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@@ -48,6 +48,32 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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let defaultConsoleSize = CGSize(width: 228, height: 142)
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lazy var borderView = UIView()
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var lumaWidthAnchor: NSLayoutConstraint!
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var lumaHeightAnchor: NSLayoutConstraint!
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lazy var lumaView: LumaView = {
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let lumaView = LumaView()
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lumaView.foregroundView.backgroundColor = .black
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lumaView.layer.cornerRadius = consoleView.layer.cornerRadius
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consoleView.addSubview(lumaView)
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lumaView.translatesAutoresizingMaskIntoConstraints = false
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lumaHeightAnchor = lumaView.heightAnchor.constraint(equalToConstant: consoleView.frame.size.height)
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NSLayoutConstraint.activate([
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lumaView.widthAnchor.constraint(equalTo: consoleView.widthAnchor),
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lumaHeightAnchor,
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lumaView.centerXAnchor.constraint(equalTo: consoleView.centerXAnchor),
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lumaView.centerYAnchor.constraint(equalTo: consoleView.centerYAnchor)
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])
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return lumaView
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}()
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/// The fixed size of the console view.
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lazy var consoleSize = defaultConsoleSize {
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didSet {
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@@ -106,20 +132,85 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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/// Gesture endpoints. Each point represents a corner of the screen. TODO: Handle screen rotation.
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var possibleEndpoints: [CGPoint] {
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if consoleSize.width < UIScreen.portraitSize.width - 112 {
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return [CGPoint(x: consoleSize.width / 2 + 12,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: consoleSize.width / 2 + 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12),
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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// Four endpoints, one for each corner.
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var endpoints = [
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// Top endpoints.
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CGPoint(x: consoleSize.width / 2 + 12,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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// Bottom endpoints.
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CGPoint(x: consoleSize.width / 2 + 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12),
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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if consoleView.frame.minX <= 0 {
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// Left edge endpoints.
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endpoints = [endpoints[0], endpoints[2]]
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// Left edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[1].y))
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}
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} else if consoleView.frame.maxX >= UIScreen.portraitSize.width {
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// Right edge endpoints.
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endpoints = [endpoints[1], endpoints[3]]
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// Right edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[1].y))
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}
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}
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return endpoints
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} else {
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return [CGPoint(x: UIScreen.portraitSize.width / 2,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width / 2,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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// Two endpoints, one for the top, one for the bottom..
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var endpoints = [CGPoint(x: UIScreen.portraitSize.width / 2,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width / 2,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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if consoleView.frame.minX <= 0 {
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// Left edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: -consoleSize.width / 2 + 10,
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y: endpoints[1].y))
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}
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} else if consoleView.frame.maxX >= UIScreen.portraitSize.width {
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// Right edge hiding endpoints.
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if consoleView.center.y < (UIScreen.portraitSize.height - (temporaryKeyboardHeightValueTracker ?? 0)) / 2 {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[0].y))
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} else {
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endpoints.append(CGPoint(x: UIScreen.portraitSize.width + consoleSize.width / 2 - 10,
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y: endpoints[1].y))
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}
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}
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return endpoints
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}
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}
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@@ -128,19 +219,24 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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func configureConsole() {
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consoleSize = CGSize(width: UserDefaults.standard.object(forKey: "LocalConsole_Width") as? CGFloat ?? consoleSize.width,
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height: UserDefaults.standard.object(forKey: "LocalConsole_Height") as? CGFloat ?? consoleSize.height)
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consoleView.backgroundColor = .black
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consoleView.layer.shadowRadius = 16
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consoleView.layer.shadowOpacity = 0.5
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consoleView.layer.shadowOffset = CGSize(width: 0, height: 2)
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consoleView.center = possibleEndpoints.first!
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let cachedConsolePosition = CGPoint(x: UserDefaults.standard.object(forKey: "LocalConsole_X") as? CGFloat ?? possibleEndpoints.first!.x,
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y: UserDefaults.standard.object(forKey: "LocalConsole_Y") as? CGFloat ?? possibleEndpoints.first!.y)
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consoleView.center = nearestTargetTo(cachedConsolePosition, possibleTargets: possibleEndpoints)
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consoleView.alpha = 0
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consoleView.layer.cornerRadius = 22
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consoleView.layer.cornerCurve = .continuous
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let borderView = UIView()
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let _ = lumaView
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borderView.frame = CGRect(x: -1, y: -1,
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width: consoleSize.width + 2,
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height: consoleSize.height + 2)
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@@ -199,7 +295,8 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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circle.isUserInteractionEnabled = false
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menuButton.addSubview(circle)
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let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis", withConfiguration: UIImage.SymbolConfiguration(pointSize: 17)))
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let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis",
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withConfiguration: UIImage.SymbolConfiguration(pointSize: 17, weight: .medium)))
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ellipsisImage.frame.size = circle.bounds.size
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ellipsisImage.contentMode = .center
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circle.addSubview(ellipsisImage)
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@@ -209,6 +306,11 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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menuButton.showsMenuAsPrimaryAction = true
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consoleView.addSubview(menuButton)
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if consoleView.center.x < 0 || consoleView.center.x > UIScreen.portraitSize.width {
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grabberMode = true
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scrollLocked = !grabberMode
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}
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NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
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}
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@@ -303,6 +405,60 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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var grabberMode: Bool = false {
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didSet {
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guard oldValue != grabberMode else { return }
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if grabberMode {
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if oldValue == false {
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lumaView.layer.cornerRadius = consoleView.layer.cornerRadius
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lumaHeightAnchor.constant = consoleView.frame.size.height
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consoleView.layoutIfNeeded()
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}
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UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
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consoleTextView.alpha = 0
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menuButton.alpha = 0
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borderView.alpha = 0
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.5, dampingRatio: 1) { [self] in
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lumaView.foregroundView.alpha = 0
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}.startAnimation()
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lumaHeightAnchor.constant = 96
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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lumaView.layer.cornerRadius = 8
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consoleView.layoutIfNeeded()
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}.startAnimation(afterDelay: 0.06)
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consoleTextView.isUserInteractionEnabled = false
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} else {
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lumaHeightAnchor.constant = consoleView.frame.size.height
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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consoleView.layoutIfNeeded()
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lumaView.layer.cornerRadius = consoleView.layer.cornerRadius
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
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consoleTextView.alpha = 1
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menuButton.alpha = 1
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borderView.alpha = 1
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}.startAnimation(afterDelay: 0.2)
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UIViewPropertyAnimator(duration: 0.65, dampingRatio: 1) { [self] in
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lumaView.foregroundView.alpha = 1
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}.startAnimation()
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consoleTextView.isUserInteractionEnabled = true
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}
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}
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}
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/// Print items to the console view.
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public func print(_ items: Any) {
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if currentText == "" {
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@@ -324,18 +480,25 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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// MARK: - Private
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var temporaryKeyboardHeightValueTracker: CGFloat?
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// MARK: Handle keyboard show/hide.
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private var keyboardHeight: CGFloat? = nil {
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didSet {
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temporaryKeyboardHeightValueTracker = oldValue
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if consoleView.center != possibleEndpoints[0] && consoleView.center != possibleEndpoints[1] {
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let nearestTargetPosition = nearestTargetTo(consoleView.center, possibleTargets: possibleEndpoints.suffix(2))
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Swift.print(possibleEndpoints.suffix(2))
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UIViewPropertyAnimator(duration: 0.55, dampingRatio: 1) {
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self.consoleView.center = nearestTargetPosition
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}.startAnimation()
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}
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temporaryKeyboardHeightValueTracker = keyboardHeight
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}
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}
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@@ -454,10 +617,6 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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@objc func toggleLock() {
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scrollLocked.toggle()
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}
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func commitTextChanges(requestMenuUpdate menuUpdateRequested: Bool) {
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if consoleTextView.contentOffset.y > consoleTextView.contentSize.height - consoleTextView.bounds.size.height - 20 {
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@@ -592,6 +751,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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@objc func longPressAction(recognizer: UILongPressGestureRecognizer) {
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switch recognizer.state {
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case .began:
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guard !grabberMode else { return }
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feedbackGenerator.selectionChanged()
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scrollLocked = false
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@@ -599,17 +761,21 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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consoleView.transform = .init(scaleX: 1.04, y: 1.04)
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consoleTextView.alpha = 0.5
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menuButton.alpha = 0.5
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}.startAnimation()
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case .cancelled, .ended:
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scrollLocked = true
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if !grabberMode { scrollLocked = true }
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UIViewPropertyAnimator(duration: 0.8, dampingRatio: 0.5) { [self] in
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consoleView.transform = .init(scaleX: 1, y: 1)
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
|
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|
|
|
consoleTextView.alpha = 1
|
|
|
|
|
if !grabberMode {
|
|
|
|
|
consoleTextView.alpha = 1
|
|
|
|
|
menuButton.alpha = 1
|
|
|
|
|
}
|
|
|
|
|
}.startAnimation()
|
|
|
|
|
default: break
|
|
|
|
|
}
|
|
|
|
@@ -632,6 +798,16 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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|
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|
consoleView.center.x = initialViewLocation.x + translation.x
|
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|
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|
consoleView.center.y = initialViewLocation.y + translation.y
|
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|
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|
|
|
if consoleView.frame.maxX > 30 && consoleView.frame.minX < UIScreen.portraitSize.width - 30 {
|
|
|
|
|
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
|
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|
|
|
self.grabberMode = false
|
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|
|
|
}
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|
|
} else {
|
|
|
|
|
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
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|
self.grabberMode = true
|
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|
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|
}
|
|
|
|
|
}
|
|
|
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|
|
|
|
|
|
case .ended, .cancelled:
|
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|
|
|
|
|
|
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|
// After the PiP is thrown, determine the best corner and re-target it there.
|
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|
@@ -649,27 +825,31 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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|
dy: relativeVelocity(forVelocity: velocity.y, from: consoleView.center.y, to: nearestTargetPosition.y)
|
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|
)
|
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|
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|
let timingParameters = UISpringTimingParameters(damping: 1, response: 0.4, initialVelocity: relativeInitialVelocity)
|
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|
|
let timingParameters = UISpringTimingParameters(damping: 0.85, response: 0.45, initialVelocity: relativeInitialVelocity)
|
|
|
|
|
let positionAnimator = UIViewPropertyAnimator(duration: 0, timingParameters: timingParameters)
|
|
|
|
|
positionAnimator.addAnimations { [self] in
|
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|
|
|
consoleView.center = nearestTargetPosition
|
|
|
|
|
}
|
|
|
|
|
positionAnimator.startAnimation()
|
|
|
|
|
|
|
|
|
|
UserDefaults.standard.set(nearestTargetPosition.x, forKey: "LocalConsole_X")
|
|
|
|
|
UserDefaults.standard.set(nearestTargetPosition.y, forKey: "LocalConsole_Y")
|
|
|
|
|
|
|
|
|
|
DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
|
|
|
|
|
self.grabberMode = nearestTargetPosition.x < 0 || nearestTargetPosition.x > UIScreen.portraitSize.width
|
|
|
|
|
self.scrollLocked = !self.grabberMode
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
default: break
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Animate touch down.
|
|
|
|
|
func consolePiPTouchDown() {
|
|
|
|
|
UIViewPropertyAnimator(duration: 1, dampingRatio: 0.5) { [self] in
|
|
|
|
|
consoleView.transform = .init(scaleX: 0.96, y: 0.96)
|
|
|
|
|
}.startAnimation()
|
|
|
|
|
guard !grabberMode else { return }
|
|
|
|
|
|
|
|
|
|
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
|
|
|
|
|
if !scrollLocked {
|
|
|
|
|
consoleView.backgroundColor = #colorLiteral(red: 0.1331297589, green: 0.1331297589, blue: 0.1331297589, alpha: 1)
|
|
|
|
|
}
|
|
|
|
|
UIViewPropertyAnimator(duration: 1.25, dampingRatio: 0.5) { [self] in
|
|
|
|
|
consoleView.transform = .init(scaleX: 0.95, y: 0.95)
|
|
|
|
|
}.startAnimation()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -680,11 +860,10 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
|
|
|
|
|
}.startAnimation()
|
|
|
|
|
|
|
|
|
|
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
|
|
|
|
|
consoleTextView.alpha = 1
|
|
|
|
|
}.startAnimation()
|
|
|
|
|
|
|
|
|
|
UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) { [self] in
|
|
|
|
|
consoleView.backgroundColor = .black
|
|
|
|
|
if !grabberMode {
|
|
|
|
|
consoleTextView.alpha = 1
|
|
|
|
|
menuButton.alpha = 1
|
|
|
|
|
}
|
|
|
|
|
}.startAnimation()
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@@ -697,15 +876,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
|
|
|
|
|
switch recognizer.state {
|
|
|
|
|
case .began:
|
|
|
|
|
consolePiPTouchDown()
|
|
|
|
|
case .cancelled:
|
|
|
|
|
consolePiPTouchUp()
|
|
|
|
|
case .changed:
|
|
|
|
|
break
|
|
|
|
|
case .ended:
|
|
|
|
|
consolePiPTouchUp()
|
|
|
|
|
case .failed:
|
|
|
|
|
consolePiPTouchUp()
|
|
|
|
|
case .possible:
|
|
|
|
|
case .ended, .cancelled, .possible, .failed:
|
|
|
|
|
consolePiPTouchUp()
|
|
|
|
|
@unknown default:
|
|
|
|
|
break
|
|
|
|
@@ -775,6 +948,78 @@ extension UIWindow {
|
|
|
|
|
|
|
|
|
|
//#endif
|
|
|
|
|
|
|
|
|
|
class LumaView: UIView {
|
|
|
|
|
lazy var visualEffectView: UIView = {
|
|
|
|
|
Bundle(path: "/Sys" + "tem/Lib" + "rary/Private" + "Frameworks/Material" + "Kit." + "framework")!.load()
|
|
|
|
|
|
|
|
|
|
let Pill = NSClassFromString("MT" + "Luma" + "Dodge" + "Pill" + "View") as! UIView.Type
|
|
|
|
|
|
|
|
|
|
let pillView = Pill.init()
|
|
|
|
|
|
|
|
|
|
enum Style: Int {
|
|
|
|
|
case none = 0
|
|
|
|
|
case thin = 1
|
|
|
|
|
case gray = 2
|
|
|
|
|
case black = 3
|
|
|
|
|
case white = 4
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
enum BackgroundLuminance: Int {
|
|
|
|
|
case unknown = 0
|
|
|
|
|
case dark = 1
|
|
|
|
|
case light = 2
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pillView.setValue(2, forKey: "style")
|
|
|
|
|
pillView.setValue(1, forKey: "background" + "Luminance")
|
|
|
|
|
pillView.perform(NSSelectorFromString("_" + "update" + "Style"))
|
|
|
|
|
|
|
|
|
|
addSubview(pillView)
|
|
|
|
|
|
|
|
|
|
pillView.translatesAutoresizingMaskIntoConstraints = false
|
|
|
|
|
|
|
|
|
|
NSLayoutConstraint.activate([
|
|
|
|
|
pillView.leadingAnchor.constraint(equalTo: leadingAnchor),
|
|
|
|
|
pillView.trailingAnchor.constraint(equalTo: trailingAnchor),
|
|
|
|
|
pillView.topAnchor.constraint(equalTo: topAnchor),
|
|
|
|
|
pillView.bottomAnchor.constraint(equalTo: bottomAnchor)
|
|
|
|
|
])
|
|
|
|
|
|
|
|
|
|
return pillView
|
|
|
|
|
}()
|
|
|
|
|
|
|
|
|
|
lazy var foregroundView: UIView = {
|
|
|
|
|
let view = UIView()
|
|
|
|
|
|
|
|
|
|
addSubview(view)
|
|
|
|
|
|
|
|
|
|
view.translatesAutoresizingMaskIntoConstraints = false
|
|
|
|
|
|
|
|
|
|
NSLayoutConstraint.activate([
|
|
|
|
|
view.leadingAnchor.constraint(equalTo: leadingAnchor),
|
|
|
|
|
view.trailingAnchor.constraint(equalTo: trailingAnchor),
|
|
|
|
|
view.topAnchor.constraint(equalTo: topAnchor),
|
|
|
|
|
view.bottomAnchor.constraint(equalTo: bottomAnchor)
|
|
|
|
|
])
|
|
|
|
|
|
|
|
|
|
return view
|
|
|
|
|
}()
|
|
|
|
|
|
|
|
|
|
override init(frame: CGRect) {
|
|
|
|
|
super.init(frame: frame)
|
|
|
|
|
|
|
|
|
|
let _ = visualEffectView
|
|
|
|
|
let _ = foregroundView
|
|
|
|
|
|
|
|
|
|
layer.cornerCurve = .continuous
|
|
|
|
|
clipsToBounds = true
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
required init?(coder: NSCoder) {
|
|
|
|
|
fatalError("init(coder:) has not been implemented")
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
class InvertedTextView: UITextView {
|
|
|
|
|
|
|
|
|
|
var pendingOffsetChange = false
|
|
|
|
|