Compare commits

...

25 Commits

Author SHA1 Message Date
Shin Yamamoto 7d5f03bb6e Release v1.5.1 2019-04-25 16:18:59 +09:00
Shin Yamamoto 680b16aa25 Merge pull request #185 from SCENEE/fix-tap-abort
Fix a touch abort on the interaction interrupted
2019-04-24 14:54:20 +09:00
Shin Yamamoto 2394c03dca Polish a doc comment 2019-04-20 16:00:22 +09:00
Shin Yamamoto c8f211f2bf fix typo 2019-04-19 08:56:54 +09:00
Shin Yamamoto 9076ba8933 Prevent an UIScrollViewDelayedTouchesBeganGestureRecognizer failed
It causes tableView(_:didSelectRowAt:) not being called on first tap
after an nimation. The change hasn't fixed the problem completely, but
it works better.
2019-04-19 08:46:51 +09:00
Shin Yamamoto 08e79bfc5c Merge pull request #191 from SCENEE/add-pages-sample
Add pages sample
2019-04-17 19:22:40 +09:00
Shin Yamamoto e4808516aa Merge pull request #190 from SCENEE/fix-surface-mask
Fix surface mask
2019-04-17 19:21:56 +09:00
Shin Yamamoto 5888104e98 Remove obsolete SWIFT_WHOLE_MODULE_OPTIMIZATION setting
Removing this setting will fix a warning emitted by Xcode to update
project settings.
2019-04-17 09:36:36 +09:00
Shin Yamamoto 2b8d29759a Rename the remaining backgroundView variable 2019-04-16 22:53:06 +09:00
Shin Yamamoto 8e4b56ff17 Fix the doc comment 2019-04-16 07:51:27 +09:00
Shin Yamamoto 23c5761c14 Update README 2019-04-15 21:05:46 +09:00
Shin Yamamoto 835ec0c3a0 Replace 'backgroundView' with 'containerView' 2019-04-15 21:05:16 +09:00
Shin Yamamoto d2dce0b6f8 Add a doc comment 2019-04-15 21:00:19 +09:00
Shin Yamamoto 3f8628af01 Fix typo 2019-04-11 22:52:49 +09:00
Shin Yamamoto 40c6fae07c Add a sample for panels in UIPageViewController 2019-04-11 22:52:29 +09:00
Shin Yamamoto e1185fda93 Merge pull request #188 from SCENEE/allow-subclassing
Allow FloatingPanelController subclassing
2019-04-11 22:31:37 +09:00
Shin Yamamoto 458ed903c5 Update README 2019-04-11 11:28:35 +09:00
Shin Yamamoto 4b640f4f01 Add updateBorder() 2019-04-11 11:25:11 +09:00
Shin Yamamoto 8743c5efd0 Fix the mask bounds of the surface view
- Move `contentView` into `backgroundView` to fix the mask
- Also fix the mask problem on iOS 10-11. See for detail,
https://github.com/SCENEE/FloatingPanel/issues/109.
2019-04-11 11:21:16 +09:00
Shin Yamamoto 9bd9d31d40 Merge pull request #186 from zntfdr/patch-1
Fix FloatingPanelBehavior.swift typos
2019-04-08 21:24:48 +09:00
Federico Zanetello 7e3d720720 Fix FloatingPanelBehavior.swift typos 2019-04-08 08:26:30 +07:00
Shin Yamamoto 7a512191ab Fix a touch abort on the interaction interrupted
Because touch events seem to be cancelled when an animator is released.
2019-04-06 11:25:38 +09:00
Shin Yamamoto af767863bb Merge pull request #177 from SCENEE/support-swift5
[Release v1.5.0] Support both of Swift 5 and 4.2
2019-04-06 10:54:54 +09:00
Shin Yamamoto 1b233f4f87 Update README 2019-04-05 08:21:49 +09:00
Shin Yamamoto 5df36a6601 Allow FloatingPanelController subclassing 2019-03-29 21:20:02 +09:00
8 changed files with 178 additions and 87 deletions
+98 -38
View File
@@ -9,12 +9,7 @@
import UIKit
import FloatingPanel
/**
- Attention: `FloatingPanelLayout` must not be applied by the parent view
controller of a floating panel. But here `SampleListViewController` adopts it
purposely to check if the library prints an appropriate warning.
*/
class SampleListViewController: UIViewController, UITableViewDataSource, UITableViewDelegate, FloatingPanelControllerDelegate, FloatingPanelLayout {
class SampleListViewController: UIViewController {
@IBOutlet weak var tableView: UITableView!
enum Menu: Int, CaseIterable {
@@ -24,6 +19,7 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
case showModal
case showFloatingPanelModal
case showTabBar
case showPageView
case showNestedScrollView
case showRemovablePanel
case showIntrinsicView
@@ -36,6 +32,7 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
case .showModal: return "Show Modal"
case .showFloatingPanelModal: return "Show Floating Panel Modal"
case .showTabBar: return "Show Tab Bar"
case .showPageView: return "Show Page View"
case .showNestedScrollView: return "Show Nested ScrollView"
case .showRemovablePanel: return "Show Removable Panel"
case .showIntrinsicView: return "Show Intrinsic View"
@@ -50,6 +47,7 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
case .showModal: return "ModalViewController"
case .showFloatingPanelModal: return nil
case .showTabBar: return "TabBarViewController"
case .showPageView: return nil
case .showNestedScrollView: return "NestedScrollViewController"
case .showRemovablePanel: return "DetailViewController"
case .showIntrinsicView: return "IntrinsicViewController"
@@ -66,6 +64,19 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
var mainPanelObserves: [NSKeyValueObservation] = []
var settingsObserves: [NSKeyValueObservation] = []
lazy var pages: [UIViewController] = {
let page1 = FloatingPanelController(delegate: self)
page1.view.backgroundColor = .blue
page1.show()
let page2 = FloatingPanelController(delegate: self)
page2.view.backgroundColor = .red
page2.show()
let page3 = FloatingPanelController(delegate: self)
page3.view.backgroundColor = .green
page3.show()
return [page1, page2, page3]
}()
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource = self
@@ -164,31 +175,6 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
}
}
// MARK:- TableViewDatasource
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if #available(iOS 11.0, *) {
if navigationController?.navigationBar.prefersLargeTitles == true {
return Menu.allCases.count + 30
} else {
return Menu.allCases.count
}
} else {
return Menu.allCases.count
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath)
if Menu.allCases.count > indexPath.row {
let menu = Menu.allCases[indexPath.row]
cell.textLabel?.text = menu.name
} else {
cell.textLabel?.text = "\(indexPath.row) row"
}
return cell
}
// MARK:- Actions
@IBAction func showDebugMenu(_ sender: UIBarButtonItem) {
guard settingsPanelVC == nil else { return }
@@ -213,9 +199,34 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
// Add FloatingPanel to self.view
settingsPanelVC.addPanel(toParent: self, belowView: nil, animated: true)
}
}
// MARK:- TableViewDelegate
extension SampleListViewController: UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if #available(iOS 11.0, *) {
if navigationController?.navigationBar.prefersLargeTitles == true {
return Menu.allCases.count + 30
} else {
return Menu.allCases.count
}
} else {
return Menu.allCases.count
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath)
if Menu.allCases.count > indexPath.row {
let menu = Menu.allCases[indexPath.row]
cell.textLabel?.text = menu.name
} else {
cell.textLabel?.text = "\(indexPath.row) row"
}
return cell
}
}
extension SampleListViewController: UITableViewDelegate {
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
guard Menu.allCases.count > indexPath.row else { return }
let menu = Menu.allCases[indexPath.row]
@@ -246,6 +257,22 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
case .showModal, .showTabBar:
let modalVC = contentVC
present(modalVC, animated: true, completion: nil)
case .showPageView:
let pageVC = UIPageViewController(transitionStyle: .scroll, navigationOrientation: .horizontal, options: [:])
let closeButton = UIButton(type: .custom)
pageVC.view.addSubview(closeButton)
closeButton.setTitle("Close", for: .normal)
closeButton.translatesAutoresizingMaskIntoConstraints = false
closeButton.addTarget(self, action: #selector(dismissPresentedVC), for: .touchUpInside)
NSLayoutConstraint.activate([
closeButton.topAnchor.constraint(equalTo: pageVC.layoutGuide.topAnchor, constant: 16.0),
closeButton.leftAnchor.constraint(equalTo: pageVC.view.leftAnchor, constant: 16.0),
])
pageVC.dataSource = self
pageVC.setViewControllers([pages[0]], direction: .forward, animated: false, completion: nil)
present(pageVC, animated: true, completion: nil)
case .showFloatingPanelModal:
let fpc = FloatingPanelController()
let contentVC = self.storyboard!.instantiateViewController(withIdentifier: "DetailViewController")
@@ -266,6 +293,12 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
}
}
@objc func dismissPresentedVC() {
self.presentedViewController?.dismiss(animated: true, completion: nil)
}
}
extension SampleListViewController: FloatingPanelControllerDelegate {
func floatingPanel(_ vc: FloatingPanelController, layoutFor newCollection: UITraitCollection) -> FloatingPanelLayout? {
if vc == settingsPanelVC {
return IntrinsicPanelLayout()
@@ -290,6 +323,9 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
switch currentMenu {
case .showNestedScrollView:
return (vc.contentViewController as? NestedScrollViewController)?.nestedScrollView.gestureRecognizers?.contains(gestureRecognizer) ?? false
case .showPageView:
// Tips: Need to allow recognizing the pan gesture of UIPageViewController simultaneously.
return true
default:
return false
}
@@ -303,7 +339,14 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
break
}
}
}
/**
- Attention: `FloatingPanelLayout` must not be applied by the parent view
controller of a floating panel. But here `SampleListViewController` adopts it
purposely to check if the library prints an appropriate warning.
*/
extension SampleListViewController: FloatingPanelLayout {
var initialPosition: FloatingPanelPosition {
return .half
}
@@ -318,6 +361,23 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
}
}
extension SampleListViewController: UIPageViewControllerDataSource {
func pageViewController(_ pageViewController: UIPageViewController, viewControllerAfter viewController: UIViewController) -> UIViewController? {
guard
let index = pages.firstIndex(of: viewController),
index + 1 < pages.count
else { return nil }
return pages[index + 1]
}
func pageViewController(_ pageViewController: UIPageViewController, viewControllerBefore viewController: UIViewController) -> UIViewController? {
guard
let index = pages.firstIndex(of: viewController),
index - 1 >= 0
else { return nil }
return pages[index - 1]
}
}
class IntrinsicPanelLayout: FloatingPanelIntrinsicLayout { }
class RemovablePanelLayout: FloatingPanelIntrinsicLayout {
@@ -817,7 +877,7 @@ class TabBarContentViewController: UIViewController {
dismiss(animated: true, completion: nil)
}
// MAKR: - Private
// MARK: - Private
@objc
private func changeTab3Mode(_ sender: UISwitch) {
@@ -835,9 +895,9 @@ extension TabBarContentViewController: UITextViewDelegate {
guard self.tabBarItem.tag == 2 else { return }
// Reset an invalid content offset by a user after updating the layout
// of `consoleVC.textView`.
// NOTE: FloatingPanel doesn't implicity reset the offset(i.e.
// NOTE: FloatingPanel doesn't implicitly reset the offset(i.e.
// Using KVO of `scrollView.contentOffset`). Because it can lead to an
// infinit loop if a user also resets a content offset as below and,
// infinite loop if a user also resets a content offset as below and,
// in the situation, a user has to modify the library.
if fpc.position != .full, fpc.surfaceView.frame.minY < fpc.originYOfSurface(for: .full) {
scrollView.contentOffset = .zero
@@ -876,7 +936,7 @@ extension TabBarContentViewController: FloatingPanelControllerDelegate {
}
case .changeOffset:
/*
Bad solution: Manipulate scoll content inset
Bad solution: Manipulate scroll content inset
FloatingPanelController keeps a content offset in moving a panel
so that changing content inset or offset causes a buggy behavior.
@@ -918,7 +978,7 @@ extension TabBarContentViewController: FloatingPanelControllerDelegate {
consoleVC.textViewTopConstraint?.constant = (vc.position == .full) ? vc.layoutInsets.top : 17.0
case .changeOffset:
/* Bad Solution: Manipulate scoll content inset */
/* Bad Solution: Manipulate scroll content inset */
guard let scrollView = consoleVC.textView else { return }
var insets = vc.adjustedContentInsets
insets.top = (vc.position == .full) ? vc.layoutInsets.top : 0.0
@@ -1047,7 +1107,7 @@ class SettingsViewController: InspectableViewController {
override func viewDidLoad() {
versionLabel.text = "Version: \(Bundle.main.infoDictionary?["CFBundleVersion"] ?? "--")"
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
if #available(iOS 11.0, *) {
+2 -2
View File
@@ -1,7 +1,7 @@
Pod::Spec.new do |s|
s.name = "FloatingPanel"
s.version = "1.5.0"
s.version = "1.5.1"
s.summary = "FloatingPanel is a clean and easy-to-use UI component of a floating panel interface."
s.description = <<-DESC
FloatingPanel is a clean and easy-to-use UI component for a new interface introduced in Apple Maps, Shortcuts and Stocks app.
@@ -14,7 +14,7 @@ The new interface displays the related contents and utilities in parallel as a u
s.source = { :git => "https://github.com/SCENEE/FloatingPanel.git", :tag => "v#{s.version}" }
s.source_files = "Framework/Sources/*.swift"
s.swift_version = "4.0"
s.pod_target_xcconfig = { 'SWIFT_WHOLE_MODULE_OPTIMIZATION' => 'YES', 'APPLICATION_EXTENSION_API_ONLY' => 'YES' }
s.pod_target_xcconfig = { 'APPLICATION_EXTENSION_API_ONLY' => 'YES' }
s.framework = "UIKit"
+20 -7
View File
@@ -38,7 +38,15 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
let panGestureRecognizer: FloatingPanelPanGestureRecognizer
var isRemovalInteractionEnabled: Bool = false
fileprivate var animator: UIViewPropertyAnimator?
fileprivate var animator: UIViewPropertyAnimator? {
didSet {
// This intends to avoid `tableView(_:didSelectRowAt:)` not being
// called on first tap after the moving animation, but it doesn't
// seem to be enough. The same issue happens on Apple Maps so it
// might be an issue in `UITableView`.
scrollView?.isUserInteractionEnabled = (animator == nil)
}
}
private var initialFrame: CGRect = .zero
private var initialTranslationY: CGFloat = 0
@@ -299,15 +307,19 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
if let animator = self.animator {
log.debug("panel animation interrupted!!!")
if animator.isInterruptible {
animator.stopAnimation(false)
animator.finishAnimation(at: .current)
// Prevent aborting touch events when the current animator is
// released almost at a target position. Because any tap gestures
// shouldn't be disturbed at the position.
if fabs(surfaceView.frame.minY - layoutAdapter.topY) > 40.0 {
if animator.isInterruptible {
animator.stopAnimation(false)
animator.finishAnimation(at: .current)
}
self.animator = nil
}
self.animator = nil
// A user can stop a panel at the nearest Y of a target position
if abs(surfaceView.frame.minY - layoutAdapter.topY) < 1 {
if abs(surfaceView.frame.minY - layoutAdapter.topY) < 1.0 {
surfaceView.frame.origin.y = layoutAdapter.topY
}
}
@@ -636,6 +648,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private func finishAnimation(at targetPosition: FloatingPanelPosition) {
log.debug("finishAnimation to \(targetPosition)")
self.isDecelerating = false
self.animator = nil
@@ -9,7 +9,7 @@ public protocol FloatingPanelBehavior {
/// Asks the behavior object if the floating panel should project a momentum of a user interaction to move the proposed position.
///
/// The default implementation of this method returns true. This method is called for a layout to support all positions(tip, half and full).
/// Therfore, `proposedTargetPosition` can only be `FloatingPanelPosition.tip` or `FloatingPanelPosition.full`.
/// Therefore, `proposedTargetPosition` can only be `FloatingPanelPosition.tip` or `FloatingPanelPosition.full`.
func shouldProjectMomentum(_ fpc: FloatingPanelController, for proposedTargetPosition: FloatingPanelPosition) -> Bool
/// Returns a deceleration rate to calculate a target position projected a dragging momentum.
@@ -19,7 +19,7 @@ public protocol FloatingPanelBehavior {
/// Returns the progress to redirect to the previous position.
///
/// The progress is represented by a floating-point value between 0.0 and 1.0, inclusive, where 1.0 indicates the floating panel is impossible to move to the next posiiton. The default value is 0.5. Values less than 0.0 and greater than 1.0 are pinned to those limits.
/// The progress is represented by a floating-point value between 0.0 and 1.0, inclusive, where 1.0 indicates the floating panel is impossible to move to the next position. The default value is 0.5. Values less than 0.0 and greater than 1.0 are pinned to those limits.
func redirectionalProgress(_ fpc: FloatingPanelController, from: FloatingPanelPosition, to: FloatingPanelPosition) -> CGFloat
/// Returns a UIViewPropertyAnimator object to project a floating panel to a position on finger up if the user dragged.
@@ -73,7 +73,7 @@ public enum FloatingPanelPosition: Int {
///
/// A container view controller to display a floating panel to present contents in parallel as a user wants.
///
public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UIGestureRecognizerDelegate {
open class FloatingPanelController: UIViewController, UIScrollViewDelegate, UIGestureRecognizerDelegate {
/// Constants indicating how safe area insets are added to the adjusted content inset.
public enum ContentInsetAdjustmentBehavior: Int {
case always
@@ -181,7 +181,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
// MARK:- Overrides
/// Creates the view that the controller manages.
override public func loadView() {
open override func loadView() {
assert(self.storyboard == nil, "Storyboard isn't supported")
let view = FloatingPanelPassThroughView()
@@ -196,7 +196,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
self.view = view as UIView
}
public override func viewDidLayoutSubviews() {
open override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
if #available(iOS 11.0, *) {}
else {
@@ -207,7 +207,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
}
}
public override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
open override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
if view.translatesAutoresizingMaskIntoConstraints {
@@ -216,7 +216,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
}
}
public override func willTransition(to newCollection: UITraitCollection, with coordinator: UIViewControllerTransitionCoordinator) {
open override func willTransition(to newCollection: UITraitCollection, with coordinator: UIViewControllerTransitionCoordinator) {
super.willTransition(to: newCollection, with: coordinator)
// Change layout for a new trait collection
@@ -226,7 +226,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
floatingPanel.behavior = fetchBehavior(for: newCollection)
}
public override func viewWillDisappear(_ animated: Bool) {
open override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
safeAreaInsetsObservation = nil
}
@@ -455,14 +455,14 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
}
@available(*, unavailable, renamed: "set(contentViewController:)")
public override func show(_ vc: UIViewController, sender: Any?) {
open override func show(_ vc: UIViewController, sender: Any?) {
if let target = self.parent?.targetViewController(forAction: #selector(UIViewController.show(_:sender:)), sender: sender) {
target.show(vc, sender: sender)
}
}
@available(*, unavailable, renamed: "set(contentViewController:)")
public override func showDetailViewController(_ vc: UIViewController, sender: Any?) {
open override func showDetailViewController(_ vc: UIViewController, sender: Any?) {
if let target = self.parent?.targetViewController(forAction: #selector(UIViewController.showDetailViewController(_:sender:)), sender: sender) {
target.showDetailViewController(vc, sender: sender)
}
@@ -59,8 +59,19 @@ public class FloatingPanelSurfaceView: UIView {
/// The color of the surface border.
public var borderWidth: CGFloat = 0.0 { didSet { setNeedsLayout() } }
/// The view presents an actual surface shape.
///
/// It renders the background color, border line and top rounded corners,
/// specified by other properties. The reason why they're not be applied to
/// a content view directly is because it avoids any side-effects to the
/// content view.
public var containerView: UIView!
@available(*, unavailable, renamed: "containerView")
public var backgroundView: UIView!
private var backgroundHeightConstraint: NSLayoutConstraint!
private var containerViewHeightConstraint: NSLayoutConstraint!
private struct Default {
public static let grabberTopPadding: CGFloat = 6.0
@@ -80,20 +91,19 @@ public class FloatingPanelSurfaceView: UIView {
super.backgroundColor = .clear
self.clipsToBounds = false
let backgroundView = UIView()
addSubview(backgroundView)
self.backgroundView = backgroundView
let containerView = UIView()
addSubview(containerView)
self.containerView = containerView
backgroundView.translatesAutoresizingMaskIntoConstraints = false
backgroundHeightConstraint = backgroundView.heightAnchor.constraint(equalTo: heightAnchor, multiplier: 1.0)
containerView.translatesAutoresizingMaskIntoConstraints = false
containerViewHeightConstraint = containerView.heightAnchor.constraint(equalTo: heightAnchor, multiplier: 1.0)
NSLayoutConstraint.activate([
backgroundView.topAnchor.constraint(equalTo: topAnchor, constant: 0.0),
backgroundView.leftAnchor.constraint(equalTo: leftAnchor, constant: 0.0),
backgroundView.rightAnchor.constraint(equalTo: rightAnchor, constant: 0.0),
backgroundHeightConstraint,
containerView.topAnchor.constraint(equalTo: topAnchor, constant: 0.0),
containerView.leftAnchor.constraint(equalTo: leftAnchor, constant: 0.0),
containerView.rightAnchor.constraint(equalTo: rightAnchor, constant: 0.0),
containerViewHeightConstraint,
])
let grabberHandle = GrabberHandleView()
addSubview(grabberHandle)
self.grabberHandle = grabberHandle
@@ -109,7 +119,7 @@ public class FloatingPanelSurfaceView: UIView {
public override func updateConstraints() {
super.updateConstraints()
backgroundHeightConstraint.constant = bottomOverflow
containerViewHeightConstraint.constant = bottomOverflow
}
public override func layoutSubviews() {
@@ -118,18 +128,17 @@ public class FloatingPanelSurfaceView: UIView {
updateLayers()
updateContentViewMask()
updateBorder()
contentView?.layer.borderColor = borderColor?.cgColor
contentView?.layer.borderWidth = borderWidth
contentView?.frame = bounds
}
private func updateLayers() {
backgroundView.backgroundColor = color
containerView.backgroundColor = color
if cornerRadius != 0.0, backgroundView.layer.cornerRadius != cornerRadius {
backgroundView.layer.masksToBounds = true
backgroundView.layer.cornerRadius = cornerRadius
if cornerRadius != 0.0, containerView.layer.cornerRadius != cornerRadius {
containerView.layer.masksToBounds = true
containerView.layer.cornerRadius = cornerRadius
}
if shadowHidden == false {
@@ -142,26 +151,30 @@ public class FloatingPanelSurfaceView: UIView {
private func updateContentViewMask() {
guard
let contentView = contentView,
cornerRadius != 0.0,
contentView.layer.cornerRadius != cornerRadius
containerView.layer.cornerRadius != cornerRadius
else { return }
if #available(iOS 11, *) {
// Don't use `contentView.clipToBounds` because it prevents content view from expanding the height of a subview of it
// for the bottom overflow like Auto Layout settings of UIVisualEffectView in Main.storyboard of Example/Maps.
// Because the bottom of contentView must be fit to the bottom of a screen to work the `safeLayoutGuide` of a content VC.
contentView.layer.masksToBounds = true
contentView.layer.cornerRadius = cornerRadius
contentView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
containerView.layer.masksToBounds = true
containerView.layer.cornerRadius = cornerRadius
containerView.layer.maskedCorners = [.layerMinXMinYCorner, .layerMaxXMinYCorner]
} else {
// Don't use `contentView.layer.mask` because of a UIVisualEffectView issue in iOS 10, https://forums.developer.apple.com/thread/50854
// Instead, a user can mask the content view manually in an application.
}
}
private func updateBorder() {
containerView.layer.borderColor = borderColor?.cgColor
containerView.layer.borderWidth = borderWidth
}
func add(contentView: UIView) {
insertSubview(contentView, belowSubview: grabberHandle)
containerView.addSubview(contentView)
self.contentView = contentView
/* contentView.frame = bounds */ // MUST NOT: Because the top safe area inset of a content VC will be incorrect.
contentView.translatesAutoresizingMaskIntoConstraints = false
@@ -169,7 +182,7 @@ public class FloatingPanelSurfaceView: UIView {
contentView.topAnchor.constraint(equalTo: topAnchor, constant: 0.0),
contentView.leftAnchor.constraint(equalTo: leftAnchor, constant: 0.0),
contentView.rightAnchor.constraint(equalTo: rightAnchor, constant: 0.0),
contentView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0.0),
contentView.heightAnchor.constraint(equalTo: heightAnchor, multiplier: 1.0)
])
}
}
+1 -1
View File
@@ -15,7 +15,7 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.5.0</string>
<string>1.5.1</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
</dict>
+9 -4
View File
@@ -68,7 +68,9 @@ Examples are here.
## Requirements
FloatingPanel is written in Swift. It can be built by Xcode 9.4.1 or later. Compatible with iOS 10.0+.
FloatingPanel is written in Swift 4.0+. It can be built by Xcode 9.4.1 or later. Compatible with iOS 10.0+.
✏️ The default Swift version is 4.0 because it avoids build errors with Carthage on each Xcode version from the source compatibility between Swift 4.0, 4.2 and 5.0.
## Installation
@@ -81,6 +83,8 @@ it, simply add the following line to your Podfile:
pod 'FloatingPanel'
```
✏️ To suppress "Swift Conversion" warnings in Xcode, please set a Swift version to `SWIFT_VERSION` for the project in your Podfile. It will be resolved in CocoaPods v1.7.0.
### Carthage
For [Carthage](https://github.com/Carthage/Carthage), add the following to your `Cartfile`:
@@ -142,7 +146,7 @@ self.present(fpc, animated: true, completion: nil)
You can show a floating panel over UINavigationController from the container view controllers as a modality of `.overCurrentContext` style.
NOTE: FloatingPanelController has the custom presentation controller. If you would like to customize the presentation/dismissal, please see [FloatingPanelTransitioning](https://github.com/SCENEE/FloatingPanel/blob/master/Framework/Sources/FloatingPanelTransitioning.swift).
✏️ FloatingPanelController has the custom presentation controller. If you would like to customize the presentation/dismissal, please see [FloatingPanelTransitioning](https://github.com/SCENEE/FloatingPanel/blob/master/Framework/Sources/FloatingPanelTransitioning.swift).
## View hierarchy
@@ -152,8 +156,9 @@ NOTE: FloatingPanelController has the custom presentation controller. If you wou
FloatingPanelController.view (FloatingPanelPassThroughView)
├─ .backdropView (FloatingPanelBackdropView)
└─ .surfaceView (FloatingPanelSurfaceView)
├─ .contentView == FloatingPanelController.contentViewController.view
└─ .grabberHandle (GrabberHandleView)
├─ .containerView (UIView)
└─ .contentView (FloatingPanelController.contentViewController.view)
└─ .grabberHandle (GrabberHandleView)
```
## Usage