Compare commits

...

21 Commits

Author SHA1 Message Date
Shin Yamamoto c87d6c42c9 Address #661 issue since v2.8.0
See this commend for more detail:
https://github.com/scenee/FloatingPanel/issues/661#issuecomment-2818064324
2025-04-21 20:25:58 +09:00
Shin Yamamoto dfa9a77816 Fix a miss spell 2025-04-21 20:18:12 +09:00
Shin Yamamoto afff000d8c Allow slight deviation when checking for anchor position.
This change addresses the 2nd issue reported in #633. The previous attempt
in commit b0fd0d4 was intended to fix this, but it has a regression.
This change resolves the issue without introducing any regressions.
2025-04-21 20:18:02 +09:00
Shin Yamamoto dd49fdea5e Revert "Disallow interrupting the panel interaction while bouncing over the most expanded state (#652)"
This reverts commit b0fd0d4427.

This change had a problem normal cases. For example, in Maps example a
panel interaction jumps occurs because of this.
2025-04-21 18:09:24 +09:00
Shin Yamamoto a1f20cedb1 Version 2.8.7 2025-04-05 14:11:55 +09:00
Shin Yamamoto 9592baa16c ci: use macos-15 for all testing to use Xcode 16.2 2025-03-13 09:33:17 +09:00
Shin Yamamoto 370e306904 ci: use Xcode 16.2 (#653)
* Added '--verbose' in cocoapods job
* Fixed 'error: No simulator runtime version'. Some of the example apps cannot be built on github actions.
> /Users/runner/work/FloatingPanel/FloatingPanel/Examples/Samples/Sources/Assets.xcassets: error: No simulator runtime version from [<DVTBuildVersion 21A342>, <DVTBuildVersion 21C62>, <DVTBuildVersion 21E213>, <DVTBuildVersion 21F79>, <DVTBuildVersion 22B81>] available to use with iphonesimulator SDK version <DVTBuildVersion 22C146>
* Used macos-15 to fix random build fails
2025-03-07 20:42:16 +09:00
Shin Yamamoto 479cce4546 Reset initialScrollOffset after the attracting animation ends (#659)
* Stop pinning the scroll offset in moving programmatically
* Add 'optional' string interpolation
* Add comments
* Add CoreTests.test_initial_scroll_offset_reset()
* ci: remove macos-12 jobs for the deprecation
* ci: name circleci jobs
2025-03-07 18:57:21 +09:00
Shin Yamamoto b0fd0d4427 Disallow interrupting the panel interaction while bouncing over the most expanded state (#652)
I decided to disallow interrupting panel interactions while bouncing over the most expanded state in order to fix the 2nd issue in #633, https://github.com/scenee/FloatingPanel/issues/633#issuecomment-2324666767.
2024-11-09 13:16:47 +09:00
Shin Yamamoto b6e8928b1a Version 2.8.6 2024-09-07 10:12:44 +09:00
Shin Yamamoto 3a3d53424c Fix doc comments' errors (#644)
* Fix doc comment errors in ObjC APIs
* Improve doc comments in LayoutAnchoring.swift
2024-09-06 13:49:56 +09:00
Shin Yamamoto 71f419a3cd Version 2.8.5 2024-08-05 22:07:48 +09:00
Ivan Levin 0e27410460 Replace fatal errors in transitionDuration delegate methods (#642)
This PR modifies the transitionDuration(using:) method in FloatingPanelController to return 0.0 instead of calling fatalError when the FloatingPanelController instance is not found. This change is crucial for several reasons:

1. Avoiding Crashes in Production: Using fatalError in production can lead to unexpected crashes, which are detrimental to user experience. It's safer to return a default value like 0.0 and handle the scenario gracefully.

2. Improved Stability: By returning 0.0, the application can continue running, allowing for better stability and user satisfaction. This approach also aligns with the principle of fail-safety, where the system continues operating under error conditions.

3. Real-World Case: In our large-scale project, we encountered a crash at this specific point due to the fatalError. Given the size and complexity of our application, it has been challenging to pinpoint the exact cause. Switching to a return value of 0.0 would significantly help us mitigate the issue and maintain app stability while we investigate further.

4. Maintainability: Returning a default value makes the codebase more maintainable and easier to debug, as it avoids abrupt termination and allows for logging or other error handling mechanisms.
2024-08-05 22:06:43 +09:00
Shin Yamamoto 29185a47bd Version 2.8.4 2024-07-06 15:59:52 +09:00
Shin Yamamoto 6821b26706 Fix an inappropriate condition to determine scrolling content or not (#633)
Removed the `pre > .zero` condition from `FloatingPanelLayoutAnchor` as it was not appropriate for zero or negative `absoluteInset` values. 

Added documentation for `shouldScrollingContentInMoving(from:to:)` to prevent similar mistakes in the future.
2024-07-04 10:08:17 +09:00
Shin Yamamoto 5bdbe0f0ea test: increase timeout durations 2024-07-03 22:55:32 +09:00
Shin Yamamoto afe2a9bced ci: remove macos-11 runner
The macOS 11 runner image was removed on 6/28/2024.
https://github.blog/changelog/2024-05-20-actions-upcoming-changes-to-github-hosted-macos-runners/

Therefore Carthage support was removed from README since the 'carthage' job can
no longer be run and then 'carthage' build can not be checked.
2024-07-03 22:13:37 +09:00
Shin Yamamoto c0d88af234 ci: update actions/checkout to v4 2024-07-02 21:09:56 +09:00
Shin Yamamoto 3b4c1bd51c test: increase timeout durations 2024-07-02 20:48:44 +09:00
Shin Yamamoto 3c9f556533 ci: remove test-ios13_7-iPhone_11_Pro job
Because all Intel-based macOS resource were deprecated on June 28, 2024.
2024-07-02 15:31:26 +09:00
Shin Yamamoto 7f1a74825d Remove an unused variable 2024-07-02 00:01:01 +09:00
14 changed files with 277 additions and 144 deletions
+30 -8
View File
@@ -1,21 +1,43 @@
version: 2.1
jobs:
build-swift_5_7:
macos:
xcode: 13.4.1
steps:
- checkout
- run: xcodebuild -scheme FloatingPanel -workspace FloatingPanel.xcworkspace SWIFT_VERSION=5.7 clean build
build-swiftpm_ios15_7:
macos:
xcode: 13.4.1
steps:
- checkout
- run: swift build -Xswiftc "-sdk" -Xswiftc "`xcrun --sdk iphonesimulator --show-sdk-path`" -Xswiftc "-target" -Xswiftc "x86_64-apple-ios15.7-simulator"
- run: swift build -Xswiftc "-sdk" -Xswiftc "`xcrun --sdk iphonesimulator --show-sdk-path`" -Xswiftc "-target" -Xswiftc "arm64-apple-ios15.7-simulator"
test-ios15_5-iPhone_13_Pro:
macos:
xcode: 13.4.1
steps:
- checkout
- run: xcodebuild clean test -scheme FloatingPanel -workspace FloatingPanel.xcworkspace -destination 'platform=iOS Simulator,OS=15.5,name=iPhone 13 Pro'
test-ios14_5-iPhone_12_Pro:
macos:
xcode: 13.4.1
steps:
- checkout
- run: xcodebuild clean test -scheme FloatingPanel -workspace FloatingPanel.xcworkspace -destination 'platform=iOS Simulator,OS=14.5,name=iPhone 12 Pro'
test-ios13_7-iPhone_11_Pro:
macos:
xcode: 12.5.1
steps:
- checkout
- run: xcodebuild clean test -scheme FloatingPanel -workspace FloatingPanel.xcworkspace -destination 'platform=iOS Simulator,OS=13.7,name=iPhone 11 Pro'
workflows:
test:
jobs:
- test-ios14_5-iPhone_12_Pro
- test-ios13_7-iPhone_11_Pro
- build-swift_5_7:
name: build (5.7, 13.4.1)
- build-swiftpm_ios15_7:
name: swiftpm ({x86_64,arm64}-apple-ios15.5-simulator, 13.4.1)
- test-ios14_5-iPhone_12_Pro:
name: test (15.5, 13.4.1, iPhone 12 Pro)
- test-ios15_5-iPhone_13_Pro:
name: test (14.5, 13.4.1, iPhone 13 Pro)
+33 -51
View File
@@ -18,6 +18,9 @@ jobs:
fail-fast: false
matrix:
include:
- swift: "5"
xcode: "16.2"
runs-on: macos-15
- swift: "5.10"
xcode: "15.4"
runs-on: macos-14
@@ -27,26 +30,8 @@ jobs:
- swift: "5.8"
xcode: "14.3.1"
runs-on: macos-13
- swift: "5.7"
xcode: "14.1"
runs-on: macos-12
- swift: "5.6"
xcode: "13.4.1"
runs-on: macos-12
- swift: "5.5"
xcode: "13.2.1"
runs-on: macos-12
- swift: "5.4"
xcode: "12.5.1"
runs-on: macos-11
- swift: "5.3"
xcode: "12.4"
runs-on: macos-11
- swift: "5.2"
xcode: "11.7"
runs-on: macos-11
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Building in Swift ${{ matrix.swift }}
run: xcodebuild -scheme FloatingPanel SWIFT_VERSION=${{ matrix.swift }} clean build
@@ -58,6 +43,11 @@ jobs:
fail-fast: false
matrix:
include:
- os: "18.2"
xcode: "16.2"
sim: "iPhone 16 Pro"
parallel: NO # Stop random test job failures
runs-on: macos-15
- os: "17.5"
xcode: "15.4"
sim: "iPhone 15 Pro"
@@ -68,13 +58,8 @@ jobs:
sim: "iPhone 14 Pro"
parallel: NO # Stop random test job failures
runs-on: macos-13
- os: "15.5"
xcode: "13.4.1"
sim: "iPhone 13 Pro"
parallel: NO # Stop random test job failures
runs-on: macos-12
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Testing in iOS ${{ matrix.os }}
run: |
xcodebuild clean test \
@@ -85,9 +70,9 @@ jobs:
timeout-minutes: 20
example:
runs-on: macos-14
runs-on: macos-15
env:
DEVELOPER_DIR: /Applications/Xcode_15.4.app/Contents/Developer
DEVELOPER_DIR: /Applications/Xcode_16.2.app/Contents/Developer
strategy:
fail-fast: false
matrix:
@@ -97,8 +82,9 @@ jobs:
- example: "Stocks"
- example: "Samples"
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Building ${{ matrix.example }}
# Need to use iphonesimulator18.1 because randomly 18.2<DVTBuildVersion 22C146> isn't available.
run: |
xcodebuild clean build \
-workspace FloatingPanel.xcworkspace \
@@ -106,25 +92,35 @@ jobs:
-sdk iphonesimulator
swiftpm:
runs-on: macos-14
runs-on: macos-15
env:
DEVELOPER_DIR: /Applications/Xcode_15.4.app/Contents/Developer
DEVELOPER_DIR: /Applications/Xcode_${{ matrix.xcode }}.app/Contents/Developer
strategy:
fail-fast: false
matrix:
xcode: ["16.2", "15.4"]
platform: [iphoneos, iphonesimulator]
arch: [x86_64, arm64]
exclude:
- platform: iphoneos
arch: x86_64
include:
# 18.2
- platform: iphoneos
xcode: "16.2"
sys: "ios18.2"
- platform: iphonesimulator
xcode: "16.2"
sys: "ios18.2-simulator"
# 17.2
- platform: iphoneos
xcode: "15.4"
sys: "ios17.2"
- platform: iphonesimulator
xcode: "15.4"
sys: "ios17.2-simulator"
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: "Swift Package Manager build"
run: |
xcrun swift build \
@@ -146,35 +142,21 @@ jobs:
- target: "arm64-apple-ios16.4-simulator"
xcode: "14.3.1"
runs-on: macos-13
# 15.7
- target: "x86_64-apple-ios15.7-simulator"
xcode: "14.1"
runs-on: macos-12
- target: "arm64-apple-ios15.7-simulator"
xcode: "14.1"
runs-on: macos-12
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: "Swift Package Manager build"
run: |
swift build \
-Xswiftc "-sdk" -Xswiftc "`xcrun --sdk iphonesimulator --show-sdk-path`" \
-Xswiftc "-target" -Xswiftc "${{ matrix.target }}"
carthage:
runs-on: macos-11
steps:
- uses: actions/checkout@v3
- name: "Carthage build"
run: carthage build --use-xcframeworks --no-skip-current
cocoapods:
runs-on: macos-14
runs-on: macos-15
env:
DEVELOPER_DIR: /Applications/Xcode_15.4.app/Contents/Developer
DEVELOPER_DIR: /Applications/Xcode_16.2.app/Contents/Developer
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: "CocoaPods: pod lib lint"
run: pod lib lint --allow-warnings
run: pod lib lint --allow-warnings --verbose
- name: "CocoaPods: pod spec lint"
run: pod spec lint --allow-warnings
run: pod spec lint --allow-warnings --verbose
@@ -76,3 +76,18 @@ class ModalPanelLayout: FloatingPanelLayout {
return 0.3
}
}
class ModalPanelLayout2: FloatingPanelLayout {
let position: FloatingPanelPosition = .bottom
let initialState: FloatingPanelState = .half
var anchors: [FloatingPanelState: FloatingPanelLayoutAnchoring] {
[
.full: FloatingPanelLayoutAnchor(fractionalInset: 0.0, edge: .top, referenceGuide: .superview),
.half: FloatingPanelLayoutAnchor(fractionalInset: 0.5, edge: .bottom, referenceGuide: .superview)
]
}
func backdropAlpha(for _: FloatingPanelState) -> CGFloat {
0.6
}
}
@@ -9,6 +9,7 @@ enum UseCase: Int, CaseIterable {
case showDetail
case showModal
case showPanelModal
case showPanelModal2
case showMultiPanelModal
case showPanelInSheetModal
case showOnWindow
@@ -39,6 +40,7 @@ extension UseCase {
case .showDetail: return "Show Detail Panel"
case .showModal: return "Show Modal"
case .showPanelModal: return "Show Panel Modal"
case .showPanelModal2: return "Show Panel Modal 2"
case .showMultiPanelModal: return "Show Multi Panel Modal"
case .showOnWindow: return "Show Panel over Window"
case .showPanelInSheetModal: return "Show Panel in Sheet Modal"
@@ -81,10 +83,11 @@ extension UseCase {
case .trackingTextView: return .storyboard("ConsoleViewController") // Storyboard only
case .showDetail: return .storyboard(String(describing: DetailViewController.self))
case .showModal: return .storyboard(String(describing: ModalViewController.self))
case .showPanelModal: return .viewController(DebugTableViewController())
case .showPanelModal2: return .storyboard("ConsoleViewController")
case .showMultiPanelModal: return .viewController(DebugTableViewController())
case .showOnWindow: return .viewController(DebugTableViewController())
case .showPanelInSheetModal: return .viewController(DebugTableViewController())
case .showPanelModal: return .viewController(DebugTableViewController())
case .showTabBar: return .storyboard(String(describing: TabBarViewController.self))
case .showPageView: return .viewController(DebugTableViewController())
case .showPageContentView: return .viewController(DebugTableViewController())
@@ -178,6 +178,14 @@ extension UseCaseController {
mainVC.present(fpc, animated: true, completion: nil)
case .showPanelModal2:
let fpc = FloatingPanelController()
fpc.set(contentViewController: contentVC)
fpc.delegate = self
fpc.track(scrollView: (contentVC as? DebugTextViewController)!.textView)
mainVC.present(fpc, animated: true, completion: nil)
case .showMultiPanelModal:
let fpc = MultiPanelController()
mainVC.present(fpc, animated: true, completion: nil)
@@ -202,10 +210,10 @@ extension UseCaseController {
fpc.set(contentViewController: contentVC)
fpc.delegate = self
let apprearance = SurfaceAppearance()
apprearance.cornerRadius = 38.5
apprearance.shadows = []
fpc.surfaceView.appearance = apprearance
let appearance = SurfaceAppearance()
appearance.cornerRadius = 38.5
appearance.shadows = []
fpc.surfaceView.appearance = appearance
fpc.isRemovalInteractionEnabled = true
let mvc = UIViewController()
@@ -435,6 +443,8 @@ extension UseCaseController: FloatingPanelControllerDelegate {
return newCollection.verticalSizeClass == .compact ? RemovablePanelLandscapeLayout() : RemovablePanelLayout()
case .showIntrinsicView:
return IntrinsicPanelLayout()
case .showPanelModal2:
return ModalPanelLayout2()
case .showPanelModal:
if vc != mainPanelVC && vc != detailPanelVC {
return ModalPanelLayout()
+2 -2
View File
@@ -1,7 +1,7 @@
Pod::Spec.new do |s|
s.name = "FloatingPanel"
s.version = "2.8.3"
s.version = "2.8.7"
s.summary = "FloatingPanel is a clean and easy-to-use UI component of a floating panel interface."
s.description = <<-DESC
FloatingPanel is a clean and easy-to-use UI component for a new interface introduced in Apple Maps, Shortcuts and Stocks app.
@@ -9,7 +9,7 @@ The new interface displays the related contents and utilities in parallel as a u
DESC
s.homepage = "https://github.com/scenee/FloatingPanel"
s.author = "Shin Yamamoto"
s.social_media_url = "https://twitter.com/scenee"
s.social_media_url = "https://x.com/scenee"
s.platform = :ios, "11.0"
s.source = { :git => "https://github.com/scenee/FloatingPanel.git", :tag => s.version.to_s }
+1 -11
View File
@@ -2,14 +2,13 @@
[![Platform](https://img.shields.io/cocoapods/p/FloatingPanel.svg)](https://cocoapods.org/pods/FloatingPanel)
[![Version](https://img.shields.io/cocoapods/v/FloatingPanel.svg)](https://cocoapods.org/pods/FloatingPanel)
![GitHub Workflow Status (with branch)](https://img.shields.io/github/actions/workflow/status/scenee/FloatingPanel/ci.yml?branch=master)
[![Carthage compatible](https://img.shields.io/badge/carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage)
# FloatingPanel
FloatingPanel is a simple and easy-to-use UI component designed for a user interface featured in Apple Maps, Shortcuts and Stocks app.
The user interface displays related content and utilities alongside the main content.
Please see also [the API reference@SPI](https://swiftpackageindex.com/scenee/FloatingPanel/2.8.3/documentation/floatingpanel) for more details.
Please see also [the API reference@SPI](https://swiftpackageindex.com/scenee/FloatingPanel/2.8.7/documentation/floatingpanel) for more details.
![Maps](https://github.com/SCENEE/FloatingPanel/blob/master/assets/maps.gif)
![Stocks](https://github.com/SCENEE/FloatingPanel/blob/master/assets/stocks.gif)
@@ -22,7 +21,6 @@ Please see also [the API reference@SPI](https://swiftpackageindex.com/scenee/Flo
- [Requirements](#requirements)
- [Installation](#installation)
- [CocoaPods](#cocoapods)
- [Carthage](#carthage)
- [Swift Package Manager](#swift-package-manager)
- [Getting Started](#getting-started)
- [Add a floating panel as a child view controller](#add-a-floating-panel-as-a-child-view-controller)
@@ -104,14 +102,6 @@ it, simply add the following line to your Podfile:
pod 'FloatingPanel'
```
### Carthage
For [Carthage](https://github.com/Carthage/Carthage), add the following to your `Cartfile`:
```ogdl
github "scenee/FloatingPanel"
```
### Swift Package Manager
Follow [this doc](https://developer.apple.com/documentation/swift_packages/adding_package_dependencies_to_your_app).
+66 -40
View File
@@ -71,7 +71,7 @@ class Core: NSObject, UIGestureRecognizerDelegate {
var removalVector: CGVector = .zero
// Scroll handling
private var initialScrollOffset: CGPoint = .zero
private var initialScrollOffset: CGPoint?
private var scrollBounce = false
private var scrollIndictorVisible = false
private var scrollBounceThreshold: CGFloat = -30.0
@@ -411,7 +411,7 @@ class Core: NSObject, UIGestureRecognizerDelegate {
if insideMostExpandedAnchor {
// Prevent scrolling if needed
if isScrollable(state: state) {
if isScrollable(state: state), let initialScrollOffset = initialScrollOffset {
if interactionInProgress {
os_log(msg, log: devLog, type: .debug, "settle offset -- \(value(of: initialScrollOffset))")
// Return content offset to initial offset to prevent scrolling
@@ -429,7 +429,7 @@ class Core: NSObject, UIGestureRecognizerDelegate {
stopScrolling(at: initialScrollOffset)
}
}
} else {
} else if let initialScrollOffset = initialScrollOffset {
// Return content offset to initial offset to prevent scrolling
stopScrolling(at: initialScrollOffset)
}
@@ -471,7 +471,8 @@ class Core: NSObject, UIGestureRecognizerDelegate {
}
if isScrollable(state: state) {
// Adjust a small gap of the scroll offset just after swiping down starts in the grabber area.
if surfaceView.grabberAreaContains(location), surfaceView.grabberAreaContains(initialLocation) {
if surfaceView.grabberAreaContains(location), surfaceView.grabberAreaContains(initialLocation),
let initialScrollOffset = initialScrollOffset {
stopScrolling(at: initialScrollOffset)
}
}
@@ -499,7 +500,8 @@ class Core: NSObject, UIGestureRecognizerDelegate {
}
}
// Adjust a small gap of the scroll offset just before swiping down starts in the grabber area,
if surfaceView.grabberAreaContains(location), surfaceView.grabberAreaContains(initialLocation) {
if surfaceView.grabberAreaContains(location), surfaceView.grabberAreaContains(initialLocation),
let initialScrollOffset = initialScrollOffset {
stopScrolling(at: initialScrollOffset)
}
}
@@ -608,7 +610,7 @@ class Core: NSObject, UIGestureRecognizerDelegate {
guard
isScrollable(state: state), // When not top most(i.e. .full), don't scroll.
interactionInProgress == false, // When interaction already in progress, don't scroll.
0 == layoutAdapter.offset(from: state),
abs(layoutAdapter.offset(from: state)) < 1, // Indistinguishably close to an anchor point.
!surfaceView.grabberAreaContains(initialLocation) // When the initial point is within grabber area, don't scroll
else {
return false
@@ -656,14 +658,19 @@ class Core: NSObject, UIGestureRecognizerDelegate {
}
private func panningChange(with translation: CGPoint) {
os_log(msg, log: devLog, type: .debug, "panningChange -- translation = \(value(of: translation))")
let pre = value(of: layoutAdapter.surfaceLocation)
let diff = value(of: translation - initialTranslation)
let next = pre + diff
layoutAdapter.updateInteractiveEdgeConstraint(diff: diff,
scrollingContent: shouldScrollingContentInMoving(from: pre, to: next),
allowsRubberBanding: behaviorAdapter.allowsRubberBanding(for:))
os_log(msg, log: devLog, type: .debug, """
panningChange -- translation = \(value(of: translation)), diff = \(diff), pre = \(pre), next = \(next)
""")
layoutAdapter.updateInteractiveEdgeConstraint(
diff: diff,
scrollingContent: shouldScrollingContentInMoving(from: pre, to: next),
allowsRubberBanding: behaviorAdapter.allowsRubberBanding(for:)
)
let cur = value(of: layoutAdapter.surfaceLocation)
@@ -676,31 +683,36 @@ class Core: NSObject, UIGestureRecognizerDelegate {
}
}
private func shouldScrollingContentInMoving(from pre: CGFloat, to next: CGFloat) -> Bool {
/// Determines if the content should scroll while the surface is moving from `cur` to `target`.
///
/// - Note: `cur` argument starts from an anchor location of surface view in a state. For example,
/// it starts from zero if the state is full whose FloatingPanelLayoutAnchor.absoluteInset is zero
/// and there is no additional safe area insets like a navigation bar. Therefore, `cur` argument
/// can be minus if the absoluteInset is minus with such a condition.
private func shouldScrollingContentInMoving(from cur: CGFloat, to target: CGFloat) -> Bool {
// Don't allow scrolling if the initial panning location is in the grabber area.
if surfaceView.grabberAreaContains(initialLocation) {
return false
}
if let scrollView = scrollView, scrollView.panGestureRecognizer.state == .changed {
if let sv = scrollView, sv.panGestureRecognizer.state == .changed {
let (contentSize, bounds, alwaysBounceHorizontal, alwaysBounceVertical)
= (sv.contentSize, sv.bounds, sv.alwaysBounceHorizontal, sv.alwaysBounceVertical)
switch layoutAdapter.position {
case .top:
if pre > .zero, pre < next,
scrollView.contentSize.height > scrollView.bounds.height || scrollView.alwaysBounceVertical {
if cur < target, contentSize.height > bounds.height || alwaysBounceVertical {
return true
}
case .left:
if pre > .zero, pre < next,
scrollView.contentSize.width > scrollView.bounds.width || scrollView.alwaysBounceHorizontal {
if cur < target, contentSize.width > bounds.width || alwaysBounceHorizontal {
return true
}
case .bottom:
if pre > .zero, pre > next,
scrollView.contentSize.height > scrollView.bounds.height || scrollView.alwaysBounceVertical {
if cur > target, contentSize.height > bounds.height || alwaysBounceVertical {
return true
}
case .right:
if pre > .zero, pre > next,
scrollView.contentSize.width > scrollView.bounds.width || scrollView.alwaysBounceHorizontal {
if cur > target, contentSize.width > bounds.width || alwaysBounceHorizontal {
return true
}
}
@@ -837,7 +849,7 @@ class Core: NSObject, UIGestureRecognizerDelegate {
} else {
initialScrollOffset = scrollView.contentOffset
}
os_log(msg, log: devLog, type: .debug, "initial scroll offset -- \(initialScrollOffset)")
os_log(msg, log: devLog, type: .debug, "initial scroll offset -- \(optional: initialScrollOffset)")
}
initialTranslation = translation
@@ -884,17 +896,6 @@ class Core: NSObject, UIGestureRecognizerDelegate {
return true
}
func endWithoutAttraction(_ target: FloatingPanelState) {
self.state = target
self.updateLayout(to: target)
self.unlockScrollView()
// The `floatingPanelDidEndDragging(_:willAttract:)` must be called after the state property changes.
// This allows library users to get the correct state in the delegate method.
if let vc = ownerVC {
vc.delegate?.floatingPanelDidEndDragging?(vc, willAttract: false)
}
}
private func startAttraction(to state: FloatingPanelState, with velocity: CGPoint, completion: @escaping (() -> Void)) {
os_log(msg, log: devLog, type: .debug, "startAnimation to \(state) -- velocity = \(value(of: velocity))")
guard let vc = ownerVC else { return }
@@ -924,8 +925,8 @@ class Core: NSObject, UIGestureRecognizerDelegate {
self.backdropView.alpha = self.getBackdropAlpha(at: current, with: translation)
// Pin the offset of the tracking scroll view while moving by this animator
if let scrollView = self.scrollView {
self.stopScrolling(at: self.initialScrollOffset)
if let scrollView = self.scrollView, let initialScrollOffset = self.initialScrollOffset {
self.stopScrolling(at: initialScrollOffset)
os_log(msg, log: devLog, type: .debug, "move -- pinning scroll offset = \(scrollView.contentOffset)")
}
@@ -949,6 +950,12 @@ class Core: NSObject, UIGestureRecognizerDelegate {
self.isAttracting = false
self.moveAnimator = nil
// We need to reset `initialScrollOffset` because the scroll offset can become unexpected
// under the following circumstances:
// 1. The scroll offset changes while the panel does not move.
// 2. The panel is then moved using `move(to:animate:completion:)`.
self.initialScrollOffset = nil
if let vc = ownerVC {
vc.delegate?.floatingPanelDidEndAttracting?(vc)
}
@@ -971,6 +978,20 @@ class Core: NSObject, UIGestureRecognizerDelegate {
}
}
func endWithoutAttraction(_ target: FloatingPanelState) {
// See comments in `endAttraction`
self.initialScrollOffset = nil
self.state = target
self.updateLayout(to: target)
self.unlockScrollView()
// The `floatingPanelDidEndDragging(_:willAttract:)` must be called after the state property changes.
// This allows library users to get the correct state in the delegate method.
if let vc = ownerVC {
vc.delegate?.floatingPanelDidEndDragging?(vc, willAttract: false)
}
}
func value(of point: CGPoint) -> CGFloat {
return layoutAdapter.position.mainLocation(point)
}
@@ -1176,16 +1197,21 @@ class Core: NSObject, UIGestureRecognizerDelegate {
return state == layoutAdapter.mostExpandedState
}
/// Adjust content inset of the tracking scroll view if the controller's
/// `contentInsetAdjustmentBehavior` is `.always` and its `contentMode` is `.static`.
/// if its content is scrollable, the content might not be fully visible on `.half`
/// state, for example. Therefore the content inset needs to adjust to display the
/// full content.
// Adjusts content inset of the tracking scroll view when the following conditions are met:
// - The controller's `contentInsetAdjustmentBehavior` is `.always`
// - Its `contentMode` is `.static`
// - Its content is scrollable
// This ensures that the content remains fully visible in intermediate states like `.half`,
// by using `UIScrollView.safeAreaInsets` and the panel's current position.
// This method must not be invoked in the fully expanded state, as it may lead to unexpected
// behavior under the top safe area (i.e., the status bar).
func adjustScrollContentInsetIfNeeded() {
guard
let fpc = ownerVC,
let scrollView = scrollView,
fpc.contentInsetAdjustmentBehavior == .always
fpc.contentInsetAdjustmentBehavior == .always,
fpc.state != layoutAdapter.mostExpandedState,
isScrollable(state: fpc.state)
else { return }
switch fpc.contentMode {
+1 -1
View File
@@ -15,7 +15,7 @@
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>2.8.3</string>
<string>2.8.7</string>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
</dict>
+10 -10
View File
@@ -17,7 +17,7 @@ import UIKit
/// positioning.
///
/// - Parameters:
/// - absoluteOffset: An absolute offset to attach the panel from the edge.
/// - absoluteInset: An absolute distance to attach the panel from the specified edge.
/// - edge: Specify the edge of ``FloatingPanelController``'s view. This is the staring point of the offset.
/// - referenceGuide: The rectangular area to lay out the content. If it's set to `.safeArea`, the panel content lays out inside the safe area of its ``FloatingPanelController``'s view.
@objc public init(absoluteInset: CGFloat, edge: FloatingPanelReferenceEdge, referenceGuide: FloatingPanelLayoutReferenceGuide) {
@@ -34,7 +34,7 @@ import UIKit
/// 1.0 represents a distance to the opposite edge.
///
/// - Parameters:
/// - fractionalOffset: A fractional value of the size of ``FloatingPanelController``'s view to attach the panel from the edge.
/// - fractionalInset: A fractional value of the size of ``FloatingPanelController``'s view to attach the panel from the specified edge.
/// - edge: Specify the edge of ``FloatingPanelController``'s view. This is the staring point of the offset.
/// - referenceGuide: The rectangular area to lay out the content. If it's set to `.safeArea`, the panel content lays out inside the safe area of its ``FloatingPanelController``'s view.
@objc public init(fractionalInset: CGFloat, edge: FloatingPanelReferenceEdge, referenceGuide: FloatingPanelLayoutReferenceGuide) {
@@ -115,8 +115,8 @@ public extension FloatingPanelLayoutAnchor {
/// - Parameters:
/// - absoluteOffset: An absolute offset from the content size in the main dimension(i.e. y axis for a bottom panel) to attach the panel.
/// - referenceGuide: The rectangular area to lay out the content. If it's set to `.safeArea`, the panel content lays out inside the safe area of its ``FloatingPanelController``'s view.
@objc public init(absoluteOffset offset: CGFloat, referenceGuide: FloatingPanelLayoutReferenceGuide = .safeArea) {
self.offset = offset
@objc public init(absoluteOffset: CGFloat, referenceGuide: FloatingPanelLayoutReferenceGuide = .safeArea) {
self.offset = absoluteOffset
self.referenceGuide = referenceGuide
self.isAbsolute = true
}
@@ -129,8 +129,8 @@ public extension FloatingPanelLayoutAnchor {
/// - Parameters:
/// - fractionalOffset: A fractional offset of the content size in the main dimension(i.e. y axis for a bottom panel) to attach the panel.
/// - referenceGuide: The rectangular area to lay out the content. If it's set to `.safeArea`, the panel content lays out inside the safe area of its ``FloatingPanelController``'s view.
@objc public init(fractionalOffset offset: CGFloat, referenceGuide: FloatingPanelLayoutReferenceGuide = .safeArea) {
self.offset = offset
@objc public init(fractionalOffset: CGFloat, referenceGuide: FloatingPanelLayoutReferenceGuide = .safeArea) {
self.offset = fractionalOffset
self.referenceGuide = referenceGuide
self.isAbsolute = false
}
@@ -177,12 +177,12 @@ public extension FloatingPanelIntrinsicLayoutAnchor {
///
/// - Warning: If ``contentBoundingGuide`` is set to none, the panel may expand out of the screen size, depending on the intrinsic size of its content.
@objc public init(
absoluteOffset offset: CGFloat,
absoluteOffset: CGFloat,
contentLayout: UILayoutGuide,
referenceGuide: FloatingPanelLayoutReferenceGuide,
contentBoundingGuide: FloatingPanelLayoutContentBoundingGuide = .none
) {
self.offset = offset
self.offset = absoluteOffset
self.contentLayoutGuide = contentLayout
self.referenceGuide = referenceGuide
self.contentBoundingGuide = contentBoundingGuide
@@ -204,12 +204,12 @@ public extension FloatingPanelIntrinsicLayoutAnchor {
///
/// - Warning: If ``contentBoundingGuide`` is set to none, the panel may expand out of the screen size, depending on the intrinsic size of its content.
@objc public init(
fractionalOffset offset: CGFloat,
fractionalOffset: CGFloat,
contentLayout: UILayoutGuide,
referenceGuide: FloatingPanelLayoutReferenceGuide,
contentBoundingGuide: FloatingPanelLayoutContentBoundingGuide = .none
) {
self.offset = offset
self.offset = fractionalOffset
self.contentLayoutGuide = contentLayout
self.referenceGuide = referenceGuide
self.contentBoundingGuide = contentBoundingGuide
+11
View File
@@ -15,3 +15,14 @@ struct Logging {
static let category = "FloatingPanel"
private init() {}
}
extension String.StringInterpolation {
mutating func appendInterpolation<T>(optional: T?, defaultValue: String = "nil") {
switch optional {
case let value?:
appendLiteral(String(describing: value))
case nil:
appendLiteral(defaultValue)
}
}
}
+2 -2
View File
@@ -84,7 +84,7 @@ class ModalPresentTransition: NSObject, UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
guard
let fpc = transitionContext?.viewController(forKey: .to) as? FloatingPanelController
else { fatalError()}
else { return 0.0 }
let animator = fpc.animatorForPresenting(to: fpc.layout.initialState)
return TimeInterval(animator.duration)
@@ -119,7 +119,7 @@ class ModalDismissTransition: NSObject, UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
guard
let fpc = transitionContext?.viewController(forKey: .from) as? FloatingPanelController
else { fatalError()}
else { return 0.0 }
let animator = fpc.animatorForDismissing(with: .zero)
return TimeInterval(animator.duration)
+13 -10
View File
@@ -64,6 +64,7 @@ class ControllerTests: XCTestCase {
}
func test_moveTo() {
let timeout = 3.0
let delegate = FloatingPanelTestDelegate()
let fpc = FloatingPanelController(delegate: delegate)
XCTAssertEqual(delegate.position, .hidden)
@@ -102,7 +103,7 @@ class ControllerTests: XCTestCase {
}
XCTAssertEqual(fpc.state, .full)
XCTAssertEqual(delegate.position, .full)
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
}
XCTContext.runActivity(named: "move to half(animated)") { act in
@@ -113,7 +114,7 @@ class ControllerTests: XCTestCase {
}
XCTAssertEqual(fpc.state, .half)
XCTAssertEqual(delegate.position, .half)
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
}
XCTContext.runActivity(named: "move to tip(animated)") { act in
@@ -124,7 +125,7 @@ class ControllerTests: XCTestCase {
}
XCTAssertEqual(fpc.state, .tip)
XCTAssertEqual(delegate.position, .tip)
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
}
fpc.move(to: .hidden, animated: true)
@@ -137,6 +138,7 @@ class ControllerTests: XCTestCase {
class MyFloatingPanelTop2BottomLayout: FloatingPanelTop2BottomTestLayout {
override var initialState: FloatingPanelState { return .half }
}
let timeout = 3.0
let delegate = FloatingPanelTestDelegate()
let fpc = FloatingPanelController(delegate: delegate)
fpc.layout = MyFloatingPanelTop2BottomLayout()
@@ -175,7 +177,7 @@ class ControllerTests: XCTestCase {
}
XCTAssertEqual(fpc.state, .full)
XCTAssertEqual(delegate.position, .full)
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
}
XCTContext.runActivity(named: "move to half(animated)") { act in
@@ -186,7 +188,7 @@ class ControllerTests: XCTestCase {
}
XCTAssertEqual(fpc.state, .half)
XCTAssertEqual(delegate.position, .half)
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
}
XCTContext.runActivity(named: "move to tip(animated)") { act in
@@ -197,7 +199,7 @@ class ControllerTests: XCTestCase {
}
XCTAssertEqual(fpc.state, .tip)
XCTAssertEqual(delegate.position, .tip)
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
}
fpc.move(to: .hidden, animated: true)
@@ -223,6 +225,7 @@ class ControllerTests: XCTestCase {
}
func test_moveTo_didMoveDelegate() {
let timeout = 3.0
let delegate = FloatingPanelTestDelegate()
let fpc = FloatingPanelController(delegate: delegate)
XCTAssertEqual(delegate.position, .hidden)
@@ -237,7 +240,7 @@ class ControllerTests: XCTestCase {
exp.fulfill()
}
fpc.move(to: .full, animated: false)
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
XCTAssertEqual(count, 1)
}
@@ -253,7 +256,7 @@ class ControllerTests: XCTestCase {
fpc.move(to: .half, animated: true) {
exp.fulfill()
}
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
XCTAssertGreaterThan(count, 1)
}
@@ -270,7 +273,7 @@ class ControllerTests: XCTestCase {
exp.fulfill()
}
}
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
XCTAssertEqual(count, 1)
}
@@ -288,7 +291,7 @@ class ControllerTests: XCTestCase {
exp.fulfill()
}
}
wait(for: [exp], timeout: 1.0)
wait(for: [exp], timeout: timeout)
XCTAssertGreaterThan(count, 1)
}
+75 -4
View File
@@ -209,6 +209,8 @@ class CoreTests: XCTestCase {
return floor(fpc.backdropView.alpha * 1e+06) / 1e+06
}
let timeout = 3.0
let delegate = TestDelegate()
let fpc = FloatingPanelController(delegate: delegate)
fpc.layout = BackdropTestLayout()
@@ -228,14 +230,14 @@ class CoreTests: XCTestCase {
fpc.move(to: .full, animated: true) {
exp1.fulfill()
}
wait(for: [exp1], timeout: 1.0)
wait(for: [exp1], timeout: timeout)
XCTAssertEqual(_floor(fpc.backdropView.alpha), 0.3)
let exp2 = expectation(description: "move to half with animation")
fpc.move(to: .half, animated: true) {
exp2.fulfill()
}
wait(for: [exp2], timeout: 1.0)
wait(for: [exp2], timeout: timeout)
XCTAssertEqual(fpc.backdropView.alpha, 0.0)
// Test a content mode change of FloatingPanelController
@@ -246,7 +248,7 @@ class CoreTests: XCTestCase {
}
fpc.contentMode = .fitToBounds
XCTAssertEqual(fpc.backdropView.alpha, 0.0) // Must not affect the backdrop alpha by changing the content mode
wait(for: [exp3], timeout: 1.0)
wait(for: [exp3], timeout: timeout)
XCTAssertEqual(_floor(fpc.backdropView.alpha), 0.3)
// Test a size class change of FloatingPanelController.view
@@ -861,11 +863,18 @@ class CoreTests: XCTestCase {
customSafeAreaInsets
}
}
class PanelDelegate: FloatingPanelControllerDelegate {
func floatingPanel(_ fpc: FloatingPanelController, shouldAllowToScroll scrollView: UIScrollView, in state: FloatingPanelState) -> Bool {
return state == .full || state == .half
}
}
let delegate = PanelDelegate()
do {
let scrollView = CustomScrollView()
scrollView.customSafeAreaInsets = UIEdgeInsets(top: 0, left: 0, bottom: 34, right: 0)
let fpc = FloatingPanelController()
fpc.delegate = delegate
fpc.track(scrollView: scrollView)
fpc.layout = FloatingPanelBottomLayout()
fpc.contentInsetAdjustmentBehavior = .always
@@ -892,6 +901,7 @@ class CoreTests: XCTestCase {
let scrollView = CustomScrollView()
scrollView.customSafeAreaInsets = UIEdgeInsets(top: 91, left: 0, bottom: 0, right: 0)
let fpc = FloatingPanelController()
fpc.delegate = delegate
fpc.track(scrollView: scrollView)
fpc.layout = FloatingPanelTopPositionedLayout()
fpc.contentInsetAdjustmentBehavior = .always
@@ -914,6 +924,68 @@ class CoreTests: XCTestCase {
}
}
func test_adjustScrollContentInsetIfNeeded_normal() {
class CustomScrollView: UIScrollView {
var customSafeAreaInsets: UIEdgeInsets = .zero
override var safeAreaInsets: UIEdgeInsets {
customSafeAreaInsets
}
}
do {
let scrollView = CustomScrollView()
scrollView.customSafeAreaInsets = UIEdgeInsets(top: 42, left: 0, bottom: 34, right: 0)
let fpc = FloatingPanelController()
fpc.track(scrollView: scrollView)
fpc.layout = FloatingPanelBottomLayout()
fpc.contentInsetAdjustmentBehavior = .always
fpc.contentMode = .static
fpc.showForTest()
fpc.move(to: .half, animated: false)
fpc.floatingPanel.adjustScrollContentInsetIfNeeded()
XCTAssertEqual(
scrollView.contentInset,
UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
)
fpc.move(to: .full, animated: false)
fpc.floatingPanel.adjustScrollContentInsetIfNeeded()
XCTAssertEqual(
scrollView.contentInset,
UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
)
}
}
func test_initial_scroll_offset_reset() {
let fpc = FloatingPanelController()
let scrollView = UIScrollView()
fpc.layout = FloatingPanelBottomLayout()
fpc.track(scrollView: scrollView)
fpc.showForTest()
fpc.move(to: .full, animated: false)
fpc.panGestureRecognizer.state = .began
fpc.floatingPanel.handle(panGesture: fpc.panGestureRecognizer)
fpc.panGestureRecognizer.state = .cancelled
fpc.floatingPanel.handle(panGesture: fpc.panGestureRecognizer)
waitRunLoop(secs: 1.0)
let expect = CGPoint(x: 0, y: 100)
scrollView.setContentOffset(expect, animated: false)
fpc.move(to: .half, animated: true)
waitRunLoop(secs: 1.0)
XCTAssertEqual(expect, scrollView.contentOffset)
}
func test_handleGesture_endWithoutAttraction() throws {
class Delegate: FloatingPanelControllerDelegate {
var willAttract: Bool?
@@ -922,7 +994,6 @@ class CoreTests: XCTestCase {
}
}
let fpc = FloatingPanelController()
let scrollView = UIScrollView()
let delegate = Delegate()
fpc.showForTest()
fpc.delegate = delegate