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Before Width: | Height: | Size: 11 MiB |
@@ -3,8 +3,8 @@
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Welcome to LocalConsole! This Swift Package makes on-device debugging easy with a convenient PiP-style console that can display items in the same way ```print()``` will in Xcode. This tool can also dynamically display view frames and restart SpringBoard right from your live app.
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<div>
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<img src="https://github.com/duraidabdul/LocalConsole/blob/main/Additional%20Files/Demo_Pan.gif?raw=true" width="320">
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<img src="https://github.com/duraidabdul/LocalConsole/blob/main/Additional%20Files/Demo_Resize.gif?raw=true" width="320">
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<img src="https://github.com/duraidabdul/Demos/blob/main/Demo_Pan.gif?raw=true" width="320">
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<img src="https://github.com/duraidabdul/Demos/blob/main/Demo_Resize.gif?raw=true" width="320">
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</div>
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## **Setup**
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@@ -8,8 +8,8 @@
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//#if canImport(UIKit)
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import UIKit
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import SwiftUI
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var GLOBAL_DEBUG_BORDERS = false
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var GLOBAL_BORDER_TRACKERS: [BorderManager] = []
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public class LCManager: NSObject, UIGestureRecognizerDelegate {
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@@ -26,17 +26,35 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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}
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}
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let defaultConsoleSize = CGSize(width: 212, height: 124)
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let defaultConsoleSize = CGSize(width: 228, height: 142)
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/// The fixed size of the console view.
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lazy var consoleSize = defaultConsoleSize {
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didSet {
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consoleView.frame.size = consoleSize
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// Update text view width.
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if consoleView.frame.size.width > ResizeController.kMaxConsoleWidth {
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consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth
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consoleTextView.frame.size.width = ResizeController.kMaxConsoleWidth - 4
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} else if consoleView.frame.size.width < ResizeController.kMinConsoleWidth {
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consoleTextView.frame.size.width = ResizeController.kMinConsoleWidth - 4
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} else {
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consoleTextView.frame.size.width = consoleSize.width
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consoleTextView.frame.size.width = consoleSize.width - 4
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}
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// Update text view height.
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if consoleView.frame.size.height > ResizeController.kMaxConsoleHeight {
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consoleTextView.frame.size.height = ResizeController.kMaxConsoleHeight - 4
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+ (consoleView.frame.size.height - ResizeController.kMaxConsoleHeight) * 2 / 3
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} else if consoleView.frame.size.height < ResizeController.kMinConsoleHeight {
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consoleTextView.frame.size.height = ResizeController.kMinConsoleHeight - 4
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+ (consoleView.frame.size.height - ResizeController.kMinConsoleHeight) * 2 / 3
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} else {
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consoleTextView.frame.size.height = consoleSize.height - 4
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}
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consoleTextView.contentOffset.y = consoleTextView.contentSize.height - consoleTextView.bounds.size.height
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// TODO: Snap to nearest position.
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UserDefaults.standard.set(consoleSize.width, forKey: "LocalConsole_Width")
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@@ -52,7 +70,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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lazy var consoleView = viewController.view!
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/// Text view that displays printed items.
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let consoleTextView = UITextView()
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let consoleTextView = InvertedTextView()
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/// Button that reveals menu.
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lazy var menuButton = UIButton()
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@@ -74,14 +92,14 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: consoleSize.width / 2 + 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (consoleWindow?.safeAreaInsets.bottom ?? 0) - 12),
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12),
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CGPoint(x: UIScreen.portraitSize.width - consoleSize.width / 2 - 12,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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} else {
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return [CGPoint(x: UIScreen.portraitSize.width / 2,
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y: (UIScreen.hasRoundedCorners ? 44 : 16) + consoleSize.height / 2 + 12),
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CGPoint(x: UIScreen.portraitSize.width / 2,
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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y: UIScreen.portraitSize.height - consoleSize.height / 2 - (keyboardHeight ?? consoleWindow?.safeAreaInsets.bottom ?? 0) - 12)]
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||||
}
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||||
}
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@@ -103,7 +121,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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consoleView.center = possibleEndpoints.first!
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consoleView.alpha = 0
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consoleView.layer.cornerRadius = 20
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consoleView.layer.cornerRadius = 22
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consoleView.layer.cornerCurve = .continuous
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let borderView = UIView()
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@@ -118,17 +136,19 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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consoleView.addSubview(borderView)
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// Configure text view.
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consoleTextView.frame = CGRect(x: 0, y: 2, width: consoleSize.width, height: consoleSize.height - 4)
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consoleTextView.frame = CGRect(x: 2, y: 2, width: consoleSize.width - 4, height: consoleSize.height - 4)
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consoleTextView.isEditable = false
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consoleTextView.backgroundColor = .clear
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consoleTextView.textContainerInset = UIEdgeInsets(top: 8, left: 10, bottom: 8, right: 10)
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consoleTextView.textContainerInset = UIEdgeInsets(top: 10, left: 8, bottom: 10, right: 8)
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consoleTextView.isSelectable = false
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consoleTextView.showsVerticalScrollIndicator = false
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consoleTextView.contentInsetAdjustmentBehavior = .never
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consoleTextView.autoresizingMask = [.flexibleHeight]
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consoleView.addSubview(consoleTextView)
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consoleTextView.layer.cornerRadius = consoleView.layer.cornerRadius - 2
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consoleTextView.layer.cornerCurve = .continuous
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// Configure gesture recognizers.
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panRecognizer.maximumNumberOfTouches = 1
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panRecognizer.delegate = self
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@@ -143,7 +163,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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consoleView.addGestureRecognizer(longPressRecognizer)
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// Prepare menu button.
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let diameter = CGFloat(26)
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let diameter = CGFloat(28)
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// This tuned button frame is used to adjust where the menu appears.
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menuButton = UIButton(frame: CGRect(x: consoleView.bounds.width - 44,
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@@ -163,7 +183,7 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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circle.isUserInteractionEnabled = false
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menuButton.addSubview(circle)
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let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis", withConfiguration: UIImage.SymbolConfiguration(pointSize: 16)))
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let ellipsisImage = UIImageView(image: UIImage(systemName: "ellipsis", withConfiguration: UIImage.SymbolConfiguration(pointSize: 17)))
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ellipsisImage.frame.size = circle.bounds.size
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ellipsisImage.contentMode = .center
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circle.addSubview(ellipsisImage)
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@@ -173,7 +193,8 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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menuButton.showsMenuAsPrimaryAction = true
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consoleView.addSubview(menuButton)
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UIView.swizzleDebugBehaviour
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NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
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}
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/// Adds a LocalConsole window to the app's main scene.
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@@ -235,32 +256,68 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
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UIViewPropertyAnimator(duration: 0.5, dampingRatio: 0.6) { [self] in
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consoleView.transform = .init(scaleX: 1, y: 1)
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
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UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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consoleView.alpha = 1
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}.startAnimation()
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let animation = CABasicAnimation(keyPath: "shadowOpacity")
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animation.fromValue = 0
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animation.toValue = 0.5
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animation.duration = 0.6
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consoleView.layer.add(animation, forKey: animation.keyPath)
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consoleView.layer.shadowOpacity = 0.5
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} else {
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UIViewPropertyAnimator(duration: 0.25, dampingRatio: 1) { [self] in
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||||
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
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||||
consoleView.transform = .init(scaleX: 0.9, y: 0.9)
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}.startAnimation()
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UIViewPropertyAnimator(duration: 0.3, dampingRatio: 1) { [self] in
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||||
consoleView.alpha = 0
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||||
}.startAnimation()
|
||||
}
|
||||
}
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||||
}
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private var _hasRelayedOffsetChange = false
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||||
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||||
/// Print items to the console view.
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public func print(_ items: Any) {
|
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let string: String = {
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if consoleTextView.text == "" {
|
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return "\(items)"
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} else {
|
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return "\(items)\n" + consoleTextView.text
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||||
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||||
func performActions() {
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if consoleTextView.contentOffset.y > consoleTextView.contentSize.height - 20 - consoleTextView.bounds.size.height ||
|
||||
_hasRelayedOffsetChange == false {
|
||||
consoleTextView.pendingOffsetChange = true
|
||||
|
||||
_hasRelayedOffsetChange = true
|
||||
}
|
||||
}()
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||||
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||||
let needsMenuUpdate = consoleTextView.text == ""
|
||||
|
||||
let string: String = {
|
||||
if consoleTextView.text == "" {
|
||||
return "\(items)"
|
||||
} else {
|
||||
return consoleTextView.text + "\n\(items)"
|
||||
}
|
||||
}()
|
||||
|
||||
setAttributedText(string)
|
||||
|
||||
if needsMenuUpdate {
|
||||
// Update the context menu to show the clipboard/clear actions.
|
||||
menuButton.menu = makeMenu()
|
||||
}
|
||||
}
|
||||
|
||||
setAttributedText(string)
|
||||
|
||||
// Update the context menu to show the clipboard/clear actions.
|
||||
menuButton.menu = makeMenu()
|
||||
// Ensure we are performing UI updates on the main thread.
|
||||
DispatchQueue.main.async {
|
||||
|
||||
// Ensure the console doesn't get caught into any external animation blocks.
|
||||
UIView.performWithoutAnimation {
|
||||
performActions()
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
/// Clear text in the console view.
|
||||
@@ -278,9 +335,37 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
|
||||
|
||||
// MARK: - Private
|
||||
|
||||
|
||||
// MARK: Handle keyboard show/hide.
|
||||
private var keyboardHeight: CGFloat? = nil {
|
||||
didSet {
|
||||
|
||||
if consoleView.center != possibleEndpoints[0] && consoleView.center != possibleEndpoints[1] {
|
||||
let nearestTargetPosition = nearestTargetTo(consoleView.center, possibleTargets: possibleEndpoints.suffix(2))
|
||||
|
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UIViewPropertyAnimator(duration: 0.55, dampingRatio: 1) {
|
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self.consoleView.center = nearestTargetPosition
|
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}.startAnimation()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@objc func keyboardWillShow(_ notification: Notification) {
|
||||
if let keyboardFrame: NSValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue {
|
||||
let keyboardRectangle = keyboardFrame.cgRectValue
|
||||
self.keyboardHeight = keyboardRectangle.height
|
||||
}
|
||||
}
|
||||
|
||||
@objc func keyboardWillHide() {
|
||||
keyboardHeight = nil
|
||||
}
|
||||
|
||||
private var debugBordersEnabled = false {
|
||||
didSet {
|
||||
GLOBAL_DEBUG_BORDERS = debugBordersEnabled
|
||||
|
||||
UIView.swizzleDebugBehaviour_UNTRACKABLE_TOGGLE()
|
||||
|
||||
guard debugBordersEnabled else {
|
||||
GLOBAL_BORDER_TRACKERS.forEach {
|
||||
$0.deactivate()
|
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@@ -308,51 +393,48 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
|
||||
|
||||
func systemReport() {
|
||||
DispatchQueue.main.async { [self] in
|
||||
print("Screen Scale: \(UIScreen.main.scale)\n")
|
||||
print("Screen Radius: \(UIScreen.main.value(forKey: "_displayCornerRadius") as! CGFloat)")
|
||||
print("Screen Size: \(UIScreen.main.bounds.size)")
|
||||
print("Max Frame Rate: \(UIScreen.main.maximumFramesPerSecond) Hz")
|
||||
print("Low Power Mode: \(ProcessInfo.processInfo.isLowPowerModeEnabled)")
|
||||
print("System Uptime: \(Int(ProcessInfo.processInfo.systemUptime))s")
|
||||
print("Thermal State: \(SystemReport.shared.thermalState)")
|
||||
print("Processor Cores: \(Int(ProcessInfo.processInfo.processorCount))")
|
||||
print("Memory: \(round(100 * Double(ProcessInfo.processInfo.physicalMemory) * pow(10, -9)) / 100) GB")
|
||||
print("OS Compile Date: \(SystemReport.shared.compileDate)")
|
||||
print("System Version: \(SystemReport.shared.versionString)")
|
||||
print("Kernel Version: \(SystemReport.shared.kernel) \(SystemReport.shared.kernelVersion)")
|
||||
print("Firmware: \(SystemReport.shared.gestaltFirmwareVersion)")
|
||||
print("Architecture: \(SystemReport.shared.gestaltArchitecture)")
|
||||
print("Model Identifier: \(SystemReport.shared.gestaltModelIdentifier)")
|
||||
print("Marketing Name: \(SystemReport.shared.gestaltMarketingName)")
|
||||
|
||||
print(
|
||||
"""
|
||||
\n
|
||||
Model Name: \(SystemReport.shared.gestaltMarketingName)
|
||||
Model Identifier: \(SystemReport.shared.gestaltModelIdentifier)
|
||||
Architecture: \(SystemReport.shared.gestaltArchitecture)
|
||||
Firmware: \(SystemReport.shared.gestaltFirmwareVersion)
|
||||
Kernel Version: \(SystemReport.shared.kernel) \(SystemReport.shared.kernelVersion)
|
||||
System Version: \(SystemReport.shared.versionString)
|
||||
OS Compile Date: \(SystemReport.shared.compileDate)
|
||||
Memory: \(round(100 * Double(ProcessInfo.processInfo.physicalMemory) * pow(10, -9)) / 100) GB
|
||||
Processor Cores: \(Int(ProcessInfo.processInfo.processorCount))
|
||||
Thermal State: \(SystemReport.shared.thermalState)
|
||||
System Uptime: \(Int(ProcessInfo.processInfo.systemUptime))s
|
||||
Low Power Mode: \(ProcessInfo.processInfo.isLowPowerModeEnabled)
|
||||
"""
|
||||
)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
func displayReport() {
|
||||
DispatchQueue.main.async { [self] in
|
||||
|
||||
print(
|
||||
"""
|
||||
\n
|
||||
Screen Size: \(UIScreen.main.bounds.size)
|
||||
Screen Corner Radius: \(UIScreen.main.value(forKey: "_displayCornerRadius") as! CGFloat)
|
||||
Screen Scale: \(UIScreen.main.scale)
|
||||
Max Frame Rate: \(UIScreen.main.maximumFramesPerSecond) Hz
|
||||
Brightness: \(UIScreen.main.brightness)
|
||||
"""
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@objc func toggleLock() {
|
||||
scrollLocked.toggle()
|
||||
}
|
||||
|
||||
func toggleVisibility() {
|
||||
if isVisible {
|
||||
UIViewPropertyAnimator(duration: 0.25, dampingRatio: 1) { [self] in
|
||||
consoleView.transform = .init(scaleX: 0.9, y: 0.9)
|
||||
consoleView.alpha = 0
|
||||
}.startAnimation()
|
||||
|
||||
isVisible = false
|
||||
} else {
|
||||
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) { [self] in
|
||||
consoleView.transform = .init(scaleX: 1, y: 1)
|
||||
consoleView.alpha = 1
|
||||
}.startAnimation()
|
||||
|
||||
isVisible = true
|
||||
}
|
||||
|
||||
// Renders color properly (for dark appearance).
|
||||
consoleView.backgroundColor = .black
|
||||
}
|
||||
|
||||
func setAttributedText(_ string: String) {
|
||||
let paragraphStyle = NSMutableParagraphStyle()
|
||||
paragraphStyle.headIndent = 7
|
||||
@@ -388,17 +470,49 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
|
||||
|
||||
let consoleActions = UIMenu(title: "", options: .displayInline, children: [clear, resize])
|
||||
|
||||
var frameSymbol = "rectangle.3.offgrid"
|
||||
if #available(iOS 15, *) {
|
||||
frameSymbol = "square.inset.filled"
|
||||
}
|
||||
|
||||
let viewFrames = UIAction(title: debugBordersEnabled ? "Hide View Frames" : "Show View Frames",
|
||||
image: UIImage(systemName: "rectangle.3.offgrid"), handler: { _ in
|
||||
image: UIImage(systemName: frameSymbol), handler: { _ in
|
||||
self.debugBordersEnabled.toggle()
|
||||
self.menuButton.menu = self.makeMenu()
|
||||
})
|
||||
|
||||
let systemReport = UIAction(title: "System Report",
|
||||
image: UIImage(systemName: "doc.badge.gearshape"), handler: { _ in
|
||||
image: UIImage(systemName: "cpu"), handler: { _ in
|
||||
self.systemReport()
|
||||
})
|
||||
|
||||
// Show the right glyph for the current device being used.
|
||||
let deviceSymbol: String = {
|
||||
|
||||
let hasHomeButton = UIScreen.main.value(forKey: "_displayCornerRadius") as! CGFloat == 0
|
||||
|
||||
if UIDevice.current.userInterfaceIdiom == .pad {
|
||||
if hasHomeButton {
|
||||
return "ipad.homebutton"
|
||||
} else {
|
||||
return "ipad"
|
||||
}
|
||||
} else if UIDevice.current.userInterfaceIdiom == .phone {
|
||||
if hasHomeButton {
|
||||
return "iphone.homebutton"
|
||||
} else {
|
||||
return "iphone"
|
||||
}
|
||||
} else {
|
||||
return "rectangle"
|
||||
}
|
||||
}()
|
||||
|
||||
let displayReport = UIAction(title: "Display Report",
|
||||
image: UIImage(systemName: deviceSymbol), handler: { _ in
|
||||
self.displayReport()
|
||||
})
|
||||
|
||||
let respring = UIAction(title: "Restart SpringBoard",
|
||||
image: UIImage(systemName: "apps.iphone"), handler: { _ in
|
||||
guard let window = UIApplication.shared.windows.first else { return }
|
||||
@@ -417,7 +531,9 @@ public class LCManager: NSObject, UIGestureRecognizerDelegate {
|
||||
}
|
||||
animator.startAnimation()
|
||||
})
|
||||
let debugActions = UIMenu(title: "", options: .displayInline, children: [viewFrames, systemReport, respring])
|
||||
let debugActions = UIMenu(title: "", options: .displayInline,
|
||||
children: [UIMenu(title: "Debug", image: UIImage(systemName: "ant"),
|
||||
children: [viewFrames, systemReport, displayReport, respring])])
|
||||
|
||||
var menuContent: [UIMenuElement] = []
|
||||
|
||||
@@ -585,20 +701,18 @@ public class UITapStartEndGestureRecognizer: UITapGestureRecognizer {
|
||||
// MARK: Fun hacks!
|
||||
extension UIView {
|
||||
/// Swizzle UIView to use custom frame system when needed.
|
||||
static let swizzleDebugBehaviour: Void = {
|
||||
static func swizzleDebugBehaviour_UNTRACKABLE_TOGGLE() {
|
||||
guard let originalMethod = class_getInstanceMethod(UIView.self, #selector(layoutSubviews)),
|
||||
let swizzledMethod = class_getInstanceMethod(UIView.self, #selector(swizzled_layoutSubviews)) else { return }
|
||||
method_exchangeImplementations(originalMethod, swizzledMethod)
|
||||
}()
|
||||
}
|
||||
|
||||
@objc func swizzled_layoutSubviews() {
|
||||
swizzled_layoutSubviews()
|
||||
|
||||
if GLOBAL_DEBUG_BORDERS {
|
||||
let tracker = BorderManager(view: self)
|
||||
GLOBAL_BORDER_TRACKERS.append(tracker)
|
||||
tracker.activate()
|
||||
}
|
||||
let tracker = BorderManager(view: self)
|
||||
GLOBAL_BORDER_TRACKERS.append(tracker)
|
||||
tracker.activate()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -618,3 +732,33 @@ extension UIWindow {
|
||||
}
|
||||
|
||||
//#endif
|
||||
|
||||
class InvertedTextView: UITextView {
|
||||
|
||||
var pendingOffsetChange = false
|
||||
|
||||
// Thanks to WWDC21 Lab!
|
||||
override func layoutSubviews() {
|
||||
super.layoutSubviews()
|
||||
|
||||
if panGestureRecognizer.numberOfTouches == 0 && pendingOffsetChange {
|
||||
contentOffset.y = contentSize.height - bounds.size.height
|
||||
} else {
|
||||
pendingOffsetChange = false
|
||||
}
|
||||
}
|
||||
|
||||
var cancelNextContentSizeDidSet = false
|
||||
|
||||
override var contentSize: CGSize {
|
||||
didSet {
|
||||
cancelNextContentSizeDidSet = true
|
||||
|
||||
if contentSize.height < bounds.size.height {
|
||||
contentInset.top = bounds.size.height - contentSize.height
|
||||
} else {
|
||||
contentInset.top = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -116,6 +116,14 @@ class ResizeController {
|
||||
|
||||
if isActive {
|
||||
|
||||
UIViewPropertyAnimator(duration: 0.75, dampingRatio: 1) {
|
||||
|
||||
let textView = LCManager.shared.consoleTextView
|
||||
|
||||
textView.contentOffset.y = textView.contentSize.height - textView.bounds.size.height
|
||||
}.startAnimation()
|
||||
|
||||
|
||||
if LCManager.shared.consoleView.traitCollection.userInterfaceStyle == .light {
|
||||
LCManager.shared.consoleView.layer.shadowOpacity = 0.25
|
||||
}
|
||||
@@ -189,12 +197,15 @@ class ResizeController {
|
||||
|
||||
var initialHeight = CGFloat.zero
|
||||
|
||||
static let kMinConsoleHeight: CGFloat = 108
|
||||
static let kMaxConsoleHeight: CGFloat = 346
|
||||
|
||||
@objc func verticalPanner(recognizer: UIPanGestureRecognizer) {
|
||||
|
||||
let translation = recognizer.translation(in: bottomGrabber.superview)
|
||||
|
||||
let maxHeight: CGFloat = 346
|
||||
let minHeight: CGFloat = 108
|
||||
let minHeight = Self.kMinConsoleHeight
|
||||
let maxHeight = Self.kMaxConsoleHeight
|
||||
|
||||
switch recognizer.state {
|
||||
case .began:
|
||||
@@ -252,14 +263,15 @@ class ResizeController {
|
||||
|
||||
var initialWidth = CGFloat.zero
|
||||
|
||||
static let kMinConsoleWidth: CGFloat = 112
|
||||
static let kMaxConsoleWidth: CGFloat = UIScreen.portraitSize.width - 56
|
||||
|
||||
@objc func horizontalPanner(recognizer: UIPanGestureRecognizer) {
|
||||
|
||||
let translation = recognizer.translation(in: bottomGrabber.superview)
|
||||
|
||||
let maxWidth: CGFloat = Self.kMaxConsoleWidth
|
||||
let minWidth: CGFloat = 112
|
||||
let minWidth = Self.kMinConsoleWidth
|
||||
let maxWidth = Self.kMaxConsoleWidth
|
||||
|
||||
switch recognizer.state {
|
||||
case .began:
|
||||
@@ -377,6 +389,7 @@ class PlatterView: UIView {
|
||||
|
||||
let subtitleLabel = UILabel()
|
||||
subtitleLabel.text = "Use the grabbers to resize the console."
|
||||
subtitleLabel.font = .systemFont(ofSize: 17, weight: .medium)
|
||||
subtitleLabel.sizeToFit()
|
||||
subtitleLabel.alpha = 0.5
|
||||
subtitleLabel.center.x = bounds.width / 2
|
||||
@@ -455,7 +468,7 @@ class PlatterView: UIView {
|
||||
|
||||
// Resolves a text view frame animation bug that occurs when *decreasing* text view width.
|
||||
if LCManager.shared.consoleSize.width > LCManager.shared.defaultConsoleSize.width {
|
||||
LCManager.shared.consoleTextView.frame.size.width = LCManager.shared.defaultConsoleSize.width
|
||||
LCManager.shared.consoleTextView.frame.size.width = LCManager.shared.defaultConsoleSize.width - 4
|
||||
}
|
||||
|
||||
UIViewPropertyAnimator(duration: 0.4, dampingRatio: 1) {
|
||||
|
||||
Reference in New Issue
Block a user