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17 Commits

Author SHA1 Message Date
Duraid Abdul 5f8c210c62 Update LCManager.swift
Improved debug border implementation.
2021-06-12 14:36:27 -07:00
Duraid Abdul 0bbfabc568 Reverse text in console, brand new debug. 2021-06-10 11:48:37 -07:00
Duraid Abdul 157ab2153f Delete Demo_Test.gif 2021-06-04 13:09:21 -07:00
Duraid Abdul 51ddd6c2c2 Delete Demo_test2.gif 2021-06-04 13:09:14 -07:00
Duraid Abdul c5a5641906 Update README.md 2021-06-04 13:08:59 -07:00
Duraid Abdul cbbbf2c6db Update README.md 2021-06-04 13:08:25 -07:00
Duraid Abdul a75c5763a4 Update README.md 2021-06-04 13:06:53 -07:00
Duraid Abdul a66afaef04 Update README.md 2021-06-04 13:04:54 -07:00
Duraid Abdul 7ca52868ff Add files via upload 2021-06-04 13:04:38 -07:00
Duraid Abdul 417bdf2fb3 Add files via upload 2021-06-04 13:02:41 -07:00
Duraid Abdul 92299c62de Delete Demo_Test.gif 2021-06-04 13:01:30 -07:00
Duraid Abdul 22cd8d12ff Update README.md 2021-06-04 12:59:44 -07:00
Duraid Abdul de62ed79af Add files via upload 2021-06-04 12:58:32 -07:00
Duraid Abdul 261ba2a83b Update README.md 2021-06-04 12:43:30 -07:00
Duraid Abdul 697d636cbc Update README.md 2021-06-04 12:42:59 -07:00
Duraid Abdul cdbb4fef4d Update README.md 2021-06-04 12:42:32 -07:00
Duraid Abdul dea5e6e4e0 Update README.md 2021-06-04 12:40:55 -07:00
2 changed files with 182 additions and 69 deletions
+164 -64
View File
@@ -8,8 +8,8 @@
//#if canImport(UIKit)
import UIKit
import SwiftUI
var GLOBAL_DEBUG_BORDERS = false
var GLOBAL_BORDER_TRACKERS: [BorderManager] = []
public class LCManager: NSObject, UIGestureRecognizerDelegate {
@@ -26,17 +26,35 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}
}
let defaultConsoleSize = CGSize(width: 212, height: 124)
let defaultConsoleSize = CGSize(width: 228, height: 142)
/// The fixed size of the console view.
lazy var consoleSize = defaultConsoleSize {
didSet {
consoleView.frame.size = consoleSize
// Update text view width.
if consoleView.frame.size.width > ResizeController.kMaxConsoleWidth {
consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth
consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth - 4
} else if consoleView.frame.size.width < ResizeController.kMinConsoleWidth {
consoleTextView.frame.size.width = ResizeController.kMinConsoleWidth - 4
} else {
consoleTextView.frame.size.width = consoleSize.width
consoleTextView.frame.size.width = consoleSize.width - 4
}
// Update text view height.
if consoleView.frame.size.height > ResizeController.kMaxConsoleHeight {
consoleTextView.frame.size.height = ResizeController.kMaxConsoleHeight - 4
+ (consoleView.frame.size.height - ResizeController.kMaxConsoleHeight) * 2 / 3
} else if consoleView.frame.size.height < ResizeController.kMinConsoleHeight {
consoleTextView.frame.size.height = ResizeController.kMinConsoleHeight - 4
+ (consoleView.frame.size.height - ResizeController.kMinConsoleHeight) * 2 / 3
} else {
consoleTextView.frame.size.height = consoleSize.height - 4
}
consoleTextView.contentOffset.y = consoleTextView.contentSize.height - consoleTextView.bounds.size.height
// TODO: Snap to nearest position.
UserDefaults.standard.set(consoleSize.width, forKey: "LocalConsole_Width")
@@ -52,7 +70,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
lazy var consoleView = viewController.view!
/// Text view that displays printed items.
let consoleTextView = UITextView()
let consoleTextView = InvertedTextView()
/// Button that reveals menu.
lazy var menuButton = UIButton()
@@ -103,7 +121,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
consoleView.center = possibleEndpoints.first!
consoleView.alpha = 0
consoleView.layer.cornerRadius = 20
consoleView.layer.cornerRadius = 22
consoleView.layer.cornerCurve = .continuous
let borderView = UIView()
@@ -118,17 +136,19 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
consoleView.addSubview(borderView)
// Configure text view.
consoleTextView.frame = CGRect(x: 0, y: 2, width: consoleSize.width, height: consoleSize.height - 4)
consoleTextView.frame = CGRect(x: 2, y: 2, width: consoleSize.width - 4, height: consoleSize.height - 4)
consoleTextView.isEditable = false
consoleTextView.backgroundColor = .clear
consoleTextView.textContainerInset = UIEdgeInsets(top: 8, left: 10, bottom: 8, right: 10)
consoleTextView.textContainerInset = UIEdgeInsets(top: 10, left: 8, bottom: 10, right: 8)
consoleTextView.isSelectable = false
consoleTextView.showsVerticalScrollIndicator = false
consoleTextView.contentInsetAdjustmentBehavior = .never
consoleTextView.autoresizingMask = [.flexibleHeight]
consoleView.addSubview(consoleTextView)
consoleTextView.layer.cornerRadius = consoleView.layer.cornerRadius - 2
consoleTextView.layer.cornerCurve = .continuous
// Configure gesture recognizers.
panRecognizer.maximumNumberOfTouches = 1
panRecognizer.delegate = self
@@ -143,7 +163,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
consoleView.addGestureRecognizer(longPressRecognizer)
// Prepare menu button.
let diameter = CGFloat(26)
let diameter = CGFloat(28)
// This tuned button frame is used to adjust where the menu appears.
menuButton = UIButton(frame: CGRect(x: consoleView.bounds.width - 44,
@@ -163,7 +183,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
circle.isUserInteractionEnabled = false
menuButton.addSubview(circle)
let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis", withConfiguration: UIImage.SymbolConfiguration(pointSize: 16)))
let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis", withConfiguration: UIImage.SymbolConfiguration(pointSize: 17)))
ellipsisImage.frame.size = circle.bounds.size
ellipsisImage.contentMode = .center
circle.addSubview(ellipsisImage)
@@ -173,8 +193,6 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
menuButton.showsMenuAsPrimaryAction = true
consoleView.addSubview(menuButton)
UIView.swizzleDebugBehaviour
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
}
@@ -238,25 +256,46 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
UIViewPropertyAnimator(duration: 0.5, dampingRatio: 0.6) { [self] in
consoleView.transform = .init(scaleX: 1, y: 1)
}.startAnimation()
UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
consoleView.alpha = 1
}.startAnimation()
let animation = CABasicAnimation(keyPath: "shadowOpacity")
animation.fromValue = 0
animation.toValue = 0.5
animation.duration = 0.6
consoleView.layer.add(animation, forKey: animation.keyPath)
consoleView.layer.shadowOpacity = 0.5
} else {
UIViewPropertyAnimator(duration: 0.25, dampingRatio: 1) { [self] in
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
consoleView.transform = .init(scaleX: 0.9, y: 0.9)
}.startAnimation()
UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
consoleView.alpha = 0
}.startAnimation()
}
}
}
private var _hasRelayedOffsetChange = false
/// Print items to the console view.
public func print(_ items: Any) {
if consoleTextView.contentOffset.y > consoleTextView.contentSize.height - 20 - consoleTextView.bounds.size.height ||
_hasRelayedOffsetChange == false {
consoleTextView.pendingOffsetChange = true
_hasRelayedOffsetChange = true
}
let string: String = {
if consoleTextView.text == "" {
return "\(items)"
} else {
return "\(items)\n" + consoleTextView.text
return consoleTextView.text + "\n\(items)"
}
}()
@@ -309,7 +348,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
private var debugBordersEnabled = false {
didSet {
GLOBAL_DEBUG_BORDERS = debugBordersEnabled
UIView.swizzleDebugBehaviour_UNTRACKABLE_TOGGLE()
guard debugBordersEnabled else {
GLOBAL_BORDER_TRACKERS.forEach {
$0.deactivate()
@@ -337,51 +378,48 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
func systemReport() {
DispatchQueue.main.async { [self] in
print("Screen Scale: \(UIScreen.main.scale)\n")
print("Screen Radius: \(UIScreen.main.value(forKey: "_displayCornerRadius") as! CGFloat)")
print("Screen Size: \(UIScreen.main.bounds.size)")
print("Max Frame Rate: \(UIScreen.main.maximumFramesPerSecond) Hz")
print("Low Power Mode: \(ProcessInfo.processInfo.isLowPowerModeEnabled)")
print("System Uptime: \(Int(ProcessInfo.processInfo.systemUptime))s")
print("Thermal State: \(SystemReport.shared.thermalState)")
print("Processor Cores: \(Int(ProcessInfo.processInfo.processorCount))")
print("Memory: \(round(100 * Double(ProcessInfo.processInfo.physicalMemory) * pow(10, -9)) / 100) GB")
print("OS Compile Date: \(SystemReport.shared.compileDate)")
print("System Version: \(SystemReport.shared.versionString)")
print("Kernel Version: \(SystemReport.shared.kernel) \(SystemReport.shared.kernelVersion)")
print("Firmware: \(SystemReport.shared.gestaltFirmwareVersion)")
print("Architecture: \(SystemReport.shared.gestaltArchitecture)")
print("Model Identifier: \(SystemReport.shared.gestaltModelIdentifier)")
print("Marketing Name: \(SystemReport.shared.gestaltMarketingName)")
print(
"""
\n
Model Name: \(SystemReport.shared.gestaltMarketingName)
Model Identifier: \(SystemReport.shared.gestaltModelIdentifier)
Architecture: \(SystemReport.shared.gestaltArchitecture)
Firmware: \(SystemReport.shared.gestaltFirmwareVersion)
Kernel Version: \(SystemReport.shared.kernel) \(SystemReport.shared.kernelVersion)
System Version: \(SystemReport.shared.versionString)
OS Compile Date: \(SystemReport.shared.compileDate)
Memory: \(round(100 * Double(ProcessInfo.processInfo.physicalMemory) * pow(10, -9)) / 100) GB
Processor Cores: \(Int(ProcessInfo.processInfo.processorCount))
Thermal State: \(SystemReport.shared.thermalState)
System Uptime: \(Int(ProcessInfo.processInfo.systemUptime))s
Low Power Mode: \(ProcessInfo.processInfo.isLowPowerModeEnabled)
"""
)
}
}
func displayReport() {
DispatchQueue.main.async { [self] in
print(
"""
\n
Screen Size: \(UIScreen.main.bounds.size)
Screen Corner Radius: \(UIScreen.main.value(forKey: "_displayCornerRadius") as! CGFloat)
Screen Scale: \(UIScreen.main.scale)
Max Frame Rate: \(UIScreen.main.maximumFramesPerSecond) Hz
Brightness: \(UIScreen.main.brightness)
"""
)
}
}
@objc func toggleLock() {
scrollLocked.toggle()
}
func toggleVisibility() {
if isVisible {
UIViewPropertyAnimator(duration: 0.25, dampingRatio: 1) { [self] in
consoleView.transform = .init(scaleX: 0.9, y: 0.9)
consoleView.alpha = 0
}.startAnimation()
isVisible = false
} else {
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
consoleView.transform = .init(scaleX: 1, y: 1)
consoleView.alpha = 1
}.startAnimation()
isVisible = true
}
// Renders color properly (for dark appearance).
consoleView.backgroundColor = .black
}
func setAttributedText(_ string: String) {
let paragraphStyle = NSMutableParagraphStyle()
paragraphStyle.headIndent = 7
@@ -417,17 +455,49 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
let consoleActions = UIMenu(title: "", options: .displayInline, children: [clear, resize])
var frameSymbol = "rectangle.3.offgrid"
if #available(iOS 15, *) {
frameSymbol = "square.inset.filled"
}
let viewFrames = UIAction(title: debugBordersEnabled ? "Hide View Frames" : "Show View Frames",
image: UIImage(systemName: "rectangle.3.offgrid"), handler: { _ in
image: UIImage(systemName: frameSymbol), handler: { _ in
self.debugBordersEnabled.toggle()
self.menuButton.menu = self.makeMenu()
})
let systemReport = UIAction(title: "System Report",
image: UIImage(systemName: "doc.badge.gearshape"), handler: { _ in
image: UIImage(systemName: "cpu"), handler: { _ in
self.systemReport()
})
// Show the right glyph for the current device being used.
let deviceSymbol: String = {
let hasHomeButton = UIScreen.main.value(forKey: "_displayCornerRadius") as! CGFloat == 0
if UIDevice.current.userInterfaceIdiom == .pad {
if hasHomeButton {
return "ipad.homebutton"
} else {
return "ipad"
}
} else if UIDevice.current.userInterfaceIdiom == .phone {
if hasHomeButton {
return "iphone.homebutton"
} else {
return "iphone"
}
} else {
return "rectangle"
}
}()
let displayReport = UIAction(title: "Display Report",
image: UIImage(systemName: deviceSymbol), handler: { _ in
self.displayReport()
})
let respring = UIAction(title: "Restart SpringBoard",
image: UIImage(systemName: "apps.iphone"), handler: { _ in
guard let window = UIApplication.shared.windows.first else { return }
@@ -446,7 +516,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
}
animator.startAnimation()
})
let debugActions = UIMenu(title: "", options: .displayInline, children: [viewFrames, systemReport, respring])
let debugActions = UIMenu(title: "", options: .displayInline,
children: [UIMenu(title: "Debug", image: UIImage(systemName: "ant"),
children: [viewFrames, systemReport, displayReport, respring])])
var menuContent: [UIMenuElement] = []
@@ -614,20 +686,18 @@ public class UITapStartEndGestureRecognizer: UITapGestureRecognizer {
// MARK: Fun hacks!
extension UIView {
/// Swizzle UIView to use custom frame system when needed.
static let swizzleDebugBehaviour: Void = {
static func swizzleDebugBehaviour_UNTRACKABLE_TOGGLE() {
guard let originalMethod = class_getInstanceMethod(UIView.self, #selector(layoutSubviews)),
let swizzledMethod = class_getInstanceMethod(UIView.self, #selector(swizzled_layoutSubviews)) else { return }
method_exchangeImplementations(originalMethod, swizzledMethod)
}()
}
@objc func swizzled_layoutSubviews() {
swizzled_layoutSubviews()
if GLOBAL_DEBUG_BORDERS {
let tracker = BorderManager(view: self)
GLOBAL_BORDER_TRACKERS.append(tracker)
tracker.activate()
}
let tracker = BorderManager(view: self)
GLOBAL_BORDER_TRACKERS.append(tracker)
tracker.activate()
}
}
@@ -647,3 +717,33 @@ extension UIWindow {
}
//#endif
class InvertedTextView: UITextView {
var pendingOffsetChange = false
// Thanks to WWDC21 Lab!
override func layoutSubviews() {
super.layoutSubviews()
if panGestureRecognizer.numberOfTouches == 0 && pendingOffsetChange {
contentOffset.y = contentSize.height - bounds.size.height
} else {
pendingOffsetChange = false
}
}
var cancelNextContentSizeDidSet = false
override var contentSize: CGSize {
didSet {
cancelNextContentSizeDidSet = true
if contentSize.height < bounds.size.height {
contentInset.top = bounds.size.height - contentSize.height
} else {
contentInset.top = 0
}
}
}
}
+18 -5
View File
@@ -116,6 +116,14 @@ class ResizeController {
if isActive {
UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) {
let textView = LCManager.shared.consoleTextView
textView.contentOffset.y = textView.contentSize.height - textView.bounds.size.height
}.startAnimation()
if LCManager.shared.consoleView.traitCollection.userInterfaceStyle == .light {
LCManager.shared.consoleView.layer.shadowOpacity = 0.25
}
@@ -189,12 +197,15 @@ class ResizeController {
var initialHeight = CGFloat.zero
static let kMinConsoleHeight: CGFloat = 108
static let kMaxConsoleHeight: CGFloat = 346
@objc func verticalPanner(recognizer: UIPanGestureRecognizer) {
let translation = recognizer.translation(in: bottomGrabber.superview)
let maxHeight: CGFloat = 346
let minHeight: CGFloat = 108
let minHeight = Self.kMinConsoleHeight
let maxHeight = Self.kMaxConsoleHeight
switch recognizer.state {
case .began:
@@ -252,14 +263,15 @@ class ResizeController {
var initialWidth = CGFloat.zero
static let kMinConsoleWidth: CGFloat = 112
static let kMaxConsoleWidth: CGFloat = UIScreen.portraitSize.width - 56
@objc func horizontalPanner(recognizer: UIPanGestureRecognizer) {
let translation = recognizer.translation(in: bottomGrabber.superview)
let maxWidth: CGFloat = Self.kMaxConsoleWidth
let minWidth: CGFloat = 112
let minWidth = Self.kMinConsoleWidth
let maxWidth = Self.kMaxConsoleWidth
switch recognizer.state {
case .began:
@@ -377,6 +389,7 @@ class PlatterView: UIView {
let subtitleLabel = UILabel()
subtitleLabel.text = "Use the grabbers to resize the console."
subtitleLabel.font = .systemFont(ofSize: 17, weight: .medium)
subtitleLabel.sizeToFit()
subtitleLabel.alpha = 0.5
subtitleLabel.center.x = bounds.width / 2
@@ -455,7 +468,7 @@ class PlatterView: UIView {
// Resolves a text view frame animation bug that occurs when *decreasing* text view width.
if LCManager.shared.consoleSize.width > LCManager.shared.defaultConsoleSize.width {
LCManager.shared.consoleTextView.frame.size.width = LCManager.shared.defaultConsoleSize.width
LCManager.shared.consoleTextView.frame.size.width = LCManager.shared.defaultConsoleSize.width - 4
}
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) {