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144 Commits

Author SHA1 Message Date
Curtis Hard 68393b296b Faster low level parsing for paths 2021-01-25 19:29:53 +00:00
Curtis Hard 1cfcb596d9 Much faster command parsing
tl;dr, stops converting between char*/unichar* and NSString*, the low level code for passing commands wants char* so no point of converting it to a higher level NSString* just to convert it back again, waste of time.
2021-01-24 22:18:07 +00:00
Curtis Hard 69077e49cf Faster parsing for very large SVGs 2021-01-24 19:16:10 +00:00
Curtis Hard 3bdf2151ca Rewrote how we parse transforms (its much faster)
Also much faster arc transform processsing
2021-01-23 18:58:39 +00:00
Curtis Hard f7e28a2962 Added originalType for future reference 2021-01-20 21:39:10 +00:00
Curtis Hard 2c07cfabdd Added more units and neatened up methods 2021-01-20 21:19:28 +00:00
Curtis Hard 3e356b3fdc Possible fix for CM and MM units 2021-01-20 21:00:15 +00:00
Curtis Hard 49f759edc0 Added extra header in 2021-01-10 16:55:28 +00:00
Curtis Hard 38e314eb99 Cant use description as its already a thing on NSObject. #oops 2020-11-22 18:50:09 +00:00
Curtis Hard d0eb015cf1 Added title and desc parsing into the IJSVGNode 2020-11-22 18:14:04 +00:00
Curtis Hard 080626a022 Removed warning 2020-11-14 16:44:13 +00:00
Curtis Hard 36c20bc55c Updated clang warning 2020-11-13 20:01:37 +00:00
Curtis Hard 4d89631e9a Brace in the wrong place! #oops 2020-09-21 20:16:53 +01:00
Curtis Hard 65f62007f3 Fixes exception being thrown and lower cased move command 2020-09-21 19:55:31 +01:00
Curtis Hard af5f16288d Updated opyright 2020-09-21 09:58:38 +01:00
Curtis Hard 08e0f9288d Adds support to remove default attributes from exported files 2020-09-16 18:40:05 +01:00
Curtis Hard 7650f6205c More improvements to exporting data 2020-09-13 20:36:29 +01:00
Curtis Hard 263768af5b Initial compression changes 2020-09-12 22:59:54 +01:00
Curtis Hard 4b1be17f9a Reduces exported data by a fair amount on larger SVGs by using NSXMLNodeCompactEmptyElement to self close tags
- also added option to get back an IJSVG object from the current export string
2020-09-08 18:57:20 +01:00
Curtis Hard 6b0d6b1452 This adds in floating point export options
- aswell as an option to round matrix values
2020-09-03 19:37:37 +01:00
Curtis Hard f80d4145bb Default rounds numbers, but not for transforms 2020-08-14 20:48:33 +01:00
Curtis Hard f68c83285b Fixes issuew here stroke-opacity was not exported 2020-08-14 20:13:53 +01:00
Curtis Hard 1f4bd989d8 Fixes RX and RY on rect 2020-08-13 12:10:49 +01:00
Curtis Hard 5b5d0b738b Added instruction passing for c -> s + t 2020-08-04 20:58:05 +01:00
Curtis Hard bd82c5d81b Only add the xlink namespace attribute on if required 2020-07-31 18:27:16 +01:00
Curtis Hard 145bbb17f8 Adds xml declaration removal to options 2020-07-29 20:13:01 +01:00
Curtis Hard d9f40551a4 Added ijsvg_isHexString for faster hex comparison 2020-07-27 12:06:03 +01:00
Curtis Hard 4448f6aeaf Small perf increase 2020-07-12 14:36:12 +01:00
Curtis Hard 6834abba19 Typo fix 2020-07-11 11:56:42 +01:00
Curtis Hard a86b4e80ba Refacator name 2020-07-09 16:32:20 +01:00
Curtis Hard 2e8d039599 Memory reductions 2020-06-27 19:00:38 +01:00
Curtis Hard 4ba6bb776d Xcode stuff 2020-06-27 12:28:35 +01:00
Curtis Hard 9c80412e88 Various image additions 2020-06-15 09:25:53 +01:00
Curtis Hard 509f0e0b0a Only allow removal of 0 if the float contains a floating point 2020-06-05 13:34:44 +01:00
Curtis Hard ce30877a26 Xcode stuff 2020-05-25 19:58:48 +01:00
Curtis Hard 122271bf36 Fixes for layer tree masking 2020-04-18 17:16:29 +01:00
Curtis Hard 28b4c6b85c Fixes issue with intrinsicSize size and dom being discarded 2020-03-01 18:19:38 +00:00
Curtis Hard 4b308d3a3e Wrong unit used 2020-02-27 08:33:16 +00:00
Curtis Hard d3ee05d8ac #oops 2020-02-25 08:29:59 +00:00
Curtis Hard 204b516e77 Fixes width and height not working correctly 2020-02-12 22:32:52 +00:00
Curtis Hard a832a986fd Swaps back to CATransaction 2020-01-16 20:37:48 +00:00
Curtis Hard f875714609 FOrmatting 2020-01-14 21:12:38 +00:00
Curtis Hard b8f166f4c1 Uses NSAnimationContext over CATransaction for safety 2020-01-14 21:12:33 +00:00
Curtis Hard 7901c9eafe Possible fixes for main thread 2020-01-14 20:41:59 +00:00
Curtis Hard 5de88cb1d7 #oopsie 2020-01-14 16:38:08 +00:00
Curtis Hard 6216b61c19 Fixes compat for 10.13 with CGPath block applying 2020-01-14 16:34:52 +00:00
Curtis Hard e05f5a0884 Fixes compatibility issues for 10.9 2020-01-14 15:51:15 +00:00
Curtis Hard 849807d3c5 Updated build number 2020-01-05 17:11:41 +00:00
Curtis Hard eeb03bd89c Fixes exporter being wrong if the viewbox is not zero 2020-01-02 14:16:17 +00:00
Curtis Hard fdc0859e3f Faster parsing still 2020-01-01 22:06:29 +00:00
Curtis Hard e2a7f51507 Fixes 2020-01-01 17:48:15 +00:00
Curtis Hard ab69ed94dc Formatting 2019-12-29 20:50:44 +00:00
Curtis Hard c5be83f57f Code cleanup 2019-12-28 15:48:43 +00:00
Curtis Hard ed00aca06e Refactor 2019-12-27 16:48:12 +00:00
Curtis Hard f51fda5f1e Removed cache
- also fixes center if no scale was applied
2019-12-27 15:01:20 +00:00
Curtis Hard dd655053ca Finally fixes memory leak
- due to this being fixed, we can also get rid of the transaction lock
2019-12-26 20:10:47 +00:00
Curtis Hard 8c89627f74 Just use matrix, attributes are a pain in the butt 2019-12-26 16:08:14 +00:00
Curtis Hard eb1d27decd Much better path compression and float rewriting for exporting 2019-12-26 13:49:41 +00:00
Curtis Hard e6141d7a0f Fixes a long time ago bug with transforms with matrix converting to attribute strings 2019-12-25 21:05:56 +00:00
Curtis Hard 3b7ad40794 Vey strange... 2019-12-25 18:40:50 +00:00
Curtis Hard 674d17863f Fixes memory overflow issues
- also added centering for exported SVG’s as an option
2019-12-25 18:19:28 +00:00
Curtis Hard a59072fa1d Refactor 2019-12-25 13:53:42 +00:00
Curtis Hard 910b90cd4e More perf stuff 2019-12-25 13:45:13 +00:00
Curtis Hard bb3b9c5378 More improvements 2019-12-25 11:58:10 +00:00
Curtis Hard 6d10b172e7 Increases again 2019-12-24 14:47:47 +00:00
Curtis Hard c6e59a9280 More perf increases 2019-12-24 09:27:06 +00:00
Curtis Hard df5b3219ca Refactor of naming 2019-12-23 21:59:19 +00:00
Curtis Hard 2c1ae8d0f3 Credit where its due 2019-12-23 21:40:02 +00:00
Curtis Hard 7ba939aabf This is insanely fast 2019-12-23 20:48:12 +00:00
Curtis Hard 24e097fedf Faster again! 2019-12-23 20:30:05 +00:00
Curtis Hard 025ac84958 Refactor of command parsing 2019-12-23 19:37:56 +00:00
Curtis Hard ac9ccdda25 Refactor 2019-12-23 16:17:47 +00:00
Curtis Hard 14641ddd60 More goodies 2019-12-23 15:40:41 +00:00
Curtis Hard 5f32d03744 Intiial commit 2019-12-23 14:24:49 +00:00
Curtis Hard af086622b1 Faster implementation of transaction 2019-12-22 22:19:20 +00:00
Curtis Hard 79187326bc Added CGImageRef method 2019-12-21 13:23:52 +00:00
Curtis Hard ee570eb77f Fixes scale being incorrect 2019-12-20 08:36:12 +00:00
Curtis Hard d8e1ce8d70 This is much more performant then using nsimage lockFocus 2019-12-19 22:32:55 +00:00
Curtis Hard a900e2dc50 Resorted this list as its actually faster, basically stick the commonly used commands first 2019-12-17 21:48:52 +00:00
Curtis Hard 21f97babec Refactor of contsant names 2019-12-12 11:02:49 +00:00
Curtis Hard 0273a491de Refactor of path - uses less memory and makes more sense 2019-12-12 10:51:20 +00:00
Curtis Hard 488a0c3654 Update all things! 2019-12-12 08:09:08 +00:00
Curtis Hard 7f7321e6a7 Merge branch 'feature/primitiveExportTypes' 2019-12-12 08:07:05 +00:00
Curtis Hard d0878c9f1b Added convenience method in 2019-12-11 15:47:12 +00:00
Curtis Hard cd135ce271 Refactor and more performant string passing 2019-12-11 13:22:16 +00:00
Curtis Hard b369891e96 Added sequences to float parsing 2019-12-10 22:25:21 +00:00
Curtis Hard cde99fc501 Fixes memory leak 2019-12-06 12:03:44 +00:00
Curtis Hard efc5f139f6 Formatting 2019-12-06 08:26:03 +00:00
Curtis Hard f1c62ed828 Fixes a few things 2019-12-05 21:07:40 +00:00
Curtis Hard d66332ad07 Added is main thread check to transaction 2019-12-05 11:12:45 +00:00
Curtis Hard f2363769bf replaced calls with prefix 2019-12-04 12:58:08 +00:00
Curtis Hard ca1f0d9bf3 Performance increases and memory enhancements 2019-12-04 12:52:58 +00:00
Curtis Hard 8b7fc3171d More goodies 2019-12-04 08:59:55 +00:00
Curtis Hard 38df2094c9 Refactor and moving of groups 2019-12-04 08:59:46 +00:00
Curtis Hard 2355e86ed7 Fixes memory leak 2019-12-03 22:43:25 +00:00
Curtis Hard 192a9259fe Fixes performance here 2019-12-03 22:38:20 +00:00
Curtis Hard 2a9eb3cdc5 Added support for transparent 2019-12-03 14:26:11 +00:00
Curtis Hard 6ed4e3fb8e Export primitive shapes if they were that on import 2019-12-03 14:17:31 +00:00
Curtis Hard f6e1f1494e Initial stuff 2019-12-03 09:22:46 +00:00
Curtis Hard 775e5c15a0 Performance increases and modern syntax things 2019-12-02 22:30:52 +00:00
Curtis Hard abd19c78dd This updates formatting to meet the WebKit standard 2019-12-02 21:05:12 +00:00
Curtis Hard 29090f30f9 Fixes stuff 2019-11-28 21:56:56 +00:00
Curtis Hard e2a2fc615c Fixes warning about commas 2019-11-28 20:33:04 +00:00
Curtis Hard 5466e0f2ec More framework stuff 2019-11-28 13:26:37 +00:00
Curtis Hard c2f0c25913 Updated framework stuff 2019-11-28 13:21:08 +00:00
Curtis Hard cddc9554b4 Start of framework 2019-11-28 12:36:14 +00:00
Curtis Hard ffdbe1ec9c Fixes userSpaceOnUse for masks and clipPaths 2019-11-27 22:08:12 +00:00
Curtis Hard 63586f1181 Reformat 2019-11-18 22:57:55 +00:00
Curtis Hard dc94d9761b Fixes subcommands, this is fairly big bug… 2019-11-18 22:55:44 +00:00
Curtis Hard 8deef07f7f Merge branch 'feature/primitive-colors' of https://github.com/curthard89/IJSVG into feature/primitive-colors 2019-10-24 19:31:54 +01:00
Curtis Hard 2c962db6cc Refactoring of commands 2019-10-24 19:31:51 +01:00
Curtis Hard 9dda7915fa Fixes shorthand 2019-10-22 14:11:12 +01:00
Curtis Hard 1fbb56b443 Fixes shorthand not working correctly 2019-10-22 14:10:23 +01:00
Curtis Hard 4bbf2277bc Fixes exporter 2019-10-20 18:50:34 +01:00
Curtis Hard 7eeeea5167 Adds support for RRGGBBAA 2019-10-20 17:07:07 +01:00
Curtis Hard 8f84aa9070 Modern syntax 2019-08-15 13:16:20 +01:00
Curtis Hard 200fd6893d Fixes memory leak 2019-08-14 23:04:01 +01:00
Curtis Hard 01ad4eaeb2 Fixes clipping issue when drawing into a context 2019-07-21 22:17:58 +01:00
Curtis Hard 6b1c988d89 Added shorthand function for chcking export types 2019-07-17 22:31:13 +01:00
Curtis Hard c91ac95bc2 Swaps over normal attribute setting to a rendering style object instead 2019-07-14 15:35:40 +01:00
Curtis Hard cf14f27560 More color list features 2019-07-07 21:01:38 +01:00
Curtis Hard cef1de35d7 Inital colour sstuff 2019-07-07 20:26:39 +01:00
Curtis Hard c1a98ef5a6 Update all things! 2019-07-07 11:27:20 +01:00
Curtis Hard 690e1c8619 visibleColors now also returns if it has patternFills 2019-07-06 16:55:07 +01:00
Curtis Hard eda2b73eb2 More fixes for gradients 2019-07-06 15:52:41 +01:00
Curtis Hard f00ede11f0 More gradient fixes 2019-07-06 15:31:17 +01:00
Curtis Hard 169da55131 More fixes 2019-07-05 22:34:05 +01:00
Curtis Hard acfec29765 Fixes project for latest master 2019-07-05 15:18:14 +01:00
Curtis Hard a44cc7c098 Fixes objectBoundBox values 2019-07-05 15:16:56 +01:00
Curtis Hard 171e97451b Initial fixes for userSpaceOnUse 2019-07-05 13:27:18 +01:00
Curtis Hard 27e096350e Fixes issue with RGB being parsed incorrectly 2019-07-04 10:04:27 +01:00
Curtis Hard 04646fe4ec Fixes color bug with predefined colours 2019-07-03 21:06:58 +01:00
Curtis Hard a092b612a8 Added translateX and translateY to available transforms
- also fixes more gradient issues
2019-07-03 20:59:47 +01:00
Curtis Hard d176fe6396 This fixes userSpaceOnUse issues with gradients (i think and hope - fingers crossed) 2019-07-03 18:29:12 +01:00
Curtis Hard c94de1d241 Fixes URL parsing and scaling for gradients 2019-07-02 22:27:51 +01:00
Curtis Hard 1294372daa Moved [self class] over to modern syntax 2019-06-22 16:24:32 +01:00
Curtis Hard 60e5c6b68a Slight refactor 2019-06-16 14:00:47 +01:00
Curtis Hard 06c8191732 Added image by maintaining aspect ratio 2019-06-16 12:56:36 +01:00
Curtis Hard 2f0bead7a4 Sets initial stroke width to 1.0, should not be 0.f! 2019-06-10 15:10:52 +01:00
Curtis Hard ee46609165 Merge branch 'master' of https://github.com/IconJar/IJSVG 2019-06-07 10:04:50 +01:00
Curtis Hard 9e58ae6e19 Added string additions 2019-06-07 10:04:47 +01:00
Curtis Hard 199d1a5707 This fixes issue with strokes being set to 0 and not being interpreted correctly 2019-05-22 18:14:29 +01:00
Curtis Hard f72ae8b401 RGB values now support percentage values 2019-05-13 15:58:36 +01:00
Curtis Hard c126f511d6 Merge branch 'features/performance-increases' 2019-03-27 08:25:47 +00:00
180 changed files with 16293 additions and 9873 deletions
@@ -0,0 +1,939 @@
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MTL_ENABLE_DEBUG_INFO = NO;
MTL_FAST_MATH = YES;
SDKROOT = macosx;
VERSIONING_SYSTEM = "apple-generic";
VERSION_INFO_PREFIX = "";
};
name = Release;
};
594CF478238FF38E009B251B /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
CLANG_ENABLE_OBJC_ARC = NO;
CLANG_WARN_COMMA = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
CURRENT_PROJECT_VERSION = 2;
DEFINES_MODULE = NO;
DEVELOPMENT_TEAM = 9KTR4W9XX6;
DYLIB_COMPATIBILITY_VERSION = 1;
DYLIB_CURRENT_VERSION = 1;
DYLIB_INSTALL_NAME_BASE = "@rpath";
INFOPLIST_FILE = IJSVG/Info.plist;
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
"@loader_path/Frameworks",
);
MARKETING_VERSION = 2.2.0;
PRODUCT_BUNDLE_IDENTIFIER = com.iconjar.ijsvg;
PRODUCT_NAME = "$(TARGET_NAME:c99extidentifier)";
SKIP_INSTALL = YES;
};
name = Debug;
};
594CF479238FF38E009B251B /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
CLANG_ENABLE_OBJC_ARC = NO;
CLANG_WARN_COMMA = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CODE_SIGN_STYLE = Automatic;
COMBINE_HIDPI_IMAGES = YES;
CURRENT_PROJECT_VERSION = 2;
DEFINES_MODULE = NO;
DEVELOPMENT_TEAM = 9KTR4W9XX6;
DYLIB_COMPATIBILITY_VERSION = 1;
DYLIB_CURRENT_VERSION = 1;
DYLIB_INSTALL_NAME_BASE = "@rpath";
INFOPLIST_FILE = IJSVG/Info.plist;
INSTALL_PATH = "$(LOCAL_LIBRARY_DIR)/Frameworks";
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/../Frameworks",
"@loader_path/Frameworks",
);
MARKETING_VERSION = 2.2.0;
PRODUCT_BUNDLE_IDENTIFIER = com.iconjar.ijsvg;
PRODUCT_NAME = "$(TARGET_NAME:c99extidentifier)";
SKIP_INSTALL = YES;
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
594CF469238FF38E009B251B /* Build configuration list for PBXProject "IJSVG" */ = {
isa = XCConfigurationList;
buildConfigurations = (
594CF475238FF38E009B251B /* Debug */,
594CF476238FF38E009B251B /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
594CF477238FF38E009B251B /* Build configuration list for PBXNativeTarget "IJSVG" */ = {
isa = XCConfigurationList;
buildConfigurations = (
594CF478238FF38E009B251B /* Debug */,
594CF479238FF38E009B251B /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 594CF466238FF38E009B251B /* Project object */;
}
@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:IJSVG.xcodeproj">
</FileRef>
</Workspace>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1220"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "594CF46E238FF38E009B251B"
BuildableName = "IJSVG.framework"
BlueprintName = "IJSVG"
ReferencedContainer = "container:IJSVG.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "594CF46E238FF38E009B251B"
BuildableName = "IJSVG.framework"
BlueprintName = "IJSVG"
ReferencedContainer = "container:IJSVG.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>IJSVG.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>594CF46E238FF38E009B251B</key>
<dict>
<key>primary</key>
<true />
</dict>
</dict>
</dict>
</plist>
+24
View File
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>$(MARKETING_VERSION)</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2020 Curtis Hard. All rights reserved.</string>
</dict>
</plist>
@@ -6,6 +6,7 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <AppKit/AppKit.h>
#import <Foundation/Foundation.h>
@interface NSBezierPath (IJSVGAdditions)
@@ -13,4 +14,6 @@
- (void)addQuadCurveToPoint:(NSPoint)aPoint
controlPoint:(NSPoint)cp;
- (CGPathRef)newCGPathRef:(BOOL)autoClose;
@end
@@ -0,0 +1,87 @@
//
// IJSVGBezierPathAdditions.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGBezierPathAdditions.h"
@implementation NSBezierPath (IJSVGAdditions)
- (void)addQuadCurveToPoint:(CGPoint)QP2
controlPoint:(CGPoint)QP1
{
CGPoint QP0 = [self currentPoint];
CGPoint CP3 = QP2;
CGPoint CP1 = CGPointMake(QP0.x + ((2.0 / 3.0) * (QP1.x - QP0.x)), QP0.y + ((2.0 / 3.0) * (QP1.y - QP0.y)));
CGPoint CP2 = CGPointMake(QP2.x + (2.0 / 3.0) * (QP1.x - QP2.x), QP2.y + (2.0 / 3.0) * (QP1.y - QP2.y));
[self curveToPoint:CP3
controlPoint1:CP1
controlPoint2:CP2];
}
- (CGPathRef)newCGPathRef:(BOOL)autoClose
{
NSInteger i = 0;
NSInteger numElements = self.elementCount;
NSBezierPath* bezPath = self;
// nothing to return
if (numElements == 0) {
return NULL;
}
CGMutablePathRef aPath = CGPathCreateMutable();
NSPoint points[3];
BOOL didClosePath = YES;
for (i = 0; i < numElements; i++) {
switch ([bezPath elementAtIndex:i associatedPoints:points]) {
// move
case NSMoveToBezierPathElement: {
CGPathMoveToPoint(aPath, NULL, points[0].x, points[0].y);
break;
}
// line
case NSLineToBezierPathElement: {
CGPathAddLineToPoint(aPath, NULL, points[0].x, points[0].y);
didClosePath = NO;
break;
}
// curve
case NSCurveToBezierPathElement: {
CGPathAddCurveToPoint(aPath, NULL, points[0].x, points[0].y,
points[1].x, points[1].y,
points[2].x, points[2].y);
didClosePath = NO;
break;
}
// close
case NSClosePathBezierPathElement: {
CGPathCloseSubpath(aPath);
didClosePath = YES;
break;
}
}
}
if (!didClosePath && autoClose) {
CGPathCloseSubpath(aPath);
}
// create immutable and release
CGPathRef pathToReturn = CGPathCreateCopy(aPath);
CGPathRelease(aPath);
return pathToReturn;
}
@end
@@ -0,0 +1,19 @@
//
// IJSVGStringAdditions.h
// IconJar
//
// Created by Curtis Hard on 07/06/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface NSString (IJSVGAdditions)
- (NSArray<NSString*>*)ijsvg_componentsSeparatedByChars:(const char*)aChar;
- (BOOL)ijsvg_isNumeric;
- (BOOL)ijsvg_containsAlpha;
- (NSArray*)ijsvg_componentsSplitByWhiteSpace;
- (BOOL)ijsvg_isHexString;
@end
@@ -0,0 +1,94 @@
//
// IJSVGStringAdditions.m
// IconJar
//
// Created by Curtis Hard on 07/06/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import "IJSVGStringAdditions.h"
@implementation NSString (IJSVGAdditions)
- (NSArray<NSString*>*)ijsvg_componentsSeparatedByChars:(const char*)aChar
{
NSMutableArray* comp = [[[NSMutableArray alloc] init] autorelease];
NSInteger length = self.length;
unichar* chars = (unichar*)calloc(sizeof(unichar), self.length);
NSInteger ind = 0;
BOOL startedString = NO;
const char* buffer = self.UTF8String;
for (NSInteger i = 0; i < length; i++) {
unichar theChar = buffer[i];
// start the buffer
BOOL isEqualToChar = strchr(aChar, theChar) != NULL;
if (isEqualToChar == NO) {
startedString = YES;
chars[ind++] = theChar;
}
// has started and char is the search char, or its at end
if ((startedString == YES && isEqualToChar) || (i == (length - 1) && startedString == YES)) {
startedString = NO;
// append the comp
[comp addObject:[NSString stringWithCharacters:chars length:ind]];
// restart and realloc the memory
ind = 0;
chars = memset(chars, '\0', sizeof(unichar) * ind);
}
}
free(chars);
return comp;
}
- (BOOL)ijsvg_containsAlpha
{
const char* buffer = self.UTF8String;
char currentChar;
while((currentChar = *buffer++) ) {
if (isalpha(currentChar)) {
return YES;
}
}
return NO;
}
- (BOOL)ijsvg_isNumeric
{
const char* buffer = self.UTF8String;
char currentChar;
while((currentChar = *buffer++) ) {
if (!isnumber(currentChar)) {
return NO;
}
}
return YES;
}
- (NSArray*)ijsvg_componentsSplitByWhiteSpace
{
return [self ijsvg_componentsSeparatedByChars:"\t\n\r "];
}
- (BOOL)ijsvg_isHexString
{
const char* chars = self.UTF8String;
char c;
while((c = *chars++)) {
BOOL flag = ((c == '#') ||
(c >= '0' && c <= '9') ||
(c >= 'a' && c <= 'f') ||
(c >= 'A' && c <= 'F'));
if(flag == NO) {
return NO;
}
}
return YES;
}
@end
@@ -0,0 +1,18 @@
//
// NSImage+IJSVGAdditions.h
// IJSVG
//
// Created by Curtis Hard on 07/06/2020.
// Copyright © 2020 Curtis Hard. All rights reserved.
//
#import <AppKit/AppKit.h>
#import <Cocoa/Cocoa.h>
IJSVG* IJSVGGetFromNSImage(NSImage* image);
@interface NSImage (IJSVGAdditions)
+ (NSImage*)SVGImageNamed:(NSString*)imageName;
@end
@@ -0,0 +1,53 @@
//
// NSImage+IJSVGAdditions.m
// IJSVG
//
// Created by Curtis Hard on 07/06/2020.
// Copyright © 2020 Curtis Hard. All rights reserved.
//
#import "IJSVGImageRep.h"
#import "NSImage+IJSVGAdditions.h"
IJSVG* IJSVGGetFromNSImage(NSImage* image)
{
for (NSImageRep* rep in image.representations) {
if ([rep isKindOfClass:IJSVGImageRep.class]) {
return ((IJSVGImageRep*)rep).SVG;
}
}
return nil;
}
@implementation NSImage (IJSVGAdditions)
+ (NSImage*)SVGImageNamed:(NSString*)imageName
{
// find the image
NSBundle* bundle = NSBundle.mainBundle;
NSString* str = nil;
NSString* ext = imageName.pathExtension;
if (ext == nil || ext.length == 0) {
ext = @"svg";
}
if ((str = [bundle pathForResource:imageName.stringByDeletingPathExtension
ofType:ext])
!= nil) {
// work out if we can get the data
NSData* data = [[[NSData alloc] initWithContentsOfFile:str] autorelease];
if (data == nil) {
return nil;
}
// grab the image rep
IJSVGImageRep* rep = [[[IJSVGImageRep alloc] initWithData:data] autorelease];
NSImage* image = [[[NSImage alloc] init] autorelease];
[image addRepresentation:rep];
return image;
}
return nil;
}
@end
@@ -6,9 +6,18 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <AppKit/AppKit.h>
#import <Foundation/Foundation.h>
typedef NS_ENUM( NSInteger, IJSVGPredefinedColor ) {
typedef NS_OPTIONS(NSInteger, IJSVGColorStringOptions) {
IJSVGColorStringOptionNone = 1 << 0,
IJSVGColorStringOptionForceHEX = 1 << 1,
IJSVGColorStringOptionAllowShortHand = 1 << 2,
IJSVGColorStringOptionAllowRRGGBBAA = 1 << 3,
IJSVGColorStringOptionDefault = IJSVGColorStringOptionAllowShortHand
};
typedef NS_ENUM(NSInteger, IJSVGPredefinedColor) {
IJSVGColorAliceblue,
IJSVGColorAntiquewhite,
IJSVGColorAqua,
@@ -160,23 +169,29 @@ typedef NS_ENUM( NSInteger, IJSVGPredefinedColor ) {
@interface IJSVGColor : NSObject
CGFloat * IJSVGColorCSSHSLToHSB(CGFloat hue, CGFloat saturation, CGFloat lightness);
CGFloat* IJSVGColorCSSHSLToHSB(CGFloat hue, CGFloat saturation, CGFloat lightness);
+ (NSColor *)computeColorSpace:(NSColor *)color;
+ (NSColorSpace *)defaultColorSpace;
+ (BOOL)isColor:(NSString *)string;
+ (NSString *)colorStringFromColor:(NSColor *)color
forceHex:(BOOL)forceHex
allowShorthand:(BOOL)allowShorthand;
+ (NSString *)colorStringFromColor:(NSColor *)color;
+ (NSColor *)colorFromHEXInteger:(NSInteger)hex;
+ (NSColor *)computeColor:(id)colour;
+ (NSColor *)colorFromString:(NSString *)string;
+ (NSColor *)colorFromHEXString:(NSString *)string
alpha:(CGFloat)alpha;
+ (NSColor *)colorFromPredefinedColorName:(NSString *)name;
+ (NSString *)colorNameFromPredefinedColor:(IJSVGPredefinedColor)color;
+ (NSColor *)changeAlphaOnColor:(NSColor *)color
to:(CGFloat)alphaValue;
+ (NSColor*)computeColorSpace:(NSColor*)color;
+ (NSColorSpace*)defaultColorSpace;
+ (BOOL)isColor:(NSString*)string;
+ (NSString*)colorStringFromColor:(NSColor*)color
options:(IJSVGColorStringOptions)options;
+ (NSString*)colorStringFromColor:(NSColor*)color;
+ (NSColor*)colorFromHEXInteger:(NSInteger)hex;
+ (NSColor*)computeColor:(id)colour;
+ (NSColor*)colorFromString:(NSString*)string;
+ (NSColor*)colorFromHEXString:(NSString*)string;
+ (NSColor*)colorFromHEXString:(NSString*)string
containsAlphaComponent:(BOOL*)containsAlphaComponent;
+ (BOOL)HEXContainsAlphaComponent:(NSUInteger)hex;
+ (unsigned long)lengthOfHEXInteger:(NSUInteger)hex;
+ (NSColor*)colorFromRString:(NSString*)rString
gString:(NSString*)gString
bString:(NSString*)bString
aString:(NSString*)aString;
+ (NSColor*)colorFromPredefinedColorName:(NSString*)name;
+ (NSString*)colorNameFromPredefinedColor:(IJSVGPredefinedColor)color;
+ (NSColor*)changeAlphaOnColor:(NSColor*)color
to:(CGFloat)alphaValue;
@end
@@ -0,0 +1,785 @@
//
// IJSVGColor.m
// IconJar
//
// Created by Curtis Hard on 31/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGColor.h"
#import "IJSVGUtils.h"
#import "IJSVGStringAdditions.h"
@implementation IJSVGColor
static NSDictionary* _colorTree = nil;
CGFloat* IJSVGColorCSSHSLToHSB(CGFloat hue, CGFloat saturation, CGFloat lightness)
{
hue *= (1.f / 360.f);
hue = (hue - floorf(hue));
saturation *= 0.01;
lightness *= 0.01;
lightness *= 2.f;
CGFloat s = saturation * ((lightness < 1.f) ? lightness : (2.f - lightness));
CGFloat brightness = (lightness + s) * .5f;
if (s != 0.f) {
s = (2.f * s) / (lightness + s);
}
CGFloat* floats = (CGFloat*)malloc(3 * sizeof(CGFloat));
floats[0] = hue;
floats[1] = s;
floats[2] = brightness;
return floats;
};
+ (void)load
{
[self.class _generateTree];
}
+ (NSColorSpace*)defaultColorSpace
{
return NSColorSpace.deviceRGBColorSpace;
}
+ (NSColor*)computeColorSpace:(NSColor*)color
{
NSColorSpace* space = [self defaultColorSpace];
if (color.colorSpace != space) {
color = [color colorUsingColorSpace:space];
}
return color;
}
+ (void)_generateTree
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
_colorTree = [@{
@"aliceblue" : @(0xf0f8ff),
@"antiquewhite" : @(0xfaebd7),
@"aqua" : @(0x00ffff),
@"aquamarine" : @(0x7fffd4),
@"azure" : @(0xf0ffff),
@"beige" : @(0xf5f5dc),
@"bisque" : @(0xffe4c4),
@"black" : @(0x000000),
@"blanchedalmond" : @(0xffebcd),
@"blue" : @(0x0000ff),
@"blueviolet" : @(0x8a2be2),
@"brown" : @(0xa52a2a),
@"burlywood" : @(0xdeb887),
@"cadetblue" : @(0x5f9ea0),
@"chartreuse" : @(0x7fff00),
@"chocolate" : @(0xd2691e),
@"coral" : @(0xff7f50),
@"cornflowerblue" : @(0x6495ed),
@"cornsilk" : @(0xfff8dc),
@"crimson" : @(0xdc143c),
@"currentcolor" : @(0x000000),
@"cyan" : @(0x00ffff),
@"darkblue" : @(0x00008b),
@"darkcyan" : @(0x008b8b),
@"darkgoldenrod" : @(0xb8860b),
@"darkgray" : @(0xa9a9a9),
@"darkgreen" : @(0x006400),
@"darkgrey" : @(0xa9a9a9),
@"darkkhaki" : @(0xbdb76b),
@"darkmagenta" : @(0x8b008b),
@"darkolivegreen" : @(0x556b2f),
@"darkorange" : @(0xff8c00),
@"darkorchid" : @(0x9932cc),
@"darkred" : @(0x8b0000),
@"darksalmon" : @(0xe9967a),
@"darkseagreen" : @(0x8fbc8f),
@"darkslateblue" : @(0x483d8b),
@"darkslategray" : @(0x2f4f4f),
@"darkturquoise" : @(0x00ced1),
@"darkviolet" : @(0x9400d3),
@"deeppink" : @(0xff1493),
@"deepskyblue" : @(0x00bfff),
@"dimgray" : @(0x696969),
@"dimgrey" : @(0x696969),
@"dodgerblue" : @(0x1e90ff),
@"firebrick" : @(0xb22222),
@"floralwhite" : @(0xfffaf0),
@"forestgreen" : @(0x228b22),
@"fuchsia" : @(0xff00ff),
@"gainsboro" : @(0xdcdcdc),
@"ghostwhite" : @(0xf8f8ff),
@"gold" : @(0xffd700),
@"goldenrod" : @(0xdaa520),
@"gray" : @(0x808080),
@"green" : @(0x008000),
@"greenyellow" : @(0xadff2f),
@"grey" : @(0x808080),
@"honeydew" : @(0xf0fff0),
@"hotpink" : @(0xff69b4),
@"indianred" : @(0xcd5c5c),
@"indigo" : @(0x4b0082),
@"ivory" : @(0xfffff0),
@"khaki" : @(0xf0e68c),
@"lavender" : @(0xe6e6fa),
@"lavenderblush" : @(0xfff0f5),
@"lawngreen" : @(0x7cfc00),
@"lemonchiffon" : @(0xfffacd),
@"lightblue" : @(0xadd8e6),
@"lightcoral" : @(0xf08080),
@"lightcyan" : @(0xe0ffff),
@"lightgoldenrodyellow" : @(0xfafad2),
@"lightgray" : @(0xd3d3d3),
@"lightgreen" : @(0x90ee90),
@"lightgrey" : @(0xd3d3d3),
@"lightpink" : @(0xffb6c1),
@"lightsalmon" : @(0xffa07a),
@"lightseagreen" : @(0x20b2aa),
@"lightskyblue" : @(0x87cefa),
@"lightslategray" : @(0x778899),
@"lightsteelblue" : @(0xb0c4de),
@"lightyellow" : @(0xffffe0),
@"lime" : @(0x00ff00),
@"limegreen" : @(0x32cd32),
@"linen" : @(0xfaf0e6),
@"magenta" : @(0xff00ff),
@"maroon" : @(0x800000),
@"mediumaquamarine" : @(0x66cdaa),
@"mediumblue" : @(0x0000cd),
@"mediumorchid" : @(0xba55d3),
@"mediumpurple" : @(0x9370db),
@"mediumseagreen" : @(0x3cb371),
@"mediumslateblue" : @(0x7b68ee),
@"mediumspringgreen" : @(0x00fa9a),
@"mediumturquoise" : @(0x48d1cc),
@"mediumvioletred" : @(0xc71585),
@"midnightblue" : @(0x191970),
@"mintcream" : @(0xf5fffa),
@"mistyrose" : @(0xffe4e1),
@"moccasin" : @(0xffe4b5),
@"navajowhite" : @(0xffdead),
@"navy" : @(0x000080),
@"oldlace" : @(0xfdf5e6),
@"olive" : @(0x808000),
@"olivedrab" : @(0x6b8e23),
@"orange" : @(0xffa500),
@"orangered" : @(0xff4500),
@"orchid" : @(0xda70d6),
@"palegoldenrod" : @(0xeee8aa),
@"palegreen" : @(0x98fb98),
@"paleturquoise" : @(0xafeeee),
@"palevioletred" : @(0xdb7093),
@"papayawhip" : @(0xffefd5),
@"peachpuff" : @(0xffdab9),
@"peru" : @(0xcd853f),
@"pink" : @(0xffc0cb),
@"plum" : @(0xdda0dd),
@"powderblue" : @(0xb0e0e6),
@"purple" : @(0x800080),
@"red" : @(0xff0000),
@"rosybrown" : @(0xbc8f8f),
@"royalblue" : @(0x4169e1),
@"saddlebrown" : @(0x8b4513),
@"salmon" : @(0xfa8072),
@"sandybrown" : @(0xf4a460),
@"seagreen" : @(0x2e8b57),
@"seashell" : @(0xfff5ee),
@"sienna" : @(0xa0522d),
@"silver" : @(0xc0c0c0),
@"skyblue" : @(0x87ceeb),
@"slateblue" : @(0x6a5acd),
@"slategrey" : @(0x708090),
@"snow" : @(0xfffafa),
@"springgreen" : @(0x00ff7f),
@"steelblue" : @(0x4682b4),
@"tan" : @(0xd2b48c),
@"teal" : @(0x008080),
@"thistle" : @(0xd8bfd8),
@"tomato" : @(0xff6347),
@"turquoise" : @(0x40e0d0),
@"violet" : @(0xee82ee),
@"wheat" : @(0xf5deb3),
@"white" : @(0xffffff),
@"whitesmoke" : @(0xf5f5f5),
@"yellow" : @(0xffff00),
@"yellowgreen" : @(0x9acd32)
} retain];
});
}
+ (NSColor*)computeColor:(id)colour
{
if ([colour isKindOfClass:[NSColor class]])
return colour;
return nil;
}
+ (NSColor*)colorFromRString:(NSString*)rString
gString:(NSString*)gString
bString:(NSString*)bString
aString:(NSString*)aString
{
return [self colorFromRUnit:[IJSVGUnitLength unitWithString:rString]
gUnit:[IJSVGUnitLength unitWithString:gString]
bUnit:[IJSVGUnitLength unitWithString:bString]
aUnit:[IJSVGUnitLength unitWithString:aString]];
}
+ (NSColor*)colorFromRUnit:(IJSVGUnitLength*)rUnit
gUnit:(IJSVGUnitLength*)gUnit
bUnit:(IJSVGUnitLength*)bUnit
aUnit:(IJSVGUnitLength*)aUnit
{
CGFloat r = rUnit.type == IJSVGUnitLengthTypePercentage ? [rUnit computeValue:255.f] : [rUnit computeValue:1.f];
CGFloat g = gUnit.type == IJSVGUnitLengthTypePercentage ? [gUnit computeValue:255.f] : [gUnit computeValue:1.f];
CGFloat b = bUnit.type == IJSVGUnitLengthTypePercentage ? [bUnit computeValue:255.f] : [bUnit computeValue:1.f];
CGFloat a = [aUnit computeValue:100.f];
return [self computeColorSpace:[NSColor colorWithDeviceRed:(r / 255.f)
green:(g / 255.f)
blue:(b / 255.f)
alpha:a]];
}
+ (NSColor*)colorFromString:(NSString*)string
{
NSCharacterSet* set = NSCharacterSet.whitespaceAndNewlineCharacterSet;
string = [string stringByTrimmingCharactersInSet:set];
if ([string length] < 3) {
return nil;
}
NSColor* color = nil;
string = [string lowercaseString];
if ([self.class isHex:string] == NO) {
color = [self.class colorFromPredefinedColorName:string];
if (color != nil) {
return color;
}
}
// is simply a clear color, dont fill
if ([string.lowercaseString isEqualToString:@"none"] ||
[string.lowercaseString isEqualToString:@"transparent"]) {
return [self computeColorSpace:NSColor.clearColor];
}
// is it RGB?
if ([string hasPrefix:@"rgb"] == YES) {
NSRange range = [IJSVGUtils rangeOfParentheses:string];
NSString* rgbString = [string substringWithRange:range];
NSArray* parts = [rgbString ijsvg_componentsSeparatedByChars:","];
NSString* alpha = @"100%";
if (parts.count == 4) {
alpha = parts[3];
}
return [self colorFromRString:parts[0]
gString:parts[1]
bString:parts[2]
aString:alpha];
}
// is it HSL?
if ([string hasPrefix:@"hsl"]) {
NSInteger count = 0;
CGFloat* params = [IJSVGUtils commandParameters:string
count:&count];
CGFloat alpha = 1;
if (count == 4) {
alpha = params[3];
}
// convert HSL to HSB
CGFloat* hsb = IJSVGColorCSSHSLToHSB(params[0], params[1], params[2]);
color = [NSColor colorWithDeviceHue:hsb[0]
saturation:hsb[1]
brightness:hsb[2]
alpha:alpha];
color = [self computeColorSpace:color];
// memory clean!
free(hsb);
free(params);
return color;
}
color = [self.class colorFromHEXString:string];
return color;
}
+ (NSColor*)colorFromPredefinedColorName:(NSString*)name
{
NSNumber* hex = nil;
name = [name.lowercaseString stringByTrimmingCharactersInSet:NSCharacterSet.whitespaceAndNewlineCharacterSet];
if ((hex = _colorTree[name]) == nil) {
return nil;
}
return [self.class colorFromHEXInteger:hex.integerValue];
}
+ (NSString*)colorStringFromColor:(NSColor*)color
{
IJSVGColorStringOptions options = IJSVGColorStringOptionDefault;
return [self colorStringFromColor:color
options:options];
}
+ (NSString*)colorStringFromColor:(NSColor*)color
options:(IJSVGColorStringOptions)options
{
// convert to RGB
color = [self computeColorSpace:color];
int red = color.redComponent * 0xFF;
int green = color.greenComponent * 0xFF;
int blue = color.blueComponent * 0xFF;
int alpha = (int)(color.alphaComponent * 100);
BOOL forceHex = (options & IJSVGColorStringOptionForceHEX) != 0;
BOOL allowShortHand = (options & IJSVGColorStringOptionAllowShortHand) != 0;
BOOL allowRRGGBBAA = (options & IJSVGColorStringOptionAllowRRGGBBAA) != 0;
// jsut return none
if (alpha == 0 && forceHex == NO) {
return @"none";
}
// always return hex unless criteria is met
if (forceHex == YES || allowRRGGBBAA == YES || alpha == 100 || (red == 0 && green == 0 && blue == 0 && alpha == 0) || (red == 255 && green == 255 && blue == 255 && alpha == 100)) {
// we need to make sure the last 2 chars
// are the same or we cant enable shorthand
if (allowRRGGBBAA == YES) {
NSString* alphaHexString = [NSString stringWithFormat:@"%02X",
(int)(color.alphaComponent * 0xFF)];
if ([alphaHexString characterAtIndex:0] !=
[alphaHexString characterAtIndex:1]) {
allowShortHand = NO;
}
}
if (allowShortHand == YES) {
NSString* r = [NSString stringWithFormat:@"%02X", red];
NSString* g = [NSString stringWithFormat:@"%02X", green];
NSString* b = [NSString stringWithFormat:@"%02X", blue];
if ([r characterAtIndex:0] == [r characterAtIndex:1] &&
[g characterAtIndex:0] == [g characterAtIndex:1] &&
[b characterAtIndex:0] == [b characterAtIndex:1]) {
// allow shorthand alpha
if (allowRRGGBBAA == YES && alpha != 100) {
NSString* a = [NSString stringWithFormat:@"%02X",
(int)(color.alphaComponent * 0xFF)];
return [NSString stringWithFormat:@"#%c%c%c%c",
[r characterAtIndex:0], [g characterAtIndex:0],
[b characterAtIndex:0], [a characterAtIndex:0]];
}
return [NSString stringWithFormat:@"#%c%c%c", [r characterAtIndex:0],
[g characterAtIndex:0], [b characterAtIndex:0]];
}
}
if (allowRRGGBBAA == YES && alpha != 100) {
return [NSString stringWithFormat:@"#%02X%02X%02X%02X", red, green,
blue, (int)(color.alphaComponent * 0xFF)];
}
return [NSString stringWithFormat:@"#%02X%02X%02X", red, green, blue];
}
// note the %g, CSS alpha is 0 to 1, not 0 - 100, my bad!
return [NSString stringWithFormat:@"rgba(%d,%d,%d,%@)", red, green, blue,
IJSVGShortFloatString((float)alpha / 100.f)];
}
+ (NSString*)colorNameFromPredefinedColor:(IJSVGPredefinedColor)color
{
switch (color) {
case IJSVGColorAliceblue:
return @"aliceblue";
case IJSVGColorAntiquewhite:
return @"antiquewhite";
case IJSVGColorAqua:
return @"aqua";
case IJSVGColorAquamarine:
return @"aquamarine";
case IJSVGColorAzure:
return @"azure";
case IJSVGColorBeige:
return @"beige";
case IJSVGColorBisque:
return @"bisque";
case IJSVGColorBlack:
return @"black";
case IJSVGColorBlanchedalmond:
return @"blanchedalmond";
case IJSVGColorBlue:
return @"blue";
case IJSVGColorBlueviolet:
return @"blueviolet";
case IJSVGColorBrown:
return @"brown";
case IJSVGColorBurlywood:
return @"burlywood";
case IJSVGColorCadetblue:
return @"cadetblue";
case IJSVGColorChartreuse:
return @"chartreuse";
case IJSVGColorChocolate:
return @"chocolate";
case IJSVGColorCoral:
return @"coral";
case IJSVGColorCornflowerblue:
return @"cornflowerblue";
case IJSVGColorCornsilk:
return @"cornsilk";
case IJSVGColorCrimson:
return @"crimson";
case IJSVGColorCyan:
return @"cyan";
case IJSVGColorDarkblue:
return @"darkblue";
case IJSVGColorDarkcyan:
return @"darkcyan";
case IJSVGColorDarkgoldenrod:
return @"darkgoldenrod";
case IJSVGColorDarkgray:
return @"darkgray";
case IJSVGColorDarkgreen:
return @"darkgreen";
case IJSVGColorDarkgrey:
return @"darkgrey";
case IJSVGColorDarkkhaki:
return @"darkkhaki";
case IJSVGColorDarkmagenta:
return @"darkmagenta";
case IJSVGColorDarkolivegreen:
return @"darkolivegreen";
case IJSVGColorDarkorange:
return @"darkorange";
case IJSVGColorDarkorchid:
return @"darkorchid";
case IJSVGColorDarkred:
return @"darkred";
case IJSVGColorDarksalmon:
return @"darksalmon";
case IJSVGColorDarkseagreen:
return @"darkseagreen";
case IJSVGColorDarkslateblue:
return @"darkslateblue";
case IJSVGColorDarkslategray:
return @"darkslategray";
case IJSVGColorDarkslategrey:
return @"darkslategrey";
case IJSVGColorDarkturquoise:
return @"darkturquoise";
case IJSVGColorDarkviolet:
return @"darkviolet";
case IJSVGColorDeeppink:
return @"deeppink";
case IJSVGColorDeepskyblue:
return @"deepskyblue";
case IJSVGColorDimgray:
return @"dimgray";
case IJSVGColorDimgrey:
return @"dimgrey";
case IJSVGColorDodgerblue:
return @"dodgerblue";
case IJSVGColorFirebrick:
return @"firebrick";
case IJSVGColorFloralwhite:
return @"floralwhite";
case IJSVGColorForestgreen:
return @"forestgreen";
case IJSVGColorFuchsia:
return @"fuchsia";
case IJSVGColorGainsboro:
return @"gainsboro";
case IJSVGColorGhostwhite:
return @"ghostwhite";
case IJSVGColorGold:
return @"gold";
case IJSVGColorGoldenrod:
return @"goldenrod";
case IJSVGColorGray:
return @"gray";
case IJSVGColorGreen:
return @"green";
case IJSVGColorGreenyellow:
return @"greenyellow";
case IJSVGColorGrey:
return @"grey";
case IJSVGColorHoneydew:
return @"honeydew";
case IJSVGColorHotpink:
return @"hotpink";
case IJSVGColorIndianred:
return @"indianred";
case IJSVGColorIndigo:
return @"indigo";
case IJSVGColorIvory:
return @"ivory";
case IJSVGColorKhaki:
return @"khaki";
case IJSVGColorLavender:
return @"lavender";
case IJSVGColorLavenderblush:
return @"lavenderblush";
case IJSVGColorLawngreen:
return @"lawngreen";
case IJSVGColorLemonchiffon:
return @"lemonchiffon";
case IJSVGColorLightblue:
return @"lightblue";
case IJSVGColorLightcoral:
return @"lightcoral";
case IJSVGColorLightcyan:
return @"lightcyan";
case IJSVGColorLightgoldenrodyellow:
return @"lightgoldenrodyellow";
case IJSVGColorLightgray:
return @"lightgray";
case IJSVGColorLightgreen:
return @"lightgreen";
case IJSVGColorLightgrey:
return @"lightgrey";
case IJSVGColorLightpink:
return @"lightpink";
case IJSVGColorLightsalmon:
return @"lightsalmon";
case IJSVGColorLightseagreen:
return @"lightseagreen";
case IJSVGColorLightskyblue:
return @"lightskyblue";
case IJSVGColorLightslategray:
return @"lightslategray";
case IJSVGColorLightslategrey:
return @"lightslategrey";
case IJSVGColorLightsteelblue:
return @"lightsteelblue";
case IJSVGColorLightyellow:
return @"lightyellow";
case IJSVGColorLime:
return @"lime";
case IJSVGColorLimegreen:
return @"limegreen";
case IJSVGColorLinen:
return @"linen";
case IJSVGColorMagenta:
return @"magenta";
case IJSVGColorMaroon:
return @"maroon";
case IJSVGColorMediumaquamarine:
return @"mediumaquamarine";
case IJSVGColorMediumblue:
return @"mediumblue";
case IJSVGColorMediumorchid:
return @"mediumorchid";
case IJSVGColorMediumpurple:
return @"mediumpurple";
case IJSVGColorMediumseagreen:
return @"mediumseagreen";
case IJSVGColorMediumslateblue:
return @"mediumslateblue";
case IJSVGColorMediumspringgreen:
return @"mediumspringgreen";
case IJSVGColorMediumturquoise:
return @"mediumturquoise";
case IJSVGColorMediumvioletred:
return @"mediumvioletred";
case IJSVGColorMidnightblue:
return @"midnightblue";
case IJSVGColorMintcream:
return @"mintcream";
case IJSVGColorMistyrose:
return @"mistyrose";
case IJSVGColorMoccasin:
return @"moccasin";
case IJSVGColorNavajowhite:
return @"navajowhite";
case IJSVGColorNavy:
return @"navy";
case IJSVGColorOldlace:
return @"oldlace";
case IJSVGColorOlive:
return @"olive";
case IJSVGColorOlivedrab:
return @"olivedrab";
case IJSVGColorOrange:
return @"orange";
case IJSVGColorOrangered:
return @"orangered";
case IJSVGColorOrchid:
return @"orchid";
case IJSVGColorPalegoldenrod:
return @"palegoldenrod";
case IJSVGColorPalegreen:
return @"palegreen";
case IJSVGColorPaleturquoise:
return @"paleturquoise";
case IJSVGColorPalevioletred:
return @"palevioletred";
case IJSVGColorPapayawhip:
return @"papayawhip";
case IJSVGColorPeachpuff:
return @"peachpuff";
case IJSVGColorPeru:
return @"peru";
case IJSVGColorPink:
return @"pink";
case IJSVGColorPlum:
return @"plum";
case IJSVGColorPowderblue:
return @"powderblue";
case IJSVGColorPurple:
return @"purple";
case IJSVGColorRed:
return @"red";
case IJSVGColorRosybrown:
return @"rosybrown";
case IJSVGColorRoyalblue:
return @"royalblue";
case IJSVGColorSaddlebrown:
return @"saddlebrown";
case IJSVGColorSalmon:
return @"salmon";
case IJSVGColorSandybrown:
return @"sandybrown";
case IJSVGColorSeagreen:
return @"seagreen";
case IJSVGColorSeashell:
return @"seashell";
case IJSVGColorSienna:
return @"sienna";
case IJSVGColorSilver:
return @"silver";
case IJSVGColorSkyblue:
return @"skyblue";
case IJSVGColorSlateblue:
return @"slateblue";
case IJSVGColorSlategray:
return @"slategray";
case IJSVGColorSlategrey:
return @"slategrey";
case IJSVGColorSnow:
return @"snow";
case IJSVGColorSpringgreen:
return @"springgreen";
case IJSVGColorSteelblue:
return @"steelblue";
case IJSVGColorTan:
return @"tan";
case IJSVGColorTeal:
return @"teal";
case IJSVGColorThistle:
return @"thistle";
case IJSVGColorTomato:
return @"tomato";
case IJSVGColorTurquoise:
return @"turquoise";
case IJSVGColorViolet:
return @"violet";
case IJSVGColorWheat:
return @"wheat";
case IJSVGColorWhite:
return @"white";
case IJSVGColorWhitesmoke:
return @"whitesmoke";
case IJSVGColorYellow:
return @"yellow";
case IJSVGColorYellowgreen:
return @"yellowgreen";
}
return nil;
}
+ (NSColor*)changeAlphaOnColor:(NSColor*)color
to:(CGFloat)alphaValue
{
color = [self computeColorSpace:color];
return [self computeColorSpace:[NSColor colorWithDeviceRed:color.redComponent
green:color.greenComponent
blue:color.blueComponent
alpha:alphaValue]];
}
+ (BOOL)isColor:(NSString*)string
{
return [string hasPrefix:@"#"] || [string hasPrefix:@"rgb"];
}
+ (BOOL)isHex:(NSString*)string
{
return string.ijsvg_isHexString;
}
+ (unsigned long)lengthOfHEXInteger:(NSUInteger)hex
{
char* buffer;
asprintf(&buffer, "%lX", (long)hex);
unsigned long length = strlen(buffer);
free(buffer);
return length;
}
+ (BOOL)HEXContainsAlphaComponent:(NSUInteger)hex
{
return [self lengthOfHEXInteger:hex] == 8;
}
+ (NSColor*)colorFromHEXInteger:(NSInteger)hex
{
CGFloat alpha = 1.f;
if ([self HEXContainsAlphaComponent:hex] == YES) {
alpha = (hex & 0xFF) / 255.f;
hex = hex >> 8;
}
return [self computeColorSpace:[NSColor colorWithDeviceRed:((hex >> 16) & 0xFF) / 255.f
green:((hex >> 8) & 0xFF) / 255.f
blue:(hex & 0xFF) / 255.f
alpha:alpha]];
}
+ (unsigned long)HEXFromArbitraryHexString:(NSString*)aString
{
const char* hexString = [aString cStringUsingEncoding:NSUTF8StringEncoding];
return strtoul(hexString, NULL, 16);
}
+ (NSColor*)colorFromHEXString:(NSString*)string
{
return [self colorFromHEXString:string
containsAlphaComponent:nil];
}
+ (NSColor*)colorFromHEXString:(NSString*)string
containsAlphaComponent:(BOOL*)containsAlphaComponent
{
// absolutely no string
if (string == nil || string.length == 0 || ![self.class isHex:string]) {
return nil;
}
if ([string hasPrefix:@"#"] == YES) {
string = [string substringFromIndex:1];
}
// whats the length?
NSUInteger length = string.length;
if (length == 3 || length == 4) {
// shorthand...
NSMutableString* str = [[[NSMutableString alloc] init] autorelease];
for (NSInteger i = 0; i < length; i++) {
NSString* sub = [string substringWithRange:NSMakeRange(i, 1)];
[str appendFormat:@"%@%@", sub, sub];
}
string = str;
}
// now convert rest to hex
unsigned long hex = [self HEXFromArbitraryHexString:string];
if (containsAlphaComponent != nil) {
*containsAlphaComponent = [self HEXContainsAlphaComponent:hex];
}
return [self colorFromHEXInteger:hex];
}
@end
@@ -0,0 +1,31 @@
//
// IJSVGColorList.h
// IconJar
//
// Created by Curtis Hard on 07/07/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import "IJSVGColor.h"
#import <Foundation/Foundation.h>
@interface IJSVGColorList : NSObject <NSCopying> {
@private
NSMutableDictionary<NSColor*, NSColor*>* _replacementColorTree;
NSMutableSet<NSColor*>* _colors;
}
- (NSColor*)proposedColorForColor:(NSColor*)color;
- (void)removeAllReplacementColors;
- (void)removeReplacementColor:(NSColor*)color;
- (void)setReplacementColor:(NSColor*)newColor
forColor:(NSColor*)color;
- (void)setReplacementColors:(NSDictionary<NSColor*, NSColor*>*)colors
clearExistingColors:(BOOL)clearExistingColors;
- (void)addColorsFromList:(IJSVGColorList*)sheet;
- (NSSet<NSColor*>*)colors;
- (void)addColor:(NSColor*)color;
@end
@@ -0,0 +1,112 @@
//
// IJSVGColorList.m
// IconJar
//
// Created by Curtis Hard on 07/07/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import "IJSVGColorList.h"
@implementation IJSVGColorList
- (void)dealloc
{
(void)([_replacementColorTree release]), _replacementColorTree = nil;
(void)([_colors release]), _colors = nil;
[super dealloc];
}
- (instancetype)init
{
if ((self = [super init]) != nil) {
_replacementColorTree = [[NSMutableDictionary alloc] init];
_colors = [[NSMutableSet alloc] init];
}
return self;
}
- (id)copyWithZone:(NSZone*)zone
{
IJSVGColorList* sheet = [[self.class alloc] init];
[sheet setReplacementColors:[_replacementColorTree.copy autorelease]
clearExistingColors:YES];
return sheet;
}
- (NSColor*)proposedColorForColor:(NSColor*)color
{
// nothing found, just return color
if (_replacementColorTree == nil || _replacementColorTree.count == 0) {
return color;
}
// check the mappings
NSColor* found = nil;
color = [IJSVGColor computeColorSpace:color];
if ((found = _replacementColorTree[color]) != nil) {
return found;
}
return color;
}
- (void)_invalidateColorTree
{
(void)([_replacementColorTree release]), _replacementColorTree = nil;
_replacementColorTree = [[NSMutableDictionary alloc] init];
}
- (void)removeAllReplacementColors
{
[self _invalidateColorTree];
}
- (void)removeReplacementColor:(NSColor*)color
{
if (_replacementColorTree == nil) {
return;
}
[_replacementColorTree removeObjectForKey:[IJSVGColor computeColorSpace:color]];
}
- (void)setReplacementColor:(NSColor*)newColor
forColor:(NSColor*)color
{
color = [IJSVGColor computeColorSpace:color];
newColor = [IJSVGColor computeColorSpace:newColor];
_replacementColorTree[color] = newColor;
}
- (void)setReplacementColors:(NSDictionary<NSColor*, NSColor*>*)colors
clearExistingColors:(BOOL)clearExistingColors
{
if (clearExistingColors == YES) {
[self _invalidateColorTree];
}
for (NSColor* oldColor in colors) {
[self setReplacementColor:colors[oldColor]
forColor:oldColor];
}
}
- (NSSet<NSColor*>*)colors
{
return [NSSet setWithSet:_colors];
}
- (void)addColorsFromList:(IJSVGColorList*)sheet
{
[_colors addObjectsFromArray:sheet.colors.allObjects];
}
- (void)addColor:(NSColor*)color
{
[_colors addObject:[IJSVGColor computeColorSpace:color]];
}
- (void)removeColor:(NSColor*)color
{
[_colors removeObject:[IJSVGColor computeColorSpace:color]];
}
@end
@@ -0,0 +1,69 @@
//
// IJSVGCommand.h
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandParser.h"
#import "IJSVGPath.h"
#import <Foundation/Foundation.h>
static const NSInteger IJSVGCustomVariableParameterCount = NSNotFound;
typedef NS_ENUM(NSInteger, IJSVGCommandType) {
kIJSVGCommandTypeAbsolute,
kIJSVGCommandTypeRelative
};
@interface IJSVGCommand : NSObject {
NSString* commandString;
char command;
CGFloat* parameters;
NSInteger parameterCount;
NSArray<IJSVGCommand*>* subCommands;
NSInteger requiredParameters;
IJSVGCommandType type;
IJSVGCommand* previousCommand;
NSInteger _currentIndex;
BOOL isSubCommand;
}
@property (nonatomic, copy) NSString* commandString;
@property (nonatomic, assign) char command;
@property (nonatomic, assign) CGFloat* parameters;
@property (nonatomic, assign) NSInteger parameterCount;
@property (nonatomic, assign) IJSVGCommandType type;
@property (nonatomic, retain) NSArray<IJSVGCommand*>* subCommands;
@property (nonatomic, assign) IJSVGCommand* previousCommand;
@property (nonatomic, assign) BOOL isSubCommand;
+ (Class)commandClassForCommandChar:(char)aChar;
+ (NSInteger)requiredParameterCount;
+ (NSPoint)readCoordinatePair:(CGFloat*)pairs
index:(NSInteger)index;
+ (IJSVGPathDataSequence*)pathDataSequence;
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path;
+ (void)parseParams:(CGFloat*)params
paramCount:(NSInteger)paramCount
intoArray:(NSMutableArray<IJSVGCommand*>*)commands
parentCommand:(IJSVGCommand*)parentCommand;
- (id)initWithCommandStringBuffer:(const char*)str
dataStream:(IJSVGPathDataStream*)dataStream;
- (IJSVGCommand*)subcommandWithParameters:(CGFloat*)subParams
paramCount:(NSInteger)paramCount
previousCommand:(IJSVGCommand*)command;
- (CGFloat)readFloat;
- (NSPoint)readPoint;
- (BOOL)readBOOL;
- (void)resetRead;
@end
@@ -0,0 +1,214 @@
//
// IJSVGCommand.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommand.h"
#import "IJSVGUtils.h"
#import "IJSVGCommandClose.h"
#import "IJSVGCommandCurve.h"
#import "IJSVGCommandEllipticalArc.h"
#import "IJSVGCommandHorizontalLine.h"
#import "IJSVGCommandLineTo.h"
#import "IJSVGCommandMove.h"
#import "IJSVGCommandQuadraticCurve.h"
#import "IJSVGCommandSmoothCurve.h"
#import "IJSVGCommandSmoothQuadraticCurve.h"
#import "IJSVGCommandVerticalLine.h"
@implementation IJSVGCommand
@synthesize commandString;
@synthesize command;
@synthesize parameterCount;
@synthesize parameters;
@synthesize subCommands;
@synthesize type;
@synthesize previousCommand;
@synthesize isSubCommand;
+ (BOOL)requiresCustomParameterParsing
{
return NO;
}
+ (NSInteger)requiredParameterCount
{
return 1;
}
+ (IJSVGPathDataSequence*)pathDataSequence
{
return NULL;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
}
+ (void)parseParams:(CGFloat*)params
paramCount:(NSInteger)paramCount
intoArray:(NSMutableArray<IJSVGCommand*>*)commands
parentCommand:(IJSVGCommand*)parentCommand
{
}
+ (NSPoint)readCoordinatePair:(CGFloat*)pairs
index:(NSInteger)index
{
return NSMakePoint(pairs[index * 2], pairs[index * 2 + 1]);
}
+ (void)load
{
// register here...
}
+ (Class)commandClassForCommandChar:(char)aChar
{
aChar = tolower(aChar);
switch (aChar) {
case 'a':
return IJSVGCommandEllipticalArc.class;
case 'c':
return IJSVGCommandCurve.class;
case 'h':
return IJSVGCommandHorizontalLine.class;
case 'l':
return IJSVGCommandLineTo.class;
case 'm':
return IJSVGCommandMove.class;
case 'q':
return IJSVGCommandQuadraticCurve.class;
case 's':
return IJSVGCommandSmoothCurve.class;
case 't':
return IJSVGCommandSmoothQuadraticCurve.class;
case 'v':
return IJSVGCommandVerticalLine.class;
case 'z':
return IJSVGCommandClose.class;
}
return nil;
}
- (void)dealloc
{
(void)([commandString release]), commandString = nil;
(void)([subCommands release]), subCommands = nil;
if (parameters) {
(void)(free(parameters)), parameters = nil;
}
[super dealloc];
}
- (id)initWithCommandStringBuffer:(const char*)str
dataStream:(IJSVGPathDataStream*)dataStream
{
if ((self = [super init]) != nil) {
// work out the basics
_currentIndex = 0;
command = str[0];
type = [IJSVGUtils typeForCommandChar:command];
NSInteger sets = 0;
NSInteger paramCount = [self.class requiredParameterCount];
IJSVGPathDataSequence* sequence = [self.class pathDataSequence];
parameters = IJSVGParsePathDataStreamSequence(str, strlen(str),
dataStream, sequence, [self.class requiredParameterCount], &sets);
if (sets <= 1) {
CGFloat* subParams = [self parametersFromIndexOffset:0];
IJSVGCommand* command = [self subcommandWithParameters:subParams
paramCount:paramCount
previousCommand:nil];
subCommands = @[ command ].retain;
} else {
NSMutableArray<IJSVGCommand*>* subCommandArray = nil;
subCommandArray = [[NSMutableArray alloc] initWithCapacity:sets].autorelease;
// interate over the sets
IJSVGCommand* lastCommand = nil;
for (NSInteger i = 0; i < sets; i++) {
// memory for this will be handled by the created subcommand
CGFloat* subParams = [self parametersFromIndexOffset:i];
// generate the subcommand
IJSVGCommand* command = [self subcommandWithParameters:subParams
paramCount:paramCount
previousCommand:lastCommand];
// make sure we assign the last command or hell breaks
// lose and the firey demons will run wild, namely, commands will break
// if they are multiples of a set
lastCommand = command;
[subCommandArray addObject:command];
}
// store the retained value
subCommands = subCommandArray.copy;
}
}
return self;
}
- (CGFloat*)parametersFromIndexOffset:(NSInteger)index
{
CGFloat* subParams = 0;
NSInteger req = [self.class requiredParameterCount];
if (req != 0) {
subParams = (CGFloat*)malloc(req * sizeof(CGFloat));
memcpy(subParams, &self.parameters[index * req], sizeof(CGFloat) * req);
}
return subParams;
}
- (IJSVGCommand*)subcommandWithParameters:(CGFloat*)subParams
paramCount:(NSInteger)paramCount
previousCommand:(IJSVGCommand*)aPreviousCommand
{
// create a subcommand per set
IJSVGCommand* c = [[[self.class alloc] init] autorelease];
c.parameterCount = paramCount;
c.parameters = subParams;
c.type = self.type;
c.command = self.command;
c.previousCommand = aPreviousCommand;
c.isSubCommand = aPreviousCommand != nil;
return c;
}
- (CGFloat)readFloat
{
CGFloat f = parameters[_currentIndex];
_currentIndex++;
return f;
}
- (NSPoint)readPoint
{
CGFloat x = parameters[_currentIndex];
CGFloat y = parameters[_currentIndex + 1];
_currentIndex += 2;
return NSMakePoint(x, y);
}
- (BOOL)readBOOL
{
return [self readFloat] == 1;
}
- (void)resetRead
{
_currentIndex = 0;
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandClose : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandClose : IJSVGCommand
@end
@@ -15,12 +15,12 @@
return 0;
}
+ (void)runWithParams:(CGFloat *)params
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand *)currentCommand
previousCommand:(IJSVGCommand *)command
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath *)path
path:(IJSVGPath*)path
{
[path close];
}
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandCurve : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandCurve : IJSVGCommand
@end
@@ -0,0 +1,36 @@
//
// IJSVGCommandCurve.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandCurve.h"
@implementation IJSVGCommandCurve
+ (NSInteger)requiredParameterCount
{
return 6;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
if (type == kIJSVGCommandTypeAbsolute) {
[path.path curveToPoint:NSMakePoint(params[4], params[5])
controlPoint1:NSMakePoint(params[0], params[1])
controlPoint2:NSMakePoint(params[2], params[3])];
return;
}
[path.path relativeCurveToPoint:NSMakePoint(params[4], params[5])
controlPoint1:NSMakePoint(params[0], params[1])
controlPoint2:NSMakePoint(params[2], params[3])];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandArc : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandEllipticalArc : IJSVGCommand
@end
@@ -6,105 +6,111 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandArc.h"
#import "IJSVGCommandEllipticalArc.h"
#import "IJSVGUtils.h"
@implementation IJSVGCommandArc
@implementation IJSVGCommandEllipticalArc
static IJSVGPathDataSequence* _sequence;
+ (NSInteger)requiredParameterCount
{
return 7;
}
+ (void)runWithParams:(CGFloat *)params
+ (IJSVGPathDataSequence*)pathDataSequence
{
if(_sequence == NULL) {
_sequence = (IJSVGPathDataSequence*)malloc(sizeof(IJSVGPathDataSequence) * 7);
_sequence[0] = kIJSVGPathDataSequenceTypeFloat;
_sequence[1] = kIJSVGPathDataSequenceTypeFloat;
_sequence[2] = kIJSVGPathDataSequenceTypeFloat;
_sequence[3] = kIJSVGPathDataSequenceTypeFlag;
_sequence[4] = kIJSVGPathDataSequenceTypeFlag;
_sequence[5] = kIJSVGPathDataSequenceTypeFloat;
_sequence[6] = kIJSVGPathDataSequenceTypeFloat;
}
return _sequence;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand *)currentCommand
previousCommand:(IJSVGCommand *)command
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath *)path
path:(IJSVGPath*)path
{
CGPoint radii = CGPointZero;
CGPoint arcEndPoint = CGPointZero;
CGPoint arcStartPoint = path.currentPoint;
CGFloat xAxisRotation = 0;
BOOL largeArcFlag = 0;
BOOL sweepFlag = 0;
BOOL largeArcFlag = NO;
BOOL sweepFlag = NO;
radii = [currentCommand readPoint];
xAxisRotation = [currentCommand readFloat];
largeArcFlag = [currentCommand readBOOL];
sweepFlag = [currentCommand readBOOL];
arcEndPoint = [currentCommand readPoint];
if (type == IJSVGCommandTypeRelative) {
if (type == kIJSVGCommandTypeRelative) {
arcEndPoint.x += path.currentPoint.x;
arcEndPoint.y += path.currentPoint.y;
}
xAxisRotation *= M_PI / 180.f;
CGPoint currentPoint = CGPointMake(cos(xAxisRotation) * (arcStartPoint.x - arcEndPoint.x) / 2.0 + sin(xAxisRotation) * (arcStartPoint.y - arcEndPoint.y) / 2.0, -sin(xAxisRotation) * (arcStartPoint.x - arcEndPoint.x) / 2.0 + cos(xAxisRotation) * (arcStartPoint.y - arcEndPoint.y) / 2.0);
CGFloat radiiAdjustment = pow(currentPoint.x, 2) / pow(radii.x, 2) + pow(currentPoint.y, 2) / pow(radii.y, 2);
radii.x *= (radiiAdjustment > 1) ? sqrt(radiiAdjustment) : 1;
radii.y *= (radiiAdjustment > 1) ? sqrt(radiiAdjustment) : 1;
CGFloat sweep = (largeArcFlag == sweepFlag ? -1 : 1) * sqrt(((pow(radii.x, 2) * pow(radii.y, 2)) - (pow(radii.x, 2) * pow(currentPoint.y, 2)) - (pow(radii.y, 2) * pow(currentPoint.x, 2))) / (pow(radii.x, 2) * pow(currentPoint.y, 2) + pow(radii.y, 2) * pow(currentPoint.x, 2)));
sweep = (sweep != sweep) ? 0 : sweep;
CGPoint preCenterPoint = CGPointMake(sweep * radii.x * currentPoint.y / radii.y, sweep * -radii.y * currentPoint.x / radii.x);
CGPoint centerPoint = CGPointMake((arcStartPoint.x + arcEndPoint.x) / 2.0 + cos(xAxisRotation) * preCenterPoint.x - sin(xAxisRotation) * preCenterPoint.y, (arcStartPoint.y + arcEndPoint.y) / 2.0 + sin(xAxisRotation) * preCenterPoint.x + cos(xAxisRotation) * preCenterPoint.y);
CGFloat startAngle = angle(CGPointMake(1, 0), CGPointMake((currentPoint.x-preCenterPoint.x)/radii.x,
(currentPoint.y-preCenterPoint.y)/radii.y));
CGFloat startAngle = angle(CGPointMake(1, 0), CGPointMake((currentPoint.x - preCenterPoint.x) / radii.x, (currentPoint.y - preCenterPoint.y) / radii.y));
CGPoint deltaU = CGPointMake((currentPoint.x - preCenterPoint.x) / radii.x,
(currentPoint.y - preCenterPoint.y) / radii.y);
(currentPoint.y - preCenterPoint.y) / radii.y);
CGPoint deltaV = CGPointMake((-currentPoint.x - preCenterPoint.x) / radii.x,
(-currentPoint.y - preCenterPoint.y) / radii.y);
(-currentPoint.y - preCenterPoint.y) / radii.y);
CGFloat angleDelta = (deltaU.x * deltaV.y < deltaU.y * deltaV.x ? -1 : 1) * acos(ratio(deltaU, deltaV));
angleDelta = (ratio(deltaU, deltaV) <= -1) ? M_PI : (ratio(deltaU, deltaV) >= 1) ? 0 : angleDelta;
// check for actually numbers, if this is not valid
// kill it, blame WWDC 2017 SVG background for this...
if(isnan(startAngle) || isnan(angleDelta)) {
if (isnan(startAngle) || isnan(angleDelta)) {
return;
}
CGFloat radius = MAX(radii.x, radii.y);
CGPoint scale = (radii.x > radii.y) ? CGPointMake(1, radii.y / radii.x) :
CGPointMake(radii.x / radii.y, 1);
NSAffineTransform * trans = [NSAffineTransform transform];
[trans translateXBy:-centerPoint.x yBy:-centerPoint.y];
[path.currentSubpath transformUsingAffineTransform:trans];
trans = [NSAffineTransform transform];
CGPoint scale = (radii.x > radii.y) ? CGPointMake(1, radii.y / radii.x) : CGPointMake(radii.x / radii.y, 1);
NSAffineTransform* trans = NSAffineTransform.transform;
[trans translateXBy:-centerPoint.x
yBy:-centerPoint.y];
[trans rotateByRadians:-xAxisRotation];
[path.currentSubpath transformUsingAffineTransform:trans];
trans = [NSAffineTransform transform];
[trans scaleXBy:(1/scale.x) yBy:(1/scale.y)];
[path.currentSubpath transformUsingAffineTransform:trans];
[path.currentSubpath appendBezierPathWithArcWithCenter:NSZeroPoint
radius:radius
startAngle:radians_to_degrees(startAngle)
endAngle:radians_to_degrees(startAngle + angleDelta)
clockwise:!sweepFlag];
trans = [NSAffineTransform transform];
[trans scaleXBy:scale.x yBy:scale.y];
[path.currentSubpath transformUsingAffineTransform:trans];
trans = [NSAffineTransform transform];
[trans scaleXBy:(1 / scale.x)
yBy:(1 / scale.y)];
[path.path transformUsingAffineTransform:trans];
[path.path appendBezierPathWithArcWithCenter:NSZeroPoint
radius:radius
startAngle:radians_to_degrees(startAngle)
endAngle:radians_to_degrees(startAngle + angleDelta)
clockwise:!sweepFlag];
trans = NSAffineTransform.transform;
[trans scaleXBy:scale.x
yBy:scale.y];
[trans rotateByRadians:xAxisRotation];
[path.currentSubpath transformUsingAffineTransform:trans];
trans = [NSAffineTransform transform];
[trans translateXBy:centerPoint.x yBy:centerPoint.y];
[path.currentSubpath transformUsingAffineTransform:trans];
[trans translateXBy:centerPoint.x
yBy:centerPoint.y];
[path.path transformUsingAffineTransform:trans];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandHorizontalLine : NSObject <IJSVGCommandProtocol>
@interface IJSVGCommandHorizontalLine : IJSVGCommand
@end
@@ -0,0 +1,32 @@
//
// IJSVGCommandHorizontalLine.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandHorizontalLine.h"
@implementation IJSVGCommandHorizontalLine
+ (NSInteger)requiredParameterCount
{
return 1;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
if (type == kIJSVGCommandTypeAbsolute) {
[path.path lineToPoint:NSMakePoint(params[0], path.currentPoint.y)];
return;
}
[path.path relativeLineToPoint:NSMakePoint(params[0], 0.f)];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandLineTo : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandLineTo : IJSVGCommand
@end
@@ -0,0 +1,34 @@
//
// IJSVGCommandLineTo.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandLineTo.h"
@implementation IJSVGCommandLineTo
+ (NSInteger)requiredParameterCount
{
return 2;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
if (type == kIJSVGCommandTypeAbsolute) {
[path.path lineToPoint:NSMakePoint(params[0], params[1])];
return;
}
NSPoint point = NSMakePoint(path.currentPoint.x + params[0],
path.currentPoint.y + params[1]);
[path.path lineToPoint:point];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandMove : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandMove : IJSVGCommand
@end
@@ -6,9 +6,8 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandMove.h"
#import "IJSVGCommandLineTo.h"
#import "IJSVGCommandMove.h"
@implementation IJSVGCommandMove
@@ -17,16 +16,16 @@
return 2;
}
+ (void)runWithParams:(CGFloat *)params
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand *)currentCommand
previousCommand:(IJSVGCommand *)command
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath *)path
path:(IJSVGPath*)path
{
// move to's allow more then one move to, but if there are more then one,
// we need to run the line to instead...who knew!
if( command.commandClass == [self class] && currentCommand.isSubCommand == YES) {
if (command.class == self.class && currentCommand.isSubCommand == YES) {
[IJSVGCommandLineTo runWithParams:params
paramCount:count
command:currentCommand
@@ -35,18 +34,17 @@
path:path];
return;
}
// actual move to command
if( type == IJSVGCommandTypeAbsolute ) {
[[path currentSubpath] moveToPoint:NSMakePoint( params[0], params[1])];
// actual move to command - do a moveToPoint only
// if the type is absolute, or its possible the type is
// relative but there is no previous command which means
// there is no current point. Asking for current point on an empty
// path will result in an exception being thrown
if (type == kIJSVGCommandTypeAbsolute || command == nil) {
[path.path moveToPoint:NSMakePoint(params[0], params[1])];
return;
}
@try {
[[path currentSubpath] relativeMoveToPoint:NSMakePoint( params[0], params[1])];
}
@catch (NSException *exception) {
[[path currentSubpath] moveToPoint:NSMakePoint( params[0], params[1])];
}
[path.path relativeMoveToPoint:NSMakePoint(params[0], params[1])];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandQuadraticCurve : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandQuadraticCurve : IJSVGCommand
@end
@@ -0,0 +1,35 @@
//
// IJSVGCommandQuadraticCurve.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandQuadraticCurve.h"
#import "IJSVGUtils.h"
@implementation IJSVGCommandQuadraticCurve
+ (NSInteger)requiredParameterCount
{
return 4;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
if (type == kIJSVGCommandTypeAbsolute) {
[path.path addQuadCurveToPoint:NSMakePoint(params[2], params[3])
controlPoint:NSMakePoint(params[0], params[1])];
return;
}
[path.path addQuadCurveToPoint:NSMakePoint(path.currentPoint.x + params[2], path.currentPoint.y + params[3])
controlPoint:NSMakePoint(path.currentPoint.x + params[0], path.currentPoint.y + params[1])];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandSmoothCurve : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandSmoothCurve : IJSVGCommand
@end
@@ -0,0 +1,64 @@
//
// IJSVGCommandSmoothCurve.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandCurve.h"
#import "IJSVGCommandSmoothCurve.h"
#import "IJSVGUtils.h"
@implementation IJSVGCommandSmoothCurve
+ (NSInteger)requiredParameterCount
{
return 4;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
NSPoint firstControl = NSMakePoint(path.currentPoint.x, path.currentPoint.y);
if (command != nil) {
if (command.class == [IJSVGCommandCurve class] || command.class == self.class) {
if (command.class == [IJSVGCommandCurve class]) {
if (command.type == kIJSVGCommandTypeAbsolute) {
firstControl = NSMakePoint(-1 * command.parameters[2] + 2 * path.currentPoint.x,
-1 * command.parameters[3] + 2 * path.currentPoint.y);
} else {
NSPoint oldPoint = NSMakePoint(path.currentPoint.x - command.parameters[4],
path.currentPoint.y - command.parameters[5]);
firstControl = NSMakePoint(-1 * (command.parameters[2] + oldPoint.x) + 2 * path.currentPoint.x,
-1 * (command.parameters[3] + oldPoint.y) + 2 * path.currentPoint.y);
}
} else {
if (command.type == kIJSVGCommandTypeAbsolute) {
firstControl = NSMakePoint(-1 * command.parameters[0] + 2 * path.currentPoint.x,
-1 * command.parameters[1] + 2 * path.currentPoint.y);
} else {
NSPoint oldPoint = NSMakePoint(path.currentPoint.x - command.parameters[2],
path.currentPoint.y - command.parameters[3]);
firstControl = NSMakePoint(-1 * (command.parameters[0] + oldPoint.x) + 2 * path.currentPoint.x,
-1 * (command.parameters[1] + oldPoint.y) + 2 * path.currentPoint.y);
}
}
}
}
if (type == kIJSVGCommandTypeAbsolute) {
[path.path curveToPoint:NSMakePoint(params[2], params[3])
controlPoint1:NSMakePoint(firstControl.x, firstControl.y)
controlPoint2:NSMakePoint(params[0], params[1])];
return;
}
[path.path curveToPoint:NSMakePoint(path.currentPoint.x + params[2], path.currentPoint.y + params[3])
controlPoint1:NSMakePoint(firstControl.x, firstControl.y)
controlPoint2:NSMakePoint(path.currentPoint.x + params[0], path.currentPoint.y + params[1])];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandCommandSmoothQuadraticCurve : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandSmoothQuadraticCurve : IJSVGCommand
@end
@@ -0,0 +1,56 @@
//
// IJSVGCommandCommandQuadraticCurve.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandQuadraticCurve.h"
#import "IJSVGCommandSmoothQuadraticCurve.h"
#import "IJSVGUtils.h"
@implementation IJSVGCommandSmoothQuadraticCurve
+ (NSInteger)requiredParameterCount
{
return 2;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
NSPoint commandPoint = NSMakePoint(path.currentPoint.x, path.currentPoint.y);
if (command != nil) {
if (command.class == IJSVGCommandQuadraticCurve.class) {
// quadratic curve
if (command.type == kIJSVGCommandTypeAbsolute) {
commandPoint = NSMakePoint(-1 * command.parameters[0] + 2 * path.currentPoint.x,
-1 * command.parameters[1] + 2 * path.currentPoint.y);
} else {
NSPoint oldPoint = CGPointMake(path.currentPoint.x - command.parameters[2],
path.currentPoint.y - command.parameters[3]);
commandPoint = CGPointMake(-1 * (command.parameters[0] + oldPoint.x) + 2 * (path.currentPoint.x),
-1 * (command.parameters[1] + oldPoint.y) + 2 * path.currentPoint.y);
}
} else if (command.class == self.class) {
// smooth quadratic curve
commandPoint = CGPointMake(-1 * (path.lastControlPoint.x) + 2 * (path.currentPoint.x),
-1 * (path.lastControlPoint.y) + 2 * path.currentPoint.y);
}
}
path.lastControlPoint = commandPoint;
if (type == kIJSVGCommandTypeAbsolute) {
[path.path addQuadCurveToPoint:NSMakePoint(params[0], params[1])
controlPoint:commandPoint];
return;
}
[path.path addQuadCurveToPoint:NSMakePoint(path.currentPoint.x + params[0], path.currentPoint.y + params[1])
controlPoint:commandPoint];
}
@end
@@ -6,9 +6,9 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGCommand.h"
#import <Foundation/Foundation.h>
@interface IJSVGCommandVerticalLine : IJSVGCommand <IJSVGCommandProtocol>
@interface IJSVGCommandVerticalLine : IJSVGCommand
@end
@@ -0,0 +1,32 @@
//
// IJSVGCommandVerticalLine.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandVerticalLine.h"
@implementation IJSVGCommandVerticalLine
+ (NSInteger)requiredParameterCount
{
return 1;
}
+ (void)runWithParams:(CGFloat*)params
paramCount:(NSInteger)count
command:(IJSVGCommand*)currentCommand
previousCommand:(IJSVGCommand*)command
type:(IJSVGCommandType)type
path:(IJSVGPath*)path
{
if (type == kIJSVGCommandTypeAbsolute) {
[path.path lineToPoint:NSMakePoint(path.currentPoint.x, params[0])];
return;
}
[path.path relativeLineToPoint:NSMakePoint(0.f, params[0])];
}
@end
+169
View File
@@ -0,0 +1,169 @@
//
// IJSVGImage.h
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGBezierPathAdditions.h"
#import "IJSVGColorList.h"
#import "IJSVGExporter.h"
#import "IJSVGGradientLayer.h"
#import "IJSVGGroupLayer.h"
#import "IJSVGImageLayer.h"
#import "IJSVGLayerTree.h"
#import "IJSVGParser.h"
#import "IJSVGRendering.h"
#import "IJSVGRenderingStyle.h"
#import "IJSVGTransaction.h"
#import <Foundation/Foundation.h>
@class IJSVG;
@protocol IJSVGDelegate <NSObject, IJSVGParserDelegate>
@optional
- (BOOL)svg:(IJSVG*)svg
shouldHandleForeignObject:(IJSVGForeignObject*)foreignObject;
- (void)svg:(IJSVG*)svg
handleForeignObject:(IJSVGForeignObject*)foreignObject
document:(NSXMLDocument*)document;
- (void)svg:(IJSVG*)svg
foundSubSVG:(IJSVG*)subSVG
withSVGString:(NSString*)subSVGString;
@end
@interface IJSVG : NSObject <NSPasteboardWriting, IJSVGParserDelegate> {
@private
IJSVGParser* _group;
CGFloat _scale;
CGFloat _clipScale;
id<IJSVGDelegate> _delegate;
IJSVGLayer* _layerTree;
CGRect _viewBox;
CGFloat _backingScaleFactor;
CGFloat _lastProposedBackingScale;
IJSVGRenderQuality _lastProposedRenderQuality;
CGFloat _backingScale;
NSMutableDictionary* _replacementColors;
struct {
unsigned int shouldHandleForeignObject : 1;
unsigned int handleForeignObject : 1;
unsigned int shouldHandleSubSVG : 1;
} _respondsTo;
}
// set this to be called when the layer is about to draw, it will call this
// and ask for the scale of the backing store where its going to be drawn
// and apply the scale to each layer that has custom drawing against it, mainly
// pattern and gradient layers
@property (nonatomic, copy) IJSVGRenderingBackingScaleFactorHelper renderingBackingScaleHelper;
// global overwriting rules for when rendering an SVG, this will overide any
// fillColor, strokeColor, pattern and gradient fill
@property (nonatomic, assign) IJSVGRenderQuality renderQuality;
@property (nonatomic, assign) BOOL clipToViewport;
@property (nonatomic, retain) IJSVGRenderingStyle* renderingStyle;
@property (nonatomic, readonly) IJSVGUnitSize * intrinsicSize;
@property (nonatomic, copy) NSString* title;
@property (nonatomic, copy) NSString* desc;
- (void)prepForDrawingInView:(NSView*)view;
- (BOOL)isFont;
- (IJSVGGroup*)rootNode;
- (NSRect)viewBox;
- (NSArray<IJSVGPath*>*)glyphs;
- (NSString*)identifier;
- (IJSVGLayer*)layer;
- (IJSVGLayer*)layerWithTree:(IJSVGLayerTree*)tree;
- (NSArray<IJSVG*>*)subSVGs:(BOOL)recursive;
- (NSString*)SVGStringWithOptions:(IJSVGExporterOptions)options;
- (NSString*)SVGStringWithOptions:(IJSVGExporterOptions)options
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
- (CGFloat)computeBackingScale:(CGFloat)scale;
- (void)discardDOM;
+ (id)svgNamed:(NSString*)string;
+ (id)svgNamed:(NSString*)string
delegate:(id<IJSVGDelegate>)delegate;
- (id)initWithImage:(NSImage*)image;
- (id)initWithSVGLayer:(IJSVGGroupLayer*)group
viewBox:(NSRect)viewBox;
- (id)initWithSVGString:(NSString*)string
error:(NSError**)error
delegate:(id<IJSVGDelegate>)delegate;
- (id)initWithSVGString:(NSString*)string;
- (id)initWithSVGString:(NSString*)string
error:(NSError**)error;
- (id)initWithSVGData:(NSData*)data;
- (id)initWithSVGData:(NSData*)data
error:(NSError**)error;
- (id)initWithFile:(NSString*)file;
- (id)initWithFile:(NSString*)file
error:(NSError**)error;
- (id)initWithFile:(NSString*)file
delegate:(id<IJSVGDelegate>)delegate;
- (id)initWithFile:(NSString*)file
error:(NSError**)error
delegate:(id<IJSVGDelegate>)delegate;
- (id)initWithFilePathURL:(NSURL*)aURL;
- (id)initWithFilePathURL:(NSURL*)aURL
error:(NSError**)error;
- (id)initWithFilePathURL:(NSURL*)aURL
delegate:(id<IJSVGDelegate>)delegate;
- (id)initWithFilePathURL:(NSURL*)aURL
error:(NSError**)error
delegate:(id<IJSVGDelegate>)delegate;
- (NSImage*)imageWithSize:(NSSize)aSize;
- (NSImage*)imageWithSize:(NSSize)aSize
error:(NSError**)error;
- (NSImage*)imageWithSize:(NSSize)aSize
flipped:(BOOL)flipped;
- (NSImage*)imageWithSize:(NSSize)aSize
flipped:(BOOL)flipped
error:(NSError**)error;
- (NSImage*)imageByMaintainingAspectRatioWithSize:(NSSize)aSize
flipped:(BOOL)flipped
error:(NSError**)error;
- (CGImageRef)newCGImageRefWithSize:(CGSize)size
flipped:(BOOL)flipped
error:(NSError**)error;
- (BOOL)drawAtPoint:(NSPoint)point
size:(NSSize)size;
- (BOOL)drawAtPoint:(NSPoint)point
size:(NSSize)aSize
error:(NSError**)error;
- (BOOL)drawInRect:(NSRect)rect;
- (BOOL)drawInRect:(NSRect)rect
error:(NSError**)error;
- (void)drawInRect:(NSRect)rect
context:(CGContextRef)context;
- (NSData*)PDFData;
- (NSData*)PDFData:(NSError**)error;
- (NSData*)PDFDataWithRect:(NSRect)rect;
- (NSData*)PDFDataWithRect:(NSRect)rect
error:(NSError**)error;
- (void)beginVectorDraw;
- (void)endVectorDraw;
- (NSRect)computeOriginalDrawingFrameWithSize:(NSSize)aSize;
- (void)setNeedsDisplay;
// colors
- (IJSVGColorList*)computedColorList:(BOOL*)hasPatternFills;
- (void)performBlock:(dispatch_block_t)block;
@end
+953
View File
@@ -0,0 +1,953 @@
//
// IJSVGImage.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVG.h"
#import "IJSVGExporter.h"
#import "IJSVGTransaction.h"
@implementation IJSVG
@synthesize title = _title;
@synthesize desc = _desc;
@synthesize renderingBackingScaleHelper;
@synthesize clipToViewport;
@synthesize renderQuality;
@synthesize renderingStyle = _renderingStyle;
@synthesize intrinsicSize = _intrinsicSize;
- (void)dealloc
{
// this can all be called on the background thread to be released
BOOL hasTransaction = IJSVGBeginTransaction();
(void)([renderingBackingScaleHelper release]),
renderingBackingScaleHelper = nil;
(void)([_replacementColors release]), _replacementColors = nil;
(void)([_renderingStyle release]), _renderingStyle = nil;
(void)([_group release]), _group = nil;
(void)([_intrinsicSize release]), _intrinsicSize = nil;
(void)([_desc release]), _desc = nil;
(void)([_title release]), _title = nil;
// kill any memory that has been around
(void)([_layerTree release]), _layerTree = nil;
[super dealloc];
if (hasTransaction == YES) {
IJSVGEndTransaction();
}
}
+ (id)svgNamed:(NSString*)string
error:(NSError**)error
{
return [self.class svgNamed:string
error:error
delegate:nil];
}
+ (id)svgNamed:(NSString*)string
{
return [self.class svgNamed:string
error:nil];
}
+ (id)svgNamed:(NSString*)string
delegate:(id<IJSVGDelegate>)delegate
{
return [self.class svgNamed:string
error:nil
delegate:delegate];
}
+ (id)svgNamed:(NSString*)string
error:(NSError**)error
delegate:(id<IJSVGDelegate>)delegate
{
NSBundle* bundle = NSBundle.mainBundle;
NSString* str = nil;
NSString* ext = [string pathExtension];
if (ext == nil || ext.length == 0) {
ext = @"svg";
}
if ((str = [bundle pathForResource:[string stringByDeletingPathExtension]
ofType:ext])
!= nil) {
return [[[self alloc] initWithFile:str
error:error
delegate:delegate] autorelease];
}
return nil;
}
- (id)initWithImage:(NSImage*)image
{
__block IJSVGGroupLayer* layer = nil;
__block IJSVGImageLayer* imageLayer = nil;
// create the layers we require
BOOL hasTransaction = IJSVGBeginTransaction();
layer = [[[IJSVGGroupLayer alloc] init] autorelease];
imageLayer =
[[[IJSVGImageLayer alloc] initWithImage:image] autorelease];
[layer addSublayer:imageLayer];
if (hasTransaction == YES) {
IJSVGEndTransaction();
}
// return the initialized SVG
return [self initWithSVGLayer:layer
viewBox:imageLayer.frame];
}
- (id)initWithSVGLayer:(IJSVGGroupLayer*)group
viewBox:(NSRect)viewBox
{
// this completely bypasses passing of files
if ((self = [super init]) != nil) {
// keep the layer tree
_layerTree = [group retain];
_viewBox = viewBox;
// any setups
[self _setupBasicsFromAnyInitializer];
}
return self;
}
- (id)initWithFile:(NSString*)file
{
return [self initWithFile:file
error:nil
delegate:nil];
}
- (id)initWithFile:(NSString*)file
error:(NSError**)error
delegate:(id<IJSVGDelegate>)delegate
{
return [self initWithFilePathURL:[NSURL fileURLWithPath:file isDirectory:NO]
error:error
delegate:delegate];
}
- (id)initWithFile:(NSString*)file
error:(NSError**)error
{
return [self initWithFile:file
error:error
delegate:nil];
}
- (id)initWithFile:(NSString*)file
delegate:(id<IJSVGDelegate>)delegate
{
return [self initWithFile:file
error:nil
delegate:delegate];
}
- (id)initWithFilePathURL:(NSURL*)aURL
{
return [self initWithFilePathURL:aURL
error:nil
delegate:nil];
}
- (id)initWithFilePathURL:(NSURL*)aURL
error:(NSError**)error
{
return [self initWithFilePathURL:aURL
error:error
delegate:nil];
}
- (id)initWithFilePathURL:(NSURL*)aURL
delegate:(id<IJSVGDelegate>)delegate
{
return [self initWithFilePathURL:aURL
error:nil
delegate:delegate];
}
- (id)initWithFilePathURL:(NSURL*)aURL
error:(NSError**)error
delegate:(id<IJSVGDelegate>)delegate
{
// create the object
if ((self = [super init]) != nil) {
NSError* anError = nil;
_delegate = delegate;
// this is a really quick check against the delegate
// for methods that exist
[self _checkDelegate];
// create the group
_group = [[IJSVGParser groupForFileURL:aURL
error:&anError
delegate:self] retain];
[self _setupBasicInfoFromGroup];
[self _setupBasicsFromAnyInitializer];
// something went wrong...
if (_group == nil) {
if (error != NULL) {
*error = anError;
}
(void)([self release]), self = nil;
return nil;
}
}
return self;
}
- (id)initWithSVGData:(NSData*)data
{
return [self initWithSVGData:data
error:nil];
}
- (id)initWithSVGData:(NSData*)data
error:(NSError**)error
{
NSString* svgString = [[NSString alloc] initWithData:data
encoding:NSUTF8StringEncoding];
return [self initWithSVGString:svgString.autorelease
error:error];
}
- (id)initWithSVGString:(NSString*)string
{
return [self initWithSVGString:string
error:nil
delegate:nil];
}
- (id)initWithSVGString:(NSString*)string
error:(NSError**)error
{
return [self initWithSVGString:string
error:error
delegate:nil];
}
- (id)initWithSVGString:(NSString*)string
error:(NSError**)error
delegate:(id<IJSVGDelegate>)delegate
{
if ((self = [super init]) != nil) {
// this is basically the same as init with URL just
// bypasses the loading of a file
NSError* anError = nil;
_delegate = delegate;
[self _checkDelegate];
// setup the parser
_group = [[IJSVGParser alloc] initWithSVGString:string
error:&anError
delegate:self];
[self _setupBasicInfoFromGroup];
[self _setupBasicsFromAnyInitializer];
// something went wrong :(
if (_group == nil) {
if (error != NULL) {
*error = anError;
}
(void)([self release]), self = nil;
return nil;
}
}
return self;
}
- (void)performBlock:(dispatch_block_t)block
{
BOOL hasTransaction = IJSVGBeginTransaction();
block();
if (hasTransaction == YES) {
IJSVGEndTransaction();
}
}
- (void)discardDOM
{
// if we discard, we can no longer create a tree, so lets create tree
// upfront before we kill anything
[self layer];
// now clear memory
(void)([_group release]), _group = nil;
}
- (void)_setupBasicInfoFromGroup
{
_viewBox = _group.viewBox;
_intrinsicSize = _group.intrinsicSize.retain;
}
- (void)_setupBasicsFromAnyInitializer
{
self.renderingStyle = [[[IJSVGRenderingStyle alloc] init] autorelease];
self.clipToViewport = YES;
self.renderQuality = kIJSVGRenderQualityFullResolution;
// setup low level backing scale
_lastProposedBackingScale = 0.f;
self.renderingBackingScaleHelper = ^CGFloat {
return NSScreen.mainScreen.backingScaleFactor;
};
}
- (void)setTitle:(NSString*)title
{
_group.title = title;
}
- (NSString*)title
{
return _group.title;
}
- (void)setDesc:(NSString*)description
{
_group.desc = description;
}
- (NSString*)desc
{
return _group.desc;
}
- (NSString*)identifier
{
return _group.identifier;
}
- (void)_checkDelegate
{
_respondsTo.shouldHandleForeignObject =
[_delegate respondsToSelector:@selector(svg:shouldHandleForeignObject:)];
_respondsTo.handleForeignObject = [_delegate
respondsToSelector:@selector(svg:handleForeignObject:document:)];
_respondsTo.shouldHandleSubSVG =
[_delegate respondsToSelector:@selector(svg:foundSubSVG:withSVGString:)];
}
- (NSRect)viewBox
{
return _viewBox;
}
- (IJSVGGroup*)rootNode
{
return _group;
}
- (BOOL)isFont
{
return [_group isFont];
}
- (NSArray<IJSVGPath*>*)glyphs
{
return [_group glyphs];
}
- (NSArray<IJSVG*>*)subSVGs:(BOOL)recursive
{
return [_group subSVGs:recursive];
}
- (NSString*)SVGStringWithOptions:(IJSVGExporterOptions)options
{
IJSVGExporter* exporter = [[[IJSVGExporter alloc] initWithSVG:self
size:self.viewBox.size
options:options] autorelease];
return [exporter SVGString];
}
- (NSString*)SVGStringWithOptions:(IJSVGExporterOptions)options
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
IJSVGExporter* exporter = [[[IJSVGExporter alloc] initWithSVG:self
size:self.viewBox.size
options:options
floatingPointOptions:floatingPointOptions] autorelease];
return [exporter SVGString];
}
- (NSImage*)imageWithSize:(NSSize)aSize
{
return [self imageWithSize:aSize
flipped:NO
error:nil];
}
- (NSImage*)imageWithSize:(NSSize)aSize
error:(NSError**)error;
{
return [self imageWithSize:aSize
flipped:NO
error:error];
}
- (NSImage*)imageWithSize:(NSSize)aSize
flipped:(BOOL)flipped
{
return [self imageWithSize:aSize
flipped:flipped
error:nil];
}
- (NSSize)computeSVGSizeWithRenderSize:(NSSize)size
{
IJSVGUnitSize* svgSize = _intrinsicSize;
return NSMakeSize([svgSize.width computeValue:size.width],
[svgSize.height computeValue:size.height]);
}
- (NSRect)computeOriginalDrawingFrameWithSize:(NSSize)aSize
{
NSSize propSize = [self computeSVGSizeWithRenderSize:aSize];
[self _beginDraw:(NSRect) { .origin = CGPointZero, .size = aSize }];
return NSMakeRect(0.f, 0.f, propSize.width * _clipScale,
propSize.height * _clipScale);
}
- (CGImageRef)newCGImageRefWithSize:(CGSize)size
flipped:(BOOL)flipped
error:(NSError**)error
{
// setup the drawing rect, this is used for both the intial drawing
// and the backing scale helper block
NSRect rect = (CGRect) {
.origin = CGPointZero,
.size = (CGSize)size
};
// this is highly important this is setup
[self _beginDraw:rect];
// make sure we setup the scale based on the backing scale factor
CGFloat scale = [self backingScaleFactor:NULL];
// create the context and colorspace
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef ref = CGBitmapContextCreate(NULL, (int)size.width * scale,
(int)size.height * scale, 8, 0, colorSpace,
kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little);
// scale the context
CGContextScaleCTM(ref, scale, scale);
if (flipped == YES) {
CGContextTranslateCTM(ref, 0.f, size.height);
CGContextScaleCTM(ref, 1.f, -1.f);
}
// draw the SVG into the context
[self _drawInRect:rect
context:ref
error:error];
// create the image from the context
CGImageRef imageRef = CGBitmapContextCreateImage(ref);
// release all things!
CGColorSpaceRelease(colorSpace);
CGContextRelease(ref);
return imageRef;
}
- (NSImage*)imageWithSize:(NSSize)aSize
flipped:(BOOL)flipped
error:(NSError**)error
{
CGImageRef ref = [self newCGImageRefWithSize:aSize
flipped:flipped
error:error];
NSImage* image = [[NSImage alloc] initWithCGImage:ref
size:aSize];
CGImageRelease(ref);
return image.autorelease;
}
- (NSImage*)imageByMaintainingAspectRatioWithSize:(NSSize)aSize
flipped:(BOOL)flipped
error:(NSError**)error
{
NSRect rect = [self computeOriginalDrawingFrameWithSize:aSize];
return [self imageWithSize:rect.size flipped:flipped error:error];
}
- (NSData*)PDFData
{
return [self PDFData:nil];
}
- (NSData*)PDFData:(NSError**)error
{
return [self
PDFDataWithRect:(NSRect) { .origin = NSZeroPoint, .size = _viewBox.size }
error:error];
}
- (NSData*)PDFDataWithRect:(NSRect)rect
{
return [self PDFDataWithRect:rect error:nil];
}
- (NSData*)PDFDataWithRect:(NSRect)rect
error:(NSError**)error
{
// create the data for the PDF
NSMutableData* data = [[[NSMutableData alloc] init] autorelease];
// assign the data to the consumer
CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData((CFMutableDataRef)data);
const CGRect box = CGRectMake(rect.origin.x, rect.origin.y, rect.size.width,
rect.size.height);
// create the context
CGContextRef context = CGPDFContextCreate(dataConsumer, &box, NULL);
CGContextBeginPage(context, &box);
// the context is currently upside down, doh! flip it...
CGContextScaleCTM(context, 1, -1);
CGContextTranslateCTM(context, 0, -box.size.height);
// make sure we set the masks to path bits n bobs
[self _beginVectorDraw];
// draw the icon
[self _drawInRect:(NSRect)box context:context error:error];
[self _endVectorDraw];
CGContextEndPage(context);
// clean up
CGPDFContextClose(context);
CGContextRelease(context);
CGDataConsumerRelease(dataConsumer);
return data;
}
- (void)endVectorDraw
{
[self _endVectorDraw];
}
- (void)beginVectorDraw
{
[self _beginVectorDraw];
}
- (void)_beginVectorDraw
{
// turn on converts masks to PDF's
// as PDF context and layer masks dont work
void (^block)(CALayer* layer, BOOL isMask) = ^void(CALayer* layer, BOOL isMask) {
((IJSVGLayer*)layer).convertMasksToPaths = YES;
};
[IJSVGLayer recursivelyWalkLayer:self.layer withBlock:block];
}
- (void)_endVectorDraw
{
// turn of convert masks to paths as not
// needed for generic rendering
void (^block)(CALayer* layer, BOOL isMask) = ^void(CALayer* layer, BOOL isMask) {
((IJSVGLayer*)layer).convertMasksToPaths = NO;
};
[IJSVGLayer recursivelyWalkLayer:self.layer withBlock:block];
}
- (void)prepForDrawingInView:(NSView*)view
{
// kill the render
if (view == nil) {
self.renderingBackingScaleHelper = nil;
return;
}
// construct the layer before drawing
[self layer];
// set the scale
__block NSView* weakView = view;
self.renderingBackingScaleHelper = ^CGFloat {
return weakView.window.screen.backingScaleFactor;
};
}
- (BOOL)drawAtPoint:(NSPoint)point
size:(NSSize)aSize
{
return [self drawAtPoint:point
size:aSize
error:nil];
}
- (BOOL)drawAtPoint:(NSPoint)point
size:(NSSize)aSize
error:(NSError**)error
{
return
[self drawInRect:NSMakeRect(point.x, point.y,
aSize.width, aSize.height)
error:error];
}
- (BOOL)drawInRect:(NSRect)rect
{
return [self drawInRect:rect error:nil];
}
- (BOOL)drawInRect:(NSRect)rect
error:(NSError**)error
{
CGContextRef currentCGContext;
if (@available(macOS 10.10, *)) {
currentCGContext = NSGraphicsContext.currentContext.CGContext;
} else {
currentCGContext = NSGraphicsContext.currentContext.graphicsPort;
}
return [self _drawInRect:rect
context:currentCGContext
error:error];
}
- (CGFloat)computeBackingScale:(CGFloat)actualScale
{
_backingScale = actualScale;
return (CGFloat)(_scale + actualScale);
}
- (NSRect)computeRectDrawingInRect:(NSRect)rect
isValid:(BOOL*)valid
{
// we also need to calculate the viewport so we can clip
// the drawing if needed
NSRect viewPort = NSZeroRect;
NSSize propSize = [self computeSVGSizeWithRenderSize:rect.size];
viewPort.origin.x = round((rect.size.width / 2 - (propSize.width / 2) * _clipScale) + rect.origin.x);
viewPort.origin.y = round(
(rect.size.height / 2 - (propSize.height / 2) * _clipScale) + rect.origin.y);
viewPort.size.width = propSize.width * _clipScale;
viewPort.size.height = propSize.height * _clipScale;
// check the viewport
if (NSEqualRects(_viewBox, NSZeroRect) || _viewBox.size.width <= 0 || _viewBox.size.height <= 0 || NSEqualRects(NSZeroRect, viewPort) || CGRectIsEmpty(viewPort) || CGRectIsNull(viewPort) || viewPort.size.width <= 0 || viewPort.size.height <= 0) {
*valid = NO;
return NSZeroRect;
}
*valid = YES;
return viewPort;
}
- (void)drawInRect:(NSRect)rect
context:(CGContextRef)context
{
[self _drawInRect:rect context:context error:nil];
}
- (BOOL)_drawInRect:(NSRect)rect
context:(CGContextRef)ref
error:(NSError**)error
{
// prep for draw...
CGContextSaveGState(ref);
@try {
[self _beginDraw:rect];
// we also need to calculate the viewport so we can clip
// the drawing if needed
BOOL canDraw = NO;
NSRect viewPort = [self computeRectDrawingInRect:rect isValid:&canDraw];
// check the viewport
if (canDraw == NO) {
if (error != NULL) {
*error = [[[NSError alloc] initWithDomain:IJSVGErrorDomain
code:IJSVGErrorDrawing
userInfo:nil] autorelease];
}
} else {
// clip to mask
if (self.clipToViewport == YES) {
CGContextClipToRect(ref, viewPort);
}
// add the origin back onto the viewport
viewPort.origin.x -= (_viewBox.origin.x) * _scale;
viewPort.origin.y -= (_viewBox.origin.y) * _scale;
// transforms
CGContextTranslateCTM(ref, viewPort.origin.x, viewPort.origin.y);
CGContextScaleCTM(ref, _scale, _scale);
// do we need to update the backing scales on the
// layers?
[self backingScaleFactor:nil];
CGInterpolationQuality quality;
switch (self.renderQuality) {
case kIJSVGRenderQualityLow: {
quality = kCGInterpolationLow;
break;
}
case kIJSVGRenderQualityOptimized: {
quality = kCGInterpolationMedium;
break;
}
default: {
quality = kCGInterpolationHigh;
}
}
CGContextSetInterpolationQuality(ref, quality);
BOOL hasTransaction = IJSVGBeginTransaction();
[self.layer renderInContext:ref];
if (hasTransaction == YES) {
IJSVGEndTransaction();
}
}
} @catch (NSException* exception) {
// just catch and give back a drawing error to the caller
if (error != NULL) {
*error = [[[NSError alloc] initWithDomain:IJSVGErrorDomain
code:IJSVGErrorDrawing
userInfo:nil] autorelease];
}
}
CGContextRestoreGState(ref);
return (error == nil);
}
- (CGFloat)backingScaleFactor:(CGFloat* _Nullable)proposedBackingScale
{
__block CGFloat scale = 1.f;
scale = (self.renderingBackingScaleHelper)();
if (scale < 1.f) {
scale = 1.f;
}
_backingScaleFactor = scale;
// make sure we multiple the scale by the scale of the rendered clip
// or it will be blurry for gradients and other bitmap drawing
scale = (_scale * scale);
// dont do anything, nothing has changed, no point of iterating over
// every layer for no reason!
if (scale == _lastProposedBackingScale && renderQuality == _lastProposedRenderQuality) {
return _backingScaleFactor;
}
IJSVGRenderQuality quality = self.renderQuality;
_lastProposedBackingScale = scale;
_lastProposedRenderQuality = quality;
if (proposedBackingScale != nil && proposedBackingScale != NULL) {
*proposedBackingScale = scale;
}
// walk the tree
void (^block)(CALayer* layer, BOOL isMask) = ^void(CALayer* layer, BOOL isMask) {
IJSVGLayer* propLayer = ((IJSVGLayer*)layer);
propLayer.renderQuality = quality;
if (propLayer.requiresBackingScaleHelp == YES) {
propLayer.backingScaleFactor = scale;
}
};
// gogogo
BOOL hasTransaction = IJSVGBeginTransaction();
[IJSVGLayer recursivelyWalkLayer:self.layer withBlock:block];
if (hasTransaction == YES) {
IJSVGEndTransaction();
}
return _backingScaleFactor;
}
- (IJSVGLayer*)layerWithTree:(IJSVGLayerTree*)tree
{
// clear memory
BOOL hasTransaction = IJSVGBeginTransaction();
if (_layerTree != nil) {
(void)([_layerTree release]), _layerTree = nil;
}
// force rebuild of the tree
_layerTree = [[tree layerForNode:_group] retain];
if (hasTransaction == YES) {
IJSVGEndTransaction();
}
return _layerTree;
}
- (IJSVGLayer*)layer
{
if (_layerTree != nil) {
return _layerTree;
}
// create the renderer and assign default values
// from this SVG object
IJSVGLayerTree* renderer = [[[IJSVGLayerTree alloc] init] autorelease];
renderer.viewBox = self.viewBox;
renderer.style = self.renderingStyle;
// return the rendered layer
return [self layerWithTree:renderer];
}
- (void)setRenderingStyle:(IJSVGRenderingStyle*)style
{
(void)([_renderingStyle release]), _renderingStyle = nil;
_renderingStyle = style.retain;
}
- (void)observeValueForKeyPath:(NSString*)keyPath
ofObject:(id)object
change:(NSDictionary<NSKeyValueChangeKey, id>*)change
context:(void*)context
{
// invalidate the tree if a style is set
if (object == _renderingStyle) {
[self invalidateLayerTree];
}
}
- (void)setNeedsDisplay
{
[self invalidateLayerTree];
}
- (void)invalidateLayerTree
{
(void)([_layerTree release]), _layerTree = nil;
}
- (IJSVGColorList*)computedColorList:(BOOL*)hasPatternFills
{
IJSVGColorList* sheet = [[[IJSVGColorList alloc] init] autorelease];
void (^block)(CALayer* layer, BOOL isMask) = ^void(CALayer* layer,
BOOL isMask) {
if ([layer isKindOfClass:[IJSVGShapeLayer class]] && isMask == NO && layer.isHidden == NO) {
IJSVGShapeLayer* sLayer = (IJSVGShapeLayer*)layer;
NSColor* color = nil;
if (sLayer.fillColor != nil) {
color = [NSColor colorWithCGColor:sLayer.fillColor];
if (color.alphaComponent != 0.f) {
[sheet addColor:color];
}
}
if (sLayer.strokeColor != nil) {
color = [NSColor colorWithCGColor:sLayer.strokeColor];
color = [IJSVGColor computeColorSpace:color];
if (color.alphaComponent != 0.f) {
[sheet addColor:color];
}
}
// check for any patterns
if (sLayer.patternFillLayer != nil || sLayer.gradientFillLayer != nil || sLayer.gradientStrokeLayer != nil || sLayer.patternStrokeLayer != nil) {
if (hasPatternFills != nil && *hasPatternFills != YES) {
*hasPatternFills = YES;
}
// add any colors from gradients
IJSVGGradientLayer* gradLayer = nil;
IJSVGGradientLayer* gradStrokeLayer = nil;
if ((gradLayer = sLayer.gradientFillLayer) != nil) {
IJSVGColorList* gradSheet = gradLayer.gradient.computedColorList;
[sheet addColorsFromList:gradSheet];
}
if ((gradStrokeLayer = sLayer.gradientStrokeLayer) != nil) {
IJSVGColorList* gradSheet = gradStrokeLayer.gradient.computedColorList;
[sheet addColorsFromList:gradSheet];
}
}
}
};
// walk
[IJSVGLayer recursivelyWalkLayer:self.layer withBlock:block];
// return the colours!
return sheet;
}
- (void)_beginDraw:(NSRect)rect
{
// in order to correctly fit the the SVG into the
// rect, we need to work out the ratio scale in order
// to transform the paths into our viewbox
NSSize dest = rect.size;
NSSize source = _viewBox.size;
NSSize propSize = [self computeSVGSizeWithRenderSize:rect.size];
_clipScale = MIN(dest.width / propSize.width,
dest.height / propSize.height);
// work out the actual scale based on the clip scale
CGFloat w = propSize.width * _clipScale;
CGFloat h = propSize.height * _clipScale;
_scale = MIN(w / source.width, h / source.height);
}
#pragma mark NSPasteboard
- (NSArray*)writableTypesForPasteboard:(NSPasteboard*)pasteboard
{
return @[ NSPasteboardTypePDF ];
}
- (id)pasteboardPropertyListForType:(NSString*)type
{
if ([type isEqualToString:NSPasteboardTypePDF]) {
return [self PDFData];
}
return nil;
}
#pragma mark IJSVGParserDelegate
- (void)svgParser:(IJSVGParser*)svg
foundSubSVG:(IJSVG*)subSVG
withSVGString:(NSString*)string
{
if (_delegate != nil && _respondsTo.shouldHandleSubSVG == 1) {
[_delegate svg:self
foundSubSVG:subSVG
withSVGString:string];
}
}
- (BOOL)svgParser:(IJSVGParser*)parser
shouldHandleForeignObject:(IJSVGForeignObject*)foreignObject
{
if (_delegate != nil && _respondsTo.shouldHandleForeignObject == 1) {
return [_delegate svg:self
shouldHandleForeignObject:foreignObject];
}
return NO;
}
- (void)svgParser:(IJSVGParser*)parser
handleForeignObject:(IJSVGForeignObject*)foreignObject
document:(NSXMLDocument*)document
{
if (_delegate != nil && _respondsTo.handleForeignObject == 1) {
[_delegate svg:self
handleForeignObject:foreignObject
document:document];
}
}
@end
@@ -8,9 +8,9 @@
#import <Foundation/Foundation.h>
static NSString * const IJSVGErrorDomain = @"IJSVGErrorDomain";
static NSString* const IJSVGErrorDomain = @"IJSVGErrorDomain";
NS_ENUM(NSInteger) {
NS_ENUM(NSInteger){
IJSVGErrorReadingFile,
IJSVGErrorParsingFile,
IJSVGErrorParsingSVG,
@@ -0,0 +1,29 @@
//
// IJSVGFontConverter.h
// IJSVGExample
//
// Created by Curtis Hard on 21/05/2015.
// Copyright (c) 2015 Curtis Hard. All rights reserved.
//
#import "IJSVG.h"
#import <Foundation/Foundation.h>
typedef void (^IJSVGFontConverterEnumerateBlock)(NSString* unicode, IJSVG* svg);
@interface IJSVGFontConverter : NSObject {
@private
NSURL* _url;
NSFont* _font;
NSMutableDictionary<NSString*, id>* _transformedPaths;
}
- (id)initWithFontAtFileURL:(NSURL*)url;
- (NSFont*)font;
- (void)enumerateUsingBlock:(IJSVGFontConverterEnumerateBlock)block;
+ (IJSVG*)convertIJSVGPathToSVG:(IJSVGPath*)path;
+ (IJSVG*)convertPathToSVG:(CGPathRef)path;
@end
@@ -6,32 +6,32 @@
// Copyright (c) 2015 Curtis Hard. All rights reserved.
//
#import "IJSVGFontConverter.h"
#import "IJSVGBezierPathAdditions.h"
#import "IJSVGFontConverter.h"
#import "IJSVGShapeLayer.h"
@implementation IJSVGFontConverter
- (void)dealloc
{
[_transformedPaths release], _transformedPaths = nil;
[_url release], _url = nil;
[_font release], _font = nil;
(void)([_transformedPaths release]), _transformedPaths = nil;
(void)([_url release]), _url = nil;
(void)([_font release]), _font = nil;
[super dealloc];
}
- (id)initWithFontAtFileURL:(NSURL *)url
- (id)initWithFontAtFileURL:(NSURL*)url
{
if( ( self = [super init] ) != nil ) {
if ((self = [super init]) != nil) {
_url = [url copy];
// load the font
CGDataProviderRef dataProvider = CGDataProviderCreateWithURL((CFURLRef)_url);
CGFontRef fontRef = CGFontCreateWithDataProvider(dataProvider);
CTFontRef font = CTFontCreateWithGraphicsFont( fontRef, 30.f, NULL, NULL );
CTFontRef font = CTFontCreateWithGraphicsFont(fontRef, 30.f, NULL, NULL);
// toll free bridge between NSFont at CTFont :)
_font = [(NSFont *)font copy];
_font = [(NSFont*)font copy];
CGFontRelease(fontRef);
CGDataProviderRelease(dataProvider);
CFRelease(font);
@@ -39,21 +39,21 @@
return self;
}
- (NSFont *)font
- (NSFont*)font
{
return _font;
}
- (NSArray *)allCharacters
- (NSArray*)allCharacters
{
NSCharacterSet * charSet = _font.coveredCharacterSet;
NSMutableArray * array = [[[NSMutableArray alloc] init] autorelease];
NSCharacterSet* charSet = _font.coveredCharacterSet;
NSMutableArray* array = [[[NSMutableArray alloc] init] autorelease];
NSStringEncoding encoding = NSUTF32LittleEndianStringEncoding;
for( int plane = 0; plane <= 16; plane++ ) {
if( [charSet hasMemberInPlane:plane] ) {
for (int plane = 0; plane <= 16; plane++) {
if ([charSet hasMemberInPlane:plane]) {
UTF32Char c;
for( c = plane << 16; c < (plane+1) << 16; c++ ) {
if( [charSet longCharacterIsMember:c] ) {
for (c = plane << 16; c < (plane + 1) << 16; c++) {
if ([charSet longCharacterIsMember:c]) {
UTF32Char c1 = NSSwapHostIntToLittle(c);
[array addObject:[[[NSString alloc] initWithBytes:&c1
length:4
@@ -68,20 +68,20 @@
- (void)generateMap
{
CTFontRef font = (CTFontRef)_font;
for( NSString * charString in [self allCharacters] ) {
for (NSString* charString in [self allCharacters]) {
// get the characters in each char
NSUInteger count = charString.length;
unichar characters[count];
[charString getCharacters:characters
range:NSMakeRange( 0, count )];
range:NSMakeRange(0, count)];
// get the glyphs
CGGlyph glyphs[count];
CTFontGetGlyphsForCharacters( font, characters, glyphs, count);
CGPathRef path = CTFontCreatePathForGlyph( font, glyphs[0], NULL );
if(path != NULL) {
CTFontGetGlyphsForCharacters(font, characters, glyphs, count);
CGPathRef path = CTFontCreatePathForGlyph(font, glyphs[0], NULL);
if (path != NULL) {
// add SVG to the dictionary
NSString * key = [NSString stringWithFormat:@"%04x",[charString characterAtIndex:0]];
NSString* key = [NSString stringWithFormat:@"%04x", [charString characterAtIndex:0]];
CGPathRef flippedPath = [IJSVGUtils newFlippedCGPath:path];
_transformedPaths[key] = (id)flippedPath;
CGPathRelease(flippedPath);
@@ -92,38 +92,36 @@
- (void)enumerateUsingBlock:(IJSVGFontConverterEnumerateBlock)block
{
if(_transformedPaths == nil) {
if (_transformedPaths == nil) {
_transformedPaths = [[NSMutableDictionary alloc] init];
[self generateMap];
}
for(NSString * key in _transformedPaths.allKeys) {
for (NSString* key in _transformedPaths.allKeys) {
block(key, [self.class convertPathToSVG:(CGPathRef)_transformedPaths[key]]);
}
}
+ (IJSVG *)convertIJSVGPathToSVG:(IJSVGPath *)path
+ (IJSVG*)convertIJSVGPathToSVG:(IJSVGPath*)path
{
CGPathRef cgPath = [IJSVGUtils newCGPathFromBezierPath:path.path];
CGPathRef cgPath = [path.path newCGPathRef:NO];
CGPathRef flippedPath = [IJSVGUtils newFlippedCGPath:cgPath];
IJSVG * svg = [self convertPathToSVG:flippedPath];
IJSVG* svg = [self convertPathToSVG:flippedPath];
CGPathRelease(flippedPath);
CGPathRelease(cgPath);
return svg;
}
+ (IJSVG *)convertPathToSVG:(CGPathRef)path
+ (IJSVG*)convertPathToSVG:(CGPathRef)path
{
__block IJSVG * svg = nil;
IJSVGObtainTransactionLock(^{
IJSVGGroupLayer * layer = [[[IJSVGGroupLayer alloc] init] autorelease];
IJSVGShapeLayer * shape = [[[IJSVGShapeLayer alloc] init] autorelease];
[layer addSublayer:shape];
shape.path = path;
CGRect box = CGPathGetPathBoundingBox(path);
svg = [[IJSVG alloc] initWithSVGLayer:layer
viewBox:box];
}, NO);
__block IJSVG* svg = nil;
IJSVGGroupLayer* layer = [[[IJSVGGroupLayer alloc] init] autorelease];
IJSVGShapeLayer* shape = [[[IJSVGShapeLayer alloc] init] autorelease];
[layer addSublayer:shape];
shape.path = path;
CGRect box = CGPathGetPathBoundingBox(path);
svg = [[IJSVG alloc] initWithSVGLayer:layer
viewBox:box];
return [svg autorelease];
}
@@ -6,17 +6,20 @@
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import "IJSVGParser.h"
#import <Cocoa/Cocoa.h>
@class IJSVG;
@interface IJSVGImageRep : NSImageRep {
@private
IJSVG * _svg;
IJSVG* _svg;
}
- (instancetype)initWithData:(NSData*)data;
@property (nonatomic, readonly) CGRect viewBox;
@property (nonatomic, readonly) IJSVG* SVG;
@end
@@ -6,69 +6,75 @@
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import "IJSVGImageRep.h"
#import "IJSVG.h"
#import "IJSVGImageRep.h"
@implementation IJSVGImageRep
@synthesize viewBox = _viewBox;
+ (void)load
{
[NSBitmapImageRep registerImageRepClass:self];
}
+ (BOOL)canInitWithData:(NSData *)data
+ (BOOL)canInitWithData:(NSData*)data
{
return [IJSVGParser isDataSVG:data];
}
+ (NSArray<NSString *> *)imageTypes
+ (NSArray<NSString*>*)imageTypes
{
return @[(NSString *)kUTTypeScalableVectorGraphics, @"svg"];
if (@available(macOS 10.10, *)) {
return @[ (NSString*)kUTTypeScalableVectorGraphics, @"svg" ];
} else {
return @[ @"public.svg-image", @"svg" ];
}
}
+ (NSArray<NSString *> *)imageUnfilteredTypes
+ (NSArray<NSString*>*)imageUnfilteredTypes
{
return @[(NSString *)kUTTypeScalableVectorGraphics, @"svg"];
if (@available(macOS 10.10, *)) {
return @[ (NSString*)kUTTypeScalableVectorGraphics, @"svg" ];
} else {
return @[ @"public.svg-image", @"svg" ];
}
}
+ (NSArray<NSImageRep *> *)imageRepsWithData:(NSData *)data
+ (NSArray<NSImageRep*>*)imageRepsWithData:(NSData*)data
{
IJSVGImageRep * instance = [self imageRepWithData:data];
if(instance == nil) {
IJSVGImageRep* instance = [self imageRepWithData:data];
if (instance == nil) {
return @[];
}
return @[instance];
return @[ instance ];
}
+ (instancetype)imageRepWithData:(NSData *)data
+ (instancetype)imageRepWithData:(NSData*)data
{
return [[self alloc] initWithData:data];
return [[[self alloc] initWithData:data] autorelease];
}
- (void)dealloc
{
[_svg release], _svg = nil;
(void)([_svg release]), _svg = nil;
[super dealloc];
}
- (instancetype)initWithData:(NSData *)data
- (instancetype)initWithData:(NSData*)data
{
if((self = [super init]) != nil) {
if ((self = [super init]) != nil) {
// grab the string from the data
// its more then likely UTF-8...
NSString * string = [[[NSString alloc] initWithData:data
encoding:NSUTF8StringEncoding] autorelease];
NSString* string = [[[NSString alloc] initWithData:data
encoding:NSUTF8StringEncoding] autorelease];
_svg = [[IJSVG alloc] initWithSVGString:string];
// no valid SVG, just return nil;
if(_svg == nil) {
if (_svg == nil) {
[self release];
return nil;
}
// set default properties
self.pixelsWide = _svg.viewBox.size.width;
self.pixelsHigh = _svg.viewBox.size.height;
@@ -101,4 +107,9 @@
return _svg.viewBox;
}
- (IJSVG*)SVG
{
return _svg;
}
@end
@@ -6,20 +6,20 @@
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <Cocoa/Cocoa.h>
#import "IJSVG.h"
#import <Cocoa/Cocoa.h>
IB_DESIGNABLE
@interface IJSVGView : NSView {
IBInspectable NSString * imageName;
IBInspectable NSColor * tintColor;
IJSVG * SVG;
IBInspectable NSString* imageName;
IBInspectable NSColor* tintColor;
IJSVG* SVG;
}
@property (nonatomic, retain) IJSVG * SVG;
@property (nonatomic, retain) IJSVG* SVG;
+ (IJSVGView *)viewWithSVGNamed:(NSString *)name;
- (id)initWithSVG:(IJSVG *)anSvg;
+ (IJSVGView*)viewWithSVGNamed:(NSString*)name;
- (id)initWithSVG:(IJSVG*)anSvg;
@end
@@ -17,20 +17,20 @@
// make sure we call this, or block may get called for a view
// that doesnt exist
[SVG prepForDrawingInView:nil];
[imageName release], imageName = nil;
[SVG release], SVG = nil;
(void)([imageName release]), imageName = nil;
(void)([SVG release]), SVG = nil;
[super dealloc];
}
+ (IJSVGView *)viewWithSVGNamed:(NSString *)name
+ (IJSVGView*)viewWithSVGNamed:(NSString*)name
{
IJSVG * anSVG = [IJSVG svgNamed:name];
IJSVG* anSVG = [IJSVG svgNamed:name];
return [[[self alloc] initWithSVG:anSVG] autorelease];
}
- (id)initWithSVG:(IJSVG *)anSvg
- (id)initWithSVG:(IJSVG*)anSvg
{
if((self = [super init]) != nil) {
if ((self = [super init]) != nil) {
self.SVG = anSvg;
}
return self;
@@ -39,23 +39,23 @@
- (void)awakeFromNib
{
// image was set via IB
if(imageName != nil) {
IJSVG * anSVG = [IJSVG svgNamed:imageName];
if(tintColor != nil) {
anSVG.fillColor = tintColor;
if (imageName != nil) {
IJSVG* anSVG = [IJSVG svgNamed:imageName];
if (tintColor != nil) {
anSVG.renderingStyle.fillColor = tintColor;
}
self.SVG = anSVG;
}
}
- (void)setSVG:(IJSVG *)anSVG
- (void)setSVG:(IJSVG*)anSVG
{
// memory clean
if(SVG != nil) {
[SVG release], SVG = nil;
if (SVG != nil) {
(void)([SVG release]), SVG = nil;
}
SVG = [anSVG retain];
// redisplay ourself!
[SVG prepForDrawingInView:self];
[self setNeedsDisplay:YES];
@@ -69,10 +69,10 @@
- (void)drawRect:(NSRect)dirtyRect
{
// only draw if there is actually an SVG
if(self.SVG == nil) {
if (self.SVG == nil) {
return;
}
// draw the svg
[self.SVG drawInRect:self.bounds];
}
@@ -6,15 +6,14 @@
// Copyright (c) 2015 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGPath.h"
#import <Foundation/Foundation.h>
@interface IJSVGWriter : NSObject {
}
+ (NSString *)SVGDocumentStringForSVGGlyph:(IJSVGPath *)node;
+ (NSString *)SVGDocumentStringForBezierPath:(NSBezierPath *)path;
+ (NSXMLDocument *)SVGDocumentForBezierPath:(NSBezierPath *)path;
+ (NSString*)SVGDocumentStringForSVGGlyph:(IJSVGPath*)node;
+ (NSString*)SVGDocumentStringForBezierPath:(NSBezierPath*)path;
+ (NSXMLDocument*)SVGDocumentForBezierPath:(NSBezierPath*)path;
@end
@@ -0,0 +1,115 @@
//
// IJSVGWriter.m
// IJSVGExample
//
// Created by Curtis Hard on 21/05/2015.
// Copyright (c) 2015 Curtis Hard. All rights reserved.
//
#import "IJSVGWriter.h"
@implementation IJSVGWriter
+ (NSString*)SVGDocumentStringForSVGGlyph:(IJSVGPath*)node
{
NSBezierPath* path = [node path];
// we need to flip it
NSAffineTransform* trans = NSAffineTransform.transform;
[trans scaleXBy:1.f yBy:-1.f];
[trans translateXBy:0.f yBy:path.controlPointBounds.size.height];
path = [trans transformBezierPath:path];
return [self.class SVGDocumentStringForBezierPath:path];
}
+ (NSString*)SVGDocumentStringForBezierPath:(NSBezierPath*)path
{
return [self.class SVGDocumentForBezierPath:path].XMLString;
}
+ (NSXMLDocument*)SVGDocumentForBezierPath:(NSBezierPath*)path
{
NSXMLElement* root = [self.class rootElementForPath:path];
// create the path data
NSXMLElement* p = [[[NSXMLElement alloc] initWithName:@"path"] autorelease];
// add the drawing command
NSXMLNode* n = [[[NSXMLNode alloc] initWithKind:NSXMLAttributeKind] autorelease];
[n setName:@"d"];
[n setStringValue:[self.class SVGPathStringForBezierPath:path]];
[p addAttribute:n];
// add the drawing path to the root
[root addChild:p];
return [[[NSXMLDocument alloc] initWithRootElement:root] autorelease];
}
+ (NSXMLElement*)rootElementForPath:(NSBezierPath*)path
{
NSXMLElement* element = [[[NSXMLElement alloc] initWithName:@"svg"] autorelease];
NSRect bounds = path.controlPointBounds;
// width
NSXMLNode* att = [[[NSXMLNode alloc] initWithKind:NSXMLAttributeKind] autorelease];
[att setName:@"width"];
[att setStringValue:[NSString stringWithFormat:@"%f", bounds.size.width]];
[element addAttribute:att];
// height
att = [[[NSXMLNode alloc] initWithKind:NSXMLAttributeKind] autorelease];
[att setName:@"height"];
[att setStringValue:[NSString stringWithFormat:@"%f", bounds.size.height]];
[element addAttribute:att];
// viewbox
att = [[[NSXMLNode alloc] initWithKind:NSXMLAttributeKind] autorelease];
[att setName:@"viewBox"];
[att setStringValue:[NSString stringWithFormat:@"%f %f %f %f", bounds.origin.x, bounds.origin.y, bounds.size.width, bounds.size.height]];
[element addAttribute:att];
// namespace
att = [[[NSXMLNode alloc] initWithKind:NSXMLAttributeKind] autorelease];
[att setName:@"xmlns"];
[att setStringValue:@"http://www.w3.org/2000/svg"];
[element addAttribute:att];
return element;
}
+ (NSString*)SVGPathStringForBezierPath:(NSBezierPath*)path
{
NSMutableString* str = [[[NSMutableString alloc] init] autorelease];
for (NSInteger i = 0; i < path.elementCount; i++) {
NSBezierPathElement element = [path elementAtIndex:i];
switch (element) {
// move
case NSMoveToBezierPathElement: {
NSPoint points[1];
[path elementAtIndex:i associatedPoints:points];
[str appendFormat:@"M%f %f", points[0].x, points[0].y];
break;
}
// line
case NSLineToBezierPathElement: {
NSPoint points[1];
[path elementAtIndex:i associatedPoints:points];
[str appendFormat:@"L%f %f", points[0].x, points[0].y];
break;
}
// curve
case NSCurveToBezierPathElement: {
NSPoint points[3];
[path elementAtIndex:i associatedPoints:points];
[str appendFormat:@"C%f %f %f %f %f %f", points[0].x, points[0].y, points[1].x, points[1].y, points[2].x, points[2].y];
break;
}
// close
case NSClosePathBezierPathElement: {
[str appendFormat:@"Z"];
break;
}
}
}
return str;
}
@end
@@ -0,0 +1,79 @@
//
// IJSVGExporter.h
// IJSVGExample
//
// Created by Curtis Hard on 06/01/2017.
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGUtils.h"
@class IJSVG;
typedef void (^IJSVGCGPathHandler)(const CGPathElement* pathElement);
typedef void (^IJSVGPathElementEnumerationBlock)(const CGPathElement* pathElement, CGPoint currentPoint);
void IJSVGExporterPathCaller(void* info, const CGPathElement* pathElement);
typedef NS_OPTIONS(NSInteger, IJSVGExporterOptions) {
IJSVGExporterOptionNone = 1 << 0,
IJSVGExporterOptionRemoveUselessGroups = 1 << 1,
IJSVGExporterOptionRemoveUselessDef = 1 << 2,
IJSVGExporterOptionMoveAttributesToGroup = 1 << 3,
IJSVGExporterOptionCreateUseForPaths = 1 << 4,
IJSVGExporterOptionSortAttributes = 1 << 5,
IJSVGExporterOptionCollapseGroups = 1 << 6,
IJSVGExporterOptionCleanupPaths = 1 << 7,
IJSVGExporterOptionRemoveHiddenElements = 1 << 8,
IJSVGExporterOptionScaleToSizeIfNecessary = 1 << 9,
IJSVGExporterOptionCompressOutput = 1 << 10,
IJSVGExporterOptionCollapseGradients = 1 << 11,
IJSVGExporterOptionCreateClasses = 1 << 12,
IJSVGExporterOptionRemoveWidthHeightAttributes = 1 << 13,
IJSVGExporterOptionColorAllowRRGGBBAA = 1 << 14,
IJSVGExporterOptionRemoveComments = 1 << 15,
IJSVGExporterOptionCenterWithinViewBox = 1 << 16,
IJSVGExporterOptionRemoveXMLDeclaration = 1 << 17,
IJSVGExporterOptionConvertArcs = 1 << 18,
IJSVGExporterOptionConvertShapesToPaths = 1 << 19,
IJSVGExporterOptionRoundTransforms = 1 << 20,
IJSVGExporterOptionRemoveDefaultValues = 1 << 21,
IJSVGExporterOptionAll = IJSVGExporterOptionRemoveUselessDef | IJSVGExporterOptionRemoveUselessGroups | IJSVGExporterOptionCreateUseForPaths | IJSVGExporterOptionMoveAttributesToGroup | IJSVGExporterOptionSortAttributes | IJSVGExporterOptionCollapseGroups | IJSVGExporterOptionCleanupPaths | IJSVGExporterOptionRemoveHiddenElements | IJSVGExporterOptionScaleToSizeIfNecessary | IJSVGExporterOptionCompressOutput | IJSVGExporterOptionCollapseGradients | IJSVGExporterOptionRemoveWidthHeightAttributes | IJSVGExporterOptionColorAllowRRGGBBAA | IJSVGExporterOptionRemoveComments | IJSVGExporterOptionCenterWithinViewBox | IJSVGExporterOptionRemoveXMLDeclaration | IJSVGExporterOptionConvertArcs | IJSVGExporterOptionConvertShapesToPaths | IJSVGExporterOptionRoundTransforms | IJSVGExporterOptionRemoveDefaultValues
};
BOOL IJSVGExporterHasOption(IJSVGExporterOptions options, NSInteger option);
void IJSVGEnumerateCGPathElements(CGPathRef path, IJSVGPathElementEnumerationBlock enumBlock);
const NSArray<NSString*>* IJSVGShortCharacterArray(void);
const NSDictionary<NSString*, NSString*>* IJSVGDefaultAttributes(void);
@interface IJSVGExporter : NSObject {
@private
IJSVG* _svg;
CGSize _size;
IJSVGExporterOptions _options;
NSXMLDocument* _dom;
NSXMLElement* _defElement;
NSInteger _idCount;
NSInteger _shortIdCount;
BOOL _appliedXLink;
}
@property (nonatomic, assign) IJSVGFloatingPointOptions floatingPointOptions;
@property (nonatomic, copy) NSString* title;
@property (nonatomic, copy) NSString* description;
- (id)initWithSVG:(IJSVG*)svg
size:(CGSize)size
options:(IJSVGExporterOptions)options;
- (id)initWithSVG:(IJSVG*)svg
size:(CGSize)size
options:(IJSVGExporterOptions)options
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
- (NSString*)SVGString;
- (NSData*)SVGData;
- (IJSVG*)SVG:(NSError**)error;
@end
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,67 @@
//
// IJSVGExporterPathInstruction.h
// IconJar
//
// Created by Curtis Hard on 08/01/2017.
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
NS_ASSUME_NONNULL_BEGIN
typedef struct {
char instruction;
NSArray<NSString*>* params;
} IJSVGExporterPathInstructionCommand;
typedef struct {
CGPoint center;
CGFloat radius;
} IJSVGExporterPathInstructionCircle;
@interface IJSVGExporterPathInstruction : NSObject {
@private
NSInteger _dataCount;
CGFloat* _data;
CGFloat* _base;
CGFloat* _coords;
}
@property (nonatomic, assign) char instruction;
void IJSVGExporterPathInstructionRoundData(CGFloat* data, NSInteger length, IJSVGFloatingPointOptions options);
CGFloat IJSVGExporterPathFloatToFixed(CGFloat number, int precision);
IJSVGExporterPathInstructionCommand* IJSVGExporterPathInstructionCommandCopy(IJSVGExporterPathInstructionCommand command);
void IJSVGExporterPathInstructionCommandFree(IJSVGExporterPathInstructionCommand* _Nullable command);
+ (NSArray<IJSVGExporterPathInstruction*>*)instructionsFromPath:(CGPathRef)path
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
- (id)initWithInstruction:(char)instruction
dataCount:(NSInteger)floatCount;
- (CGFloat*)data;
- (NSInteger)dataLength;
+ (NSArray<IJSVGExporterPathInstruction*>*)convertInstructionsCurves:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
+ (void)convertInstructionsToMixedAbsoluteRelative:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
+ (void)convertInstructionsDataToRounded:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
+ (void)convertInstructionsToRelativeCoordinates:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
+ (NSString*)pathStringFromInstructions:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
+ (NSString*)pathStringWithInstructionSet:(NSArray<NSValue*>*)instructionSets
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions;
@end
NS_ASSUME_NONNULL_END
static NSInteger const kIJSVGExporterPathInstructionFloatPrecision = 3;
static CGFloat const kIJSVGExporterPathInstructionErrorThreshold = 1e-2;
#define IJ_SVG_EXPORT_ROUND(value) IJSVGExporterPathFloatToFixed(value, kIJSVGExporterPathInstructionFloatPrecision)
@@ -0,0 +1,629 @@
//
// IJSVGExporterPathInstruction.m
// IconJar
//
// Created by Curtis Hard on 08/01/2017.
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import "IJSVGExporter.h"
#import "IJSVGExporterPathInstruction.h"
#import "IJSVGUtils.h"
#import <math.h>
@implementation IJSVGExporterPathInstruction
@synthesize instruction = _instruction;
- (void)dealloc
{
if (_data != NULL) {
(void)free(_data), _data = NULL;
}
if (_base != NULL) {
(void)free(_base), _base = NULL;
}
if (_coords != NULL) {
(void)free(_coords), _coords = NULL;
}
[super dealloc];
}
- (id)initWithInstruction:(char)instruction
dataCount:(NSInteger)floatCount
{
if ((self = [super init]) != nil) {
_instruction = instruction;
// only allocate if not zero
if (floatCount != 0) {
_dataCount = floatCount;
_data = (CGFloat*)calloc(sizeof(CGFloat), floatCount);
}
// setup base and coords
_base = (CGFloat*)malloc(sizeof(CGFloat) * 2);
_coords = (CGFloat*)malloc(sizeof(CGFloat) * 2);
}
return self;
}
- (NSInteger)dataLength
{
return _dataCount;
}
- (CGFloat*)data
{
return _data;
}
- (CGFloat*)base
{
return _base;
}
- (CGFloat*)coords
{
return _coords;
}
IJSVGExporterPathInstructionCommand* IJSVGExporterPathInstructionCommandCopy(IJSVGExporterPathInstructionCommand command)
{
IJSVGExporterPathInstructionCommand* copy = NULL;
copy = (IJSVGExporterPathInstructionCommand*)malloc(sizeof(IJSVGExporterPathInstructionCommand));
copy->instruction = command.instruction;
copy->params = command.params;
return copy;
}
void IJSVGExporterPathInstructionCommandFree(IJSVGExporterPathInstructionCommand* _Nullable command)
{
if (command != NULL) {
free(command);
}
}
+ (NSString*)pathStringWithInstructionSet:(NSArray<NSValue*>*)instructionSets
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
IJSVGExporterPathInstructionCommand* lastCommand = NULL;
NSMutableString* string = [[[NSMutableString alloc] init] autorelease];
for (NSValue* value in instructionSets) {
// read back the bytes
IJSVGExporterPathInstructionCommand command;
[value getValue:&command];
// add on the instruction character only if there is no current command
// or the last command is not the same as the current command
// if they both are the same, we still need to seperate them via a space
if (lastCommand == nil || (lastCommand != nil && lastCommand->instruction != command.instruction)) {
[string appendFormat:@"%c", command.instruction];
} else {
[string appendString:@" "];
}
// compresses the floats
NSString* compressedFloats = IJSVGCompressFloatParameterArray(command.params);
[string appendString:compressedFloats];
// store last command
IJSVGExporterPathInstructionCommandFree(lastCommand);
lastCommand = IJSVGExporterPathInstructionCommandCopy(command);
}
IJSVGExporterPathInstructionCommandFree(lastCommand);
return string;
}
+ (NSString*)pathStringFromInstructions:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
NSMutableArray* pathInstructions = [[[NSMutableArray alloc] init] autorelease];
for (IJSVGExporterPathInstruction* instruction in instructions) {
CGFloat* data = instruction.data;
const char lowerInstruction = tolower(instruction.instruction);
NSArray<NSString*>* set = nil;
switch (lowerInstruction) {
case 't':
case 'm':
case 'l': {
set = @[
IJSVGShortFloatStringWithOptions(data[0], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[1], floatingPointOptions)
];
break;
}
case 'v':
case 'h': {
set = @[
IJSVGShortFloatStringWithOptions(data[0], floatingPointOptions)
];
break;
}
case 'c': {
set = @[
IJSVGShortFloatStringWithOptions(data[0], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[1], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[2], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[3], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[4], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[5], floatingPointOptions)
];
break;
}
case 's':
case 'q': {
set = @[
IJSVGShortFloatStringWithOptions(data[0], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[1], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[2], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[3], floatingPointOptions)
];
break;
}
case 'a': {
set = @[
IJSVGShortFloatStringWithOptions(data[0], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[1], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[2], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[3], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[4], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[5], floatingPointOptions),
IJSVGShortFloatStringWithOptions(data[6], floatingPointOptions),
];
break;
}
// close path
case 'z': {
set = @[];
}
}
// wrap into the command and give to the array
IJSVGExporterPathInstructionCommand wrapper;
wrapper.instruction = instruction.instruction;
wrapper.params = set ?: @[];
// encode and store
NSValue* value = [NSValue valueWithBytes:&wrapper
objCType:@encode(IJSVGExporterPathInstructionCommand)];
[pathInstructions addObject:value];
}
return [self pathStringWithInstructionSet:pathInstructions
floatingPointOptions:floatingPointOptions];
}
CGFloat IJSVGExporterPathFloatToFixed(CGFloat number, int precision)
{
return floorf(pow(10, precision) * number) / pow(10, precision);
}
void IJSVGExporterPathInstructionRoundData(CGFloat* data, NSInteger length,
IJSVGFloatingPointOptions options)
{
for (NSInteger i = length; i-- > 0;) {
CGFloat d = data[i];
CGFloat proposed = IJSVGExporterPathFloatToFixed(d, options.precision);
if (proposed != d) {
CGFloat rounded = +IJSVGExporterPathFloatToFixed(d, options.precision - 1);
data[i] = IJSVGExporterPathFloatToFixed(+fabs(rounded - d), options.precision + 1)
>= kIJSVGExporterPathInstructionErrorThreshold
? +IJSVGExporterPathFloatToFixed(d, options.precision)
: rounded;
}
}
}
+ (void)convertInstructionsToRoundRelativeCoordinates:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
CGFloat relSubPoint[2] = { 0.f, 0.f };
for (IJSVGExporterPathInstruction* instruction in instructions) {
char instructionChar = instruction.instruction;
NSInteger length = instruction.dataLength;
CGFloat* data = instruction.data;
if (strchr("mltqsc", instructionChar) != NULL) {
for (NSInteger i = length; i--;) {
data[i] += instruction.base[i % 2] - relSubPoint[i % 2];
}
} else if (instructionChar == 'h') {
data[0] += instruction.base[0] - relSubPoint[0];
} else if (instructionChar == 'v') {
data[0] += instruction.base[1] - relSubPoint[1];
} else if (instructionChar == 'a') {
data[5] += instruction.base[0] - relSubPoint[0];
data[5] += instruction.base[1] - relSubPoint[1];
}
IJSVGExporterPathInstructionRoundData(data, length, floatingPointOptions);
if (instructionChar == 'h') {
relSubPoint[0] += data[0];
} else if (instructionChar == 'v') {
relSubPoint[1] += data[0];
} else {
relSubPoint[0] += data[length - 2];
relSubPoint[1] += data[length - 1];
}
IJSVGExporterPathInstructionRoundData(relSubPoint, 2, floatingPointOptions);
}
}
+ (void)convertInstructionsToMixedAbsoluteRelative:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
IJSVGExporterPathInstruction* prevInstruction = nil;
for (IJSVGExporterPathInstruction* instruction in instructions) {
if (prevInstruction == nil || instruction.dataLength == 0) {
prevInstruction = instruction;
continue;
}
char instructionChar = instruction.instruction;
CGFloat* data = instruction.data;
NSInteger length = instruction.dataLength;
CGFloat* adata = (CGFloat*)malloc(sizeof(CGFloat) * length);
memcpy(adata, data, sizeof(CGFloat) * length);
if (strchr("mltqsc", instructionChar) != NULL) {
for (NSInteger i = length; i--;) {
adata[i] += instruction.base[i % 2];
}
} else if (instructionChar == 'h') {
adata[0] += instruction.base[0];
} else if (instructionChar == 'v') {
adata[0] += instruction.base[1];
} else if (instructionChar == 'a') {
adata[5] += instruction.base[0];
adata[6] += instruction.base[1];
}
IJSVGExporterPathInstructionRoundData(adata, length, floatingPointOptions);
IJSVGExporterPathInstruction* ainstruction = nil;
ainstruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:instructionChar
dataCount:length] autorelease];
memcpy(ainstruction.data, adata, sizeof(CGFloat) * length);
// run these through our default string runner
// to compare the outputs
NSString* orig = [self pathStringFromInstructions:@[ instruction ]
floatingPointOptions:floatingPointOptions];
NSString* comp = [self pathStringFromInstructions:@[ ainstruction ]
floatingPointOptions:floatingPointOptions];
if (comp.length < orig.length && !(instructionChar == prevInstruction.instruction && prevInstruction.instruction > 96 && comp.length == orig.length - 1 && data[0] < 0.f && fmod(prevInstruction.data[prevInstruction.dataLength - 1], 1) != 0.f)) {
instruction.instruction = toupper(instructionChar);
memcpy(data, adata, sizeof(CGFloat) * length);
}
(void)free(adata), adata = NULL;
prevInstruction = instruction;
}
}
+ (void)convertInstructionsDataToRounded:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
for (IJSVGExporterPathInstruction* instruction in instructions) {
CGFloat* data = instruction.data;
IJSVGExporterPathInstructionRoundData(data, instruction.dataLength,
floatingPointOptions);
}
}
+ (NSArray<IJSVGExporterPathInstruction*>*)convertInstructionsCurves:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
NSMutableArray<IJSVGExporterPathInstruction*>* nInstructions = nil;
nInstructions = [[[NSMutableArray alloc] initWithCapacity:instructions.count] autorelease];
IJSVGExporterPathInstruction* lastInstruction = nil;
for (IJSVGExporterPathInstruction* instruction in instructions) {
lastInstruction = nInstructions.lastObject;
if (lastInstruction == nil) {
[nInstructions addObject:instruction];
continue;
}
if (instruction.instruction == 'c') {
if (lastInstruction.instruction == 'c' && instruction.data[0] == -(lastInstruction.data[2] - lastInstruction.data[4]) && instruction.data[1] == -(lastInstruction.data[3] - lastInstruction.data[5])) {
IJSVGExporterPathInstruction* nInstruction = nil;
nInstruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'s'
dataCount:4] autorelease];
nInstruction.data[0] = instruction.data[2];
nInstruction.data[1] = instruction.data[3];
nInstruction.data[2] = instruction.data[4];
nInstruction.data[3] = instruction.data[5];
[nInstructions addObject:nInstruction];
continue;
} else if (lastInstruction.instruction == 's' && instruction.data[0] == -(lastInstruction.data[0] - lastInstruction.data[2]) && instruction.data[1] == -(lastInstruction.data[1] - lastInstruction.data[3])) {
IJSVGExporterPathInstruction* nInstruction = nil;
nInstruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'s'
dataCount:4] autorelease];
nInstruction.data[0] = instruction.data[2];
nInstruction.data[1] = instruction.data[3];
nInstruction.data[2] = instruction.data[4];
nInstruction.data[3] = instruction.data[5];
[nInstructions addObject:nInstruction];
continue;
} else if (lastInstruction.instruction != 'c' && lastInstruction.instruction != 's' && instruction.data[0] == 0.f && instruction.data[1] == 0.f) {
IJSVGExporterPathInstruction* nInstruction = nil;
nInstruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'s'
dataCount:4] autorelease];
nInstruction.data[0] = instruction.data[2];
nInstruction.data[1] = instruction.data[3];
nInstruction.data[2] = instruction.data[4];
nInstruction.data[3] = instruction.data[5];
[nInstructions addObject:nInstruction];
continue;
}
} else if (instruction.instruction == 'q') {
if (lastInstruction.instruction == 'q' && instruction.data[0] == (lastInstruction.data[2] - lastInstruction.data[0]) && instruction.data[1] == (lastInstruction.data[3] - lastInstruction.data[1])) {
IJSVGExporterPathInstruction* nInstruction = nil;
nInstruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'t'
dataCount:2] autorelease];
nInstruction.data[0] = instruction.data[3];
nInstruction.data[1] = instruction.data[4];
[nInstructions addObject:nInstruction];
continue;
} else if (lastInstruction.instruction == 't' && instruction.data[2] == lastInstruction.data[0] && instruction.data[3] == lastInstruction.data[1]) {
IJSVGExporterPathInstruction* nInstruction = nil;
nInstruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'t'
dataCount:2] autorelease];
nInstruction.data[0] = instruction.data[3];
nInstruction.data[1] = instruction.data[4];
[nInstructions addObject:nInstruction];
continue;
}
}
[nInstructions addObject:instruction];
}
return nInstructions;
}
+ (void)convertInstructionsToRelativeCoordinates:(NSArray<IJSVGExporterPathInstruction*>*)instructions
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
CGFloat point[2] = { 0, 0 };
CGFloat subpathPoint[2] = { 0, 0 };
IJSVGExporterPathInstruction* baseInstruction = nil;
IJSVGExporterPathInstruction* prevInstruction = nil;
NSInteger index = 0;
for (IJSVGExporterPathInstruction* anInstruction in instructions) {
char instruction = anInstruction.instruction;
CGFloat* data = anInstruction.data;
NSInteger length = anInstruction.dataLength;
if (data != NULL) {
// already relative
if (instruction == 'm' || instruction == 'c' || instruction == 's' || instruction == 'l' || instruction == 'q' || instruction == 't' || instruction == 'a') {
point[0] += data[length - 2];
point[1] += data[length - 1];
if (instruction == 'm') {
subpathPoint[0] = point[0];
subpathPoint[1] = point[1];
baseInstruction = anInstruction;
}
} else if (instruction == 'h') {
point[0] += data[0];
} else if (instruction == 'v') {
point[1] += data[0];
}
// convert absolute to relative
if (instruction == 'M') {
if (index > 0) {
instruction = 'm';
}
data[0] -= point[0];
data[1] -= point[1];
subpathPoint[0] = point[0] += data[0];
subpathPoint[1] = point[1] += data[1];
baseInstruction = anInstruction;
} else if (instruction == 'L' || instruction == 'T') {
instruction = tolower(instruction);
data[0] -= point[0];
data[1] -= point[1];
point[0] += data[0];
point[1] += data[1];
} else if (instruction == 'C') {
instruction = 'c';
data[0] -= point[0];
data[1] -= point[1];
data[2] -= point[0];
data[3] -= point[1];
data[4] -= point[0];
data[5] -= point[1];
point[0] += data[4];
point[1] += data[5];
} else if (instruction == 'S' || instruction == 'Q') {
instruction = tolower(instruction);
data[0] -= point[0];
data[1] -= point[1];
data[2] -= point[0];
data[3] -= point[1];
point[0] += data[2];
point[1] += data[3];
} else if (instruction == 'A') {
instruction = 'a';
data[5] -= point[0];
data[6] -= point[1];
point[0] += data[5];
point[1] += data[6];
} else if (instruction == 'H') {
instruction = 'h';
data[0] -= point[0];
point[0] += data[0];
} else if (instruction == 'V') {
instruction = 'v';
data[0] -= point[1];
point[1] += data[0];
}
// reset the instruction
anInstruction.instruction = instruction;
CGFloat* coords = anInstruction.coords;
coords[0] = point[0];
coords[1] = point[1];
} else if (instruction == 'Z' || instruction == 'z') {
if (baseInstruction != nil) {
CGFloat* coords = anInstruction.coords;
coords[0] = baseInstruction.coords[0];
coords[1] = baseInstruction.coords[1];
}
point[0] = subpathPoint[0];
point[1] = subpathPoint[1];
}
CGFloat* base = anInstruction.base;
if (prevInstruction != nil) {
base[0] = prevInstruction.coords[0];
base[1] = prevInstruction.coords[1];
} else {
base[0] = 0.f;
base[1] = 0.f;
}
// increment index
prevInstruction = anInstruction;
index++;
}
}
+ (NSArray<IJSVGExporterPathInstruction*>*)instructionsFromPath:(CGPathRef)path
floatingPointOptions:(IJSVGFloatingPointOptions)floatingPointOptions
{
// keep track of the current point
__block CGPoint currentPoint = CGPointZero;
NSMutableArray* instructions = [[[NSMutableArray alloc] init] autorelease];
// create the path callback
IJSVGCGPathHandler callback = ^(const CGPathElement* pathElement) {
IJSVGExporterPathInstruction* instruction = nil;
// work out what to do
switch (pathElement->type) {
case kCGPathElementMoveToPoint: {
// move to command
instruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'M'
dataCount:2] autorelease];
CGPoint point = pathElement->points[0];
instruction.data[0] = point.x;
instruction.data[1] = point.y;
currentPoint = point;
[instructions addObject:instruction];
break;
}
case kCGPathElementAddLineToPoint: {
// line to command
CGPoint point = pathElement->points[0];
if (point.x == currentPoint.x) {
instruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'V'
dataCount:1] autorelease];
instruction.data[0] = point.y;
} else if (point.y == currentPoint.y) {
instruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'H'
dataCount:1] autorelease];
instruction.data[0] = point.x;
} else {
instruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'L'
dataCount:2] autorelease];
instruction.data[0] = point.x;
instruction.data[1] = point.y;
}
currentPoint = point;
[instructions addObject:instruction];
break;
}
case kCGPathElementAddQuadCurveToPoint: {
// quad curve to command
CGPoint controlPoint = pathElement->points[0];
CGPoint point = pathElement->points[1];
instruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'Q'
dataCount:4] autorelease];
instruction.data[0] = controlPoint.x;
instruction.data[1] = controlPoint.y;
instruction.data[2] = point.x;
instruction.data[3] = point.y;
currentPoint = point;
[instructions addObject:instruction];
break;
}
case kCGPathElementAddCurveToPoint: {
// curve to command
CGPoint controlPoint1 = pathElement->points[0];
CGPoint controlPoint2 = pathElement->points[1];
CGPoint point = pathElement->points[2];
currentPoint = point;
instruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'C'
dataCount:6] autorelease];
instruction.data[0] = controlPoint1.x;
instruction.data[1] = controlPoint1.y;
instruction.data[2] = controlPoint2.x;
instruction.data[3] = controlPoint2.y;
instruction.data[4] = point.x;
instruction.data[5] = point.y;
[instructions addObject:instruction];
break;
}
case kCGPathElementCloseSubpath: {
// close command
instruction = [[[IJSVGExporterPathInstruction alloc] initWithInstruction:'Z'
dataCount:0] autorelease];
[instructions addObject:instruction];
break;
}
}
};
// apply the
CGPathApply(path, (__bridge void*)callback, IJSVGExporterPathCaller);
// remove last instruction if it was Z -> M
IJSVGExporterPathInstruction* lastInstruction = instructions.lastObject;
if (lastInstruction.instruction == 'M' || lastInstruction.instruction == 'm') {
if (instructions.count >= 2) {
NSInteger index = [instructions indexOfObject:lastInstruction] - 1;
IJSVGExporterPathInstruction* prevInstruction = instructions[index];
if (prevInstruction.instruction == 'z' || prevInstruction.instruction == 'Z') {
[instructions removeLastObject];
}
}
}
return instructions;
}
@end
@@ -6,17 +6,16 @@
// Copyright © 2016 Curtis Hard. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
#import "IJSVGGradient.h"
#import "IJSVGPath.h"
#import "IJSVGLayer.h"
#import "IJSVGPath.h"
#import <QuartzCore/QuartzCore.h>
@interface IJSVGGradientLayer : IJSVGLayer {
}
@property (nonatomic, assign) CGRect viewBox;
@property (nonatomic, retain) IJSVGGradient * gradient;
@property (nonatomic, retain) IJSVGGradient* gradient;
@property (nonatomic, assign) CGAffineTransform absoluteTransform;
@property (nonatomic, assign) CGRect objectRect;
@@ -17,35 +17,35 @@
- (void)dealloc
{
[gradient release], gradient = nil;
(void)([gradient release]), gradient = nil;
[super dealloc];
}
- (id)init
{
if((self = [super init]) != nil) {
if ((self = [super init]) != nil) {
self.requiresBackingScaleHelp = YES;
self.shouldRasterize = YES;
}
return self;
}
- (void)setGradient:(IJSVGGradient *)newGradient
- (void)setGradient:(IJSVGGradient*)newGradient
{
if(gradient != nil) {
[gradient release], gradient = nil;
if (gradient != nil) {
(void)([gradient release]), gradient = nil;
}
gradient = [newGradient retain];
// lets check its alpha properties on the colors
BOOL hasAlphaChannel = NO;
NSInteger stops = gradient.gradient.numberOfColorStops;
for(NSInteger i = 0; i < stops; i++) {
NSColor * color = nil;
for (NSInteger i = 0; i < stops; i++) {
NSColor* color = nil;
[gradient.gradient getColor:&color
location:NULL
atIndex:i];
if(color.alphaComponent != 1.f) {
if (color.alphaComponent != 1.f) {
hasAlphaChannel = YES;
break;
}
@@ -55,7 +55,7 @@
- (void)setOpacity:(float)opacity
{
if(opacity != 1.f) {
if (opacity != 1.f) {
self.opaque = NO;
}
[super setOpacity:opacity];
@@ -64,17 +64,17 @@
- (void)setBackingScaleFactor:(CGFloat)backingScaleFactor
{
switch (self.renderQuality) {
case IJSVGRenderQualityOptimized: {
backingScaleFactor = .35f;
break;
}
case IJSVGRenderQualityLow: {
backingScaleFactor = .05f;
break;
}
default: {
break;
}
case kIJSVGRenderQualityOptimized: {
backingScaleFactor = (backingScaleFactor * .35f);
break;
}
case kIJSVGRenderQualityLow: {
backingScaleFactor = (backingScaleFactor * .05f);
break;
}
default: {
break;
}
}
[super setBackingScaleFactor:backingScaleFactor];
}
@@ -82,16 +82,16 @@
- (void)drawInContext:(CGContextRef)ctx
{
[super drawInContext:ctx];
// nothing to do :(
if(self.gradient == nil) {
if (self.gradient == nil) {
return;
}
// draw the gradient
CGAffineTransform trans = CGAffineTransformMakeTranslation(-CGRectGetMinX(objectRect),
-CGRectGetMinY(objectRect));
CGAffineTransform transform = CGAffineTransformConcat(absoluteTransform,trans);
-CGRectGetMinY(objectRect));
CGAffineTransform transform = CGAffineTransformConcat(absoluteTransform, trans);
CGContextSaveGState(ctx);
[self.gradient drawInContextRef:ctx
objectRect:objectRect
@@ -6,9 +6,9 @@
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
#import "IJSVGLayer.h"
#import "IJSVGShapeLayer.h"
#import <QuartzCore/QuartzCore.h>
@interface IJSVGGroupLayer : IJSVGLayer
@@ -6,14 +6,14 @@
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
#import "IJSVGLayer.h"
#import <AppKit/AppKit.h>
#import <QuartzCore/QuartzCore.h>
@interface IJSVGImageLayer : IJSVGLayer {
}
- (id)initWithImage:(NSImage *)image;
- (id)initWithImage:(NSImage*)image;
- (id)initWithCGImage:(CGImageRef)imageRef;
@end
@@ -10,7 +10,7 @@
@implementation IJSVGImageLayer
- (id)initWithImage:(NSImage *)image
- (id)initWithImage:(NSImage*)image
{
NSRect rect = (NSRect){
.origin = NSZeroPoint,
@@ -24,19 +24,19 @@
- (id)initWithCGImage:(CGImageRef)imageRef
{
if((self = [super init]) != nil) {
if ((self = [super init]) != nil) {
// set the contents
self.contents = (id)imageRef;
// make sure we say we need help
self.requiresBackingScaleHelp = YES;
self.shouldRasterize = YES;
// set the frame, simple stuff
self.frame = (CGRect){
.origin = CGPointZero,
.size = CGSizeMake(CGImageGetWidth(imageRef),
CGImageGetHeight(imageRef))
CGImageGetHeight(imageRef))
};
}
return self;
@@ -6,9 +6,9 @@
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
#import "IJSVGTransaction.h"
#import "IJSVGRendering.h"
#import "IJSVGTransaction.h"
#import <QuartzCore/QuartzCore.h>
@class IJSVGShapeLayer;
@class IJSVGGradientLayer;
@@ -17,16 +17,16 @@
@class IJSVGGroupLayer;
@interface IJSVGLayer : CALayer {
@private
IJSVGLayer * _maskingLayer;
IJSVGLayer* _maskingLayer;
}
@property (nonatomic, assign) IJSVGGradientLayer * gradientFillLayer;
@property (nonatomic, assign) IJSVGPatternLayer * patternFillLayer;
@property (nonatomic, assign) IJSVGStrokeLayer * strokeLayer;
@property (nonatomic, assign) IJSVGGradientLayer * gradientStrokeLayer;
@property (nonatomic, assign) IJSVGPatternLayer * patternStrokeLayer;
@property (nonatomic, assign) IJSVGGradientLayer* gradientFillLayer;
@property (nonatomic, assign) IJSVGPatternLayer* patternFillLayer;
@property (nonatomic, assign) IJSVGStrokeLayer* strokeLayer;
@property (nonatomic, assign) IJSVGGradientLayer* gradientStrokeLayer;
@property (nonatomic, assign) IJSVGPatternLayer* patternStrokeLayer;
@property (nonatomic, assign) BOOL requiresBackingScaleHelp;
@property (nonatomic, assign) CGFloat backingScaleFactor;
@property (nonatomic, assign) IJSVGRenderQuality renderQuality;
@@ -34,12 +34,12 @@
@property (nonatomic, assign) CGPoint absoluteOrigin;
@property (nonatomic, assign) BOOL convertMasksToPaths;
+ (NSArray *)deepestSublayersOfLayer:(CALayer *)layer;
+ (void)recursivelyWalkLayer:(CALayer *)layer
withBlock:(void (^)(CALayer * layer, BOOL isMask))block;
+ (NSArray*)deepestSublayersOfLayer:(CALayer*)layer;
+ (void)recursivelyWalkLayer:(CALayer*)layer
withBlock:(void (^)(CALayer* layer, BOOL isMask))block;
- (void)applySublayerMaskToContext:(CGContextRef)context
forSublayer:(IJSVGLayer *)sublayer
forSublayer:(IJSVGLayer*)sublayer
withOffset:(CGPoint)offset;
@end
@@ -0,0 +1,169 @@
//
// IJSVGLayer.m
// IJSVGExample
//
// Created by Curtis Hard on 07/01/2017.
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import "IJSVG.h"
#import "IJSVGGroupLayer.h"
#import "IJSVGLayer.h"
#import "IJSVGShapeLayer.h"
@implementation IJSVGLayer
@synthesize gradientFillLayer;
@synthesize patternFillLayer;
@synthesize gradientStrokeLayer;
@synthesize patternStrokeLayer;
@synthesize strokeLayer;
@synthesize requiresBackingScaleHelp;
@synthesize backingScaleFactor;
@synthesize blendingMode;
@synthesize convertMasksToPaths;
- (void)dealloc
{
(void)([_maskingLayer release]), _maskingLayer = nil;
[super dealloc];
}
+ (NSArray*)deepestSublayersOfLayer:(CALayer*)layer
{
NSMutableArray* arr = [[[NSMutableArray alloc] init] autorelease];
for (CALayer* subLayer in layer.sublayers) {
if (subLayer.sublayers.count != 0) {
NSArray* moreLayers = [self deepestSublayersOfLayer:(IJSVGLayer*)subLayer];
[arr addObjectsFromArray:moreLayers];
} else {
[arr addObject:subLayer];
}
}
return arr;
}
+ (void)recursivelyWalkLayer:(CALayer*)layer
withBlock:(void (^)(CALayer* layer, BOOL isMask))block
{
// call for layer and mask if there is one
block(layer, NO);
// do the mask too!
if (layer.mask != nil) {
block(layer.mask, YES);
}
// sublayers!!
for (CALayer* aLayer in layer.sublayers) {
[self recursivelyWalkLayer:aLayer
withBlock:block];
}
}
- (void)setBackingScaleFactor:(CGFloat)newFactor
{
if (self.backingScaleFactor == newFactor) {
return;
}
backingScaleFactor = newFactor;
self.contentsScale = newFactor;
self.rasterizationScale = newFactor;
[self setNeedsDisplay];
}
- (void)_customRenderInContext:(CGContextRef)ctx
{
if (self.convertMasksToPaths == YES && _maskingLayer != nil) {
CGContextSaveGState(ctx);
[self applySublayerMaskToContext:ctx
forSublayer:(IJSVGLayer*)self
withOffset:CGPointZero];
[super renderInContext:ctx];
CGContextRestoreGState(ctx);
return;
}
[super renderInContext:ctx];
}
- (void)setConvertMasksToPaths:(BOOL)flag
{
if (convertMasksToPaths == flag) {
return;
}
convertMasksToPaths = flag;
if (flag == YES) {
if (_maskingLayer != nil) {
(void)([_maskingLayer release]), _maskingLayer = nil;
}
_maskingLayer = [(IJSVGLayer*)self.mask retain];
self.mask = nil;
} else {
self.mask = _maskingLayer;
(void)([_maskingLayer release]), _maskingLayer = nil;
}
}
- (void)applySublayerMaskToContext:(CGContextRef)context
forSublayer:(IJSVGLayer*)sublayer
withOffset:(CGPoint)offset
{
// apply any transforms needed
CGPoint layerOffset = offset;
CGAffineTransform sublayerTransform = CATransform3DGetAffineTransform(sublayer.transform);
CGContextConcatCTM(context, CGAffineTransformInvert(sublayerTransform));
// walk up the superlayer chain
CALayer* superlayer = self.superlayer;
if (IJSVGIsSVGLayer(superlayer) == YES) {
[(IJSVGLayer*)superlayer applySublayerMaskToContext:context
forSublayer:(IJSVGLayer*)self
withOffset:layerOffset];
}
// grab the masking layer
IJSVGShapeLayer* maskingLayer = [self maskingLayer];
// if its a group we need to get the lowest level children
// and walk up the chain again
if ([maskingLayer isKindOfClass:[IJSVGGroupLayer class]]) {
NSArray* subs = [IJSVGLayer deepestSublayersOfLayer:maskingLayer];
for (IJSVGLayer* subLayer in subs) {
[subLayer applySublayerMaskToContext:context
forSublayer:(IJSVGLayer*)self
withOffset:layerOffset];
}
} else if ([maskingLayer isKindOfClass:[IJSVGShapeLayer class]]) {
// is a shape, go for it!
CGPathRef maskPath = maskingLayer.path;
CGContextTranslateCTM(context, -layerOffset.x, -layerOffset.y);
CGContextAddPath(context, maskPath);
CGContextClip(context);
CGContextTranslateCTM(context, layerOffset.x, layerOffset.y);
}
CGContextConcatCTM(context, sublayerTransform);
}
- (IJSVGShapeLayer*)maskingLayer
{
return (IJSVGShapeLayer*)_maskingLayer ?: nil;
}
- (void)renderInContext:(CGContextRef)ctx
{
if (self.blendingMode != kCGBlendModeNormal) {
CGContextSaveGState(ctx);
CGContextSetBlendMode(ctx, self.blendingMode);
[self _customRenderInContext:ctx];
CGContextRestoreGState(ctx);
return;
}
[self _customRenderInContext:ctx];
}
- (id<CAAction>)actionForKey:(NSString*)event
{
return nil;
}
@end
@@ -6,13 +6,13 @@
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
#import "IJSVGLayer.h"
#import "IJSVGPattern.h"
#import <QuartzCore/QuartzCore.h>
@interface IJSVGPatternLayer : IJSVGLayer
@property (nonatomic, retain) IJSVGLayer * pattern;
@property (nonatomic, retain) IJSVGPattern * patternNode;
@property (nonatomic, retain) IJSVGLayer* pattern;
@property (nonatomic, retain) IJSVGPattern* patternNode;
@end
@@ -15,50 +15,51 @@
- (void)dealloc
{
[pattern release], pattern = nil;
[patternNode release], patternNode = nil;
(void)([pattern release]), pattern = nil;
(void)([patternNode release]), patternNode = nil;
[super dealloc];
}
- (id)init
{
if((self = [super init]) != nil) {
if ((self = [super init]) != nil) {
self.requiresBackingScaleHelp = YES;
self.shouldRasterize = YES;
}
return self;
}
void IJSVGPatternDrawingCallBack(void * info, CGContextRef ctx) {
void IJSVGPatternDrawingCallBack(void* info, CGContextRef ctx)
{
// reassign the layer
IJSVGPatternLayer * layer = (IJSVGPatternLayer *)info;
IJSVGPatternLayer* layer = (IJSVGPatternLayer*)info;
[layer.pattern renderInContext:ctx];
};
- (void)drawInContext:(CGContextRef)ctx
{
// holder for callback
static const CGPatternCallbacks callbacks = {0, &IJSVGPatternDrawingCallBack, NULL};
static const CGPatternCallbacks callbacks = { 0, &IJSVGPatternDrawingCallBack, NULL };
// create base pattern space
CGColorSpaceRef patternSpace = CGColorSpaceCreatePattern(NULL);
CGContextSetFillColorSpace(ctx, patternSpace);
CGColorSpaceRelease(patternSpace);
// create the pattern
CGRect rect = self.bounds;
CGPatternRef ref = CGPatternCreate( (void *)self, self.bounds,
CGAffineTransformIdentity,
roundf(rect.size.width*self.patternNode.width.value),
roundf(rect.size.height*self.patternNode.height.value),
kCGPatternTilingConstantSpacing,
true, &callbacks);
CGPatternRef ref = CGPatternCreate((void*)self, self.bounds,
CGAffineTransformIdentity,
roundf(rect.size.width * self.patternNode.width.value),
roundf(rect.size.height * self.patternNode.height.value),
kCGPatternTilingConstantSpacing,
true, &callbacks);
// set the pattern then release it
CGFloat alpha = 1.f;
CGContextSetFillPattern(ctx, ref, &alpha);
CGPatternRelease(ref);
// fill it
CGContextFillRect(ctx, rect);
}
@@ -0,0 +1,23 @@
//
// IJSVGRadialGradient.h
// IJSVGExample
//
// Created by Curtis Hard on 03/09/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGGradient.h"
#import <Foundation/Foundation.h>
@interface IJSVGRadialGradient : IJSVGGradient
@property (nonatomic, retain) IJSVGUnitLength* cx;
@property (nonatomic, retain) IJSVGUnitLength* cy;
@property (nonatomic, retain) IJSVGUnitLength* fx;
@property (nonatomic, retain) IJSVGUnitLength* fy;
@property (nonatomic, retain) IJSVGUnitLength* radius;
+ (NSGradient*)parseGradient:(NSXMLElement*)element
gradient:(IJSVGRadialGradient*)gradient;
@end
@@ -0,0 +1,159 @@
//
// IJSVGRadialGradient.m
// IJSVGExample
//
// Created by Curtis Hard on 03/09/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGRadialGradient.h"
@implementation IJSVGRadialGradient
@synthesize cx;
@synthesize cy;
@synthesize fx;
@synthesize fy;
@synthesize radius;
- (void)dealloc
{
(void)([cx release]), cx = nil;
(void)([cy release]), cy = nil;
(void)([fx release]), fx = nil;
(void)([fy release]), fy = nil;
(void)([radius release]), radius = nil;
[super dealloc];
}
- (id)copyWithZone:(NSZone*)zone
{
IJSVGRadialGradient* grad = [super copyWithZone:zone];
grad.fx = self.fx;
grad.fy = self.fy;
grad.cx = self.cx;
grad.cy = self.cy;
grad.radius = self.radius;
return grad;
}
+ (NSGradient*)parseGradient:(NSXMLElement*)element
gradient:(IJSVGRadialGradient*)gradient
{
// cx defaults to 50% if not specified
NSDictionary* kv = @{ @"cx" : @"cx",
@"cy" : @"cy",
@"r" : @"radius" };
for (NSString* key in kv.allKeys) {
NSString* str = [element attributeForName:key].stringValue;
IJSVGUnitLength* unit = nil;
if (str != nil) {
unit = [IJSVGUnitLength unitWithString:str
fromUnitType:gradient.units];
} else {
// spec says to say 50% for missing property default
unit = [IJSVGUnitLength unitWithPercentageFloat:.5f];
}
[gradient setValue:unit
forKey:kv[key]];
}
// fx and fy are the same unless specified otherwise
gradient.fx = gradient.cx;
gradient.fy = gradient.cy;
// needs fixing
NSString* fx = [element attributeForName:@"fx"].stringValue;
if (fx != nil) {
gradient.fx = [IJSVGUnitLength unitWithString:fx
fromUnitType:gradient.units];
}
NSString* fy = [element attributeForName:@"fy"].stringValue;
if (fx != nil) {
gradient.fy = [IJSVGUnitLength unitWithString:fy
fromUnitType:gradient.units];
}
if (gradient.gradient != nil) {
return nil;
}
NSArray* colors = nil;
CGFloat* colorStops = [self.class computeColorStopsFromString:element colors:&colors];
NSGradient* ret = [[[NSGradient alloc] initWithColors:colors
atLocations:colorStops
colorSpace:IJSVGColor.defaultColorSpace] autorelease];
free(colorStops);
return ret;
}
- (void)drawInContextRef:(CGContextRef)ctx
objectRect:(NSRect)objectRect
absoluteTransform:(CGAffineTransform)absoluteTransform
viewPort:(CGRect)viewBox
{
BOOL inUserSpace = self.units == IJSVGUnitUserSpaceOnUse;
CGFloat radius = 0.f;
CGPoint startPoint = CGPointZero;
CGPoint gradientStartPoint = CGPointZero;
CGPoint gradientEndPoint = CGPointZero;
// transforms
CGAffineTransform selfTransform = IJSVGConcatTransforms(self.transforms);
CGRect boundingBox = inUserSpace ? viewBox : objectRect;
// make sure we apply the absolute position to
// transform us back into the correct space
if (inUserSpace == YES) {
CGContextConcatCTM(ctx, absoluteTransform);
}
// compute size based on percentages
CGFloat x = [self.cx computeValue:CGRectGetWidth(boundingBox)];
CGFloat y = [self.cy computeValue:CGRectGetHeight(boundingBox)];
startPoint = CGPointMake(x, y);
CGFloat val = MIN(CGRectGetWidth(boundingBox),
CGRectGetHeight(boundingBox));
radius = [self.radius computeValue:val];
CGFloat ex = [self.fx computeValue:CGRectGetWidth(boundingBox)];
CGFloat ey = [self.fy computeValue:CGRectGetHeight(boundingBox)];
gradientEndPoint = CGPointMake(ex, ey);
gradientStartPoint = startPoint;
// transform if width or height is not equal - this can only
// be done if we are using objectBoundingBox
if (inUserSpace == NO && CGRectGetWidth(boundingBox) != CGRectGetHeight(boundingBox)) {
CGAffineTransform tr = CGAffineTransformMakeTranslation(gradientStartPoint.x,
gradientStartPoint.y);
if (CGRectGetWidth(boundingBox) > CGRectGetHeight(boundingBox)) {
tr = CGAffineTransformScale(tr, CGRectGetWidth(boundingBox) / CGRectGetHeight(boundingBox), 1);
} else {
tr = CGAffineTransformScale(tr, 1.f, CGRectGetHeight(boundingBox) / CGRectGetWidth(boundingBox));
}
tr = CGAffineTransformTranslate(tr, -gradientStartPoint.x, -gradientStartPoint.y);
selfTransform = CGAffineTransformConcat(tr, selfTransform);
}
// transform the context
CGContextConcatCTM(ctx, selfTransform);
// draw the gradient
CGGradientDrawingOptions options = kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation;
CGContextDrawRadialGradient(ctx, self.CGGradient,
gradientEndPoint, 0,
gradientStartPoint,
radius, options);
#ifdef IJSVG_DEBUG_GRADIENTS
[self _debugStart:gradientStartPoint
end:gradientEndPoint
context:ctx];
#endif
}
@end
@@ -6,21 +6,21 @@
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import <QuartzCore/QuartzCore.h>
#import "IJSVGLayer.h"
#import "IJSVGUtils.h"
#import <QuartzCore/QuartzCore.h>
@interface IJSVGShapeLayer : CAShapeLayer {
@private
IJSVGLayer * _maskingLayer;
IJSVGLayer* _maskingLayer;
}
@property (nonatomic, assign) IJSVGGradientLayer * gradientFillLayer;
@property (nonatomic, assign) IJSVGPatternLayer * patternFillLayer;
@property (nonatomic, assign) IJSVGStrokeLayer * strokeLayer;
@property (nonatomic, assign) IJSVGGradientLayer * gradientStrokeLayer;
@property (nonatomic, assign) IJSVGPatternLayer * patternStrokeLayer;
@property (nonatomic, assign) IJSVGGradientLayer* gradientFillLayer;
@property (nonatomic, assign) IJSVGPatternLayer* patternFillLayer;
@property (nonatomic, assign) IJSVGStrokeLayer* strokeLayer;
@property (nonatomic, assign) IJSVGGradientLayer* gradientStrokeLayer;
@property (nonatomic, assign) IJSVGPatternLayer* patternStrokeLayer;
@property (nonatomic, assign) BOOL requiresBackingScaleHelp;
@property (nonatomic, assign) CGFloat backingScaleFactor;
@property (nonatomic, assign) IJSVGRenderQuality renderQuality;
@@ -28,9 +28,10 @@
@property (nonatomic, assign) CGPoint absoluteOrigin;
@property (nonatomic, assign) CGPoint originalPathOrigin;
@property (nonatomic, assign) BOOL convertMasksToPaths;
@property (nonatomic, assign) IJSVGPrimitivePathType primitiveType;
- (void)applySublayerMaskToContext:(CGContextRef)context
forSublayer:(IJSVGLayer *)sublayer
forSublayer:(IJSVGLayer*)sublayer
withOffset:(CGPoint)offset;
@end
@@ -6,8 +6,8 @@
// Copyright © 2017 Curtis Hard. All rights reserved.
//
#import "IJSVGShapeLayer.h"
#import "IJSVGGroupLayer.h"
#import "IJSVGShapeLayer.h"
@implementation IJSVGShapeLayer
@@ -22,29 +22,17 @@
@synthesize convertMasksToPaths;
@synthesize originalPathOrigin;
@synthesize renderQuality;
@synthesize primitiveType;
- (void)dealloc
{
[_maskingLayer release], _maskingLayer = nil;
(void)([_maskingLayer release]), _maskingLayer = nil;
[super dealloc];
}
- (void)addSublayer:(CALayer *)layer {
if([layer isKindOfClass:[IJSVGLayer class]] == NO &&
[layer isKindOfClass:[IJSVGShapeLayer class]] == NO) {
NSString * r = [NSString stringWithFormat:@"The layer must be an instance of IJSVGLayer, %@ given.",
[layer class]];
NSException * exception = [NSException exceptionWithName:@"IJSVGInvalidSublayerException"
reason:r
userInfo:nil];
@throw exception;
}
[super addSublayer:layer];
}
- (void)setBackingScaleFactor:(CGFloat)newFactor
{
if(self.backingScaleFactor == newFactor) {
if (self.backingScaleFactor == newFactor) {
return;
}
backingScaleFactor = newFactor;
@@ -55,10 +43,10 @@
- (void)_customRenderInContext:(CGContextRef)ctx
{
if(self.convertMasksToPaths == YES && _maskingLayer != nil) {
if (self.convertMasksToPaths == YES && _maskingLayer != nil) {
CGContextSaveGState(ctx);
[self applySublayerMaskToContext:ctx
forSublayer:(IJSVGLayer *)self
forSublayer:(IJSVGLayer*)self
withOffset:CGPointZero];
[super renderInContext:ctx];
CGContextRestoreGState(ctx);
@@ -69,49 +57,49 @@
- (void)setConvertMasksToPaths:(BOOL)flag
{
if(convertMasksToPaths == flag) {
if (convertMasksToPaths == flag) {
return;
}
convertMasksToPaths = flag;
if(flag == YES) {
if(_maskingLayer != nil) {
[_maskingLayer release], _maskingLayer = nil;
if (flag == YES) {
if (_maskingLayer != nil) {
(void)([_maskingLayer release]), _maskingLayer = nil;
}
_maskingLayer = [(IJSVGLayer *)self.mask retain];
_maskingLayer = [(IJSVGLayer*)self.mask retain];
self.mask = nil;
} else {
self.mask = _maskingLayer;
[_maskingLayer release], _maskingLayer = nil;
(void)([_maskingLayer release]), _maskingLayer = nil;
}
}
- (void)applySublayerMaskToContext:(CGContextRef)context
forSublayer:(IJSVGLayer *)sublayer
forSublayer:(IJSVGLayer*)sublayer
withOffset:(CGPoint)offset
{
// apply any transforms needed
CGPoint layerOffset = offset;
CGAffineTransform sublayerTransform = CATransform3DGetAffineTransform(sublayer.transform);
CGContextConcatCTM( context, CGAffineTransformInvert(sublayerTransform) );
CGContextConcatCTM(context, CGAffineTransformInvert(sublayerTransform));
// walk up the superlayer chain
CALayer * superlayer = self.superlayer;
CALayer* superlayer = self.superlayer;
if (IJSVGIsSVGLayer(superlayer) == YES) {
[(IJSVGLayer *)superlayer applySublayerMaskToContext:context
forSublayer:(IJSVGLayer *)self
withOffset:layerOffset];
[(IJSVGLayer*)superlayer applySublayerMaskToContext:context
forSublayer:(IJSVGLayer*)self
withOffset:layerOffset];
}
// grab the masking layer
IJSVGShapeLayer * maskingLayer = [self maskingLayer];
IJSVGShapeLayer* maskingLayer = [self maskingLayer];
// if its a group we need to get the lowest level children
// and walk up the chain again
if([maskingLayer isKindOfClass:[IJSVGGroupLayer class]]) {
NSArray * subs = [IJSVGLayer deepestSublayersOfLayer:maskingLayer];
for(IJSVGLayer * subLayer in subs) {
if ([maskingLayer isKindOfClass:[IJSVGGroupLayer class]]) {
NSArray* subs = [IJSVGLayer deepestSublayersOfLayer:maskingLayer];
for (IJSVGLayer* subLayer in subs) {
[subLayer applySublayerMaskToContext:context
forSublayer:(IJSVGLayer *)self
forSublayer:(IJSVGLayer*)self
withOffset:layerOffset];
}
} else if ([maskingLayer isKindOfClass:[IJSVGShapeLayer class]]) {
@@ -125,14 +113,14 @@
CGContextConcatCTM(context, sublayerTransform);
}
- (IJSVGShapeLayer *)maskingLayer
- (IJSVGShapeLayer*)maskingLayer
{
return (IJSVGShapeLayer *)_maskingLayer ?: nil;
return (IJSVGShapeLayer*)_maskingLayer ?: nil;
}
- (void)renderInContext:(CGContextRef)ctx
{
if(self.blendingMode != kCGBlendModeNormal) {
if (self.blendingMode != kCGBlendModeNormal) {
CGContextSaveGState(ctx);
CGContextSetBlendMode(ctx, self.blendingMode);
[self _customRenderInContext:ctx];
@@ -145,8 +133,8 @@
- (CGPoint)absoluteOrigin
{
CGPoint point = CGPointZero;
CALayer * pLayer = self;
while(pLayer != nil) {
CALayer* pLayer = self;
while (pLayer != nil) {
point.x += pLayer.frame.origin.x;
point.y += pLayer.frame.origin.y;
pLayer = pLayer.superlayer;
@@ -154,7 +142,7 @@
return point;
}
- (id<CAAction>)actionForKey:(NSString *)event
- (id<CAAction>)actionForKey:(NSString*)event
{
return nil;
}
@@ -6,16 +6,16 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGNode.h"
#import <Foundation/Foundation.h>
@interface IJSVGDef : IJSVGNode {
@interface IJSVGDef : NSObject {
@private
NSMutableDictionary * _dict;
NSMutableDictionary* _dict;
}
- (void)addDef:(IJSVGNode *)aDef;
- (void)addDef:(IJSVGNode*)aDef;
- (IJSVGDef*)defForID:(NSString*)anID;
@end
@@ -12,30 +12,29 @@
- (void)dealloc
{
[_dict release], _dict = nil;
(void)([_dict release]), _dict = nil;
[super dealloc];
}
- (id)init
{
if( ( self = [super initWithDef:NO] ) != nil ) {
if ((self = [super init]) != nil) {
_dict = [[NSMutableDictionary alloc] init];
}
return self;
}
- (void)addDef:(IJSVGNode *)aDef
- (void)addDef:(IJSVGNode*)aDef
{
if( aDef.identifier == nil ) {
if (aDef.identifier == nil) {
return;
}
[_dict setObject:aDef
forKey:aDef.identifier];
_dict[aDef.identifier] = aDef;
}
- (IJSVGDef *)defForID:(NSString *)anID
- (IJSVGDef*)defForID:(NSString*)anID
{
return [_dict objectForKey:anID];
return _dict[anID];
}
@end
@@ -10,7 +10,7 @@
#import "IJSVGNode.h"
@interface IJSVGForeignObject : IJSVGNode {
NSString * requiredExtension;
}
@@ -14,7 +14,7 @@
- (void)dealloc
{
[requiredExtension release], requiredExtension = nil;
(void)([requiredExtension release]), requiredExtension = nil;
[super dealloc];
}
@@ -0,0 +1,38 @@
//
// IJSVGGradient.h
// IJSVGExample
//
// Created by Curtis Hard on 03/09/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGColorList.h"
#import "IJSVGDef.h"
#import "IJSVGTransform.h"
#import <Foundation/Foundation.h>
@interface IJSVGGradient : IJSVGNode
@property (nonatomic, retain) NSGradient* gradient;
@property (nonatomic, assign) CGGradientRef CGGradient;
@property (nonatomic, retain) IJSVGUnitLength* x1;
@property (nonatomic, retain) IJSVGUnitLength* x2;
@property (nonatomic, retain) IJSVGUnitLength* y1;
@property (nonatomic, retain) IJSVGUnitLength* y2;
@property (nonatomic, retain) IJSVGColorList* colorList;
+ (CGFloat*)computeColorStopsFromString:(NSXMLElement*)element
colors:(NSArray**)someColors;
- (CGGradientRef)CGGradient;
- (void)drawInContextRef:(CGContextRef)ctx
objectRect:(NSRect)objectRect
absoluteTransform:(CGAffineTransform)absoluteTransform
viewPort:(CGRect)viewBox;
- (void)_debugStart:(CGPoint)startPoint
end:(CGPoint)endPoint
context:(CGContextRef)ctx;
- (IJSVGColorList*)computedColorList;
@end
@@ -0,0 +1,179 @@
//
// IJSVGGradient.m
// IJSVGExample
//
// Created by Curtis Hard on 03/09/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGGradient.h"
@implementation IJSVGGradient
@synthesize gradient, CGGradient;
@synthesize x1, x2, y1, y2;
@synthesize colorList = _colorList;
- (void)dealloc
{
(void)([x1 release]), x1 = nil;
(void)([x2 release]), x2 = nil;
(void)([y1 release]), y1 = nil;
(void)([y2 release]), y2 = nil;
(void)([gradient release]), gradient = nil;
(void)([_colorList release]), _colorList = nil;
if (CGGradient != nil) {
CGGradientRelease(CGGradient);
}
[super dealloc];
}
- (id)copyWithZone:(NSZone*)zone
{
IJSVGGradient* clone = [super copyWithZone:zone];
clone.gradient = [[self.gradient copy] autorelease];
return clone;
}
- (void)setColorList:(IJSVGColorList*)list
{
(void)([_colorList release]), _colorList = nil;
_colorList = list.retain;
if (CGGradient != nil) {
CGGradientRelease(CGGradient);
}
}
+ (CGFloat*)computeColorStopsFromString:(NSXMLElement*)element
colors:(NSArray**)someColors
{
// find each stop element
NSArray* stops = [element children];
NSMutableArray* colors = [[[NSMutableArray alloc] initWithCapacity:stops.count] autorelease];
CGFloat* stopsParams = (CGFloat*)malloc(stops.count * sizeof(CGFloat));
NSInteger i = 0;
for (NSXMLElement* stop in stops) {
// find the offset
CGFloat offset = [stop attributeForName:@"offset"].stringValue.floatValue;
if (offset > 1.f) {
offset /= 100.f;
}
stopsParams[i++] = offset;
// find the stop opacity
CGFloat stopOpacity = 1.f;
NSXMLNode* stopOpacityAttribute = [stop attributeForName:@"stop-opacity"];
if (stopOpacityAttribute != nil) {
stopOpacity = stopOpacityAttribute.stringValue.floatValue;
}
// find the stop color
NSString* scs = [stop attributeForName:@"stop-color"].stringValue;
NSColor* stopColor = [IJSVGColor colorFromString:scs];
if (stopColor != nil && stopOpacity != 1.f) {
stopColor = [IJSVGColor changeAlphaOnColor:stopColor
to:stopOpacity];
}
// compute any style that there was...
NSXMLNode* styleAttribute = [stop attributeForName:@"style"];
if (styleAttribute != nil) {
IJSVGStyle* style = [IJSVGStyle parseStyleString:styleAttribute.stringValue];
NSColor* color = [IJSVGColor colorFromString:[style property:@"stop-color"]];
// we have a color!
if (color != nil) {
// is there a stop opacity?
NSString* numberString = nil;
if ((numberString = [style property:@"stop-opacity"]) != nil) {
color = [IJSVGColor changeAlphaOnColor:color
to:numberString.floatValue];
} else {
color = [IJSVGColor changeAlphaOnColor:color
to:stopOpacity];
}
stopColor = color;
}
}
// default is black
if (stopColor == nil) {
stopColor = [IJSVGColor colorFromString:@"black"];
if (stopOpacity != 1.f) {
stopColor = [IJSVGColor changeAlphaOnColor:stopColor
to:stopOpacity];
}
}
// add the stop color
[(NSMutableArray*)colors addObject:stopColor];
}
*someColors = colors;
return stopsParams;
}
- (IJSVGColorList*)computedColorList
{
IJSVGColorList* sheet = [[[IJSVGColorList alloc] init] autorelease];
NSInteger num = self.gradient.numberOfColorStops;
for (NSInteger i = 0; i < num; i++) {
NSColor* color;
[self.gradient getColor:&color
location:nil
atIndex:i];
[sheet addColor:color];
}
return sheet;
}
- (CGGradientRef)CGGradient
{
// store it in the cache
if (CGGradient != nil) {
return CGGradient;
}
// actually create the gradient
NSInteger num = self.gradient.numberOfColorStops;
CGFloat* locations = malloc(sizeof(CGFloat) * num);
CFMutableArrayRef colors = CFArrayCreateMutable(kCFAllocatorDefault, (CFIndex)num,
&kCFTypeArrayCallBacks);
for (NSInteger i = 0; i < num; i++) {
NSColor* color;
[self.gradient getColor:&color
location:&locations[i]
atIndex:i];
if (_colorList != nil) {
color = [_colorList proposedColorForColor:color];
}
CFArrayAppendValue(colors, color.CGColor);
}
CGGradientRef result = CGGradientCreateWithColors(self.gradient.colorSpace.CGColorSpace,
colors, locations);
CFRelease(colors);
free(locations);
return CGGradient = result;
}
- (void)drawInContextRef:(CGContextRef)ctx
objectRect:(NSRect)objectRect
absoluteTransform:(CGAffineTransform)absoluteTransform
viewPort:(CGRect)viewBox
{
}
- (void)_debugStart:(CGPoint)startPoint
end:(CGPoint)endPoint
context:(CGContextRef)ctx
{
CGContextSaveGState(ctx);
CGContextSetStrokeColorWithColor(ctx, NSColor.blackColor.CGColor);
CGContextSetLineWidth(ctx, 1.f);
CGContextMoveToPoint(ctx, startPoint.x, startPoint.y);
CGContextAddLineToPoint(ctx, endPoint.x, endPoint.y);
CGContextStrokePath(ctx);
}
@end
@@ -6,18 +6,17 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGNode.h"
#import "IJSVGPath.h"
#import <Foundation/Foundation.h>
@interface IJSVGGroup : IJSVGNode {
NSMutableArray * children;
NSMutableArray* children;
}
- (void)addChild:(id)child;
- (NSArray *)children;
- (NSArray*)children;
- (void)purgeChildren;
@end
@@ -12,14 +12,13 @@
- (void)dealloc
{
[children release], children = nil;
(void)([children release]), children = nil;
[super dealloc];
}
- (id)init
{
if( ( self = [super init] ) != nil )
{
if ((self = [super init]) != nil) {
children = [[NSMutableArray alloc] init];
}
return self;
@@ -30,13 +29,12 @@
children = [[NSMutableArray alloc] init];
}
- (id)copyWithZone:(NSZone *)zone
- (id)copyWithZone:(NSZone*)zone
{
IJSVGGroup * node = [super copyWithZone:zone];
IJSVGGroup* node = [super copyWithZone:zone];
[node prepareFromCopy];
for( IJSVGNode * childNode in self.children )
{
for (IJSVGNode* childNode in self.children) {
childNode = [[childNode copy] autorelease];
childNode.parentNode = node;
[node addChild:childNode];
@@ -51,18 +49,18 @@
- (void)addChild:(id)child
{
if( child != nil )
if (child != nil)
[children addObject:child];
}
- (NSArray *)children
- (NSArray*)children
{
return children;
}
- (NSString *)description
- (NSString*)description
{
return [NSString stringWithFormat:@"%@ - %@",[super description],self.children];
return [NSString stringWithFormat:@"%@ - %@", [super description], self.children];
}
@end
@@ -6,22 +6,21 @@
// Copyright © 2016 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGNode.h"
#import <Foundation/Foundation.h>
@class IJSVGPath;
@interface IJSVGImage : IJSVGNode {
NSImage * image;
NSImage* image;
CGImageRef CGImage;
IJSVGPath * imagePath;
IJSVGPath* imagePath;
}
- (CGImageRef)CGImage;
- (void)drawInContextRef:(CGContextRef)context
path:(IJSVGPath *)path;
- (void)loadFromBase64EncodedString:(NSString *)encodedString;
path:(IJSVGPath*)path;
- (void)loadFromBase64EncodedString:(NSString*)encodedString;
@end
@@ -14,36 +14,36 @@
- (void)dealloc
{
CGImageRelease(CGImage), CGImage = nil;
[imagePath release], imagePath = nil;
[image release], image = nil;
(void)(CGImageRelease(CGImage)), CGImage = nil;
(void)([imagePath release]), imagePath = nil;
(void)([image release]), image = nil;
[super dealloc];
}
- (void)loadFromBase64EncodedString:(NSString *)encodedString
- (void)loadFromBase64EncodedString:(NSString*)encodedString
{
if([encodedString hasPrefix:@"data:"]) {
if ([encodedString hasPrefix:@"data:"]) {
encodedString = [encodedString stringByReplacingOccurrencesOfString:@"\\s+"
withString:@""
options:NSRegularExpressionSearch
range:NSMakeRange(0, encodedString.length)];
}
NSURL * URL = [NSURL URLWithString:encodedString];
NSData * data = [NSData dataWithContentsOfURL:URL];
NSURL* URL = [NSURL URLWithString:encodedString];
NSData* data = [NSData dataWithContentsOfURL:URL];
// no data, just ignore...invalid probably
if(data == nil) {
if (data == nil) {
return;
}
// set the image against the container
NSImage * anImage = [[[NSImage alloc] initWithData:data] autorelease];
NSImage* anImage = [[[NSImage alloc] initWithData:data] autorelease];
[self setImage:anImage];
}
- (IJSVGPath *)path
- (IJSVGPath*)path
{
if(imagePath == nil) {
if (imagePath == nil) {
// lazy load the path as it might not be needed
imagePath = [[IJSVGPath alloc] init];
[imagePath.path appendBezierPathWithRect:NSMakeRect(0.f, 0.f, self.width.value, self.height.value)];
@@ -52,23 +52,23 @@
return imagePath;
}
- (void)setImage:(NSImage *)anImage
- (void)setImage:(NSImage*)anImage
{
if(image != nil) {
[image release], image = nil;
if (image != nil) {
(void)([image release]), image = nil;
}
image = [anImage retain];
if(CGImage != nil) {
if (CGImage != nil) {
CGImageRelease(CGImage);
CGImage = nil;
}
NSRect rect = NSMakeRect( 0.f, 0.f, self.width.value, self.height.value);
NSRect rect = NSMakeRect(0.f, 0.f, self.width.value, self.height.value);
CGImage = [image CGImageForProposedRect:&rect
context:nil
hints:nil];
// be sure to retain (some reason this is required in Xcode 8 beta 5?)
CGImageRetain(CGImage);
}
@@ -79,29 +79,29 @@
}
- (void)drawInContextRef:(CGContextRef)context
path:(IJSVGPath *)path
path:(IJSVGPath*)path
{
// run the transforms
// draw the image
if(self.width.value == 0.f || self.height.value == 0.f) {
if (self.width.value == 0.f || self.height.value == 0.f) {
return;
}
// make sure path is set
if(path == nil) {
if (path == nil) {
path = [self path];
}
CGRect rect = path.path.bounds;
CGRect bounds = CGRectMake( 0.f, 0.f, rect.size.width, rect.size.height);
CGRect bounds = CGRectMake(0.f, 0.f, rect.size.width, rect.size.height);
// save the state of the context
CGContextSaveGState(context);
{
// flip the coordinates
CGContextTranslateCTM(context, rect.origin.x, (rect.origin.y)+rect.size.height);
CGContextTranslateCTM(context, rect.origin.x, (rect.origin.y) + rect.size.height);
CGContextScaleCTM(context, 1.f, -1.f);
CGContextDrawImage( context, bounds, CGImage);
CGContextDrawImage(context, bounds, CGImage);
}
CGContextRestoreGState(context);
}
@@ -6,12 +6,12 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGGradient.h"
#import <Foundation/Foundation.h>
@interface IJSVGLinearGradient : IJSVGGradient
+ (NSGradient *)parseGradient:(NSXMLElement *)element
gradient:(IJSVGLinearGradient *)aGradient;
+ (NSGradient*)parseGradient:(NSXMLElement*)element
gradient:(IJSVGLinearGradient*)aGradient;
@end
@@ -0,0 +1,84 @@
//
// IJSVGGradient.m
// IJSVGExample
//
// Created by Curtis Hard on 03/09/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGLinearGradient.h"
#import "IJSVGUtils.h"
@implementation IJSVGLinearGradient
+ (NSGradient*)parseGradient:(NSXMLElement*)element
gradient:(IJSVGLinearGradient*)aGradient
{
// just ask unit for the value
NSString* x1 = ([element attributeForName:@"x1"].stringValue ?: @"0");
NSString* x2 = ([element attributeForName:@"x2"].stringValue ?: @"100%");
NSString* y1 = ([element attributeForName:@"y1"].stringValue ?: @"0");
NSString* y2 = ([element attributeForName:@"y2"].stringValue ?: @"0");
aGradient.x1 = [IJSVGGradientUnitLength unitWithString:x1 fromUnitType:aGradient.units];
aGradient.x2 = [IJSVGGradientUnitLength unitWithString:x2 fromUnitType:aGradient.units];
aGradient.y1 = [IJSVGGradientUnitLength unitWithString:y1 fromUnitType:aGradient.units];
aGradient.y2 = [IJSVGGradientUnitLength unitWithString:y2 fromUnitType:aGradient.units];
// compute the color stops and colours
NSArray* colors = nil;
CGFloat* stopsParams = [self.class computeColorStopsFromString:element
colors:&colors];
// create the gradient with the colours
NSGradient* grad = [[NSGradient alloc] initWithColors:colors
atLocations:stopsParams
colorSpace:IJSVGColor.defaultColorSpace];
free(stopsParams);
return [grad autorelease];
}
- (void)drawInContextRef:(CGContextRef)ctx
objectRect:(NSRect)objectRect
absoluteTransform:(CGAffineTransform)absoluteTransform
viewPort:(CGRect)viewBox
{
BOOL inUserSpace = self.units == IJSVGUnitUserSpaceOnUse;
CGPoint gradientStartPoint = CGPointZero;
CGPoint gradientEndPoint = CGPointZero;
CGAffineTransform selfTransform = IJSVGConcatTransforms(self.transforms);
CGRect boundingBox = inUserSpace ? viewBox : objectRect;
// make sure we apply the absolute position to
// transform us back into the correct space
if (inUserSpace == YES) {
CGContextConcatCTM(ctx, absoluteTransform);
}
CGFloat width = CGRectGetWidth(boundingBox);
CGFloat height = CGRectGetHeight(boundingBox);
gradientStartPoint = CGPointMake([self.x1 computeValue:width],
[self.y1 computeValue:height]);
gradientEndPoint = CGPointMake([self.x2 computeValue:width],
[self.y2 computeValue:height]);
// transform the context
CGContextConcatCTM(ctx, selfTransform);
// draw the gradient
CGGradientDrawingOptions options = kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation;
CGContextDrawLinearGradient(ctx, self.CGGradient, gradientStartPoint,
gradientEndPoint, options);
#ifdef IJSVG_DEBUG
[self _debugStart:gradientStartPoint
end:gradientEndPoint
context:ctx];
#endif
}
@end
@@ -0,0 +1,151 @@
//
// IJSVGNode.h
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGStyle.h"
#import "IJSVGUnitLength.h"
#import <AppKit/AppKit.h>
#import <Foundation/Foundation.h>
@class IJSVG;
@class IJSVGGroup;
@class IJSVGDef;
@class IJSVGGradient;
@class IJSVGGroup;
@class IJSVGPattern;
@class IJSVGTransform;
typedef NS_ENUM(NSInteger, IJSVGNodeType) {
IJSVGNodeTypeGroup,
IJSVGNodeTypePath,
IJSVGNodeTypeDef,
IJSVGNodeTypePolygon,
IJSVGNodeTypePolyline,
IJSVGNodeTypeRect,
IJSVGNodeTypeLine,
IJSVGNodeTypeCircle,
IJSVGNodeTypeEllipse,
IJSVGNodeTypeUse,
IJSVGNodeTypeLinearGradient,
IJSVGNodeTypeRadialGradient,
IJSVGNodeTypeClipPath,
IJSVGNodeTypeFont,
IJSVGNodeTypeGlyph,
IJSVGNodeTypeMask,
IJSVGNodeTypeImage,
IJSVGNodeTypePattern,
IJSVGNodeTypeSVG,
IJSVGNodeTypeText,
IJSVGNodeTypeTextSpan,
IJSVGNodeTypeStyle,
IJSVGNodeTypeSwitch,
IJSVGNodeTypeTitle,
IJSVGNodeTypeDesc,
IJSVGNodeTypeNotFound,
};
typedef NS_ENUM(NSInteger, IJSVGWindingRule) {
IJSVGWindingRuleNonZero,
IJSVGWindingRuleEvenOdd,
IJSVGWindingRuleInherit
};
typedef NS_ENUM(NSInteger, IJSVGLineCapStyle) {
IJSVGLineCapStyleNone,
IJSVGLineCapStyleButt,
IJSVGLineCapStyleRound,
IJSVGLineCapStyleSquare,
IJSVGLineCapStyleInherit
};
typedef NS_ENUM(NSInteger, IJSVGLineJoinStyle) {
IJSVGLineJoinStyleNone,
IJSVGLineJoinStyleMiter,
IJSVGLineJoinStyleRound,
IJSVGLineJoinStyleBevel,
IJSVGLineJoinStyleInherit
};
typedef NS_OPTIONS(NSInteger, IJSVGFontTraits) {
IJSVGFontTraitNone = 1 << 0,
IJSVGFontTraitBold = 1 << 1,
IJSVGFontTraitItalic = 1 << 2
};
typedef NS_ENUM(NSInteger, IJSVGBlendMode) {
IJSVGBlendModeNormal = kCGBlendModeNormal,
IJSVGBlendModeMultiply = kCGBlendModeMultiply,
IJSVGBlendModeScreen = kCGBlendModeScreen,
IJSVGBlendModeOverlay = kCGBlendModeOverlay,
IJSVGBlendModeDarken = kCGBlendModeDarken,
IJSVGBlendModeLighten = kCGBlendModeLighten,
IJSVGBlendModeColorDodge = kCGBlendModeColorDodge,
IJSVGBlendModeColorBurn = kCGBlendModeColorBurn,
IJSVGBlendModeHardLight = kCGBlendModeHardLight,
IJSVGBlendModeSoftLight = kCGBlendModeSoftLight,
IJSVGBlendModeDifference = kCGBlendModeDifference,
IJSVGBlendModeExclusion = kCGBlendModeExclusion,
IJSVGBlendModeHue = kCGBlendModeHue,
IJSVGBlendModeSaturation = kCGBlendModeSaturation,
IJSVGBlendModeColor = kCGBlendModeColor,
IJSVGBlendModeLuminosity = kCGBlendModeLuminosity
};
static CGFloat IJSVGInheritedFloatValue = -99.9999991;
@interface IJSVGNode : NSObject <NSCopying>
@property (nonatomic, copy) NSString* title;
@property (nonatomic, copy) NSString* desc;
@property (nonatomic, assign) IJSVGNodeType type;
@property (nonatomic, copy) NSString* name;
@property (nonatomic, copy) NSString* className;
@property (nonatomic, retain) NSArray* classNameList;
@property (nonatomic, copy) NSString* unicode;
@property (nonatomic, assign) BOOL shouldRender;
@property (nonatomic, assign) BOOL usesDefaultFillColor;
@property (nonatomic, retain) IJSVGUnitLength* x;
@property (nonatomic, retain) IJSVGUnitLength* y;
@property (nonatomic, retain) IJSVGUnitLength* width;
@property (nonatomic, retain) IJSVGUnitLength* height;
@property (nonatomic, retain) IJSVGUnitLength* opacity;
@property (nonatomic, retain) IJSVGUnitLength* fillOpacity;
@property (nonatomic, retain) IJSVGUnitLength* strokeOpacity;
@property (nonatomic, retain) IJSVGUnitLength* strokeWidth;
@property (nonatomic, retain) NSColor* fillColor;
@property (nonatomic, retain) NSColor* strokeColor;
@property (nonatomic, copy) NSString* identifier;
@property (nonatomic, assign) IJSVGNode* parentNode;
@property (nonatomic, assign) IJSVGNode* intermediateParentNode;
@property (nonatomic, retain) IJSVGGroup* clipPath;
@property (nonatomic, retain) IJSVGGroup* mask;
@property (nonatomic, assign) IJSVGWindingRule windingRule;
@property (nonatomic, assign) IJSVGLineCapStyle lineCapStyle;
@property (nonatomic, assign) IJSVGLineJoinStyle lineJoinStyle;
@property (nonatomic, retain) NSArray<IJSVGTransform*>* transforms;
@property (nonatomic, retain) IJSVGDef* def;
@property (nonatomic, retain) IJSVGGradient* fillGradient;
@property (nonatomic, retain) IJSVGPattern* fillPattern;
@property (nonatomic, retain) IJSVGGradient* strokeGradient;
@property (nonatomic, retain) IJSVGPattern* strokePattern;
@property (nonatomic, assign) CGFloat* strokeDashArray;
@property (nonatomic, assign) NSInteger strokeDashArrayCount;
@property (nonatomic, retain) IJSVGUnitLength* strokeDashOffset;
@property (nonatomic, retain) IJSVG* svg;
@property (nonatomic, assign) IJSVGUnitType contentUnits;
@property (nonatomic, assign) IJSVGUnitType units;
@property (nonatomic, assign) IJSVGBlendMode blendMode;
+ (IJSVGNodeType)typeForString:(NSString*)string
kind:(NSXMLNodeKind)kind;
- (void)applyPropertiesFromNode:(IJSVGNode*)node;
- (id)initWithDef:(BOOL)flag;
- (void)addDef:(IJSVGNode*)aDef;
- (IJSVGDef*)defForID:(NSString*)anID;
@end
@@ -6,12 +6,14 @@
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGNode.h"
#import "IJSVGDef.h"
#import "IJSVGNode.h"
#import "IJSVGUtils.h"
@implementation IJSVGNode
@synthesize title;
@synthesize desc;
@synthesize shouldRender;
@synthesize type;
@synthesize name;
@@ -54,205 +56,214 @@
- (void)dealloc
{
free(strokeDashArray);
[x release], x = nil;
[y release], y = nil;
[width release], width = nil;
[height release], height = nil;
[opacity release], opacity = nil;
[fillOpacity release], fillOpacity = nil;
[strokeOpacity release], strokeOpacity = nil;
[strokeWidth release], strokeWidth = nil;
[strokeDashOffset release], strokeDashOffset = nil;
[unicode release], unicode = nil;
[fillGradient release], fillGradient = nil;
[strokeGradient release], strokeGradient = nil;
[strokePattern release], strokePattern = nil;
[transforms release], transforms = nil;
[fillColor release], fillColor = nil;
[strokeColor release], strokeColor = nil;
[identifier release], identifier = nil;
[def release], def = nil;
[name release], name = nil;
[className release], className = nil;
[classNameList release], classNameList = nil;
[fillPattern release], fillPattern = nil;
[clipPath release], clipPath = nil;
[svg release], svg = nil;
[mask release], mask = nil;
(void)([x release]), x = nil;
(void)([y release]), y = nil;
(void)([width release]), width = nil;
(void)([height release]), height = nil;
(void)([opacity release]), opacity = nil;
(void)([fillOpacity release]), fillOpacity = nil;
(void)([strokeOpacity release]), strokeOpacity = nil;
(void)([strokeWidth release]), strokeWidth = nil;
(void)([strokeDashOffset release]), strokeDashOffset = nil;
(void)([unicode release]), unicode = nil;
(void)([fillGradient release]), fillGradient = nil;
(void)([strokeGradient release]), strokeGradient = nil;
(void)([strokePattern release]), strokePattern = nil;
(void)([transforms release]), transforms = nil;
(void)([fillColor release]), fillColor = nil;
(void)([strokeColor release]), strokeColor = nil;
(void)([identifier release]), identifier = nil;
(void)([def release]), def = nil;
(void)([name release]), name = nil;
(void)([title release]), title = nil;
(void)([desc release]), desc = nil;
(void)([className release]), className = nil;
(void)([classNameList release]), classNameList = nil;
(void)([fillPattern release]), fillPattern = nil;
(void)([clipPath release]), clipPath = nil;
(void)([svg release]), svg = nil;
(void)([mask release]), mask = nil;
[super dealloc];
}
+ (IJSVGNodeType)typeForString:(NSString *)string
+ (IJSVGNodeType)typeForString:(NSString*)string
kind:(NSXMLNodeKind)kind
{
string = [string lowercaseString];
if([string isEqualToString:@"style"])
if ([string isEqualToString:@"style"])
return IJSVGNodeTypeStyle;
if([string isEqualToString:@"switch"])
if ([string isEqualToString:@"switch"])
return IJSVGNodeTypeSwitch;
if( [string isEqualToString:@"defs"] )
if ([string isEqualToString:@"defs"])
return IJSVGNodeTypeDef;
if( [string isEqualToString:@"g"] )
if ([string isEqualToString:@"g"])
return IJSVGNodeTypeGroup;
if( [string isEqualToString:@"path"] )
if ([string isEqualToString:@"path"])
return IJSVGNodeTypePath;
if( [string isEqualToString:@"polygon"] )
if ([string isEqualToString:@"polygon"])
return IJSVGNodeTypePolygon;
if( [string isEqualToString:@"polyline"] )
if ([string isEqualToString:@"polyline"])
return IJSVGNodeTypePolyline;
if( [string isEqualToString:@"rect"] )
if ([string isEqualToString:@"rect"])
return IJSVGNodeTypeRect;
if( [string isEqualToString:@"line"] )
if ([string isEqualToString:@"line"])
return IJSVGNodeTypeLine;
if( [string isEqualToString:@"circle"] )
if ([string isEqualToString:@"circle"])
return IJSVGNodeTypeCircle;
if( [string isEqualToString:@"ellipse"] )
if ([string isEqualToString:@"ellipse"])
return IJSVGNodeTypeEllipse;
if( [string isEqualToString:@"use"] )
if ([string isEqualToString:@"use"])
return IJSVGNodeTypeUse;
if( [string isEqualToString:@"lineargradient"] )
if ([string isEqualToString:@"lineargradient"])
return IJSVGNodeTypeLinearGradient;
if( [string isEqualToString:@"radialgradient"] )
if ([string isEqualToString:@"radialgradient"])
return IJSVGNodeTypeRadialGradient;
if( [string isEqualToString:@"glyph"] )
if ([string isEqualToString:@"glyph"])
return IJSVGNodeTypeGlyph;
if( [string isEqualToString:@"font"] )
if ([string isEqualToString:@"font"])
return IJSVGNodeTypeFont;
if( [string isEqualToString:@"clippath"] )
if ([string isEqualToString:@"clippath"])
return IJSVGNodeTypeClipPath;
if( [string isEqualToString:@"mask"] )
if ([string isEqualToString:@"mask"])
return IJSVGNodeTypeMask;
if( [string isEqualToString:@"image"] )
if ([string isEqualToString:@"image"])
return IJSVGNodeTypeImage;
if([string isEqualToString:@"pattern"])
if ([string isEqualToString:@"pattern"])
return IJSVGNodeTypePattern;
if([string isEqualToString:@"svg"])
if ([string isEqualToString:@"svg"])
return IJSVGNodeTypeSVG;
if([string isEqualToString:@"text"])
if ([string isEqualToString:@"text"])
return IJSVGNodeTypeText;
if([string isEqualToString:@"tspan"] || kind == NSXMLTextKind) {
if ([string isEqualToString:@"tspan"] || kind == NSXMLTextKind) {
return IJSVGNodeTypeTextSpan;
}
if([string isEqualToString:@"title"]) {
return IJSVGNodeTypeTitle;
}
if([string isEqualToString:@"desc"]) {
return IJSVGNodeTypeDesc;
}
// are we commong HTML? - if so just treat as a group
if(IJSVGIsCommonHTMLElementName(string) == YES) {
if (IJSVGIsCommonHTMLElementName(string) == YES) {
return IJSVGNodeTypeGroup;
}
return IJSVGNodeTypeNotFound;
}
- (id)init
{
if( ( self = [self initWithDef:YES] ) != nil )
{
if ((self = [self initWithDef:YES]) != nil) {
self.opacity = [IJSVGUnitLength unitWithFloat:1];
}
return self;
}
- (void)applyPropertiesFromNode:(IJSVGNode *)node
- (void)applyPropertiesFromNode:(IJSVGNode*)node
{
self.title = node.title;
self.desc = node.desc;
self.name = node.name;
self.type = node.type;
self.unicode = node.unicode;
self.className = node.className;
self.classNameList = node.classNameList;
self.x = node.x;
self.y = node.y;
self.width = node.width;
self.height = node.height;
self.fillGradient = node.fillGradient;
self.fillPattern = node.fillPattern;
self.strokeGradient = node.strokeGradient;
self.strokePattern = node.strokePattern;
self.fillColor = node.fillColor;
self.strokeColor = node.strokeColor;
self.clipPath = node.clipPath;
self.units = node.units;
self.contentUnits = node.contentUnits;
self.opacity = node.opacity;
self.strokeWidth = node.strokeWidth;
self.fillOpacity = node.fillOpacity;
self.strokeOpacity = node.strokeOpacity;
self.identifier = node.identifier;
self.usesDefaultFillColor = node.usesDefaultFillColor;
self.transforms = node.transforms;
self.def = node.def;
self.windingRule = node.windingRule;
self.lineCapStyle = node.lineCapStyle;
self.lineJoinStyle = node.lineJoinStyle;
self.parentNode = node.parentNode;
self.shouldRender = node.shouldRender;
self.blendMode = node.blendMode;
// dash array needs physical memory copied
CGFloat * nStrokeDashArray = (CGFloat *)malloc(node.strokeDashArrayCount*sizeof(CGFloat));
memcpy( self.strokeDashArray, nStrokeDashArray, node.strokeDashArrayCount*sizeof(CGFloat));
CGFloat* nStrokeDashArray = (CGFloat*)malloc(node.strokeDashArrayCount * sizeof(CGFloat));
memcpy(self.strokeDashArray, nStrokeDashArray, node.strokeDashArrayCount * sizeof(CGFloat));
self.strokeDashArray = nStrokeDashArray;
self.strokeDashArrayCount = node.strokeDashArrayCount;
self.strokeDashOffset = node.strokeDashOffset;
}
- (id)copyWithZone:(NSZone *)zone
- (id)copyWithZone:(NSZone*)zone
{
IJSVGNode * node = [[self class] allocWithZone:zone];
IJSVGNode* node = [self.class allocWithZone:zone];
[node applyPropertiesFromNode:self];
return node;
}
- (id)initWithDef:(BOOL)flag
{
if( ( self = [super init] ) != nil )
{
if ((self = [super init]) != nil) {
self.opacity = [IJSVGUnitLength unitWithFloat:0.f];
self.fillOpacity = [IJSVGUnitLength unitWithFloat:1.f];
self.fillOpacity.inherit = YES;
self.strokeDashOffset = [IJSVGUnitLength unitWithFloat:0.f];
self.shouldRender = YES;
self.strokeOpacity = [IJSVGUnitLength unitWithFloat:1.f];
self.strokeOpacity.inherit = YES;
self.strokeWidth = [IJSVGUnitLength unitWithFloat:0.f];
self.strokeWidth = [IJSVGUnitLength unitWithFloat:1.f];
self.strokeWidth.inherit = YES;
self.windingRule = IJSVGWindingRuleInherit;
self.lineCapStyle = IJSVGLineCapStyleInherit;
self.lineJoinStyle = IJSVGLineJoinStyleInherit;
self.units = IJSVGUnitInherit;
self.blendMode = IJSVGBlendModeNormal;
if( flag ) {
if (flag) {
def = [[IJSVGDef alloc] init];
}
}
return self;
}
- (IJSVGDef *)defForID:(NSString *)anID
- (IJSVGDef*)defForID:(NSString*)anID
{
IJSVGDef * aDef = nil;
if( (aDef = [def defForID:anID]) != nil ) {
IJSVGDef* aDef = nil;
if ((aDef = [def defForID:anID]) != nil) {
return aDef;
}
if( parentNode != nil ) {
if (parentNode != nil) {
return [parentNode defForID:anID];
}
return nil;
}
- (void)addDef:(IJSVGNode *)aDef
- (void)addDef:(IJSVGNode*)aDef
{
[def addDef:aDef];
}
@@ -260,7 +271,7 @@
// winding rule can inherit..
- (IJSVGWindingRule)windingRule
{
if(windingRule == IJSVGWindingRuleInherit && parentNode != nil) {
if (windingRule == IJSVGWindingRuleInherit && parentNode != nil) {
return parentNode.windingRule;
}
return windingRule;
@@ -268,8 +279,8 @@
- (IJSVGLineCapStyle)lineCapStyle
{
if( lineCapStyle == IJSVGLineCapStyleInherit ) {
if( parentNode != nil ) {
if (lineCapStyle == IJSVGLineCapStyleInherit) {
if (parentNode != nil) {
return parentNode.lineCapStyle;
}
}
@@ -278,8 +289,8 @@
- (IJSVGLineJoinStyle)lineJoinStyle
{
if( lineJoinStyle == IJSVGLineJoinStyleInherit ) {
if( parentNode != nil ) {
if (lineJoinStyle == IJSVGLineJoinStyleInherit) {
if (parentNode != nil) {
return parentNode.lineJoinStyle;
}
}
@@ -288,9 +299,9 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (IJSVGUnitLength *)opacity
- (IJSVGUnitLength*)opacity
{
if(opacity.inherit && parentNode != nil) {
if (opacity.inherit && parentNode != nil) {
return parentNode.opacity;
}
return opacity;
@@ -298,9 +309,9 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (IJSVGUnitLength *)fillOpacity
- (IJSVGUnitLength*)fillOpacity
{
if(fillOpacity.inherit && parentNode != nil) {
if (fillOpacity.inherit && parentNode != nil) {
return parentNode.fillOpacity;
}
return fillOpacity;
@@ -308,9 +319,9 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (IJSVGUnitLength *)strokeWidth
- (IJSVGUnitLength*)strokeWidth
{
if(strokeWidth.inherit && parentNode != nil) {
if (strokeWidth.inherit && parentNode != nil) {
return parentNode.strokeWidth;
}
return strokeWidth;
@@ -318,18 +329,18 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (NSColor *)strokeColor
- (NSColor*)strokeColor
{
if( strokeColor != nil )
if (strokeColor != nil)
return strokeColor;
if( strokeColor == nil && parentNode != nil )
if (strokeColor == nil && parentNode != nil)
return parentNode.strokeColor;
return nil;
}
- (IJSVGUnitLength *)strokeOpacity
- (IJSVGUnitLength*)strokeOpacity
{
if(strokeOpacity.inherit && parentNode != nil) {
if (strokeOpacity.inherit && parentNode != nil) {
return parentNode.strokeOpacity;
}
return strokeOpacity;
@@ -337,9 +348,9 @@
// even though the spec explicity states fill color
// must be on the path, it can also be on the
- (NSColor *)fillColor
- (NSColor*)fillColor
{
if( fillColor == nil && parentNode != nil ) {
if (fillColor == nil && parentNode != nil) {
return parentNode.fillColor;
}
return fillColor;
@@ -347,9 +358,9 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (IJSVGGradient *)fillGradient
- (IJSVGGradient*)fillGradient
{
if(fillGradient == nil && parentNode != nil) {
if (fillGradient == nil && parentNode != nil) {
return parentNode.fillGradient;
}
return fillGradient;
@@ -357,9 +368,9 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (IJSVGPattern *)fillPattern
- (IJSVGPattern*)fillPattern
{
if(fillPattern == nil && parentNode != nil) {
if (fillPattern == nil && parentNode != nil) {
return parentNode.fillPattern;
}
return fillPattern;
@@ -367,9 +378,9 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (IJSVGGradient *)strokeGradient
- (IJSVGGradient*)strokeGradient
{
if(strokeGradient == nil && parentNode != nil) {
if (strokeGradient == nil && parentNode != nil) {
return parentNode.strokeGradient;
}
return strokeGradient;
@@ -377,9 +388,9 @@
// these are all recursive, so go up the chain
// if they dont exist on this specific node
- (IJSVGPattern *)strokePattern
- (IJSVGPattern*)strokePattern
{
if(strokePattern == nil && parentNode != nil) {
if (strokePattern == nil && parentNode != nil) {
return parentNode.strokePattern;
}
return strokePattern;
@@ -0,0 +1,39 @@
//
// IJSVGPath.h
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGBezierPathAdditions.h"
#import "IJSVGNode.h"
#import <Foundation/Foundation.h>
@class IJSVGGroup;
typedef NS_ENUM(NSInteger, IJSVGPrimitivePathType) {
kIJSVGPrimitivePathTypePath,
kIJSVGPrimitivePathTypeRect,
kIJSVGPrimitivePathTypePolygon,
kIJSVGPrimitivePathTypePolyLine,
kIJSVGPrimitivePathTypeCircle,
kIJSVGPrimitivePathTypeEllipse,
kIJSVGPrimitivePathTypeLine
};
@interface IJSVGPath : IJSVGNode {
NSBezierPath* path;
CGPoint lastControlPoint;
}
@property (nonatomic, assign) IJSVGPrimitivePathType primitiveType;
@property (nonatomic, retain) NSBezierPath* path;
@property (nonatomic, assign) CGPoint lastControlPoint;
@property (nonatomic, readonly) CGPathRef CGPath;
- (void)close;
- (NSPoint)currentPoint;
@end
@@ -0,0 +1,71 @@
//
// IJSVGPath.m
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGGroup.h"
#import "IJSVGPath.h"
@implementation IJSVGPath
@synthesize path = _path;
@synthesize lastControlPoint;
@synthesize CGPath = _CGPath;
@synthesize primitiveType = _primitiveType;
- (void)dealloc
{
if (_CGPath != nil) {
CGPathRelease(_CGPath);
_CGPath = nil;
}
((void)[_path release]), _path = nil;
[super dealloc];
}
- (id)init
{
if ((self = [super init]) != nil) {
_primitiveType = kIJSVGPrimitivePathTypePath;
_path = NSBezierPath.bezierPath.retain;
}
return self;
}
- (id)copyWithZone:(NSZone*)zone
{
IJSVGPath* node = [super copyWithZone:zone];
node.path = [self.path.copy autorelease];
return node;
}
- (NSPoint)currentPoint
{
return _path.currentPoint;
}
- (void)close
{
[_path closePath];
}
- (void)invlidateCGPath
{
if (_CGPath != nil) {
CGPathRelease(_CGPath);
}
_CGPath = nil;
}
- (CGPathRef)CGPath
{
if (_CGPath == nil) {
_CGPath = [_path newCGPathRef:NO];
}
return _CGPath;
}
@end
@@ -6,12 +6,11 @@
// Copyright © 2016 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#import "IJSVGGroup.h"
#import "IJSVGImage.h"
#import <Foundation/Foundation.h>
@interface IJSVGPattern : IJSVGGroup {
}
@end
@@ -9,11 +9,10 @@
#import "IJSVGGroup.h"
@interface IJSVGText : IJSVGGroup {
NSString * text;
NSString* text;
}
@property (nonatomic, copy) NSString * text;
@property (nonatomic, copy) NSString* text;
@end
@@ -14,13 +14,13 @@
- (void)dealloc
{
[text release], text = nil;
(void)([text release]), text = nil;
[super dealloc];
}
- (IJSVGText *)copyWithZone:(NSZone *)zone
- (IJSVGText*)copyWithZone:(NSZone*)zone
{
IJSVGText * node = [super copyWithZone:zone];
IJSVGText* node = [super copyWithZone:zone];
node.text = self.text;
return node;
}
@@ -0,0 +1,42 @@
//
// IJSVGCommandParser.h
// IJSVG
//
// Created by Curtis Hard on 23/12/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import <Foundation/Foundation.h>
#include <xlocale.h>
NS_ASSUME_NONNULL_BEGIN
typedef NS_ENUM(NSUInteger, IJSVGPathDataSequence) {
kIJSVGPathDataSequenceTypeFloat,
kIJSVGPathDataSequenceTypeFlag
};
static NSUInteger const IJSVG_STREAM_FLOAT_BLOCK_SIZE = 50;
static NSUInteger const IJSVG_STREAM_CHAR_BLOCK_SIZE = 20;
typedef struct {
CGFloat* floatBuffer;
NSInteger floatCount;
char* charBuffer;
NSInteger charCount;
} IJSVGPathDataStream;
@interface IJSVGCommandParser : NSObject
IJSVGPathDataStream* IJSVGPathDataStreamCreateDefault(void);
IJSVGPathDataStream* IJSVGPathDataStreamCreate(NSUInteger floatCount, NSUInteger charCount);
void IJSVGPathDataStreamRelease(IJSVGPathDataStream* buffer);
IJSVGPathDataSequence* IJSVGPathDataSequenceCreateWithType(IJSVGPathDataSequence type, NSInteger length);
CGFloat* _Nullable IJSVGParsePathDataStreamSequence(const char* commandChars, NSInteger commandCharLength,
IJSVGPathDataStream* dataStream, IJSVGPathDataSequence* _Nullable sequence,
NSInteger commandLength, NSInteger* _Nullable commandsFound);
@end
NS_ASSUME_NONNULL_END
@@ -0,0 +1,249 @@
//
// IJSVGCommandParser.m
// IJSVG
//
// Created by Curtis Hard on 23/12/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import "IJSVGCommandParser.h"
@implementation IJSVGCommandParser
#define VALID_DIGIT(c) ((c ^ '0') <= 9)
IJSVGPathDataSequence* IJSVGPathDataSequenceCreateWithType(IJSVGPathDataSequence type, NSInteger length)
{
size_t size = sizeof(IJSVGPathDataSequence) * length;
IJSVGPathDataSequence* sequence = (IJSVGPathDataSequence*)malloc(size);
memset(sequence, (int)type, size);
return sequence;
};
// Datastreams work by setting up one stream of bits/memory per SVG
// so that each SVG has a reusable memory block to read and parse paths into.
// As its all linear and one SVG per thread, this saves alot of memory allocation
// calls as we simple can just reuse the buffer that already exists - this also
// allows us to specify the default allocation size, so when parsing viewBox we
// can simply allocate (4*sizeof(CGFloat)) instead of the default 50 slots
IJSVGPathDataStream* IJSVGPathDataStreamCreateDefault(void)
{
return IJSVGPathDataStreamCreate(IJSVG_STREAM_FLOAT_BLOCK_SIZE,
IJSVG_STREAM_CHAR_BLOCK_SIZE);
}
IJSVGPathDataStream* IJSVGPathDataStreamCreate(NSUInteger floatCount, NSUInteger charCount)
{
floatCount = floatCount ?: IJSVG_STREAM_FLOAT_BLOCK_SIZE;
charCount = charCount ?: IJSVG_STREAM_CHAR_BLOCK_SIZE;
IJSVGPathDataStream* buffer = (IJSVGPathDataStream*)malloc(sizeof(IJSVGPathDataStream));
buffer->floatBuffer = (CGFloat*)malloc(sizeof(CGFloat) * floatCount);
buffer->floatCount = floatCount;
buffer->charBuffer = (char*)calloc(sizeof(char), charCount);
buffer->charCount = charCount;
return buffer;
}
void IJSVGPathDataStreamRelease(IJSVGPathDataStream* buffer)
{
free(buffer->charBuffer);
free(buffer->floatBuffer);
free(buffer);
};
CGFloat* _Nullable IJSVGParsePathDataStreamSequence(const char* commandChars, NSInteger commandCharLength,
IJSVGPathDataStream* dataStream, IJSVGPathDataSequence* _Nullable sequence,
NSInteger commandLength, NSInteger* _Nullable commandsFound)
{
// if no command length, its completely pointless function,
// so just return null and set commandsFound to 0, if we dont
// we get a arithmetic error later on due to zero
if (commandLength == 0) {
*commandsFound = 0;
return NULL;
}
// default memory size for the float
NSInteger i = 0;
NSInteger counter = 0;
const char* cString = commandChars;
const char* validChars = "+-.";
// this is much faster then doing strlen as it doesnt need
// to compute the length
NSInteger sLength = commandCharLength;
NSInteger sLengthMinusOne = sLength - 1;
bool isDecimal = false;
int bufferCount = 0;
while (i < sLength) {
char currentChar = *cString++;
// work out next char
char nextChar = (char)0;
if (i < sLengthMinusOne) {
nextChar = *cString++;
cString--;
}
// check for validator
bool isE = (currentChar | ('E' ^ 'e')) == 'e';
bool isValid = VALID_DIGIT(currentChar) || isE || strchr(validChars, currentChar) != NULL;
// in order to work out the split, its either because the next char is
// a hyphen or a plus, or next char is a decimal and the current number is a decimal
bool nIsSign = nextChar == '-' || nextChar == '+';
bool wantsEnd = nIsSign || (nextChar == '.' && isDecimal);
// work our what the sequence is...
IJSVGPathDataSequence seq = kIJSVGPathDataSequenceTypeFloat;
if (sequence != NULL) {
seq = sequence[counter % commandLength];
}
// is a flag, consists of one value
// if its invalid, make sure we free the memory
// and return null - or hell breaks lose
if (isValid == YES && seq == kIJSVGPathDataSequenceTypeFlag) {
if (bufferCount != 0 || (currentChar != '0' && currentChar != '1')) {
return NULL;
}
wantsEnd = YES;
}
// could be a float like 5.334e-5 so dont break on the hypen
if (wantsEnd && isE && nIsSign) {
wantsEnd = false;
}
// make sure its a valid string
if (isValid == YES) {
// alloc the buffer if needed
if ((bufferCount + 1) == dataStream->charCount) {
// realloc the buffer, incase the string is overflowing the
// allocated memory
dataStream->charCount += IJSVG_STREAM_CHAR_BLOCK_SIZE;
dataStream->charBuffer = (char*)realloc(dataStream->charBuffer,
sizeof(char) * dataStream->charCount);
}
// set the actual char against it
if (currentChar == '.') {
isDecimal = true;
}
dataStream->charBuffer[bufferCount++] = currentChar;
} else {
// if its an invalid char, just stop it
wantsEnd = true;
}
// is at end of string, or wants to be stopped
// buffer has to actually exist or its completly
// useless and will cause a crash
if (bufferCount != 0 && (wantsEnd || i == sLengthMinusOne)) {
// make sure there is enough room in the float pool
if ((counter + 1) == dataStream->floatCount) {
dataStream->floatCount += IJSVG_STREAM_FLOAT_BLOCK_SIZE;
dataStream->floatBuffer = (CGFloat*)realloc(dataStream->floatBuffer,
sizeof(CGFloat) * dataStream->floatCount);
}
// add the float - for performance reasons, we can simply set the
// null value of the end of the string instead of nulling out
// with memset \0 - huzzah!
dataStream->charBuffer[bufferCount] = '\0';
dataStream->floatBuffer[counter++] = IJSVGParseFloat(dataStream->charBuffer);
// reset
isDecimal = false;
bufferCount = 0;
}
i++;
}
// set commands found - only if there is one
if (commandsFound != NULL) {
*commandsFound = (NSInteger)round(counter / commandLength);
}
// allocate the new buffer from memory
CGFloat* floats = (CGFloat*)malloc(sizeof(CGFloat) * counter);
memcpy(floats, dataStream->floatBuffer, counter * sizeof(CGFloat));
// return the floats just set into the memory
return floats;
}
// this method is finely tuned to just handle the buffer
// that IJSVGParsePathDataSequence produces for each float
// it does not look or skip white space as the previous method
// handles this for us
// inspired and modified from http://www.leapsecond.com/tools/fast_atof.c
CGFloat IJSVGParseFloat(char* buffer)
{
int fraction;
double sign, value, scale;
// work out a sign, if any, might not be, who knows
sign = 1.f;
if (*buffer == '-') {
sign = -1.f;
buffer += 1;
} else if (*buffer == '+') {
buffer += 1;
}
// get numbers before decimal point or exponent
for (value = 0.f; VALID_DIGIT(*buffer); buffer += 1) {
value = value * 10.f + (*buffer - '0');
}
// get digits after decimal point
if (*buffer == '.') {
double pow10 = 10.f;
buffer += 1;
while (VALID_DIGIT(*buffer)) {
value += (*buffer - '0') / pow10;
pow10 *= 10.f;
buffer += 1;
}
}
// handle exponent
fraction = 0;
scale = 1.f;
if ((*buffer | ('E' ^ 'e')) == 'e') {
unsigned int exponent;
buffer += 1;
if (*buffer == '-') {
fraction = 1;
buffer += 1;
} else if (*buffer == '+') {
buffer += 1;
}
for (exponent = 0; VALID_DIGIT(*buffer); buffer += 1) {
exponent = exponent * 10 + (*buffer - '0');
}
if (exponent > 308) {
exponent = 308;
}
while (exponent >= 50) {
scale *= 1E50;
exponent -= 50;
}
while (exponent >= 8) {
scale *= 1E8;
exponent -= 8;
}
while (exponent > 0) {
scale *= 10.f;
exponent -= 1;
}
}
// make sure we cast this to a CGFloat before return
return (CGFloat)(sign * (fraction ? (value / scale) : (value * scale)));
}
@end
@@ -0,0 +1,132 @@
//
// IJSVGParser.h
// IconJar
//
// Created by Curtis Hard on 30/08/2014.
// Copyright (c) 2014 Curtis Hard. All rights reserved.
//
#import "IJSVGColor.h"
#import "IJSVGCommand.h"
#import "IJSVGDef.h"
#import "IJSVGError.h"
#import "IJSVGForeignObject.h"
#import "IJSVGGroup.h"
#import "IJSVGImage.h"
#import "IJSVGLinearGradient.h"
#import "IJSVGPath.h"
#import "IJSVGPattern.h"
#import "IJSVGRadialGradient.h"
#import "IJSVGStyleSheet.h"
#import "IJSVGText.h"
#import "IJSVGTransform.h"
#import "IJSVGUnitRect.h"
#import "IJSVGUtils.h"
#import <AppKit/AppKit.h>
#import <Foundation/Foundation.h>
static NSString const* IJSVGAttributeViewBox = @"viewBox";
static NSString const* IJSVGAttributeID = @"id";
static NSString const* IJSVGAttributeClass = @"class";
static NSString const* IJSVGAttributeX = @"x";
static NSString const* IJSVGAttributeY = @"y";
static NSString const* IJSVGAttributeWidth = @"width";
static NSString const* IJSVGAttributeHeight = @"height";
static NSString const* IJSVGAttributeOpacity = @"opacity";
static NSString const* IJSVGAttributeStrokeOpacity = @"stroke-opacity";
static NSString const* IJSVGAttributeStrokeWidth = @"stroke-width";
static NSString const* IJSVGAttributeStrokeDashOffset = @"stroke-dashoffset";
static NSString const* IJSVGAttributeFillOpacity = @"fill-opacity";
static NSString const* IJSVGAttributeClipPath = @"clip-path";
static NSString const* IJSVGAttributeMask = @"mask";
static NSString const* IJSVGAttributeGradientUnits = @"gradientUnits";
static NSString const* IJSVGAttributeMaskUnits = @"maskUnits";
static NSString const* IJSVGAttributeMaskContentUnits = @"maskContentUnits";
static NSString const* IJSVGAttributeTransform = @"transform";
static NSString const* IJSVGAttributeGradientTransform = @"gradientTransform";
static NSString const* IJSVGAttributeUnicode = @"unicode";
static NSString const* IJSVGAttributeStrokeLineCap = @"stroke-linecap";
static NSString const* IJSVGAttributeLineJoin = @"stroke-linejoin";
static NSString const* IJSVGAttributeStroke = @"stroke";
static NSString const* IJSVGAttributeStrokeDashArray = @"stroke-dasharray";
static NSString const* IJSVGAttributeFill = @"fill";
static NSString const* IJSVGAttributeFillRule = @"fill-rule";
static NSString const* IJSVGAttributeBlendMode = @"mix-blend-mode";
static NSString const* IJSVGAttributeDisplay = @"display";
static NSString const* IJSVGAttributeStyle = @"style";
static NSString const* IJSVGAttributeD = @"d";
static NSString const* IJSVGAttributeXLink = @"xlink:href";
static NSString const* IJSVGAttributeX1 = @"x1";
static NSString const* IJSVGAttributeX2 = @"x2";
static NSString const* IJSVGAttributeY1 = @"y1";
static NSString const* IJSVGAttributeY2 = @"y2";
static NSString const* IJSVGAttributeRX = @"rx";
static NSString const* IJSVGAttributeRY = @"ry";
static NSString const* IJSVGAttributeCX = @"cx";
static NSString const* IJSVGAttributeCY = @"cy";
static NSString const* IJSVGAttributeR = @"r";
static NSString const* IJSVGAttributePoints = @"points";
@class IJSVGParser;
@protocol IJSVGParserDelegate <NSObject>
@optional
- (BOOL)svgParser:(IJSVGParser*)svg
shouldHandleForeignObject:(IJSVGForeignObject*)foreignObject;
- (void)svgParser:(IJSVGParser*)svg
handleForeignObject:(IJSVGForeignObject*)foreignObject
document:(NSXMLDocument*)document;
- (void)svgParser:(IJSVGParser*)svg
foundSubSVG:(IJSVG*)subSVG
withSVGString:(NSString*)string;
@end
@interface IJSVGParser : IJSVGGroup {
NSRect viewBox;
IJSVGUnitSize* intrinsicSize;
@private
id<IJSVGParserDelegate> _delegate;
NSXMLDocument* _document;
NSMutableArray<IJSVGNode*>* _glyphs;
IJSVGStyleSheet* _styleSheet;
NSMutableDictionary<NSString*, NSXMLElement*>* _defNodes;
NSMutableDictionary<NSString*, NSXMLElement*>* _baseDefNodes;
NSMutableArray<IJSVG*>* _svgs;
struct {
unsigned int shouldHandleForeignObject : 1;
unsigned int handleForeignObject : 1;
unsigned int handleSubSVG : 1;
} _respondsTo;
IJSVGPathDataStream* _commandDataStream;
}
@property (nonatomic, readonly) NSRect viewBox;
@property (nonatomic, readonly) IJSVGUnitSize* intrinsicSize;
+ (BOOL)isDataSVG:(NSData*)data;
- (id)initWithSVGString:(NSString*)string
error:(NSError**)error
delegate:(id<IJSVGParserDelegate>)delegate;
- (id)initWithFileURL:(NSURL*)aURL
error:(NSError**)error
delegate:(id<IJSVGParserDelegate>)delegate;
+ (IJSVGParser*)groupForFileURL:(NSURL*)aURL;
+ (IJSVGParser*)groupForFileURL:(NSURL*)aURL
delegate:(id<IJSVGParserDelegate>)delegate;
+ (IJSVGParser*)groupForFileURL:(NSURL*)aURL
error:(NSError**)error
delegate:(id<IJSVGParserDelegate>)delegate;
- (NSSize)size;
- (BOOL)isFont;
- (NSArray*)glyphs;
- (NSArray<IJSVG*>*)subSVGs:(BOOL)recursive;
@end
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,23 @@
//
// IJSVGLayerTree.h
// IJSVGExample
//
// Created by Curtis Hard on 29/12/2016.
// Copyright © 2016 Curtis Hard. All rights reserved.
//
#import "IJSVGNode.h"
#import "IJSVGRenderingStyle.h"
#import <QuartzCore/QuartzCore.h>
@class IJSVGLayer;
@interface IJSVGLayerTree : NSObject {
}
@property (nonatomic, assign) CGRect viewBox;
@property (nonatomic, retain) IJSVGRenderingStyle* style;
- (IJSVGLayer*)layerForNode:(IJSVGNode*)node;
@end
@@ -0,0 +1,743 @@
//
// IJSVGLayerTree.m
// IJSVGExample
//
// Created by Curtis Hard on 29/12/2016.
// Copyright © 2016 Curtis Hard. All rights reserved.
//
#import "IJSVG.h"
#import "IJSVGGradient.h"
#import "IJSVGGradientLayer.h"
#import "IJSVGGroup.h"
#import "IJSVGGroupLayer.h"
#import "IJSVGImage.h"
#import "IJSVGImageLayer.h"
#import "IJSVGLayer.h"
#import "IJSVGLayerTree.h"
#import "IJSVGPath.h"
#import "IJSVGPattern.h"
#import "IJSVGPatternLayer.h"
#import "IJSVGShapeLayer.h"
#import "IJSVGStrokeLayer.h"
#import "IJSVGText.h"
#import "IJSVGTransform.h"
#import "IJSVGUtils.h"
@implementation IJSVGLayerTree
@synthesize viewBox;
@synthesize style = _style;
- (void)dealloc
{
(void)([_style release]), _style = nil;
[super dealloc];
}
- (id)init
{
if ((self = [super init]) != nil) {
}
return self;
}
- (IJSVGLayer*)layerForNode:(IJSVGNode*)node
{
IJSVGLayer* layer = nil;
// is there a sub SVG?
if ([node isKindOfClass:[IJSVGPath class]]) {
// path
layer = [self layerForPath:(IJSVGPath*)node];
} else if ([node isKindOfClass:[IJSVGGroup class]]) {
// group
layer = [self layerForGroup:(IJSVGGroup*)node];
} else if ([node isKindOfClass:[IJSVGImage class]]) {
// image
layer = [self layerForImage:(IJSVGImage*)node];
}
[self applyDefaultsToLayer:layer fromNode:node];
// create the new layer
layer = [self applyTransforms:node.transforms
toLayer:layer
fromNode:node];
return layer;
}
- (IJSVGLayer*)applyTransforms:(NSArray<IJSVGTransform*>*)transforms
toLayer:(IJSVGLayer*)layer
fromNode:(IJSVGNode*)node
{
// any x and y?
CGFloat x = [node.x computeValue:layer.frame.size.width];
CGFloat y = [node.y computeValue:layer.frame.size.height];
// do some magic transform
if (transforms.count == 0 && x == 0.f && y == 0.f) {
return layer;
}
if (x != 0.f || y != 0.f) {
// we must add translate to the stack
NSMutableArray* trans = nil;
if (transforms != nil) {
trans = [[transforms mutableCopy] autorelease];
} else {
trans = [[[NSMutableArray alloc] initWithCapacity:1] autorelease];
}
[trans addObject:[IJSVGTransform transformByTranslatingX:x y:y]];
transforms = trans;
}
// add any transforms
IJSVGLayer* topLayer = nil;
IJSVGLayer* parentLayer = nil;
for (IJSVGTransform* transform in transforms) {
// make sure we apply the transform to the parent
// so they stack
IJSVGGroupLayer* childLayer = [[[IJSVGGroupLayer alloc] init] autorelease];
childLayer.affineTransform = transform.CGAffineTransform;
// add it to the parent layer
if (parentLayer != nil) {
[parentLayer addSublayer:childLayer];
} else {
// make sure we keep track of the top most layer
topLayer = childLayer;
}
// reset parent layer to the new child
parentLayer = childLayer;
}
// swap the layer around
[parentLayer addSublayer:layer];
layer = topLayer;
return layer;
}
- (void)applyDefaultsToLayer:(IJSVGLayer*)layer
fromNode:(IJSVGNode*)node
{
CGFloat opacity = node.opacity.value;
layer.opacity = opacity;
// setup the blending mode
if (node.blendMode != IJSVGBlendModeNormal) {
layer.blendingMode = (CGBlendMode)node.blendMode;
}
// display?
if (node.shouldRender == NO) {
layer.hidden = YES;
}
}
- (IJSVGLayer*)layerForImage:(IJSVGImage*)image
{
IJSVGImageLayer* layer = [[[IJSVGImageLayer alloc] initWithCGImage:image.CGImage] autorelease];
layer.affineTransform = CGAffineTransformConcat(layer.affineTransform,
CGAffineTransformMakeScale(1.f, -1.f));
// make sure we set the width and height correctly,
// as this may not be exactly the same as the size of the
// given image
CGRect frame = layer.frame;
frame.size.width = image.width.value;
frame.size.height = image.height.value;
layer.frame = frame;
return layer;
}
- (IJSVGLayer*)layerForGroup:(IJSVGGroup*)group
{
// grab the sub layer tree from the SVG
if (group.svg != nil) {
return [self layerForGroup:group.svg.rootNode];
}
IJSVGGroupLayer* groupLayer = [[[IJSVGGroupLayer alloc] init] autorelease];
for (IJSVGNode* node in group.children) {
[groupLayer addSublayer:[self layerForNode:node]];
}
groupLayer.frame = (CGRect){
.origin = CGPointZero,
.size = (CGSize){
.width = group.width.value,
.height = group.height.value }
};
// mask it - forgot groups can have masks too, doh! simple
// enough to apply though, recursion ftw!
[self maskLayer:groupLayer
fromNode:group];
return groupLayer;
}
- (CGRect)correctedBounds:(CGRect)bounds
{
if (bounds.origin.x >= INFINITY) {
bounds.origin.x = 0.f;
}
if (bounds.origin.y >= INFINITY) {
bounds.origin.y = 0.f;
}
if (bounds.size.width >= INFINITY) {
bounds.size.width = 0.f;
}
if (bounds.size.height >= INFINITY) {
bounds.size.height = 0.f;
}
return bounds;
}
- (IJSVGShapeLayer*)basicLayerForPath:(IJSVGPath*)path
originalBoundingBox:(CGRect*)originalBoundingBox
{
// setup path and layer
IJSVGShapeLayer* layer = [[[IJSVGShapeLayer alloc] init] autorelease];
layer.primitiveType = path.primitiveType;
CGPathRef introPath = path.CGPath;
*originalBoundingBox = CGRectIntegral(CGPathGetBoundingBox(introPath));
layer.originalPathOrigin = (*originalBoundingBox).origin;
CGRect bounds = [self correctedBounds:*originalBoundingBox];
// zero back the path
CGAffineTransform trans = CGAffineTransformMakeTranslation(-bounds.origin.x,
-bounds.origin.y);
CGPathRef transformedPath = CGPathCreateCopyByTransformingPath(introPath, &trans);
layer.path = transformedPath;
// clean up path memory
CGPathRelease(transformedPath);
// set the bounds
layer.frame = CGRectIntegral(bounds);
// basic fill color and rule
layer.fillColor = nil;
layer.fillRule = [self fillRule:path.windingRule];
return layer;
}
- (IJSVGShapeLayer*)layerMaskFromLayer:(CAShapeLayer*)layer
fromNode:(IJSVGNode*)node
{
IJSVGShapeLayer* mask = [[[IJSVGShapeLayer alloc] init] autorelease];
mask.fillColor = [NSColor blackColor].CGColor;
mask.path = layer.path;
return mask;
}
- (CGAffineTransform)absoluteTransform:(IJSVGNode*)node
{
CGAffineTransform parentAbsoluteTransform = CGAffineTransformIdentity;
IJSVGNode* intermediateNode = node.intermediateParentNode;
IJSVGNode* parentSVGNode = node;
while ((parentSVGNode = parentSVGNode.parentNode) != nil) {
if (node == intermediateNode) {
continue;
}
parentAbsoluteTransform = [self absoluteTransform:parentSVGNode];
}
return CGAffineTransformConcat(IJSVGConcatTransforms(node.transforms),
parentAbsoluteTransform);
}
- (IJSVGLayer*)layerForPath:(IJSVGPath*)path
{
// grab the basic shape layer
CGRect originalShapeBounds;
IJSVGShapeLayer* layer = [self basicLayerForPath:path
originalBoundingBox:&originalShapeBounds];
BOOL hasStroke = (path.strokeColor != nil || path.strokePattern != nil || path.strokeGradient != nil);
// any gradient?
if (_style.fillColor == nil && path.fillGradient != nil) {
// create the gradient
IJSVGGradientLayer* gradLayer = [self gradientLayerForLayer:layer
gradient:path.fillGradient
fromNode:path
objectRect:originalShapeBounds
shouldMask:YES];
// add the gradient and set it against the layer
[layer addSublayer:gradLayer];
layer.gradientFillLayer = gradLayer;
} else if (_style.fillColor == nil && path.fillPattern != nil) {
// create the pattern, this is actually not as easy as it may seem
IJSVGPatternLayer* patternLayer = [self patternLayerForLayer:layer
pattern:path.fillPattern
fromNode:path];
// add it
[layer addSublayer:patternLayer];
// apply offsets
[self applyOffsetsToLayer:patternLayer
fromNode:path.fillPattern];
layer.patternFillLayer = patternLayer;
} else {
// only use the global if its set and the current colors
// alpha channel is not 0.f, otherwise its a blank clear color,
// aka, not filled in
NSColor* fColor = path.fillColor;
BOOL hasColor = (fColor.alphaComponent == 0.f || fColor == nil) == NO;
BOOL hasFill = path.fillPattern != nil || path.fillGradient != nil;
if (_style.fillColor && (hasFill || hasColor || fColor == nil)) {
fColor = _style.fillColor;
} else if (fColor != nil && path.fillOpacity.value != 1.f) {
fColor = [IJSVGColor changeAlphaOnColor:fColor
to:path.fillOpacity.value];
}
// anything changed by user?
fColor = [_style.colorList proposedColorForColor:fColor];
// just set the color
if (fColor != nil) {
layer.fillColor = fColor.CGColor;
} else {
// use default color
NSColor* defColor = [IJSVGColor computeColorSpace:NSColor.blackColor];
if (path.fillOpacity.value != 1.f) {
defColor = [IJSVGColor changeAlphaOnColor:defColor
to:path.fillOpacity.value];
}
// work out if anything was changed by user
NSColor* proposedColor = [_style.colorList proposedColorForColor:defColor];
layer.fillColor = proposedColor.CGColor;
}
}
// stroke it
if (hasStroke == YES) {
// load the stroke layer
IJSVGStrokeLayer* strokeLayer = [self strokeLayer:layer
fromNode:path];
// reset the node
BOOL moveStrokeLayer = NO;
if (_style.strokeColor == nil && path.strokeGradient != nil) {
// force reset of the mask colour as we need to use the stroke layer
// as the mask for the stroke gradient
strokeLayer.strokeColor = [IJSVGColor computeColorSpace:NSColor.blackColor].CGColor;
// create the gradient
IJSVGGradientLayer* gradLayer = [self gradientStrokeLayerForLayer:layer
gradient:path.strokeGradient
fromNode:path
objectRect:originalShapeBounds];
moveStrokeLayer = YES;
gradLayer.mask = strokeLayer;
gradLayer.opacity = strokeLayer.opacity;
// add it
[layer addSublayer:gradLayer];
layer.strokeLayer = strokeLayer;
layer.gradientStrokeLayer = gradLayer;
} else if (_style.strokeColor == nil && path.strokePattern != nil) {
// force reset of the mask
strokeLayer.strokeColor = [IJSVGColor computeColorSpace:NSColor.blackColor].CGColor;
// create the pattern
IJSVGPatternLayer* patternLayer = [self patternStrokeLayerForLayer:layer
pattern:path.strokePattern
fromNode:path];
// set the mask for it
moveStrokeLayer = YES;
patternLayer.mask = strokeLayer;
patternLayer.opacity = strokeLayer.opacity;
// add it
[layer addSublayer:patternLayer];
layer.strokeLayer = strokeLayer;
layer.patternStrokeLayer = (IJSVGPatternLayer*)patternLayer;
} else {
// just add the coloured layer
[layer addSublayer:strokeLayer];
layer.strokeLayer = strokeLayer;
}
// if we required to move the stroke layer
// then move it in based on half of what the stroke
// width is, as strokes are draw on the center
if (moveStrokeLayer) {
CGFloat layerStrokeWidth = strokeLayer.lineWidth;
CGRect rect = strokeLayer.frame;
rect.origin.x += (layerStrokeWidth * .5f);
rect.origin.y += (layerStrokeWidth * .5f);
strokeLayer.frame = rect;
}
}
// apply masking
[self maskLayer:(IJSVGLayer*)layer
fromNode:path];
return (IJSVGLayer*)layer;
}
- (CGRect)correctBounds:(CGRect)bounds
forStrokedPath:(IJSVGNode*)path
{
// minus half the stroke width from x and y
// plus the stroke width to width and height
CGFloat val = path.strokeWidth.value;
bounds.origin.x -= (val * .5f);
bounds.origin.y -= (val * .5f);
bounds.size.width += val;
bounds.size.height += val;
return bounds;
}
- (IJSVGGradientLayer*)gradientStrokeLayerForLayer:(IJSVGShapeLayer*)layer
gradient:(IJSVGGradient*)gradient
fromNode:(IJSVGNode*)path
objectRect:(CGRect)objectRect
{
// the gradient drawing layer
IJSVGGradientLayer* gradLayer = [self gradientLayerForLayer:layer
gradient:gradient
fromNode:path
objectRect:objectRect
shouldMask:NO];
// set the bounds
CGRect bounds = CGPathGetBoundingBox(layer.path);
bounds = [self correctBounds:bounds forStrokedPath:path];
gradLayer.frame = bounds;
return gradLayer;
}
- (IJSVGGradientLayer*)gradientLayerForLayer:(IJSVGShapeLayer*)layer
gradient:(IJSVGGradient*)gradient
fromNode:(IJSVGNode*)path
objectRect:(CGRect)objectRect
shouldMask:(BOOL)shouldMask
{
// the gradient drawing layer
gradient.colorList = _style.colorList;
IJSVGGradientLayer* gradLayer = [[[IJSVGGradientLayer alloc] init] autorelease];
gradLayer.viewBox = self.viewBox;
gradLayer.frame = layer.bounds;
gradLayer.gradient = gradient;
gradLayer.absoluteTransform = [self absoluteTransform:path];
gradLayer.objectRect = CGRectApplyAffineTransform(objectRect,
gradLayer.absoluteTransform);
if (shouldMask == YES) {
// add the mask
IJSVGShapeLayer* mask = [self layerMaskFromLayer:layer
fromNode:path];
gradLayer.mask = mask;
}
// is there a fill opacity?
if (path.fillOpacity.value != 0.f) {
gradLayer.opacity = path.fillOpacity.value;
}
gradLayer.masksToBounds = YES;
return gradLayer;
}
- (IJSVGPatternLayer*)patternStrokeLayerForLayer:(IJSVGShapeLayer*)layer
pattern:(IJSVGPattern*)pattern
fromNode:(IJSVGNode*)path
{
// create the pattern, this is actually not as easy as it may seem
IJSVGPatternLayer* patternLayer = [[[IJSVGPatternLayer alloc] init] autorelease];
patternLayer.patternNode = pattern;
patternLayer.pattern = [self layerForNode:pattern];
// is there a fill opacity?
if (path.fillOpacity.value != 0.f) {
patternLayer.opacity = path.fillOpacity.value;
}
// set the bounds
CGRect bounds = CGPathGetBoundingBox(layer.path);
bounds = [self correctBounds:bounds forStrokedPath:path];
patternLayer.frame = bounds;
patternLayer.masksToBounds = YES;
// display
[patternLayer setNeedsDisplay];
return patternLayer;
}
- (IJSVGPatternLayer*)patternLayerForLayer:(IJSVGShapeLayer*)layer
pattern:(IJSVGPattern*)pattern
fromNode:(IJSVGNode*)path
{
// create the pattern, this is actually not as easy as it may seem
IJSVGPatternLayer* patternLayer = [[[IJSVGPatternLayer alloc] init] autorelease];
patternLayer.patternNode = pattern;
patternLayer.pattern = [self layerForNode:pattern];
patternLayer.frame = CGPathGetBoundingBox(layer.path);
// is there a fill opacity?
if (path.fillOpacity.value != 0.f) {
patternLayer.opacity = path.fillOpacity.value;
}
// add the mask
patternLayer.mask = [self layerMaskFromLayer:layer
fromNode:path];
// display
[patternLayer setNeedsDisplay];
patternLayer.masksToBounds = YES;
return patternLayer;
}
- (void)applyOffsetsToLayer:(IJSVGLayer*)layer
fromNode:(IJSVGNode*)node
{
// make sure it has a superlayer
if (layer.superlayer == nil) {
return;
}
// grab the x and y
IJSVGUnitLength* x = nil;
IJSVGUnitLength* y = nil;
// sort out the rect
CGRect rect = layer.superlayer.frame;
CGRect frame = layer.frame;
// x
if ((x = node.x) != nil) {
frame.origin.x = [x computeValue:rect.size.width];
}
// y
if ((y = node.y) != nil) {
frame.origin.y = [y computeValue:rect.size.height];
}
// update the frame
if (CGRectEqualToRect(frame, layer.frame) == NO) {
layer.frame = frame;
}
}
- (IJSVGStrokeLayer*)strokeLayer:(IJSVGShapeLayer*)layer
fromNode:(IJSVGPath*)path
{
// same as fill, dont use global if the alpha is 0.f, but do use it
// if there is a pattern or gradient
NSColor* sColor = path.strokeColor;
if (_style.strokeColor != nil && ((sColor != nil && sColor.alphaComponent != 0.f) || path.strokePattern != nil || path.strokeGradient != nil)) {
sColor = _style.strokeColor;
}
sColor = [_style.colorList proposedColorForColor:sColor];
// stroke layer
IJSVGStrokeLayer* strokeLayer = [[[IJSVGStrokeLayer alloc] init] autorelease];
strokeLayer.path = layer.path;
strokeLayer.fillColor = nil;
strokeLayer.strokeColor = sColor.CGColor;
CGFloat lineWidth = 1.f;
if (_style.lineWidth != IJSVGInheritedFloatValue) {
lineWidth = _style.lineWidth;
} else {
lineWidth = path.strokeWidth.value;
}
// work out line styles
IJSVGLineCapStyle lCapStyle;
IJSVGLineJoinStyle lJoinStyle;
// forced cap style
if (_style.lineCapStyle != IJSVGLineCapStyleNone) {
lCapStyle = _style.lineCapStyle;
} else {
lCapStyle = path.lineCapStyle;
}
// forced join style
if (_style.lineJoinStyle != IJSVGLineJoinStyleNone) {
lJoinStyle = _style.lineJoinStyle;
} else {
lJoinStyle = path.lineJoinStyle;
}
// line styles
strokeLayer.lineWidth = lineWidth;
strokeLayer.lineCap = [self lineCap:lCapStyle];
strokeLayer.lineJoin = [self lineJoin:lJoinStyle];
CGFloat strokeOpacity = 1.f;
if (path.strokeOpacity.value != 0.f) {
strokeOpacity = path.strokeOpacity.value;
}
strokeLayer.opacity = strokeOpacity;
// dashing
strokeLayer.lineDashPhase = path.strokeDashOffset.value;
strokeLayer.lineDashPattern = [self lineDashPattern:path];
return strokeLayer;
}
- (void)maskLayer:(IJSVGLayer*)layer
fromNode:(IJSVGNode*)node
{
// any clippath?
if (node.clipPath != nil || node.mask != nil) {
IJSVGGroupLayer* maskLayer = [[[IJSVGGroupLayer alloc] init] autorelease];
// add clip mask
if (node.clipPath != nil) {
IJSVGLayer* clip = [self layerForNode:node.clipPath];
// adjust the frame
if (node.clipPath.units == IJSVGUnitObjectBoundingBox) {
[self adjustLayer:clip
toParentLayerFrame:layer];
}
// add the layer
[maskLayer addSublayer:clip];
}
// add the actual mask
if (node.mask != nil) {
IJSVGLayer* mask = [self layerForNode:node.mask];
// only move if bounding box
if (node.mask.units == IJSVGUnitObjectBoundingBox) {
[self adjustLayer:mask
toParentLayerFrame:layer];
}
// add the layer
[maskLayer addSublayer:mask];
}
// recursive colourize for each item
NSColor* color = [IJSVGColor computeColorSpace:NSColor.whiteColor];
[self _recursiveColorLayersFromLayer:maskLayer
withColor:color.CGColor];
// add the mask
layer.mask = maskLayer;
}
}
- (void)_recursiveColorLayersFromLayer:(IJSVGLayer*)layer
withColor:(CGColorRef)color
{
if ([layer isKindOfClass:[IJSVGShapeLayer class]]) {
// has a proper fill method
for (IJSVGLayer* c in layer.sublayers) {
if ([c isKindOfClass:[IJSVGGradientLayer class]] ||
[c isKindOfClass:[IJSVGPatternLayer class]]) {
return;
}
}
// set the fill
IJSVGShapeLayer* l = (IJSVGShapeLayer*)layer;
l.fillColor = color;
} else if ([layer isKindOfClass:[IJSVGGroupLayer class]]) {
// go through its children, assume its a group
for (IJSVGLayer* child in layer.sublayers) {
[self _recursiveColorLayersFromLayer:child
withColor:color];
}
}
}
- (void)adjustLayer:(IJSVGLayer*)childLayer
toParentLayerFrame:(IJSVGLayer*)parent
{
childLayer.frame = (CGRect){
.size = childLayer.frame.size,
.origin = CGPointMake((childLayer.frame.origin.x - parent.frame.origin.x),
(childLayer.frame.origin.y - parent.frame.origin.y))
};
}
- (NSArray<NSNumber*>*)lineDashPattern:(IJSVGNode*)node
{
NSMutableArray* arr = [[[NSMutableArray alloc] init] autorelease];
for (NSInteger i = 0; i < node.strokeDashArrayCount; i++) {
[arr addObject:@((CGFloat)node.strokeDashArray[i])];
}
return [[arr copy] autorelease];
}
- (NSString*)lineJoin:(IJSVGLineJoinStyle)joinStyle
{
switch (joinStyle) {
default:
case IJSVGLineJoinStyleMiter: {
return kCALineJoinMiter;
}
case IJSVGLineJoinStyleBevel: {
return kCALineJoinBevel;
}
case IJSVGLineJoinStyleRound: {
return kCALineJoinRound;
}
}
}
- (NSString*)lineCap:(IJSVGLineCapStyle)capStyle
{
switch (capStyle) {
default:
case IJSVGLineCapStyleButt: {
return kCALineCapButt;
}
case IJSVGLineCapStyleRound: {
return kCALineCapRound;
}
case IJSVGLineCapStyleSquare: {
return kCALineCapSquare;
}
}
}
- (NSString*)fillRule:(IJSVGWindingRule)rule
{
switch (rule) {
case IJSVGWindingRuleEvenOdd: {
return kCAFillRuleEvenOdd;
}
default: {
return kCAFillRuleNonZero;
}
}
}
@end
@@ -8,12 +8,12 @@
#import <Foundation/Foundation.h>
typedef CGFloat (^IJSVGRenderingBackingScaleFactorHelper)();
typedef CGFloat (^IJSVGRenderingBackingScaleFactorHelper)(void);
typedef NS_ENUM(NSInteger, IJSVGRenderQuality) {
IJSVGRenderQualityFullResolution, // slowest to render
IJSVGRenderQualityOptimized, // best of both worlds
IJSVGRenderQualityLow // fast rendering
kIJSVGRenderQualityFullResolution, // slowest to render
kIJSVGRenderQualityOptimized, // best of both worlds
kIJSVGRenderQualityLow // fast rendering
};
@interface IJSVGRendering : NSObject
@@ -0,0 +1,26 @@
//
// IJSVGStyleList.h
// IconJar
//
// Created by Curtis Hard on 09/07/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import "IJSVGColorList.h"
#import "IJSVGNode.h"
#import <AppKit/AppKit.h>
#import <Foundation/Foundation.h>
#import <objc/runtime.h>
@interface IJSVGRenderingStyle : NSObject
@property (nonatomic, assign) IJSVGLineCapStyle lineCapStyle;
@property (nonatomic, assign) IJSVGLineJoinStyle lineJoinStyle;
@property (nonatomic, assign) CGFloat lineWidth;
@property (nonatomic, retain) IJSVGColorList* colorList;
@property (nonatomic, retain) NSColor* fillColor;
@property (nonatomic, retain) NSColor* strokeColor;
+ (NSArray<NSString*>*)observableProperties;
@end
@@ -0,0 +1,50 @@
//
// IJSVGStyleList.m
// IconJar
//
// Created by Curtis Hard on 09/07/2019.
// Copyright © 2019 Curtis Hard. All rights reserved.
//
#import "IJSVGRenderingStyle.h"
@implementation IJSVGRenderingStyle
@synthesize colorList = _colorList;
@synthesize lineCapStyle = _lineCapStyle;
@synthesize lineJoinStyle = _lineJoinStyle;
@synthesize lineWidth = _lineWidth;
@synthesize fillColor = _fillColor;
@synthesize strokeColor = _strokeColor;
- (void)dealloc
{
(void)([_fillColor release]), _fillColor = nil;
(void)([_strokeColor release]), _strokeColor = nil;
(void)([_colorList release]), _colorList = nil;
[super dealloc];
}
- (id)init
{
if ((self = [super init]) != nil) {
_lineCapStyle = IJSVGLineCapStyleNone;
_lineJoinStyle = IJSVGLineJoinStyleNone;
_lineWidth = IJSVGInheritedFloatValue;
_colorList = [[IJSVGColorList alloc] init];
}
return self;
}
+ (NSArray<NSString*>*)observableProperties
{
static NSArray* array = nil;
if (array == nil) {
array = @[ @"lineCapStyle", @"lineJoinStyle", @"lineWidth",
@"colorList", @"fillColor", @"strokeColor" ]
.retain;
}
return array;
}
@end

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