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mirror of https://github.com/ValveSoftware/GameNetworkingSockets.git synced 2026-05-29 16:20:34 +00:00
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d34d8a25cbec0624971aeebfab4ecb503ea42789
GameNetworkingSockets/tests
T
History
Fletcher Dunn 40d7918397 Fix tests in non-opensource environment
P4:6818552
2021-10-08 13:55:16 -07:00
..
aesgcmtestvectors
Add AES-GCM to crypto layer using OpenSSL EVP.
2019-01-19 09:06:12 -08:00
CMakeLists.txt
Make publishing test script a build rule
2021-05-20 09:16:37 -07:00
make_test_certs.py
Add some basic PKI tests.
2019-04-16 10:20:31 -07:00
test_common.cpp
Fix tests in non-opensource environment
2021-10-08 13:55:16 -07:00
test_common.h
Fix MSVC release tests
2020-09-29 10:22:14 -07:00
test_connection.cpp
Fix win32 compile
2020-09-02 20:21:04 -07:00
test_crypto.cpp
Move 25519 crypto to a separate header.
2020-02-04 16:28:53 -08:00
test_flat.c
include dead-simple test to ensure flat interface compiles in C
2018-06-01 16:01:33 -07:00
test_p2p.cpp
TURN server configuration implemented.
2021-10-04 11:56:22 -07:00
test_p2p.py
Added a unit test for symmetric connect mode.
2021-05-20 09:25:24 -07:00
test_pki.cpp
Move 25519 crypto to a separate header.
2020-02-04 16:28:53 -08:00
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