Remove the velocity vector limit
This commit is contained in:
@@ -659,7 +659,7 @@ class FloatingPanel: NSObject, UIGestureRecognizerDelegate {
|
||||
|
||||
vc.delegate?.floatingPanelWillBeginDecelerating(vc)
|
||||
|
||||
let velocityVector = (distance != 0) ? CGVector(dx: 0, dy: min(abs(velocity.y)/distance, 30.0)) : .zero
|
||||
let velocityVector = (distance != 0) ? CGVector(dx: 0, dy: abs(velocity.y)/distance) : .zero
|
||||
let animator = behavior.interactionAnimator(vc, to: targetPosition, with: velocityVector)
|
||||
animator.addAnimations { [weak self] in
|
||||
guard let `self` = self else { return }
|
||||
|
||||
Reference in New Issue
Block a user