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mirror of https://github.com/ValveSoftware/GameNetworkingSockets.git synced 2026-05-29 16:20:34 +00:00
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v1.3.0
GameNetworkingSockets/tests
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History
Fletcher Dunn 0e0aad5bc2 Increase verbosity of test output
2021-05-20 13:21:41 -07:00
..
aesgcmtestvectors
Add AES-GCM to crypto layer using OpenSSL EVP.
2019-01-19 09:06:12 -08:00
CMakeLists.txt
Make publishing test script a build rule
2021-05-20 09:16:37 -07:00
make_test_certs.py
Add some basic PKI tests.
2019-04-16 10:20:31 -07:00
test_common.cpp
Increase verbosity of test output
2021-05-20 13:21:41 -07:00
test_common.h
Fix MSVC release tests
2020-09-29 10:22:14 -07:00
test_connection.cpp
Fix win32 compile
2020-09-02 20:21:04 -07:00
test_crypto.cpp
Move 25519 crypto to a separate header.
2020-02-04 16:28:53 -08:00
test_flat.c
include dead-simple test to ensure flat interface compiles in C
2018-06-01 16:01:33 -07:00
test_p2p.cpp
Refactor custom signaling
2020-10-16 15:08:16 -07:00
test_p2p.py
Added a unit test for symmetric connect mode.
2021-05-20 09:25:24 -07:00
test_pki.cpp
Move 25519 crypto to a separate header.
2020-02-04 16:28:53 -08:00
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