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57 Commits

Author SHA1 Message Date
Samu Andras 3d85235006 fix: BarChartCellShape to handle negative numbers correctly 2022-09-03 18:46:53 +02:00
Andras Samu caa75ecbc0 feat: add linechart interaction point (#202)
* feat: add linechart interaction point

* feat: add ability to show current data point on linechart
2021-08-11 22:01:43 +02:00
Andras Samu 7861bbcad1 feat(core): refactoring chart dispalying (#191)
now it is possible to add background lines precisely as charts are displayed at correct size
also rewrote basics to conform with Shapes and Animatable protocol
2021-06-09 08:54:04 +02:00
Andras Samu 84578d2f6f Add a public init() to RingsChart 2020-08-24 20:26:37 +02:00
Andras Samu 9210d01137 V2 beta 2 changes (#150)
* Add PieChart interaction PR changes to v2

* Add custom string format for ChartLabel when interactionInProgress = true (#151)

* Dark/Light mode fixes (#148)

Fix for making text work with both Dark/Light mode.

Also solves line chart background to appear white in dark mode

* Add custom string format for ChartLabel when interactionInProgress = true

Co-authored-by: Sagar Patel <s.72427patel@gmail.com>

* Prepare charts to display x and y values souch as a value for a given point

Co-authored-by: Roddy Munro <roddymunro@icloud.com>
Co-authored-by: Sagar Patel <s.72427patel@gmail.com>
2020-08-24 16:51:22 +02:00
Dan Wood 8ee353c93a Activity-type Rings charts (#161)
Co-authored-by: Dan Wood <danwood@users.noreply.github.com>
2020-08-24 16:31:17 +02:00
Dan Wood 51db5a067a Issue 99 documentation (#159)
* Starting on filling in documentation.

* First pass on most/all files

* more descriptions filled in

* Some documentation but TBH the author would be better suited to explain how this works!

* more basic stuff filled in

* Add a description and bunch of discussion text for most of the view `body` declarations

* more explanations

Co-authored-by: Dan Wood <danwood@users.noreply.github.com>
2020-08-24 16:30:30 +02:00
Dan Wood ed01f5305d recalculate geometry if orientation has changed (#156)
Co-authored-by: Dan Wood <danwood@users.noreply.github.com>
2020-08-24 16:24:33 +02:00
Sagar Patel 2ef73c84e2 Dark/Light mode fixes (#148)
Fix for making text work with both Dark/Light mode.

Also solves line chart background to appear white in dark mode
2020-07-31 13:13:56 +02:00
Andras Samu 7fb2a0013c Fix cornerMasking on card view when no shadow is set 2020-07-29 18:49:57 +02:00
Andras Samu 3265d3e16b Add public modifier to ChartColors and add showShadow property 2020-07-25 19:32:05 +02:00
Andras Samu c46902dab8 Refactor Chart base (#143) 2020-07-25 18:56:58 +02:00
Andras Samu 57ac969092 Added ChartLabel interaction 2020-06-28 20:25:21 +02:00
Andras Samu dff16e8d2d Creating a data structure which propagets changes in data to the charts (#114)
* Creating a data structure which propagets changes in data to the charts

* Fixed appearing animation
2020-06-21 18:53:48 +02:00
Andras Samu f0eea58bd8 Add CardView and CardLabel (#111) 2020-05-30 18:07:49 +02:00
nicolas d64d0e9d7a Bug Fix: Bar Chart with [0] crashed (#110) 2020-05-30 17:18:01 +02:00
Andras Samu 0caebce9ff added mac os as a build target 2020-05-28 18:50:59 +02:00
nicolas f2866ae281 Syntax corrections (#105)
* Movie PieChartFile

* Variable renaming
2020-05-28 10:54:06 +02:00
Adrian 4963ec54ed Write unit tests for Color+Extension.swift (#101)
- Wrote tests
- Possible minor bug where there's an alpha missing on 32-bit colors?
2020-05-26 23:05:05 +02:00
nicolas 99b952fcf4 Restore rotating index for multicolor (#102) 2020-05-26 23:04:51 +02:00
Andras Samu b5beab55e6 removed .rotate for foreGroundColor 2020-05-25 14:50:01 +02:00
nicolas aa9126482f Add PieChart + multicolor (#98)
* Add ColorGradient example
Add ColorGradient single color constructor
Add preview for BarChart

* Add PieChart
Allow multi color for Pie and Bar
Add linter
2020-05-25 14:20:46 +02:00
Adrian a2d75dca0e Write unit tests for CGPoint+Extension.swift (#100)
- write unit tests for CGPoint+Extension.swift
- clean up formatting on CGPoint+Extension.swift
2020-05-25 09:36:47 +02:00
Andras Samu 5cd5858967 Added a first implementation of BarChart and LineChart also introduced style 2020-05-24 18:38:19 +02:00
Andras Samu d869e4186f Replace the old with a more sleek and flexible code architecture 2020-05-22 17:42:35 +02:00
Daniel dd7a1fc9bd Line view custom gradient (#67)
* feat: Added gradient to Line init from LineView

* Making GradientColor's init method as public
2020-05-18 12:23:21 +02:00
josephwalden13 fada162030 change rateValue to optional to fix crash from force unwraps and set it to show in the chart only for non zero values (#71) 2020-05-07 11:55:35 +02:00
Pierluigi Dell'Acqua a242bd3c94 Making GradientColor's init method as public (#63)
Making the method as public, application is allowed to define custom GradientColor.
2020-04-26 16:22:29 +02:00
Andras Samu c12c773af0 fixed unwrap error 2020-03-17 10:38:45 +01:00
Andras Samu 75804f470a Customisable drop shadow color (#53)
* Customisable drop shadow color

* Drop shadow color parameter in ChartStyle

* Fixed BarChartView
2020-03-05 11:57:38 +01:00
Andras Samu 04989ad159 Updated ReadMe with multilinechartview 2020-03-04 14:21:42 +01:00
Andras Samu 7365bc91ef Added MultiLineChartView, fixed LineView legend disappearing on navigating back 2020-03-04 14:03:34 +01:00
Andras Samu 257e5fca30 Fixed global max and min for multiline chartview 2020-03-03 19:10:10 +01:00
Fredrik Lillejordet 6a9546bb1f added id: self in ForEach for dynamic content in BarChartRow (#49)
Co-authored-by: Andras Samu <samu.andris1@gmail.com>
2020-03-03 12:45:45 +01:00
Andrew Yang b230ed0369 Fix to use dark mode settings for barchatview label text. (#47) 2020-03-03 12:42:30 +01:00
Andras Samu a8b4101c52 Merge remote-tracking branch 'refs/remotes/origin/master' 2020-03-03 12:41:42 +01:00
Andras Samu 2a1b55f79f Adding multiline chartview and straight linechart 2020-03-03 12:41:11 +01:00
Andras Samu 47731bfeff Added cutom darkmode style description 2020-02-13 12:21:20 +01:00
Andras Samu 841bde1377 Fixed infinite size compile error 2020-02-13 12:15:28 +01:00
Andras Samu 37779e1b54 added a darkmodestyle so you can customize darkmode appearance for lineview, linechartview, barchartview 2020-02-13 11:59:21 +01:00
Andras Samu ba5bc4f861 Fixed barchart crashing for empty array 2020-02-13 11:31:49 +01:00
Andras Samu 80d546de03 fixed lineview for small negative numbers 2020-02-13 11:20:39 +01:00
xspyhack 88db9aeafe Fix line chart view indicator point (#40) 2020-01-22 13:56:03 +01:00
Kevin Fowler 37c51d9b46 Fix llvm segfault when archiving SwiftUICharts (#36)
I added ChartView/SwiftUICharts to my iphone project. It worked as
expected until I tried to archive the application for distribution.

In the archive step, compilation fails with a segmentation fault:
    1.	While running pass #48703 SILFunctionTransform "GenericSpecializer" on SILFunction "@$s13SwiftUICharts9ChartDataC6pointsACSayxG_tcSBRzlufcSd_Tg5".
     for 'init(points:)' (at /Users/kfowler/projects/ChartView/Sources/SwiftUICharts/Helpers.swift:134:12)
    0  swift                    0x0000000113b94a63 PrintStackTraceSignalHandler(void*) + 51
    1  swift                    0x0000000113b94236 SignalHandler(int) + 358
    2  libsystem_platform.dylib 0x00007fff6bd7d42d _sigtramp + 29
    3  libsystem_platform.dylib 0x0000000800000001 _sigtramp + 2485660657
    4  swift                    0x000000010ffd800c swift::ReabstractionInfo::prepareAndCheck(swift::ApplySite, swift::SILFunction*, swift::SubstitutionMap, swift::OptRemark::Emitter*) + 572
    5  swift                    0x000000011002abda swift::ReabstractionInfo::ReabstractionInfo(swift::ApplySite, swift::SILFunction*, swift::SubstitutionMap, swift::IsSerialized_t, bool, swift::OptRemark::Emitter*) + 122
    6  swift                    0x0000000110034c35 swift::trySpecializeApplyOfGeneric(swift::SILOptFunctionBuilder&, swift::ApplySite, llvm::SmallSetVector<swift::SILInstruction*, 8u>&, llvm::SmallVectorImpl<swift::SILFunction*>&, swift::OptRemark::Emitter&) + 1653
    7  swift                    0x000000010ff0d731 (anonymous namespace)::GenericSpecializer::run() + 2673
    8  swift                    0x000000010fe86f3e swift::SILPassManager::execute() + 4606
    9  swift                    0x000000010fae596b swift::CompilerInstance::performSILProcessing(swift::SILModule*, swift::UnifiedStatsReporter*) + 6379
    10 swift                    0x000000010f7ddec5 performCompile(swift::CompilerInstance&, swift::CompilerInvocation&, llvm::ArrayRef<char const*>, int&, swift::FrontendObserver*, swift::UnifiedStatsReporter*) + 33925
    11 swift                    0x000000010f7d2234 swift::performFrontend(llvm::ArrayRef<char const*>, char const*, void*, swift::FrontendObserver*) + 6820
    12 swift                    0x000000010f75f733 main + 1219
    13 libdyld.dylib            0x00007fff6bb847fd start + 1
error: Segmentation fault: 11 (in target 'SwiftUICharts' from project 'SwiftUICharts')

This change resolves the issue.
2020-01-17 12:29:47 +01:00
Daniel Barclay 75df39fc1f Fix animation undoing itself by multiple calls of toggle() (#35) 2020-01-17 12:29:03 +01:00
Leanne 6b5affa46e Update README.md (#33) 2020-01-16 10:47:00 +01:00
Andras Samu 1e362b9eea Added Label,Value pairs so you can display a label for each point in Bar chart, added ability to change ecg image in the corner, added Generic number types to ChartData initialiser 2020-01-11 12:36:42 +01:00
Andras Samu f7d9895e36 Merge remote-tracking branch 'refs/remotes/origin/master' 2020-01-07 09:57:32 +01:00
Andras Samu 04b6e385ea Fixed chart clipping, and value animation issue 2020-01-07 09:56:16 +01:00
Tieda 9f2e3d32df Fixed Xcode typo in README (#32) 2020-01-05 11:17:19 +01:00
Ricky Cai 524aec2a04 Fixed Issue 28 (#29)
Changed Int to Double in quadCurvedPathWithPoints and quadClosedCurvedPathWithPoints.
2019-12-28 09:00:48 +01:00
Andras Samu 03f90728b4 solved line view negative numbers, also when it crashed 0 or 1 element data set 2019-12-27 21:37:28 +01:00
Andras Samu 0d95dbd3d4 Fixed: Form redeclaration as ChartForm issue #23 2019-12-12 14:31:07 +01:00
Steven Zweier fd14ca2327 Allow graphs to accept Double (#19) 2019-11-24 21:20:47 +01:00
Andras Samu 20fb782a3e quick fix for 0 elements in line view 2019-11-13 10:16:39 +01:00
Andras Samu 9fa7e20221 Merge remote-tracking branch 'refs/remotes/origin/master' 2019-11-13 10:00:49 +01:00
Andras Samu 1b45a6a922 Update README.md 2019-11-11 21:53:57 +01:00
70 changed files with 2337 additions and 1091 deletions
+64
View File
@@ -0,0 +1,64 @@
disabled_rules:
- explicit_acl
- trailing_whitespace
- force_cast
- unused_closure_parameter
- multiple_closures_with_trailing_closure
opt_in_rules:
- anyobject_protocol
- array_init
- attributes
- collection_alignment
- colon
- conditional_returns_on_newline
- convenience_type
- empty_count
- empty_string
- empty_collection_literal
- enum_case_associated_values_count
- function_default_parameter_at_end
- fatal_error_message
- file_name
- first_where
- modifier_order
- toggle_bool
- unused_private_declaration
- yoda_condition
excluded:
- Carthage
- Pods
- SwiftLint/Common/3rdPartyLib
identifier_name:
excluded:
- a
- b
- c
- i
- id
- t
- to
- x
- y
line_length:
warning: 150
error: 200
ignores_function_declarations: true
ignores_comments: true
ignores_urls: true
function_body_length:
warning: 300
error: 500
function_parameter_count:
warning: 6
error: 8
type_body_length:
warning: 300
error: 400
file_length:
warning: 500
error: 1200
ignore_comment_only_lines: true
cyclomatic_complexity:
warning: 15
error: 21
reporter: "xcode"
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>SwiftUICharts.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>2</integer>
</dict>
</dict>
</dict>
</plist>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<Bucket
uuid = "91E23D30-CB6C-44DA-BEFC-9D39A1DA2242"
type = "1"
version = "2.0">
</Bucket>
@@ -0,0 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>SwiftUICharts.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>SwiftUICharts</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>SwiftUIChartsTests</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>
+3 -3
View File
@@ -6,13 +6,13 @@ import PackageDescription
let package = Package(
name: "SwiftUICharts",
platforms: [
.iOS(.v13),.watchOS(.v6)
.iOS(.v13), .watchOS(.v6), .macOS(.v10_15)
],
products: [
// Products define the executables and libraries produced by a package, and make them visible to other packages.
.library(
name: "SwiftUICharts",
targets: ["SwiftUICharts"]),
targets: ["SwiftUICharts"])
],
dependencies: [
// Dependencies declare other packages that this package depends on.
@@ -26,6 +26,6 @@ let package = Package(
dependencies: []),
.testTarget(
name: "SwiftUIChartsTests",
dependencies: ["SwiftUICharts"]),
dependencies: ["SwiftUICharts"])
]
)
+84 -24
View File
@@ -2,7 +2,7 @@
Swift package for displaying charts effortlessly.
![SwiftUI Charts](./showcase1.gif "SwiftUI Charts")
![SwiftUI Charts](./Resources/showcase1.gif "SwiftUI Charts")
It supports:
* Line charts
@@ -11,9 +11,9 @@ It supports:
### Installation:
It requires iOS 13 and xCode 11!
It requires iOS 13 and Xcode 11!
In xCode got to `File -> Swift Packages -> Add Package Dependency` and paste inthe repo's url: `https://github.com/AppPear/ChartView`
In Xcode got to `File -> Swift Packages -> Add Package Dependency` and paste inthe repo's url: `https://github.com/AppPear/ChartView`
### Usage:
@@ -27,9 +27,30 @@ Added an example project, with **iOS, watchOS** target: https://github.com/AppPe
## Line charts
**New full screen view called LineView!!!**
**LineChartView with multiple lines!**
First release of this feature, interaction is disabled for now, I'll figure it out how could be the best to interact with multiple lines with a single touch.
![Multiine Charts](./Resources/multiline1.gif "Multiine Charts")
![Line Charts](./fullscreen1.gif "Line Charts")![Line Charts](./fullscreen2.gif "Line Charts")
Usage:
```swift
MultiLineChartView(data: [([8,32,11,23,40,28], GradientColors.green), ([90,99,78,111,70,60,77], GradientColors.purple), ([34,56,72,38,43,100,50], GradientColors.orngPink)], title: "Title")
```
Gradient colors are now under the `GradientColor` struct you can create your own gradient by `GradientColor(start: Color, end: Color)`
Available preset gradients:
* orange
* blue
* green
* blu
* bluPurpl
* purple
* prplPink
* prplNeon
* orngPink
**Full screen view called LineView!!!**
![Line Charts](./Resources/fullscreen2.gif "Line Charts")
```swift
LineView(data: [8,23,54,32,12,37,7,23,43], title: "Line chart", legend: "Full screen") // legend is optional, use optional .padding()
@@ -37,7 +58,15 @@ Added an example project, with **iOS, watchOS** target: https://github.com/AppPe
Adopts to dark mode automatically
![Line Charts](./showcase3.gif "Line Charts")
![Line Charts](./Resources/showcase3.gif "Line Charts")
You can add your custom darkmode style by specifying:
```swift
let myCustomStyle = ChartStyle(...)
let myCutsomDarkModeStyle = ChartStyle(...)
myCustomStyle.darkModeStyle = myCutsomDarkModeStyle
```
**Line chart is interactive, so you can drag across to reveal the data points**
@@ -51,24 +80,55 @@ You can add a line chart with the following code:
## Bar charts
![Bar Charts](./showcase2.gif "Bar Charts")
![Bar Charts](./Resources/showcase2.gif "Bar Charts")
**[New feature] you can display labels also along values and points for each bar to descirbe your data better!**
**Bar chart is interactive, so you can drag across to reveal the data points**
You can add a bar chart with the following code:
Labels and points:
```swift
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", legend: "Legendary") // legend is optional
BarChartView(data: ChartData(values: [("2018 Q4",63150), ("2019 Q1",50900), ("2019 Q2",77550), ("2019 Q3",79600), ("2019 Q4",92550)]), title: "Sales", legend: "Quarterly") // legend is optional
```
Only points:
```swift
BarChartView(data: ChartData(points: [8,23,54,32,12,37,7,23,43]), title: "Title", legend: "Legendary") // legend is optional
```
You can add different formats:
* Small `Form.small`
* Medium `Form.medium`
* Large `Form.large`
**ChartData** structure
Stores values in data pairs (actually tuple): `(String,Double)`
* you can have duplicate values
* keeps the data order
You can initialise ChartData multiple ways:
* For integer values: `ChartData(points: [8,23,54,32,12,37,7,23,43])`
* For floating point values: `ChartData(points: [2.34,3.14,4.56])`
* For label,value pairs: `ChartData(values: [("2018 Q4",63150), ("2019 Q1",50900)])`
You can add different formats:
* Small `ChartForm.small`
* Medium `ChartForm.medium`
* Large `ChartForm.large`
```swift
BarChartView(data: ChartData(points: [8,23,54,32,12,37,7,23,43]), title: "Title", form: ChartForm.small)
```
For floating point numbers, you can set a custom specifier:
```swift
BarChartView(data: ChartData(points:[1.23,2.43,3.37]) ,title: "A", valueSpecifier: "%.2f")
```
For integers you can disable by passing: `valueSpecifier: "%.0f"`
You can set your custom image in the upper right corner by passing in the initialiser: `cornerImage:Image(systemName: "waveform.path.ecg")`
```swift
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", form: Form.small)
```
**Turn drop shadow off by adding to the Initialiser: `dropShadow: false`**
### You can customize styling of the chart with a ChartStyle object:
@@ -81,7 +141,7 @@ Customizable:
* legend text color
```swift
let chartStyle = ChartStyle(backgroundColor: Color.black, accentColor: Colors.OrangeStart, secondGradientColor: Colors.OrangeEnd, chartFormSize: Form.medium, textColor: Color.white, legendTextColor: Color.white )
let chartStyle = ChartStyle(backgroundColor: Color.black, accentColor: Colors.OrangeStart, secondGradientColor: Colors.OrangeEnd, chartFormSize: ChartForm.medium, textColor: Color.white, legendTextColor: Color.white )
...
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", style: chartStyle)
```
@@ -98,31 +158,31 @@ You can access built-in styles:
* barChartMidnightGreenLight
* barChartMidnightGreenDark
![Midnightgreen](./midnightgreen.gif "Midnightgreen")
![Midnightgreen](./Resources/midnightgreen.gif "Midnightgreen")
![Custom Charts](./showcase5.png "Custom Charts")
![Custom Charts](./Resources/showcase5.png "Custom Charts")
### You can customize the size of the chart with a Form object:
### You can customize the size of the chart with a ChartForm object:
**Form**
**ChartForm**
* `.small`
* `.medium`
* `.large`
* `.detail`
```swift
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", form: Form.small)
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", form: ChartForm.small)
```
### WatchOS support for Bar charts:
![Pie Charts](./watchos1.png "Pie Charts")
![Pie Charts](./Resources/watchos1.png "Pie Charts")
## Pie charts
![Pie Charts](./showcase4.png "Pie Charts")
![Pie Charts](./Resources/showcase4.png "Pie Charts")
You can add a line chart with the following code:
You can add a pie chart with the following code:
```swift
PieChartView(data: [8,23,54,32], title: "Title", legend: "Legendary") // legend is optional

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@@ -1,49 +0,0 @@
//
// ChartCell.swift
// ChartView
//
// Created by András Samu on 2019. 06. 12..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
public struct BarChartCell : View {
var value: Double
var index: Int = 0
var width: Float
var numberOfDataPoints: Int
var cellWidth: Double {
return Double(width)/(Double(numberOfDataPoints) * 1.5)
}
var accentColor: Color
var secondGradientAccentColor: Color?
var gradientColors:[Color] {
if (secondGradientAccentColor != nil) {
return [secondGradientAccentColor!, accentColor]
}
return [accentColor, accentColor]
}
@State var scaleValue: Double = 0
@Binding var touchLocation: CGFloat
public var body: some View {
ZStack {
RoundedRectangle(cornerRadius: 4)
.fill(LinearGradient(gradient: Gradient(colors: gradientColors), startPoint: .bottom, endPoint: .top))
}
.frame(width: CGFloat(self.cellWidth))
.scaleEffect(CGSize(width: 1, height: self.scaleValue), anchor: .bottom)
.onAppear(){
self.scaleValue = self.value
}
.animation(Animation.spring().delay(self.touchLocation < 0 ? Double(self.index) * 0.04 : 0))
}
}
#if DEBUG
struct ChartCell_Previews : PreviewProvider {
static var previews: some View {
BarChartCell(value: Double(0.75), width: 320, numberOfDataPoints: 12, accentColor: Colors.OrangeStart, secondGradientAccentColor: nil, touchLocation: .constant(-1))
}
}
#endif
@@ -1,43 +0,0 @@
//
// ChartRow.swift
// ChartView
//
// Created by András Samu on 2019. 06. 12..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
public struct BarChartRow : View {
var data: [Int]
var accentColor: Color
var secondGradientAccentColor: Color?
var maxValue: Int {
data.max() ?? 0
}
@Binding var touchLocation: CGFloat
public var body: some View {
GeometryReader { geometry in
HStack(alignment: .bottom, spacing: (geometry.frame(in: .local).width-22)/CGFloat(self.data.count * 3)){
ForEach(0..<self.data.count) { i in
BarChartCell(value: self.normalizedValue(index: i), index: i, width: Float(geometry.frame(in: .local).width - 22), numberOfDataPoints: self.data.count, accentColor: self.accentColor, secondGradientAccentColor: self.secondGradientAccentColor, touchLocation: self.$touchLocation)
.scaleEffect(self.touchLocation > CGFloat(i)/CGFloat(self.data.count) && self.touchLocation < CGFloat(i+1)/CGFloat(self.data.count) ? CGSize(width: 1.4, height: 1.1) : CGSize(width: 1, height: 1), anchor: .bottom)
}
}
.padding([.top, .leading, .trailing], 10)
}
}
func normalizedValue(index: Int) -> Double {
return Double(self.data[index])/Double(self.maxValue)
}
}
#if DEBUG
struct ChartRow_Previews : PreviewProvider {
static var previews: some View {
BarChartRow(data: [8,23,54,32,12,37,7], accentColor: Colors.OrangeStart, touchLocation: .constant(-1))
}
}
#endif
@@ -1,109 +0,0 @@
//
// ChartView.swift
// ChartView
//
// Created by András Samu on 2019. 06. 12..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
public struct BarChartView : View {
public var data: [Int]
public var title: String
public var legend: String?
public var style: ChartStyle
public var formSize:CGSize
public var dropShadow: Bool
// let selectionFeedbackGenerator = UISelectionFeedbackGenerator()
@State private var touchLocation: CGFloat = -1.0
@State private var showValue: Bool = false
@State private var currentValue: Int = 0 {
didSet{
if(oldValue != self.currentValue && self.showValue) {
// selectionFeedbackGenerator.selectionChanged()
HapticFeedback.playSelection()
}
}
}
var isFullWidth:Bool {
return self.formSize == Form.large
}
public init(data: [Int], title: String, legend: String? = nil, style: ChartStyle = Styles.barChartStyleOrangeLight, form: CGSize? = Form.medium, dropShadow: Bool? = true){
self.data = data
self.title = title
self.legend = legend
self.style = style
self.formSize = form!
self.dropShadow = dropShadow!
}
public var body: some View {
ZStack{
Rectangle()
.fill(self.style.backgroundColor)
.cornerRadius(20)
.shadow(color: Color.gray, radius: self.dropShadow ? 8 : 0)
VStack(alignment: .leading){
HStack{
if(!showValue){
Text(self.title)
.font(.headline)
.foregroundColor(self.style.textColor)
}else{
Text("\(self.currentValue)")
.font(.headline)
.foregroundColor(self.style.textColor)
}
if(self.formSize == Form.large && self.legend != nil && !showValue) {
Text(self.legend!)
.font(.callout)
.foregroundColor(self.style.accentColor)
.transition(.opacity)
.animation(.easeOut)
}
Spacer()
Image(systemName: "waveform.path.ecg")
.imageScale(.large)
.foregroundColor(self.style.legendTextColor)
}.padding()
BarChartRow(data: data, accentColor: self.style.accentColor, secondGradientAccentColor: self.style.secondGradientColor, touchLocation: self.$touchLocation)
if self.legend != nil && self.formSize == Form.medium {
Text(self.legend!)
.font(.headline)
.foregroundColor(self.style.legendTextColor)
.padding()
}
}
}.frame(minWidth:self.formSize.width, maxWidth: self.isFullWidth ? .infinity : self.formSize.width, minHeight:self.formSize.height, maxHeight:self.formSize.height)
.gesture(DragGesture()
.onChanged({ value in
self.touchLocation = value.location.x/self.formSize.width
self.showValue = true
self.currentValue = self.getCurrentValue()
})
.onEnded({ value in
self.showValue = false
self.touchLocation = -1
})
)
.gesture(TapGesture()
)
}
func getCurrentValue()-> Int{
let index = max(0,min(self.data.count-1,Int(floor((self.touchLocation*self.formSize.width)/(self.formSize.width/CGFloat(self.data.count))))))
return self.data[index]
}
}
#if DEBUG
struct ChartView_Previews : PreviewProvider {
static var previews: some View {
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", legend: "Legendary")
}
}
#endif
@@ -0,0 +1,37 @@
import SwiftUI
/// View containing data and some kind of chart content
public struct CardView<Content: View>: View, ChartBase {
public var chartData = ChartData()
let content: () -> Content
private var showShadow: Bool
@EnvironmentObject var style: ChartStyle
/// Initialize with view options and a nested `ViewBuilder`
/// - Parameters:
/// - showShadow: should card have a rounded-rectangle shadow around it
/// - content: <#content description#>
public init(showShadow: Bool = true, @ViewBuilder content: @escaping () -> Content) {
self.showShadow = showShadow
self.content = content
}
/// The content and behavior of the `CardView`.
///
///
public var body: some View {
ZStack{
if showShadow {
RoundedRectangle(cornerRadius: 20)
.fill(Color.white)
.shadow(color: Color(white: 0.9, opacity: 1), radius: 8)
}
VStack (alignment: .leading) {
self.content()
}
.clipShape(RoundedRectangle(cornerRadius: showShadow ? 20 : 0))
}
}
}
@@ -0,0 +1,6 @@
import SwiftUI
/// Protocol for any type of chart, to get access to underlying data
public protocol ChartBase {
var chartData: ChartData { get }
}
@@ -0,0 +1,41 @@
import SwiftUI
/// An observable wrapper for an array of data for use in any chart
public class ChartData: ObservableObject {
@Published public var data: [(String, Double)] = []
var points: [Double] {
data.map { $0.1 }
}
var values: [String] {
data.map { $0.0 }
}
var normalisedPoints: [Double] {
let absolutePoints = points.map { abs($0) }
return points.map { $0 / (absolutePoints.max() ?? 1.0) }
}
var normalisedRange: Double {
(normalisedPoints.max() ?? 0.0) - (normalisedPoints.min() ?? 0.0)
}
var isInNegativeDomain: Bool {
(points.min() ?? 0.0) < 0
}
/// Initialize with data array
/// - Parameter data: Array of `Double`
public init(_ data: [Double]) {
self.data = data.map { ("", $0) }
}
public init(_ data: [(String, Double)]) {
self.data = data
}
public init() {
self.data = []
}
}
@@ -0,0 +1,7 @@
import SwiftUI
/// Representation of a single data point in a chart that is being observed
public class ChartValue: ObservableObject {
@Published var currentValue: Double = 0
@Published var interactionInProgress: Bool = false
}
@@ -0,0 +1,19 @@
import Foundation
extension Array where Element == ColorGradient {
/// <#Description#>
/// - Parameter index: offset in data table
/// - Returns: <#description#>
func rotate(for index: Int) -> ColorGradient {
if self.isEmpty {
return ColorGradient.orangeBright
}
if self.count <= index {
return self[index % self.count]
}
return self[index]
}
}
@@ -0,0 +1,47 @@
import SwiftUI
extension CGPoint {
/// Calculate X and Y delta for each data point, based on data min/max and enclosing frame.
/// - Parameters:
/// - frame: Rectangle of enclosing frame
/// - data: array of `Double`
/// - Returns: X and Y delta as a `CGPoint`
static func getStep(frame: CGRect, data: [Double]) -> CGPoint {
let padding: CGFloat = 0
// stepWidth
var stepWidth: CGFloat = 0.0
if data.count < 2 {
stepWidth = 0.0
}
stepWidth = frame.size.width / CGFloat(data.count - 1)
// stepHeight
var stepHeight: CGFloat = 0.0
var min: Double?
var max: Double?
if let minPoint = data.min(), let maxPoint = data.max(), minPoint != maxPoint {
min = minPoint
max = maxPoint
} else {
return .zero
}
if let min = min, let max = max, min != max {
if min <= 0 {
stepHeight = (frame.size.height - padding) / CGFloat(max - min)
} else {
stepHeight = (frame.size.height - padding) / CGFloat(max + min)
}
}
return CGPoint(x: stepWidth, y: stepHeight)
}
func denormalize(with geometry: GeometryProxy) -> CGPoint {
let width = geometry.frame(in: .local).width
let height = geometry.frame(in: .local).height
return CGPoint(x: self.x * width, y: self.y * height)
}
}
@@ -0,0 +1,11 @@
import Foundation
import SwiftUI
extension CGRect {
/// Midpoint of rectangle
/// - Returns: the coordinate for a rectangle center
public var mid: CGPoint {
return CGPoint(x: self.midX, y: self.midY)
}
}
@@ -0,0 +1,21 @@
import SwiftUI
extension View where Self: ChartBase {
/// Set data for a chart
/// - Parameter data: array of `Double`
/// - Returns: modified `View` with data attached
public func data(_ data: [Double]) -> some View {
chartData.data = data.map { ("", $0) }
return self
.environmentObject(chartData)
.environmentObject(ChartValue())
}
public func data(_ data: [(String, Double)]) -> some View {
chartData.data = data
return self
.environmentObject(chartData)
.environmentObject(ChartValue())
}
}
@@ -0,0 +1,25 @@
import SwiftUI
extension Color {
/// Create a `Color` from a hexadecimal representation
/// - Parameter hexString: 3, 6, or 8-character string, with optional (ignored) punctuation such as "#"
init(hexString: String) {
let hex = hexString.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
var int = UInt64()
Scanner(string: hex).scanHexInt64(&int)
let red, green, blue: UInt64
switch hex.count {
case 3: // RGB (12-bit)
(red, green, blue) = ((int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
case 6: // RGB (24-bit)
(red, green, blue) = (int >> 16, int >> 8 & 0xFF, int & 0xFF)
case 8: // ARGB (32-bit)
// FIXME: I think we need an an alpha value on this one. See link below.
// https://stackoverflow.com/a/56874327/4475605
(red, green, blue) = (int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
default:
(red, green, blue) = (0, 0, 0)
}
self.init(red: Double(red) / 255, green: Double(green) / 255, blue: Double(blue) / 255)
}
}
@@ -0,0 +1,476 @@
import SwiftUI
extension Path {
/// Returns a tiny segment of path based on percentage along the path
///
/// TODO: Explain why more than 1 gets 0 and why less than 0 gets 1
/// - Parameter percent: fraction along data set, between 0.0 and 1.0 (underflow and overflow are handled)
/// - Returns: tiny path right around the requested fraction
func trimmedPath(for percent: CGFloat) -> Path {
let boundsDistance: CGFloat = 0.001
let completion: CGFloat = 1 - boundsDistance
let pct = percent > 1 ? 0 : (percent < 0 ? 1 : percent)
// Start/end points centered around given percentage, but capped if right at the very end
let start = pct > completion ? completion : pct - boundsDistance
let end = pct > completion ? 1 : pct + boundsDistance
return trimmedPath(from: start, to: end)
}
/// Find the `CGPoint` for the given fraction along the path.
///
/// This works by requesting a very tiny trimmed section of the path, then getting the center of the bounds rectangle
/// - Parameter percent: fraction along data set, between 0.0 and 1.0 (underflow and overflow are handled)
/// - Returns: a `CGPoint` representing the location of that section of the path
func point(for percent: CGFloat) -> CGPoint {
let path = trimmedPath(for: percent)
return CGPoint(x: path.boundingRect.midX, y: path.boundingRect.midY)
}
/// <#Description#>
/// - Parameter maxX: <#maxX description#>
/// - Returns: <#description#>
func point(to maxX: CGFloat) -> CGPoint {
let total = length
let sub = length(to: maxX)
let percent = sub / total
return point(for: percent)
}
/// <#Description#>
/// - Returns: <#description#>
var length: CGFloat {
var ret: CGFloat = 0.0
var start: CGPoint?
var point = CGPoint.zero
forEach { ele in
switch ele {
case .move(let to):
if start == nil {
start = to
}
point = to
case .line(let to):
ret += point.line(to: to)
point = to
case .quadCurve(let to, let control):
ret += point.quadCurve(to: to, control: control)
point = to
case .curve(let to, let control1, let control2):
ret += point.curve(to: to, control1: control1, control2: control2)
point = to
case .closeSubpath:
if let to = start {
ret += point.line(to: to)
point = to
}
start = nil
}
}
return ret
}
/// <#Description#>
/// - Parameter maxX: <#maxX description#>
/// - Returns: <#description#>
func length(to maxX: CGFloat) -> CGFloat {
var ret: CGFloat = 0.0
var start: CGPoint?
var point = CGPoint.zero
var finished = false
forEach { ele in
if finished {
return
}
switch ele {
case .move(let to):
if to.x > maxX {
finished = true
return
}
if start == nil {
start = to
}
point = to
case .line(let to):
if to.x > maxX {
finished = true
ret += point.line(to: to, x: maxX)
return
}
ret += point.line(to: to)
point = to
case .quadCurve(let to, let control):
if to.x > maxX {
finished = true
ret += point.quadCurve(to: to, control: control, x: maxX)
return
}
ret += point.quadCurve(to: to, control: control)
point = to
case .curve(let to, let control1, let control2):
if to.x > maxX {
finished = true
ret += point.curve(to: to, control1: control1, control2: control2, x: maxX)
return
}
ret += point.curve(to: to, control1: control1, control2: control2)
point = to
case .closeSubpath:
fatalError("Can't include closeSubpath")
}
}
return ret
}
/// <#Description#>
/// - Parameters:
/// - points: <#points description#>
/// - step: <#step description#>
/// - globalOffset: <#globalOffset description#>
/// - Returns: <#description#>
static func quadCurvedPathWithPoints(points: [Double], step: CGPoint, globalOffset: Double? = nil) -> Path {
var path = Path()
if points.count < 2 {
return path
}
let offset = globalOffset ?? points.min()!
// guard let offset = points.min() else { return path }
var point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
path.move(to: point1)
for pointIndex in 1..<points.count {
let point2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
let midPoint = CGPoint.midPointForPoints(firstPoint: point1, secondPoint: point2)
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point1))
path.addQuadCurve(to: point2, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point2))
point1 = point2
}
return path
}
/// <#Description#>
/// - Parameters:
/// - points: <#points description#>
/// - step: <#step description#>
/// - globalOffset: <#globalOffset description#>
/// - Returns: <#description#>
static func quadClosedCurvedPathWithPoints(points: [Double], step: CGPoint, globalOffset: Double? = nil) -> Path {
var path = Path()
if points.count < 2 {
return path
}
let offset = globalOffset ?? points.min()!
// guard let offset = points.min() else { return path }
path.move(to: .zero)
var point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
path.addLine(to: point1)
for pointIndex in 1..<points.count {
let point2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
let midPoint = CGPoint.midPointForPoints(firstPoint: point1, secondPoint: point2)
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point1))
path.addQuadCurve(to: point2, control: CGPoint.controlPointForPoints(firstPoint: midPoint, secondPoint: point2))
point1 = point2
}
path.addLine(to: CGPoint(x: point1.x, y: 0))
path.closeSubpath()
return path
}
/// <#Description#>
/// - Parameters:
/// - points: <#points description#>
/// - step: <#step description#>
/// - Returns: <#description#>
static func linePathWithPoints(points: [Double], step: CGPoint) -> Path {
var path = Path()
if points.count < 2 {
return path
}
guard let offset = points.min() else {
return path
}
let point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
path.move(to: point1)
for pointIndex in 1..<points.count {
let point2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
path.addLine(to: point2)
}
return path
}
/// <#Description#>
/// - Parameters:
/// - points: <#points description#>
/// - step: <#step description#>
/// - Returns: <#description#>
static func closedLinePathWithPoints(points: [Double], step: CGPoint) -> Path {
var path = Path()
if points.count < 2 {
return path
}
guard let offset = points.min() else {
return path
}
var point1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
path.move(to: point1)
for pointIndex in 1..<points.count {
point1 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
path.addLine(to: point1)
}
path.addLine(to: CGPoint(x: point1.x, y: 0))
path.closeSubpath()
return path
}
}
extension CGPoint {
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - x: <#x description#>
/// - Returns: <#description#>
func point(to: CGPoint, x: CGFloat) -> CGPoint {
let a = (to.y - self.y) / (to.x - self.x)
let y = self.y + (x - self.x) * a
return CGPoint(x: x, y: y)
}
/// <#Description#>
/// - Parameter to: <#to description#>
/// - Returns: <#description#>
func line(to: CGPoint) -> CGFloat {
dist(to: to)
}
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - x: <#x description#>
/// - Returns: <#description#>
func line(to: CGPoint, x: CGFloat) -> CGFloat {
dist(to: point(to: to, x: x))
}
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - control: <#control description#>
/// - Returns: <#description#>
func quadCurve(to: CGPoint, control: CGPoint) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
for i in 0..<Int(steps) {
let t0 = CGFloat(i) / steps
let t1 = CGFloat(i+1) / steps
let a = point(to: to, t: t0, control: control)
let b = point(to: to, t: t1, control: control)
dist += a.line(to: b)
}
return dist
}
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - control: <#control description#>
/// - x: <#x description#>
/// - Returns: <#description#>
func quadCurve(to: CGPoint, control: CGPoint, x: CGFloat) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
for i in 0..<Int(steps) {
let t0 = CGFloat(i) / steps
let t1 = CGFloat(i+1) / steps
let a = point(to: to, t: t0, control: control)
let b = point(to: to, t: t1, control: control)
if a.x >= x {
return dist
} else if b.x > x {
dist += a.line(to: b, x: x)
return dist
} else if b.x == x {
dist += a.line(to: b)
return dist
}
dist += a.line(to: b)
}
return dist
}
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - t: <#t description#>
/// - control: <#control description#>
/// - Returns: <#description#>
func point(to: CGPoint, t: CGFloat, control: CGPoint) -> CGPoint {
let x = CGPoint.value(x: self.x, y: to.x, t: t, c: control.x)
let y = CGPoint.value(x: self.y, y: to.y, t: t, c: control.y)
return CGPoint(x: x, y: y)
}
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - control1: <#control1 description#>
/// - control2: <#control2 description#>
/// - Returns: <#description#>
func curve(to: CGPoint, control1: CGPoint, control2: CGPoint) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
for i in 0..<Int(steps) {
let t0 = CGFloat(i) / steps
let t1 = CGFloat(i+1) / steps
let a = point(to: to, t: t0, control1: control1, control2: control2)
let b = point(to: to, t: t1, control1: control1, control2: control2)
dist += a.line(to: b)
}
return dist
}
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - control1: <#control1 description#>
/// - control2: <#control2 description#>
/// - x: <#x description#>
/// - Returns: <#description#>
func curve(to: CGPoint, control1: CGPoint, control2: CGPoint, x: CGFloat) -> CGFloat {
var dist: CGFloat = 0
let steps: CGFloat = 100
for i in 0..<Int(steps) {
let t0 = CGFloat(i) / steps
let t1 = CGFloat(i+1) / steps
let a = point(to: to, t: t0, control1: control1, control2: control2)
let b = point(to: to, t: t1, control1: control1, control2: control2)
if a.x >= x {
return dist
} else if b.x > x {
dist += a.line(to: b, x: x)
return dist
} else if b.x == x {
dist += a.line(to: b)
return dist
}
dist += a.line(to: b)
}
return dist
}
/// <#Description#>
/// - Parameters:
/// - to: <#to description#>
/// - t: <#t description#>
/// - control1: <#control1 description#>
/// - control2: <#control2 description#>
/// - Returns: <#description#>
func point(to: CGPoint, t: CGFloat, control1: CGPoint, control2: CGPoint) -> CGPoint {
let x = CGPoint.value(x: self.x, y: to.x, t: t, control1: control1.x, control2: control2.x)
let y = CGPoint.value(x: self.y, y: to.y, t: t, control1: control1.y, control2: control2.x)
return CGPoint(x: x, y: y)
}
/// <#Description#>
/// - Parameters:
/// - x: <#x description#>
/// - y: <#y description#>
/// - t: <#t description#>
/// - c: <#c description#>
/// - Returns: <#description#>
static func value(x: CGFloat, y: CGFloat, t: CGFloat, c: CGFloat) -> CGFloat {
var value: CGFloat = 0.0
// (1-t)^2 * p0 + 2 * (1-t) * t * c1 + t^2 * p1
value += pow(1-t, 2) * x
value += 2 * (1-t) * t * c
value += pow(t, 2) * y
return value
}
/// <#Description#>
/// - Parameters:
/// - x: <#x description#>
/// - y: <#y description#>
/// - t: <#t description#>
/// - control1: <#control1 description#>
/// - control2: <#control2 description#>
/// - Returns: <#description#>
static func value(x: CGFloat, y: CGFloat, t: CGFloat, control1: CGFloat, control2: CGFloat) -> CGFloat {
var value: CGFloat = 0.0
// (1-t)^3 * p0 + 3 * (1-t)^2 * t * c1 + 3 * (1-t) * t^2 * c2 + t^3 * p1
value += pow(1-t, 3) * x
value += 3 * pow(1-t, 2) * t * control1
value += 3 * (1-t) * pow(t, 2) * control2
value += pow(t, 3) * y
return value
}
/// <#Description#>
/// - Parameters:
/// - point1: <#point1 description#>
/// - point2: <#point2 description#>
/// - Returns: <#description#>
static func getMidPoint(point1: CGPoint, point2: CGPoint) -> CGPoint {
return CGPoint(
x: point1.x + (point2.x - point1.x) / 2,
y: point1.y + (point2.y - point1.y) / 2
)
}
/// <#Description#>
/// - Parameter to: <#to description#>
/// - Returns: <#description#>
func dist(to: CGPoint) -> CGFloat {
return sqrt((pow(self.x - to.x, 2) + pow(self.y - to.y, 2)))
}
/// <#Description#>
/// - Parameters:
/// - firstPoint: <#firstPoint description#>
/// - secondPoint: <#secondPoint description#>
/// - Returns: <#description#>
static func midPointForPoints(firstPoint: CGPoint, secondPoint: CGPoint) -> CGPoint {
return CGPoint(
x: (firstPoint.x + secondPoint.x) / 2,
y: (firstPoint.y + secondPoint.y) / 2)
}
/// <#Description#>
/// - Parameters:
/// - firstPoint: <#firstPoint description#>
/// - secondPoint: <#secondPoint description#>
/// - Returns: <#description#>
static func controlPointForPoints(firstPoint: CGPoint, secondPoint: CGPoint) -> CGPoint {
var controlPoint = CGPoint.midPointForPoints(firstPoint: firstPoint, secondPoint: secondPoint)
let diffY = abs(secondPoint.y - controlPoint.y)
if firstPoint.y < secondPoint.y {
controlPoint.y += diffY
} else if firstPoint.y > secondPoint.y {
controlPoint.y -= diffY
}
return controlPoint
}
}
@@ -0,0 +1,11 @@
import SwiftUI
extension View {
/// Attach chart style to a View
/// - Parameter style: chart style
/// - Returns: `View` with chart style attached
public func chartStyle(_ style: ChartStyle) -> some View {
self.environmentObject(style)
}
}
@@ -0,0 +1,53 @@
import SwiftUI
public struct ChartGrid<Content: View>: View, ChartBase {
public var chartData = ChartData()
let content: () -> Content
let numberOfHorizontalLines = 4
@EnvironmentObject var data: ChartData
@EnvironmentObject var style: ChartStyle
public init(@ViewBuilder content: @escaping () -> Content) {
self.content = content
}
public var body: some View {
HStack {
ZStack {
VStack {
ForEach(0..<numberOfHorizontalLines) { _ in
GridElement()
Spacer()
}
}
self.content()
}
}
}
}
struct GridElement: View {
var body: some View {
DashedLine()
.frame(maxHeight: 2, alignment: .center)
}
}
struct DashedLine: View {
func line(frame: CGRect) -> Path {
let baseLine: CGFloat = CGFloat(frame.height / 2)
var hLine = Path()
hLine.move(to: CGPoint(x:0, y: baseLine))
hLine.addLine(to: CGPoint(x: frame.width, y: baseLine))
return hLine
}
var body: some View {
GeometryReader { geometry in
line(frame: geometry.frame(in: .local))
.stroke(Color(white: 0.85), style: StrokeStyle(lineWidth: 1, lineCap: .round, dash: [5, 10]))
}
}
}
@@ -0,0 +1,107 @@
import SwiftUI
/// What kind of label - this affects color, size, position of the label
public enum ChartLabelType {
case title
case subTitle
case largeTitle
case custom(size: CGFloat, padding: EdgeInsets, color: Color)
case legend
}
/// A chart may contain any number of labels in pre-set positions based on their `ChartLabelType`
public struct ChartLabel: View {
@EnvironmentObject var chartValue: ChartValue
@State var textToDisplay:String = ""
var format: String = "%.01f"
private var title: String
/// Label font size
/// - Returns: the font size of the label
private var labelSize: CGFloat {
switch labelType {
case .title:
return 32.0
case .legend:
return 14.0
case .subTitle:
return 24.0
case .largeTitle:
return 38.0
case .custom(let size, _, _):
return size
}
}
/// Padding around label
/// - Returns: the edge padding to use based on position of the label
private var labelPadding: EdgeInsets {
switch labelType {
case .title:
return EdgeInsets(top: 16.0, leading: 8.0, bottom: 0.0, trailing: 8.0)
case .legend:
return EdgeInsets(top: 4.0, leading: 8.0, bottom: 0.0, trailing: 8.0)
case .subTitle:
return EdgeInsets(top: 8.0, leading: 8.0, bottom: 0.0, trailing: 8.0)
case .largeTitle:
return EdgeInsets(top: 24.0, leading: 8.0, bottom: 0.0, trailing: 8.0)
case .custom(_, let padding, _):
return padding
}
}
/// Which type (color, size, position) for label
private let labelType: ChartLabelType
/// Foreground color for this label
/// - Returns: Color of label based on its `ChartLabelType`
private var labelColor: Color {
switch labelType {
case .title:
return Color(UIColor.label)
case .legend:
return Color(UIColor.secondaryLabel)
case .subTitle:
return Color(UIColor.label)
case .largeTitle:
return Color(UIColor.label)
case .custom(_, _, let color):
return color
}
}
/// Initialize
/// - Parameters:
/// - title: Any `String`
/// - type: Which `ChartLabelType` to use
public init (_ title: String,
type: ChartLabelType = .title,
format: String = "%.01f") {
self.title = title
labelType = type
self.format = format
}
/// The content and behavior of the `ChartLabel`.
///
/// Displays current value if chart is currently being touched along a data point, otherwise the specified text.
public var body: some View {
HStack {
Text(textToDisplay)
.font(.system(size: labelSize))
.bold()
.foregroundColor(self.labelColor)
.padding(self.labelPadding)
.onAppear {
self.textToDisplay = self.title
}
.onReceive(self.chartValue.objectWillChange) { _ in
self.textToDisplay = self.chartValue.interactionInProgress ? String(format: format, self.chartValue.currentValue) : self.title
}
if !self.chartValue.interactionInProgress {
Spacer()
}
}
}
}
@@ -0,0 +1,47 @@
import SwiftUI
/// Descripton of colors/styles for any kind of chart
public class ChartStyle: ObservableObject {
/// colors for background are of chart
public let backgroundColor: ColorGradient
/// colors for foreground fill of chart
public let foregroundColor: [ColorGradient]
/// Initialize with a single background color and an array of `ColorGradient` for the foreground
/// - Parameters:
/// - backgroundColor: a `Color`
/// - foregroundColor: array of `ColorGradient`
public init(backgroundColor: Color, foregroundColor: [ColorGradient]) {
self.backgroundColor = ColorGradient.init(backgroundColor)
self.foregroundColor = foregroundColor
}
/// Initialize with a single background color and a single `ColorGradient` for the foreground
/// - Parameters:
/// - backgroundColor: a `Color`
/// - foregroundColor: a `ColorGradient`
public init(backgroundColor: Color, foregroundColor: ColorGradient) {
self.backgroundColor = ColorGradient.init(backgroundColor)
self.foregroundColor = [foregroundColor]
}
/// Initialize with a single background `ColorGradient` and a single `ColorGradient` for the foreground
/// - Parameters:
/// - backgroundColor: a `ColorGradient`
/// - foregroundColor: a `ColorGradient`
public init(backgroundColor: ColorGradient, foregroundColor: ColorGradient) {
self.backgroundColor = backgroundColor
self.foregroundColor = [foregroundColor]
}
/// Initialize with a single background `ColorGradient` and an array of `ColorGradient` for the foreground
/// - Parameters:
/// - backgroundColor: a `ColorGradient`
/// - foregroundColor: array of `ColorGradient`
public init(backgroundColor: ColorGradient, foregroundColor: [ColorGradient]) {
self.backgroundColor = backgroundColor
self.foregroundColor = foregroundColor
}
}
@@ -0,0 +1,47 @@
import SwiftUI
/// An encapsulation of a simple gradient between one color and another
public struct ColorGradient: Equatable {
public let startColor: Color
public let endColor: Color
/// Initialize as a solid color
/// - Parameter color: a single `Color` (no gradient effect visible)
public init(_ color: Color) {
self.startColor = color
self.endColor = color
}
/// Initialize a color gradient from two specified colors
/// - Parameters:
/// - startColor: starting color
/// - endColor: ending color
public init(_ startColor: Color, _ endColor: Color) {
self.startColor = startColor
self.endColor = endColor
}
/// Convert to a `Gradient` object (more complicated than just two colors)
/// - Returns: a `Gradient` between the specified start and end colors
public var gradient: Gradient {
return Gradient(colors: [startColor, endColor])
}
}
extension ColorGradient {
/// Convenience method to return a SwiftUI LinearGradient view from the ColorGradient
/// - Parameters:
/// - startPoint: starting point
/// - endPoint: ending point
/// - Returns: a Linear gradient
public func linearGradient(from startPoint: UnitPoint, to endPoint: UnitPoint) -> LinearGradient {
return LinearGradient(gradient: self.gradient, startPoint: startPoint, endPoint: endPoint)
}
}
extension ColorGradient {
public static let orangeBright = ColorGradient(ChartColors.orangeBright)
public static let redBlack = ColorGradient(.red, .black)
public static let greenRed = ColorGradient(.green, .red)
public static let whiteBlack = ColorGradient(.white, .black)
}
@@ -0,0 +1,11 @@
import SwiftUI
/// Some predefined colors, used for demos, defaults if color is missing, and data indicator point
public enum ChartColors {
// Orange
public static let orangeBright = Color(hexString: "#FF782C")
public static let orangeDark = Color(hexString: "#EC2301")
public static let legendColor: Color = Color(hexString: "#E8E7EA")
public static let indicatorKnob: Color = Color(hexString: "#FF57A6")
}
@@ -0,0 +1,18 @@
import SwiftUI
/// A type of chart that displays vertical bars for each data point
public struct BarChart: View, ChartBase {
public var chartData = ChartData()
@EnvironmentObject var data: ChartData
@EnvironmentObject var style: ChartStyle
/// The content and behavior of the `BarChart`.
///
///
public var body: some View {
BarChartRow(chartData: data, style: style)
}
public init() {}
}
@@ -0,0 +1,56 @@
import SwiftUI
/// A single vertical bar in a `BarChart`
public struct BarChartCell: View {
var value: Double
var index: Int = 0
var gradientColor: ColorGradient
var touchLocation: CGFloat
@State private var didCellAppear: Bool = false
public init( value: Double,
index: Int = 0,
gradientColor: ColorGradient,
touchLocation: CGFloat) {
self.value = value
self.index = index
self.gradientColor = gradientColor
self.touchLocation = touchLocation
}
/// The content and behavior of the `BarChartCell`.
///
/// Animated when first displayed, using the `firstDisplay` variable, with an increasing delay through the data set.
public var body: some View {
BarChartCellShape(value: didCellAppear ? value : 0.0)
.fill(gradientColor.linearGradient(from: .bottom, to: .top)) .onAppear {
self.didCellAppear = true
}
.onDisappear {
self.didCellAppear = false
}
.transition(.slide)
.animation(Animation.spring().delay(self.touchLocation < 0 || !didCellAppear ? Double(self.index) * 0.04 : 0))
}
}
struct BarChartCell_Previews: PreviewProvider {
static var previews: some View {
Group {
Group {
BarChartCell(value: 0, gradientColor: ColorGradient.greenRed, touchLocation: CGFloat())
BarChartCell(value: 0.5, gradientColor: ColorGradient.greenRed, touchLocation: CGFloat())
BarChartCell(value: 0.75, gradientColor: ColorGradient.whiteBlack, touchLocation: CGFloat())
BarChartCell(value: 1, gradientColor: ColorGradient(.purple), touchLocation: CGFloat())
}
Group {
BarChartCell(value: 1, gradientColor: ColorGradient.greenRed, touchLocation: CGFloat())
BarChartCell(value: 1, gradientColor: ColorGradient.whiteBlack, touchLocation: CGFloat())
BarChartCell(value: 1, gradientColor: ColorGradient(.purple), touchLocation: CGFloat())
}.environment(\.colorScheme, .dark)
}
}
}
@@ -0,0 +1,49 @@
import SwiftUI
struct BarChartCellShape: Shape, Animatable {
var value: Double
var cornerRadius: CGFloat = 6.0
var animatableData: CGFloat {
get { CGFloat(value) }
set { value = Double(newValue) }
}
func path(in rect: CGRect) -> Path {
let adjustedOriginY = rect.height - (rect.height * CGFloat(value))
var path = Path()
path.move(to: CGPoint(x: 0.0 , y: rect.height))
path.addLine(to: CGPoint(x: 0.0, y: adjustedOriginY + cornerRadius))
path.addArc(center: CGPoint(x: cornerRadius, y: adjustedOriginY + cornerRadius),
radius: cornerRadius,
startAngle: Angle(radians: Double.pi),
endAngle: Angle(radians: value < 0 ? Double.pi/2 : -Double.pi/2),
clockwise: value < 0 ? true : false)
path.addLine(to: CGPoint(x: rect.width - cornerRadius, y: value < 0 ? adjustedOriginY + 2 * cornerRadius : adjustedOriginY))
path.addArc(center: CGPoint(x: rect.width - cornerRadius, y: adjustedOriginY + cornerRadius),
radius: cornerRadius,
startAngle: Angle(radians: value < 0 ? Double.pi/2 : -Double.pi/2),
endAngle: Angle(radians: 0),
clockwise: value < 0 ? true : false)
path.addLine(to: CGPoint(x: rect.width, y: rect.height))
path.closeSubpath()
return path
}
}
struct BarChartCellShape_Previews: PreviewProvider {
static var previews: some View {
Group {
BarChartCellShape(value: 0.75)
.fill(Color.red)
BarChartCellShape(value: 0.3)
.fill(Color.blue)
BarChartCellShape(value: -0.3)
.fill(Color.blue)
.offset(x: 0, y: -600)
}
}
}
@@ -0,0 +1,84 @@
import SwiftUI
/// A single row of data, a view in a `BarChart`
public struct BarChartRow: View {
@EnvironmentObject var chartValue: ChartValue
@ObservedObject var chartData: ChartData
@State private var touchLocation: CGFloat = -1.0
var style: ChartStyle
var maxValue: Double {
guard let max = chartData.points.max() else {
return 1
}
return max != 0 ? max : 1
}
/// The content and behavior of the `BarChartRow`.
///
/// Shows each `BarChartCell` in an `HStack`; may be scaled up if it's the one currently being touched.
/// Not using a drawing group for optimizing animation.
/// As touched (dragged) the `touchLocation` is updated and the current value is highlighted.
public var body: some View {
GeometryReader { geometry in
HStack(alignment: .bottom,
spacing: geometry.frame(in: .local).width / CGFloat(chartData.data.count * 3)) {
ForEach(0..<chartData.data.count, id: \.self) { index in
BarChartCell(value: chartData.normalisedPoints[index],
index: index,
gradientColor: self.style.foregroundColor.rotate(for: index),
touchLocation: self.touchLocation)
.scaleEffect(self.getScaleSize(touchLocation: self.touchLocation, index: index), anchor: .bottom)
.animation(Animation.easeIn(duration: 0.2))
}
// .drawingGroup()
}
.frame(maxHeight: chartData.isInNegativeDomain ? geometry.size.height / 2 : geometry.size.height)
.gesture(DragGesture()
.onChanged({ value in
let width = geometry.frame(in: .local).width
self.touchLocation = value.location.x/width
if let currentValue = self.getCurrentValue(width: width) {
self.chartValue.currentValue = currentValue
self.chartValue.interactionInProgress = true
}
})
.onEnded({ value in
self.chartValue.interactionInProgress = false
self.touchLocation = -1
})
)
}
}
/// Size to scale the touch indicator
/// - Parameters:
/// - touchLocation: fraction of width where touch is happening
/// - index: index into data array
/// - Returns: a scale larger than 1.0 if in bounds; 1.0 (unscaled) if not in bounds
func getScaleSize(touchLocation: CGFloat, index: Int) -> CGSize {
if touchLocation > CGFloat(index)/CGFloat(chartData.data.count) &&
touchLocation < CGFloat(index+1)/CGFloat(chartData.data.count) {
return CGSize(width: 1.4, height: 1.1)
}
return CGSize(width: 1, height: 1)
}
/// Get data value where touch happened
/// - Parameter width: width of chart
/// - Returns: value as `Double` if chart has data
func getCurrentValue(width: CGFloat) -> Double? {
guard self.chartData.data.count > 0 else { return nil}
let index = max(0,min(self.chartData.data.count-1,Int(floor((self.touchLocation*width)/(width/CGFloat(self.chartData.data.count))))))
return self.chartData.points[index]
}
}
struct BarChartRow_Previews: PreviewProvider {
static let chartData = ChartData([6, 2, 5, 8, 6])
static let chartStyle = ChartStyle(backgroundColor: .white, foregroundColor: .orangeBright)
static var previews: some View {
BarChartRow(chartData: chartData, style: chartStyle)
}
}
@@ -0,0 +1,24 @@
import SwiftUI
/// A dot representing a single data point as user moves finger over line in `LineChart`
struct IndicatorPoint: View {
/// The content and behavior of the `IndicatorPoint`.
///
/// A filled circle with a thick white outline and a shadow
public var body: some View {
ZStack {
Circle()
.fill(ChartColors.indicatorKnob)
Circle()
.stroke(Color.white, style: StrokeStyle(lineWidth: 4))
}
.frame(width: 14, height: 14)
.shadow(color: ChartColors.legendColor, radius: 6, x: 0, y: 6)
}
}
struct IndicatorPoint_Previews: PreviewProvider {
static var previews: some View {
IndicatorPoint()
}
}
@@ -0,0 +1,111 @@
import SwiftUI
/// A single line of data, a view in a `LineChart`
public struct Line: View {
@EnvironmentObject var chartValue: ChartValue
@ObservedObject var chartData: ChartData
var style: ChartStyle
@State private var showIndicator: Bool = false
@State private var touchLocation: CGPoint = .zero
@State private var showBackground: Bool = true
@State private var didCellAppear: Bool = false
var curvedLines: Bool = true
var path: Path {
Path.quadCurvedPathWithPoints(points: chartData.normalisedPoints,
step: CGPoint(x: 1.0, y: 1.0))
}
/// The content and behavior of the `Line`.
/// Draw the background if showing the full line (?) and the `showBackground` option is set. Above that draw the line, and then the data indicator if the graph is currently being touched.
/// On appear, set the frame so that the data graph metrics can be calculated. On a drag (touch) gesture, highlight the closest touched data point.
/// TODO: explain rotation
public var body: some View {
GeometryReader { geometry in
ZStack {
if self.didCellAppear && self.showBackground {
LineBackgroundShapeView(chartData: chartData,
geometry: geometry,
style: style)
}
LineShapeView(chartData: chartData,
geometry: geometry,
style: style,
trimTo: didCellAppear ? 1.0 : 0.0)
.animation(.easeIn)
if self.showIndicator {
IndicatorPoint()
.position(self.getClosestPointOnPath(geometry: geometry,
touchLocation: self.touchLocation))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
}
.onAppear {
didCellAppear = true
}
.onDisappear() {
didCellAppear = false
}
.gesture(DragGesture()
.onChanged({ value in
self.touchLocation = value.location
self.showIndicator = true
self.getClosestDataPoint(geometry: geometry, touchLocation: value.location)
self.chartValue.interactionInProgress = true
})
.onEnded({ value in
self.touchLocation = .zero
self.showIndicator = false
self.chartValue.interactionInProgress = false
})
)
}
}
}
// MARK: - Private functions
extension Line {
/// Calculate point closest to where the user touched
/// - Parameter touchLocation: location in view where touched
/// - Returns: `CGPoint` of data point on chart
private func getClosestPointOnPath(geometry: GeometryProxy, touchLocation: CGPoint) -> CGPoint {
let geometryWidth = geometry.frame(in: .local).width
let normalisedTouchLocationX = (touchLocation.x / geometryWidth) * CGFloat(chartData.normalisedPoints.count - 1)
let closest = self.path.point(to: normalisedTouchLocationX)
var denormClosest = closest.denormalize(with: geometry)
denormClosest.x = denormClosest.x / CGFloat(chartData.normalisedPoints.count - 1)
denormClosest.y = denormClosest.y / CGFloat(chartData.normalisedRange)
return denormClosest
}
// /// Figure out where closest touch point was
// /// - Parameter point: location of data point on graph, near touch location
private func getClosestDataPoint(geometry: GeometryProxy, touchLocation: CGPoint) {
let geometryWidth = geometry.frame(in: .local).width
let index = Int(round((touchLocation.x / geometryWidth) * CGFloat(chartData.points.count - 1)))
if (index >= 0 && index < self.chartData.data.count){
self.chartValue.currentValue = self.chartData.points[index]
}
}
}
struct Line_Previews: PreviewProvider {
/// Predefined style, black over white, for preview
static let blackLineStyle = ChartStyle(backgroundColor: ColorGradient(.white), foregroundColor: ColorGradient(.black))
/// Predefined style red over white, for preview
static let redLineStyle = ChartStyle(backgroundColor: .whiteBlack, foregroundColor: ColorGradient(.red))
static var previews: some View {
Group {
Line(chartData: ChartData([8, 23, 32, 7, 23, -4]), style: blackLineStyle)
Line(chartData: ChartData([8, 23, 32, 7, 23, 43]), style: redLineStyle)
}
}
}
@@ -0,0 +1,31 @@
import SwiftUI
struct LineBackgroundShape: Shape {
var data: [Double]
func path(in rect: CGRect) -> Path {
let path = Path.quadClosedCurvedPathWithPoints(points: data, step: CGPoint(x: 1.0, y: 1.0))
return path
}
}
struct LineBackgroundShape_Previews: PreviewProvider {
static var previews: some View {
Group {
GeometryReader { geometry in
LineBackgroundShape(data: [0, 0.5, 0.8, 0.6, 1])
.transform(CGAffineTransform(scaleX: geometry.size.width / 4.0, y: geometry.size.height))
.fill(Color.red)
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
GeometryReader { geometry in
LineBackgroundShape(data: [0, -0.5, 0.8, -0.6, 1])
.transform(CGAffineTransform(scaleX: geometry.size.width / 4.0, y: geometry.size.height / 1.6))
.fill(Color.blue)
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
}
}
}
@@ -0,0 +1,19 @@
import SwiftUI
struct LineBackgroundShapeView: View {
var chartData: ChartData
var geometry: GeometryProxy
var style: ChartStyle
var body: some View {
LineBackgroundShape(data: chartData.normalisedPoints)
.transform(CGAffineTransform(scaleX: geometry.size.width / CGFloat(chartData.normalisedPoints.count - 1),
y: geometry.size.height / CGFloat(chartData.normalisedRange)))
.fill(LinearGradient(gradient: Gradient(colors: [style.foregroundColor.first?.startColor ?? .white,
style.backgroundColor.startColor]),
startPoint: .bottom,
endPoint: .top))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
}
@@ -0,0 +1,18 @@
import SwiftUI
/// A type of chart that displays a line connecting the data points
public struct LineChart: View, ChartBase {
public var chartData = ChartData()
@EnvironmentObject var data: ChartData
@EnvironmentObject var style: ChartStyle
/// The content and behavior of the `LineChart`.
///
///
public var body: some View {
Line(chartData: data, style: style)
}
public init() {}
}
@@ -0,0 +1,30 @@
import SwiftUI
struct LineShape: Shape {
var data: [Double]
func path(in rect: CGRect) -> Path {
let path = Path.quadCurvedPathWithPoints(points: data, step: CGPoint(x: 1.0, y: 1.0))
return path
}
}
struct LineShape_Previews: PreviewProvider {
static var previews: some View {
Group {
GeometryReader { geometry in
LineShape(data: [0, 0.5, 0.8, 0.6, 1])
.transform(CGAffineTransform(scaleX: geometry.size.width / 4.0, y: geometry.size.height))
.stroke(Color.red)
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
GeometryReader { geometry in
LineShape(data: [0, -0.5, 0.8, -0.6, 1])
.transform(CGAffineTransform(scaleX: geometry.size.width / 4.0, y: geometry.size.height / 1.6))
.stroke(Color.blue)
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
}
}
}
@@ -0,0 +1,26 @@
import SwiftUI
struct LineShapeView: View, Animatable {
var chartData: ChartData
var geometry: GeometryProxy
var style: ChartStyle
var trimTo: Double = 0
var animatableData: CGFloat {
get { CGFloat(trimTo) }
set { trimTo = Double(newValue) }
}
var body: some View {
LineShape(data: chartData.normalisedPoints)
.trim(from: 0, to: CGFloat(trimTo))
.transform(CGAffineTransform(scaleX: geometry.size.width / CGFloat(chartData.normalisedPoints.count - 1),
y: geometry.size.height / CGFloat(chartData.normalisedRange)))
.stroke(LinearGradient(gradient: style.foregroundColor.first?.gradient ?? ColorGradient.orangeBright.gradient,
startPoint: .leading,
endPoint: .trailing),
style: StrokeStyle(lineWidth: 3, lineJoin: .round))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
}
@@ -0,0 +1,18 @@
import SwiftUI
/// A type of chart that displays a slice of "pie" for each data point
public struct PieChart: View, ChartBase {
public var chartData = ChartData()
@EnvironmentObject var data: ChartData
@EnvironmentObject var style: ChartStyle
/// The content and behavior of the `PieChart`.
///
///
public var body: some View {
PieChartRow(chartData: data, style: style)
}
public init() {}
}
@@ -0,0 +1,116 @@
import SwiftUI
/// One slice of a `PieChartRow`
struct PieSlice: Identifiable {
var id = UUID()
var startDeg: Double
var endDeg: Double
var value: Double
}
/// A single row of data, a view in a `PieChart`
public struct PieChartCell: View {
@State private var show: Bool = false
var rect: CGRect
var radius: CGFloat {
return min(rect.width, rect.height)/2
}
var startDeg: Double
var endDeg: Double
/// Path representing this slice
var path: Path {
var path = Path()
path.addArc(
center: rect.mid,
radius: self.radius,
startAngle: Angle(degrees: self.startDeg),
endAngle: Angle(degrees: self.endDeg),
clockwise: false)
path.addLine(to: rect.mid)
path.closeSubpath()
return path
}
var index: Int
// Section line border color
var backgroundColor: Color
// Section color
var accentColor: ColorGradient
/// The content and behavior of the `PieChartCell`.
///
/// Fills and strokes with 2-pixel line (unless start/end degrees not yet set). Animates by scaling up to 100% when first appears.
public var body: some View {
Group {
path
.fill(self.accentColor.linearGradient(from: .bottom, to: .top))
.overlay(path.stroke(self.backgroundColor, lineWidth: (startDeg == 0 && endDeg == 0 ? 0 : 2)))
.scaleEffect(self.show ? 1 : 0)
.animation(Animation.spring().delay(Double(self.index) * 0.04))
.onAppear {
self.show = true
}
}
}
}
struct PieChartCell_Previews: PreviewProvider {
static var previews: some View {
Group {
GeometryReader { geometry in
PieChartCell(
rect: geometry.frame(in: .local),
startDeg: 00.0,
endDeg: 90.0,
index: 0,
backgroundColor: Color.red,
accentColor: ColorGradient.greenRed)
}.frame(width: 100, height: 100)
GeometryReader { geometry in
PieChartCell(
rect: geometry.frame(in: .local),
startDeg: 0.0,
endDeg: 90.0,
index: 0,
backgroundColor: Color.green,
accentColor: ColorGradient.redBlack)
}.frame(width: 100, height: 100)
GeometryReader { geometry in
PieChartCell(
rect: geometry.frame(in: .local),
startDeg: 100.0,
endDeg: 135.0,
index: 0,
backgroundColor: Color.black,
accentColor: ColorGradient.whiteBlack)
}.frame(width: 100, height: 100)
GeometryReader { geometry in
PieChartCell(
rect: geometry.frame(in: .local),
startDeg: 185.0,
endDeg: 290.0,
index: 1,
backgroundColor: Color.purple,
accentColor: ColorGradient(.purple))
}.frame(width: 100, height: 100)
GeometryReader { geometry in
PieChartCell(
rect: geometry.frame(in: .local),
startDeg: 0,
endDeg: 0,
index: 0,
backgroundColor: Color.purple,
accentColor: ColorGradient(.purple))
}.frame(width: 100, height: 100)
}.previewLayout(.fixed(width: 125, height: 125))
}
}
@@ -0,0 +1,34 @@
import SwiftUI
func isPointInCircle(point: CGPoint, circleRect: CGRect) -> Bool {
let r = min(circleRect.width, circleRect.height) / 2
let center = CGPoint(x: circleRect.midX, y: circleRect.midY)
let dx = point.x - center.x
let dy = point.y - center.y
let distance = sqrt(dx * dx + dy * dy)
return distance <= r
}
func degree(for point: CGPoint, inCircleRect circleRect: CGRect) -> Double {
let center = CGPoint(x: circleRect.midX, y: circleRect.midY)
let dx = point.x - center.x
let dy = point.y - center.y
let acuteDegree = Double(atan(dy / dx)) * (180 / .pi)
let isInBottomRight = dx >= 0 && dy >= 0
let isInBottomLeft = dx <= 0 && dy >= 0
let isInTopLeft = dx <= 0 && dy <= 0
let isInTopRight = dx >= 0 && dy <= 0
if isInBottomRight {
return acuteDegree
} else if isInBottomLeft {
return 180 - abs(acuteDegree)
} else if isInTopLeft {
return 180 + abs(acuteDegree)
} else if isInTopRight {
return 360 - abs(acuteDegree)
}
return 0
}
@@ -0,0 +1,69 @@
import SwiftUI
/// A single "row" (slice) of data, a view in a `PieChart`
public struct PieChartRow: View {
@ObservedObject var chartData: ChartData
@EnvironmentObject var chartValue: ChartValue
var style: ChartStyle
var slices: [PieSlice] {
var tempSlices: [PieSlice] = []
var lastEndDeg: Double = 0
let maxValue: Double = chartData.points.reduce(0, +)
for slice in chartData.points {
let normalized: Double = Double(slice) / (maxValue == 0 ? 1 : maxValue)
let startDeg = lastEndDeg
let endDeg = lastEndDeg + (normalized * 360)
lastEndDeg = endDeg
tempSlices.append(PieSlice(startDeg: startDeg, endDeg: endDeg, value: slice))
}
return tempSlices
}
@State private var currentTouchedIndex = -1 {
didSet {
if oldValue != currentTouchedIndex {
chartValue.interactionInProgress = currentTouchedIndex != -1
guard currentTouchedIndex != -1 else { return }
chartValue.currentValue = slices[currentTouchedIndex].value
}
}
}
public var body: some View {
GeometryReader { geometry in
ZStack {
ForEach(0..<self.slices.count) { index in
PieChartCell(
rect: geometry.frame(in: .local),
startDeg: self.slices[index].startDeg,
endDeg: self.slices[index].endDeg,
index: index,
backgroundColor: self.style.backgroundColor.startColor,
accentColor: self.style.foregroundColor.rotate(for: index)
)
.scaleEffect(currentTouchedIndex == index ? 1.1 : 1)
.animation(Animation.spring())
}
}
.gesture(DragGesture()
.onChanged({ value in
let rect = geometry.frame(in: .local)
let isTouchInPie = isPointInCircle(point: value.location, circleRect: rect)
if isTouchInPie {
let touchDegree = degree(for: value.location, inCircleRect: rect)
currentTouchedIndex = slices.firstIndex(where: { $0.startDeg < touchDegree && $0.endDeg > touchDegree }) ?? -1
} else {
currentTouchedIndex = -1
}
})
.onEnded({ value in
currentTouchedIndex = -1
})
)
}
}
}
@@ -0,0 +1,187 @@
//
// Ring.swift
// ChartViewV2Demo
//
// Created by Dan Wood on 8/20/20.
// Based on article and playground code by Frank Jia
// https://medium.com/@frankjia/creating-activity-rings-in-swiftui-11ef7d336676
import SwiftUI
extension Double {
func toRadians() -> Double {
return self * Double.pi / 180
}
func toCGFloat() -> CGFloat {
return CGFloat(self)
}
}
struct RingShape: Shape {
/// Helper function to convert percent values to angles in degrees
/// - Parameters:
/// - percent: percent, greater than 100 is OK
/// - startAngle: angle to add after converting
/// - Returns: angle in degrees
static func percentToAngle(percent: Double, startAngle: Double) -> Double {
(percent / 100 * 360) + startAngle
}
private var percent: Double
private var startAngle: Double
private let drawnClockwise: Bool
// This allows animations to run smoothly for percent values
var animatableData: Double {
get {
return percent
}
set {
percent = newValue
}
}
init(percent: Double = 100, startAngle: Double = -90, drawnClockwise: Bool = false) {
self.percent = percent
self.startAngle = startAngle
self.drawnClockwise = drawnClockwise
}
/// This draws a simple arc from the start angle to the end angle
///
/// - Parameter rect: The frame of reference for describing this shape.
/// - Returns: A path that describes this shape.
func path(in rect: CGRect) -> Path {
let width = rect.width
let height = rect.height
let radius = min(width, height) / 2
let center = CGPoint(x: width / 2, y: height / 2)
let endAngle = Angle(degrees: RingShape.percentToAngle(percent: self.percent, startAngle: self.startAngle))
return Path { path in
path.addArc(center: center, radius: radius, startAngle: Angle(degrees: startAngle), endAngle: endAngle, clockwise: drawnClockwise)
}
}
}
struct Ring: View {
private static let ShadowColor: Color = Color.black.opacity(0.2)
private static let ShadowRadius: CGFloat = 5
private static let ShadowOffsetMultiplier: CGFloat = ShadowRadius + 2
private let ringWidth: CGFloat
private let percent: Double
private let foregroundColor: ColorGradient
private let startAngle: Double = -90
private let touchLocation: CGFloat
private var gradientStartAngle: Double {
self.percent >= 100 ? relativePercentageAngle - 360 : startAngle
}
private var absolutePercentageAngle: Double {
RingShape.percentToAngle(percent: self.percent, startAngle: 0)
}
private var relativePercentageAngle: Double {
// Take into account the startAngle
absolutePercentageAngle + startAngle
}
private var lastGradientColor: Color {
self.foregroundColor.endColor
}
private var ringGradient: AngularGradient {
AngularGradient(
gradient: self.foregroundColor.gradient,
center: .center,
startAngle: Angle(degrees: self.gradientStartAngle),
endAngle: Angle(degrees: relativePercentageAngle)
)
}
init(ringWidth: CGFloat, percent: Double, foregroundColor: ColorGradient, touchLocation:CGFloat) {
self.ringWidth = ringWidth
self.percent = percent
self.foregroundColor = foregroundColor
self.touchLocation = touchLocation
}
var body: some View {
GeometryReader { geometry in
ZStack {
// Background for the ring. Use the final color with reduced opacity
RingShape()
.stroke(style: StrokeStyle(lineWidth: self.ringWidth))
.fill(lastGradientColor.opacity(0.142857))
// Foreground
RingShape(percent: self.percent, startAngle: self.startAngle)
.stroke(style: StrokeStyle(lineWidth: self.ringWidth, lineCap: .round))
.fill(self.ringGradient)
// End of ring with drop shadow
if self.getShowShadow(frame: geometry.size) {
Circle()
.fill(self.lastGradientColor)
.frame(width: self.ringWidth, height: self.ringWidth, alignment: .center)
.offset(x: self.getEndCircleLocation(frame: geometry.size).0,
y: self.getEndCircleLocation(frame: geometry.size).1)
.shadow(color: Ring.ShadowColor,
radius: Ring.ShadowRadius,
x: self.getEndCircleShadowOffset().0,
y: self.getEndCircleShadowOffset().1)
}
}
}
// Padding to ensure that the entire ring fits within the view size allocated
.padding(self.ringWidth / 2)
}
private func getEndCircleLocation(frame: CGSize) -> (CGFloat, CGFloat) {
// Get angle of the end circle with respect to the start angle
let angleOfEndInRadians: Double = relativePercentageAngle.toRadians()
let offsetRadius = min(frame.width, frame.height) / 2
return (offsetRadius * cos(angleOfEndInRadians).toCGFloat(), offsetRadius * sin(angleOfEndInRadians).toCGFloat())
}
private func getEndCircleShadowOffset() -> (CGFloat, CGFloat) {
let angleForOffset = absolutePercentageAngle + (self.startAngle + 90)
let angleForOffsetInRadians = angleForOffset.toRadians()
let relativeXOffset = cos(angleForOffsetInRadians)
let relativeYOffset = sin(angleForOffsetInRadians)
let xOffset = relativeXOffset.toCGFloat() * Ring.ShadowOffsetMultiplier
let yOffset = relativeYOffset.toCGFloat() * Ring.ShadowOffsetMultiplier
return (xOffset, yOffset)
}
private func getShowShadow(frame: CGSize) -> Bool {
if self.percent >= 100 {
return true
}
let circleRadius = min(frame.width, frame.height) / 2
let remainingAngleInRadians = (360 - absolutePercentageAngle).toRadians().toCGFloat()
return circleRadius * remainingAngleInRadians <= self.ringWidth
}
}
struct Ring_Previews: PreviewProvider {
static var previews: some View {
VStack {
Ring(
ringWidth: 50, percent: 5 ,
foregroundColor: ColorGradient(.green, .blue), touchLocation: -1.0
)
.frame(width: 200, height: 200)
Ring(
ringWidth: 20, percent: 110 ,
foregroundColor: ColorGradient(.red, .blue), touchLocation: -1.0
)
.frame(width: 200, height: 200)
}
}
}
@@ -0,0 +1,23 @@
//
// RingsChart.swift
// ChartViewV2Demo
//
// Created by Dan Wood on 8/20/20.
//
import SwiftUI
public struct RingsChart: View, ChartBase {
public var chartData = ChartData()
@EnvironmentObject var data: ChartData
@EnvironmentObject var style: ChartStyle
// TODO - should put background opacity, ring width & spacing as chart style values
public var body: some View {
RingsChartRow(width:10.0, spacing:5.0, chartData: data, style: style)
}
public init() {}
}
@@ -0,0 +1,133 @@
//
// RingsChartRow.swift
// ChartViewV2Demo
//
// Created by Dan Wood on 8/20/20.
//
import SwiftUI
public struct RingsChartRow: View {
var width : CGFloat
var spacing : CGFloat
@EnvironmentObject var chartValue: ChartValue
@ObservedObject var chartData: ChartData
@State var touchRadius: CGFloat = -1.0
var style: ChartStyle
public var body: some View {
GeometryReader { geometry in
ZStack {
// FIXME: Why is background circle offset strangely when frame isn't specified? See Preview below. Related to the .animation somehow ????
Circle()
.fill(RadialGradient(gradient: self.style.backgroundColor.gradient, center: .center, startRadius: min(geometry.size.width, geometry.size.height)/2.0, endRadius: 1.0))
ForEach(0..<self.chartData.data.count, id: \.self) { index in
let scaleUp = isRingScaled(size:geometry.size, touchRadius: self.touchRadius, index: index)
let scaledWidth = scaleUp ? self.width * 2.0 : self.width
let normalPadding = (width + spacing) * CGFloat(index)
let scaledDiff = (scaledWidth - width) / 2.0
let padding = min(normalPadding - scaledDiff,
min(geometry.size.width, geometry.size.height)/2.0 - width
// make sure it doesn't get to crazy value
)
Ring(ringWidth:scaledWidth, percent: self.chartData.points[index], foregroundColor:self.style.foregroundColor.rotate(for: index),
touchLocation: self.touchRadius)
.zIndex(scaleUp ? 1 : 0) // make sure zoomed one is on top
.padding(padding)
.animation(Animation.easeIn(duration: 0.5))
}
// .drawingGroup()
}
.gesture(DragGesture()
.onChanged({ value in
let frame = geometry.frame(in: .local)
let radius = min(frame.width, frame.height) / 2.0
let deltaX = value.location.x - frame.midX
let deltaY = value.location.y - frame.midY
self.touchRadius = sqrt(deltaX*deltaX + deltaY*deltaY) // Pythagorean equation
if let currentValue = self.getCurrentValue(maxRadius: radius) {
self.chartValue.currentValue = currentValue
self.chartValue.interactionInProgress = true
}
})
.onEnded({ value in
self.chartValue.interactionInProgress = false
self.touchRadius = -1
})
)
}
}
/// should we scale up the touched ring?
/// - Parameters:
/// - size: size of the view
/// - touchRadius: distance from center where touched
/// - index: which ring is being drawn
/// - Returns: size to scale up or just scale of 1 if not scaled up
func isRingScaled(size: CGSize, touchRadius: CGFloat, index: Int) -> Bool {
let radius = min(size.width, size.height) / 2.0
return index == self.touchedCircleIndex(maxRadius: radius)
}
/// Find which circle has been touched
/// - Parameter maxRadius: radius of overall view circle
/// - Returns: which circle index was touched, if found. 0 = outer, 1 = next one in, etc.
func touchedCircleIndex(maxRadius: CGFloat) -> Int? {
guard self.chartData.data.count > 0 else { return nil } // no data
// Pretend actual circle goes ½ the inter-ring spacing out, so that a touch
// is registered on either side of each ring
let radialDistanceFromEdge = (maxRadius + spacing/2) - self.touchRadius;
guard radialDistanceFromEdge >= 0 else { return nil } // touched outside of ring
let touchIndex = Int(floor(radialDistanceFromEdge / (width + spacing)))
if touchIndex >= self.chartData.data.count { return nil } // too far from outside, no ring
return touchIndex
}
/// Description
/// - Parameter maxRadius: radius of overall view circle
/// - Returns: percentage value of the touched circle, based on `touchRadius` if found
func getCurrentValue(maxRadius: CGFloat) -> Double? {
guard let index = self.touchedCircleIndex(maxRadius: maxRadius) else { return nil }
return self.chartData.points[index]
}
}
struct RingsChartRow_Previews: PreviewProvider {
static var previews: some View {
let multiStyle = ChartStyle(backgroundColor: ColorGradient(Color.black.opacity(0.05), Color.white),
foregroundColor:
[ColorGradient(.purple, .blue),
ColorGradient(.orange, .red),
ColorGradient(.green, .yellow),
])
return RingsChartRow(width:20.0, spacing:10.0, chartData: ChartData([25,50,75,100,125]), style: multiStyle)
// and why does this not get centered when frame isn't specified?
.frame(width:300, height:400)
}
}
-177
View File
@@ -1,177 +0,0 @@
//
// File.swift
//
//
// Created by András Samu on 2019. 07. 19..
//
import Foundation
import SwiftUI
public struct Colors {
public static let color1:Color = Color(hexString: "#E2FAE7")
public static let color1Accent:Color = Color(hexString: "#72BF82")
public static let color2:Color = Color(hexString: "#EEF1FF")
public static let color2Accent:Color = Color(hexString: "#4266E8")
public static let color3:Color = Color(hexString: "#FCECEA")
public static let color3Accent:Color = Color(hexString: "#E1614C")
public static let OrangeStart:Color = Color(hexString: "#FF782C")
public static let OrangeEnd:Color = Color(hexString: "#EC2301")
public static let LegendText:Color = Color(hexString: "#A7A6A8")
public static let LegendColor:Color = Color(hexString: "#E8E7EA")
public static let LegendDarkColor:Color = Color(hexString: "#545454")
public static let IndicatorKnob:Color = Color(hexString: "#FF57A6")
public static let GradientUpperBlue:Color = Color(hexString: "#C2E8FF")
public static let GradinetUpperBlue1:Color = Color(hexString: "#A8E1FF")
public static let GradientPurple:Color = Color(hexString: "#7B75FF")
public static let GradientNeonBlue:Color = Color(hexString: "#6FEAFF")
public static let GradientLowerBlue:Color = Color(hexString: "#F1F9FF")
public static let DarkPurple:Color = Color(hexString: "#1B205E")
public static let BorderBlue:Color = Color(hexString: "#4EBCFF")
}
public struct Styles {
public static let lineChartStyleOne = ChartStyle(
backgroundColor: Color.white,
accentColor: Colors.OrangeStart,
secondGradientColor: Colors.OrangeEnd,
textColor: Color.black,
legendTextColor: Color.gray)
public static let barChartStyleOrangeLight = ChartStyle(
backgroundColor: Color.white,
accentColor: Colors.OrangeStart,
secondGradientColor: Colors.OrangeEnd,
textColor: Color.black,
legendTextColor: Color.gray)
public static let barChartStyleOrangeDark = ChartStyle(
backgroundColor: Color.black,
accentColor: Colors.OrangeStart,
secondGradientColor: Colors.OrangeEnd,
textColor: Color.white,
legendTextColor: Color.gray)
public static let barChartStyleNeonBlueLight = ChartStyle(
backgroundColor: Color.white,
accentColor: Colors.GradientNeonBlue,
secondGradientColor: Colors.GradientPurple,
textColor: Color.black,
legendTextColor: Color.gray)
public static let barChartStyleNeonBlueDark = ChartStyle(
backgroundColor: Color.black,
accentColor: Colors.GradientNeonBlue,
secondGradientColor: Colors.GradientPurple,
textColor: Color.white,
legendTextColor: Color.gray)
public static let barChartMidnightGreenDark = ChartStyle(
backgroundColor: Color(hexString: "#36534D"), //3B5147, 313D34
accentColor: Color(hexString: "#FFD603"),
secondGradientColor: Color(hexString: "#FFCA04"),
textColor: Color.white,
legendTextColor: Color(hexString: "#D2E5E1"))
public static let barChartMidnightGreenLight = ChartStyle(
backgroundColor: Color.white,
accentColor: Color(hexString: "#84A094"), //84A094 , 698378
secondGradientColor: Color(hexString: "#50675D"),
textColor: Color.black,
legendTextColor:Color.gray)
public static let pieChartStyleOne = ChartStyle(
backgroundColor: Color.white,
accentColor: Colors.OrangeStart,
secondGradientColor: Colors.OrangeEnd,
textColor: Color.black,
legendTextColor: Color.gray)
}
public struct Form {
#if os(watchOS)
public static let small = CGSize(width:120, height:90)
public static let medium = CGSize(width:120, height:160)
public static let large = CGSize(width:180, height:90)
public static let detail = CGSize(width:180, height:160)
#else
public static let small = CGSize(width:180, height:120)
public static let medium = CGSize(width:180, height:240)
public static let large = CGSize(width:360, height:120)
public static let detail = CGSize(width:180, height:120)
#endif
}
public struct ChartStyle {
public var backgroundColor: Color
public var accentColor: Color
public var secondGradientColor: Color
public var textColor: Color
public var legendTextColor: Color
public init(backgroundColor: Color, accentColor: Color, secondGradientColor: Color, textColor: Color, legendTextColor: Color){
self.backgroundColor = backgroundColor
self.accentColor = accentColor
self.secondGradientColor = secondGradientColor
self.textColor = textColor
self.legendTextColor = legendTextColor
}
public init(formSize: CGSize){
self.backgroundColor = Color.white
self.accentColor = Colors.OrangeStart
self.secondGradientColor = Colors.OrangeEnd
self.legendTextColor = Color.gray
self.textColor = Color.black
}
}
class ChartData: ObservableObject {
@Published var points: [Int] = [Int]()
@Published var currentPoint: Int? = nil
init(points:[Int]) {
self.points = points
}
}
class TestData{
static public var data:ChartData = ChartData(points: [37,72,51,22,39,47,66,85,50])
}
extension Color {
init(hexString: String) {
let hex = hexString.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
var int = UInt64()
Scanner(string: hex).scanHexInt64(&int)
let r, g, b: UInt64
switch hex.count {
case 3: // RGB (12-bit)
(r, g, b) = ((int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
case 6: // RGB (24-bit)
(r, g, b) = (int >> 16, int >> 8 & 0xFF, int & 0xFF)
case 8: // ARGB (32-bit)
(r, g, b) = (int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
default:
(r, g, b) = (0, 0, 0)
}
self.init(red: Double(r) / 255, green: Double(g) / 255, blue: Double(b) / 255)
}
}
class HapticFeedback {
#if os(watchOS)
//watchOS implementation
static func playSelection() -> Void {
WKInterfaceDevice.current().play(.click)
}
#else
//iOS implementation
let selectionFeedbackGenerator = UISelectionFeedbackGenerator()
static func playSelection() -> Void {
UISelectionFeedbackGenerator().selectionChanged()
}
#endif
}
@@ -1,28 +0,0 @@
//
// IndicatorPoint.swift
// LineChart
//
// Created by András Samu on 2019. 09. 03..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
struct IndicatorPoint: View {
var body: some View {
ZStack{
Circle()
.fill(Colors.IndicatorKnob)
Circle()
.stroke(Color.white, style: StrokeStyle(lineWidth: 4))
}
.frame(width: 14, height: 14)
.shadow(color: Colors.LegendColor, radius: 6, x: 0, y: 6)
}
}
struct IndicatorPoint_Previews: PreviewProvider {
static var previews: some View {
IndicatorPoint()
}
}
@@ -1,71 +0,0 @@
//
// Legend.swift
// LineChart
//
// Created by András Samu on 2019. 09. 02..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
struct Legend: View {
@ObservedObject var data: ChartData
@Binding var frame: CGRect
@Binding var hideHorizontalLines: Bool
@Environment(\.colorScheme) var colorScheme: ColorScheme
var stepWidth: CGFloat {
return frame.size.width / CGFloat(data.points.count-1)
}
var stepHeight: CGFloat {
return frame.size.height / CGFloat(data.points.max()! + data.points.min()!)
}
var body: some View {
ZStack(alignment: .topLeading){
ForEach((0...4), id: \.self) { height in
HStack(alignment: .center){
Text("\(self.getYLegend()![height])").offset(x: 0, y: (self.frame.height-CGFloat(self.getYLegend()![height])*self.stepHeight)-(self.frame.height/2))
.foregroundColor(Colors.LegendText)
.font(.caption)
self.line(atHeight: CGFloat(self.getYLegend()![height]), width: self.frame.width)
.stroke(self.colorScheme == .dark ? Colors.LegendDarkColor : Colors.LegendColor, style: StrokeStyle(lineWidth: 1.5, lineCap: .round, dash: [5,height == 0 ? 0 : 10]))
.opacity((self.hideHorizontalLines && height != 0) ? 0 : 1)
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
.animation(.easeOut(duration: 0.2))
.clipped()
}
}
}
}
func line(atHeight: CGFloat, width: CGFloat) -> Path {
var hLine = Path()
hLine.move(to: CGPoint(x:5, y: atHeight*stepHeight))
hLine.addLine(to: CGPoint(x: width, y: atHeight*stepHeight))
return hLine
}
func getYLegend() -> [Int]? {
guard let max = data.points.max() else { return nil }
guard let min = data.points.min() else { return nil }
if(min > 0){
let upperBound = ((max/10)+1) * 10
let step = upperBound/4
return [step * 0,step * 1, step * 2, step * 3, step * 4]
}
return nil
}
}
struct Legend_Previews: PreviewProvider {
static var previews: some View {
GeometryReader{ geometry in
Legend(data: TestData.data, frame: .constant(geometry.frame(in: .local)), hideHorizontalLines: .constant(false))
}.frame(width: 320, height: 200)
}
}
-159
View File
@@ -1,159 +0,0 @@
//
// Line.swift
// LineChart
//
// Created by András Samu on 2019. 08. 30..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
struct Line: View {
@ObservedObject var data: ChartData
@Binding var frame: CGRect
@Binding var touchLocation: CGPoint
@Binding var showIndicator: Bool
@State private var showFull: Bool = false
@State var showBackground: Bool = true
var stepWidth: CGFloat {
return frame.size.width / CGFloat(data.points.count-1)
}
var stepHeight: CGFloat {
return frame.size.height / CGFloat(data.points.max()! + data.points.min()!)
}
var path: Path {
return Path.quadCurvedPathWithPoints(points: data.points, step: CGPoint(x: stepWidth, y: stepHeight))
}
var closedPath: Path {
return Path.quadClosedCurvedPathWithPoints(points: data.points, step: CGPoint(x: stepWidth, y: stepHeight))
}
var body: some View {
ZStack {
if(self.showFull && self.showBackground){
self.closedPath
.fill(LinearGradient(gradient: Gradient(colors: [Colors.GradientUpperBlue, .white]), startPoint: .bottom, endPoint: .top))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
.transition(.opacity)
.animation(.easeIn(duration: 1.6))
}
self.path
.trim(from: 0, to: self.showFull ? 1:0)
.stroke(LinearGradient(gradient: Gradient(colors: [Colors.GradientPurple, Colors.GradientNeonBlue]), startPoint: .leading, endPoint: .trailing) ,style: StrokeStyle(lineWidth: 3))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
.animation(.easeOut(duration: 1.2))
.onAppear(){
self.showFull.toggle()
}.drawingGroup()
if(self.showIndicator) {
IndicatorPoint()
.position(self.getClosestPointOnPath(touchLocation: self.touchLocation))
.rotationEffect(.degrees(180), anchor: .center)
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
}
}
}
func getClosestPointOnPath(touchLocation: CGPoint) -> CGPoint {
let percentage:CGFloat = min(max(touchLocation.x,0)/self.frame.width,1)
let closest = self.path.percentPoint(percentage)
return closest
}
}
extension CGPoint {
static func getMidPoint(point1: CGPoint, point2: CGPoint) -> CGPoint {
return CGPoint(
x: point1.x + (point2.x - point1.x) / 2,
y: point1.y + (point2.y - point1.y) / 2
)
}
func dist(to: CGPoint) -> CGFloat {
return sqrt((pow(self.x - to.x, 2) + pow(self.y - to.y, 2)))
}
static func midPointForPoints(p1:CGPoint, p2:CGPoint) -> CGPoint {
return CGPoint(x:(p1.x + p2.x) / 2,y: (p1.y + p2.y) / 2)
}
static func controlPointForPoints(p1:CGPoint, p2:CGPoint) -> CGPoint {
var controlPoint = CGPoint.midPointForPoints(p1:p1, p2:p2)
let diffY = abs(p2.y - controlPoint.y)
if (p1.y < p2.y){
controlPoint.y += diffY
} else if (p1.y > p2.y) {
controlPoint.y -= diffY
}
return controlPoint
}
}
extension Path {
static func quadCurvedPathWithPoints(points:[Int], step:CGPoint) -> Path {
var path = Path()
var p1 = CGPoint(x: 0, y: CGFloat(points[0])*step.y)
path.move(to: p1)
if(points.count < 2){
path.addLine(to: CGPoint(x: step.x, y: step.y*CGFloat(points[1])))
return path
}
for pointIndex in 1..<points.count {
let p2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]))
let midPoint = CGPoint.midPointForPoints(p1: p1, p2: p2)
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p1))
path.addQuadCurve(to: p2, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p2))
p1 = p2
}
return path
}
static func quadClosedCurvedPathWithPoints(points:[Int], step:CGPoint) -> Path {
var path = Path()
path.move(to: .zero)
var p1 = CGPoint(x: 0, y: CGFloat(points[0])*step.y)
path.addLine(to: p1)
if(points.count < 2){
path.addLine(to: CGPoint(x: step.x, y: step.y*CGFloat(points[1])))
return path
}
for pointIndex in 1..<points.count {
let p2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]))
let midPoint = CGPoint.midPointForPoints(p1: p1, p2: p2)
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p1))
path.addQuadCurve(to: p2, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p2))
p1 = p2
}
path.addLine(to: CGPoint(x: p1.x, y: 0))
path.closeSubpath()
return path
}
func percentPoint(_ percent: CGFloat) -> CGPoint {
// percent difference between points
let diff: CGFloat = 0.001
let comp: CGFloat = 1 - diff
// handle limits
let pct = percent > 1 ? 0 : (percent < 0 ? 1 : percent)
let f = pct > comp ? comp : pct
let t = pct > comp ? 1 : pct + diff
let tp = self.trimmedPath(from: f, to: t)
return CGPoint(x: tp.boundingRect.midX, y: tp.boundingRect.midY)
}
}
struct Line_Previews: PreviewProvider {
static var previews: some View {
GeometryReader{ geometry in
Line(data: TestData.data, frame: .constant(geometry.frame(in: .local)), touchLocation: .constant(CGPoint(x: 300, y: 12)), showIndicator: .constant(true))
}.frame(width: 320, height: 160)
}
}
@@ -1,119 +0,0 @@
//
// LineCard.swift
// LineChart
//
// Created by András Samu on 2019. 08. 31..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
public struct LineChartView: View {
// let selectionFeedbackGenerator = UISelectionFeedbackGenerator()
@ObservedObject var data:ChartData
public var title: String
public var legend: String?
public var style: ChartStyle
public var formSize:CGSize
public var dropShadow: Bool
@State private var touchLocation:CGPoint = .zero
@State private var showIndicatorDot: Bool = false
@State private var currentValue: Int = 2 {
didSet{
if (oldValue != self.currentValue && showIndicatorDot) {
// selectionFeedbackGenerator.selectionChanged()
HapticFeedback.playSelection()
}
}
}
let frame = CGSize(width: 180, height: 120)
private var rateValue: Int
public init(data: [Int], title: String, legend: String? = nil, style: ChartStyle = Styles.lineChartStyleOne, form: CGSize? = Form.medium ,rateValue: Int? = 14, dropShadow: Bool? = true){
self.data = ChartData(points: data)
self.title = title
self.legend = legend
self.style = style
self.formSize = form!
self.rateValue = rateValue!
self.dropShadow = dropShadow!
}
public var body: some View {
ZStack(alignment: .center){
RoundedRectangle(cornerRadius: 20).fill(self.style.backgroundColor).frame(width: frame.width, height: 240, alignment: .center).shadow(radius: self.dropShadow ? 8 : 0)
VStack(alignment: .leading){
if(!self.showIndicatorDot){
VStack(alignment: .leading, spacing: 8){
Text(self.title).font(.title).bold().foregroundColor(self.style.textColor)
if (self.legend != nil){
Text(self.legend!).font(.callout).foregroundColor(self.style.legendTextColor)
}
HStack {
if (self.rateValue >= 0){
Image(systemName: "arrow.up")
}else{
Image(systemName: "arrow.down")
}
Text("\(self.rateValue)%")
}
}
.transition(.opacity)
.animation(.easeIn(duration: 0.1))
.padding([.leading, .top])
}else{
HStack{
Spacer()
Text("\(self.currentValue)")
.font(.system(size: 41, weight: .bold, design: .default))
.offset(x: 0, y: 30)
Spacer()
}
.transition(.scale)
.animation(.spring())
}
Spacer()
GeometryReader{ geometry in
Line(data: self.data, frame: .constant(geometry.frame(in: .local)), touchLocation: self.$touchLocation, showIndicator: self.$showIndicatorDot)
}
.frame(width: frame.width, height: frame.height)
.clipShape(RoundedRectangle(cornerRadius: 20))
.offset(x: 0, y: 0)
}.frame(width: self.formSize.width, height: self.formSize.height)
}
.gesture(DragGesture()
.onChanged({ value in
self.touchLocation = value.location
self.showIndicatorDot = true
self.getClosestDataPoint(toPoint: value.location, width:self.frame.width, height: self.frame.height)
})
.onEnded({ value in
self.showIndicatorDot = false
})
)
}
func getClosestDataPoint(toPoint: CGPoint, width:CGFloat, height: CGFloat) -> CGPoint {
let stepWidth: CGFloat = width / CGFloat(data.points.count-1)
let stepHeight: CGFloat = height / CGFloat(data.points.max()! + data.points.min()!)
let index:Int = Int(round((toPoint.x)/stepWidth))
if (index >= 0 && index < data.points.count){
self.currentValue = self.data.points[index]
return CGPoint(x: CGFloat(index)*stepWidth, y: CGFloat(self.data.points[index])*stepHeight)
}
return .zero
}
}
struct WidgetView_Previews: PreviewProvider {
static var previews: some View {
Group {
LineChartView(data: [8,23,54,32,12,37,7,23,43], title: "Line chart", legend: "Basic")
.environment(\.colorScheme, .light)
}
}
}
@@ -1,132 +0,0 @@
//
// LineView.swift
// LineChart
//
// Created by András Samu on 2019. 09. 02..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
public struct LineView: View {
@ObservedObject var data: ChartData
public var title: String?
public var legend: String?
public var style: ChartStyle
@Environment(\.colorScheme) var colorScheme: ColorScheme
@State private var showLegend = false
@State private var dragLocation:CGPoint = .zero
@State private var indicatorLocation:CGPoint = .zero
@State private var closestPoint: CGPoint = .zero
@State private var opacity:Double = 0
@State private var currentDataNumber: Int = 0
@State private var hideHorizontalLines: Bool = false
public init(data: [Int], title: String? = nil, legend: String? = nil, style: ChartStyle? = Styles.lineChartStyleOne){
self.data = ChartData(points: data)
self.title = title
self.legend = legend
self.style = style!
}
public var body: some View {
GeometryReader{ geometry in
VStack(alignment: .leading, spacing: 8) {
Group{
if (self.title != nil){
Text(self.title!).font(.title).bold().foregroundColor(self.colorScheme == .dark ? Color.white : self.style.textColor)
}
if (self.legend != nil){
Text(self.legend!).font(.callout).foregroundColor(self.colorScheme == .dark ? Color.white : self.style.legendTextColor)
}
}.offset(x: 0, y: 20)
ZStack{
GeometryReader{ reader in
Rectangle().foregroundColor(self.colorScheme == .dark ? Color.black : self.style.backgroundColor)
if(self.showLegend){
Legend(data: self.data, frame: .constant(reader.frame(in: .local)), hideHorizontalLines: self.$hideHorizontalLines)
.transition(.opacity)
.animation(Animation.easeOut(duration: 1).delay(1))
}
Line(data: self.data, frame: .constant(CGRect(x: 0, y: 0, width: reader.frame(in: .local).width - 30, height: reader.frame(in: .local).height)), touchLocation: self.$indicatorLocation,showIndicator: self.$hideHorizontalLines ,showBackground: false).offset(x: 30, y: 0)
.onAppear(){
self.showLegend.toggle()
}
}.frame(width: geometry.frame(in: .local).size.width, height: 240).offset(x: 0, y: 40 )
MagnifierRect(currentNumber: self.$currentDataNumber)
.opacity(self.opacity)
.offset(x: self.dragLocation.x - geometry.frame(in: .local).size.width/2, y: 36)
}
.frame(width: geometry.frame(in: .local).size.width, height: 240)
.gesture(DragGesture()
.onChanged({ value in
self.dragLocation = value.location
self.indicatorLocation = CGPoint(x: max(value.location.x-30,0), y: 32)
self.opacity = 1
self.closestPoint = self.getClosestDataPoint(toPoint: value.location, width: geometry.frame(in: .local).size.width-30, height: 240)
self.hideHorizontalLines = true
})
.onEnded({ value in
self.opacity = 0
self.hideHorizontalLines = false
})
)
}
}
}
func getClosestDataPoint(toPoint: CGPoint, width:CGFloat, height: CGFloat) -> CGPoint {
let stepWidth: CGFloat = width / CGFloat(data.points.count-1)
let stepHeight: CGFloat = height / CGFloat(data.points.max()! + data.points.min()!)
let index:Int = Int(floor((toPoint.x-15)/stepWidth))
if (index >= 0 && index < data.points.count){
self.currentDataNumber = self.data.points[index]
return CGPoint(x: CGFloat(index)*stepWidth, y: CGFloat(self.data.points[index])*stepHeight)
}
return .zero
}
}
struct LineView_Previews: PreviewProvider {
static var previews: some View {
LineView(data: [8,23,54,32,12,37,7,23,43], title: "Full chart", style: Styles.lineChartStyleOne)
}
}
struct IndicatorCircle: View {
var body: some View {
Circle()
.size(width: 12, height: 12)
.fill(Colors.BorderBlue)
}
}
struct MagnifierRect: View {
@Binding var currentNumber:Int
@Environment(\.colorScheme) var colorScheme: ColorScheme
var body: some View {
ZStack{
Text("\(self.currentNumber)")
.font(.system(size: 18, weight: .bold))
.offset(x: 0, y:-110)
.animation(.spring())
.foregroundColor(self.colorScheme == .dark ? Color.white : Color.black)
if (self.colorScheme == .dark ){
RoundedRectangle(cornerRadius: 16)
.stroke(Color.white, lineWidth: self.colorScheme == .dark ? 2 : 0)
.frame(width: 60, height: 260)
}else{
RoundedRectangle(cornerRadius: 16)
.frame(width: 60, height: 280)
.foregroundColor(Color.white)
.shadow(color: Colors.LegendText, radius: 12, x: 0, y: 6 )
.blendMode(.multiply)
}
}.animation(.linear)
}
}
@@ -1,65 +0,0 @@
//
// PieChartCell.swift
// ChartView
//
// Created by András Samu on 2019. 06. 12..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
struct PieSlice: Identifiable {
var id = UUID()
var startDeg: Double
var endDeg: Double
var value: Int
var normalizedValue: Double
}
public struct PieChartCell : View {
@State private var show:Bool = false
var rect: CGRect
var radius: CGFloat {
return min(rect.width, rect.height)/2
}
var startDeg: Double
var endDeg: Double
var path: Path {
var path = Path()
path.addArc(center:rect.mid , radius:self.radius, startAngle: Angle(degrees: self.startDeg), endAngle: Angle(degrees: self.endDeg), clockwise: false)
path.addLine(to: rect.mid)
path.closeSubpath()
return path
}
var index: Int
var backgroundColor:Color
var accentColor:Color
public var body: some View {
path
.fill()
.foregroundColor(self.accentColor)
.overlay(path.stroke(self.backgroundColor, lineWidth: 2))
.scaleEffect(self.show ? 1 : 0)
.animation(Animation.spring().delay(Double(self.index) * 0.04))
.onAppear(){
self.show = true
}
}
}
extension CGRect {
var mid: CGPoint {
return CGPoint(x:self.midX, y: self.midY)
}
}
#if DEBUG
struct PieChartCell_Previews : PreviewProvider {
static var previews: some View {
GeometryReader { geometry in
PieChartCell(rect: geometry.frame(in: .local),startDeg: 0.0,endDeg: 90.0, index: 0, backgroundColor: Color(red: 252.0/255.0, green: 236.0/255.0, blue: 234.0/255.0), accentColor: Color(red: 225.0/255.0, green: 97.0/255.0, blue: 76.0/255.0))
}.frame(width:100, height:100)
}
}
#endif
@@ -1,46 +0,0 @@
//
// PieChartRow.swift
// ChartView
//
// Created by András Samu on 2019. 06. 12..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
public struct PieChartRow : View {
var data: [Int]
var backgroundColor: Color
var accentColor: Color
var slices: [PieSlice] {
var tempSlices:[PieSlice] = []
var lastEndDeg:Double = 0
let maxValue = data.reduce(0, +)
for slice in data {
let normalized:Double = Double(slice)/Double(maxValue)
let startDeg = lastEndDeg
let endDeg = lastEndDeg + (normalized * 360)
lastEndDeg = endDeg
tempSlices.append(PieSlice(startDeg: startDeg, endDeg: endDeg, value: slice, normalizedValue: normalized))
}
return tempSlices
}
public var body: some View {
GeometryReader { geometry in
ZStack{
ForEach(0..<self.slices.count){ i in
PieChartCell(rect: geometry.frame(in: .local), startDeg: self.slices[i].startDeg, endDeg: self.slices[i].endDeg, index: i, backgroundColor: self.backgroundColor,accentColor: self.accentColor)
}
}
}
}
}
#if DEBUG
struct PieChartRow_Previews : PreviewProvider {
static var previews: some View {
PieChartRow(data:[8,23,54,32,12,37,7,23,43], backgroundColor: Color(red: 252.0/255.0, green: 236.0/255.0, blue: 234.0/255.0), accentColor: Color(red: 225.0/255.0, green: 97.0/255.0, blue: 76.0/255.0)).frame(width: 100, height: 100)
}
}
#endif
@@ -1,64 +0,0 @@
//
// PieChartView.swift
// ChartView
//
// Created by András Samu on 2019. 06. 12..
// Copyright © 2019. András Samu. All rights reserved.
//
import SwiftUI
public struct PieChartView : View {
public var data: [Int]
public var title: String
public var legend: String?
public var style: ChartStyle
public var formSize:CGSize
public var dropShadow: Bool
public init(data: [Int], title: String, legend: String? = nil, style: ChartStyle = Styles.pieChartStyleOne, form: CGSize? = Form.medium, dropShadow: Bool? = true ){
self.data = data
self.title = title
self.legend = legend
self.style = style
self.formSize = form!
self.dropShadow = dropShadow!
}
public var body: some View {
ZStack{
Rectangle()
.fill(self.style.backgroundColor)
.cornerRadius(20)
.shadow(color: Color.gray, radius: self.dropShadow ? 12 : 0)
VStack(alignment: .leading){
HStack{
Text(self.title)
.font(.headline)
.foregroundColor(self.style.textColor)
Spacer()
Image(systemName: "chart.pie.fill")
.imageScale(.large)
.foregroundColor(self.style.legendTextColor)
}.padding()
PieChartRow(data: data, backgroundColor: self.style.backgroundColor, accentColor: self.style.accentColor)
.foregroundColor(self.style.accentColor).padding(self.legend != nil ? 0 : 12).offset(y:self.legend != nil ? 0 : -10)
if(self.legend != nil) {
Text(self.legend!)
.font(.headline)
.foregroundColor(self.style.legendTextColor)
.padding()
}
}
}.frame(width: self.formSize.width, height: self.formSize.height)
}
}
#if DEBUG
struct PieChartView_Previews : PreviewProvider {
static var previews: some View {
PieChartView(data:[56,78,53,65,54], title: "Title", legend: "Legend")
}
}
#endif
@@ -0,0 +1,37 @@
@testable import SwiftUICharts
import XCTest
class ArrayExtensionTests: XCTestCase {
func testArrayRotatingIndexEmpty() {
let colors = [ColorGradient]()
XCTAssertEqual(colors.rotate(for: 0), ColorGradient.orangeBright)
}
func testArrayRotatingIndexOneValue() {
let colors = [ColorGradient.greenRed]
XCTAssertEqual(colors.rotate(for: 0), ColorGradient.greenRed)
XCTAssertEqual(colors.rotate(for: 1), ColorGradient.greenRed)
XCTAssertEqual(colors.rotate(for: 2), ColorGradient.greenRed)
}
func testArrayRotatingIndexLessValues() {
let colors = [ColorGradient.greenRed, ColorGradient.whiteBlack]
XCTAssertEqual(colors.rotate(for: 0), ColorGradient.greenRed)
XCTAssertEqual(colors.rotate(for: 1), ColorGradient.whiteBlack)
XCTAssertEqual(colors.rotate(for: 2), ColorGradient.greenRed)
XCTAssertEqual(colors.rotate(for: 3), ColorGradient.whiteBlack)
XCTAssertEqual(colors.rotate(for: 4), ColorGradient.greenRed)
}
func testArrayRotatingIndexMoreValues() {
let colors = [ColorGradient.greenRed, ColorGradient.whiteBlack, ColorGradient.orangeBright]
XCTAssertEqual(colors.rotate(for: 0), ColorGradient.greenRed)
XCTAssertEqual(colors.rotate(for: 1), ColorGradient.whiteBlack)
}
}
@@ -0,0 +1,32 @@
//
// CGPointExtensionTests.swift
// SwiftUIChartsTests
//
// Created by Adrian Bolinger on 5/24/20.
//
@testable import SwiftUICharts
import XCTest
class CGPointExtensionTests: XCTestCase {
static let twentyElementArray: [Double] = Array(repeating: Double.random(in: 1...100), count: 20)
func testGetStepWithOneElementArray() {
let frame = CGRect(x: 0, y: 0, width: 300, height: 300)
let oneElementArray: [Double] = [0.0]
XCTAssertEqual(CGPoint.getStep(frame: frame, data: oneElementArray), .zero)
}
func testGetStepWithMultiElementArrayWithNegativeValues() {
let frame = CGRect(x: 0, y: 0, width: 300, height: 300)
let multiElementArray: [Double] = [-5.0, 0.0, 5.0]
XCTAssertEqual(CGPoint.getStep(frame: frame, data: multiElementArray), CGPoint(x: 150.0, y: 27.0))
}
func testGetStepWithMultiElementArrayWithPositiveValues() {
let frame = CGRect(x: 0, y: 0, width: 300, height: 300)
let multiElementArray: [Double] = [5.0, 10.0, 15.0]
XCTAssertEqual(CGPoint.getStep(frame: frame, data: multiElementArray), CGPoint(x: 150.0, y: 13.5))
}
}
@@ -0,0 +1,56 @@
//
// ColorExtensionTests.swift
// SwiftUIChartsTests
//
// Created by Adrian Bolinger on 5/24/20.
//
@testable import SwiftUICharts
import SwiftUI
import XCTest
class ColorExtensionTests: XCTestCase {
func testTwentyFourBitRGBColors() {
let actualWhite = Color(hexString: "FFFFFF")
let expectedWhite = Color(red: 1, green: 1, blue: 1)
XCTAssertEqual(actualWhite, expectedWhite)
let actualBlack = Color(hexString: "000000")
let expectedBlack = Color(red: 0, green: 0, blue: 0)
XCTAssertEqual(actualBlack, expectedBlack)
let actualRed = Color(hexString: "FF0000")
let expectedRed = Color(red: 255/255, green: 0, blue: 0)
XCTAssertEqual(actualRed, expectedRed)
let actualGreen = Color(hexString: "00FF00")
let expectedGreen = Color(red: 0, green: 1, blue: 0)
XCTAssertEqual(actualGreen, expectedGreen)
let actualBlue = Color(hexString: "0000FF")
let expectedBlue = Color(red: 0, green: 0, blue: 1)
XCTAssertEqual(actualBlue, expectedBlue)
}
func testTwelveBitRGBColors() {
let actualWhite = Color(hexString: "FFF")
let expectedWhite = Color(red: 1, green: 1, blue: 1)
XCTAssertEqual(actualWhite, expectedWhite)
let actualBlack = Color(hexString: "000")
let expectedBlack = Color(red: 0, green: 0, blue: 0)
XCTAssertEqual(actualBlack, expectedBlack)
let actualRed = Color(hexString: "F00")
let expectedRed = Color(red: 255/255, green: 0, blue: 0)
XCTAssertEqual(actualRed, expectedRed)
let actualGreen = Color(hexString: "0F0")
let expectedGreen = Color(red: 0, green: 1, blue: 0)
XCTAssertEqual(actualGreen, expectedGreen)
let actualBlue = Color(hexString: "00F")
let expectedBlue = Color(red: 0, green: 0, blue: 1)
XCTAssertEqual(actualBlue, expectedBlue)
}
}
@@ -9,6 +9,6 @@ final class SwiftUIChartsTests: XCTestCase {
}
static var allTests = [
("testExample", testExample),
("testExample", testExample)
]
}
@@ -3,7 +3,7 @@ import XCTest
#if !canImport(ObjectiveC)
public func allTests() -> [XCTestCaseEntry] {
return [
testCase(SwiftUIChartsTests.allTests),
testCase(SwiftUIChartsTests.allTests)
]
}
#endif
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