Compare commits

...

84 Commits

Author SHA1 Message Date
Shin Yamamoto 402b9bd8dc Release v1.3.5 2019-02-21 18:42:02 +09:00
Shin Yamamoto c39cc9d93b Fix a regression of the interaction 2019-02-21 18:42:02 +09:00
Shin Yamamoto aad56ab0a7 Merge pull request #135 from SCENEE/fix-interaction
Fix interaction
2019-02-16 14:51:56 +09:00
Shin Yamamoto fe18e493a9 Fix dragging outside safe area 2019-02-16 10:31:17 +09:00
Shin Yamamoto 5d14166508 Fix an interruptive animator handling
* A velocity parameter passed by an animator had a wrong sign so that an
interruptive animator could be buggy.
* Improve the default pan gesture recognizer to interrupt an animation smoothly.
2019-02-16 10:29:11 +09:00
Shin Yamamoto e1a745e3b5 Clean up 2019-02-15 15:02:10 +09:00
Shin Yamamoto a0cac28ed0 Improve {re}directional position calc 2019-02-15 15:02:10 +09:00
Shin Yamamoto c205dc8672 Improve animator handling 2019-02-15 15:02:10 +09:00
Shin Yamamoto 5c0ed4cf7d Fix the wrong layout update on iOS10
On iOS 10, there is a case when a floating panel is updated by a
different position(the previous position) from the target position in
animating. This is because `FloatingPanelController` calls
`update(safeAreaInsets:)` in `viewDidLayoutSubviews()` unexpectedly.
2019-02-15 10:29:01 +09:00
Shin Yamamoto 780472a17f Stop unexpected scrolling by decelerating on tip and half 2019-02-15 10:15:34 +09:00
Shin Yamamoto 0264db3d54 Should always recognize tap/long press gestures in parallel 2019-02-15 09:55:36 +09:00
Shin Yamamoto c117594669 Merge pull request #132 from SCENEE/release-v1.3.4
Release v1.3.4
2019-02-14 09:45:31 +09:00
Shin Yamamoto 5214bd8936 Release v1.3.4 2019-02-14 09:13:09 +09:00
Shin Yamamoto a1195be08e Merge pull request #134 from g00m/feature/fix_typo_in_readme
Fix typo in `README.md`
2019-02-14 09:11:53 +09:00
Etienne Negro b69d366538 Fix typo in README-md 2019-02-13 14:28:39 +01:00
Shin Yamamoto c9de6f0dc3 Merge pull request #131 from modestman/master
Fix issue with jumping floating panel while dragging
2019-02-12 09:50:10 +09:00
Anton Glezman 21be693a9a Fix issue with jumping floating panel while dragging 2019-02-11 12:28:13 +03:00
Shin Yamamoto 129362fcd0 Merge pull request #129 from SCENEE/fix-typo
Fix typo
2019-02-06 09:40:58 +09:00
Shin Yamamoto 75e2fcc3ce Fix README 2019-02-05 22:46:56 +09:00
Shin Yamamoto 4f56b57b0e Replace FloatingPanel.panGesture with panGestureRecognizer 2019-02-05 22:10:03 +09:00
Shin Yamamoto f9bbdf3427 Update ISSUE_TEMPLATE.md 2019-02-02 18:19:06 +09:00
Shin Yamamoto fcf200e169 Merge pull request #124 from SCENEE/release-1.3.3
Release v1.3.3
2019-02-02 12:19:59 +09:00
Shin Yamamoto 7d668c8525 Release v1.3.3 2019-02-02 11:38:37 +09:00
Shin Yamamoto ebd4a32bfc Merge pull request #123 from SCENEE/fix-cut-off-by-mask
Expand the surface mask's height
2019-02-02 11:37:20 +09:00
Shin Yamamoto 6aa739231d Expand the surface mask's height
`FloatingPanelSurfaceView.updateContentViewMask()` causes a content to be cut off.
2019-02-01 10:19:51 +09:00
Shin Yamamoto 8877d32ced Merge pull request #122 from SCENEE/fix-animated-presentation-modally
Fix the presentation modally when fpc is reused
2019-01-31 19:22:46 +09:00
Shin Yamamoto 7f025ae845 Remove the unnecessary code to fix the presentation modally
It's added at `a095ace` commit, but now not needed by the previous
commit.
2019-01-31 12:48:36 +09:00
Shin Yamamoto 1b2dae2135 Fix presentation modally when fpc is reused 2019-01-30 13:09:04 +09:00
Shin Yamamoto 6e4e9df616 Merge pull request #114 from datwelk/hotfix/restore-scroll-view-delegate
Restore original scroll view delegate when updating content VC
2019-01-28 19:11:39 +09:00
Damiaan Twelker 49e868a505 restore original scroll view delegate when updating content viewcontroller 2019-01-26 12:41:17 +01:00
Shin Yamamoto f1b70e0367 Add the issue template 2019-01-25 22:08:44 +09:00
Shin Yamamoto 1d0e747578 Update README.md 2019-01-24 11:00:45 +09:00
Shin Yamamoto 2c72d07cab Merge pull request #97 from SCENEE/support-full-screen
Support full screen layout
2019-01-19 16:41:32 +09:00
Shin Yamamoto 31c057f9f8 Fix typo 2019-01-19 14:53:36 +09:00
Shin Yamamoto d3033df9da Add FloatingPanelFullScreenLayout doc comment 2019-01-19 14:51:04 +09:00
Shin Yamamoto 459d82b1c6 Update 'Show Tab Bar' for full screen layout 2019-01-19 14:06:23 +09:00
Shin Yamamoto 85d7ca640e Stop manipulating a scroll content inset for FloatingPanelFullScreenLayout
It's better that the manipulation should be operated in a user application code.
2019-01-19 14:06:23 +09:00
Shin Yamamoto c1b7f2f092 Merge pull request #106 from SCENEE/release-1.3.2
Release v1.3.2
2019-01-18 09:31:28 +09:00
Shin Yamamoto b7a7e0d4ad Release v1.3.2 2019-01-17 10:47:45 +09:00
Shin Yamamoto dc7f6d58f9 Fix the swift version in podspec 2019-01-17 10:47:45 +09:00
Shin Yamamoto a2a10bd0d3 Merge pull request #104 from SCENEE/fix-modal-presentation
Fix the modal presentation
2019-01-15 09:31:39 +09:00
Shin Yamamoto b54c8ee6ee Merge pull request #105 from CedricGatay/fix/delegateIgnored
fix(delegateIgnored): Allow to set delegate on init
2019-01-14 19:43:39 +09:00
Cedric Gatay 08d275690a fix(delegateIgnored): fix for animation use case
Do not force update layout to allow the user to animate the change later on.
2019-01-14 11:05:50 +01:00
Cedric Gatay 1c307f751e fix(delegateIgnored): listen on delegate change
Properly listens for delegate changes and trigger behavior / layout changes accordingly.

Made constructor parameter name explicit.
2019-01-14 08:49:23 +01:00
Cedric Gatay 6f06a0f7fc fix(delegateIgnored): Allow to set delegate on init
Typical use case is :

```
let floatingVC = FloatingPanelController()
floatingVC.delegate = self
```

This PR allows to set the delegate straight away by using `let floatingVC = FloatingPanelController(self)`
Its true reason is that the setup code that fetches behavior / layout through delegate is called without the delegate being set is useless on `init`ing.
Another implementation could be observing the `didSet` event on delegate to do the `setUp` for `FloatingPanel`
2019-01-12 15:15:48 +01:00
Shin Yamamoto a095ace30e Fix the modal presentation 2019-01-11 19:04:39 +09:00
Shin Yamamoto a486f61f5f Merge pull request #102 from SCENEE/fix-secound-touch-crash
Fix a crash on tap dismissal with a second touch
2019-01-10 09:38:06 +09:00
Shin Yamamoto 14e0abc240 Merge pull request #103 from SCENEE/fix-unsatisfiable-constraints-error
Fix unsatisfiable constraints error for safe area bottom on full state
2019-01-10 09:37:46 +09:00
Shin Yamamoto 32203c48bd Fix unsatisfiable constraints error for safe area bottom on full state 2019-01-10 09:05:17 +09:00
Shin Yamamoto 9d6024f603 Fix a crash on tap dismissal with a second touch
For example, a user tap the backdrop view to dismiss it while dragging
the surface view on presentation modally.
2019-01-10 08:43:46 +09:00
Shin Yamamoto a4dd4e48e7 Merge pull request #98 from SCENEE/support-swift4.1
Support Swift 4.1
2019-01-10 08:25:50 +09:00
Shin Yamamoto e6f7456a0f Merge pull request #101 from SCENEE/fix-touch-handling-on-presentation-modally
Fix the event handling on presentation modally
2019-01-10 08:25:26 +09:00
Shin Yamamoto fca79c9b0c Fix the event handling on presentation modally
If an alpha of the controller's backdrop view is zero, the presentation controller
must not block any touch event outside of surface view.
2019-01-09 09:32:17 +09:00
Shin Yamamoto 4ad7f11e93 Support Swift 4.1 2019-01-05 21:44:05 +09:00
Shin Yamamoto 0412bdc996 Support full screen layout 2019-01-05 12:26:49 +09:00
Shin Yamamoto 31faeaada3 Merge pull request #93 from SCENEE/release-1.3.1
Release v1.3.1
2018-12-30 09:52:25 +09:00
Shin Yamamoto 72539ca973 Release v1.3.1 2018-12-30 09:22:33 +09:00
Shin Yamamoto ef94630aa1 Update README 2018-12-30 09:22:33 +09:00
Shin Yamamoto cb696f9992 Merge pull request #86 from SCENEE/improve-samples-app
Fix layout bugs on v1.3.0
2018-12-29 14:33:13 +09:00
Shin Yamamoto aa23e404e1 Fix a content offset of a tracking scroll view
This bug only happens on 'Shoe Tab Bar' in Samples app on landscape
orientation.
2018-12-28 16:08:10 +09:00
Shin Yamamoto 4c0749640f Remove an unnecessary comment 2018-12-28 15:13:59 +09:00
Shin Yamamoto ee5661f304 Fix UI freezes on presentation modally from the second time 2018-12-28 15:13:59 +09:00
Shin Yamamoto ddefdc4f34 Fix crash when content view is nil 2018-12-28 15:13:59 +09:00
Shin Yamamoto f2a0af1646 Fix intrinsic height 2018-12-28 15:13:59 +09:00
Shin Yamamoto 7ded61c2bc No longer need traitCollectionDidChange(_:) 2018-12-28 15:13:59 +09:00
Shin Yamamoto 08aabcf6dd Fix bugs on iOS 10 2018-12-28 15:13:59 +09:00
Shin Yamamoto e19af7e67d Set up the height constraints with the root view's heightAnchor
* `vc.view.bounds.height` causes some layout problems. This change
  makes a content view layout more robust.
* Enable to configure the content-hugging and compression-resistance
2018-12-28 15:13:59 +09:00
Shin Yamamoto 62aa07e28e Refactor layout logic
- Update README
- Remove FloatingPanelSurfaceWrapperView
- Remove content wrapper view of FloatingPanelSurfaceView
- Remove {setUp,tearDown}Views in FloatingPanel
- Modify timing to call FloatingPanelLayoutAdapter.checkLayoutConsistance()
- Fix invalid surface height on orientation change
- Fix a layout problem on SafeArea.Top
    - Fix invalid top inset of safe area on a navigation bar with search bar
- Fix content offsets of a tracking scroll view
    - Fix the content offsets on orientation change(Regression)
- Fix FloatingPanelPresentationController
- Fix intrinsic height handling
- Reduce re-rendering the surface view unexpectedly
2018-12-28 15:13:59 +09:00
Shin Yamamoto 03b0bf747e Improve Sample apps for debugging
- Add InspectableViewController
- Add version label in Samples app
2018-12-28 15:13:59 +09:00
Shin Yamamoto 8dc75aed55 Always disable Auto Layout for Safe area bottom 2018-12-28 15:13:59 +09:00
Shin Yamamoto d5f5e99010 Fix dismiss swizzling 2018-12-28 15:13:59 +09:00
Shin Yamamoto 18c46d191e Fix panel is duplicated on orientation change 2018-12-28 15:13:59 +09:00
Shin Yamamoto e9f92430b2 Add a disable tracking sample to edit a table view 2018-12-28 15:13:59 +09:00
Shin Yamamoto 3106865449 Add SettingsViewController in Samples App 2018-12-28 15:13:44 +09:00
Shin Yamamoto 375e7a59e2 Merge pull request #89 from SCENEE/fix-failure-requirements
Fix failure requirements
2018-12-28 12:59:37 +09:00
Shin Yamamoto bc4a2def42 Add FloatingPanelControllerDelegate.floatingPanel(_:shouldRecognizeSimultaneouslyWith:) 2018-12-20 11:20:22 +09:00
Shin Yamamoto 8204a6cf27 Any gestures don't wait for the pan gesture 2018-12-18 21:43:18 +09:00
Shin Yamamoto 797292dbe5 Merge pull request #85 from SCENEE/release-1.3.0
Release v1.3.0(conflicts resolved )
2018-12-15 09:32:16 +09:00
Shin Yamamoto 6e7a33b3a1 Merge branch 'next' into release-1.3.0 2018-12-15 08:55:39 +09:00
Shin Yamamoto 56557f0092 Merge pull request #81 from SCENEE/release-1.2.3
Release v1.2.3
2018-12-07 19:10:14 +09:00
Shin Yamamoto 1e6cb7b1ad Release v1.2.3 2018-12-07 16:50:08 +09:00
Shin Yamamoto 8ba4ce36a1 Merge pull request #75 from SCENEE/fix-animation-wobbling
The default interaction animator should be uninterruptible
2018-12-05 16:01:56 +09:00
Shin Yamamoto cf60b09225 Fix invalid backdrop alpha
The bug was found when I commented out `animator.startAnimation()`.
2018-12-05 14:08:31 +09:00
Shin Yamamoto 427ec45d42 Let the default interaction animator be uninterruptible
Because an interruptible animator causes a wobbling at the animation start.
when a user flick a panel quickly to move to full position nearby the position.
2018-12-05 13:56:43 +09:00
18 changed files with 1059 additions and 538 deletions
+27
View File
@@ -0,0 +1,27 @@
> Please fill out this template appropriately when filing a bug report.
>
> Please remove this line and everything above it before submitting.
### Short description
### Expected behavior
### Actual behavior
### Steps to reproduce
**Code example that reproduces the issue**
### Environment
**Library version**
**Installation method**
- [ ] CocoaPods
- [ ] Carthage
- [ ] Git submodules
**iOS version(s)**
**Xcode version**
+17 -7
View File
@@ -5,10 +5,10 @@ branches:
- next
cache:
directories:
- build
- vendor
- /usr/local/Homebrew
- $HOME/Library/Caches/Homebrew
before_cache:
- brew cleanup
env:
global:
- LANG=en_US.UTF-8
@@ -16,7 +16,17 @@ env:
skip_cleanup: true
jobs:
include:
- stage: carthage
- stage: Build framework(swift 4.1)
osx_image: xcode9.4
script:
- xcodebuild -scheme FloatingPanel clean build
- stage: Build framework(swift 4.2)
osx_image: xcode10
script:
- xcodebuild -scheme FloatingPanel clean build
- stage: Carthage
osx_image: xcode10
before_install:
- brew update
@@ -24,22 +34,22 @@ jobs:
script:
- carthage build --no-skip-current
- stage: podspec
- stage: Podspec
osx_image: xcode10
script:
- pod spec lint
- stage: check Maps example
- stage: Build maps example
osx_image: xcode10
script:
- xcodebuild -scheme Maps -sdk iphonesimulator clean build
- stage: check Stocks example
- stage: Build stocks example
osx_image: xcode10
script:
- xcodebuild -scheme Stocks -sdk iphonesimulator clean build
- stage: check Samples example
- stage: Build samples example
osx_image: xcode10
script:
- xcodebuild -scheme Samples -sdk iphonesimulator clean build
@@ -165,6 +165,7 @@
isa = PBXNativeTarget;
buildConfigurationList = 545DBA1221511E6400CA77B8 /* Build configuration list for PBXNativeTarget "Samples" */;
buildPhases = (
54D7209621D4DB970054A255 /* ShellScript */,
545DB9E621511E6300CA77B8 /* Sources */,
545DB9E721511E6300CA77B8 /* Frameworks */,
545DB9E821511E6300CA77B8 /* Resources */,
@@ -285,6 +286,26 @@
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
54D7209621D4DB970054A255 /* ShellScript */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
);
outputFileListPaths = (
);
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "/usr/libexec/PlistBuddy -c \"Set :CFBundleVersion $(git rev-parse --abbrev-ref HEAD)($(git rev-parse --short HEAD))\" $SRCROOT/$INFOPLIST_FILE\n";
};
/* End PBXShellScriptBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
545DB9E621511E6300CA77B8 /* Sources */ = {
isa = PBXSourcesBuildPhase;
@@ -14,8 +14,8 @@
<scene sceneID="Cjh-iX-VQw">
<objects>
<navigationController id="RoN-h0-uBD" sceneMemberID="viewController">
<navigationBar key="navigationBar" contentMode="scaleToFill" insetsLayoutMarginsFromSafeArea="NO" id="hNW-5m-Omi">
<rect key="frame" x="0.0" y="44" width="375" height="44"/>
<navigationBar key="navigationBar" contentMode="scaleToFill" insetsLayoutMarginsFromSafeArea="NO" largeTitles="YES" id="hNW-5m-Omi">
<rect key="frame" x="0.0" y="44" width="375" height="96"/>
<autoresizingMask key="autoresizingMask"/>
</navigationBar>
<connections>
@@ -61,13 +61,19 @@
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="7IS-PU-x0P" firstAttribute="top" secondItem="Smh-Bd-AAc" secondAttribute="top" id="6yd-jv-ey3"/>
<constraint firstItem="7IS-PU-x0P" firstAttribute="leading" secondItem="TkN-Oh-wF8" secondAttribute="leading" id="Z6Y-Dc-cei"/>
<constraint firstItem="7IS-PU-x0P" firstAttribute="bottom" secondItem="TkN-Oh-wF8" secondAttribute="bottom" id="fNW-DP-lhV"/>
<constraint firstItem="7IS-PU-x0P" firstAttribute="trailing" secondItem="TkN-Oh-wF8" secondAttribute="trailing" id="vfY-Rc-FOI"/>
<constraint firstItem="7IS-PU-x0P" firstAttribute="leading" secondItem="39L-Nq-qfp" secondAttribute="leading" id="Z6Y-Dc-cei"/>
<constraint firstItem="7IS-PU-x0P" firstAttribute="bottom" secondItem="39L-Nq-qfp" secondAttribute="bottom" id="fNW-DP-lhV"/>
<constraint firstItem="7IS-PU-x0P" firstAttribute="trailing" secondItem="39L-Nq-qfp" secondAttribute="trailing" id="vfY-Rc-FOI"/>
</constraints>
<viewLayoutGuide key="safeArea" id="TkN-Oh-wF8"/>
<viewLayoutGuide key="safeArea" id="39L-Nq-qfp"/>
</view>
<navigationItem key="navigationItem" title="Samples" id="wCF-su-7up"/>
<navigationItem key="navigationItem" title="Samples" id="wCF-su-7up">
<barButtonItem key="rightBarButtonItem" title="Settings" id="rbH-U3-XyA">
<connections>
<action selector="showDebugMenu:" destination="jF4-A0-Eq6" id="j02-db-ZM5"/>
</connections>
</barButtonItem>
</navigationItem>
<connections>
<outlet property="tableView" destination="7IS-PU-x0P" id="YFM-9W-eP4"/>
</connections>
@@ -76,7 +82,87 @@
</objects>
<point key="canvasLocation" x="57" y="27"/>
</scene>
<!--Item 2-->
<!--Settings View Controller-->
<scene sceneID="Bd0-D2-agO">
<objects>
<viewController storyboardIdentifier="SettingsViewController" id="C1X-9Z-TyQ" customClass="SettingsViewController" customModule="Samples" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" insetsLayoutMarginsFromSafeArea="NO" id="af9-Zr-Ppc">
<rect key="frame" x="0.0" y="0.0" width="375" height="197.33000000000001"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<stackView opaque="NO" contentMode="scaleToFill" axis="vertical" distribution="fillProportionally" alignment="center" spacing="16" translatesAutoresizingMaskIntoConstraints="NO" id="n93-ZL-fmC">
<rect key="frame" x="32" y="16" width="311" height="147.33333333333334"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Version: 1.0" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="WmC-Tq-NDN">
<rect key="frame" x="118.33333333333334" y="0.0" width="74.333333333333343" height="17"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="UINavigationBar" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="Ulg-gS-ah0">
<rect key="frame" x="90.666666666666686" y="33" width="130" height="20.333333333333329"/>
<fontDescription key="fontDescription" style="UICTFontTextStyleHeadline"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<stackView opaque="NO" contentMode="scaleToFill" alignment="center" spacing="126" translatesAutoresizingMaskIntoConstraints="NO" id="uEf-g4-CeU">
<rect key="frame" x="23.333333333333343" y="69.333333333333329" width="264.33333333333326" height="31"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Large Titles" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="ogl-S5-4tJ">
<rect key="frame" x="0.0" y="5.3333333333333428" width="89.333333333333329" height="20.333333333333332"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" translatesAutoresizingMaskIntoConstraints="NO" id="js8-Qv-lUC">
<rect key="frame" x="215.33333333333334" y="0.0" width="51.000000000000028" height="31"/>
<connections>
<action selector="toggleLargeTitle:" destination="C1X-9Z-TyQ" eventType="valueChanged" id="FJS-Ty-mCY"/>
</connections>
</switch>
</subviews>
</stackView>
<stackView opaque="NO" contentMode="scaleToFill" spacing="126" translatesAutoresizingMaskIntoConstraints="NO" id="ZtZ-Dz-4cC">
<rect key="frame" x="23.333333333333343" y="116.33333333333334" width="264.66666666666663" height="31"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Translucent" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="Z5i-rm-QgL">
<rect key="frame" x="0.0" y="0.0" width="89.666666666666671" height="31"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<switch opaque="NO" contentMode="scaleToFill" horizontalHuggingPriority="750" verticalHuggingPriority="750" contentHorizontalAlignment="center" contentVerticalAlignment="center" translatesAutoresizingMaskIntoConstraints="NO" id="s6b-j9-8Kw">
<rect key="frame" x="215.66666666666666" y="0.0" width="50.999999999999972" height="31"/>
<connections>
<action selector="toggleTranslucent:" destination="C1X-9Z-TyQ" eventType="valueChanged" id="nL4-3L-9hh"/>
</connections>
</switch>
</subviews>
</stackView>
</subviews>
</stackView>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="0hr-ty-yWm" firstAttribute="bottom" secondItem="n93-ZL-fmC" secondAttribute="bottom" id="2Ey-ou-E1M"/>
<constraint firstAttribute="trailing" secondItem="n93-ZL-fmC" secondAttribute="trailing" constant="32" id="DdZ-eB-F5s"/>
<constraint firstItem="n93-ZL-fmC" firstAttribute="leading" secondItem="af9-Zr-Ppc" secondAttribute="leading" constant="32" id="TyK-GP-Ari"/>
<constraint firstItem="n93-ZL-fmC" firstAttribute="top" secondItem="af9-Zr-Ppc" secondAttribute="topMargin" constant="16" id="mbC-6H-z9M"/>
</constraints>
<viewLayoutGuide key="safeArea" id="0hr-ty-yWm"/>
</view>
<size key="freeformSize" width="375" height="197.33000000000001"/>
<connections>
<outlet property="largeTitlesSwicth" destination="js8-Qv-lUC" id="FOm-6k-ffi"/>
<outlet property="translucentSwicth" destination="s6b-j9-8Kw" id="jmf-WH-bzZ"/>
<outlet property="versionLabel" destination="WmC-Tq-NDN" id="Woh-kK-U0m"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="M9h-4V-3M0" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="708" y="-200"/>
</scene>
<!--Layout 2-->
<scene sceneID="lRc-OZ-sL4">
<objects>
<viewController id="RpE-lI-27a" customClass="TabBarContentViewController" customModule="Samples" customModuleProvider="target" sceneMemberID="viewController">
@@ -84,12 +170,6 @@
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Item 2" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="AiP-dx-mFn">
<rect key="frame" x="163.66666666666666" y="395.66666666666669" width="48" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="IvG-yp-yzI">
<rect key="frame" x="20" y="44" width="39" height="30"/>
<state key="normal" title="Close"/>
@@ -101,20 +181,50 @@
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="IvG-yp-yzI" firstAttribute="top" secondItem="2Cd-km-qEk" secondAttribute="top" id="18k-sV-PgT"/>
<constraint firstItem="AiP-dx-mFn" firstAttribute="centerY" secondItem="JER-jz-KSq" secondAttribute="centerY" id="NUc-tM-0dN"/>
<constraint firstItem="AiP-dx-mFn" firstAttribute="centerX" secondItem="JER-jz-KSq" secondAttribute="centerX" id="hwP-mu-Vmz"/>
<constraint firstItem="IvG-yp-yzI" firstAttribute="leading" secondItem="2Cd-km-qEk" secondAttribute="leading" constant="20" id="pYt-jE-CTF"/>
<constraint firstItem="IvG-yp-yzI" firstAttribute="top" secondItem="954-Dk-zvc" secondAttribute="top" id="18k-sV-PgT"/>
<constraint firstItem="954-Dk-zvc" firstAttribute="trailing" relation="greaterThanOrEqual" secondItem="IvG-yp-yzI" secondAttribute="trailing" id="mpr-u5-MZu"/>
<constraint firstItem="IvG-yp-yzI" firstAttribute="leading" secondItem="954-Dk-zvc" secondAttribute="leading" constant="20" id="pYt-jE-CTF"/>
</constraints>
<viewLayoutGuide key="safeArea" id="2Cd-km-qEk"/>
<viewLayoutGuide key="safeArea" id="954-Dk-zvc"/>
</view>
<tabBarItem key="tabBarItem" tag="1" title="Item 2" id="qb3-RB-B28"/>
<tabBarItem key="tabBarItem" tag="1" title="Layout 2" id="qb3-RB-B28"/>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="NhZ-u5-Beh" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="326" y="1575"/>
<point key="canvasLocation" x="-308" y="1546"/>
</scene>
<!--Item 1-->
<!--Layout 3-->
<scene sceneID="r9h-Ql-gIv">
<objects>
<viewController id="pOk-Zm-vD9" customClass="TabBarContentViewController" customModule="Samples" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="85d-ub-G8k">
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="NbG-e8-HdI">
<rect key="frame" x="20" y="44" width="39" height="30"/>
<state key="normal" title="Close"/>
<connections>
<action selector="closeWithSender:" destination="pOk-Zm-vD9" eventType="touchUpInside" id="111-PD-Pop"/>
<action selector="closeWithSender:" destination="bYI-y3-Rzb" eventType="touchUpInside" id="1Rg-YG-TtU"/>
</connections>
</button>
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="0ao-SI-QZW" firstAttribute="trailing" relation="greaterThanOrEqual" secondItem="NbG-e8-HdI" secondAttribute="trailing" id="K9F-6x-KWn"/>
<constraint firstItem="NbG-e8-HdI" firstAttribute="top" secondItem="0ao-SI-QZW" secondAttribute="top" id="nsE-so-rTl"/>
<constraint firstItem="NbG-e8-HdI" firstAttribute="leading" secondItem="0ao-SI-QZW" secondAttribute="leading" constant="20" id="sF4-Dm-aoY"/>
</constraints>
<viewLayoutGuide key="safeArea" id="0ao-SI-QZW"/>
</view>
<tabBarItem key="tabBarItem" tag="2" title="Layout 3" id="RJD-TF-Sdh"/>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="Oe3-FT-q1C" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="332" y="1546"/>
</scene>
<!--Layout 1-->
<scene sceneID="m6X-j6-yBM">
<objects>
<viewController id="lto-Zc-Vtp" customClass="TabBarContentViewController" customModule="Samples" customModuleProvider="target" sceneMemberID="viewController">
@@ -122,12 +232,6 @@
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="251" verticalHuggingPriority="251" text="Item 1" textAlignment="natural" lineBreakMode="tailTruncation" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="uoW-c8-9wx">
<rect key="frame" x="164.66666666666666" y="395.66666666666669" width="46" height="21"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
</label>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="eFN-tN-4Ct">
<rect key="frame" x="20" y="44" width="39" height="30"/>
<state key="normal" title="Close"/>
@@ -139,29 +243,28 @@
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="eFN-tN-4Ct" firstAttribute="leading" secondItem="f88-U8-Vja" secondAttribute="leading" constant="20" id="5BT-yZ-EKe"/>
<constraint firstItem="uoW-c8-9wx" firstAttribute="centerY" secondItem="ji9-Ez-N7i" secondAttribute="centerY" id="Nyw-Wt-78z"/>
<constraint firstItem="eFN-tN-4Ct" firstAttribute="top" secondItem="f88-U8-Vja" secondAttribute="top" id="hUV-3a-XkY"/>
<constraint firstItem="uoW-c8-9wx" firstAttribute="centerX" secondItem="ji9-Ez-N7i" secondAttribute="centerX" id="wDv-OH-7PX"/>
<constraint firstItem="eFN-tN-4Ct" firstAttribute="leading" secondItem="5Ns-4l-Ufg" secondAttribute="leading" constant="20" id="5BT-yZ-EKe"/>
<constraint firstItem="5Ns-4l-Ufg" firstAttribute="trailing" relation="greaterThanOrEqual" secondItem="eFN-tN-4Ct" secondAttribute="trailing" id="OzZ-Dz-RNF"/>
<constraint firstItem="eFN-tN-4Ct" firstAttribute="top" secondItem="5Ns-4l-Ufg" secondAttribute="top" id="hUV-3a-XkY"/>
</constraints>
<viewLayoutGuide key="safeArea" id="f88-U8-Vja"/>
<viewLayoutGuide key="safeArea" id="5Ns-4l-Ufg"/>
</view>
<tabBarItem key="tabBarItem" title="Item 1" id="HEV-kf-jxH"/>
<tabBarItem key="tabBarItem" title="Layout 1" id="HEV-kf-jxH"/>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="bkL-bc-hZC" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-380" y="1576"/>
<point key="canvasLocation" x="-962" y="1546"/>
</scene>
<!--Intrinsic View Controller-->
<scene sceneID="wtJ-qZ-aCl">
<objects>
<viewController storyboardIdentifier="IntrinsicViewController" title="Intrinsic View Controller" id="aK0-kv-mTu" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="eLM-xc-d9e">
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<rect key="frame" x="0.0" y="0.0" width="375" height="778"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<label opaque="NO" userInteractionEnabled="NO" contentMode="left" horizontalHuggingPriority="1000" verticalHuggingPriority="1000" horizontalCompressionResistancePriority="1000" verticalCompressionResistancePriority="1000" text="Change this text" textAlignment="center" lineBreakMode="tailTruncation" numberOfLines="0" baselineAdjustment="alignBaselines" adjustsFontSizeToFit="NO" translatesAutoresizingMaskIntoConstraints="NO" id="ge4-RW-Gmz">
<rect key="frame" x="24" y="68" width="327" height="20.333333333333329"/>
<rect key="frame" x="24" y="24" width="327" height="20.333333333333329"/>
<fontDescription key="fontDescription" type="system" pointSize="17"/>
<nil key="textColor"/>
<nil key="highlightedColor"/>
@@ -169,17 +272,18 @@
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="vtu-Jb-oOn" firstAttribute="trailing" secondItem="ge4-RW-Gmz" secondAttribute="trailing" constant="24" id="V59-MD-Lcg"/>
<constraint firstAttribute="trailing" secondItem="ge4-RW-Gmz" secondAttribute="trailing" constant="24" id="V59-MD-Lcg"/>
<constraint firstItem="ge4-RW-Gmz" firstAttribute="leading" secondItem="eLM-xc-d9e" secondAttribute="leading" constant="24" id="hAO-P0-7Kw"/>
<constraint firstItem="ge4-RW-Gmz" firstAttribute="top" secondItem="vtu-Jb-oOn" secondAttribute="top" constant="24" id="j0s-fd-MYj"/>
<constraint firstItem="ge4-RW-Gmz" firstAttribute="top" secondItem="eLM-xc-d9e" secondAttribute="top" constant="24" id="j0s-fd-MYj"/>
<constraint firstAttribute="bottom" relation="greaterThanOrEqual" secondItem="ge4-RW-Gmz" secondAttribute="bottom" constant="24" id="tEn-PO-nVD"/>
</constraints>
<viewLayoutGuide key="safeArea" id="vtu-Jb-oOn"/>
<viewLayoutGuide key="safeArea" id="ouu-g9-OiX"/>
</view>
<size key="freeformSize" width="375" height="778"/>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="DfE-fL-zy5" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-940" y="805"/>
<point key="canvasLocation" x="2753" y="734"/>
</scene>
<!--Tab Bar View Controller-->
<scene sceneID="nQ5-PV-qFw">
@@ -193,22 +297,23 @@
<connections>
<segue destination="lto-Zc-Vtp" kind="relationship" relationship="viewControllers" id="6hP-AH-YiH"/>
<segue destination="RpE-lI-27a" kind="relationship" relationship="viewControllers" id="g6X-Sq-uSW"/>
<segue destination="pOk-Zm-vD9" kind="relationship" relationship="viewControllers" id="OPp-iO-iDK"/>
</connections>
</tabBarController>
<placeholder placeholderIdentifier="IBFirstResponder" id="Z9x-EI-p2b" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-183" y="806"/>
<point key="canvasLocation" x="-706" y="749"/>
</scene>
<!--Modal View Controller-->
<scene sceneID="C9P-Ns-Qrq">
<objects>
<viewController storyboardIdentifier="ModalViewController" id="bYI-y3-Rzb" customClass="ModalViewController" customModule="Samples" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="qwo-GK-p1U">
<rect key="frame" x="0.0" y="0.0" width="375" height="812"/>
<rect key="frame" x="0.0" y="0.0" width="375" height="778"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="vut-mK-Y4t" customClass="SafeAreaView" customModule="Samples" customModuleProvider="target">
<rect key="frame" x="0.0" y="778" width="375" height="34"/>
<rect key="frame" x="0.0" y="744" width="375" height="34"/>
<color key="backgroundColor" white="0.66666666666666663" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
</view>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="sbF-Az-7sy">
@@ -254,35 +359,36 @@
</subviews>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="sbF-Az-7sy" firstAttribute="top" secondItem="GBa-yx-8to" secondAttribute="top" id="3VR-hj-zeQ"/>
<constraint firstItem="9p4-06-y2T" firstAttribute="top" secondItem="GBa-yx-8to" secondAttribute="top" constant="88" id="41n-Fn-hi3"/>
<constraint firstItem="sbF-Az-7sy" firstAttribute="top" secondItem="kjr-TP-fcM" secondAttribute="top" id="3VR-hj-zeQ"/>
<constraint firstItem="9p4-06-y2T" firstAttribute="top" secondItem="kjr-TP-fcM" secondAttribute="top" constant="88" id="41n-Fn-hi3"/>
<constraint firstAttribute="bottom" secondItem="vut-mK-Y4t" secondAttribute="bottom" id="6eq-Kt-heZ"/>
<constraint firstItem="sbF-Az-7sy" firstAttribute="leading" secondItem="GBa-yx-8to" secondAttribute="leading" constant="20" id="T2G-1L-PRs"/>
<constraint firstItem="vut-mK-Y4t" firstAttribute="leading" secondItem="qwo-GK-p1U" secondAttribute="leading" id="gVC-jv-VJX"/>
<constraint firstItem="vut-mK-Y4t" firstAttribute="trailing" secondItem="GBa-yx-8to" secondAttribute="trailing" id="jkq-p2-lUm"/>
<constraint firstItem="9p4-06-y2T" firstAttribute="centerX" secondItem="qwo-GK-p1U" secondAttribute="centerX" id="l8t-p3-ETf"/>
<constraint firstItem="vut-mK-Y4t" firstAttribute="top" secondItem="GBa-yx-8to" secondAttribute="bottom" id="rMy-JT-t4B"/>
<constraint firstItem="sbF-Az-7sy" firstAttribute="leading" secondItem="kjr-TP-fcM" secondAttribute="leading" constant="20" id="T2G-1L-PRs"/>
<constraint firstItem="vut-mK-Y4t" firstAttribute="leading" secondItem="kjr-TP-fcM" secondAttribute="leading" id="gVC-jv-VJX"/>
<constraint firstItem="vut-mK-Y4t" firstAttribute="trailing" secondItem="kjr-TP-fcM" secondAttribute="trailing" id="jkq-p2-lUm"/>
<constraint firstItem="9p4-06-y2T" firstAttribute="centerX" secondItem="kjr-TP-fcM" secondAttribute="centerX" id="l8t-p3-ETf"/>
<constraint firstItem="vut-mK-Y4t" firstAttribute="top" secondItem="kjr-TP-fcM" secondAttribute="bottom" id="rMy-JT-t4B"/>
</constraints>
<viewLayoutGuide key="safeArea" id="GBa-yx-8to"/>
<viewLayoutGuide key="safeArea" id="kjr-TP-fcM"/>
</view>
<size key="freeformSize" width="375" height="778"/>
<connections>
<outlet property="safeAreaView" destination="vut-mK-Y4t" id="r9P-XF-wLd"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="fbi-LZ-M4Y" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="561" y="806"/>
<point key="canvasLocation" x="1375" y="734"/>
</scene>
<!--Nested Scroll View Controller-->
<scene sceneID="TfC-A3-4R0">
<objects>
<viewController storyboardIdentifier="NestedScrollViewController" id="LAe-jm-k6f" customClass="NestedScrollViewController" customModule="Samples" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="414-Wy-0t1">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<rect key="frame" x="0.0" y="0.0" width="375" height="778"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<scrollView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="sBe-tN-uMi">
<rect key="frame" x="0.0" y="32" width="375" height="635"/>
<rect key="frame" x="0.0" y="32" width="375" height="746"/>
<subviews>
<stackView opaque="NO" contentMode="scaleToFill" axis="vertical" translatesAutoresizingMaskIntoConstraints="NO" id="lFR-Sp-Sj1">
<rect key="frame" x="0.0" y="0.0" width="375" height="968"/>
@@ -358,20 +464,21 @@
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<gestureRecognizers/>
<constraints>
<constraint firstItem="sBe-tN-uMi" firstAttribute="leading" secondItem="414-Wy-0t1" secondAttribute="leading" id="8Qd-my-knA"/>
<constraint firstItem="sBe-tN-uMi" firstAttribute="leading" secondItem="ufS-Rf-F2F" secondAttribute="leading" id="8Qd-my-knA"/>
<constraint firstItem="sBe-tN-uMi" firstAttribute="top" secondItem="414-Wy-0t1" secondAttribute="top" constant="32" id="9Js-LU-lNr"/>
<constraint firstAttribute="bottom" secondItem="sBe-tN-uMi" secondAttribute="bottom" id="jzB-47-P7e"/>
<constraint firstAttribute="trailing" secondItem="sBe-tN-uMi" secondAttribute="trailing" id="nHG-wg-pLP"/>
<constraint firstItem="ufS-Rf-F2F" firstAttribute="trailing" secondItem="sBe-tN-uMi" secondAttribute="trailing" id="nHG-wg-pLP"/>
</constraints>
<viewLayoutGuide key="safeArea" id="sL5-d5-za2"/>
<viewLayoutGuide key="safeArea" id="ufS-Rf-F2F"/>
<connections>
<outletCollection property="gestureRecognizers" destination="tOa-bf-zGz" appends="YES" id="zle-Sz-M3U"/>
<outletCollection property="gestureRecognizers" destination="SCk-hG-weZ" appends="YES" id="OcK-FK-Lac"/>
<outletCollection property="gestureRecognizers" destination="Fvp-Z6-eVc" appends="YES" id="Fds-J5-YCg"/>
</connections>
</view>
<size key="freeformSize" width="375" height="667"/>
<size key="freeformSize" width="375" height="778"/>
<connections>
<outlet property="nestedScrollView" destination="xba-kG-VQ2" id="ddV-kf-37A"/>
<outlet property="scrollView" destination="sBe-tN-uMi" id="h4S-Zl-cLO"/>
</connections>
</viewController>
@@ -392,7 +499,7 @@
</connections>
</swipeGestureRecognizer>
</objects>
<point key="canvasLocation" x="1311" y="806"/>
<point key="canvasLocation" x="2097" y="734"/>
</scene>
<!--Detail View Controller-->
<scene sceneID="b6k-zi-3wn">
@@ -402,8 +509,19 @@
<rect key="frame" x="0.0" y="0.0" width="375" height="778"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="8yw-OC-Ubk">
<rect key="frame" x="0.0" y="690" width="375" height="88"/>
<color key="backgroundColor" white="0.66666666666666663" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstAttribute="height" constant="88" id="jwV-YU-tXG"/>
</constraints>
</view>
<view alpha="0.5" contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="Kva-Z7-0qY" customClass="OnSafeAreaView" customModule="Samples" customModuleProvider="target">
<rect key="frame" x="0.0" y="44" width="375" height="700"/>
<color key="backgroundColor" red="0.0078431372550000003" green="0.72156862749999995" blue="0.45882352939999999" alpha="1" colorSpace="calibratedRGB"/>
</view>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="noi-1a-5bZ" customClass="CloseButton" customModule="Samples" customModuleProvider="target">
<rect key="frame" x="319" y="12" width="44" height="44"/>
<rect key="frame" x="319" y="44" width="44" height="44"/>
<constraints>
<constraint firstAttribute="height" constant="44" id="0jg-5D-A1F"/>
<constraint firstAttribute="width" constant="44" id="1Cq-PA-wgW"/>
@@ -412,22 +530,8 @@
<action selector="closeWithSender:" destination="YC8-ae-15L" eventType="touchUpInside" id="Z2v-19-S5k"/>
</connections>
</button>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="8yw-OC-Ubk">
<rect key="frame" x="0.0" y="690" width="375" height="88"/>
<color key="backgroundColor" white="0.66666666666666663" alpha="1" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstAttribute="height" constant="88" id="jwV-YU-tXG"/>
</constraints>
</view>
<view contentMode="scaleToFill" translatesAutoresizingMaskIntoConstraints="NO" id="Kva-Z7-0qY" customClass="OnSafeAreaView" customModule="Samples" customModuleProvider="target">
<rect key="frame" x="0.0" y="700" width="375" height="44"/>
<color key="backgroundColor" red="0.0078431372550000003" green="0.72156862749999995" blue="0.45882352939999999" alpha="1" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstAttribute="height" constant="44" id="DQJ-cY-cKx"/>
</constraints>
</view>
<stackView opaque="NO" contentMode="scaleToFill" axis="vertical" spacing="22" translatesAutoresizingMaskIntoConstraints="NO" id="tP3-oJ-4EB">
<rect key="frame" x="130.66666666666666" y="132" width="114" height="82"/>
<rect key="frame" x="130.66666666666666" y="132" width="114" height="134"/>
<subviews>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="c5r-jU-haj">
<rect key="frame" x="0.0" y="0.0" width="114" height="30"/>
@@ -444,25 +548,33 @@
<segue destination="bYI-y3-Rzb" kind="presentation" identifier="PresentModallySegue" id="3yq-HE-Tgn"/>
</connections>
</button>
<button opaque="NO" contentMode="scaleToFill" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="01L-lp-oy6">
<rect key="frame" x="0.0" y="104" width="114" height="30"/>
<state key="normal" title="Update Layout"/>
<connections>
<action selector="buttonPressed:" destination="YC8-ae-15L" eventType="touchUpInside" id="zTb-sq-B6f"/>
</connections>
</button>
</subviews>
</stackView>
</subviews>
<color key="backgroundColor" red="1" green="0.83234566450000003" blue="0.47320586440000001" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<gestureRecognizers/>
<constraints>
<constraint firstItem="noi-1a-5bZ" firstAttribute="top" secondItem="g7l-kO-y7q" secondAttribute="top" constant="12" id="EQy-cr-F2Y"/>
<constraint firstItem="tP3-oJ-4EB" firstAttribute="centerX" secondItem="g7l-kO-y7q" secondAttribute="centerX" id="EsD-Vf-dNZ"/>
<constraint firstItem="noi-1a-5bZ" firstAttribute="top" secondItem="aOK-7l-cA6" secondAttribute="top" id="EQy-cr-F2Y"/>
<constraint firstItem="tP3-oJ-4EB" firstAttribute="centerX" secondItem="aOK-7l-cA6" secondAttribute="centerX" id="EsD-Vf-dNZ"/>
<constraint firstItem="Kva-Z7-0qY" firstAttribute="top" secondItem="aOK-7l-cA6" secondAttribute="top" id="Fff-HL-4mo"/>
<constraint firstItem="8yw-OC-Ubk" firstAttribute="bottom" secondItem="g7l-kO-y7q" secondAttribute="bottom" id="JOL-wC-w74"/>
<constraint firstItem="8yw-OC-Ubk" firstAttribute="leading" secondItem="tAi-nk-rDB" secondAttribute="leading" id="RiJ-Hb-OOZ"/>
<constraint firstItem="8yw-OC-Ubk" firstAttribute="trailing" secondItem="tAi-nk-rDB" secondAttribute="trailing" id="Sof-yL-mwK"/>
<constraint firstItem="tP3-oJ-4EB" firstAttribute="top" secondItem="tAi-nk-rDB" secondAttribute="top" constant="88" id="Zhb-Ss-epe"/>
<constraint firstItem="Kva-Z7-0qY" firstAttribute="trailing" secondItem="tAi-nk-rDB" secondAttribute="trailing" id="kkp-Yo-FQW"/>
<constraint firstItem="tAi-nk-rDB" firstAttribute="trailing" secondItem="noi-1a-5bZ" secondAttribute="trailing" constant="12" id="lv9-Nf-HNB"/>
<constraint firstItem="Kva-Z7-0qY" firstAttribute="leading" secondItem="tAi-nk-rDB" secondAttribute="leading" id="oVC-i1-TwS"/>
<constraint firstItem="tAi-nk-rDB" firstAttribute="bottom" secondItem="Kva-Z7-0qY" secondAttribute="bottom" id="rW2-mF-5DR"/>
<constraint firstItem="8yw-OC-Ubk" firstAttribute="top" relation="greaterThanOrEqual" secondItem="tP3-oJ-4EB" secondAttribute="bottom" constant="8" symbolic="YES" id="vKQ-h9-uKt"/>
<constraint firstItem="8yw-OC-Ubk" firstAttribute="leading" secondItem="aOK-7l-cA6" secondAttribute="leading" id="RiJ-Hb-OOZ"/>
<constraint firstItem="8yw-OC-Ubk" firstAttribute="trailing" secondItem="aOK-7l-cA6" secondAttribute="trailing" id="Sof-yL-mwK"/>
<constraint firstItem="tP3-oJ-4EB" firstAttribute="top" secondItem="aOK-7l-cA6" secondAttribute="top" constant="88" id="Zhb-Ss-epe"/>
<constraint firstItem="Kva-Z7-0qY" firstAttribute="trailing" secondItem="aOK-7l-cA6" secondAttribute="trailing" id="kkp-Yo-FQW"/>
<constraint firstItem="aOK-7l-cA6" firstAttribute="trailing" secondItem="noi-1a-5bZ" secondAttribute="trailing" constant="12" id="lv9-Nf-HNB"/>
<constraint firstItem="Kva-Z7-0qY" firstAttribute="leading" secondItem="aOK-7l-cA6" secondAttribute="leading" id="oVC-i1-TwS"/>
<constraint firstItem="aOK-7l-cA6" firstAttribute="bottom" secondItem="Kva-Z7-0qY" secondAttribute="bottom" id="rW2-mF-5DR"/>
<constraint firstItem="8yw-OC-Ubk" firstAttribute="top" relation="greaterThanOrEqual" secondItem="tP3-oJ-4EB" secondAttribute="bottom" constant="88" id="vKQ-h9-uKt"/>
</constraints>
<viewLayoutGuide key="safeArea" id="tAi-nk-rDB"/>
<viewLayoutGuide key="safeArea" id="aOK-7l-cA6"/>
<connections>
<outletCollection property="gestureRecognizers" destination="6Ca-p8-7uF" appends="YES" id="xOy-f1-NZE"/>
<outletCollection property="gestureRecognizers" destination="SPY-Vr-XDT" appends="YES" id="vgS-Am-jhQ"/>
@@ -492,7 +604,7 @@
</connections>
</pongPressGestureRecognizer>
</objects>
<point key="canvasLocation" x="1440.8" y="-23.388305847076463"/>
<point key="canvasLocation" x="655" y="734"/>
</scene>
<!--Debug Text View Controller-->
<scene sceneID="Bkq-O7-q4A">
@@ -550,24 +662,26 @@ Section 1.10.33 of "de Finibus Bonorum et Malorum", written by Cicero in 45 BC
</subviews>
<color key="backgroundColor" white="0.0" alpha="0.0" colorSpace="custom" customColorSpace="genericGamma22GrayColorSpace"/>
<constraints>
<constraint firstItem="rN1-HL-YHv" firstAttribute="leading" secondItem="ix0-2W-gQN" secondAttribute="leading" id="7V3-KL-vXd"/>
<constraint firstItem="rN1-HL-YHv" firstAttribute="leading" secondItem="5ET-zC-lCb" secondAttribute="leading" id="7V3-KL-vXd"/>
<constraint firstAttribute="bottom" secondItem="rN1-HL-YHv" secondAttribute="bottom" id="efD-U5-Tet"/>
<constraint firstItem="rN1-HL-YHv" firstAttribute="top" secondItem="9YG-0j-Zzg" secondAttribute="top" constant="17" id="fiO-LL-nSC"/>
<constraint firstItem="rN1-HL-YHv" firstAttribute="trailing" secondItem="ix0-2W-gQN" secondAttribute="trailing" id="lfg-EE-euw"/>
<constraint firstItem="rN1-HL-YHv" firstAttribute="trailing" secondItem="5ET-zC-lCb" secondAttribute="trailing" id="lfg-EE-euw"/>
</constraints>
<viewLayoutGuide key="safeArea" id="ix0-2W-gQN"/>
<viewLayoutGuide key="safeArea" id="5ET-zC-lCb"/>
</view>
<size key="freeformSize" width="375" height="778"/>
<connections>
<outlet property="textView" destination="rN1-HL-YHv" id="gmr-Uf-jd8"/>
<outlet property="textViewTopConstraint" destination="fiO-LL-nSC" id="Rum-TN-c2e"/>
<outlet property="view" destination="9YG-0j-Zzg" id="jhb-eT-nEn"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="x1h-y1-h8q" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="729" y="-23"/>
<point key="canvasLocation" x="-1" y="734"/>
</scene>
</scenes>
<inferredMetricsTieBreakers>
<segue reference="3yq-HE-Tgn"/>
<segue reference="r1P-2i-NDe"/>
</inferredMetricsTieBreakers>
</document>
+32 -14
View File
@@ -5,21 +5,39 @@
import UIKit
extension UIView {
var layoutInsets: UIEdgeInsets {
if #available(iOS 11.0, *) {
return safeAreaInsets
} else {
return layoutMargins
}
}
protocol LayoutGuideProvider {
var topAnchor: NSLayoutYAxisAnchor { get }
var bottomAnchor: NSLayoutYAxisAnchor { get }
}
extension UILayoutGuide: LayoutGuideProvider {}
var layoutGuide: UILayoutGuide {
if #available(iOS 11.0, *) {
return safeAreaLayoutGuide
} else {
return layoutMarginsGuide
}
class CustomLayoutGuide: LayoutGuideProvider {
let topAnchor: NSLayoutYAxisAnchor
let bottomAnchor: NSLayoutYAxisAnchor
init(topAnchor: NSLayoutYAxisAnchor, bottomAnchor: NSLayoutYAxisAnchor) {
self.topAnchor = topAnchor
self.bottomAnchor = bottomAnchor
}
}
extension UIViewController {
var layoutInsets: UIEdgeInsets {
if #available(iOS 11.0, *) {
return view.safeAreaInsets
} else {
return UIEdgeInsets(top: topLayoutGuide.length,
left: 0.0,
bottom: bottomLayoutGuide.length,
right: 0.0)
}
}
var layoutGuide: LayoutGuideProvider {
if #available(iOS 11.0, *) {
return view!.safeAreaLayoutGuide
} else {
return CustomLayoutGuide(topAnchor: topLayoutGuide.bottomAnchor,
bottomAnchor: bottomLayoutGuide.topAnchor)
}
}
}
+315 -65
View File
@@ -52,9 +52,14 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
}
}
var currentMenu: Menu = .trackingTableView
var mainPanelVC: FloatingPanelController!
var detailPanelVC: FloatingPanelController!
var currentMenu: Menu = .trackingTableView
var settingsPanelVC: FloatingPanelController!
var mainPanelObserves: [NSKeyValueObservation] = []
var settingsObserves: [NSKeyValueObservation] = []
override func viewDidLoad() {
super.viewDidLoad()
@@ -62,15 +67,39 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
tableView.delegate = self
tableView.register(UITableViewCell.self, forCellReuseIdentifier: "Cell")
let searchController = UISearchController(searchResultsController: nil)
if #available(iOS 11.0, *) {
navigationItem.searchController = searchController
navigationItem.hidesSearchBarWhenScrolling = false
navigationItem.largeTitleDisplayMode = .automatic
} else {
// Fallback on earlier versions
}
let contentVC = DebugTableViewController()
addMainPanel(with: contentVC)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
if #available(iOS 11.0, *) {
if let observation = navigationController?.navigationBar.observe(\.prefersLargeTitles, changeHandler: { (bar, _) in
self.tableView.reloadData()
}) {
settingsObserves.append(observation)
}
}
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
settingsObserves.removeAll()
}
func addMainPanel(with contentVC: UIViewController) {
mainPanelObserves.removeAll()
// Initialize FloatingPanelController
mainPanelVC = FloatingPanelController()
mainPanelVC.delegate = self
@@ -99,6 +128,10 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
mainPanelVC.track(scrollView: consoleVC.textView)
case let contentVC as DebugTableViewController:
let ob = contentVC.tableView.observe(\.isEditing) { (tableView, _) in
self.mainPanelVC.panGestureRecognizer.isEnabled = !tableView.isEditing
}
mainPanelObserves.append(ob)
mainPanelVC.track(scrollView: contentVC.tableView)
case let contentVC as NestedScrollViewController:
mainPanelVC.track(scrollView: contentVC.scrollView)
@@ -115,25 +148,71 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
}
@objc func handleBackdrop(tapGesture: UITapGestureRecognizer) {
mainPanelVC.hide(animated: true, completion: nil)
switch tapGesture.view {
case mainPanelVC.backdropView:
mainPanelVC.hide(animated: true, completion: nil)
case settingsPanelVC.backdropView:
settingsPanelVC.removePanelFromParent(animated: true)
settingsPanelVC = nil
default:
break
}
}
// MARK:- TableViewDatasource
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return Menu.allCases.count
if #available(iOS 11.0, *) {
if navigationController?.navigationBar.prefersLargeTitles == true {
return Menu.allCases.count + 30
} else {
return Menu.allCases.count
}
} else {
return Menu.allCases.count
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath)
let menu = Menu.allCases[indexPath.row]
cell.textLabel?.text = menu.name
if Menu.allCases.count > indexPath.row {
let menu = Menu.allCases[indexPath.row]
cell.textLabel?.text = menu.name
} else {
cell.textLabel?.text = "\(indexPath.row) row"
}
return cell
}
// MARK:- Actions
@IBAction func showDebugMenu(_ sender: UIBarButtonItem) {
guard settingsPanelVC == nil else { return }
// Initialize FloatingPanelController
settingsPanelVC = FloatingPanelController()
// Initialize FloatingPanelController and add the view
settingsPanelVC.surfaceView.cornerRadius = 6.0
settingsPanelVC.surfaceView.shadowHidden = false
settingsPanelVC.isRemovalInteractionEnabled = true
let backdropTapGesture = UITapGestureRecognizer(target: self, action: #selector(handleBackdrop(tapGesture:)))
settingsPanelVC.backdropView.addGestureRecognizer(backdropTapGesture)
settingsPanelVC.delegate = self
let contentVC = storyboard?.instantiateViewController(withIdentifier: "SettingsViewController")
// Set a content view controller
settingsPanelVC.set(contentViewController: contentVC)
// Add FloatingPanel to self.view
settingsPanelVC.addPanel(toParent: self, belowView: nil, animated: true)
}
// MARK:- TableViewDelegate
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
guard Menu.allCases.count > indexPath.row else { return }
let menu = Menu.allCases[indexPath.row]
let contentVC: UIViewController = {
guard let storyboardID = menu.storyboardID else { return DebugTableViewController() }
@@ -146,7 +225,7 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
switch menu {
case .showDetail:
detailPanelVC?.removePanelFromParent(animated: false)
// Initialize FloatingPanelController
detailPanelVC = FloatingPanelController()
@@ -183,6 +262,10 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
}
func floatingPanel(_ vc: FloatingPanelController, layoutFor newCollection: UITraitCollection) -> FloatingPanelLayout? {
if vc == settingsPanelVC {
return IntrinsicPanelLayout()
}
switch currentMenu {
case .showRemovablePanel:
return newCollection.verticalSizeClass == .compact ? RemovablePanelLandscapeLayout() : RemovablePanelLayout()
@@ -198,6 +281,24 @@ class SampleListViewController: UIViewController, UITableViewDataSource, UITable
}
}
func floatingPanel(_ vc: FloatingPanelController, shouldRecognizeSimultaneouslyWith gestureRecognizer: UIGestureRecognizer) -> Bool {
switch currentMenu {
case .showNestedScrollView:
return (vc.contentViewController as? NestedScrollViewController)?.nestedScrollView.gestureRecognizers?.contains(gestureRecognizer) ?? false
default:
return false
}
}
func floatingPanelDidEndRemove(_ vc: FloatingPanelController) {
switch vc {
case settingsPanelVC:
settingsPanelVC = nil
default:
break
}
}
var initialPosition: FloatingPanelPosition {
return .half
}
@@ -218,6 +319,9 @@ class RemovablePanelLayout: FloatingPanelIntrinsicLayout {
var supportedPositions: Set<FloatingPanelPosition> {
return [.full, .half]
}
var initialPosition: FloatingPanelPosition {
return .half
}
var topInteractionBuffer: CGFloat {
return 200.0
}
@@ -265,6 +369,7 @@ class ModalPanelLayout: FloatingPanelIntrinsicLayout {
class NestedScrollViewController: UIViewController {
@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var nestedScrollView: UIScrollView!
@IBAction func longPressed(_ sender: Any) {
print("LongPressed!")
@@ -279,16 +384,32 @@ class NestedScrollViewController: UIViewController {
class DebugTextViewController: UIViewController, UITextViewDelegate {
@IBOutlet weak var textView: UITextView!
@IBOutlet weak var textViewTopConstraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
textView.delegate = self
print("viewDidLoad: TextView --- ", textView.contentOffset, textView.contentInset)
if #available(iOS 11.0, *) {
textView.contentInsetAdjustmentBehavior = .never
}
}
override func viewWillLayoutSubviews() {
print("viewWillLayoutSubviews: TextView --- ", textView.contentOffset, textView.contentInset, textView.frame)
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
print("viewDidLayoutSubviews: TextView --- ", textView.contentOffset, textView.contentInset, textView.frame)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
print("TextView --- ", textView.contentOffset, textView.contentInset, textView.frame)
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
print("TextView --- ", scrollView.contentOffset, scrollView.contentInset)
if #available(iOS 11.0, *) {
@@ -302,10 +423,63 @@ class DebugTextViewController: UIViewController, UITextViewDelegate {
}
}
class DebugTableViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
class InspectableViewController: UIViewController {
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
print(">>> Content View: viewWillLayoutSubviews", layoutInsets)
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
print(">>> Content View: viewDidLayoutSubviews", layoutInsets)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
print(">>> Content View: viewWillAppear", layoutInsets)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
print(">>> Content View: viewDidAppear", view.bounds, layoutInsets)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
print(">>> Content View: viewWillDisappear")
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
print(">>> Content View: viewDidDisappear")
}
override func willMove(toParent parent: UIViewController?) {
super.willMove(toParent: parent)
print(">>> Content View: willMove(toParent: \(String(describing: parent))")
}
override func didMove(toParent parent: UIViewController?) {
super.didMove(toParent: parent)
print(">>> Content View: didMove(toParent: \(String(describing: parent))")
}
public override func willTransition(to newCollection: UITraitCollection, with coordinator: UIViewControllerTransitionCoordinator) {
print(">>> Content View: willTransition(to: \(newCollection), with: \(coordinator))", layoutInsets)
}
}
class DebugTableViewController: InspectableViewController, UITableViewDataSource, UITableViewDelegate {
weak var tableView: UITableView!
var items: [String] = []
var itemHeight: CGFloat = 66.0
enum Menu: String, CaseIterable {
case animateScroll = "Animate Scroll"
case changeContentSize = "Change content size"
case reorder = "Reorder"
}
var reorderButton: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
@@ -335,17 +509,21 @@ class DebugTableViewController: UIViewController, UITableViewDataSource, UITable
stackView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -22.0),
])
let button = UIButton()
button.setTitle("Animate Scroll", for: .normal)
button.setTitleColor(view.tintColor, for: .normal)
button.addTarget(self, action: #selector(animateScroll), for: .touchUpInside)
stackView.addArrangedSubview(button)
let button2 = UIButton()
button2.setTitle("Change content size", for: .normal)
button2.setTitleColor(view.tintColor, for: .normal)
button2.addTarget(self, action: #selector(changeContentSize), for: .touchUpInside)
stackView.addArrangedSubview(button2)
for menu in Menu.allCases {
let button = UIButton()
button.setTitle(menu.rawValue, for: .normal)
button.setTitleColor(view.tintColor, for: .normal)
switch menu {
case .animateScroll:
button.addTarget(self, action: #selector(animateScroll), for: .touchUpInside)
case .changeContentSize:
button.addTarget(self, action: #selector(changeContentSize), for: .touchUpInside)
case .reorder:
button.addTarget(self, action: #selector(reorderItems), for: .touchUpInside)
reorderButton = button
}
stackView.addArrangedSubview(button)
}
for i in 0...100 {
items.append("Items \(i)")
@@ -386,6 +564,16 @@ class DebugTableViewController: UIViewController, UITableViewDataSource, UITable
self.present(actionSheet, animated: true, completion: nil)
}
@objc func reorderItems() {
if reorderButton.titleLabel?.text == Menu.reorder.rawValue {
tableView.isEditing = true
reorderButton.setTitle("Cancel", for: .normal)
} else {
tableView.isEditing = false
reorderButton.setTitle(Menu.reorder.rawValue, for: .normal)
}
}
func changeItems(_ count: Int) {
items.removeAll()
for i in 0..<count {
@@ -399,50 +587,6 @@ class DebugTableViewController: UIViewController, UITableViewDataSource, UITable
(self.parent as! FloatingPanelController).removePanelFromParent(animated: true, completion: nil)
}
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
//print("Content View: viewWillLayoutSubviews")
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
//print("Content View: viewDidLayoutSubviews")
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
print("Content View: viewWillAppear")
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
print("Content View: viewDidAppear", view.bounds)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
print("Content View: viewWillDisappear")
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
print("Content View: viewDidDisappear")
}
override func willMove(toParent parent: UIViewController?) {
super.willMove(toParent: parent)
print("Content View: willMove(toParent: \(String(describing: parent))")
}
override func didMove(toParent parent: UIViewController?) {
super.didMove(toParent: parent)
print("Content View: didMove(toParent: \(String(describing: parent))")
}
public override func willTransition(to newCollection: UITraitCollection, with coordinator: UIViewControllerTransitionCoordinator) {
print("Content View: willTransition(to: \(newCollection), with: \(coordinator))")
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return items.count
}
@@ -465,9 +609,17 @@ class DebugTableViewController: UIViewController, UITableViewDataSource, UITable
}),
]
}
func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
return true
}
func tableView(_ tableView: UITableView, moveRowAt sourceIndexPath: IndexPath, to destinationIndexPath: IndexPath) {
items.insert(items.remove(at: sourceIndexPath.row), at: destinationIndexPath.row)
}
}
class DetailViewController: UIViewController {
class DetailViewController: InspectableViewController {
@IBOutlet weak var closeButton: UIButton!
@IBAction func close(sender: UIButton) {
// (self.parent as? FloatingPanelController)?.removePanelFromParent(animated: true, completion: nil)
@@ -609,12 +761,60 @@ class TabBarContentViewController: UIViewController, FloatingPanelControllerDele
case 0:
return OneTabBarPanelLayout()
case 1:
return TwoTabBarPanel2Layout()
return TwoTabBarPanelLayout()
case 2:
return ThreeTabBarPanelLayout()
default:
return nil
}
}
func floatingPanelDidMove(_ vc: FloatingPanelController) {
guard self.tabBarItem.tag == 2 else { return }
/* Solution 1: Manipulate scoll content inset */
/*
guard let scrollView = consoleVC.textView else { return }
var insets = vc.adjustedContentInsets
if vc.surfaceView.frame.minY < vc.layoutInsets.top {
insets.top = vc.layoutInsets.top - vc.surfaceView.frame.minY
} else {
insets.top = 0.0
}
scrollView.contentInset = insets
*/
// Solution 2: Manipulate top constraint
assert(consoleVC.textViewTopConstraint != nil)
if vc.surfaceView.frame.minY + 17.0 < vc.layoutInsets.top {
consoleVC.textViewTopConstraint?.constant = vc.layoutInsets.top - vc.surfaceView.frame.minY
} else {
consoleVC.textViewTopConstraint?.constant = 17.0
}
consoleVC.view.layoutIfNeeded()
}
func floatingPanelDidChangePosition(_ vc: FloatingPanelController) {
guard self.tabBarItem.tag == 2 else { return }
/* Solution 1: Manipulate scoll content inset */
/*
guard let scrollView = consoleVC.textView else { return }
var insets = vc.adjustedContentInsets
insets.top = (vc.position == .full) ? vc.layoutInsets.top : 0.0
scrollView.contentInset = insets
if scrollView.contentOffset.y - scrollView.contentInset.top < 0.0 {
scrollView.contentOffset = CGPoint(x: 0.0,
y: 0.0 - scrollView.contentInset.top)
}
*/
// Solution 2: Manipulate top constraint
assert(consoleVC.textViewTopConstraint != nil)
consoleVC.textViewTopConstraint?.constant = (vc.position == .full) ? vc.layoutInsets.top : 17.0
consoleVC.view.layoutIfNeeded()
}
@IBAction func close(sender: UIButton) {
dismiss(animated: true, completion: nil)
}
@@ -653,7 +853,7 @@ class OneTabBarPanelLayout: FloatingPanelLayout {
}
}
class TwoTabBarPanel2Layout: FloatingPanelLayout {
class TwoTabBarPanelLayout: FloatingPanelLayout {
var initialPosition: FloatingPanelPosition {
return .half
}
@@ -672,3 +872,53 @@ class TwoTabBarPanel2Layout: FloatingPanelLayout {
}
}
}
class ThreeTabBarPanelLayout: FloatingPanelFullScreenLayout {
var initialPosition: FloatingPanelPosition {
return .half
}
var supportedPositions: Set<FloatingPanelPosition> {
return [.full, .half]
}
func insetFor(position: FloatingPanelPosition) -> CGFloat? {
switch position {
case .full: return 0.0
case .half: return 261.0
default: return nil
}
}
func backdropAlphaFor(position: FloatingPanelPosition) -> CGFloat {
return 0.3
}
}
class SettingsViewController: InspectableViewController {
@IBOutlet weak var largeTitlesSwicth: UISwitch!
@IBOutlet weak var translucentSwicth: UISwitch!
@IBOutlet weak var versionLabel: UILabel!
override func viewDidLoad() {
versionLabel.text = "Version: \(Bundle.main.infoDictionary?["CFBundleVersion"] ?? "--")"
}
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
if #available(iOS 11.0, *) {
let prefersLargeTitles = navigationController!.navigationBar.prefersLargeTitles
largeTitlesSwicth.setOn(prefersLargeTitles, animated: false)
} else {
largeTitlesSwicth.isEnabled = false
}
let isTranslucent = navigationController!.navigationBar.isTranslucent
translucentSwicth.setOn(isTranslucent, animated: false)
}
@IBAction func toggleLargeTitle(_ sender: UISwitch) {
if #available(iOS 11.0, *) {
navigationController?.navigationBar.prefersLargeTitles = sender.isOn
}
}
@IBAction func toggleTranslucent(_ sender: UISwitch) {
navigationController?.navigationBar.isTranslucent = sender.isOn
}
}
+2 -2
View File
@@ -1,7 +1,7 @@
Pod::Spec.new do |s|
s.name = "FloatingPanel"
s.version = "1.3.0"
s.version = "1.3.5"
s.summary = "FloatingPanel is a clean and easy-to-use UI component of a floating panel interface."
s.description = <<-DESC
FloatingPanel is a clean and easy-to-use UI component for a new interface introduced in Apple Maps, Shortcuts and Stocks app.
@@ -13,7 +13,7 @@ The new interface displays the related contents and utilities in parallel as a u
s.platform = :ios, "10.0"
s.source = { :git => "https://github.com/SCENEE/FloatingPanel.git", :tag => "v#{s.version}" }
s.source_files = "Framework/Sources/*.swift"
s.swift_version = "4.2"
s.swift_version = "4.0"
s.pod_target_xcconfig = { 'SWIFT_WHOLE_MODULE_OPTIMIZATION' => 'YES', 'APPLICATION_EXTENSION_API_ONLY' => 'YES' }
s.framework = "UIKit"
@@ -7,8 +7,8 @@
objects = {
/* Begin PBXBuildFile section */
54352E9821A521CA00CBCA08 /* FloatingPanelView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54352E9721A521CA00CBCA08 /* FloatingPanelView.swift */; };
54352E9621A51A2500CBCA08 /* FloatingPanelTransitioning.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54352E9521A51A2500CBCA08 /* FloatingPanelTransitioning.swift */; };
54352E9821A521CA00CBCA08 /* FloatingPanelView.swift in Sources */ = {isa = PBXBuildFile; fileRef = 54352E9721A521CA00CBCA08 /* FloatingPanelView.swift */; };
5450EEE421646DF500135936 /* FloatingPanelBehavior.swift in Sources */ = {isa = PBXBuildFile; fileRef = 5450EEE321646DF500135936 /* FloatingPanelBehavior.swift */; };
545DB9CB2151169500CA77B8 /* FloatingPanel.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 545DB9C12151169500CA77B8 /* FloatingPanel.framework */; };
545DB9D02151169500CA77B8 /* ViewTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 545DB9CF2151169500CA77B8 /* ViewTests.swift */; };
@@ -34,8 +34,8 @@
/* End PBXContainerItemProxy section */
/* Begin PBXFileReference section */
54352E9721A521CA00CBCA08 /* FloatingPanelView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelView.swift; sourceTree = "<group>"; };
54352E9521A51A2500CBCA08 /* FloatingPanelTransitioning.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelTransitioning.swift; sourceTree = "<group>"; };
54352E9721A521CA00CBCA08 /* FloatingPanelView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelView.swift; sourceTree = "<group>"; };
5450EEE321646DF500135936 /* FloatingPanelBehavior.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = FloatingPanelBehavior.swift; sourceTree = "<group>"; };
545DB9C12151169500CA77B8 /* FloatingPanel.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; includeInIndex = 0; path = FloatingPanel.framework; sourceTree = BUILT_PRODUCTS_DIR; };
545DB9C42151169500CA77B8 /* FloatingPanelController.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = FloatingPanelController.h; sourceTree = "<group>"; };
@@ -406,7 +406,7 @@
SKIP_INSTALL = YES;
SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 4.2;
SWIFT_VERSION = 4.0;
TARGETED_DEVICE_FAMILY = "1,2";
};
name = Debug;
@@ -432,7 +432,7 @@
PRODUCT_BUNDLE_IDENTIFIER = com.scenee.FloatingPanel;
PRODUCT_NAME = "$(TARGET_NAME:c99extidentifier)";
SKIP_INSTALL = YES;
SWIFT_VERSION = 4.2;
SWIFT_VERSION = 4.0;
TARGETED_DEVICE_FAMILY = "1,2";
};
name = Release;
+138 -162
View File
@@ -3,14 +3,15 @@
//
import UIKit
import UIKit.UIGestureRecognizerSubclass // For Xcode 9.4.1
///
/// FloatingPanel presentation model
///
class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate {
/* Cause 'terminating with uncaught exception of type NSException' error on Swift Playground
unowned let view: UIView
*/
// MUST be a weak reference to prevent UI freeze on the presentaion modally
weak var viewcontroller: FloatingPanelController!
let surfaceView: FloatingPanelSurfaceView
let backdropView: FloatingPanelBackdropView
var layoutAdapter: FloatingPanelLayoutAdapter
@@ -26,13 +27,6 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
weak var userScrollViewDelegate: UIScrollViewDelegate?
var safeAreaInsets: UIEdgeInsets! {
get { return layoutAdapter.safeAreaInsets }
set { layoutAdapter.safeAreaInsets = newValue }
}
unowned let viewcontroller: FloatingPanelController
private(set) var state: FloatingPanelPosition = .hidden {
didSet { viewcontroller.delegate?.floatingPanelDidChangePosition(viewcontroller) }
}
@@ -42,14 +36,17 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
return remains.count == 0
}
let panGesture: FloatingPanelPanGestureRecognizer
let panGestureRecognizer: FloatingPanelPanGestureRecognizer
var isRemovalInteractionEnabled: Bool = false
private var animator: UIViewPropertyAnimator?
fileprivate var animator: UIViewPropertyAnimator?
private var initialFrame: CGRect = .zero
private var initialScrollOffset: CGPoint = .zero
private var initialScrollInset: UIEdgeInsets = .zero
private var transOffsetY: CGFloat = 0
private var interactionInProgress: Bool = false
var interactionInProgress: Bool = false
var isDecelerating: Bool = false
// Scroll handling
private var stopScrollDeceleration: Bool = false
@@ -73,42 +70,19 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
layout: layout)
self.behavior = behavior
panGesture = FloatingPanelPanGestureRecognizer()
panGestureRecognizer = FloatingPanelPanGestureRecognizer()
if #available(iOS 11.0, *) {
panGesture.name = "FloatingPanelSurface"
panGestureRecognizer.name = "FloatingPanelSurface"
}
super.init()
surfaceView.addGestureRecognizer(panGesture)
panGesture.addTarget(self, action: #selector(handle(panGesture:)))
panGesture.delegate = self
}
panGestureRecognizer.floatingPanel = self
func setUpViews(in vc: UIViewController) {
unowned let view = vc.view!
// FloatingPanelSurfaceWrapperView is needed to update the surface's height
// without animation and prevent the backdrop's cut-off on orientation change.
let surfaceWrapperView = FloatingPanelSurfaceWrapperView()
surfaceWrapperView.frame = view.bounds
surfaceWrapperView.backgroundColor = .clear
view.addSubview(surfaceWrapperView)
surfaceWrapperView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
surfaceWrapperView.topAnchor.constraint(equalTo: view.topAnchor, constant: 0.0),
surfaceWrapperView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 0.0),
surfaceWrapperView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: 0.0),
surfaceWrapperView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: 0.0),
])
surfaceWrapperView.addSubview(surfaceView)
view.insertSubview(backdropView, belowSubview: surfaceWrapperView)
backdropView.frame = view.bounds
surfaceView.addGestureRecognizer(panGestureRecognizer)
panGestureRecognizer.addTarget(self, action: #selector(handle(panGesture:)))
panGestureRecognizer.delegate = self
}
func move(to: FloatingPanelPosition, animated: Bool, completion: (() -> Void)? = nil) {
@@ -132,14 +106,17 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
animator.addAnimations { [weak self] in
guard let self = self else { return }
guard let `self` = self else { return }
self.updateLayout(to: to)
self.state = to
}
animator.addCompletion { _ in
animator.addCompletion { [weak self] _ in
guard let `self` = self else { return }
self.animator = nil
completion?()
}
self.animator = animator
animator.startAnimation()
} else {
self.updateLayout(to: to)
@@ -157,8 +134,8 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private func getBackdropAlpha(with translation: CGPoint) -> CGFloat {
let currentY = getCurrentY(from: initialFrame, with: translation)
let next = directionalPosition(with: translation)
let pre = redirectionalPosition(with: translation)
let next = directionalPosition(at: currentY, with: translation)
let pre = redirectionalPosition(at: currentY, with: translation)
let nextY = layoutAdapter.positionY(for: next)
let preY = layoutAdapter.positionY(for: pre)
@@ -176,46 +153,39 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer,
shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
guard gestureRecognizer == panGesture else { return false }
guard gestureRecognizer == panGestureRecognizer else { return false }
/* log.debug("shouldRecognizeSimultaneouslyWith", otherGestureRecognizer) */
// all gestures of the tracking scroll view should be recognized in parallel
// and handle them in self.handle(panGesture:)
return scrollView?.gestureRecognizers?.contains(otherGestureRecognizer) ?? false
if viewcontroller.delegate?.floatingPanel(viewcontroller, shouldRecognizeSimultaneouslyWith: otherGestureRecognizer) ?? false {
return true
}
switch otherGestureRecognizer {
case is UIPanGestureRecognizer,
is UISwipeGestureRecognizer,
is UIRotationGestureRecognizer,
is UIScreenEdgePanGestureRecognizer,
is UIPinchGestureRecognizer:
// all gestures of the tracking scroll view should be recognized in parallel
// and handle them in self.handle(panGesture:)
return scrollView?.gestureRecognizers?.contains(otherGestureRecognizer) ?? false
default:
// Should always recognize tap/long press gestures in parallel
return true
}
}
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldBeRequiredToFailBy otherGestureRecognizer: UIGestureRecognizer) -> Bool {
guard gestureRecognizer == panGesture else { return false }
guard gestureRecognizer == panGestureRecognizer else { return false }
/* log.debug("shouldBeRequiredToFailBy", otherGestureRecognizer) */
// The tracking scroll view's gestures should begin without waiting for the pan gesture failure.
// `scrollView.gestureRecognizers` can contains the following gestures
// * UIScrollViewDelayedTouchesBeganGestureRecognizer
// * UIScrollViewPanGestureRecognizer (scrollView.panGestureRecognizer)
// * _UIDragAutoScrollGestureRecognizer
// * _UISwipeActionPanGestureRecognizer
// * UISwipeDismissalGestureRecognizer
if let scrollView = scrollView,
let scrollGestureRecognizers = scrollView.gestureRecognizers,
scrollGestureRecognizers.contains(otherGestureRecognizer) {
return false
}
// Long press gesture should begin without waiting for the pan gesture failure.
if otherGestureRecognizer is UILongPressGestureRecognizer {
return false
}
// Do not begin any other gestures until the pan gesture fails.
return true
return false
}
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRequireFailureOf otherGestureRecognizer: UIGestureRecognizer) -> Bool {
guard gestureRecognizer == panGesture else { return false }
guard gestureRecognizer == panGestureRecognizer else { return false }
log.debug("shouldRequireFailureOf", otherGestureRecognizer)
/* log.debug("shouldRequireFailureOf", otherGestureRecognizer) */
// Should begin the pan gesture without waiting for the tracking scroll view's gestures.
// `scrollView.gestureRecognizers` can contains the following gestures
@@ -233,6 +203,11 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
}
if viewcontroller.delegate?.floatingPanel(viewcontroller, shouldRecognizeSimultaneouslyWith: otherGestureRecognizer) ?? false {
return false
}
switch otherGestureRecognizer {
case is UIPanGestureRecognizer,
is UISwipeGestureRecognizer,
@@ -292,9 +267,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
return
}
// Fix the scroll offset in moving the panel from half and tip.
scrollView.contentOffset.y = initialScrollOffset.y
scrollView.contentOffset.y = initialScrollOffset.y + (initialScrollInset.top - scrollView.contentInset.top)
case .hidden:
fatalError("A floating panel hidden must not be used by a user")
fatalError("Now .hidden must not be used for a user interaction")
}
// Always hide a scroll indicator at the non-top.
@@ -307,7 +282,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
unlockScrollView()
}
}
case panGesture:
case panGestureRecognizer:
let translation = panGesture.translation(in: panGesture.view!.superview)
let location = panGesture.location(in: panGesture.view)
@@ -318,7 +293,9 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
}
if let animator = self.animator {
animator.stopAnimation(true)
if animator.isInterruptible {
animator.stopAnimation(true)
}
self.animator = nil
}
@@ -403,6 +380,12 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
private func panningEnd(with translation: CGPoint, velocity: CGPoint) {
log.debug("panningEnd")
guard state != .hidden else {
log.debug("Already hidden")
return
}
if interactionInProgress == false {
initialFrame = surfaceView.frame
}
@@ -416,15 +399,19 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
if isRemovalInteractionEnabled, isBottomState {
let velocityVector = (distance != 0) ? CGVector(dx: 0,
dy: max(min(velocity.y/distance, behavior.removalVelocity), 0.0)) : .zero
dy: min(fabs(velocity.y)/distance, behavior.removalVelocity)) : .zero
if shouldStartRemovalAnimation(with: translation, velocityVector: velocityVector) {
viewcontroller.delegate?.floatingPanelDidEndDraggingToRemove(viewcontroller, withVelocity: velocity)
self.startRemovalAnimation(with: velocityVector) { [weak self] in
guard let self = self else { return }
self.viewcontroller.dismiss(animated: false)
self.viewcontroller.delegate?.floatingPanelDidEndRemove(self.viewcontroller)
guard let `self` = self else { return }
self.viewcontroller.dismiss(animated: false, completion: { [weak self] in
guard let `self` = self else { return }
self.viewcontroller.delegate?.floatingPanelDidEndRemove(self.viewcontroller)
})
}
return
}
@@ -459,8 +446,10 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
self?.updateLayout(to: .hidden)
}
animator.addCompletion({ _ in
self.animator = nil
completion?()
})
self.animator = animator
animator.startAnimation()
}
@@ -470,18 +459,21 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
initialFrame = surfaceView.frame
if let scrollView = scrollView {
initialScrollOffset = scrollView.contentOffset
initialScrollInset = scrollView.contentInset
}
transOffsetY = translation.y
viewcontroller.delegate?.floatingPanelWillBeginDragging(viewcontroller)
if layoutAdapter.layout is FloatingPanelIntrinsicLayout {
if state == .full {
viewcontroller.contentViewController?.view?.constraints.forEach({ (const) in
switch viewcontroller.contentViewController?.layoutGuide.bottomAnchor {
case const.firstAnchor:
(const.secondItem as? UIView)?.disableAutoLayout()
const.isActive = false
case const.secondAnchor:
(const.firstItem as? UIView)?.disableAutoLayout()
const.isActive = false
default:
break
}
@@ -500,13 +492,15 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
lockScrollView()
}
if layoutAdapter.layout is FloatingPanelIntrinsicLayout {
if state == .full {
viewcontroller.contentViewController?.view?.constraints.forEach({ (const) in
switch viewcontroller.contentViewController?.layoutGuide.bottomAnchor {
case const.firstAnchor:
(const.secondItem as? UIView)?.enableAutoLayout()
const.isActive = true
case const.secondAnchor:
(const.firstItem as? UIView)?.enableAutoLayout()
const.isActive = true
default:
break
}
@@ -522,24 +516,28 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
let topBuffer = layoutAdapter.layout.topInteractionBuffer
let bottomY = layoutAdapter.bottomY
let bottomBuffer = layoutAdapter.layout.bottomInteractionBuffer
let topMax = layoutAdapter.topMaxY
let bottomMax = layoutAdapter.bottomMaxY
if let scrollView = scrollView, scrollView.panGestureRecognizer.state == .changed {
let preY = surfaceView.frame.origin.y
if preY > 0 && preY > y {
return max(topY, min(bottomY, y))
return max(max(topY, topMax), min(min(bottomY + bottomBuffer, bottomMax), y))
}
}
let topMax = layoutAdapter.topMaxY
let bottomMax = layoutAdapter.bottomMaxY
return max(max(topY - topBuffer, topMax), min(min(bottomY + bottomBuffer, bottomMax), y))
}
private func startAnimation(to targetPosition: FloatingPanelPosition, at distance: CGFloat, with velocity: CGPoint) {
log.debug("startAnimation", targetPosition, distance, velocity)
let targetY = layoutAdapter.positionY(for: targetPosition)
let velocityVector = (distance != 0) ? CGVector(dx: 0, dy: max(min(velocity.y/distance, 30.0), -30.0)) : .zero
isDecelerating = true
let velocityVector = (distance != 0) ? CGVector(dx: 0, dy: min(fabs(velocity.y)/distance, 30.0)) : .zero
let animator = behavior.interactionAnimator(self.viewcontroller, to: targetPosition, with: velocityVector)
animator.addAnimations { [weak self] in
guard let self = self else { return }
guard let `self` = self else { return }
if self.state == targetPosition {
self.surfaceView.frame.origin.y = targetY
self.layoutAdapter.setBackdropAlpha(of: targetPosition)
@@ -549,21 +547,22 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
self.state = targetPosition
}
animator.addCompletion { [weak self] pos in
guard let self = self else { return }
guard let `self` = self else { return }
self.isDecelerating = false
guard
self.interactionInProgress == false,
animator == self.animator,
pos == .end
else { return }
self.animator = nil
self.finishAnimation(at: targetPosition)
}
animator.startAnimation()
self.animator = animator
animator.startAnimation()
}
private func finishAnimation(at targetPosition: FloatingPanelPosition) {
log.debug("finishAnimation \(targetPosition)")
self.animator = nil
self.viewcontroller.delegate?.floatingPanelDidEndDecelerating(self.viewcontroller)
stopScrollDeceleration = false
@@ -581,76 +580,43 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
switch targetPosition {
case .full:
return CGFloat(fabs(Double(currentY - topY)))
return CGFloat(fabs(currentY - topY))
case .half:
return CGFloat(fabs(Double(currentY - middleY)))
return CGFloat(fabs(currentY - middleY))
case .tip:
return CGFloat(fabs(Double(currentY - bottomY)))
return CGFloat(fabs(currentY - bottomY))
case .hidden:
fatalError("A floating panel hidden must not be used by a user")
fatalError("Now .hidden must not be used for a user interaction")
}
}
private func directionalPosition(with translation: CGPoint) -> FloatingPanelPosition {
let currentY = getCurrentY(from: initialFrame, with: translation)
let supportedPositions = layoutAdapter.supportedPositions
if supportedPositions.count == 1 {
return state
}
switch supportedPositions {
case [.full, .half]: return translation.y >= 0 ? .half : .full
case [.half, .tip]: return translation.y >= 0 ? .tip : .half
case [.full, .tip]: return translation.y >= 0 ? .tip : .full
default:
let middleY = layoutAdapter.middleY
switch state {
case .full:
if translation.y <= 0 {
return .full
}
return currentY > middleY ? .tip : .half
case .half:
return translation.y >= 0 ? .tip : .full
case .tip:
if translation.y >= 0 {
return .tip
}
return currentY > middleY ? .half : .full
case .hidden:
fatalError("A floating panel hidden must not be used by a user")
}
}
private func directionalPosition(at currentY: CGFloat, with translation: CGPoint) -> FloatingPanelPosition {
return getPosition(at: currentY, with: translation, directional: true)
}
private func redirectionalPosition(with translation: CGPoint) -> FloatingPanelPosition {
let currentY = getCurrentY(from: initialFrame, with: translation)
let supportedPositions = layoutAdapter.supportedPositions
private func redirectionalPosition(at currentY: CGFloat, with translation: CGPoint) -> FloatingPanelPosition {
return getPosition(at: currentY, with: translation, directional: false)
}
private func getPosition(at currentY: CGFloat, with translation: CGPoint, directional: Bool) -> FloatingPanelPosition {
let supportedPositions: Set = layoutAdapter.supportedPositions
if supportedPositions.count == 1 {
return state
}
let isForwardYAxis = (translation.y >= 0)
switch supportedPositions {
case [.full, .half]: return translation.y >= 0 ? .full : .half
case [.half, .tip]: return translation.y >= 0 ? .half : .tip
case [.full, .tip]: return translation.y >= 0 ? .full : .tip
case [.full, .half]:
return (isForwardYAxis == directional) ? .half : .full
case [.half, .tip]:
return (isForwardYAxis == directional) ? .tip : .half
case [.full, .tip]:
return (isForwardYAxis == directional) ? .tip : .full
default:
let middleY = layoutAdapter.middleY
switch state {
case .full:
return currentY > middleY ? .half : .full
case .half:
return .half
case .tip:
return currentY > middleY ? .tip : .half
case .hidden:
fatalError("A floating panel hidden must not be used by a user")
if currentY > middleY {
return (isForwardYAxis == directional) ? .tip : .half
} else {
return (isForwardYAxis == directional) ? .half : .full
}
}
}
@@ -658,7 +624,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
// Distance travelled after decelerating to zero velocity at a constant rate.
// Refer to the slides p176 of [Designing Fluid Interfaces](https://developer.apple.com/videos/play/wwdc2018/803/)
private func project(initialVelocity: CGFloat) -> CGFloat {
let decelerationRate = UIScrollView.DecelerationRate.normal.rawValue
let decelerationRate = UIScrollViewDecelerationRateNormal
return (initialVelocity / 1000.0) * decelerationRate / (1.0 - decelerationRate)
}
@@ -685,29 +651,27 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
let middleY = layoutAdapter.middleY
let bottomY = layoutAdapter.bottomY
let target: FloatingPanelPosition
let nextState: FloatingPanelPosition
let forwardYDirection: Bool
/*
full <-> half <-> tip
*/
switch state {
case .full:
target = .half
nextState = .half
forwardYDirection = true
case .half:
if (currentY < middleY) {
target = .full
forwardYDirection = false
} else {
target = .tip
forwardYDirection = true
}
nextState = (currentY > middleY) ? .tip : .full
forwardYDirection = (currentY > middleY)
case .tip:
target = .half
nextState = .half
forwardYDirection = false
case .hidden:
fatalError("A floating panel hidden must not be used by a user")
fatalError("Now .hidden must not be used for a user interaction")
}
let redirectionalProgress = max(min(behavior.redirectionalProgress(viewcontroller, from: state, to: target), 1.0), 0.0)
let redirectionalProgress = max(min(behavior.redirectionalProgress(viewcontroller, from: state, to: nextState), 1.0), 0.0)
let th1: CGFloat
let th2: CGFloat
@@ -823,12 +787,24 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate, UIScrollViewDelegate
targetContentOffset.pointee = scrollView.contentOffset
stopScrollDeceleration = false
} else {
let targetOffset = targetContentOffset.pointee
userScrollViewDelegate?.scrollViewWillEndDragging?(scrollView, withVelocity: velocity, targetContentOffset: targetContentOffset)
// Stop scrolling on tip and half
if state != .full, targetOffset == targetContentOffset.pointee {
targetContentOffset.pointee.y = scrollView.contentOffset.y
}
}
}
}
class FloatingPanelPanGestureRecognizer: UIPanGestureRecognizer {
fileprivate var floatingPanel: FloatingPanel?
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) {
super.touchesBegan(touches, with: event)
if floatingPanel?.animator != nil {
self.state = .began
}
}
override weak var delegate: UIGestureRecognizerDelegate? {
get {
return super.delegate
@@ -85,7 +85,9 @@ public extension FloatingPanelBehavior {
class FloatingPanelDefaultBehavior: FloatingPanelBehavior {
func interactionAnimator(_ fpc: FloatingPanelController, to targetPosition: FloatingPanelPosition, with velocity: CGVector) -> UIViewPropertyAnimator {
let timing = timeingCurve(with: velocity)
return UIViewPropertyAnimator(duration: 0, timingParameters: timing)
let animator = UIViewPropertyAnimator(duration: 0, timingParameters: timing)
animator.isInterruptible = false
return animator
}
private func timeingCurve(with velocity: CGVector) -> UITimingCurveProvider {
+129 -67
View File
@@ -27,6 +27,8 @@ public protocol FloatingPanelControllerDelegate: class {
func floatingPanelDidEndDraggingToRemove(_ vc: FloatingPanelController, withVelocity velocity: CGPoint)
// called when its views are removed from a parent view controller
func floatingPanelDidEndRemove(_ vc: FloatingPanelController)
func floatingPanel(_ vc: FloatingPanelController, shouldRecognizeSimultaneouslyWith gestureRecognizer: UIGestureRecognizer) -> Bool
}
public extension FloatingPanelControllerDelegate {
@@ -45,9 +47,12 @@ public extension FloatingPanelControllerDelegate {
func floatingPanelDidEndDraggingToRemove(_ vc: FloatingPanelController, withVelocity velocity: CGPoint) {}
func floatingPanelDidEndRemove(_ vc: FloatingPanelController) {}
func floatingPanel(_ vc: FloatingPanelController, shouldRecognizeSimultaneouslyWith gestureRecognizer: UIGestureRecognizer) -> Bool { return false }
}
public enum FloatingPanelPosition: Int, CaseIterable {
public enum FloatingPanelPosition: Int {
case full
case half
case tip
@@ -65,7 +70,11 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
}
/// The delegate of the floating panel controller object.
public weak var delegate: FloatingPanelControllerDelegate?
public weak var delegate: FloatingPanelControllerDelegate?{
didSet{
didUpdateDelegate()
}
}
/// Returns the surface view managed by the controller object. It's the same as `self.view`.
public var surfaceView: FloatingPanelSurfaceView! {
@@ -84,7 +93,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
// The underlying gesture recognizer for pan gestures
public var panGestureRecognizer: UIPanGestureRecognizer {
return floatingPanel.panGesture
return floatingPanel.panGestureRecognizer
}
/// The current position of the floating panel controller's contents.
@@ -129,14 +138,15 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
private var safeAreaInsetsObservation: NSKeyValueObservation?
private let modalTransition = FloatingPanelModalTransition()
required init?(coder aDecoder: NSCoder) {
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
setUp()
}
/// Initialize a newly created floating panel controller.
public init() {
public init(delegate: FloatingPanelControllerDelegate? = nil) {
super.init(nibName: nil, bundle: nil)
self.delegate = delegate
setUp()
}
@@ -151,6 +161,11 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
behavior: fetchBehavior(for: self.traitCollection))
}
private func didUpdateDelegate(){
floatingPanel.layoutAdapter.layout = fetchLayout(for: traitCollection)
floatingPanel.behavior = fetchBehavior(for: self.traitCollection)
}
// MARK:- Overrides
/// Creates the view that the controller manages.
@@ -160,59 +175,43 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
let view = FloatingPanelPassThroughView()
view.backgroundColor = .clear
backdropView.frame = view.bounds
view.addSubview(backdropView)
surfaceView.frame = view.bounds
view.addSubview(surfaceView)
self.view = view as UIView
}
public override func viewDidLoad() {
super.viewDidLoad()
floatingPanel.setUpViews(in: self)
public override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
if #available(iOS 11.0, *) {}
else {
// Because {top,bottom}LayoutGuide is managed as a view
self.update(safeAreaInsets: layoutInsets)
}
}
public override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
view.frame.size = size
view.layoutIfNeeded()
floatingPanel.layoutAdapter.checkLayoutConsistance()
if view.translatesAutoresizingMaskIntoConstraints {
view.frame.size = size
view.layoutIfNeeded()
}
}
public override func willTransition(to newCollection: UITraitCollection, with coordinator: UIViewControllerTransitionCoordinator) {
super.willTransition(to: newCollection, with: coordinator)
// Change layout for a new trait collection
updateLayout(for: newCollection)
reloadLayout(for: newCollection)
setUpLayout()
floatingPanel.behavior = fetchBehavior(for: newCollection)
}
public override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) {
super.traitCollectionDidChange(previousTraitCollection)
guard previousTraitCollection != traitCollection else { return }
self.update(safeAreaInsets: layoutInsets)
}
public override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// Must track safeAreaInsets/{top,bottom}LayoutGuide of the `self.view`
// to update floatingPanel.safeAreaInsets`. There are 2 reasons.
// 1. This or the parent VC doesn't call viewSafeAreaInsetsDidChange() on the bottom
// inset's update expectedly.
// 2. The safe area top inset can be variable on the large title navigation bar(iOS11+).
// That's why it needs the observation to keep `adjustedContentInsets` correct.
if #available(iOS 11.0, *) {
safeAreaInsetsObservation = self.observe(\.view.safeAreaInsets) { [weak self] (vc, chaneg) in
guard let self = self else { return }
self.update(safeAreaInsets: vc.layoutInsets)
}
} else {
// KVOs for topLayoutGuide & bottomLayoutGuide are not effective.
// Instead, safeAreaInsets is updated here
self.update(safeAreaInsets: layoutInsets)
}
}
public override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
safeAreaInsetsObservation = nil
@@ -234,12 +233,18 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
}
private func update(safeAreaInsets: UIEdgeInsets) {
// preserve the current content offset
let contentOffset = scrollView?.contentOffset
// Don't re-layout the surface on SafeArea.Bottom enabled/disabled in interaction progress
guard
floatingPanel.layoutAdapter.safeAreaInsets != safeAreaInsets,
self.floatingPanel.interactionInProgress == false,
self.floatingPanel.isDecelerating == false
else { return }
floatingPanel.safeAreaInsets = safeAreaInsets
log.debug("Update safeAreaInsets", safeAreaInsets)
scrollView?.contentOffset = contentOffset ?? .zero
floatingPanel.layoutAdapter.safeAreaInsets = safeAreaInsets
setUpLayout()
switch contentInsetAdjustmentBehavior {
case .always:
@@ -250,10 +255,19 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
}
}
private func updateLayout(for traitCollection: UITraitCollection) {
private func reloadLayout(for traitCollection: UITraitCollection) {
floatingPanel.layoutAdapter.layout = fetchLayout(for: traitCollection)
floatingPanel.layoutAdapter.prepareLayout(in: self)
}
private func setUpLayout() {
// preserve the current content offset
let contentOffset = scrollView?.contentOffset
floatingPanel.layoutAdapter.updateHeight()
floatingPanel.layoutAdapter.activateLayout(of: floatingPanel.state)
scrollView?.contentOffset = contentOffset ?? .zero
}
// MARK: - Container view controller interface
@@ -261,7 +275,25 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
/// Shows the surface view at the initial position defined by the current layout
public func show(animated: Bool = false, completion: (() -> Void)? = nil) {
// Must apply the current layout here
updateLayout(for: traitCollection)
reloadLayout(for: traitCollection)
setUpLayout()
if #available(iOS 11.0, *) {
// Must track the safeAreaInsets of `self.view` to update the layout.
// There are 2 reasons.
// 1. This or the parent VC doesn't call viewSafeAreaInsetsDidChange() on the bottom
// inset's update expectedly.
// 2. The safe area top inset can be variable on the large title navigation bar(iOS11+).
// That's why it needs the observation to keep `adjustedContentInsets` correct.
safeAreaInsetsObservation = self.observe(\.view.safeAreaInsets) { [weak self] (vc, chaneg) in
guard let `self` = self else { return }
self.update(safeAreaInsets: vc.layoutInsets)
}
} else {
// KVOs for topLayoutGuide & bottomLayoutGuide are not effective.
// Instead, update(safeAreaInsets:) is called at `viewDidLayoutSubviews()`
}
move(to: floatingPanel.layoutAdapter.layout.initialPosition,
animated: animated,
completion: completion)
@@ -269,6 +301,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
/// Hides the surface view to the hidden position
public func hide(animated: Bool = false, completion: (() -> Void)? = nil) {
safeAreaInsetsObservation = nil
move(to: .hidden,
animated: animated,
completion: completion)
@@ -296,13 +329,20 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
parent.view.addSubview(self.view)
}
view.frame = parent.view.bounds // MUST
parent.addChildViewController(self)
parent.addChild(self)
view.frame = parent.view.bounds // Needed for a correct safe area configuration
view.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
self.view.topAnchor.constraint(equalTo: parent.view.topAnchor, constant: 0.0),
self.view.leftAnchor.constraint(equalTo: parent.view.leftAnchor, constant: 0.0),
self.view.rightAnchor.constraint(equalTo: parent.view.rightAnchor, constant: 0.0),
self.view.bottomAnchor.constraint(equalTo: parent.view.bottomAnchor, constant: 0.0),
])
show(animated: true) { [weak self] in
guard let self = self else { return }
self.didMove(toParent: parent)
show(animated: animated) { [weak self] in
guard let `self` = self else { return }
self.didMove(toParentViewController: self)
}
}
@@ -317,10 +357,10 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
}
hide(animated: animated) { [weak self] in
guard let self = self else { return }
self.willMove(toParent: nil)
guard let `self` = self else { return }
self.willMove(toParentViewController: nil)
self.view.removeFromSuperview()
self.removeFromParent()
self.removeFromParentViewController()
completion?()
}
}
@@ -338,21 +378,27 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
/// Sets the view controller responsible for the content portion of the floating panel..
public func set(contentViewController: UIViewController?) {
if let vc = _contentViewController {
vc.willMove(toParent: nil)
vc.willMove(toParentViewController: nil)
vc.view.removeFromSuperview()
vc.removeFromParent()
vc.removeFromParentViewController()
if let scrollView = floatingPanel.scrollView,
let delegate = floatingPanel.userScrollViewDelegate,
vc.view.subviews.contains(scrollView) {
scrollView.delegate = delegate
}
}
if let vc = contentViewController {
addChildViewController(vc)
let surfaceView = floatingPanel.surfaceView
surfaceView.add(childView: vc.view)
addChild(vc)
vc.didMove(toParent: self)
surfaceView.add(contentView: vc.view)
vc.didMove(toParentViewController: self)
}
_contentViewController = contentViewController
}
@available(*, unavailable, renamed: "set(contentViewController:)")
public override func show(_ vc: UIViewController, sender: Any?) {
if let target = self.parent?.targetViewController(forAction: #selector(UIViewController.show(_:sender:)), sender: sender) {
@@ -385,7 +431,7 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
if #available(iOS 11.0, *) {
scrollView.contentInsetAdjustmentBehavior = .never
} else {
children.forEach { (vc) in
childViewControllers.forEach { (vc) in
vc.automaticallyAdjustsScrollViewInsets = false
}
}
@@ -404,8 +450,8 @@ public class FloatingPanelController: UIViewController, UIScrollViewDelegate, UI
/// to update the floating panel's layout immediately. It can be called in an
/// animation block.
public func updateLayout() {
updateLayout(for: view.traitCollection)
floatingPanel.layoutAdapter.checkLayoutConsistance()
reloadLayout(for: traitCollection)
setUpLayout()
}
/// Returns the y-coordinate of the point at the origin of the surface view
@@ -445,10 +491,26 @@ public extension UIViewController {
// Implementation will be replaced by IMP of self.dismiss(animated:completion:)
}
@objc public func fp_dismiss(animated flag: Bool, completion: (() -> Void)? = nil) {
if let fpc = parent as? FloatingPanelController, fpc.parent != nil {
fpc.removePanelFromParent(animated: flag, completion: completion)
} else {
self.fp_original_dismiss(animated: flag, completion: completion)
// Call dismiss(animated:completion:) to a content view controller
if let fpc = parent as? FloatingPanelController {
if fpc.presentingViewController != nil {
self.fp_original_dismiss(animated: flag, completion: completion)
} else {
fpc.removePanelFromParent(animated: flag, completion: completion)
}
return
}
// Call dismiss(animated:completion:) to FloatingPanelController directly
if let fpc = self as? FloatingPanelController {
if fpc.presentingViewController != nil {
self.fp_original_dismiss(animated: flag, completion: completion)
} else {
fpc.removePanelFromParent(animated: flag, completion: completion)
}
return
}
// For other view controllers
self.fp_original_dismiss(animated: flag, completion: completion)
}
}
+78 -56
View File
@@ -5,12 +5,21 @@
import UIKit
/// FloatingPanelFullScreenLayout
///
/// Use the layout protocol if you want to configure a full inset from Superview.Top, not SafeArea.Top.
/// It can't be used with FloatingPanelIntrinsicLayout.
public protocol FloatingPanelFullScreenLayout: FloatingPanelLayout { }
/// FloatingPanelIntrinsicLayout
///
/// Use the layout protocol if you want to layout a panel using the intrinsic height.
/// It can't be used with FloatingPanelFullScreenLayout.
///
/// - Attention:
/// `insetFor(position:)` must return `nil` for full position because the inset is determined automatically.
/// You can customize insets only for half, tip and hidden positions
/// on FloatingPanelIntrinsicLayout.
/// `insetFor(position:)` must return `nil` for the full position. Because
/// the inset is determined automatically by the intrinsic height.
/// You can customize insets only for the half, tip and hidden positions.
public protocol FloatingPanelIntrinsicLayout: FloatingPanelLayout { }
public extension FloatingPanelIntrinsicLayout {
@@ -34,7 +43,7 @@ public protocol FloatingPanelLayout: class {
/// Returns a set of FloatingPanelPosition objects to tell the applicable
/// positions of the floating panel controller.
///
/// By default, it returns all position exepct for `hidden` position. Because
/// By default, it returns all position except for `hidden` position. Because
/// it's always supported by `FloatingPanelController` so you don't need to return it.
var supportedPositions: Set<FloatingPanelPosition> { get }
@@ -46,7 +55,7 @@ public protocol FloatingPanelLayout: class {
/// Returns a CGFloat value to determine a Y coordinate of a floating panel for each position(full, half, tip and hidden).
///
/// Its returning value indicates a different inset for each positiion.
/// Its returning value indicates a different inset for each position.
/// For full position, a top inset from a safe area in `FloatingPanelController.view`.
/// For half or tip position, a bottom inset from the safe area.
/// For hidden position, a bottom inset from `FloatingPanelController.view`.
@@ -72,7 +81,7 @@ public extension FloatingPanelLayout {
var supportedPositions: Set<FloatingPanelPosition> {
return Set([.full, .half, .tip])
}
func prepareLayout(surfaceView: UIView, in view: UIView) -> [NSLayoutConstraint] {
return [
surfaceView.leftAnchor.constraint(equalTo: view.sideLayoutGuide.leftAnchor, constant: 0.0),
@@ -86,8 +95,6 @@ public extension FloatingPanelLayout {
}
public class FloatingPanelDefaultLayout: FloatingPanelLayout {
public var contentViewController: UIViewController?
public var initialPosition: FloatingPanelPosition {
return .half
}
@@ -103,8 +110,6 @@ public class FloatingPanelDefaultLayout: FloatingPanelLayout {
}
public class FloatingPanelDefaultLandscapeLayout: FloatingPanelLayout {
public var contentViewController: UIViewController?
public var initialPosition: FloatingPanelPosition {
return .tip
}
@@ -127,17 +132,14 @@ class FloatingPanelLayoutAdapter {
private weak var surfaceView: FloatingPanelSurfaceView!
private weak var backdropView: FloatingPanelBackdropView!
var layout: FloatingPanelLayout
var safeAreaInsets: UIEdgeInsets = .zero {
var layout: FloatingPanelLayout {
didSet {
if oldValue != safeAreaInsets {
updateHeight()
}
checkLayoutConsistance()
}
}
private var heightBuffer: CGFloat = 88.0 // For bounce
var safeAreaInsets: UIEdgeInsets = .zero
private var fixedConstraints: [NSLayoutConstraint] = []
private var fullConstraints: [NSLayoutConstraint] = []
private var halfConstraints: [NSLayoutConstraint] = []
@@ -170,9 +172,12 @@ class FloatingPanelLayoutAdapter {
var topY: CGFloat {
if supportedPositions.contains(.full) {
if layout is FloatingPanelIntrinsicLayout {
return surfaceView.superview!.bounds.height - (safeAreaInsets.bottom + fullInset)
} else {
switch layout {
case is FloatingPanelIntrinsicLayout:
return surfaceView.superview!.bounds.height - surfaceView.bounds.height
case is FloatingPanelFullScreenLayout:
return fullInset
default:
return (safeAreaInsets.top + fullInset)
}
} else {
@@ -200,7 +205,9 @@ class FloatingPanelLayoutAdapter {
return surfaceView.superview!.bounds.height - (safeAreaInsets.bottom + hiddenInset)
}
var topMaxY: CGFloat { return -safeAreaInsets.top }
var topMaxY: CGFloat {
return layout is FloatingPanelFullScreenLayout ? 0.0 : safeAreaInsets.top
}
var bottomMaxY: CGFloat { return safeAreaBottomY }
var adjustedContentInsets: UIEdgeInsets {
@@ -232,18 +239,31 @@ class FloatingPanelLayoutAdapter {
}
func updateIntrinsicHeight() {
let fittingSize = UIView.layoutFittingCompressedSize
intrinsicHeight = surfaceView.contentView.systemLayoutSizeFitting(fittingSize).height
let fittingSize = UILayoutFittingCompressedSize
var intrinsicHeight = surfaceView.contentView?.systemLayoutSizeFitting(fittingSize).height ?? 0.0
var safeAreaBottom: CGFloat = 0.0
if #available(iOS 11.0, *) {
safeAreaBottom = surfaceView.contentView?.safeAreaInsets.bottom ?? 0.0
if safeAreaBottom > 0 {
intrinsicHeight -= safeAreaInsets.bottom
}
}
self.intrinsicHeight = max(intrinsicHeight, 0.0)
log.debug("Update intrinsic height =", intrinsicHeight,
", surface(height) =", surfaceView.frame.height,
", content(height) =", surfaceView.contentView?.frame.height ?? 0.0,
", content safe area(bottom) =", safeAreaBottom)
}
func prepareLayout(in vc: UIViewController) {
self.vc = vc
NSLayoutConstraint.deactivate(fixedConstraints + fullConstraints + halfConstraints + tipConstraints + offConstraints)
surfaceView.translatesAutoresizingMaskIntoConstraints = false
backdropView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.deactivate(fixedConstraints + fullConstraints + halfConstraints + tipConstraints + offConstraints)
// Fixed constraints of surface and backdrop views
let surfaceConstraints = layout.prepareLayout(surfaceView: surfaceView, in: vc.view!)
let backdropConstraints = [
@@ -256,18 +276,22 @@ class FloatingPanelLayoutAdapter {
fixedConstraints = surfaceConstraints + backdropConstraints
// Flexible surface constarints for full, half, tip and off
if layout is FloatingPanelIntrinsicLayout {
updateIntrinsicHeight()
switch layout {
case is FloatingPanelIntrinsicLayout:
// Set up on updateHeight()
break
case is FloatingPanelFullScreenLayout:
fullConstraints = [
surfaceView.topAnchor.constraint(equalTo: vc.layoutGuide.bottomAnchor,
constant: -fullInset),
surfaceView.topAnchor.constraint(equalTo: vc.view.topAnchor,
constant: fullInset),
]
} else {
default:
fullConstraints = [
surfaceView.topAnchor.constraint(equalTo: vc.layoutGuide.topAnchor,
constant: fullInset),
]
}
halfConstraints = [
surfaceView.topAnchor.constraint(equalTo: vc.layoutGuide.bottomAnchor,
constant: -halfInset),
@@ -286,31 +310,30 @@ class FloatingPanelLayoutAdapter {
// It must be called in FloatingPanelController.traitCollectionDidChange(_:)
func updateHeight() {
guard let vc = vc else { return }
defer {
UIView.performWithoutAnimation {
surfaceView.superview!.layoutIfNeeded()
}
}
NSLayoutConstraint.deactivate(heightConstraints)
let height: CGFloat
if layout is FloatingPanelIntrinsicLayout {
switch layout {
case is FloatingPanelIntrinsicLayout:
updateIntrinsicHeight()
height = intrinsicHeight + safeAreaInsets.bottom
} else {
// Must use the`vc` height, not the screen height because safe area insets
// of `vc` are relative values. For example, a view controller in
// Navigation controller's safe area insets and frame can be changed whether
// the navigation bar is translucent or not.
height = vc.view.bounds.height - (safeAreaInsets.top + fullInset)
heightConstraints = [
surfaceView.heightAnchor.constraint(equalToConstant: intrinsicHeight + safeAreaInsets.bottom),
]
case is FloatingPanelFullScreenLayout:
heightConstraints = [
surfaceView.heightAnchor.constraint(equalTo: vc.view.heightAnchor,
constant: -fullInset),
]
default:
heightConstraints = [
surfaceView.heightAnchor.constraint(equalTo: vc.view.heightAnchor,
constant: -(safeAreaInsets.top + fullInset)),
]
}
heightConstraints = [
surfaceView.heightAnchor.constraint(equalToConstant: height)
]
NSLayoutConstraint.activate(heightConstraints)
surfaceView.set(bottomOverflow: heightBuffer + layout.topInteractionBuffer)
surfaceView.bottomOverflow = vc.view.bounds.height + layout.topInteractionBuffer
if layout is FloatingPanelIntrinsicLayout {
NSLayoutConstraint.deactivate(fullConstraints)
@@ -318,7 +341,6 @@ class FloatingPanelLayoutAdapter {
surfaceView.topAnchor.constraint(equalTo: vc.layoutGuide.bottomAnchor,
constant: -fullInset),
]
NSLayoutConstraint.activate(fullConstraints)
}
}
@@ -340,16 +362,12 @@ class FloatingPanelLayoutAdapter {
NSLayoutConstraint.deactivate(fullConstraints + halfConstraints + tipConstraints + offConstraints)
switch state {
case .full:
NSLayoutConstraint.deactivate(halfConstraints + tipConstraints + offConstraints)
NSLayoutConstraint.activate(fullConstraints)
case .half:
NSLayoutConstraint.deactivate(fullConstraints + tipConstraints + offConstraints)
NSLayoutConstraint.activate(halfConstraints)
case .tip:
NSLayoutConstraint.deactivate(fullConstraints + halfConstraints + offConstraints)
NSLayoutConstraint.activate(tipConstraints)
case .hidden:
NSLayoutConstraint.deactivate(fullConstraints + halfConstraints + tipConstraints)
NSLayoutConstraint.activate(offConstraints)
}
}
@@ -362,7 +380,7 @@ class FloatingPanelLayoutAdapter {
}
}
func checkLayoutConsistance() {
private func checkLayoutConsistance() {
// Verify layout configurations
assert(supportedPositions.count > 0)
assert(supportedPositions.contains(layout.initialPosition),
@@ -375,9 +393,13 @@ class FloatingPanelLayoutAdapter {
if halfInset > 0 {
assert(halfInset > tipInset, "Invalid half and tip insets")
}
if fullInset > 0 {
// The verification isn't working on orientation change(portrait -> landscape)
// of a floating panel in tab bar. Because the `safeAreaInsets.bottom` is
// updated in delay so that it can be 83.0(not 53.0) even after the surface
// and the super view's frame is fit to landscape already.
/*if fullInset > 0 {
assert(middleY > topY, "Invalid insets { topY: \(topY), middleY: \(middleY) }")
assert(bottomY > topY, "Invalid insets { topY: \(topY), bottomY: \(bottomY) }")
}
}*/
}
}
@@ -21,11 +21,11 @@ public class FloatingPanelSurfaceView: UIView {
return Default.grabberTopPadding * 2 + GrabberHandleView.Default.height // 17.0
}
/// A UIView object that can have the surface view added to it.
public var contentView: UIView!
/// A root view of a content view controller
public weak var contentView: UIView!
private var color: UIColor? = .white { didSet { setNeedsLayout() } }
private var bottomOverflow: CGFloat = 0.0 // Must not call setNeedsLayout()
var bottomOverflow: CGFloat = 0.0 // Must not call setNeedsLayout()
public override var backgroundColor: UIColor? {
get { return color }
@@ -70,7 +70,7 @@ public class FloatingPanelSurfaceView: UIView {
render()
}
required init?(coder aDecoder: NSCoder) {
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
render()
}
@@ -83,18 +83,6 @@ public class FloatingPanelSurfaceView: UIView {
layer.insertSublayer(backgroundLayer, at: 0)
self.backgroundLayer = backgroundLayer
let contentView = FloatingPanelSurfaceContentView()
addSubview(contentView)
self.contentView = contentView as UIView
contentView.backgroundColor = color
contentView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
contentView.topAnchor.constraint(equalTo: topAnchor, constant: 0.0),
contentView.leftAnchor.constraint(equalTo: leftAnchor, constant: 0.0),
contentView.rightAnchor.constraint(equalTo: rightAnchor, constant: 0.0),
contentView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0.0),
])
let grabberHandle = GrabberHandleView()
addSubview(grabberHandle)
self.grabberHandle = grabberHandle
@@ -110,13 +98,14 @@ public class FloatingPanelSurfaceView: UIView {
public override func layoutSubviews() {
super.layoutSubviews()
log.debug("SurfaceView frame", frame)
updateLayers()
updateContentViewMask()
contentView.layer.borderColor = borderColor?.cgColor
contentView.layer.borderWidth = borderWidth
contentView.backgroundColor = color
contentView?.layer.borderColor = borderColor?.cgColor
contentView?.layer.borderWidth = borderWidth
contentView?.frame = bounds
}
private func updateLayers() {
@@ -150,29 +139,23 @@ public class FloatingPanelSurfaceView: UIView {
byRoundingCorners: [.topLeft, .topRight],
cornerRadii: CGSize(width: cornerRadius, height: cornerRadius))
maskLayer.path = path.cgPath
contentView.layer.mask = maskLayer
contentView?.layer.mask = maskLayer
} else {
// Don't use `contentView.layer.mask` because of a UIVisualEffectView issue in iOS 10, https://forums.developer.apple.com/thread/50854
// Instead, a user can mask the content view manually in an application.
}
}
func set(bottomOverflow: CGFloat) {
self.bottomOverflow = bottomOverflow
updateLayers()
updateContentViewMask()
}
func add(childView: UIView) {
contentView.addSubview(childView)
childView.frame = contentView.bounds
childView.translatesAutoresizingMaskIntoConstraints = false
func add(contentView: UIView) {
insertSubview(contentView, belowSubview: grabberHandle)
self.contentView = contentView
/* contentView.frame = bounds */ // MUST NOT: Because the top safe area inset of a content VC will be incorrect.
contentView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
childView.topAnchor.constraint(equalTo: contentView.topAnchor, constant: 0.0),
childView.leftAnchor.constraint(equalTo: contentView.leftAnchor, constant: 0.0),
childView.rightAnchor.constraint(equalTo: contentView.rightAnchor, constant: 0.0),
childView.bottomAnchor.constraint(equalTo: contentView.bottomAnchor, constant: 0.0),
contentView.topAnchor.constraint(equalTo: topAnchor, constant: 0.0),
contentView.leftAnchor.constraint(equalTo: leftAnchor, constant: 0.0),
contentView.rightAnchor.constraint(equalTo: rightAnchor, constant: 0.0),
contentView.bottomAnchor.constraint(equalTo: bottomAnchor, constant: 0.0),
])
}
}
@@ -22,6 +22,12 @@ class FloatingPanelModalTransition: NSObject, UIViewControllerTransitioningDeleg
}
class FloatingPanelPresentationController: UIPresentationController {
override func presentationTransitionWillBegin() {
// Must call here even if duplicating on in containerViewWillLayoutSubviews()
// Because it let the floating panel present correclty with the presentation animation
addFloatingPanel()
}
override func presentationTransitionDidEnd(_ completed: Bool) {
// For non-animated presentation
if let fpc = presentedViewController as? FloatingPanelController, fpc.position == .hidden {
@@ -30,29 +36,48 @@ class FloatingPanelPresentationController: UIPresentationController {
}
override func dismissalTransitionDidEnd(_ completed: Bool) {
// For non-animated dismissal
if let fpc = presentedViewController as? FloatingPanelController, fpc.position != .hidden {
fpc.hide(animated: false, completion: nil)
if let fpc = presentedViewController as? FloatingPanelController {
// For non-animated dismissal
if fpc.position != .hidden {
fpc.hide(animated: false, completion: nil)
}
fpc.view.removeFromSuperview()
}
}
override func containerViewWillLayoutSubviews() {
guard
let containerView = self.containerView,
let fpc = presentedViewController as? FloatingPanelController,
let fpView = fpc.view
let fpc = presentedViewController as? FloatingPanelController
else { fatalError() }
/*
* Layout the views managed by `FloatingPanelController` here for the
* sake of the presentation and disimissal modally from the controller.
*/
addFloatingPanel()
// Forward touch events to the presenting view controller
(fpc.view as? FloatingPanelPassThroughView)?.eventForwardingView = presentingViewController.view
// Set tap-to-dimiss in the backdrop view
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(handleBackdrop(tapGesture:)))
fpc.backdropView.addGestureRecognizer(tapGesture)
containerView.addSubview(fpView)
fpView.frame = containerView.bounds //MUST
}
@objc func handleBackdrop(tapGesture: UITapGestureRecognizer) {
presentedViewController.dismiss(animated: true, completion: nil)
}
private func addFloatingPanel() {
guard
let containerView = self.containerView,
let fpc = presentedViewController as? FloatingPanelController
else { fatalError() }
containerView.addSubview(fpc.view)
fpc.view.frame = containerView.bounds
fpc.view.autoresizingMask = [.flexibleWidth, .flexibleHeight]
}
}
class FloatingPanelModalPresentTransition: NSObject, UIViewControllerAnimatedTransitioning {
+6 -17
View File
@@ -6,25 +6,14 @@
import UIKit
class FloatingPanelPassThroughView: UIView {
public weak var eventForwardingView: UIView?
public override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
let view = super.hitTest(point, with: event)
switch view {
case is FloatingPanelPassThroughView:
return nil
let hitView = super.hitTest(point, with: event)
switch hitView {
case self:
return eventForwardingView?.hitTest(self.convert(point, to: eventForwardingView), with: event)
default:
return view
}
}
}
class FloatingPanelSurfaceWrapperView: UIView {
public override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
let view = super.hitTest(point, with: event)
switch view {
case is FloatingPanelSurfaceWrapperView:
return nil
default:
return view
return hitView
}
}
}
+1 -1
View File
@@ -12,7 +12,7 @@ public class GrabberHandleView: UIView {
public static let barColor = UIColor(displayP3Red: 0.76, green: 0.77, blue: 0.76, alpha: 1.0)
}
required init?(coder aDecoder: NSCoder) {
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
render()
}
+2 -1
View File
@@ -73,7 +73,8 @@ extension UIView {
}
}
extension UIGestureRecognizer.State: CustomDebugStringConvertible {
extension UIGestureRecognizerState: CustomDebugStringConvertible {
public var debugDescription: String {
switch self {
case .began: return "Began"
+25 -4
View File
@@ -2,6 +2,7 @@
[![Version](https://img.shields.io/cocoapods/v/FloatingPanel.svg)](https://cocoapods.org/pods/FloatingPanel)
[![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage)
[![Platform](https://img.shields.io/cocoapods/p/FloatingPanel.svg)](https://cocoapods.org/pods/FloatingPanel)
[![Swift 4.1](https://img.shields.io/badge/Swift-4.1-orange.svg?style=flat)](https://swift.org/)
[![Swift 4.2](https://img.shields.io/badge/Swift-4.2-orange.svg?style=flat)](https://swift.org/)
# FloatingPanel
@@ -25,6 +26,7 @@ The new interface displays the related contents and utilities in parallel as a u
- [Getting Started](#getting-started)
- [Add a floating panel as a child view controller](#add-a-floating-panel-as-a-child-view-controller)
- [Present a floating panel as a modality](#present-a-floating-panel-as-a-modality)
- [View hierarchy](#view-hierarchy)
- [Usage](#usage)
- [Show/Hide a floating panel in a view with your view hierarchy](#showhide-a-floating-panel-in-a-view-with-your-view-hierarchy)
- [Customize the layout with `FloatingPanelLayout` protocol](#customize-the-layout-with-floatingpanellayout-protocol)
@@ -65,7 +67,7 @@ Examples are here.
## Requirements
FloatingPanel is written in Swift 4.2. Compatible with iOS 10.0+
FloatingPanel is written in Swift. It can be built by Xcode 9.4.1 or later. Compatible with iOS 10.0+.
## Installation
@@ -86,7 +88,6 @@ For [Carthage](https://github.com/Carthage/Carthage), add the following to your
github "scenee/FloatingPanel"
```
## Getting Started
### Add a floating panel as a child view controller
@@ -138,9 +139,21 @@ fpc.isRemovalInteractionEnabled = true // Optional: Let it removable by a swipe-
self.present(fpc, animated: true, completion: nil)
```
You can show a floating panel over UINavigationController from the containnee view controllers as a modality of `.overCurrentContext` style.
You can show a floating panel over UINavigationController from the container view controllers as a modality of `.overCurrentContext` style.
NOTE: FloatingPanelController has the custom presentation controller. If you would like to customize the presentation/dismissal, please see [FloatingPanelTransitioning](https://github.com/SCENEE/FloatingPanel/blob/feat-modality/Framework/Sources/FloatingPanelTransitioning.swift).
NOTE: FloatingPanelController has the custom presentation controller. If you would like to customize the presentation/dismissal, please see [FloatingPanelTransitioning](https://github.com/SCENEE/FloatingPanel/blob/master/Framework/Sources/FloatingPanelTransitioning.swift).
## View hierarchy
`FloatingPanelController` manages the views as the following view hierarchy.
```
FloatingPanelController.view (FloatingPanelPassThroughView)
├─ .backdropView (FloatingPanelBackdropView)
└─ .surfaceView (FloatingPanelSurfaceView)
├─ .contentView == FloatingPanelController.contentViewController.view
└─ .grabberHandle (GrabberHandleView)
```
## Usage
@@ -150,7 +163,15 @@ NOTE: FloatingPanelController has the custom presentation controller. If you wou
// Add the controller and the managed views to a view controller.
// From the second time, just call `show(animated:completion)`.
view.addSubview(fpc.view)
fpc.view.frame = view.bounds // MUST
// In addition, Auto Layout constraints are highly recommended.
// Because it makes the layout more robust on trait collection change.
//
// fpc.view.translatesAutoresizingMaskIntoConstraints = false
// NSLayoutConstraint.activate([...])
//
parent.addChild(fpc)
// Show a floating panel to the initial position defined in your `FloatingPanelLayout` object.