Compare commits

...

6 Commits

Author SHA1 Message Date
Duraid Abdul 72d9b1fbd5 Update LCManager.swift 2021-11-20 01:06:15 -07:00
Duraid Abdul b435de87a2 Add FrameRateRequest 2021-11-11 20:28:16 -08:00
Duraid Abdul 372c8ce90b Update LCManager.swift 2021-10-16 17:40:08 -06:00
Duraid Abdul 0d36867f6b Reduced top endpoint padding 2021-09-12 12:58:57 -06:00
Duraid Abdul 3fff6edff0 Revert to cached position on resize 2021-09-12 12:29:03 -06:00
Duraid Abdul 485126dcf7 Update LCManager.swift 2021-09-11 10:02:25 -06:00
2 changed files with 164 additions and 71 deletions
+145 -70
View File
@@ -15,8 +15,8 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
public static let shared = LCManager()
/// Set the font size. The font can be set to a minimum value of 5.0 and a maximum value of 20.0. The default value is 7.5.
public var fontSize: CGFloat = 7.5 {
/// Set the font size. The font can be set to a minimum value of 5.0 and a maximum value of 20.0. The default value is 8.
public var fontSize: CGFloat = 8 {
didSet {
guard fontSize >= 4 else { fontSize = 4; return }
guard fontSize <= 20 else { fontSize = 20; return }
@@ -44,7 +44,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}
}
let defaultConsoleSize = CGSize(width: 228, height: 142)
let defaultConsoleSize = CGSize(width: 240, height: 148)
lazy var borderView = UIView()
@@ -73,7 +73,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
return lumaView
}()
lazy var hideButton: UIButton = {
lazy var unhideButton: UIButton = {
let button = UIButton()
button.addAction(UIAction(handler: { [self] _ in
@@ -81,6 +81,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
consoleView.center = nearestTargetTo(consoleView.center, possibleTargets: possibleEndpoints.dropLast())
}.startAnimation()
grabberMode = false
UserDefaults.standard.set(consoleView.center.x, forKey: "LocalConsole_X")
UserDefaults.standard.set(consoleView.center.y, forKey: "LocalConsole_Y")
}), for: .touchUpInside)
consoleView.addSubview(button)
@@ -106,22 +109,22 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
// Update text view width.
if consoleView.frame.size.width > ResizeController.kMaxConsoleWidth {
consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth - 4
consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth - 2
} else if consoleView.frame.size.width < ResizeController.kMinConsoleWidth {
consoleTextView.frame.size.width = ResizeController.kMinConsoleWidth - 4
consoleTextView.frame.size.width = ResizeController.kMinConsoleWidth - 2
} else {
consoleTextView.frame.size.width = consoleSize.width - 4
consoleTextView.frame.size.width = consoleSize.width - 2
}
// Update text view height.
if consoleView.frame.size.height > ResizeController.kMaxConsoleHeight {
consoleTextView.frame.size.height = ResizeController.kMaxConsoleHeight - 4
consoleTextView.frame.size.height = ResizeController.kMaxConsoleHeight - 2
+ (consoleView.frame.size.height - ResizeController.kMaxConsoleHeight) * 2 / 3
} else if consoleView.frame.size.height < ResizeController.kMinConsoleHeight {
consoleTextView.frame.size.height = ResizeController.kMinConsoleHeight - 4
consoleTextView.frame.size.height = ResizeController.kMinConsoleHeight - 2
+ (consoleView.frame.size.height - ResizeController.kMinConsoleHeight) * 2 / 3
} else {
consoleTextView.frame.size.height = consoleSize.height - 4
consoleTextView.frame.size.height = consoleSize.height - 2
}
consoleTextView.contentOffset.y = consoleTextView.contentSize.height - consoleTextView.bounds.size.height
@@ -165,9 +168,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
// Top endpoints.
CGPoint(x: consoleSize.width / 2 + 12,
y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
y: (UIScreen.hasRoundedCorners ? 38 : 16) + consoleSize.height / 2 + 12),
CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
y: (UIScreen.hasRoundedCorners ? 38 : 16) + consoleSize.height / 2 + 12),
// Bottom endpoints.
CGPoint(x: consoleSize.width / 2 + 12,
@@ -209,7 +212,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
// Two endpoints, one for the top, one for the bottom..
var endpoints = [CGPoint(x: UIScreen.portraitSize.width / 2,
y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
y: (UIScreen.hasRoundedCorners ? 38 : 16) + consoleSize.height / 2 + 12),
CGPoint(x: UIScreen.portraitSize.width / 2,
y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
@@ -244,21 +247,21 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
func configureConsole() {
consoleSize = CGSize(width: UserDefaults.standard.object(forKey: "LocalConsole_Width") as? CGFloat ?? consoleSize.width,
height: UserDefaults.standard.object(forKey: "LocalConsole_Height") as? CGFloat ?? consoleSize.height)
consoleView.layer.shadowRadius = 16
consoleView.layer.shadowOpacity = 0.5
consoleView.layer.shadowOffset = CGSize(width: 0, height: 2)
consoleView.alpha = 0
consoleView.layer.cornerRadius = 22
consoleView.layer.cornerRadius = 24
consoleView.layer.cornerCurve = .continuous
let _ = lumaView
borderView.frame = CGRect(x: -1, y: -1,
width: consoleSize.width + 2,
height: consoleSize.height + 2)
width: consoleSize.width + 2,
height: consoleSize.height + 2)
borderView.layer.borderWidth = 1
borderView.layer.borderColor = UIColor(white: 1, alpha: 0.08).cgColor
borderView.layer.cornerRadius = consoleView.layer.cornerRadius + 1
@@ -267,10 +270,10 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
consoleView.addSubview(borderView)
// Configure text view.
consoleTextView.frame = CGRect(x: 2, y: 2, width: consoleSize.width - 4, height: consoleSize.height - 4)
consoleTextView.frame = CGRect(x: 1, y: 1, width: consoleSize.width - 2, height: consoleSize.height - 2)
consoleTextView.isEditable = false
consoleTextView.backgroundColor = .clear
consoleTextView.textContainerInset = UIEdgeInsets(top: 10, left: 8, bottom: 10, right: 8)
consoleTextView.textContainerInset = UIEdgeInsets(top: 10, left: 10, bottom: 10, right: 10)
consoleTextView.isSelectable = false
consoleTextView.showsVerticalScrollIndicator = false
@@ -294,7 +297,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
consoleView.addGestureRecognizer(longPressRecognizer)
// Prepare menu button.
let diameter = CGFloat(28)
let diameter = CGFloat(30)
// This tuned button frame is used to adjust where the menu appears.
menuButton = UIButton(frame: CGRect(x: consoleView.bounds.width - 44,
@@ -315,7 +318,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
menuButton.addSubview(circle)
let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis",
withConfiguration: UIImage.SymbolConfiguration(pointSize: 17, weight: .medium)))
withConfiguration: UIImage.SymbolConfiguration(pointSize: 18, weight: .medium)))
ellipsisImage.frame.size = circle.bounds.size
ellipsisImage.contentMode = .center
circle.addSubview(ellipsisImage)
@@ -325,7 +328,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
menuButton.showsMenuAsPrimaryAction = true
consoleView.addSubview(menuButton)
let _ = hideButton
let _ = unhideButton
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
@@ -337,11 +340,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
// Update console cached based on last-cached origin.
func updateConsoleOrigin() {
let cachedConsolePosition = CGPoint(x: UserDefaults.standard.object(forKey: "LocalConsole_X") as? CGFloat ?? possibleEndpoints.first!.x,
y: UserDefaults.standard.object(forKey: "LocalConsole_Y") as? CGFloat ?? possibleEndpoints.first!.y)
consoleView.center = cachedConsolePosition // Update console center so possibleEndpoints are calculated correctly.
consoleView.center = nearestTargetTo(cachedConsolePosition, possibleTargets: possibleEndpoints)
snapToCachedEndpoint()
if consoleView.center.x < 0 || consoleView.center.x > UIScreen.portraitSize.width {
grabberMode = true
@@ -397,6 +396,14 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}
}
func snapToCachedEndpoint() {
let cachedConsolePosition = CGPoint(x: UserDefaults.standard.object(forKey: "LocalConsole_X") as? CGFloat ?? possibleEndpoints.first!.x,
y: UserDefaults.standard.object(forKey: "LocalConsole_Y") as? CGFloat ?? possibleEndpoints.first!.y)
consoleView.center = cachedConsolePosition // Update console center so possibleEndpoints are calculated correctly.
consoleView.center = nearestTargetTo(cachedConsolePosition, possibleTargets: possibleEndpoints)
}
// MARK: - Public
public var isVisible = false {
@@ -406,9 +413,11 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
if isVisible {
if !isConsoleConfigured {
configureWindow()
configureConsole()
isConsoleConfigured = true
DispatchQueue.main.async { [self] in
configureWindow()
configureConsole()
isConsoleConfigured = true
}
}
commitTextChanges(requestMenuUpdate: true)
@@ -469,7 +478,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}.startAnimation(afterDelay: 0.06)
consoleTextView.isUserInteractionEnabled = false
hideButton.isHidden = false
unhideButton.isHidden = false
} else {
@@ -491,7 +500,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}.startAnimation()
consoleTextView.isUserInteractionEnabled = true
hideButton.isHidden = true
unhideButton.isHidden = true
}
}
}
@@ -689,22 +698,22 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
func makeMenu() -> UIMenu {
let copy = UIAction(title: "Copy",
image: UIImage(systemName: "doc.on.doc"), handler: { _ in
self.copy()
})
image: UIImage(systemName: "doc.on.doc"), handler: { _ in
self.copy()
})
let resize = UIAction(title: "Resize Console",
image: UIImage(systemName: "arrow.left.and.right.square"), handler: { _ in
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
ResizeController.shared.isActive.toggle()
ResizeController.shared.platterView.reveal()
}
})
DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
ResizeController.shared.isActive.toggle()
ResizeController.shared.platterView.reveal()
}
})
let clear = UIAction(title: "Clear Console",
image: UIImage(systemName: "xmark.square"), handler: { _ in
self.clear()
})
self.clear()
})
let consoleActions = UIMenu(title: "", options: .displayInline, children: [clear, resize])
@@ -715,14 +724,14 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
let viewFrames = UIAction(title: debugBordersEnabled ? "Hide View Frames" : "Show View Frames",
image: UIImage(systemName: frameSymbol), handler: { _ in
self.debugBordersEnabled.toggle()
self.menuButton.menu = self.makeMenu()
})
self.debugBordersEnabled.toggle()
self.menuButton.menu = self.makeMenu()
})
let systemReport = UIAction(title: "System Report",
image: UIImage(systemName: "cpu"), handler: { _ in
self.systemReport()
})
image: UIImage(systemName: "cpu"), handler: { _ in
self.systemReport()
})
// Show the right glyph for the current device being used.
let deviceSymbol: String = {
@@ -747,28 +756,35 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}()
let displayReport = UIAction(title: "Display Report",
image: UIImage(systemName: deviceSymbol), handler: { _ in
self.displayReport()
})
image: UIImage(systemName: deviceSymbol), handler: { _ in
self.displayReport()
})
let respring = UIAction(title: "Restart Spring" + "Board",
image: UIImage(systemName: "apps.iphone"), handler: { _ in
guard let window = UIApplication.shared.windows.first else { return }
window.layer.cornerRadius = UIScreen.main.value(forKey: "_displ" + "ayCorn" + "erRa" + "dius") as! CGFloat
window.layer.masksToBounds = true
let animator = UIViewPropertyAnimator(duration: 0.5, dampingRatio: 1) {
window.transform = .init(scaleX: 0.96, y: 0.96)
window.alpha = 0
}
animator.addCompletion { _ in
while true {
window.snapshotView(afterScreenUpdates: false)
}
}
animator.startAnimation()
})
guard let window = UIApplication.shared.windows.first else { return }
window.layer.cornerRadius = UIScreen.main.value(forKey: "_displ" + "ayCorn" + "erRa" + "dius") as! CGFloat
window.layer.masksToBounds = true
UIViewPropertyAnimator(duration: 0.5, dampingRatio: 1) {
window.transform = .init(scaleX: 0.96, y: 0.96)
window.alpha = 0
}.startAnimation()
// Concurrently run these snapshots to decrease the time to crash.
for _ in 0...1000 {
DispatchQueue.global(qos: .default).async {
// This will cause jetsam to terminate SpringBoard.
while true {
window.snapshotView(afterScreenUpdates: false)
}
}
}
})
let debugActions = UIMenu(title: "", options: .displayInline,
children: [UIMenu(title: "Debug", image: UIImage(systemName: "ant"),
children: [viewFrames, systemReport, displayReport, respring])])
@@ -818,9 +834,13 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}
}
let consolePiPPanner_frameRateRequest = FrameRateRequest()
@objc func consolePiPPanner(recognizer: UIPanGestureRecognizer) {
if recognizer.state == .began {
consolePiPPanner_frameRateRequest.isActive = true
initialViewLocation = consoleView.center
}
@@ -845,6 +865,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
case .ended, .cancelled:
consolePiPPanner_frameRateRequest.isActive = false
FrameRateRequest().perform(duration: 0.5)
// After the PiP is thrown, determine the best corner and re-target it there.
let decelerationRate = UIScrollView.DecelerationRate.normal.rawValue
@@ -897,7 +920,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
if !grabberMode {
consoleTextView.alpha = 1
menuButton.alpha = 1
if !ResizeController.shared.isActive {
menuButton.alpha = 1
}
}
}.startAnimation()
}
@@ -956,7 +981,7 @@ extension UIView {
let swizzledMethod = class_getInstanceMethod(UIView.self, #selector(swizzled_layoutSubviews)) else { return }
method_exchangeImplementations(originalMethod, swizzledMethod)
}
@objc func swizzled_layoutSubviews() {
swizzled_layoutSubviews()
@@ -1063,7 +1088,7 @@ class InvertedTextView: UITextView {
// Thanks to WWDC21 Lab!
override func layoutSubviews() {
super.layoutSubviews()
if panGestureRecognizer.numberOfTouches == 0 && pendingOffsetChange {
contentOffset.y = contentSize.height - bounds.size.height
} else {
@@ -1097,3 +1122,53 @@ extension TimeInterval {
fileprivate func _debugPrint(_ items: Any) {
print(items)
}
// MARK: Frame Rate Request
/**
An object that allows you to manually request an increased display refresh rate on ProMotion devices.
*The display refresh rate does not exceed 60 Hz when low power mode is enabled.*
**Do not set an excessive duration. Doing so will negatively impact battery life.**
```
// Example
let request = FrameRateRequest(preferredFrameRate: 120,
duration: 0.4)
request.perform()
```
*/
class FrameRateRequest {
lazy private var displayLink = CADisplayLink(target: self, selector: #selector(dummyFunction))
var isActive: Bool = false {
didSet {
guard #available(iOS 15, *) else { return }
guard isActive != oldValue else { return }
if isActive {
displayLink.add(to: .current, forMode: .common)
} else {
displayLink.remove(from: .current, forMode: .common)
}
}
}
/// Prepares your frame rate request parameters.
init(preferredFrameRate: Float = Float(UIScreen.main.maximumFramesPerSecond)) {
if #available(iOS 15, *) {
displayLink.preferredFrameRateRange = CAFrameRateRange(minimum: 30, maximum: Float(UIScreen.main.maximumFramesPerSecond), preferred: preferredFrameRate)
}
}
/// Perform frame rate request.
func perform(duration: Double) {
isActive = true
DispatchQueue.main.asyncAfter(deadline: .now() + duration) { [self] in
isActive = false
}
}
@objc private func dummyFunction() {}
}
+19 -1
View File
@@ -115,6 +115,8 @@ class ResizeController {
// Ensure initial autolayout is performed unanimated.
LCManager.shared.consoleWindow?.layoutIfNeeded()
FrameRateRequest().perform(duration: 1.5)
if isActive {
UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) {
@@ -170,7 +172,7 @@ class ResizeController {
LCManager.shared.consoleView.layer.shadowOpacity = 0.5
UIViewPropertyAnimator(duration: 0.6, dampingRatio: 1) {
LCManager.shared.consoleView.center = LCManager.shared.possibleEndpoints.first!
LCManager.shared.snapToCachedEndpoint()
// Update grabbers (layout constraints)
LCManager.shared.consoleWindow?.layoutIfNeeded()
@@ -201,6 +203,8 @@ class ResizeController {
static let kMinConsoleHeight: CGFloat = 108
static let kMaxConsoleHeight: CGFloat = 346
let verticalPanner_frameRateRequest = FrameRateRequest()
@objc func verticalPanner(recognizer: UIPanGestureRecognizer) {
let translation = recognizer.translation(in: bottomGrabber.superview)
@@ -210,6 +214,8 @@ class ResizeController {
switch recognizer.state {
case .began:
verticalPanner_frameRateRequest.isActive = true
initialHeight = LCManager.shared.consoleSize.height
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
@@ -241,6 +247,10 @@ class ResizeController {
LCManager.shared.consoleView.center.y = consoleCenterPoint.y
case .ended, .cancelled:
verticalPanner_frameRateRequest.isActive = false
FrameRateRequest().perform(duration: 0.4)
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
if LCManager.shared.consoleSize.height > maxHeight {
LCManager.shared.consoleSize.height = maxHeight
@@ -270,6 +280,8 @@ class ResizeController {
static let kMinConsoleWidth: CGFloat = 112
static let kMaxConsoleWidth: CGFloat = UIScreen.portraitSize.width - 56
let horizontalPanner_frameRateRequest = FrameRateRequest()
@objc func horizontalPanner(recognizer: UIPanGestureRecognizer) {
let translation = recognizer.translation(in: bottomGrabber.superview)
@@ -279,6 +291,8 @@ class ResizeController {
switch recognizer.state {
case .began:
horizontalPanner_frameRateRequest.isActive = true
initialWidth = LCManager.shared.consoleSize.width
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
@@ -310,6 +324,10 @@ class ResizeController {
case .ended, .cancelled:
horizontalPanner_frameRateRequest.isActive = false
FrameRateRequest().perform(duration: 0.4)
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 0.7) {
if LCManager.shared.consoleSize.width > maxWidth {
LCManager.shared.consoleSize.width = maxWidth