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https://github.com/ValveSoftware/GameNetworkingSockets.git
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Fix clang warning
P4:7028840
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@@ -60,8 +60,8 @@ protected:
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void ProcessPacket( const uint8_t *pData, int cbPkt, SteamNetworkingMicroseconds usecNow );
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// Implements CConnectionTransportUDPBase
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virtual bool SendPacket( const void *pkt, int cbPkt ) = 0;
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virtual bool SendPacketGather( int nChunks, const iovec *pChunks, int cbSendTotal ) = 0;
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virtual bool SendPacket( const void *pkt, int cbPkt ) override = 0;
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virtual bool SendPacketGather( int nChunks, const iovec *pChunks, int cbSendTotal ) override = 0;
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virtual void TrackSentStats( UDPSendPacketContext_t &ctx ) override;
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virtual void RecvValidUDPDataPacket( UDPRecvPacketContext_t &ctx ) override;
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};
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