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19 Commits

Author SHA1 Message Date
Andras Samu 7140b8b6fd feat: add animation toggle interface (#256)
Co-authored-by: “Andras <“andras.samu@supercharge.io”>
2022-11-26 14:37:17 +01:00
Andras Samu 7fd5b185f8 Feat/new protocol and range (#255)
* feat: new protocol for chained functions, and added support for explicit Y ranges. X coming as well

* feat: add new axis interface (#253)
2022-11-26 14:34:45 +01:00
Andras Samu ebaaf81d19 feat: new protocol for chained functions, and added support for expli… (#252)
* feat: new protocol for chained functions, and added support for explicit Y ranges. X coming as well

* feat: add new axis interface (#253)
2022-10-24 16:07:51 +02:00
Andras Samu d7e9802deb fix: remove UIColors which caused CI build errors (#251) 2022-09-03 19:01:01 +02:00
Andras Samu bd29afc4c9 fix: BarChartCellShape to handle negative numbers correctly (#250) 2022-09-03 18:55:59 +02:00
Andras Samu caa75ecbc0 feat: add linechart interaction point (#202)
* feat: add linechart interaction point

* feat: add ability to show current data point on linechart
2021-08-11 22:01:43 +02:00
Andras Samu 7861bbcad1 feat(core): refactoring chart dispalying (#191)
now it is possible to add background lines precisely as charts are displayed at correct size
also rewrote basics to conform with Shapes and Animatable protocol
2021-06-09 08:54:04 +02:00
Andras Samu 84578d2f6f Add a public init() to RingsChart 2020-08-24 20:26:37 +02:00
Andras Samu 9210d01137 V2 beta 2 changes (#150)
* Add PieChart interaction PR changes to v2

* Add custom string format for ChartLabel when interactionInProgress = true (#151)

* Dark/Light mode fixes (#148)

Fix for making text work with both Dark/Light mode.

Also solves line chart background to appear white in dark mode

* Add custom string format for ChartLabel when interactionInProgress = true

Co-authored-by: Sagar Patel <s.72427patel@gmail.com>

* Prepare charts to display x and y values souch as a value for a given point

Co-authored-by: Roddy Munro <roddymunro@icloud.com>
Co-authored-by: Sagar Patel <s.72427patel@gmail.com>
2020-08-24 16:51:22 +02:00
Dan Wood 8ee353c93a Activity-type Rings charts (#161)
Co-authored-by: Dan Wood <danwood@users.noreply.github.com>
2020-08-24 16:31:17 +02:00
Dan Wood 51db5a067a Issue 99 documentation (#159)
* Starting on filling in documentation.

* First pass on most/all files

* more descriptions filled in

* Some documentation but TBH the author would be better suited to explain how this works!

* more basic stuff filled in

* Add a description and bunch of discussion text for most of the view `body` declarations

* more explanations

Co-authored-by: Dan Wood <danwood@users.noreply.github.com>
2020-08-24 16:30:30 +02:00
Dan Wood ed01f5305d recalculate geometry if orientation has changed (#156)
Co-authored-by: Dan Wood <danwood@users.noreply.github.com>
2020-08-24 16:24:33 +02:00
Sagar Patel 2ef73c84e2 Dark/Light mode fixes (#148)
Fix for making text work with both Dark/Light mode.

Also solves line chart background to appear white in dark mode
2020-07-31 13:13:56 +02:00
Andras Samu 7fb2a0013c Fix cornerMasking on card view when no shadow is set 2020-07-29 18:49:57 +02:00
Andras Samu 3265d3e16b Add public modifier to ChartColors and add showShadow property 2020-07-25 19:32:05 +02:00
Andras Samu c46902dab8 Refactor Chart base (#143) 2020-07-25 18:56:58 +02:00
Andras Samu 57ac969092 Added ChartLabel interaction 2020-06-28 20:25:21 +02:00
Andras Samu dff16e8d2d Creating a data structure which propagets changes in data to the charts (#114)
* Creating a data structure which propagets changes in data to the charts

* Fixed appearing animation
2020-06-21 18:53:48 +02:00
Andras Samu f0eea58bd8 Add CardView and CardLabel (#111) 2020-05-30 18:07:49 +02:00
63 changed files with 1661 additions and 559 deletions
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>SwiftUICharts.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
</dict>
</dict>
</plist>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Bucket
uuid = "91E23D30-CB6C-44DA-BEFC-9D39A1DA2242"
type = "1"
version = "2.0">
</Bucket>
@@ -7,7 +7,20 @@
<key>SwiftUICharts.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>1</integer>
<integer>0</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>SwiftUICharts</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>SwiftUIChartsTests</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
@@ -0,0 +1,98 @@
import SwiftUI
public struct AxisLabels<Content: View>: View {
struct YAxisViewKey: ViewPreferenceKey { }
struct ChartViewKey: ViewPreferenceKey { }
var axisLabelsData = AxisLabelsData()
var axisLabelsStyle = AxisLabelsStyle()
@State private var yAxisWidth: CGFloat = 25
@State private var chartWidth: CGFloat = 0
@State private var chartHeight: CGFloat = 0
let content: () -> Content
public init(@ViewBuilder content: @escaping () -> Content) {
self.content = content
}
var yAxis: some View {
VStack(spacing: 0.0) {
ForEach(Array(axisLabelsData.axisYLabels.reversed().enumerated()), id: \.element) { index, axisYData in
Text(axisYData)
.font(axisLabelsStyle.axisFont)
.foregroundColor(axisLabelsStyle.axisFontColor)
.frame(height: getYHeight(index: index,
chartHeight: chartHeight,
count: axisLabelsData.axisYLabels.count),
alignment: getYAlignment(index: index, count: axisLabelsData.axisYLabels.count))
}
}
.padding([.leading, .trailing], 4.0)
.background(ViewGeometry<YAxisViewKey>())
.onPreferenceChange(YAxisViewKey.self) { value in
yAxisWidth = value.first?.size.width ?? 0.0
}
}
func xAxis(chartWidth: CGFloat) -> some View {
HStack(spacing: 0.0) {
ForEach(Array(axisLabelsData.axisXLabels.enumerated()), id: \.element) { index, axisXData in
Text(axisXData)
.font(axisLabelsStyle.axisFont)
.foregroundColor(axisLabelsStyle.axisFontColor)
.frame(width: chartWidth / CGFloat(axisLabelsData.axisXLabels.count - 1))
}
}
.frame(height: 24.0, alignment: .top)
}
var chart: some View {
self.content()
.background(ViewGeometry<ChartViewKey>())
.onPreferenceChange(ChartViewKey.self) { value in
chartWidth = value.first?.size.width ?? 0.0
chartHeight = value.first?.size.height ?? 0.0
}
}
public var body: some View {
VStack(spacing: 0.0) {
HStack {
if axisLabelsStyle.axisLabelsYPosition == .leading {
yAxis
} else {
Spacer(minLength: yAxisWidth)
}
chart
if axisLabelsStyle.axisLabelsYPosition == .leading {
Spacer(minLength: yAxisWidth)
} else {
yAxis
}
}
xAxis(chartWidth: chartWidth)
}
}
private func getYHeight(index: Int, chartHeight: CGFloat, count: Int) -> CGFloat {
if index == 0 || index == count - 1 {
return chartHeight / (CGFloat(count - 1) * 2) + 10
}
return chartHeight / CGFloat(count - 1)
}
private func getYAlignment(index: Int, count: Int) -> Alignment {
if index == 0 {
return .top
}
if index == count - 1 {
return .bottom
}
return .center
}
}
@@ -0,0 +1,57 @@
import SwiftUI
extension AxisLabels {
public func setAxisYLabels(_ labels: [String],
position: AxisLabelsYPosition = .leading) -> AxisLabels {
self.axisLabelsData.axisYLabels = labels
self.axisLabelsStyle.axisLabelsYPosition = position
return self
}
public func setAxisXLabels(_ labels: [String]) -> AxisLabels {
self.axisLabelsData.axisXLabels = labels
return self
}
public func setAxisYLabels(_ labels: [(Double, String)],
range: ClosedRange<Int>,
position: AxisLabelsYPosition = .leading) -> AxisLabels {
let overreach = range.overreach + 1
var labelArray = [String](repeating: "", count: overreach)
labels.forEach {
let index = Int($0.0) - range.lowerBound
if labelArray[safe: index] != nil {
labelArray[index] = $0.1
}
}
self.axisLabelsData.axisYLabels = labelArray
self.axisLabelsStyle.axisLabelsYPosition = position
return self
}
public func setAxisXLabels(_ labels: [(Double, String)], range: ClosedRange<Int>) -> AxisLabels {
let overreach = range.overreach + 1
var labelArray = [String](repeating: "", count: overreach)
labels.forEach {
let index = Int($0.0) - range.lowerBound
if labelArray[safe: index] != nil {
labelArray[index] = $0.1
}
}
self.axisLabelsData.axisXLabels = labelArray
return self
}
public func setColor(_ color: Color) -> AxisLabels {
self.axisLabelsStyle.axisFontColor = color
return self
}
public func setFont(_ font: Font) -> AxisLabels {
self.axisLabelsStyle.axisFont = font
return self
}
}
@@ -0,0 +1,11 @@
import Foundation
public enum AxisLabelsYPosition {
case leading
case trailing
}
public enum AxisLabelsXPosition {
case top
case bottom
}
@@ -0,0 +1,11 @@
import SwiftUI
public final class AxisLabelsStyle: ObservableObject {
@Published public var axisFont: Font = .callout
@Published public var axisFontColor: Color = .primary
@Published var axisLabelsYPosition: AxisLabelsYPosition = .leading
@Published var axisLabelsXPosition: AxisLabelsXPosition = .bottom
public init() {
// no-op
}
}
@@ -0,0 +1,10 @@
import SwiftUI
public final class AxisLabelsData: ObservableObject {
@Published public var axisYLabels: [String] = []
@Published public var axisXLabels: [String] = []
public init() {
// no-op
}
}
@@ -1,23 +1,37 @@
import SwiftUI
public struct CardView<Content: View>: View {
@Environment(\.chartStyle) private var chartStyle
/// View containing data and some kind of chart content
public struct CardView<Content: View>: View, ChartBase {
public var chartData = ChartData()
let content: () -> Content
public init(@ViewBuilder content: @escaping () -> Content) {
private var showShadow: Bool
@EnvironmentObject var style: ChartStyle
/// Initialize with view options and a nested `ViewBuilder`
/// - Parameters:
/// - showShadow: should card have a rounded-rectangle shadow around it
/// - content: <#content description#>
public init(showShadow: Bool = true, @ViewBuilder content: @escaping () -> Content) {
self.showShadow = showShadow
self.content = content
}
/// The content and behavior of the `CardView`.
///
///
public var body: some View {
ZStack{
Rectangle()
.fill(self.chartStyle.backgroundColor.linearGradient(from: .bottom, to: .top))
.cornerRadius(20)
.shadow(color: Color.gray, radius: 8)
VStack {
if showShadow {
RoundedRectangle(cornerRadius: 20)
.fill(Color.white)
.shadow(color: Color(white: 0.9, opacity: 1), radius: 8)
}
VStack (alignment: .leading) {
self.content()
}
.clipShape(RoundedRectangle(cornerRadius: showShadow ? 20 : 0))
}
}
}
@@ -1,19 +0,0 @@
import SwiftUI
struct AnyChartType: ChartType {
private let chartMaker: (ChartType.Configuration, ChartType.Style) -> AnyView
init<S: ChartType>(_ type: S) {
self.chartMaker = type.makeTypeErasedBody
}
func makeChart(configuration: ChartType.Configuration, style: ChartType.Style) -> AnyView {
self.chartMaker(configuration, style)
}
}
fileprivate extension ChartType {
func makeTypeErasedBody(configuration: ChartType.Configuration, style: ChartType.Style) -> AnyView {
AnyView(makeChart(configuration: configuration, style: style))
}
}
@@ -0,0 +1,6 @@
import SwiftUI
/// Protocol for any type of chart, to get access to underlying data
public protocol ChartBase: View {
var chartData: ChartData { get }
}
@@ -0,0 +1,74 @@
import SwiftUI
/// An observable wrapper for an array of data for use in any chart
public class ChartData: ObservableObject {
@Published public var data: [(Double, Double)] = []
public var rangeY: ClosedRange<Double>?
public var rangeX: ClosedRange<Double>?
var points: [Double] {
data.filter { rangeX?.contains($0.0) ?? true }.map { $0.1 }
}
var values: [Double] {
data.filter { rangeX?.contains($0.0) ?? true }.map { $0.0 }
}
var normalisedPoints: [Double] {
let absolutePoints = points.map { abs($0) }
var maxPoint = absolutePoints.max()
if let rangeY = rangeY {
maxPoint = Double(rangeY.overreach)
return points.map { ($0 - rangeY.lowerBound) / (maxPoint ?? 1.0) }
}
return points.map { $0 / (maxPoint ?? 1.0) }
}
var normalisedValues: [Double] {
let absoluteValues = values.map { abs($0) }
var maxValue = absoluteValues.max()
if let rangeX = rangeX {
maxValue = Double(rangeX.overreach)
return values.map { ($0 - rangeX.lowerBound) / (maxValue ?? 1.0) }
}
return values.map { $0 / (maxValue ?? 1.0) }
}
var normalisedData: [(Double, Double)] {
Array(zip(normalisedValues, normalisedPoints))
}
var normalisedYRange: Double {
return rangeY == nil ? (normalisedPoints.max() ?? 0.0) - (normalisedPoints.min() ?? 0.0) : 1
}
var normalisedXRange: Double {
return rangeX == nil ? (normalisedValues.max() ?? 0.0) - (normalisedValues.min() ?? 0.0) : 1
}
var isInNegativeDomain: Bool {
if let rangeY = rangeY {
return rangeY.lowerBound < 0
}
return (points.min() ?? 0.0) < 0
}
/// Initialize with data array
/// - Parameter data: Array of `Double`
public init(_ data: [Double], rangeY: ClosedRange<FloatLiteralType>? = nil) {
self.data = data.enumerated().map{ (index, value) in (Double(index), value) }
self.rangeY = rangeY
}
public init(_ data: [(Double, Double)], rangeY: ClosedRange<FloatLiteralType>? = nil) {
self.data = data
self.rangeY = rangeY
}
public init() {
self.data = []
}
}
@@ -1,11 +0,0 @@
import SwiftUI
@available(iOS 13.0, OSX 10.15, tvOS 13.0, watchOS 6.0, *)
public protocol ChartType {
associatedtype Body: View
func makeChart(configuration: Self.Configuration, style: Self.Style) -> Self.Body
typealias Configuration = ChartTypeConfiguration
typealias Style = ChartStyle
}
@@ -1,5 +0,0 @@
import SwiftUI
public struct ChartTypeConfiguration {
public let data: [Double]
}
@@ -0,0 +1,7 @@
import SwiftUI
/// Representation of a single data point in a chart that is being observed
public class ChartValue: ObservableObject {
@Published var currentValue: Double = 0
@Published var interactionInProgress: Bool = false
}
@@ -1,21 +0,0 @@
// ChartView.swift
// Created by Samu András on 2020. 05. 22..
import SwiftUI
public struct ChartView: View {
@Environment(\.chartType) private var chartType
@Environment(\.chartStyle) private var chartStyle
private var configuration: ChartTypeConfiguration
public var body: some View {
self.chartType.makeChart(configuration: configuration, style: chartStyle)
}
}
extension ChartView {
public init(data: [Double]) {
self.configuration = ChartTypeConfiguration(data: data)
}
}
@@ -0,0 +1,10 @@
import SwiftUI
public struct ViewGeometry<T>: View where T: PreferenceKey {
public var body: some View {
GeometryReader { geometry in
Color.clear
.preference(key: T.self, value: [ViewSizeData(size: geometry.size)] as! T.Value)
}
}
}
@@ -0,0 +1,15 @@
import SwiftUI
public protocol ViewPreferenceKey: PreferenceKey {
typealias Value = [ViewSizeData]
}
public extension ViewPreferenceKey {
static var defaultValue: [ViewSizeData] {
[]
}
static func reduce(value: inout [ViewSizeData], nextValue: () -> [ViewSizeData]) {
value.append(contentsOf: nextValue())
}
}
@@ -0,0 +1,14 @@
import SwiftUI
public struct ViewSizeData: Identifiable, Equatable, Hashable {
public let id: UUID = UUID()
public let size: CGSize
public static func == (lhs: Self, rhs: Self) -> Bool {
return lhs.id == rhs.id
}
public func hash(into hasher: inout Hasher) {
hasher.combine(id)
}
}
@@ -1,13 +1,10 @@
//
// File.swift
//
//
// Created by Nicolas Savoini on 2020-05-25.
//
import Foundation
extension Array where Element == ColorGradient {
/// <#Description#>
/// - Parameter index: offset in data table
/// - Returns: <#description#>
func rotate(for index: Int) -> ColorGradient {
if self.isEmpty {
return ColorGradient.orangeBright
@@ -20,3 +17,10 @@ extension Array where Element == ColorGradient {
return self[index]
}
}
extension Collection {
/// Returns the element at the specified index if it is within bounds, otherwise nil.
subscript (safe index: Index) -> Element? {
return indices.contains(index) ? self[index] : nil
}
}
@@ -1,8 +1,14 @@
import SwiftUI
extension CGPoint {
/// Calculate X and Y delta for each data point, based on data min/max and enclosing frame.
/// - Parameters:
/// - frame: Rectangle of enclosing frame
/// - data: array of `Double`
/// - Returns: X and Y delta as a `CGPoint`
static func getStep(frame: CGRect, data: [Double]) -> CGPoint {
let padding: CGFloat = 30.0
let padding: CGFloat = 0
// stepWidth
var stepWidth: CGFloat = 0.0
@@ -32,4 +38,10 @@ extension CGPoint {
return CGPoint(x: stepWidth, y: stepHeight)
}
func denormalize(with geometry: GeometryProxy) -> CGPoint {
let width = geometry.frame(in: .local).width
let height = geometry.frame(in: .local).height
return CGPoint(x: self.x * width, y: self.y * height)
}
}
@@ -1,15 +1,10 @@
//
// CGRect+Extension.swift
// SwiftUICharts
//
// Created by Nicolas Savoini on 2020-05-24.
//
import Foundation
import SwiftUI
extension CGRect {
// Return the coordinate for a rectangle center
/// Midpoint of rectangle
/// - Returns: the coordinate for a rectangle center
public var mid: CGPoint {
return CGPoint(x: self.midX, y: self.midY)
}
@@ -0,0 +1,23 @@
import SwiftUI
extension ChartBase {
public func data(_ data: [Double]) -> some ChartBase {
chartData.data = data.enumerated().map{ (index, value) in (Double(index), value) }
return self
}
public func data(_ data: [(Double, Double)]) -> some ChartBase {
chartData.data = data
return self
}
public func rangeY(_ range: ClosedRange<FloatLiteralType>) -> some ChartBase{
chartData.rangeY = range
return self
}
public func rangeX(_ range: ClosedRange<FloatLiteralType>) -> some ChartBase{
chartData.rangeX = range
return self
}
}
@@ -1,6 +1,8 @@
import SwiftUI
extension Color {
/// Create a `Color` from a hexadecimal representation
/// - Parameter hexString: 3, 6, or 8-character string, with optional (ignored) punctuation such as "#"
init(hexString: String) {
let hex = hexString.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
var int = UInt64()
@@ -2,29 +2,29 @@ import SwiftUI
extension Path {
func trimmedPath(for percent: CGFloat) -> Path {
// percent difference between points
let boundsDistance: CGFloat = 0.001
let completion: CGFloat = 1 - boundsDistance
let pct = percent > 1 ? 0 : (percent < 0 ? 1 : percent)
// Start/end points centered around given percentage, but capped if right at the very end
let start = pct > completion ? completion : pct - boundsDistance
let end = pct > completion ? 1 : pct + boundsDistance
return trimmedPath(from: start, to: end)
}
func point(for percent: CGFloat) -> CGPoint {
let path = trimmedPath(for: percent)
return CGPoint(x: path.boundingRect.midX, y: path.boundingRect.midY)
}
func point(to maxX: CGFloat) -> CGPoint {
let total = length
let sub = length(to: maxX)
let percent = sub / total
return point(for: percent)
}
var length: CGFloat {
var ret: CGFloat = 0.0
var start: CGPoint?
@@ -56,7 +56,7 @@ extension Path {
}
return ret
}
func length(to maxX: CGFloat) -> CGFloat {
var ret: CGFloat = 0.0
var start: CGPoint?
@@ -107,14 +107,14 @@ extension Path {
}
return ret
}
static func quadCurvedPathWithPoints(points: [Double], step: CGPoint, globalOffset: Double? = nil) -> Path {
var path = Path()
if points.count < 2 {
return path
}
let offset = globalOffset ?? points.min()!
// guard let offset = points.min() else { return path }
// guard let offset = points.min() else { return path }
var point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
path.move(to: point1)
for pointIndex in 1..<points.count {
@@ -126,20 +126,86 @@ extension Path {
}
return path
}
static func quadClosedCurvedPathWithPoints(points: [Double], step: CGPoint, globalOffset: Double? = nil) -> Path {
static func quadCurvedPathWithPoints(data: [(Double, Double)], in rect: CGRect) -> Path {
var path = Path()
if points.count < 2 {
if data.count < 2 {
return path
}
let offset = globalOffset ?? points.min()!
// guard let offset = points.min() else { return path }
path.move(to: .zero)
var point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
let convertedXValues = data.map { CGFloat($0.0) * rect.width }
let convertedYPoints = data.map { CGFloat($0.1) * rect.height }
var point1 = CGPoint(x: convertedXValues[0], y: convertedYPoints[0])
path.move(to: point1)
for pointIndex in 1..<data.count {
let point2 = CGPoint(x: CGFloat(convertedXValues[pointIndex]), y: CGFloat(convertedYPoints[pointIndex]))
let midPoint = CGPoint.midPointForPoints(firstPoint: point1, secondPoint: point2)
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point1))
path.addQuadCurve(to: point2, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point2))
point1 = point2
}
return path
}
static func drawChartMarkers(data: [(Double, Double)], in rect: CGRect) -> Path {
var path = Path()
let filteredData = data.filter { $0.1 <= 1 && $0.1 >= 0 }
if filteredData.count < 1 {
return path
}
let convertedXValues = filteredData.map { CGFloat($0.0) * rect.width }
let convertedYPoints = filteredData.map { CGFloat($0.1) * rect.height }
let markerSize = CGSize(width: 8, height: 8)
for pointIndex in 0..<filteredData.count {
path.addRoundedRect(in: CGRect(origin: CGPoint(x: convertedXValues[pointIndex] - markerSize.width / 2,
y: convertedYPoints[pointIndex] - markerSize.height / 2),
size: markerSize),
cornerSize: CGSize(width: markerSize.width / 2,
height: markerSize.height / 2))
}
return path
}
static func drawGridLines(numberOfHorizontalLines: Int, numberOfVerticalLines: Int, in rect: CGRect) -> Path {
var path = Path()
for index in 0..<numberOfHorizontalLines {
let normalisedSpacing = 1.0 / CGFloat(numberOfHorizontalLines - 1)
let startPoint = CGPoint(x: 0, y: normalisedSpacing * CGFloat(index) * rect.height)
let endPoint = CGPoint(x: rect.width, y: normalisedSpacing * CGFloat(index) * rect.height)
path.move(to: startPoint)
path.addLine(to: endPoint)
}
for index in 0..<numberOfVerticalLines {
let normalisedSpacing = 1.0 / CGFloat(numberOfVerticalLines - 1)
let startPoint = CGPoint(x: normalisedSpacing * CGFloat(index) * rect.width, y: 0)
let endPoint = CGPoint(x: normalisedSpacing * CGFloat(index) * rect.width, y: rect.height)
path.move(to: startPoint)
path.addLine(to: endPoint)
}
return path
}
static func quadClosedCurvedPathWithPoints(data: [(Double, Double)], in rect: CGRect) -> Path {
var path = Path()
if data.count < 2 {
return path
}
let convertedXValues = data.map { CGFloat($0.0) * rect.width }
let convertedYPoints = data.map { CGFloat($0.1) * rect.height }
path.move(to: CGPoint(x: convertedXValues[0], y: 0))
var point1 = CGPoint(x: convertedXValues[0], y: convertedYPoints[0])
path.addLine(to: point1)
for pointIndex in 1..<points.count {
let point2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
for pointIndex in 1..<data.count {
let point2 = CGPoint(x: CGFloat(convertedXValues[pointIndex]), y: CGFloat(convertedYPoints[pointIndex]))
let midPoint = CGPoint.midPointForPoints(firstPoint: point1, secondPoint: point2)
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point1))
path.addQuadCurve(to: point2, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point2))
@@ -149,40 +215,45 @@ extension Path {
path.closeSubpath()
return path
}
static func linePathWithPoints(points: [Double], step: CGPoint) -> Path {
static func linePathWithPoints(data: [(Double, Double)], in rect: CGRect) -> Path {
var path = Path()
if points.count < 2 {
if data.count < 2 {
return path
}
guard let offset = points.min() else {
return path
}
let point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
let convertedXValues = data.map { CGFloat($0.0) * rect.width }
let convertedYPoints = data.map { CGFloat($0.1) * rect.height }
let point1 = CGPoint(x: convertedXValues[0], y: convertedYPoints[0])
path.move(to: point1)
for pointIndex in 1..<points.count {
let point2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
for pointIndex in 1..<data.count {
let point2 = CGPoint(x: CGFloat(convertedXValues[pointIndex]), y: CGFloat(convertedYPoints[pointIndex]))
path.addLine(to: point2)
}
return path
}
static func closedLinePathWithPoints(points: [Double], step: CGPoint) -> Path {
static func closedLinePathWithPoints(data: [(Double, Double)], in rect: CGRect) -> Path {
var path = Path()
if points.count < 2 {
if data.count < 2 {
return path
}
guard let offset = points.min() else {
return path
}
var point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
path.move(to: point1)
for pointIndex in 1..<points.count {
point1 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
path.addLine(to: point1)
let convertedXValues = data.map { CGFloat($0.0) * rect.width }
let convertedYPoints = data.map { CGFloat($0.1) * rect.height }
path.move(to: .zero)
let point1 = CGPoint(x: convertedXValues[0], y: convertedYPoints[0])
path.addLine(to: point1)
for pointIndex in 1..<data.count {
let point2 = CGPoint(x: CGFloat(convertedXValues[pointIndex]), y: CGFloat(convertedYPoints[pointIndex]))
path.addLine(to: point2)
}
path.addLine(to: CGPoint(x: point1.x, y: 0))
path.closeSubpath()
return path
}
@@ -194,15 +265,15 @@ extension CGPoint {
let y = self.y + (x - self.x) * a
return CGPoint(x: x, y: y)
}
func line(to: CGPoint) -> CGFloat {
dist(to: to)
}
func line(to: CGPoint, x: CGFloat) -> CGFloat {
dist(to: point(to: to, x: x))
}
func quadCurve(to: CGPoint, control: CGPoint) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
@@ -217,7 +288,7 @@ extension CGPoint {
}
return dist
}
func quadCurve(to: CGPoint, control: CGPoint, x: CGFloat) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
@@ -242,14 +313,14 @@ extension CGPoint {
}
return dist
}
func point(to: CGPoint, t: CGFloat, control: CGPoint) -> CGPoint {
let x = CGPoint.value(x: self.x, y: to.x, t: t, c: control.x)
let y = CGPoint.value(x: self.y, y: to.y, t: t, c: control.y)
return CGPoint(x: x, y: y)
}
func curve(to: CGPoint, control1: CGPoint, control2: CGPoint) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
@@ -266,7 +337,7 @@ extension CGPoint {
return dist
}
func curve(to: CGPoint, control1: CGPoint, control2: CGPoint, x: CGFloat) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
@@ -293,14 +364,14 @@ extension CGPoint {
return dist
}
func point(to: CGPoint, t: CGFloat, control1: CGPoint, control2: CGPoint) -> CGPoint {
let x = CGPoint.value(x: self.x, y: to.x, t: t, control1: control1.x, control2: control2.x)
let y = CGPoint.value(x: self.y, y: to.y, t: t, control1: control1.y, control2: control2.x)
return CGPoint(x: x, y: y)
}
static func value(x: CGFloat, y: CGFloat, t: CGFloat, c: CGFloat) -> CGFloat {
var value: CGFloat = 0.0
// (1-t)^2 * p0 + 2 * (1-t) * t * c1 + t^2 * p1
@@ -309,7 +380,7 @@ extension CGPoint {
value += pow(t, 2) * y
return value
}
static func value(x: CGFloat, y: CGFloat, t: CGFloat, control1: CGFloat, control2: CGFloat) -> CGFloat {
var value: CGFloat = 0.0
// (1-t)^3 * p0 + 3 * (1-t)^2 * t * c1 + 3 * (1-t) * t^2 * c2 + t^3 * p1
@@ -319,24 +390,24 @@ extension CGPoint {
value += pow(t, 3) * y
return value
}
static func getMidPoint(point1: CGPoint, point2: CGPoint) -> CGPoint {
return CGPoint(
x: point1.x + (point2.x - point1.x) / 2,
y: point1.y + (point2.y - point1.y) / 2
)
}
func dist(to: CGPoint) -> CGFloat {
return sqrt((pow(self.x - to.x, 2) + pow(self.y - to.y, 2)))
}
static func midPointForPoints(firstPoint: CGPoint, secondPoint: CGPoint) -> CGPoint {
return CGPoint(
x: (firstPoint.x + secondPoint.x) / 2,
y: (firstPoint.y + secondPoint.y) / 2)
}
static func controlPointForPoints(firstPoint: CGPoint, secondPoint: CGPoint) -> CGPoint {
var controlPoint = CGPoint.midPointForPoints(firstPoint: firstPoint, secondPoint: secondPoint)
let diffY = abs(secondPoint.y - controlPoint.y)
@@ -0,0 +1,7 @@
import Foundation
public extension ClosedRange where Bound: AdditiveArithmetic {
var overreach: Bound {
self.upperBound - self.lowerBound
}
}
@@ -0,0 +1,17 @@
import SwiftUI
extension Shape {
func fill<Fill: ShapeStyle, Stroke: ShapeStyle>(_ fillStyle: Fill, strokeBorder strokeStyle: Stroke, lineWidth: Double = 1) -> some View {
self
.stroke(strokeStyle, lineWidth: lineWidth)
.background(self.fill(fillStyle))
}
}
extension InsettableShape {
func fill<Fill: ShapeStyle, Stroke: ShapeStyle>(_ fillStyle: Fill, strokeBorder strokeStyle: Stroke, lineWidth: Double = 1) -> some View {
self
.strokeBorder(strokeStyle, lineWidth: lineWidth)
.background(self.fill(fillStyle))
}
}
@@ -1,11 +1,17 @@
import SwiftUI
extension View {
public func type<S>(_ type: S) -> some View where S: ChartType {
self.environment(\.chartType, AnyChartType(type))
/// Attach chart style to a View
/// - Parameter style: chart style
/// - Returns: `View` with chart style attached
public func chartStyle(_ style: ChartStyle) -> some View {
self.environmentObject(style)
}
public func style(_ style: ChartStyle) -> some View {
self.environment(\.chartStyle, style)
public func toStandardCoordinateSystem() -> some View {
self
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
}
@@ -0,0 +1,24 @@
import SwiftUI
public struct ChartGrid<Content: View>: View {
let content: () -> Content
public var gridOptions = GridOptions()
public init(@ViewBuilder content: @escaping () -> Content) {
self.content = content
}
public var body: some View {
ZStack {
ChartGridShape(numberOfHorizontalLines: gridOptions.numberOfHorizontalLines,
numberOfVerticalLines: gridOptions.numberOfVerticalLines)
.stroke(gridOptions.color, style: gridOptions.strokeStyle)
if gridOptions.showBaseLine {
ChartGridBaseShape()
.stroke(gridOptions.color, style: gridOptions.baseStrokeStyle)
.rotationEffect(.degrees(180), anchor: .center)
}
self.content()
}
}
}
@@ -0,0 +1,18 @@
import SwiftUI
struct ChartGridBaseShape: Shape {
func path(in rect: CGRect) -> Path {
var path = Path()
path.move(to: CGPoint(x: 0, y: 0))
path.addLine(to: CGPoint(x: rect.width, y: 0))
return path
}
}
struct ChartGridBaseShape_Previews: PreviewProvider {
static var previews: some View {
ChartGridBaseShape()
.stroke()
.rotationEffect(.degrees(180), anchor: .center)
}
}
@@ -0,0 +1,28 @@
import SwiftUI
struct ChartGridShape: Shape {
var numberOfHorizontalLines: Int
var numberOfVerticalLines: Int
func path(in rect: CGRect) -> Path {
let path = Path.drawGridLines(numberOfHorizontalLines: numberOfHorizontalLines,
numberOfVerticalLines: numberOfVerticalLines,
in: rect)
return path
}
}
struct ChartGridShape_Previews: PreviewProvider {
static var previews: some View {
Group {
ChartGridShape(numberOfHorizontalLines: 5, numberOfVerticalLines: 0)
.stroke()
.toStandardCoordinateSystem()
ChartGridShape(numberOfHorizontalLines: 4, numberOfVerticalLines: 4)
.stroke()
.toStandardCoordinateSystem()
}
.padding()
}
}
@@ -0,0 +1,31 @@
import SwiftUI
extension ChartGrid {
public func setNumberOfHorizontalLines(_ numberOfLines: Int) -> ChartGrid {
self.gridOptions.numberOfHorizontalLines = numberOfLines
return self
}
public func setNumberOfVerticalLines(_ numberOfLines: Int) -> ChartGrid {
self.gridOptions.numberOfVerticalLines = numberOfLines
return self
}
public func setStoreStyle(_ strokeStyle: StrokeStyle) -> ChartGrid {
self.gridOptions.strokeStyle = strokeStyle
return self
}
public func setColor(_ color: Color) -> ChartGrid {
self.gridOptions.color = color
return self
}
public func showBaseLine(_ show: Bool, with style: StrokeStyle? = nil) -> ChartGrid {
self.gridOptions.showBaseLine = show
if let style = style {
self.gridOptions.baseStrokeStyle = style
}
return self
}
}
@@ -0,0 +1,14 @@
import SwiftUI
public final class GridOptions: ObservableObject {
@Published public var numberOfHorizontalLines: Int = 3
@Published public var numberOfVerticalLines: Int = 3
@Published public var strokeStyle: StrokeStyle = StrokeStyle(lineWidth: 1, lineCap: .round, dash: [5, 10])
@Published public var color: Color = Color(white: 0.85)
@Published public var showBaseLine: Bool = true
@Published public var baseStrokeStyle: StrokeStyle = StrokeStyle(lineWidth: 1.5, lineCap: .round, dash: [5, 0])
public init() {
// no-op
}
}
@@ -1,43 +1,107 @@
import SwiftUI
public enum ChartLabelSize: CGFloat {
case small = 16.0
case normal = 24.0
case large = 32.0
}
/// What kind of label - this affects color, size, position of the label
public enum ChartLabelType {
case title
case subTitle
case largeTitle
case custom(size: CGFloat, padding: EdgeInsets, color: Color)
case legend
}
/// A chart may contain any number of labels in pre-set positions based on their `ChartLabelType`
public struct ChartLabel: View {
private let text: String
private let labelSize: ChartLabelSize
private let labelType: ChartLabelType
@EnvironmentObject var chartValue: ChartValue
@State var textToDisplay:String = ""
var format: String = "%.01f"
private var labelColor: Color {
private var title: String
/// Label font size
/// - Returns: the font size of the label
private var labelSize: CGFloat {
switch labelType {
case .title:
return .black
return 32.0
case .legend:
return .gray
return 14.0
case .subTitle:
return 24.0
case .largeTitle:
return 38.0
case .custom(let size, _, _):
return size
}
}
public init (_ text: String,
type: ChartLabelType = .title,
size: ChartLabelSize = .normal) {
self.text = text
labelType = type
labelSize = size
/// Padding around label
/// - Returns: the edge padding to use based on position of the label
private var labelPadding: EdgeInsets {
switch labelType {
case .title:
return EdgeInsets(top: 16.0, leading: 0, bottom: 0.0, trailing: 8.0)
case .legend:
return EdgeInsets(top: 4.0, leading: 0, bottom: 0.0, trailing: 8.0)
case .subTitle:
return EdgeInsets(top: 8.0, leading: 0, bottom: 0.0, trailing: 8.0)
case .largeTitle:
return EdgeInsets(top: 24.0, leading: 0, bottom: 0.0, trailing: 8.0)
case .custom(_, let padding, _):
return padding
}
}
/// Which type (color, size, position) for label
private let labelType: ChartLabelType
/// Foreground color for this label
/// - Returns: Color of label based on its `ChartLabelType`
private var labelColor: Color {
switch labelType {
case .title:
return Color.primary
case .legend:
return Color.secondary
case .subTitle:
return Color.primary
case .largeTitle:
return Color.primary
case .custom(_, _, let color):
return color
}
}
/// Initialize
/// - Parameters:
/// - title: Any `String`
/// - type: Which `ChartLabelType` to use
public init (_ title: String,
type: ChartLabelType = .title,
format: String = "%.01f") {
self.title = title
labelType = type
self.format = format
}
/// The content and behavior of the `ChartLabel`.
///
/// Displays current value if chart is currently being touched along a data point, otherwise the specified text.
public var body: some View {
Text(self.text)
.font(.system(size: labelSize.rawValue))
.bold()
.foregroundColor(self.labelColor)
.padding([.top, .bottom], 16.0)
HStack {
Text(textToDisplay)
.font(.system(size: labelSize))
.bold()
.foregroundColor(self.labelColor)
.padding(self.labelPadding)
.onAppear {
self.textToDisplay = self.title
}
.onReceive(self.chartValue.objectWillChange) { _ in
self.textToDisplay = self.chartValue.interactionInProgress ? String(format: format, self.chartValue.currentValue) : self.title
}
if !self.chartValue.interactionInProgress {
Spacer()
}
}
}
}
@@ -1,25 +1,24 @@
import SwiftUI
public struct ChartStyle {
public let backgroundColor: ColorGradient
public class ChartStyle: ObservableObject {
public let backgroundColor: ColorGradient
public let foregroundColor: [ColorGradient]
public init(backgroundColor: Color, foregroundColor: [ColorGradient]) {
self.backgroundColor = ColorGradient.init(backgroundColor)
self.foregroundColor = foregroundColor
}
public init(backgroundColor: Color, foregroundColor: ColorGradient) {
self.backgroundColor = ColorGradient.init(backgroundColor)
self.foregroundColor = [foregroundColor]
}
public init(backgroundColor: ColorGradient, foregroundColor: ColorGradient) {
self.backgroundColor = backgroundColor
self.foregroundColor = [foregroundColor]
}
public init(backgroundColor: ColorGradient, foregroundColor: [ColorGradient]) {
self.backgroundColor = backgroundColor
self.foregroundColor = foregroundColor
@@ -1,15 +1,15 @@
import SwiftUI
public struct ColorGradient: Equatable {
public let startColor: Color
public let startColor: Color
public let endColor: Color
public init(_ color: Color) {
self.startColor = color
self.endColor = color
}
public init (_ startColor: Color, _ endColor: Color) {
public init(_ startColor: Color, _ endColor: Color) {
self.startColor = startColor
self.endColor = endColor
}
@@ -20,11 +20,6 @@ public struct ColorGradient: Equatable {
}
extension ColorGradient {
/// Convenience method to return a LinearGradient from the ColorGradient
/// - Parameters:
/// - startPoint: starting point
/// - endPoint: ending point
/// - Returns: a Linear gradient
public func linearGradient(from startPoint: UnitPoint, to endPoint: UnitPoint) -> LinearGradient {
return LinearGradient(gradient: self.gradient, startPoint: startPoint, endPoint: endPoint)
}
@@ -1,10 +1,9 @@
import SwiftUI
public enum ChartColors {
// Orange
static let orangeBright = Color(hexString: "#FF782C")
static let orangeDark = Color(hexString: "#EC2301")
public static let orangeBright = Color(hexString: "#FF782C")
public static let orangeDark = Color(hexString: "#EC2301")
static let legendColor: Color = Color(hexString: "#E8E7EA")
static let indicatorKnob: Color = Color(hexString: "#FF57A6")
public static let legendColor: Color = Color(hexString: "#E8E7EA")
public static let indicatorKnob: Color = Color(hexString: "#FF57A6")
}
@@ -1,30 +1,13 @@
import SwiftUI
public struct BarChart: ChartType {
public func makeChart(configuration: Self.Configuration, style: Self.Style) -> some View {
BarChartRow(data: configuration.data, style: style)
public struct BarChart: ChartBase {
public var chartData = ChartData()
@EnvironmentObject var style: ChartStyle
public var body: some View {
BarChartRow(chartData: chartData, style: style)
}
public init() {}
}
struct BarChart_Previews: PreviewProvider {
static var previews: some View {
Group {
BarChart().makeChart(
configuration: .init(data: [0]),
style: .init(backgroundColor: .white, foregroundColor: ColorGradient.redBlack))
Group {
BarChart().makeChart(
configuration: .init(data: [1, 2, 3, 5, 1]),
style: .init(backgroundColor: .white, foregroundColor: ColorGradient.redBlack))
}.environment(\.colorScheme, .light)
Group {
BarChart().makeChart(
configuration: .init(data: [1, 2, 3]),
style: .init(backgroundColor: .white, foregroundColor: ColorGradient.redBlack))
}.environment(\.colorScheme, .dark)
}
}
}
@@ -1,49 +1,52 @@
import SwiftUI
public struct BarChartCell: View {
@State var value: Double
@State var index: Int = 0
@State var width: Float
@State var numberOfDataPoints: Int
var value: Double
var index: Int = 0
var gradientColor: ColorGradient
var touchLocation: CGFloat
var cellWidth: Double {
return Double(width)/(Double(numberOfDataPoints) * 1.5)
@State private var didCellAppear: Bool = false
public init( value: Double,
index: Int = 0,
gradientColor: ColorGradient,
touchLocation: CGFloat) {
self.value = value
self.index = index
self.gradientColor = gradientColor
self.touchLocation = touchLocation
}
@State var scaleValue: Double = 0
@Binding var touchLocation: CGFloat
public var body: some View {
ZStack {
RoundedRectangle(cornerRadius: 4)
.fill(gradientColor.linearGradient(from: .bottom, to: .top))
}
.frame(width: CGFloat(self.cellWidth))
.scaleEffect(CGSize(width: 1, height: self.scaleValue), anchor: .bottom)
.onAppear {
self.scaleValue = self.value
}
.animation(Animation.spring().delay(self.touchLocation < 0 ? Double(self.index) * 0.04 : 0))
BarChartCellShape(value: didCellAppear ? value : 0.0)
.fill(gradientColor.linearGradient(from: .bottom, to: .top)) .onAppear {
self.didCellAppear = true
}
.onDisappear {
self.didCellAppear = false
}
.transition(.slide)
.animation(Animation.spring().delay(self.touchLocation < 0 || !didCellAppear ? Double(self.index) * 0.04 : 0))
}
}
struct BarChartCell_Previews: PreviewProvider {
static var previews: some View {
Group {
BarChartCell(value: 0, width: 50, numberOfDataPoints: 1, gradientColor: ColorGradient.greenRed, touchLocation: .constant(CGFloat()))
Group {
BarChartCell(value: 1, width: 50, numberOfDataPoints: 1, gradientColor: ColorGradient.greenRed, touchLocation: .constant(CGFloat()))
BarChartCell(value: 1, width: 50, numberOfDataPoints: 1, gradientColor: ColorGradient.whiteBlack, touchLocation: .constant(CGFloat()))
BarChartCell(value: 1, width: 50, numberOfDataPoints: 1, gradientColor: ColorGradient(.purple), touchLocation: .constant(CGFloat()))
BarChartCell(value: 0, gradientColor: ColorGradient.greenRed, touchLocation: CGFloat())
BarChartCell(value: 0.5, gradientColor: ColorGradient.greenRed, touchLocation: CGFloat())
BarChartCell(value: 0.75, gradientColor: ColorGradient.whiteBlack, touchLocation: CGFloat())
BarChartCell(value: 1, gradientColor: ColorGradient(.purple), touchLocation: CGFloat())
}
Group {
BarChartCell(value: 1, width: 50, numberOfDataPoints: 1, gradientColor: ColorGradient.greenRed, touchLocation: .constant(CGFloat()))
BarChartCell(value: 1, width: 50, numberOfDataPoints: 1, gradientColor: ColorGradient.whiteBlack, touchLocation: .constant(CGFloat()))
BarChartCell(value: 1, width: 50, numberOfDataPoints: 1, gradientColor: ColorGradient(.purple), touchLocation: .constant(CGFloat()))
BarChartCell(value: 1, gradientColor: ColorGradient.greenRed, touchLocation: CGFloat())
BarChartCell(value: 1, gradientColor: ColorGradient.whiteBlack, touchLocation: CGFloat())
BarChartCell(value: 1, gradientColor: ColorGradient(.purple), touchLocation: CGFloat())
}.environment(\.colorScheme, .dark)
}
}
}
@@ -0,0 +1,49 @@
import SwiftUI
struct BarChartCellShape: Shape, Animatable {
var value: Double
var cornerRadius: CGFloat = 6.0
var animatableData: CGFloat {
get { CGFloat(value) }
set { value = Double(newValue) }
}
func path(in rect: CGRect) -> Path {
let adjustedOriginY = rect.height - (rect.height * CGFloat(value))
var path = Path()
path.move(to: CGPoint(x: 0.0 , y: rect.height))
path.addLine(to: CGPoint(x: 0.0, y: adjustedOriginY + cornerRadius))
path.addArc(center: CGPoint(x: cornerRadius, y: adjustedOriginY + cornerRadius),
radius: cornerRadius,
startAngle: Angle(radians: Double.pi),
endAngle: Angle(radians: value < 0 ? Double.pi/2 : -Double.pi/2),
clockwise: value < 0 ? true : false)
path.addLine(to: CGPoint(x: rect.width - cornerRadius, y: value < 0 ? adjustedOriginY + 2 * cornerRadius : adjustedOriginY))
path.addArc(center: CGPoint(x: rect.width - cornerRadius, y: adjustedOriginY + cornerRadius),
radius: cornerRadius,
startAngle: Angle(radians: value < 0 ? Double.pi/2 : -Double.pi/2),
endAngle: Angle(radians: 0),
clockwise: value < 0 ? true : false)
path.addLine(to: CGPoint(x: rect.width, y: rect.height))
path.closeSubpath()
return path
}
}
struct BarChartCellShape_Previews: PreviewProvider {
static var previews: some View {
Group {
BarChartCellShape(value: 0.75)
.fill(Color.red)
BarChartCellShape(value: 0.3)
.fill(Color.blue)
BarChartCellShape(value: -0.3)
.fill(Color.blue)
.offset(x: 0, y: -600)
}
}
}
@@ -1,17 +1,14 @@
import SwiftUI
public struct BarChartRow: View {
@State var data: [Double] = []
@State var touchLocation: CGFloat = -1.0
enum Constant {
static let spacing: CGFloat = 16.0
}
@EnvironmentObject var chartValue: ChartValue
@ObservedObject var chartData: ChartData
@State private var touchLocation: CGFloat = -1.0
var style: ChartStyle
var maxValue: Double {
guard let max = data.max() else {
guard let max = chartData.points.max() else {
return 1
}
return max != 0 ? max : 1
@@ -20,63 +17,54 @@ public struct BarChartRow: View {
public var body: some View {
GeometryReader { geometry in
HStack(alignment: .bottom,
spacing: (geometry.frame(in: .local).width - Constant.spacing) / CGFloat(self.data.count * 3)) {
ForEach(0..<self.data.count, id: \.self) { index in
BarChartCell(value: self.normalizedValue(index: index),
index: index,
width: Float(geometry.frame(in: .local).width - Constant.spacing),
numberOfDataPoints: self.data.count,
gradientColor: self.style.foregroundColor.rotate(for: index),
touchLocation: self.$touchLocation)
.scaleEffect(self.getScaleSize(touchLocation: self.touchLocation, index: index), anchor: .bottom)
.animation(.spring())
}
spacing: geometry.frame(in: .local).width / CGFloat(chartData.data.count * 3)) {
ForEach(0..<chartData.data.count, id: \.self) { index in
BarChartCell(value: chartData.normalisedPoints[index],
index: index,
gradientColor: self.style.foregroundColor.rotate(for: index),
touchLocation: self.touchLocation)
.scaleEffect(self.getScaleSize(touchLocation: self.touchLocation, index: index), anchor: .bottom)
.animation(Animation.easeIn(duration: 0.2))
}
// .drawingGroup()
}
.padding([.top, .leading, .trailing], 10)
.frame(maxHeight: chartData.isInNegativeDomain ? geometry.size.height / 2 : geometry.size.height)
.gesture(DragGesture()
.onChanged({ value in
self.touchLocation = value.location.x/geometry.frame(in: .local).width
let width = geometry.frame(in: .local).width
self.touchLocation = value.location.x/width
if let currentValue = self.getCurrentValue(width: width) {
self.chartValue.currentValue = currentValue
self.chartValue.interactionInProgress = true
}
})
.onEnded({ value in
self.chartValue.interactionInProgress = false
self.touchLocation = -1
})
)
}
}
func normalizedValue(index: Int) -> Double {
return Double(data[index])/Double(maxValue)
}
func getScaleSize(touchLocation: CGFloat, index: Int) -> CGSize {
if touchLocation > CGFloat(index)/CGFloat(self.data.count) &&
touchLocation < CGFloat(index+1)/CGFloat(self.data.count) {
if touchLocation > CGFloat(index)/CGFloat(chartData.data.count) &&
touchLocation < CGFloat(index+1)/CGFloat(chartData.data.count) {
return CGSize(width: 1.4, height: 1.1)
}
return CGSize(width: 1, height: 1)
}
func getCurrentValue(width: CGFloat) -> Double? {
guard self.chartData.data.count > 0 else { return nil}
let index = max(0,min(self.chartData.data.count-1,Int(floor((self.touchLocation*width)/(width/CGFloat(self.chartData.data.count))))))
return self.chartData.points[index]
}
}
struct BarChartRow_Previews: PreviewProvider {
static let chartData = ChartData([6, 2, 5, 8, 6])
static let chartStyle = ChartStyle(backgroundColor: .white, foregroundColor: .orangeBright)
static var previews: some View {
Group {
BarChartRow(data: [0], style: styleGreenRed)
Group {
BarChartRow(data: [1, 2, 3], style: styleGreenRed)
BarChartRow(data: [1, 2, 3], style: styleGreenRedWhiteBlack)
}
Group {
BarChartRow(data: [1, 2, 3], style: styleGreenRed)
BarChartRow(data: [1, 2, 3], style: styleGreenRedWhiteBlack)
}.environment(\.colorScheme, .dark)
}
BarChartRow(chartData: chartData, style: chartStyle)
}
}
private let styleGreenRed = ChartStyle(backgroundColor: .white, foregroundColor: .greenRed)
private let styleGreenRedWhiteBlack = ChartStyle(
backgroundColor: ColorGradient.init(.white),
foregroundColor: [ColorGradient.redBlack, ColorGradient.whiteBlack])
@@ -0,0 +1,29 @@
import SwiftUI
extension LineChart {
public func setLineWidth(width: CGFloat) -> LineChart {
self.chartProperties.lineWidth = width
return self
}
public func setBackground(colorGradient: ColorGradient) -> LineChart {
self.chartProperties.backgroundGradient = colorGradient
return self
}
public func showChartMarks(_ show: Bool, with color: ColorGradient? = nil) -> LineChart {
self.chartProperties.showChartMarks = show
self.chartProperties.customChartMarksColors = color
return self
}
public func setLineStyle(to style: LineStyle) -> LineChart {
self.chartProperties.lineStyle = style
return self
}
public func withAnimation(_ enabled: Bool) -> LineChart {
self.chartProperties.animationEnabled = enabled
return self
}
}
@@ -1,15 +1,7 @@
//
// IndicatorPoint.swift
// LineChart
//
// Created by András Samu on 2019. 09. 03..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
struct IndicatorPoint: View {
var body: some View {
public var body: some View {
ZStack {
Circle()
.fill(ChartColors.indicatorKnob)
@@ -1,70 +1,64 @@
import SwiftUI
/// A single line of data, a view in a `LineChart`
public struct Line: View {
@State var frame: CGRect = .zero
@State var data: [Double]
@ObservedObject var chartData: ChartData
@ObservedObject var chartProperties: LineChartProperties
var curvedLines: Bool = true
var style: ChartStyle
@State var showIndicator: Bool = false
@State var touchLocation: CGPoint = .zero
@State private var showFull: Bool = false
@State var showBackground: Bool = true
var curvedLines: Bool = true
var step: CGPoint {
return CGPoint.getStep(frame: frame, data: data)
}
@State private var showIndicator: Bool = false
@State private var touchLocation: CGPoint = .zero
@State private var didCellAppear: Bool = false
var path: Path {
let points = data
if curvedLines {
return Path.quadCurvedPathWithPoints(points: points,
step: step,
globalOffset: nil)
}
return Path.linePathWithPoints(points: points, step: step)
Path.quadCurvedPathWithPoints(points: chartData.normalisedPoints,
step: CGPoint(x: 1.0, y: 1.0))
}
var closedPath: Path {
let points = data
if curvedLines {
return Path.quadClosedCurvedPathWithPoints(points: points,
step: step,
globalOffset: nil)
}
return Path.closedLinePathWithPoints(points: points, step: step)
public init(chartData: ChartData,
style: ChartStyle,
chartProperties: LineChartProperties) {
self.chartData = chartData
self.style = style
self.chartProperties = chartProperties
}
public var body: some View {
GeometryReader { geometry in
ZStack {
if self.showFull && self.showBackground {
self.getBackgroundPathView()
}
self.getLinePathView()
if self.showIndicator {
IndicatorPoint()
.position(self.getClosestPointOnPath(touchLocation: self.touchLocation))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
if self.didCellAppear, let backgroundColor = chartProperties.backgroundGradient {
LineBackgroundShapeView(chartData: chartData,
geometry: geometry,
backgroundColor: backgroundColor)
}
lineShapeView(geometry: geometry)
}
.onAppear {
self.frame = geometry.frame(in: .local)
didCellAppear = true
}
.gesture(DragGesture()
.onChanged({ value in
self.touchLocation = value.location
self.showIndicator = true
})
.onEnded({ value in
self.touchLocation = .zero
self.showIndicator = false
})
)
.onDisappear() {
didCellAppear = false
}
}
}
@ViewBuilder
private func lineShapeView(geometry: GeometryProxy) -> some View {
if chartProperties.animationEnabled {
LineShapeView(chartData: chartData,
chartProperties: chartProperties,
geometry: geometry,
style: style,
trimTo: didCellAppear ? 1.0 : 0.0)
.animation(Animation.easeIn(duration: 0.75))
} else {
LineShapeView(chartData: chartData,
chartProperties: chartProperties,
geometry: geometry,
style: style,
trimTo: 1.0)
}
}
}
@@ -72,48 +66,46 @@ public struct Line: View {
// MARK: - Private functions
extension Line {
private func getClosestPointOnPath(touchLocation: CGPoint) -> CGPoint {
let closest = self.path.point(to: touchLocation.x)
return closest
/// Calculate point closest to where the user touched
/// - Parameter touchLocation: location in view where touched
/// - Returns: `CGPoint` of data point on chart
private func getClosestPointOnPath(geometry: GeometryProxy, touchLocation: CGPoint) -> CGPoint {
let geometryWidth = geometry.frame(in: .local).width
let normalisedTouchLocationX = (touchLocation.x / geometryWidth) * CGFloat(chartData.normalisedPoints.count - 1)
let closest = self.path.point(to: normalisedTouchLocationX)
var denormClosest = closest.denormalize(with: geometry)
denormClosest.x = denormClosest.x / CGFloat(chartData.normalisedPoints.count - 1)
denormClosest.y = denormClosest.y / CGFloat(chartData.normalisedYRange)
return denormClosest
}
private func getBackgroundPathView() -> some View {
self.closedPath
.fill(style.backgroundColor.linearGradient(from: .bottom, to: .top))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
.transition(.opacity)
.animation(.easeIn(duration: 1.6))
}
private func getLinePathView() -> some View {
self.path
.trim(from: 0, to: self.showFull ? 1:0)
.stroke(LinearGradient(gradient: style.foregroundColor.first?.gradient ?? ColorGradient.orangeBright.gradient,
startPoint: .leading,
endPoint: .trailing),
style: StrokeStyle(lineWidth: 3, lineJoin: .round))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
.animation(Animation.easeOut(duration: 1.2))
.onAppear {
self.showFull = true
}
.onDisappear {
self.showFull = false
}
.drawingGroup()
}
}
struct Line_Previews: PreviewProvider {
static var previews: some View {
Group {
Line(data: [1, 2, 3, 1, 2, 5, 7], style: blackLineStyle)
Line(data: [1, 2, 3, 1, 2, 5, 7], style: redLineStyle)
// /// Figure out where closest touch point was
// /// - Parameter point: location of data point on graph, near touch location
private func getClosestDataPoint(geometry: GeometryProxy, touchLocation: CGPoint) {
let geometryWidth = geometry.frame(in: .local).width
let index = Int(round((touchLocation.x / geometryWidth) * CGFloat(chartData.points.count - 1)))
if (index >= 0 && index < self.chartData.data.count){
// self.chartValue.currentValue = self.chartData.points[index]
}
}
}
struct Line_Previews: PreviewProvider {
/// Predefined style, black over white, for preview
static let blackLineStyle = ChartStyle(backgroundColor: ColorGradient(.white), foregroundColor: ColorGradient(.black))
/// Predefined style red over white, for preview
static let redLineStyle = ChartStyle(backgroundColor: .whiteBlack, foregroundColor: ColorGradient(.red))
static var previews: some View {
Group {
Line(chartData: ChartData([8, 23, 32, 7, 23, -4]),
style: blackLineStyle,
chartProperties: LineChartProperties())
Line(chartData: ChartData([8, 23, 32, 7, 23, 43]),
style: redLineStyle,
chartProperties: LineChartProperties())
}
}
}
private let blackLineStyle = ChartStyle(backgroundColor: ColorGradient(.white), foregroundColor: ColorGradient(.black))
private let redLineStyle = ChartStyle(backgroundColor: .whiteBlack, foregroundColor: ColorGradient(.red))
@@ -0,0 +1,27 @@
import SwiftUI
struct LineBackgroundShape: Shape {
var data: [(Double, Double)]
func path(in rect: CGRect) -> Path {
let path = Path.quadClosedCurvedPathWithPoints(data: data, in: rect)
return path
}
}
struct LineBackgroundShape_Previews: PreviewProvider {
static var previews: some View {
Group {
GeometryReader { geometry in
LineBackgroundShape(data: [(0, -0.5), (0.25, 0.8), (0.5,-0.6), (0.75,0.6), (1, 1)])
.fill(Color.red)
.toStandardCoordinateSystem()
}
GeometryReader { geometry in
LineBackgroundShape(data: [(0, 0), (0.25, 0.5), (0.5,0.8), (0.75, 0.6), (1, 1)])
.fill(Color.blue)
.toStandardCoordinateSystem()
}
}
}
}
@@ -0,0 +1,16 @@
import SwiftUI
struct LineBackgroundShapeView: View {
var chartData: ChartData
var geometry: GeometryProxy
var backgroundColor: ColorGradient
var body: some View {
LineBackgroundShape(data: chartData.normalisedData)
.fill(LinearGradient(gradient: Gradient(colors: [backgroundColor.startColor,
backgroundColor.endColor]),
startPoint: .bottom,
endPoint: .top))
.toStandardCoordinateSystem()
}
}
@@ -1,32 +1,15 @@
import SwiftUI
public struct LineChart: ChartType {
public func makeChart(configuration: Self.Configuration, style: Self.Style) -> some View {
Line(data: configuration.data, style: style)
}
public struct LineChart: ChartBase {
public var chartData = ChartData()
@EnvironmentObject var style: ChartStyle
public var chartProperties = LineChartProperties()
public var body: some View {
Line(chartData: chartData,
style: style,
chartProperties: chartProperties)
}
public init() {}
}
struct LineChart_Previews: PreviewProvider {
static var previews: some View {
Group {
LineChart().makeChart(
configuration: .init(data: [0]),
style: .init(backgroundColor: .white, foregroundColor: ColorGradient(.black)))
Group {
LineChart().makeChart(
configuration: .init(data: [1, 2, 3, 5, 1]),
style: .init(backgroundColor: .white, foregroundColor: ColorGradient(.black)))
}.environment(\.colorScheme, .light)
Group {
LineChart().makeChart(
configuration: .init(data: [1, 2, 3]),
style: .init(backgroundColor: .white, foregroundColor: ColorGradient.redBlack))
}.environment(\.colorScheme, .dark)
}
}
}
@@ -0,0 +1,30 @@
import SwiftUI
struct LineShape: Shape {
var data: [(Double, Double)]
var lineStyle: LineStyle = .curved
func path(in rect: CGRect) -> Path {
var path = Path()
switch lineStyle {
case .curved:
path = Path.quadCurvedPathWithPoints(data: data, in: rect)
case .straight:
path = Path.linePathWithPoints(data: data, in: rect)
}
return path
}
}
struct LineShape_Previews: PreviewProvider {
static var previews: some View {
Group {
LineShape(data: [(0, 0), (0.25, 0.5), (0.5,0.8), (0.75, 0.6), (1, 1)])
.stroke()
.toStandardCoordinateSystem()
LineShape(data: [(0, -0.5), (0.25, 0.8), (0.5,-0.6), (0.75,0.6), (1, 1)], lineStyle: .straight)
.stroke()
.toStandardCoordinateSystem()
}
}
}
@@ -0,0 +1,83 @@
import SwiftUI
struct LineShapeView: View, Animatable {
var chartData: ChartData
var chartProperties: LineChartProperties
var geometry: GeometryProxy
var style: ChartStyle
var trimTo: Double = 0
var animatableData: CGFloat {
get { CGFloat(trimTo) }
set { trimTo = Double(newValue) }
}
var chartMarkColor: LinearGradient {
if let customColor = chartProperties.customChartMarksColors {
return customColor.linearGradient(from: .leading, to: .trailing)
}
return LinearGradient(gradient: style.foregroundColor.first?.gradient ?? ColorGradient.orangeBright.gradient,
startPoint: .leading,
endPoint: .trailing)
}
var body: some View {
ZStack {
LineShape(data: chartData.normalisedData, lineStyle: chartProperties.lineStyle)
.trim(from: 0, to: CGFloat(trimTo))
.stroke(LinearGradient(gradient: style.foregroundColor.first?.gradient ?? ColorGradient.orangeBright.gradient,
startPoint: .leading,
endPoint: .trailing),
style: StrokeStyle(lineWidth: chartProperties.lineWidth, lineJoin: .round))
.toStandardCoordinateSystem()
.clipped()
if chartProperties.showChartMarks {
MarkerShape(data: chartData.normalisedData)
.trim(from: 0, to: CGFloat(trimTo))
.fill(.white,
strokeBorder: chartMarkColor,
lineWidth: chartProperties.lineWidth)
.toStandardCoordinateSystem()
}
}
}
}
struct LineShapeView_Previews: PreviewProvider {
static let chartData = ChartData([6, 8, 6], rangeY: 6...10)
static let chartDataOutOfRange = ChartData([-1, 8, 6, 12, 3], rangeY: -5...15)
static let chartDataOutOfRange2 = ChartData([6,6,8,5], rangeY: 5...10)
static let chartStyle = ChartStyle(backgroundColor: Color.white,
foregroundColor: [ColorGradient(Color.orange, Color.red)])
static var previews: some View {
Group {
GeometryReader { geometry in
LineShapeView(chartData: chartData,
chartProperties: LineChartProperties(),
geometry: geometry,
style: chartStyle,
trimTo: 1.0)
}
GeometryReader { geometry in
LineShapeView(chartData: chartDataOutOfRange,
chartProperties: LineChartProperties(),
geometry: geometry,
style: chartStyle,
trimTo: 1.0)
}
GeometryReader { geometry in
LineShapeView(chartData: chartDataOutOfRange2,
chartProperties: LineChartProperties(),
geometry: geometry,
style: chartStyle,
trimTo: 1.0)
}
}
}
}
@@ -0,0 +1,23 @@
import SwiftUI
struct MarkerShape: Shape {
var data: [(Double, Double)]
func path(in rect: CGRect) -> Path {
let path = Path.drawChartMarkers(data: data, in: rect)
return path
}
}
struct MarkerShape_Previews: PreviewProvider {
static var previews: some View {
Group {
MarkerShape(data: [(0, 0), (0.25, 0.5), (0.5,0.8), (0.75, 0.6), (1, 1)])
.stroke()
.toStandardCoordinateSystem()
MarkerShape(data: [(0, -0.5), (0.25, 0.8), (0.5,-0.6), (0.75,0.6), (1, 1)])
.stroke()
.toStandardCoordinateSystem()
}
}
}
@@ -0,0 +1,13 @@
import SwiftUI
public class LineChartProperties: ObservableObject {
@Published var lineWidth: CGFloat = 2.0
@Published var backgroundGradient: ColorGradient?
@Published var showChartMarks: Bool = true
@Published var customChartMarksColors: ColorGradient?
@Published var lineStyle: LineStyle = .curved
@Published var animationEnabled: Bool = true
public init() {
// no-op
}
}
@@ -0,0 +1,6 @@
import Foundation
public enum LineStyle {
case curved
case straight
}
@@ -1,63 +1,17 @@
//
// PieChart.swift
// SwiftUICharts
//
// Created by Nicolas Savoini on 2020-05-24.
//
import SwiftUI
public struct PieChart: ChartType {
public func makeChart(configuration: Self.Configuration, style: Self.Style) -> some View {
PieChartRow(data: configuration.data, style: style)
/// A type of chart that displays a slice of "pie" for each data point
public struct PieChart: ChartBase {
public var chartData = ChartData()
@EnvironmentObject var style: ChartStyle
/// The content and behavior of the `PieChart`.
///
///
public var body: some View {
PieChartRow(chartData: chartData, style: style)
}
public init() {}
}
struct PieChart_Previews: PreviewProvider {
static var previews: some View {
Group {
PieChart().makeChart(
configuration: .init(data: [0]),
style: styleOneColor)
Group {
PieChart().makeChart(
configuration: .init(data: [56, 78, 53, 65, 54]),
style: styleOneColor)
PieChart().makeChart(
configuration: .init(data: [56, 78, 53, 65, 54]),
style: styleTwoColor)
PieChart().makeChart(
configuration: .init(data: [1, 1, 1, 1, 1, 1]),
style: trivialPursuit)
}.environment(\.colorScheme, .light)
Group {
PieChart().makeChart(
configuration: .init(data: [56, 78, 53, 65, 54]),
style: styleOneColor)
PieChart().makeChart(
configuration: .init(data: [56, 78, 53, 65, 54]),
style: styleTwoColor)
PieChart().makeChart(
configuration: .init(data: [1, 1, 1, 1, 1, 1]),
style: trivialPursuit)
}.environment(\.colorScheme, .dark)
}.previewLayout(.fixed(width: 250, height: 400))
}
}
private let styleOneColor = ChartStyle(backgroundColor: .white, foregroundColor: ColorGradient.init(.pink))
private let styleTwoColor = ChartStyle(backgroundColor: ColorGradient(.black), foregroundColor: [ColorGradient(.yellow), ColorGradient(.red)])
private let trivialPursuit = ChartStyle(
backgroundColor: .yellow,
foregroundColor: [ColorGradient(.yellow),
ColorGradient(.pink),
ColorGradient(.green),
ColorGradient(.primary),
ColorGradient(.blue),
ColorGradient(.orange)])
@@ -1,12 +1,6 @@
//
// PieChartCell.swift
// SwiftUICharts
//
// Created by Nicolas Savoini on 2020-05-24.
//
import SwiftUI
/// One slice of a `PieChartRow`
struct PieSlice: Identifiable {
var id = UUID()
var startDeg: Double
@@ -14,6 +8,7 @@ struct PieSlice: Identifiable {
var value: Double
}
/// A single row of data, a view in a `PieChart`
public struct PieChartCell: View {
@State private var show: Bool = false
var rect: CGRect
@@ -21,7 +16,9 @@ public struct PieChartCell: View {
return min(rect.width, rect.height)/2
}
var startDeg: Double
var endDeg: Double
var endDeg: Double
/// Path representing this slice
var path: Path {
var path = Path()
path.addArc(
@@ -42,6 +39,9 @@ public struct PieChartCell: View {
// Section color
var accentColor: ColorGradient
/// The content and behavior of the `PieChartCell`.
///
/// Fills and strokes with 2-pixel line (unless start/end degrees not yet set). Animates by scaling up to 100% when first appears.
public var body: some View {
Group {
path
@@ -0,0 +1,34 @@
import SwiftUI
func isPointInCircle(point: CGPoint, circleRect: CGRect) -> Bool {
let r = min(circleRect.width, circleRect.height) / 2
let center = CGPoint(x: circleRect.midX, y: circleRect.midY)
let dx = point.x - center.x
let dy = point.y - center.y
let distance = sqrt(dx * dx + dy * dy)
return distance <= r
}
func degree(for point: CGPoint, inCircleRect circleRect: CGRect) -> Double {
let center = CGPoint(x: circleRect.midX, y: circleRect.midY)
let dx = point.x - center.x
let dy = point.y - center.y
let acuteDegree = Double(atan(dy / dx)) * (180 / .pi)
let isInBottomRight = dx >= 0 && dy >= 0
let isInBottomLeft = dx <= 0 && dy >= 0
let isInTopLeft = dx <= 0 && dy <= 0
let isInTopRight = dx >= 0 && dy <= 0
if isInBottomRight {
return acuteDegree
} else if isInBottomLeft {
return 180 - abs(acuteDegree)
} else if isInTopLeft {
return 180 + abs(acuteDegree)
} else if isInTopRight {
return 360 - abs(acuteDegree)
}
return 0
}
@@ -1,23 +1,18 @@
//
// PieChartRow.swift
// SwiftUICharts
//
// Created by Nicolas Savoini on 2020-05-24.
//
import SwiftUI
/// A single "row" (slice) of data, a view in a `PieChart`
public struct PieChartRow: View {
var data: [Double]
@ObservedObject var chartData: ChartData
@EnvironmentObject var chartValue: ChartValue
var style: ChartStyle
var slices: [PieSlice] {
var tempSlices: [PieSlice] = []
var lastEndDeg: Double = 0
let maxValue: Double = data.reduce(0, +)
let maxValue: Double = chartData.points.reduce(0, +)
for slice in data {
for slice in chartData.points {
let normalized: Double = Double(slice) / (maxValue == 0 ? 1 : maxValue)
let startDeg = lastEndDeg
let endDeg = lastEndDeg + (normalized * 360)
@@ -27,55 +22,48 @@ public struct PieChartRow: View {
return tempSlices
}
@State private var currentTouchedIndex = -1 {
didSet {
if oldValue != currentTouchedIndex {
chartValue.interactionInProgress = currentTouchedIndex != -1
guard currentTouchedIndex != -1 else { return }
chartValue.currentValue = slices[currentTouchedIndex].value
}
}
}
public var body: some View {
GeometryReader { geometry in
ZStack {
ForEach(0..<self.slices.count) { index in
PieChartCell(
rect: geometry.frame(in: .local),
startDeg: self.slices[index].startDeg,
endDeg: self.slices[index].endDeg,
index: index,
backgroundColor: self.style.backgroundColor.startColor,
accentColor: self.style.foregroundColor.rotate(for: index)
)
rect: geometry.frame(in: .local),
startDeg: self.slices[index].startDeg,
endDeg: self.slices[index].endDeg,
index: index,
backgroundColor: self.style.backgroundColor.startColor,
accentColor: self.style.foregroundColor.rotate(for: index)
)
.scaleEffect(currentTouchedIndex == index ? 1.1 : 1)
.animation(Animation.spring())
}
}
.gesture(DragGesture()
.onChanged({ value in
let rect = geometry.frame(in: .local)
let isTouchInPie = isPointInCircle(point: value.location, circleRect: rect)
if isTouchInPie {
let touchDegree = degree(for: value.location, inCircleRect: rect)
currentTouchedIndex = slices.firstIndex(where: { $0.startDeg < touchDegree && $0.endDeg > touchDegree }) ?? -1
} else {
currentTouchedIndex = -1
}
})
.onEnded({ value in
currentTouchedIndex = -1
})
)
}
}
}
struct PieChartRow_Previews: PreviewProvider {
static var previews: some View {
Group {
//Empty Array - Default Colors.OrangeStart
PieChartRow(
data: [8, 23, 32, 7, 23, 43],
style: defaultMultiColorChartStyle)
.frame(width: 100, height: 100)
PieChartRow(
data: [8, 23, 32, 7, 23, 43],
style: multiColorChartStyle)
.frame(width: 100, height: 100)
PieChartRow(
data: [0],
style: multiColorChartStyle)
.frame(width: 100, height: 100)
}.previewLayout(.fixed(width: 125, height: 125))
}
}
private let defaultMultiColorChartStyle = ChartStyle(
backgroundColor: Color.white,
foregroundColor: [ColorGradient]())
private let multiColorChartStyle = ChartStyle(
backgroundColor: Color.purple,
foregroundColor: [ColorGradient.greenRed, ColorGradient.whiteBlack])
@@ -0,0 +1,187 @@
//
// Ring.swift
// ChartViewV2Demo
//
// Created by Dan Wood on 8/20/20.
// Based on article and playground code by Frank Jia
// https://medium.com/@frankjia/creating-activity-rings-in-swiftui-11ef7d336676
import SwiftUI
extension Double {
func toRadians() -> Double {
return self * Double.pi / 180
}
func toCGFloat() -> CGFloat {
return CGFloat(self)
}
}
struct RingShape: Shape {
/// Helper function to convert percent values to angles in degrees
/// - Parameters:
/// - percent: percent, greater than 100 is OK
/// - startAngle: angle to add after converting
/// - Returns: angle in degrees
static func percentToAngle(percent: Double, startAngle: Double) -> Double {
(percent / 100 * 360) + startAngle
}
private var percent: Double
private var startAngle: Double
private let drawnClockwise: Bool
// This allows animations to run smoothly for percent values
var animatableData: Double {
get {
return percent
}
set {
percent = newValue
}
}
init(percent: Double = 100, startAngle: Double = -90, drawnClockwise: Bool = false) {
self.percent = percent
self.startAngle = startAngle
self.drawnClockwise = drawnClockwise
}
/// This draws a simple arc from the start angle to the end angle
///
/// - Parameter rect: The frame of reference for describing this shape.
/// - Returns: A path that describes this shape.
func path(in rect: CGRect) -> Path {
let width = rect.width
let height = rect.height
let radius = min(width, height) / 2
let center = CGPoint(x: width / 2, y: height / 2)
let endAngle = Angle(degrees: RingShape.percentToAngle(percent: self.percent, startAngle: self.startAngle))
return Path { path in
path.addArc(center: center, radius: radius, startAngle: Angle(degrees: startAngle), endAngle: endAngle, clockwise: drawnClockwise)
}
}
}
struct Ring: View {
private static let ShadowColor: Color = Color.black.opacity(0.2)
private static let ShadowRadius: CGFloat = 5
private static let ShadowOffsetMultiplier: CGFloat = ShadowRadius + 2
private let ringWidth: CGFloat
private let percent: Double
private let foregroundColor: ColorGradient
private let startAngle: Double = -90
private let touchLocation: CGFloat
private var gradientStartAngle: Double {
self.percent >= 100 ? relativePercentageAngle - 360 : startAngle
}
private var absolutePercentageAngle: Double {
RingShape.percentToAngle(percent: self.percent, startAngle: 0)
}
private var relativePercentageAngle: Double {
// Take into account the startAngle
absolutePercentageAngle + startAngle
}
private var lastGradientColor: Color {
self.foregroundColor.endColor
}
private var ringGradient: AngularGradient {
AngularGradient(
gradient: self.foregroundColor.gradient,
center: .center,
startAngle: Angle(degrees: self.gradientStartAngle),
endAngle: Angle(degrees: relativePercentageAngle)
)
}
init(ringWidth: CGFloat, percent: Double, foregroundColor: ColorGradient, touchLocation:CGFloat) {
self.ringWidth = ringWidth
self.percent = percent
self.foregroundColor = foregroundColor
self.touchLocation = touchLocation
}
var body: some View {
GeometryReader { geometry in
ZStack {
// Background for the ring. Use the final color with reduced opacity
RingShape()
.stroke(style: StrokeStyle(lineWidth: self.ringWidth))
.fill(lastGradientColor.opacity(0.142857))
// Foreground
RingShape(percent: self.percent, startAngle: self.startAngle)
.stroke(style: StrokeStyle(lineWidth: self.ringWidth, lineCap: .round))
.fill(self.ringGradient)
// End of ring with drop shadow
if self.getShowShadow(frame: geometry.size) {
Circle()
.fill(self.lastGradientColor)
.frame(width: self.ringWidth, height: self.ringWidth, alignment: .center)
.offset(x: self.getEndCircleLocation(frame: geometry.size).0,
y: self.getEndCircleLocation(frame: geometry.size).1)
.shadow(color: Ring.ShadowColor,
radius: Ring.ShadowRadius,
x: self.getEndCircleShadowOffset().0,
y: self.getEndCircleShadowOffset().1)
}
}
}
// Padding to ensure that the entire ring fits within the view size allocated
.padding(self.ringWidth / 2)
}
private func getEndCircleLocation(frame: CGSize) -> (CGFloat, CGFloat) {
// Get angle of the end circle with respect to the start angle
let angleOfEndInRadians: Double = relativePercentageAngle.toRadians()
let offsetRadius = min(frame.width, frame.height) / 2
return (offsetRadius * cos(angleOfEndInRadians).toCGFloat(), offsetRadius * sin(angleOfEndInRadians).toCGFloat())
}
private func getEndCircleShadowOffset() -> (CGFloat, CGFloat) {
let angleForOffset = absolutePercentageAngle + (self.startAngle + 90)
let angleForOffsetInRadians = angleForOffset.toRadians()
let relativeXOffset = cos(angleForOffsetInRadians)
let relativeYOffset = sin(angleForOffsetInRadians)
let xOffset = relativeXOffset.toCGFloat() * Ring.ShadowOffsetMultiplier
let yOffset = relativeYOffset.toCGFloat() * Ring.ShadowOffsetMultiplier
return (xOffset, yOffset)
}
private func getShowShadow(frame: CGSize) -> Bool {
if self.percent >= 100 {
return true
}
let circleRadius = min(frame.width, frame.height) / 2
let remainingAngleInRadians = (360 - absolutePercentageAngle).toRadians().toCGFloat()
return circleRadius * remainingAngleInRadians <= self.ringWidth
}
}
struct Ring_Previews: PreviewProvider {
static var previews: some View {
VStack {
Ring(
ringWidth: 50, percent: 5 ,
foregroundColor: ColorGradient(.green, .blue), touchLocation: -1.0
)
.frame(width: 200, height: 200)
Ring(
ringWidth: 20, percent: 110 ,
foregroundColor: ColorGradient(.red, .blue), touchLocation: -1.0
)
.frame(width: 200, height: 200)
}
}
}
@@ -0,0 +1,15 @@
import SwiftUI
public struct RingsChart: ChartBase {
public var chartData = ChartData()
@EnvironmentObject var style: ChartStyle
// TODO - should put background opacity, ring width & spacing as chart style values
public var body: some View {
RingsChartRow(width:10.0, spacing:5.0, chartData: chartData, style: style)
}
public init() {}
}
@@ -0,0 +1,133 @@
//
// RingsChartRow.swift
// ChartViewV2Demo
//
// Created by Dan Wood on 8/20/20.
//
import SwiftUI
public struct RingsChartRow: View {
var width : CGFloat
var spacing : CGFloat
@EnvironmentObject var chartValue: ChartValue
@ObservedObject var chartData: ChartData
@State var touchRadius: CGFloat = -1.0
var style: ChartStyle
public var body: some View {
GeometryReader { geometry in
ZStack {
// FIXME: Why is background circle offset strangely when frame isn't specified? See Preview below. Related to the .animation somehow ????
Circle()
.fill(RadialGradient(gradient: self.style.backgroundColor.gradient, center: .center, startRadius: min(geometry.size.width, geometry.size.height)/2.0, endRadius: 1.0))
ForEach(0..<self.chartData.data.count, id: \.self) { index in
let scaleUp = isRingScaled(size:geometry.size, touchRadius: self.touchRadius, index: index)
let scaledWidth = scaleUp ? self.width * 2.0 : self.width
let normalPadding = (width + spacing) * CGFloat(index)
let scaledDiff = (scaledWidth - width) / 2.0
let padding = min(normalPadding - scaledDiff,
min(geometry.size.width, geometry.size.height)/2.0 - width
// make sure it doesn't get to crazy value
)
Ring(ringWidth:scaledWidth, percent: self.chartData.points[index], foregroundColor:self.style.foregroundColor.rotate(for: index),
touchLocation: self.touchRadius)
.zIndex(scaleUp ? 1 : 0) // make sure zoomed one is on top
.padding(padding)
.animation(Animation.easeIn(duration: 0.5))
}
// .drawingGroup()
}
.gesture(DragGesture()
.onChanged({ value in
let frame = geometry.frame(in: .local)
let radius = min(frame.width, frame.height) / 2.0
let deltaX = value.location.x - frame.midX
let deltaY = value.location.y - frame.midY
self.touchRadius = sqrt(deltaX*deltaX + deltaY*deltaY) // Pythagorean equation
if let currentValue = self.getCurrentValue(maxRadius: radius) {
self.chartValue.currentValue = currentValue
self.chartValue.interactionInProgress = true
}
})
.onEnded({ value in
self.chartValue.interactionInProgress = false
self.touchRadius = -1
})
)
}
}
/// should we scale up the touched ring?
/// - Parameters:
/// - size: size of the view
/// - touchRadius: distance from center where touched
/// - index: which ring is being drawn
/// - Returns: size to scale up or just scale of 1 if not scaled up
func isRingScaled(size: CGSize, touchRadius: CGFloat, index: Int) -> Bool {
let radius = min(size.width, size.height) / 2.0
return index == self.touchedCircleIndex(maxRadius: radius)
}
/// Find which circle has been touched
/// - Parameter maxRadius: radius of overall view circle
/// - Returns: which circle index was touched, if found. 0 = outer, 1 = next one in, etc.
func touchedCircleIndex(maxRadius: CGFloat) -> Int? {
guard self.chartData.data.count > 0 else { return nil } // no data
// Pretend actual circle goes ½ the inter-ring spacing out, so that a touch
// is registered on either side of each ring
let radialDistanceFromEdge = (maxRadius + spacing/2) - self.touchRadius;
guard radialDistanceFromEdge >= 0 else { return nil } // touched outside of ring
let touchIndex = Int(floor(radialDistanceFromEdge / (width + spacing)))
if touchIndex >= self.chartData.data.count { return nil } // too far from outside, no ring
return touchIndex
}
/// Description
/// - Parameter maxRadius: radius of overall view circle
/// - Returns: percentage value of the touched circle, based on `touchRadius` if found
func getCurrentValue(maxRadius: CGFloat) -> Double? {
guard let index = self.touchedCircleIndex(maxRadius: maxRadius) else { return nil }
return self.chartData.points[index]
}
}
struct RingsChartRow_Previews: PreviewProvider {
static var previews: some View {
let multiStyle = ChartStyle(backgroundColor: ColorGradient(Color.black.opacity(0.05), Color.white),
foregroundColor:
[ColorGradient(.purple, .blue),
ColorGradient(.orange, .red),
ColorGradient(.green, .yellow),
])
return RingsChartRow(width:20.0, spacing:10.0, chartData: ChartData([25,50,75,100,125]), style: multiStyle)
// and why does this not get centered when frame isn't specified?
.frame(width:300, height:400)
}
}
@@ -1,21 +0,0 @@
import SwiftUI
extension EnvironmentValues {
var chartType: AnyChartType {
get {
return self[ChartTypeKey.self]
}
set {
self[ChartTypeKey.self] = newValue
}
}
var chartStyle: ChartStyle {
get {
return self[ChartStyleKey.self]
}
set {
self[ChartStyleKey.self] = newValue
}
}
}
@@ -1,11 +0,0 @@
import SwiftUI
struct ChartTypeKey: EnvironmentKey {
static let defaultValue: AnyChartType = AnyChartType(BarChart())
}
struct ChartStyleKey: EnvironmentKey {
static let defaultValue: ChartStyle = ChartStyle(backgroundColor: .white,
foregroundColor: ColorGradient(ChartColors.orangeDark,
ChartColors.orangeBright))
}
@@ -1,10 +1,3 @@
//
// File.swift
//
//
// Created by Nicolas Savoini on 2020-05-25.
//
@testable import SwiftUICharts
import XCTest