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@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
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<key>SchemeUserState</key>
|
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<dict>
|
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<key>SwiftUICharts.xcscheme_^#shared#^_</key>
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<dict>
|
||||
<key>orderHint</key>
|
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<integer>1</integer>
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</dict>
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</dict>
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</dict>
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</plist>
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@@ -6,7 +6,7 @@ import PackageDescription
|
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let package = Package(
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name: "SwiftUICharts",
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platforms: [
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.iOS(.v13),
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.iOS(.v13),.watchOS(.v6)
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],
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products: [
|
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// Products define the executables and libraries produced by a package, and make them visible to other packages.
|
||||
|
||||
@@ -2,7 +2,7 @@
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||||
|
||||
Swift package for displaying charts effortlessly.
|
||||
|
||||

|
||||

|
||||
|
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It supports:
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* Line charts
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||||
@@ -11,9 +11,9 @@ It supports:
|
||||
|
||||
### Installation:
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It requires iOS 13 and xCode 11!
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It requires iOS 13 and Xcode 11!
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In xCode got to `File -> Swift Packages -> Add Package Dependency` and paste inthe repo's url: `https://github.com/AppPear/ChartView`
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In Xcode got to `File -> Swift Packages -> Add Package Dependency` and paste inthe repo's url: `https://github.com/AppPear/ChartView`
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|
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### Usage:
|
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|
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@@ -21,8 +21,52 @@ import the package in the file you would like to use it: `import SwiftUICharts`
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You can display a Chart by adding a chart view to your parent view:
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### Demo
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Added an example project, with **iOS, watchOS** target: https://github.com/AppPear/ChartViewDemo
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## Line charts
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|
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**LineChartView with multiple lines!**
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First release of this feature, interaction is disabled for now, I'll figure it out how could be the best to interact with multiple lines with a single touch.
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Usage:
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```swift
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MultiLineChartView(data: [([8,32,11,23,40,28], GradientColors.green), ([90,99,78,111,70,60,77], GradientColors.purple), ([34,56,72,38,43,100,50], GradientColors.orngPink)], title: "Title")
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```
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Gradient colors are now under the `GradientColor` struct you can create your own gradient by `GradientColor(start: Color, end: Color)`
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|
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Available preset gradients:
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* orange
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* blue
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* green
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* blu
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* bluPurpl
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* purple
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* prplPink
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* prplNeon
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* orngPink
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|
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**Full screen view called LineView!!!**
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|
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```swift
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LineView(data: [8,23,54,32,12,37,7,23,43], title: "Line chart", legend: "Full screen") // legend is optional, use optional .padding()
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```
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|
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Adopts to dark mode automatically
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||||
|
||||

|
||||
|
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You can add your custom darkmode style by specifying:
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||||
|
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```swift
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let myCustomStyle = ChartStyle(...)
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let myCutsomDarkModeStyle = ChartStyle(...)
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myCustomStyle.darkModeStyle = myCutsomDarkModeStyle
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```
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||||
|
||||
**Line chart is interactive, so you can drag across to reveal the data points**
|
||||
|
||||
@@ -32,39 +76,72 @@ You can add a line chart with the following code:
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LineChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", legend: "Legendary") // legend is optional
|
||||
```
|
||||
|
||||
**Turn drop shadow off by adding to the Initialiser: `dropShadow: false`**
|
||||
|
||||
|
||||
## Bar charts
|
||||

|
||||

|
||||
|
||||
**[New feature] you can display labels also along values and points for each bar to descirbe your data better!**
|
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**Bar chart is interactive, so you can drag across to reveal the data points**
|
||||
|
||||
You can add a bar chart with the following code:
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|
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Labels and points:
|
||||
|
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```swift
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BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", legend: "Legendary") // legend is optional
|
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BarChartView(data: ChartData(values: [("2018 Q4",63150), ("2019 Q1",50900), ("2019 Q2",77550), ("2019 Q3",79600), ("2019 Q4",92550)]), title: "Sales", legend: "Quarterly") // legend is optional
|
||||
```
|
||||
Only points:
|
||||
|
||||
```swift
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BarChartView(data: ChartData(points: [8,23,54,32,12,37,7,23,43]), title: "Title", legend: "Legendary") // legend is optional
|
||||
```
|
||||
|
||||
You can add different formats:
|
||||
* Small `Form.small`
|
||||
* Medium `Form.medium`
|
||||
* Large `Form.large`
|
||||
**ChartData** structure
|
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Stores values in data pairs (actually tuple): `(String,Double)`
|
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* you can have duplicate values
|
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* keeps the data order
|
||||
|
||||
You can initialise ChartData multiple ways:
|
||||
* For integer values: `ChartData(points: [8,23,54,32,12,37,7,23,43])`
|
||||
* For floating point values: `ChartData(points: [2.34,3.14,4.56])`
|
||||
* For label,value pairs: `ChartData(values: [("2018 Q4",63150), ("2019 Q1",50900)])`
|
||||
|
||||
|
||||
You can add different formats:
|
||||
* Small `ChartForm.small`
|
||||
* Medium `ChartForm.medium`
|
||||
* Large `ChartForm.large`
|
||||
|
||||
```swift
|
||||
BarChartView(data: ChartData(points: [8,23,54,32,12,37,7,23,43]), title: "Title", form: ChartForm.small)
|
||||
```
|
||||
|
||||
For floating point numbers, you can set a custom specifier:
|
||||
|
||||
```swift
|
||||
BarChartView(data: ChartData(points:[1.23,2.43,3.37]) ,title: "A", valueSpecifier: "%.2f")
|
||||
```
|
||||
For integers you can disable by passing: `valueSpecifier: "%.0f"`
|
||||
|
||||
|
||||
You can set your custom image in the upper right corner by passing in the initialiser: `cornerImage:Image(systemName: "waveform.path.ecg")`
|
||||
|
||||
|
||||
**Turn drop shadow off by adding to the Initialiser: `dropShadow: false`**
|
||||
|
||||
```swift
|
||||
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", style: ChartStyle(formSize: Form.small))
|
||||
```
|
||||
|
||||
### You can customize styling of the chart with a ChartStyle object:
|
||||
|
||||
Customizable:
|
||||
* background color
|
||||
* accent color
|
||||
* second gradient color
|
||||
* chart form size
|
||||
* text color
|
||||
* legend text color
|
||||
|
||||
```swift
|
||||
let chartStyle = ChartStyle(backgroundColor: Color.black, accentColor: Colors.OrangeStart, secondGradientColor: Colors.OrangeEnd, chartFormSize: Form.medium, textColor: Color.white, legendTextColor: Color.white )
|
||||
let chartStyle = ChartStyle(backgroundColor: Color.black, accentColor: Colors.OrangeStart, secondGradientColor: Colors.OrangeEnd, chartFormSize: ChartForm.medium, textColor: Color.white, legendTextColor: Color.white )
|
||||
...
|
||||
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", style: chartStyle)
|
||||
```
|
||||
@@ -81,17 +158,35 @@ You can access built-in styles:
|
||||
* barChartMidnightGreenLight
|
||||
* barChartMidnightGreenDark
|
||||
|
||||

|
||||

|
||||
|
||||

|
||||

|
||||
|
||||
|
||||
### You can customize the size of the chart with a ChartForm object:
|
||||
|
||||
**ChartForm**
|
||||
* `.small`
|
||||
* `.medium`
|
||||
* `.large`
|
||||
* `.detail`
|
||||
|
||||
```swift
|
||||
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", form: ChartForm.small)
|
||||
```
|
||||
|
||||
### WatchOS support for Bar charts:
|
||||
|
||||

|
||||
|
||||
## Pie charts
|
||||

|
||||

|
||||
|
||||
You can add a line chart with the following code:
|
||||
You can add a pie chart with the following code:
|
||||
|
||||
```swift
|
||||
PieChartView(data: [8,23,54,32], title: "Title", legend: "Legendary") // legend is optional
|
||||
```
|
||||
|
||||
**Turn drop shadow off by adding to the Initialiser: `dropShadow: false`**
|
||||
|
||||
|
||||
|
After Width: | Height: | Size: 514 KiB |
|
After Width: | Height: | Size: 502 KiB |
|
Before Width: | Height: | Size: 222 KiB After Width: | Height: | Size: 222 KiB |
|
After Width: | Height: | Size: 105 KiB |
|
Before Width: | Height: | Size: 147 KiB After Width: | Height: | Size: 147 KiB |
|
After Width: | Height: | Size: 343 KiB |
|
Before Width: | Height: | Size: 278 KiB After Width: | Height: | Size: 278 KiB |
|
Before Width: | Height: | Size: 55 KiB After Width: | Height: | Size: 55 KiB |
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 46 KiB |
|
After Width: | Height: | Size: 73 KiB |
@@ -17,19 +17,14 @@ public struct BarChartCell : View {
|
||||
return Double(width)/(Double(numberOfDataPoints) * 1.5)
|
||||
}
|
||||
var accentColor: Color
|
||||
var secondGradientAccentColor: Color?
|
||||
var gradientColors:[Color] {
|
||||
if (secondGradientAccentColor != nil) {
|
||||
return [secondGradientAccentColor!, accentColor]
|
||||
}
|
||||
return [accentColor, accentColor]
|
||||
}
|
||||
var gradient: GradientColor?
|
||||
|
||||
@State var scaleValue: Double = 0
|
||||
@Binding var touchLocation: CGFloat
|
||||
public var body: some View {
|
||||
ZStack {
|
||||
RoundedRectangle(cornerRadius: 4)
|
||||
.fill(LinearGradient(gradient: Gradient(colors: gradientColors), startPoint: .bottom, endPoint: .top))
|
||||
.fill(LinearGradient(gradient: gradient?.getGradient() ?? GradientColor(start: accentColor, end: accentColor).getGradient(), startPoint: .bottom, endPoint: .top))
|
||||
}
|
||||
.frame(width: CGFloat(self.cellWidth))
|
||||
.scaleEffect(CGSize(width: 1, height: self.scaleValue), anchor: .bottom)
|
||||
@@ -43,7 +38,7 @@ public struct BarChartCell : View {
|
||||
#if DEBUG
|
||||
struct ChartCell_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
BarChartCell(value: Double(0.75), width: 320, numberOfDataPoints: 12, accentColor: Colors.OrangeStart, secondGradientAccentColor: nil, touchLocation: .constant(-1))
|
||||
BarChartCell(value: Double(0.75), width: 320, numberOfDataPoints: 12, accentColor: Colors.OrangeStart, gradient: nil, touchLocation: .constant(-1))
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -9,25 +9,36 @@
|
||||
import SwiftUI
|
||||
|
||||
public struct BarChartRow : View {
|
||||
var data: [Int]
|
||||
var data: [Double]
|
||||
var accentColor: Color
|
||||
var secondGradientAccentColor: Color?
|
||||
var maxValue: Int {
|
||||
var gradient: GradientColor?
|
||||
var maxValue: Double {
|
||||
data.max() ?? 0
|
||||
}
|
||||
@Binding var touchLocation: CGFloat
|
||||
public var body: some View {
|
||||
GeometryReader { geometry in
|
||||
HStack(alignment: .bottom, spacing: (geometry.frame(in: .local).width-22)/CGFloat(self.data.count * 3)){
|
||||
ForEach(0..<self.data.count) { i in
|
||||
BarChartCell(value: Double(self.data[i])/Double(self.maxValue), index: i, width: Float(geometry.frame(in: .local).width - 22), numberOfDataPoints: self.data.count, accentColor: self.accentColor, secondGradientAccentColor: self.secondGradientAccentColor, touchLocation: self.$touchLocation)
|
||||
ForEach(0..<self.data.count, id: \.self) { i in
|
||||
BarChartCell(value: self.normalizedValue(index: i),
|
||||
index: i,
|
||||
width: Float(geometry.frame(in: .local).width - 22),
|
||||
numberOfDataPoints: self.data.count,
|
||||
accentColor: self.accentColor,
|
||||
gradient: self.gradient,
|
||||
touchLocation: self.$touchLocation)
|
||||
.scaleEffect(self.touchLocation > CGFloat(i)/CGFloat(self.data.count) && self.touchLocation < CGFloat(i+1)/CGFloat(self.data.count) ? CGSize(width: 1.4, height: 1.1) : CGSize(width: 1, height: 1), anchor: .bottom)
|
||||
.animation(.spring())
|
||||
|
||||
}
|
||||
}
|
||||
.padding([.top, .leading, .trailing], 10)
|
||||
}
|
||||
}
|
||||
|
||||
func normalizedValue(index: Int) -> Double {
|
||||
return Double(self.data[index])/Double(self.maxValue)
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
|
||||
@@ -9,78 +9,104 @@
|
||||
import SwiftUI
|
||||
|
||||
public struct BarChartView : View {
|
||||
public var data: [Int]
|
||||
@Environment(\.colorScheme) var colorScheme: ColorScheme
|
||||
private var data: ChartData
|
||||
public var title: String
|
||||
public var legend: String?
|
||||
public var style: ChartStyle
|
||||
let selectionFeedbackGenerator = UISelectionFeedbackGenerator()
|
||||
public var darkModeStyle: ChartStyle
|
||||
public var formSize:CGSize
|
||||
public var dropShadow: Bool
|
||||
public var cornerImage: Image
|
||||
public var valueSpecifier:String
|
||||
|
||||
@State private var touchLocation: CGFloat = -1.0
|
||||
@State private var showValue: Bool = false
|
||||
@State private var currentValue: Int = 0 {
|
||||
@State private var showLabelValue: Bool = false
|
||||
@State private var currentValue: Double = 0 {
|
||||
didSet{
|
||||
if(oldValue != self.currentValue && self.showValue) {
|
||||
selectionFeedbackGenerator.selectionChanged()
|
||||
HapticFeedback.playSelection()
|
||||
}
|
||||
}
|
||||
}
|
||||
var isFullWidth:Bool {
|
||||
return self.style.chartFormSize == Form.large
|
||||
return self.formSize == ChartForm.large
|
||||
}
|
||||
public init(data: [Int], title: String, legend: String? = nil, style: ChartStyle = Styles.barChartStyleOne ){
|
||||
public init(data:ChartData, title: String, legend: String? = nil, style: ChartStyle = Styles.barChartStyleOrangeLight, form: CGSize? = ChartForm.medium, dropShadow: Bool? = true, cornerImage:Image? = Image(systemName: "waveform.path.ecg"), valueSpecifier: String? = "%.1f"){
|
||||
self.data = data
|
||||
self.title = title
|
||||
self.legend = legend
|
||||
self.style = style
|
||||
self.darkModeStyle = style.darkModeStyle != nil ? style.darkModeStyle! : Styles.barChartStyleOrangeDark
|
||||
self.formSize = form!
|
||||
self.dropShadow = dropShadow!
|
||||
self.cornerImage = cornerImage!
|
||||
self.valueSpecifier = valueSpecifier!
|
||||
}
|
||||
|
||||
public var body: some View {
|
||||
ZStack{
|
||||
Rectangle()
|
||||
.fill(self.style.backgroundColor)
|
||||
.fill(self.colorScheme == .dark ? self.darkModeStyle.backgroundColor : self.style.backgroundColor)
|
||||
.cornerRadius(20)
|
||||
.shadow(color: Color.gray, radius: 8 )
|
||||
.shadow(color: self.style.dropShadowColor, radius: self.dropShadow ? 8 : 0)
|
||||
VStack(alignment: .leading){
|
||||
HStack{
|
||||
if(!showValue){
|
||||
Text(self.title)
|
||||
.font(.headline)
|
||||
.foregroundColor(self.style.textColor)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.textColor : self.style.textColor)
|
||||
}else{
|
||||
Text("\(self.currentValue)")
|
||||
Text("\(self.currentValue, specifier: self.valueSpecifier)")
|
||||
.font(.headline)
|
||||
.foregroundColor(self.style.textColor)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.textColor : self.style.textColor)
|
||||
}
|
||||
if(self.style.chartFormSize == Form.large && self.legend != nil && !showValue) {
|
||||
if(self.formSize == ChartForm.large && self.legend != nil && !showValue) {
|
||||
Text(self.legend!)
|
||||
.font(.callout)
|
||||
.foregroundColor(self.style.accentColor)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.accentColor : self.style.accentColor)
|
||||
.transition(.opacity)
|
||||
.animation(.easeOut)
|
||||
}
|
||||
Spacer()
|
||||
Image(systemName: "waveform.path.ecg")
|
||||
self.cornerImage
|
||||
.imageScale(.large)
|
||||
.foregroundColor(self.style.legendTextColor)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.legendTextColor : self.style.legendTextColor)
|
||||
}.padding()
|
||||
BarChartRow(data: data, accentColor: self.style.accentColor, secondGradientAccentColor: self.style.secondGradientColor, touchLocation: self.$touchLocation)
|
||||
if self.legend != nil && self.style.chartFormSize == Form.medium {
|
||||
BarChartRow(data: data.points.map{$0.1},
|
||||
accentColor: self.colorScheme == .dark ? self.darkModeStyle.accentColor : self.style.accentColor,
|
||||
gradient: self.colorScheme == .dark ? self.darkModeStyle.gradientColor : self.style.gradientColor,
|
||||
touchLocation: self.$touchLocation)
|
||||
if self.legend != nil && self.formSize == ChartForm.medium && !self.showLabelValue{
|
||||
Text(self.legend!)
|
||||
.font(.headline)
|
||||
.foregroundColor(self.style.legendTextColor)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.legendTextColor : self.style.legendTextColor)
|
||||
.padding()
|
||||
}else if (self.data.valuesGiven && self.getCurrentValue() != nil) {
|
||||
LabelView(arrowOffset: self.getArrowOffset(touchLocation: self.touchLocation),
|
||||
title: .constant(self.getCurrentValue()!.0))
|
||||
.offset(x: self.getLabelViewOffset(touchLocation: self.touchLocation), y: -6)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.legendTextColor : self.style.legendTextColor)
|
||||
}
|
||||
|
||||
}
|
||||
}.frame(minWidth:self.style.chartFormSize.width, maxWidth: self.isFullWidth ? .infinity : self.style.chartFormSize.width, minHeight:self.style.chartFormSize.height, maxHeight:self.style.chartFormSize.height)
|
||||
}.frame(minWidth:self.formSize.width,
|
||||
maxWidth: self.isFullWidth ? .infinity : self.formSize.width,
|
||||
minHeight:self.formSize.height,
|
||||
maxHeight:self.formSize.height)
|
||||
.gesture(DragGesture()
|
||||
.onChanged({ value in
|
||||
self.touchLocation = value.location.x/self.style.chartFormSize.width
|
||||
self.touchLocation = value.location.x/self.formSize.width
|
||||
self.showValue = true
|
||||
self.currentValue = self.getCurrentValue()
|
||||
self.currentValue = self.getCurrentValue()?.1 ?? 0
|
||||
if(self.data.valuesGiven && self.formSize == ChartForm.medium) {
|
||||
self.showLabelValue = true
|
||||
}
|
||||
})
|
||||
.onEnded({ value in
|
||||
self.showValue = false
|
||||
self.showLabelValue = false
|
||||
self.touchLocation = -1
|
||||
})
|
||||
)
|
||||
@@ -88,17 +114,35 @@ public struct BarChartView : View {
|
||||
)
|
||||
}
|
||||
|
||||
func getCurrentValue()-> Int{
|
||||
let index = max(0,min(self.data.count-1,Int(floor((self.touchLocation*self.style.chartFormSize.width)/(self.style.chartFormSize.width/CGFloat(self.data.count))))))
|
||||
print(index)
|
||||
return self.data[index]
|
||||
func getArrowOffset(touchLocation:CGFloat) -> Binding<CGFloat> {
|
||||
let realLoc = (self.touchLocation * self.formSize.width) - 50
|
||||
if realLoc < 10 {
|
||||
return .constant(realLoc - 10)
|
||||
}else if realLoc > self.formSize.width-110 {
|
||||
return .constant((self.formSize.width-110 - realLoc) * -1)
|
||||
} else {
|
||||
return .constant(0)
|
||||
}
|
||||
}
|
||||
|
||||
func getLabelViewOffset(touchLocation:CGFloat) -> CGFloat {
|
||||
return min(self.formSize.width-110,max(10,(self.touchLocation * self.formSize.width) - 50))
|
||||
}
|
||||
|
||||
func getCurrentValue() -> (String,Double)? {
|
||||
guard self.data.points.count > 0 else { return nil}
|
||||
let index = max(0,min(self.data.points.count-1,Int(floor((self.touchLocation*self.formSize.width)/(self.formSize.width/CGFloat(self.data.points.count))))))
|
||||
return self.data.points[index]
|
||||
}
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
struct ChartView_Previews : PreviewProvider {
|
||||
static var previews: some View {
|
||||
BarChartView(data: [8,23,54,32,12,37,7,23,43], title: "Title", legend: "Legendary")
|
||||
BarChartView(data: TestData.values ,
|
||||
title: "Model 3 sales",
|
||||
legend: "Quarterly",
|
||||
valueSpecifier: "%.0f")
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
//
|
||||
// LabelView.swift
|
||||
// BarChart
|
||||
//
|
||||
// Created by Samu András on 2020. 01. 08..
|
||||
// Copyright © 2020. Samu András. All rights reserved.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct LabelView: View {
|
||||
@Binding var arrowOffset: CGFloat
|
||||
@Binding var title:String
|
||||
var body: some View {
|
||||
VStack{
|
||||
ArrowUp().fill(Color.white).frame(width: 20, height: 12, alignment: .center).shadow(color: Color.gray, radius: 8, x: 0, y: 0).offset(x: getArrowOffset(offset:self.arrowOffset), y: 12)
|
||||
ZStack{
|
||||
RoundedRectangle(cornerRadius: 8).frame(width: 100, height: 32, alignment: .center).foregroundColor(Color.white).shadow(radius: 8)
|
||||
Text(self.title).font(.caption).bold()
|
||||
ArrowUp().fill(Color.white).frame(width: 20, height: 12, alignment: .center).zIndex(999).offset(x: getArrowOffset(offset:self.arrowOffset), y: -20)
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func getArrowOffset(offset: CGFloat) -> CGFloat {
|
||||
return max(-36,min(36, offset))
|
||||
}
|
||||
}
|
||||
|
||||
struct ArrowUp: Shape {
|
||||
func path(in rect: CGRect) -> Path {
|
||||
var path = Path()
|
||||
path.move(to: CGPoint(x: 0, y: rect.height))
|
||||
path.addLine(to: CGPoint(x: rect.width/2, y: 0))
|
||||
path.addLine(to: CGPoint(x: rect.width, y: rect.height))
|
||||
path.closeSubpath()
|
||||
return path
|
||||
}
|
||||
}
|
||||
|
||||
struct LabelView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
LabelView(arrowOffset: .constant(0), title: .constant("Tesla model 3"))
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
//
|
||||
// File.swift
|
||||
//
|
||||
//
|
||||
//
|
||||
// Created by András Samu on 2019. 07. 19..
|
||||
//
|
||||
@@ -15,10 +15,11 @@ public struct Colors {
|
||||
public static let color2Accent:Color = Color(hexString: "#4266E8")
|
||||
public static let color3:Color = Color(hexString: "#FCECEA")
|
||||
public static let color3Accent:Color = Color(hexString: "#E1614C")
|
||||
public static let OrangeStart:Color = Color(hexString: "#FF782C")
|
||||
public static let OrangeEnd:Color = Color(hexString: "#EC2301")
|
||||
public static let OrangeEnd:Color = Color(hexString: "#FF782C")
|
||||
public static let OrangeStart:Color = Color(hexString: "#EC2301")
|
||||
public static let LegendText:Color = Color(hexString: "#A7A6A8")
|
||||
public static let LegendColor:Color = Color(hexString: "#E8E7EA")
|
||||
public static let LegendDarkColor:Color = Color(hexString: "#545454")
|
||||
public static let IndicatorKnob:Color = Color(hexString: "#FF57A6")
|
||||
public static let GradientUpperBlue:Color = Color(hexString: "#C2E8FF")
|
||||
public static let GradinetUpperBlue1:Color = Color(hexString: "#A8E1FF")
|
||||
@@ -27,8 +28,32 @@ public struct Colors {
|
||||
public static let GradientLowerBlue:Color = Color(hexString: "#F1F9FF")
|
||||
public static let DarkPurple:Color = Color(hexString: "#1B205E")
|
||||
public static let BorderBlue:Color = Color(hexString: "#4EBCFF")
|
||||
}
|
||||
|
||||
public struct GradientColor {
|
||||
public let start: Color
|
||||
public let end: Color
|
||||
|
||||
init(start: Color, end: Color) {
|
||||
self.start = start
|
||||
self.end = end
|
||||
}
|
||||
|
||||
public func getGradient() -> Gradient {
|
||||
return Gradient(colors: [start, end])
|
||||
}
|
||||
}
|
||||
|
||||
public struct GradientColors {
|
||||
public static let orange = GradientColor(start: Colors.OrangeStart, end: Colors.OrangeEnd)
|
||||
public static let blue = GradientColor(start: Colors.GradientPurple, end: Colors.GradientNeonBlue)
|
||||
public static let green = GradientColor(start: Color(hexString: "0BCDF7"), end: Color(hexString: "A2FEAE"))
|
||||
public static let blu = GradientColor(start: Color(hexString: "0591FF"), end: Color(hexString: "29D9FE"))
|
||||
public static let bluPurpl = GradientColor(start: Color(hexString: "4ABBFB"), end: Color(hexString: "8C00FF"))
|
||||
public static let purple = GradientColor(start: Color(hexString: "741DF4"), end: Color(hexString: "C501B0"))
|
||||
public static let prplPink = GradientColor(start: Color(hexString: "BC05AF"), end: Color(hexString: "FF1378"))
|
||||
public static let prplNeon = GradientColor(start: Color(hexString: "FE019A"), end: Color(hexString: "FE0BF4"))
|
||||
public static let orngPink = GradientColor(start: Color(hexString: "FF8E2D"), end: Color(hexString: "FF4E7A"))
|
||||
}
|
||||
|
||||
public struct Styles {
|
||||
@@ -36,120 +61,193 @@ public struct Styles {
|
||||
backgroundColor: Color.white,
|
||||
accentColor: Colors.OrangeStart,
|
||||
secondGradientColor: Colors.OrangeEnd,
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.black,
|
||||
legendTextColor: Color.gray)
|
||||
legendTextColor: Color.gray,
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let barChartStyleOrangeLight = ChartStyle(
|
||||
backgroundColor: Color.white,
|
||||
accentColor: Colors.OrangeStart,
|
||||
secondGradientColor: Colors.OrangeEnd,
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.black,
|
||||
legendTextColor: Color.gray)
|
||||
legendTextColor: Color.gray,
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let barChartStyleOrangeDark = ChartStyle(
|
||||
backgroundColor: Color.black,
|
||||
accentColor: Colors.OrangeStart,
|
||||
secondGradientColor: Colors.OrangeEnd,
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.white,
|
||||
legendTextColor: Color.gray)
|
||||
legendTextColor: Color.gray,
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let barChartStyleNeonBlueLight = ChartStyle(
|
||||
backgroundColor: Color.white,
|
||||
accentColor: Colors.GradientNeonBlue,
|
||||
secondGradientColor: Colors.GradientPurple,
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.black,
|
||||
legendTextColor: Color.gray)
|
||||
legendTextColor: Color.gray,
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let barChartStyleNeonBlueDark = ChartStyle(
|
||||
backgroundColor: Color.black,
|
||||
accentColor: Colors.GradientNeonBlue,
|
||||
secondGradientColor: Colors.GradientPurple,
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.white,
|
||||
legendTextColor: Color.gray)
|
||||
legendTextColor: Color.gray,
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let barChartMidnightGreenDark = ChartStyle(
|
||||
backgroundColor: Color(hexString: "#36534D"), //3B5147, 313D34
|
||||
accentColor: Color(hexString: "#FFD603"),
|
||||
secondGradientColor: Color(hexString: "#FFCA04"),
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.white,
|
||||
legendTextColor: Color(hexString: "#D2E5E1"))
|
||||
legendTextColor: Color(hexString: "#D2E5E1"),
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let barChartMidnightGreenLight = ChartStyle(
|
||||
backgroundColor: Color.white,
|
||||
accentColor: Color(hexString: "#84A094"), //84A094 , 698378
|
||||
secondGradientColor: Color(hexString: "#50675D"),
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.black,
|
||||
legendTextColor:Color.gray)
|
||||
legendTextColor:Color.gray,
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let pieChartStyleOne = ChartStyle(
|
||||
backgroundColor: Color.white,
|
||||
accentColor: Colors.OrangeEnd,
|
||||
secondGradientColor: Colors.OrangeStart,
|
||||
textColor: Color.black,
|
||||
legendTextColor: Color.gray,
|
||||
dropShadowColor: Color.gray)
|
||||
|
||||
public static let lineViewDarkMode = ChartStyle(
|
||||
backgroundColor: Color.black,
|
||||
accentColor: Colors.OrangeStart,
|
||||
secondGradientColor: Colors.OrangeEnd,
|
||||
chartFormSize: Form.medium,
|
||||
textColor: Color.black,
|
||||
legendTextColor: Color.gray)
|
||||
textColor: Color.white,
|
||||
legendTextColor: Color.white,
|
||||
dropShadowColor: Color.gray)
|
||||
}
|
||||
|
||||
public struct Form {
|
||||
public struct ChartForm {
|
||||
#if os(watchOS)
|
||||
public static let small = CGSize(width:120, height:90)
|
||||
public static let medium = CGSize(width:120, height:160)
|
||||
public static let large = CGSize(width:180, height:90)
|
||||
public static let detail = CGSize(width:180, height:160)
|
||||
#else
|
||||
public static let small = CGSize(width:180, height:120)
|
||||
public static let medium = CGSize(width:180, height:240)
|
||||
public static let large = CGSize(width:360, height:120)
|
||||
public static let detail = CGSize(width:180, height:120)
|
||||
#endif
|
||||
|
||||
|
||||
}
|
||||
|
||||
public struct ChartStyle {
|
||||
public class ChartStyle {
|
||||
public var backgroundColor: Color
|
||||
public var accentColor: Color
|
||||
public var secondGradientColor: Color
|
||||
public var chartFormSize: CGSize
|
||||
public var gradientColor: GradientColor
|
||||
public var textColor: Color
|
||||
public var legendTextColor: Color
|
||||
public var dropShadowColor: Color
|
||||
public weak var darkModeStyle: ChartStyle?
|
||||
|
||||
public init(backgroundColor: Color, accentColor: Color, secondGradientColor: Color, chartFormSize: CGSize, textColor: Color, legendTextColor: Color){
|
||||
public init(backgroundColor: Color, accentColor: Color, secondGradientColor: Color, textColor: Color, legendTextColor: Color, dropShadowColor: Color){
|
||||
self.backgroundColor = backgroundColor
|
||||
self.accentColor = accentColor
|
||||
self.secondGradientColor = secondGradientColor
|
||||
self.chartFormSize = chartFormSize
|
||||
self.gradientColor = GradientColor(start: accentColor, end: secondGradientColor)
|
||||
self.textColor = textColor
|
||||
self.legendTextColor = legendTextColor
|
||||
self.dropShadowColor = dropShadowColor
|
||||
}
|
||||
|
||||
public init(backgroundColor: Color, accentColor: Color, gradientColor: GradientColor, textColor: Color, legendTextColor: Color, dropShadowColor: Color){
|
||||
self.backgroundColor = backgroundColor
|
||||
self.accentColor = accentColor
|
||||
self.gradientColor = gradientColor
|
||||
self.textColor = textColor
|
||||
self.legendTextColor = legendTextColor
|
||||
self.dropShadowColor = dropShadowColor
|
||||
}
|
||||
|
||||
public init(formSize: CGSize){
|
||||
self.backgroundColor = Color.white
|
||||
self.accentColor = Colors.OrangeStart
|
||||
self.secondGradientColor = Colors.OrangeEnd
|
||||
self.chartFormSize = formSize
|
||||
self.gradientColor = GradientColors.orange
|
||||
self.legendTextColor = Color.gray
|
||||
self.textColor = Color.black
|
||||
self.dropShadowColor = Color.gray
|
||||
}
|
||||
}
|
||||
|
||||
class ChartData: ObservableObject {
|
||||
@Published var points: [Int] = [Int]()
|
||||
@Published var currentPoint: Int? = nil
|
||||
public class ChartData: ObservableObject, Identifiable {
|
||||
@Published var points: [(String,Double)]
|
||||
var valuesGiven: Bool = false
|
||||
var ID = UUID()
|
||||
|
||||
init(points:[Int]) {
|
||||
self.points = points
|
||||
public init<N: BinaryFloatingPoint>(points:[N]) {
|
||||
self.points = points.map{("", Double($0))}
|
||||
}
|
||||
public init<N: BinaryInteger>(values:[(String,N)]){
|
||||
self.points = values.map{($0.0, Double($0.1))}
|
||||
self.valuesGiven = true
|
||||
}
|
||||
public init<N: BinaryFloatingPoint>(values:[(String,N)]){
|
||||
self.points = values.map{($0.0, Double($0.1))}
|
||||
self.valuesGiven = true
|
||||
}
|
||||
public init<N: BinaryInteger>(numberValues:[(N,N)]){
|
||||
self.points = numberValues.map{(String($0.0), Double($0.1))}
|
||||
self.valuesGiven = true
|
||||
}
|
||||
public init<N: BinaryFloatingPoint & LosslessStringConvertible>(numberValues:[(N,N)]){
|
||||
self.points = numberValues.map{(String($0.0), Double($0.1))}
|
||||
self.valuesGiven = true
|
||||
}
|
||||
|
||||
public func onlyPoints() -> [Double] {
|
||||
return self.points.map{ $0.1 }
|
||||
}
|
||||
}
|
||||
|
||||
class TestData{
|
||||
public class MultiLineChartData: ChartData {
|
||||
var gradient: GradientColor
|
||||
|
||||
public init<N: BinaryFloatingPoint>(points:[N], gradient: GradientColor) {
|
||||
self.gradient = gradient
|
||||
super.init(points: points)
|
||||
}
|
||||
|
||||
public init<N: BinaryFloatingPoint>(points:[N], color: Color) {
|
||||
self.gradient = GradientColor(start: color, end: color)
|
||||
super.init(points: points)
|
||||
}
|
||||
|
||||
public func getGradient() -> GradientColor {
|
||||
return self.gradient
|
||||
}
|
||||
}
|
||||
|
||||
public class TestData{
|
||||
static public var data:ChartData = ChartData(points: [37,72,51,22,39,47,66,85,50])
|
||||
static public var values:ChartData = ChartData(values: [("2017 Q3",220),
|
||||
("2017 Q4",1550),
|
||||
("2018 Q1",8180),
|
||||
("2018 Q2",18440),
|
||||
("2018 Q3",55840),
|
||||
("2018 Q4",63150), ("2019 Q1",50900), ("2019 Q2",77550), ("2019 Q3",79600), ("2019 Q4",92550)])
|
||||
|
||||
}
|
||||
|
||||
extension Color {
|
||||
init(hexString: String) {
|
||||
let hex = hexString.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
|
||||
var int = UInt32()
|
||||
Scanner(string: hex).scanHexInt32(&int)
|
||||
let r, g, b: UInt32
|
||||
var int = UInt64()
|
||||
Scanner(string: hex).scanHexInt64(&int)
|
||||
let r, g, b: UInt64
|
||||
switch hex.count {
|
||||
case 3: // RGB (12-bit)
|
||||
(r, g, b) = ((int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
|
||||
@@ -163,3 +261,18 @@ extension Color {
|
||||
self.init(red: Double(r) / 255, green: Double(g) / 255, blue: Double(b) / 255)
|
||||
}
|
||||
}
|
||||
|
||||
class HapticFeedback {
|
||||
#if os(watchOS)
|
||||
//watchOS implementation
|
||||
static func playSelection() -> Void {
|
||||
WKInterfaceDevice.current().play(.click)
|
||||
}
|
||||
#else
|
||||
//iOS implementation
|
||||
let selectionFeedbackGenerator = UISelectionFeedbackGenerator()
|
||||
static func playSelection() -> Void {
|
||||
UISelectionFeedbackGenerator().selectionChanged()
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -12,23 +12,41 @@ struct Legend: View {
|
||||
@ObservedObject var data: ChartData
|
||||
@Binding var frame: CGRect
|
||||
@Binding var hideHorizontalLines: Bool
|
||||
|
||||
@Environment(\.colorScheme) var colorScheme: ColorScheme
|
||||
let padding:CGFloat = 3
|
||||
|
||||
var stepWidth: CGFloat {
|
||||
if data.points.count < 2 {
|
||||
return 0
|
||||
}
|
||||
return frame.size.width / CGFloat(data.points.count-1)
|
||||
}
|
||||
var stepHeight: CGFloat {
|
||||
return frame.size.height / CGFloat(data.points.max()! + data.points.min()!)
|
||||
let points = self.data.onlyPoints()
|
||||
if let min = points.min(), let max = points.max(), min != max {
|
||||
if (min < 0){
|
||||
return (frame.size.height-padding) / CGFloat(max - min)
|
||||
}else{
|
||||
return (frame.size.height-padding) / CGFloat(max + min)
|
||||
}
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var min: CGFloat {
|
||||
let points = self.data.onlyPoints()
|
||||
return CGFloat(points.min() ?? 0)
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
ZStack(alignment: .topLeading){
|
||||
ForEach((0...4), id: \.self) { height in
|
||||
HStack(alignment: .center){
|
||||
Text("\(self.getYLegend()![height])").offset(x: 0, y: (self.frame.height-CGFloat(self.getYLegend()![height])*self.stepHeight)-(self.frame.height/2))
|
||||
Text("\(self.getYLegendSafe(height: height), specifier: "%.2f")").offset(x: 0, y: self.getYposition(height: height) )
|
||||
.foregroundColor(Colors.LegendText)
|
||||
.font(.caption)
|
||||
self.line(atHeight: CGFloat(self.getYLegend()![height]), width: self.frame.width)
|
||||
.stroke(Colors.LegendColor, style: StrokeStyle(lineWidth: 1.5, lineCap: .round, dash: [5,height == 0 ? 0 : 10]))
|
||||
self.line(atHeight: self.getYLegendSafe(height: height), width: self.frame.width)
|
||||
.stroke(self.colorScheme == .dark ? Colors.LegendDarkColor : Colors.LegendColor, style: StrokeStyle(lineWidth: 1.5, lineCap: .round, dash: [5,height == 0 ? 0 : 10]))
|
||||
.opacity((self.hideHorizontalLines && height != 0) ? 0 : 1)
|
||||
.rotationEffect(.degrees(180), anchor: .center)
|
||||
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
|
||||
@@ -41,30 +59,41 @@ struct Legend: View {
|
||||
}
|
||||
}
|
||||
|
||||
func getYLegendSafe(height:Int)->CGFloat{
|
||||
if let legend = getYLegend() {
|
||||
return CGFloat(legend[height])
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func getYposition(height: Int)-> CGFloat {
|
||||
if let legend = getYLegend() {
|
||||
return (self.frame.height-((CGFloat(legend[height]) - min)*self.stepHeight))-(self.frame.height/2)
|
||||
}
|
||||
return 0
|
||||
|
||||
}
|
||||
|
||||
func line(atHeight: CGFloat, width: CGFloat) -> Path {
|
||||
var hLine = Path()
|
||||
hLine.move(to: CGPoint(x:5, y: atHeight*stepHeight))
|
||||
hLine.addLine(to: CGPoint(x: width, y: atHeight*stepHeight))
|
||||
hLine.move(to: CGPoint(x:5, y: (atHeight-min)*stepHeight))
|
||||
hLine.addLine(to: CGPoint(x: width, y: (atHeight-min)*stepHeight))
|
||||
return hLine
|
||||
}
|
||||
|
||||
func getYLegend() -> [Int]? {
|
||||
guard let max = data.points.max() else { return nil }
|
||||
guard let min = data.points.min() else { return nil }
|
||||
if(min > 0){
|
||||
let upperBound = ((max/10)+1) * 10
|
||||
let step = upperBound/4
|
||||
return [step * 0,step * 1, step * 2, step * 3, step * 4]
|
||||
}
|
||||
|
||||
return nil
|
||||
func getYLegend() -> [Double]? {
|
||||
let points = self.data.onlyPoints()
|
||||
guard let max = points.max() else { return nil }
|
||||
guard let min = points.min() else { return nil }
|
||||
let step = Double(max - min)/4
|
||||
return [min+step * 0, min+step * 1, min+step * 2, min+step * 3, min+step * 4]
|
||||
}
|
||||
}
|
||||
|
||||
struct Legend_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
GeometryReader{ geometry in
|
||||
Legend(data: TestData.data, frame: .constant(geometry.frame(in: .local)), hideHorizontalLines: .constant(false))
|
||||
Legend(data: ChartData(points: [0.2,0.4,1.4,4.5]), frame: .constant(geometry.frame(in: .local)), hideHorizontalLines: .constant(false))
|
||||
}.frame(width: 320, height: 200)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,28 +8,58 @@
|
||||
|
||||
import SwiftUI
|
||||
|
||||
struct Line: View {
|
||||
public struct Line: View {
|
||||
@ObservedObject var data: ChartData
|
||||
@Binding var frame: CGRect
|
||||
@Binding var touchLocation: CGPoint
|
||||
@Binding var showIndicator: Bool
|
||||
@Binding var minDataValue: Double?
|
||||
@Binding var maxDataValue: Double?
|
||||
@State private var showFull: Bool = false
|
||||
@State var showBackground: Bool = true
|
||||
|
||||
var gradient: GradientColor = GradientColor(start: Colors.GradientPurple, end: Colors.GradientNeonBlue)
|
||||
var index:Int = 0
|
||||
let padding:CGFloat = 30
|
||||
var curvedLines: Bool = true
|
||||
var stepWidth: CGFloat {
|
||||
if data.points.count < 2 {
|
||||
return 0
|
||||
}
|
||||
return frame.size.width / CGFloat(data.points.count-1)
|
||||
}
|
||||
var stepHeight: CGFloat {
|
||||
return frame.size.height / CGFloat(data.points.max()! + data.points.min()!)
|
||||
var min: Double?
|
||||
var max: Double?
|
||||
let points = self.data.onlyPoints()
|
||||
if minDataValue != nil && maxDataValue != nil {
|
||||
min = minDataValue!
|
||||
max = maxDataValue!
|
||||
print(min,max)
|
||||
}else if let minPoint = points.min(), let maxPoint = points.max(), minPoint != maxPoint {
|
||||
min = minPoint
|
||||
max = maxPoint
|
||||
}else {
|
||||
return 0
|
||||
}
|
||||
if let min = min, let max = max, min != max {
|
||||
if (min <= 0){
|
||||
return (frame.size.height-padding) / CGFloat(max - min)
|
||||
}else{
|
||||
return (frame.size.height-padding) / CGFloat(max + min)
|
||||
}
|
||||
}
|
||||
return 0
|
||||
}
|
||||
var path: Path {
|
||||
return Path.quadCurvedPathWithPoints(points: data.points, step: CGPoint(x: stepWidth, y: stepHeight))
|
||||
let points = self.data.onlyPoints()
|
||||
return curvedLines ? Path.quadCurvedPathWithPoints(points: points, step: CGPoint(x: stepWidth, y: stepHeight), globalOffset: minDataValue) : Path.linePathWithPoints(points: points, step: CGPoint(x: stepWidth, y: stepHeight))
|
||||
}
|
||||
var closedPath: Path {
|
||||
return Path.quadClosedCurvedPathWithPoints(points: data.points, step: CGPoint(x: stepWidth, y: stepHeight))
|
||||
let points = self.data.onlyPoints()
|
||||
return curvedLines ? Path.quadClosedCurvedPathWithPoints(points: points, step: CGPoint(x: stepWidth, y: stepHeight), globalOffset: minDataValue) : Path.closedLinePathWithPoints(points: points, step: CGPoint(x: stepWidth, y: stepHeight))
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
public var body: some View {
|
||||
ZStack {
|
||||
if(self.showFull && self.showBackground){
|
||||
self.closedPath
|
||||
@@ -41,13 +71,17 @@ struct Line: View {
|
||||
}
|
||||
self.path
|
||||
.trim(from: 0, to: self.showFull ? 1:0)
|
||||
.stroke(LinearGradient(gradient: Gradient(colors: [Colors.GradientPurple, Colors.GradientNeonBlue]), startPoint: .leading, endPoint: .trailing) ,style: StrokeStyle(lineWidth: 3))
|
||||
.stroke(LinearGradient(gradient: gradient.getGradient(), startPoint: .leading, endPoint: .trailing) ,style: StrokeStyle(lineWidth: 3, lineJoin: .round))
|
||||
.rotationEffect(.degrees(180), anchor: .center)
|
||||
.rotation3DEffect(.degrees(180), axis: (x: 0, y: 1, z: 0))
|
||||
.animation(.easeOut(duration: 1.2))
|
||||
.onAppear(){
|
||||
self.showFull.toggle()
|
||||
}.drawingGroup()
|
||||
.animation(Animation.easeOut(duration: 1.2).delay(Double(self.index)*0.4))
|
||||
.onAppear {
|
||||
self.showFull = true
|
||||
}
|
||||
.onDisappear {
|
||||
self.showFull = false
|
||||
}
|
||||
.drawingGroup()
|
||||
if(self.showIndicator) {
|
||||
IndicatorPoint()
|
||||
.position(self.getClosestPointOnPath(touchLocation: self.touchLocation))
|
||||
@@ -58,102 +92,16 @@ struct Line: View {
|
||||
}
|
||||
|
||||
func getClosestPointOnPath(touchLocation: CGPoint) -> CGPoint {
|
||||
let percentage:CGFloat = min(max(touchLocation.x,0)/self.frame.width,1)
|
||||
let closest = self.path.percentPoint(percentage)
|
||||
let closest = self.path.point(to: touchLocation.x)
|
||||
return closest
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
extension CGPoint {
|
||||
static func getMidPoint(point1: CGPoint, point2: CGPoint) -> CGPoint {
|
||||
return CGPoint(
|
||||
x: point1.x + (point2.x - point1.x) / 2,
|
||||
y: point1.y + (point2.y - point1.y) / 2
|
||||
)
|
||||
}
|
||||
|
||||
func dist(to: CGPoint) -> CGFloat {
|
||||
return sqrt((pow(self.x - to.x, 2) + pow(self.y - to.y, 2)))
|
||||
}
|
||||
|
||||
static func midPointForPoints(p1:CGPoint, p2:CGPoint) -> CGPoint {
|
||||
return CGPoint(x:(p1.x + p2.x) / 2,y: (p1.y + p2.y) / 2)
|
||||
}
|
||||
|
||||
static func controlPointForPoints(p1:CGPoint, p2:CGPoint) -> CGPoint {
|
||||
var controlPoint = CGPoint.midPointForPoints(p1:p1, p2:p2)
|
||||
let diffY = abs(p2.y - controlPoint.y)
|
||||
|
||||
if (p1.y < p2.y){
|
||||
controlPoint.y += diffY
|
||||
} else if (p1.y > p2.y) {
|
||||
controlPoint.y -= diffY
|
||||
}
|
||||
return controlPoint
|
||||
}
|
||||
}
|
||||
extension Path {
|
||||
static func quadCurvedPathWithPoints(points:[Int], step:CGPoint) -> Path {
|
||||
var path = Path()
|
||||
var p1 = CGPoint(x: 0, y: CGFloat(points[0])*step.y)
|
||||
path.move(to: p1)
|
||||
if(points.count < 2){
|
||||
path.addLine(to: CGPoint(x: step.x, y: step.y*CGFloat(points[1])))
|
||||
return path
|
||||
}
|
||||
for pointIndex in 1..<points.count {
|
||||
let p2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]))
|
||||
let midPoint = CGPoint.midPointForPoints(p1: p1, p2: p2)
|
||||
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p1))
|
||||
path.addQuadCurve(to: p2, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p2))
|
||||
p1 = p2
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
static func quadClosedCurvedPathWithPoints(points:[Int], step:CGPoint) -> Path {
|
||||
var path = Path()
|
||||
path.move(to: .zero)
|
||||
var p1 = CGPoint(x: 0, y: CGFloat(points[0])*step.y)
|
||||
path.addLine(to: p1)
|
||||
if(points.count < 2){
|
||||
path.addLine(to: CGPoint(x: step.x, y: step.y*CGFloat(points[1])))
|
||||
return path
|
||||
}
|
||||
for pointIndex in 1..<points.count {
|
||||
let p2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]))
|
||||
let midPoint = CGPoint.midPointForPoints(p1: p1, p2: p2)
|
||||
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p1))
|
||||
path.addQuadCurve(to: p2, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p2))
|
||||
p1 = p2
|
||||
}
|
||||
path.addLine(to: CGPoint(x: p1.x, y: 0))
|
||||
path.closeSubpath()
|
||||
return path
|
||||
}
|
||||
|
||||
func percentPoint(_ percent: CGFloat) -> CGPoint {
|
||||
// percent difference between points
|
||||
let diff: CGFloat = 0.001
|
||||
let comp: CGFloat = 1 - diff
|
||||
|
||||
// handle limits
|
||||
let pct = percent > 1 ? 0 : (percent < 0 ? 1 : percent)
|
||||
|
||||
let f = pct > comp ? comp : pct
|
||||
let t = pct > comp ? 1 : pct + diff
|
||||
let tp = self.trimmedPath(from: f, to: t)
|
||||
|
||||
return CGPoint(x: tp.boundingRect.midX, y: tp.boundingRect.midY)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
struct Line_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
GeometryReader{ geometry in
|
||||
Line(data: TestData.data, frame: .constant(geometry.frame(in: .local)), touchLocation: .constant(CGPoint(x: 300, y: 12)), showIndicator: .constant(true))
|
||||
Line(data: ChartData(points: [12,-230,10,54]), frame: .constant(geometry.frame(in: .local)), touchLocation: .constant(CGPoint(x: 100, y: 12)), showIndicator: .constant(true), minDataValue: .constant(nil), maxDataValue: .constant(nil))
|
||||
}.frame(width: 320, height: 160)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,43 +9,75 @@
|
||||
import SwiftUI
|
||||
|
||||
public struct LineChartView: View {
|
||||
let selectionFeedbackGenerator = UISelectionFeedbackGenerator()
|
||||
@Environment(\.colorScheme) var colorScheme: ColorScheme
|
||||
@ObservedObject var data:ChartData
|
||||
public var title: String
|
||||
public var legend: String?
|
||||
public var style: ChartStyle
|
||||
public var darkModeStyle: ChartStyle
|
||||
|
||||
public var formSize:CGSize
|
||||
public var dropShadow: Bool
|
||||
public var valueSpecifier:String
|
||||
|
||||
@State private var touchLocation:CGPoint = .zero
|
||||
@State private var showIndicatorDot: Bool = false
|
||||
@State private var currentValue: Int = 2 {
|
||||
@State private var currentValue: Double = 2 {
|
||||
didSet{
|
||||
if (oldValue != self.currentValue && showIndicatorDot) {
|
||||
selectionFeedbackGenerator.selectionChanged()
|
||||
HapticFeedback.playSelection()
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
let frame = CGSize(width: 180, height: 120)
|
||||
private var rateValue: Int
|
||||
|
||||
public init(data: [Int], title: String, legend: String? = nil, style: ChartStyle = Styles.lineChartStyleOne ){
|
||||
public init(data: [Double],
|
||||
title: String,
|
||||
legend: String? = nil,
|
||||
style: ChartStyle = Styles.lineChartStyleOne,
|
||||
form: CGSize? = ChartForm.medium,
|
||||
rateValue: Int? = 14,
|
||||
dropShadow: Bool? = true,
|
||||
valueSpecifier: String? = "%.1f") {
|
||||
|
||||
self.data = ChartData(points: data)
|
||||
self.title = title
|
||||
self.legend = legend
|
||||
self.style = style
|
||||
self.darkModeStyle = style.darkModeStyle != nil ? style.darkModeStyle! : Styles.lineViewDarkMode
|
||||
self.formSize = form!
|
||||
self.rateValue = rateValue!
|
||||
self.dropShadow = dropShadow!
|
||||
self.valueSpecifier = valueSpecifier!
|
||||
}
|
||||
|
||||
public var body: some View {
|
||||
ZStack(alignment: .center){
|
||||
RoundedRectangle(cornerRadius: 20).fill(self.style.backgroundColor).frame(width: frame.width, height: 240, alignment: .center).shadow(radius: 8)
|
||||
RoundedRectangle(cornerRadius: 20)
|
||||
.fill(self.colorScheme == .dark ? self.darkModeStyle.backgroundColor : self.style.backgroundColor)
|
||||
.frame(width: frame.width, height: 240, alignment: .center)
|
||||
.shadow(color: self.style.dropShadowColor, radius: self.dropShadow ? 8 : 0)
|
||||
VStack(alignment: .leading){
|
||||
if(!self.showIndicatorDot){
|
||||
VStack(alignment: .leading, spacing: 8){
|
||||
Text(self.title).font(.title).bold().foregroundColor(self.style.textColor)
|
||||
Text(self.title)
|
||||
.font(.title)
|
||||
.bold()
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.textColor : self.style.textColor)
|
||||
if (self.legend != nil){
|
||||
Text(self.legend!).font(.callout).foregroundColor(self.style.legendTextColor)
|
||||
Text(self.legend!)
|
||||
.font(.callout)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.legendTextColor :self.style.legendTextColor)
|
||||
}
|
||||
HStack {
|
||||
Image(systemName: "arrow.up")
|
||||
Text("14%")
|
||||
if (self.rateValue >= 0){
|
||||
Image(systemName: "arrow.up")
|
||||
}else{
|
||||
Image(systemName: "arrow.down")
|
||||
}
|
||||
Text("\(self.rateValue)%")
|
||||
}
|
||||
}
|
||||
.transition(.opacity)
|
||||
@@ -54,23 +86,27 @@ public struct LineChartView: View {
|
||||
}else{
|
||||
HStack{
|
||||
Spacer()
|
||||
Text("\(self.currentValue)")
|
||||
Text("\(self.currentValue, specifier: self.valueSpecifier)")
|
||||
.font(.system(size: 41, weight: .bold, design: .default))
|
||||
.offset(x: 0, y: 30)
|
||||
Spacer()
|
||||
}
|
||||
.transition(.scale)
|
||||
.animation(.spring())
|
||||
|
||||
}
|
||||
Spacer()
|
||||
GeometryReader{ geometry in
|
||||
Line(data: self.data, frame: .constant(geometry.frame(in: .local)), touchLocation: self.$touchLocation, showIndicator: self.$showIndicatorDot)
|
||||
Line(data: self.data,
|
||||
frame: .constant(geometry.frame(in: .local)),
|
||||
touchLocation: self.$touchLocation,
|
||||
showIndicator: self.$showIndicatorDot,
|
||||
minDataValue: .constant(nil),
|
||||
maxDataValue: .constant(nil)
|
||||
)
|
||||
}
|
||||
.frame(width: frame.width, height: frame.height)
|
||||
.frame(width: frame.width, height: frame.height + 30)
|
||||
.clipShape(RoundedRectangle(cornerRadius: 20))
|
||||
.offset(x: 0, y: 0)
|
||||
}.frame(width: self.style.chartFormSize.width, height: self.style.chartFormSize.height)
|
||||
}.frame(width: self.formSize.width, height: self.formSize.height)
|
||||
}
|
||||
.gesture(DragGesture()
|
||||
.onChanged({ value in
|
||||
@@ -84,14 +120,15 @@ public struct LineChartView: View {
|
||||
)
|
||||
}
|
||||
|
||||
func getClosestDataPoint(toPoint: CGPoint, width:CGFloat, height: CGFloat) -> CGPoint {
|
||||
let stepWidth: CGFloat = width / CGFloat(data.points.count-1)
|
||||
let stepHeight: CGFloat = height / CGFloat(data.points.max()! + data.points.min()!)
|
||||
@discardableResult func getClosestDataPoint(toPoint: CGPoint, width:CGFloat, height: CGFloat) -> CGPoint {
|
||||
let points = self.data.onlyPoints()
|
||||
let stepWidth: CGFloat = width / CGFloat(points.count-1)
|
||||
let stepHeight: CGFloat = height / CGFloat(points.max()! + points.min()!)
|
||||
|
||||
let index:Int = Int(round((toPoint.x)/stepWidth))
|
||||
if (index >= 0 && index < data.points.count){
|
||||
self.currentValue = self.data.points[index]
|
||||
return CGPoint(x: CGFloat(index)*stepWidth, y: CGFloat(self.data.points[index])*stepHeight)
|
||||
if (index >= 0 && index < points.count){
|
||||
self.currentValue = points[index]
|
||||
return CGPoint(x: CGFloat(index)*stepWidth, y: CGFloat(points[index])*stepHeight)
|
||||
}
|
||||
return .zero
|
||||
}
|
||||
|
||||
@@ -0,0 +1,126 @@
|
||||
//
|
||||
// LineView.swift
|
||||
// LineChart
|
||||
//
|
||||
// Created by András Samu on 2019. 09. 02..
|
||||
// Copyright © 2019. András Samu. All rights reserved.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
public struct LineView: View {
|
||||
@ObservedObject var data: ChartData
|
||||
public var title: String?
|
||||
public var legend: String?
|
||||
public var style: ChartStyle
|
||||
public var darkModeStyle: ChartStyle
|
||||
public var valueSpecifier:String
|
||||
|
||||
@Environment(\.colorScheme) var colorScheme: ColorScheme
|
||||
@State private var showLegend = false
|
||||
@State private var dragLocation:CGPoint = .zero
|
||||
@State private var indicatorLocation:CGPoint = .zero
|
||||
@State private var closestPoint: CGPoint = .zero
|
||||
@State private var opacity:Double = 0
|
||||
@State private var currentDataNumber: Double = 0
|
||||
@State private var hideHorizontalLines: Bool = false
|
||||
|
||||
public init(data: [Double],
|
||||
title: String? = nil,
|
||||
legend: String? = nil,
|
||||
style: ChartStyle = Styles.lineChartStyleOne,
|
||||
valueSpecifier: String? = "%.1f") {
|
||||
|
||||
self.data = ChartData(points: data)
|
||||
self.title = title
|
||||
self.legend = legend
|
||||
self.style = style
|
||||
self.valueSpecifier = valueSpecifier!
|
||||
self.darkModeStyle = style.darkModeStyle != nil ? style.darkModeStyle! : Styles.lineViewDarkMode
|
||||
}
|
||||
|
||||
public var body: some View {
|
||||
GeometryReader{ geometry in
|
||||
VStack(alignment: .leading, spacing: 8) {
|
||||
Group{
|
||||
if (self.title != nil){
|
||||
Text(self.title!)
|
||||
.font(.title)
|
||||
.bold().foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.textColor : self.style.textColor)
|
||||
}
|
||||
if (self.legend != nil){
|
||||
Text(self.legend!)
|
||||
.font(.callout)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.legendTextColor : self.style.legendTextColor)
|
||||
}
|
||||
}.offset(x: 0, y: 20)
|
||||
ZStack{
|
||||
GeometryReader{ reader in
|
||||
Rectangle()
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.backgroundColor : self.style.backgroundColor)
|
||||
if(self.showLegend){
|
||||
Legend(data: self.data,
|
||||
frame: .constant(reader.frame(in: .local)), hideHorizontalLines: self.$hideHorizontalLines)
|
||||
.transition(.opacity)
|
||||
.animation(Animation.easeOut(duration: 1).delay(1))
|
||||
}
|
||||
Line(data: self.data,
|
||||
frame: .constant(CGRect(x: 0, y: 0, width: reader.frame(in: .local).width - 30, height: reader.frame(in: .local).height)),
|
||||
touchLocation: self.$indicatorLocation,
|
||||
showIndicator: self.$hideHorizontalLines,
|
||||
minDataValue: .constant(nil),
|
||||
maxDataValue: .constant(nil),
|
||||
showBackground: false
|
||||
)
|
||||
.offset(x: 30, y: 0)
|
||||
.onAppear(){
|
||||
self.showLegend = true
|
||||
}
|
||||
.onDisappear(){
|
||||
self.showLegend = false
|
||||
}
|
||||
}
|
||||
.frame(width: geometry.frame(in: .local).size.width, height: 240)
|
||||
.offset(x: 0, y: 40 )
|
||||
MagnifierRect(currentNumber: self.$currentDataNumber, valueSpecifier: self.valueSpecifier)
|
||||
.opacity(self.opacity)
|
||||
.offset(x: self.dragLocation.x - geometry.frame(in: .local).size.width/2, y: 36)
|
||||
}
|
||||
.frame(width: geometry.frame(in: .local).size.width, height: 240)
|
||||
.gesture(DragGesture()
|
||||
.onChanged({ value in
|
||||
self.dragLocation = value.location
|
||||
self.indicatorLocation = CGPoint(x: max(value.location.x-30,0), y: 32)
|
||||
self.opacity = 1
|
||||
self.closestPoint = self.getClosestDataPoint(toPoint: value.location, width: geometry.frame(in: .local).size.width-30, height: 240)
|
||||
self.hideHorizontalLines = true
|
||||
})
|
||||
.onEnded({ value in
|
||||
self.opacity = 0
|
||||
self.hideHorizontalLines = false
|
||||
})
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func getClosestDataPoint(toPoint: CGPoint, width:CGFloat, height: CGFloat) -> CGPoint {
|
||||
let points = self.data.onlyPoints()
|
||||
let stepWidth: CGFloat = width / CGFloat(points.count-1)
|
||||
let stepHeight: CGFloat = height / CGFloat(points.max()! + points.min()!)
|
||||
|
||||
let index:Int = Int(floor((toPoint.x-15)/stepWidth))
|
||||
if (index >= 0 && index < points.count){
|
||||
self.currentDataNumber = points[index]
|
||||
return CGPoint(x: CGFloat(index)*stepWidth, y: CGFloat(points[index])*stepHeight)
|
||||
}
|
||||
return .zero
|
||||
}
|
||||
}
|
||||
|
||||
struct LineView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
LineView(data: [8,23,54,32,12,37,7,23,43], title: "Full chart", style: Styles.lineChartStyleOne)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
//
|
||||
// MagnifierRect.swift
|
||||
//
|
||||
//
|
||||
// Created by Samu András on 2020. 03. 04..
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
public struct MagnifierRect: View {
|
||||
@Binding var currentNumber: Double
|
||||
var valueSpecifier:String
|
||||
@Environment(\.colorScheme) var colorScheme: ColorScheme
|
||||
public var body: some View {
|
||||
ZStack{
|
||||
Text("\(self.currentNumber, specifier: valueSpecifier)")
|
||||
.font(.system(size: 18, weight: .bold))
|
||||
.offset(x: 0, y:-110)
|
||||
.foregroundColor(self.colorScheme == .dark ? Color.white : Color.black)
|
||||
if (self.colorScheme == .dark ){
|
||||
RoundedRectangle(cornerRadius: 16)
|
||||
.stroke(Color.white, lineWidth: self.colorScheme == .dark ? 2 : 0)
|
||||
.frame(width: 60, height: 260)
|
||||
}else{
|
||||
RoundedRectangle(cornerRadius: 16)
|
||||
.frame(width: 60, height: 280)
|
||||
.foregroundColor(Color.white)
|
||||
.shadow(color: Colors.LegendText, radius: 12, x: 0, y: 6 )
|
||||
.blendMode(.multiply)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,163 @@
|
||||
//
|
||||
// File.swift
|
||||
//
|
||||
//
|
||||
// Created by Samu András on 2020. 02. 19..
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
public struct MultiLineChartView: View {
|
||||
@Environment(\.colorScheme) var colorScheme: ColorScheme
|
||||
var data:[MultiLineChartData]
|
||||
public var title: String
|
||||
public var legend: String?
|
||||
public var style: ChartStyle
|
||||
public var darkModeStyle: ChartStyle
|
||||
public var formSize:CGSize
|
||||
public var dropShadow: Bool
|
||||
public var valueSpecifier:String
|
||||
|
||||
@State private var touchLocation:CGPoint = .zero
|
||||
@State private var showIndicatorDot: Bool = false
|
||||
@State private var currentValue: Double = 2 {
|
||||
didSet{
|
||||
if (oldValue != self.currentValue && showIndicatorDot) {
|
||||
HapticFeedback.playSelection()
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
var globalMin:Double {
|
||||
if let min = data.flatMap({$0.onlyPoints()}).min() {
|
||||
return min
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var globalMax:Double {
|
||||
if let max = data.flatMap({$0.onlyPoints()}).max() {
|
||||
return max
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
let frame = CGSize(width: 180, height: 120)
|
||||
private var rateValue: Int
|
||||
|
||||
public init(data: [([Double], GradientColor)],
|
||||
title: String,
|
||||
legend: String? = nil,
|
||||
style: ChartStyle = Styles.lineChartStyleOne,
|
||||
form: CGSize? = ChartForm.medium,
|
||||
rateValue: Int? = 14,
|
||||
dropShadow: Bool? = true,
|
||||
valueSpecifier: String? = "%.1f") {
|
||||
|
||||
self.data = data.map({ MultiLineChartData(points: $0.0, gradient: $0.1)})
|
||||
self.title = title
|
||||
self.legend = legend
|
||||
self.style = style
|
||||
self.darkModeStyle = style.darkModeStyle != nil ? style.darkModeStyle! : Styles.lineViewDarkMode
|
||||
self.formSize = form!
|
||||
self.rateValue = rateValue!
|
||||
self.dropShadow = dropShadow!
|
||||
self.valueSpecifier = valueSpecifier!
|
||||
}
|
||||
|
||||
public var body: some View {
|
||||
ZStack(alignment: .center){
|
||||
RoundedRectangle(cornerRadius: 20)
|
||||
.fill(self.colorScheme == .dark ? self.darkModeStyle.backgroundColor : self.style.backgroundColor)
|
||||
.frame(width: frame.width, height: 240, alignment: .center)
|
||||
.shadow(radius: self.dropShadow ? 8 : 0)
|
||||
VStack(alignment: .leading){
|
||||
if(!self.showIndicatorDot){
|
||||
VStack(alignment: .leading, spacing: 8){
|
||||
Text(self.title)
|
||||
.font(.title)
|
||||
.bold()
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.textColor : self.style.textColor)
|
||||
if (self.legend != nil){
|
||||
Text(self.legend!)
|
||||
.font(.callout)
|
||||
.foregroundColor(self.colorScheme == .dark ? self.darkModeStyle.legendTextColor : self.style.legendTextColor)
|
||||
}
|
||||
HStack {
|
||||
if (self.rateValue >= 0){
|
||||
Image(systemName: "arrow.up")
|
||||
}else{
|
||||
Image(systemName: "arrow.down")
|
||||
}
|
||||
Text("\(self.rateValue)%")
|
||||
}
|
||||
}
|
||||
.transition(.opacity)
|
||||
.animation(.easeIn(duration: 0.1))
|
||||
.padding([.leading, .top])
|
||||
}else{
|
||||
HStack{
|
||||
Spacer()
|
||||
Text("\(self.currentValue, specifier: self.valueSpecifier)")
|
||||
.font(.system(size: 41, weight: .bold, design: .default))
|
||||
.offset(x: 0, y: 30)
|
||||
Spacer()
|
||||
}
|
||||
.transition(.scale)
|
||||
}
|
||||
Spacer()
|
||||
GeometryReader{ geometry in
|
||||
ZStack{
|
||||
ForEach(0..<self.data.count) { i in
|
||||
Line(data: self.data[i],
|
||||
frame: .constant(geometry.frame(in: .local)),
|
||||
touchLocation: self.$touchLocation,
|
||||
showIndicator: self.$showIndicatorDot,
|
||||
minDataValue: .constant(self.globalMin),
|
||||
maxDataValue: .constant(self.globalMax),
|
||||
showBackground: false,
|
||||
gradient: self.data[i].getGradient(),
|
||||
index: i)
|
||||
}
|
||||
}
|
||||
}
|
||||
.frame(width: frame.width, height: frame.height + 30)
|
||||
.clipShape(RoundedRectangle(cornerRadius: 20))
|
||||
.offset(x: 0, y: 0)
|
||||
}.frame(width: self.formSize.width, height: self.formSize.height)
|
||||
}
|
||||
.gesture(DragGesture()
|
||||
.onChanged({ value in
|
||||
// self.touchLocation = value.location
|
||||
// self.showIndicatorDot = true
|
||||
// self.getClosestDataPoint(toPoint: value.location, width:self.frame.width, height: self.frame.height)
|
||||
})
|
||||
.onEnded({ value in
|
||||
self.showIndicatorDot = false
|
||||
})
|
||||
)
|
||||
}
|
||||
|
||||
// @discardableResult func getClosestDataPoint(toPoint: CGPoint, width:CGFloat, height: CGFloat) -> CGPoint {
|
||||
// let points = self.data.onlyPoints()
|
||||
// let stepWidth: CGFloat = width / CGFloat(points.count-1)
|
||||
// let stepHeight: CGFloat = height / CGFloat(points.max()! + points.min()!)
|
||||
//
|
||||
// let index:Int = Int(round((toPoint.x)/stepWidth))
|
||||
// if (index >= 0 && index < points.count){
|
||||
// self.currentValue = points[index]
|
||||
// return CGPoint(x: CGFloat(index)*stepWidth, y: CGFloat(points[index])*stepHeight)
|
||||
// }
|
||||
// return .zero
|
||||
// }
|
||||
}
|
||||
|
||||
struct MultiWidgetView_Previews: PreviewProvider {
|
||||
static var previews: some View {
|
||||
Group {
|
||||
MultiLineChartView(data: [([8,23,54,32,12,37,7,23,43], GradientColors.orange)], title: "Line chart", legend: "Basic")
|
||||
.environment(\.colorScheme, .light)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,353 @@
|
||||
//
|
||||
// File.swift
|
||||
//
|
||||
//
|
||||
// Created by xspyhack on 2020/1/21.
|
||||
//
|
||||
|
||||
import SwiftUI
|
||||
|
||||
extension Path {
|
||||
func trimmedPath(for percent: CGFloat) -> Path {
|
||||
// percent difference between points
|
||||
let boundsDistance: CGFloat = 0.001
|
||||
let completion: CGFloat = 1 - boundsDistance
|
||||
|
||||
let pct = percent > 1 ? 0 : (percent < 0 ? 1 : percent)
|
||||
|
||||
let start = pct > completion ? completion : pct - boundsDistance
|
||||
let end = pct > completion ? 1 : pct + boundsDistance
|
||||
return trimmedPath(from: start, to: end)
|
||||
}
|
||||
|
||||
func point(for percent: CGFloat) -> CGPoint {
|
||||
let path = trimmedPath(for: percent)
|
||||
return CGPoint(x: path.boundingRect.midX, y: path.boundingRect.midY)
|
||||
}
|
||||
|
||||
func point(to maxX: CGFloat) -> CGPoint {
|
||||
let total = length
|
||||
let sub = length(to: maxX)
|
||||
let percent = sub / total
|
||||
return point(for: percent)
|
||||
}
|
||||
|
||||
var length: CGFloat {
|
||||
var ret: CGFloat = 0.0
|
||||
var start: CGPoint?
|
||||
var point = CGPoint.zero
|
||||
|
||||
forEach { ele in
|
||||
switch ele {
|
||||
case .move(let to):
|
||||
if start == nil {
|
||||
start = to
|
||||
}
|
||||
point = to
|
||||
case .line(let to):
|
||||
ret += point.line(to: to)
|
||||
point = to
|
||||
case .quadCurve(let to, let control):
|
||||
ret += point.quadCurve(to: to, control: control)
|
||||
point = to
|
||||
case .curve(let to, let control1, let control2):
|
||||
ret += point.curve(to: to, control1: control1, control2: control2)
|
||||
point = to
|
||||
case .closeSubpath:
|
||||
if let to = start {
|
||||
ret += point.line(to: to)
|
||||
point = to
|
||||
}
|
||||
start = nil
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func length(to maxX: CGFloat) -> CGFloat {
|
||||
var ret: CGFloat = 0.0
|
||||
var start: CGPoint?
|
||||
var point = CGPoint.zero
|
||||
var finished = false
|
||||
|
||||
forEach { ele in
|
||||
if finished {
|
||||
return
|
||||
}
|
||||
switch ele {
|
||||
case .move(let to):
|
||||
if to.x > maxX {
|
||||
finished = true
|
||||
return
|
||||
}
|
||||
if start == nil {
|
||||
start = to
|
||||
}
|
||||
point = to
|
||||
case .line(let to):
|
||||
if to.x > maxX {
|
||||
finished = true
|
||||
ret += point.line(to: to, x: maxX)
|
||||
return
|
||||
}
|
||||
ret += point.line(to: to)
|
||||
point = to
|
||||
case .quadCurve(let to, let control):
|
||||
if to.x > maxX {
|
||||
finished = true
|
||||
ret += point.quadCurve(to: to, control: control, x: maxX)
|
||||
return
|
||||
}
|
||||
ret += point.quadCurve(to: to, control: control)
|
||||
point = to
|
||||
case .curve(let to, let control1, let control2):
|
||||
if to.x > maxX {
|
||||
finished = true
|
||||
ret += point.curve(to: to, control1: control1, control2: control2, x: maxX)
|
||||
return
|
||||
}
|
||||
ret += point.curve(to: to, control1: control1, control2: control2)
|
||||
point = to
|
||||
case .closeSubpath:
|
||||
fatalError("Can't include closeSubpath")
|
||||
}
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
static func quadCurvedPathWithPoints(points:[Double], step:CGPoint, globalOffset: Double? = nil) -> Path {
|
||||
var path = Path()
|
||||
if (points.count < 2){
|
||||
return path
|
||||
}
|
||||
let offset = globalOffset ?? points.min()!
|
||||
// guard let offset = points.min() else { return path }
|
||||
var p1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
|
||||
path.move(to: p1)
|
||||
for pointIndex in 1..<points.count {
|
||||
let p2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
|
||||
let midPoint = CGPoint.midPointForPoints(p1: p1, p2: p2)
|
||||
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p1))
|
||||
path.addQuadCurve(to: p2, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p2))
|
||||
p1 = p2
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
static func quadClosedCurvedPathWithPoints(points:[Double], step:CGPoint, globalOffset: Double? = nil) -> Path {
|
||||
var path = Path()
|
||||
if (points.count < 2){
|
||||
return path
|
||||
}
|
||||
let offset = globalOffset ?? points.min()!
|
||||
|
||||
// guard let offset = points.min() else { return path }
|
||||
path.move(to: .zero)
|
||||
var p1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
|
||||
path.addLine(to: p1)
|
||||
for pointIndex in 1..<points.count {
|
||||
let p2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
|
||||
let midPoint = CGPoint.midPointForPoints(p1: p1, p2: p2)
|
||||
path.addQuadCurve(to: midPoint, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p1))
|
||||
path.addQuadCurve(to: p2, control: CGPoint.controlPointForPoints(p1: midPoint, p2: p2))
|
||||
p1 = p2
|
||||
}
|
||||
path.addLine(to: CGPoint(x: p1.x, y: 0))
|
||||
path.closeSubpath()
|
||||
return path
|
||||
}
|
||||
|
||||
static func linePathWithPoints(points:[Double], step:CGPoint) -> Path {
|
||||
var path = Path()
|
||||
if (points.count < 2){
|
||||
return path
|
||||
}
|
||||
guard let offset = points.min() else { return path }
|
||||
let p1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
|
||||
path.move(to: p1)
|
||||
for pointIndex in 1..<points.count {
|
||||
let p2 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
|
||||
path.addLine(to: p2)
|
||||
}
|
||||
return path
|
||||
}
|
||||
|
||||
static func closedLinePathWithPoints(points:[Double], step:CGPoint) -> Path {
|
||||
var path = Path()
|
||||
if (points.count < 2){
|
||||
return path
|
||||
}
|
||||
guard let offset = points.min() else { return path }
|
||||
var p1 = CGPoint(x: 0, y: CGFloat(points[0]-offset)*step.y)
|
||||
path.move(to: p1)
|
||||
for pointIndex in 1..<points.count {
|
||||
p1 = CGPoint(x: step.x * CGFloat(pointIndex), y: step.y*CGFloat(points[pointIndex]-offset))
|
||||
path.addLine(to: p1)
|
||||
}
|
||||
path.addLine(to: CGPoint(x: p1.x, y: 0))
|
||||
path.closeSubpath()
|
||||
return path
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
extension CGPoint {
|
||||
func point(to: CGPoint, x: CGFloat) -> CGPoint {
|
||||
let a = (to.y - self.y) / (to.x - self.x)
|
||||
let y = self.y + (x - self.x) * a
|
||||
return CGPoint(x: x, y: y)
|
||||
}
|
||||
|
||||
func line(to: CGPoint) -> CGFloat {
|
||||
dist(to: to)
|
||||
}
|
||||
|
||||
func line(to: CGPoint, x: CGFloat) -> CGFloat {
|
||||
dist(to: point(to: to, x: x))
|
||||
}
|
||||
|
||||
func quadCurve(to: CGPoint, control: CGPoint) -> CGFloat {
|
||||
var dist: CGFloat = 0
|
||||
let steps: CGFloat = 100
|
||||
|
||||
for i in 0..<Int(steps) {
|
||||
let t0 = CGFloat(i) / steps
|
||||
let t1 = CGFloat(i+1) / steps
|
||||
let a = point(to: to, t: t0, control: control)
|
||||
let b = point(to: to, t: t1, control: control)
|
||||
|
||||
dist += a.line(to: b)
|
||||
}
|
||||
return dist
|
||||
}
|
||||
|
||||
func quadCurve(to: CGPoint, control: CGPoint, x: CGFloat) -> CGFloat {
|
||||
var dist: CGFloat = 0
|
||||
let steps: CGFloat = 100
|
||||
|
||||
for i in 0..<Int(steps) {
|
||||
let t0 = CGFloat(i) / steps
|
||||
let t1 = CGFloat(i+1) / steps
|
||||
let a = point(to: to, t: t0, control: control)
|
||||
let b = point(to: to, t: t1, control: control)
|
||||
|
||||
if a.x >= x {
|
||||
return dist
|
||||
} else if b.x > x {
|
||||
dist += a.line(to: b, x: x)
|
||||
return dist
|
||||
} else if b.x == x {
|
||||
dist += a.line(to: b)
|
||||
return dist
|
||||
}
|
||||
|
||||
dist += a.line(to: b)
|
||||
}
|
||||
return dist
|
||||
}
|
||||
|
||||
func point(to: CGPoint, t: CGFloat, control: CGPoint) -> CGPoint {
|
||||
let x = CGPoint.value(x: self.x, y: to.x, t: t, c: control.x)
|
||||
let y = CGPoint.value(x: self.y, y: to.y, t: t, c: control.y)
|
||||
|
||||
return CGPoint(x: x, y: y)
|
||||
}
|
||||
|
||||
func curve(to: CGPoint, control1: CGPoint, control2: CGPoint) -> CGFloat {
|
||||
var dist: CGFloat = 0
|
||||
let steps: CGFloat = 100
|
||||
|
||||
for i in 0..<Int(steps) {
|
||||
let t0 = CGFloat(i) / steps
|
||||
let t1 = CGFloat(i+1) / steps
|
||||
|
||||
let a = point(to: to, t: t0, control1: control1, control2: control2)
|
||||
let b = point(to: to, t: t1, control1: control1, control2: control2)
|
||||
|
||||
dist += a.line(to: b)
|
||||
}
|
||||
|
||||
return dist
|
||||
}
|
||||
|
||||
func curve(to: CGPoint, control1: CGPoint, control2: CGPoint, x: CGFloat) -> CGFloat {
|
||||
var dist: CGFloat = 0
|
||||
let steps: CGFloat = 100
|
||||
|
||||
for i in 0..<Int(steps) {
|
||||
let t0 = CGFloat(i) / steps
|
||||
let t1 = CGFloat(i+1) / steps
|
||||
|
||||
let a = point(to: to, t: t0, control1: control1, control2: control2)
|
||||
let b = point(to: to, t: t1, control1: control1, control2: control2)
|
||||
|
||||
if a.x >= x {
|
||||
return dist
|
||||
} else if b.x > x {
|
||||
dist += a.line(to: b, x: x)
|
||||
return dist
|
||||
} else if b.x == x {
|
||||
dist += a.line(to: b)
|
||||
return dist
|
||||
}
|
||||
|
||||
dist += a.line(to: b)
|
||||
}
|
||||
|
||||
return dist
|
||||
}
|
||||
|
||||
func point(to: CGPoint, t: CGFloat, control1: CGPoint, control2: CGPoint) -> CGPoint {
|
||||
let x = CGPoint.value(x: self.x, y: to.x, t: t, c1: control1.x, c2: control2.x)
|
||||
let y = CGPoint.value(x: self.y, y: to.y, t: t, c1: control1.y, c2: control2.x)
|
||||
|
||||
return CGPoint(x: x, y: y)
|
||||
}
|
||||
|
||||
static func value(x: CGFloat, y: CGFloat, t: CGFloat, c: CGFloat) -> CGFloat {
|
||||
var value: CGFloat = 0.0
|
||||
// (1-t)^2 * p0 + 2 * (1-t) * t * c1 + t^2 * p1
|
||||
value += pow(1-t, 2) * x
|
||||
value += 2 * (1-t) * t * c
|
||||
value += pow(t, 2) * y
|
||||
return value
|
||||
}
|
||||
|
||||
static func value(x: CGFloat, y: CGFloat, t: CGFloat, c1: CGFloat, c2: CGFloat) -> CGFloat {
|
||||
var value: CGFloat = 0.0
|
||||
// (1-t)^3 * p0 + 3 * (1-t)^2 * t * c1 + 3 * (1-t) * t^2 * c2 + t^3 * p1
|
||||
value += pow(1-t, 3) * x
|
||||
value += 3 * pow(1-t, 2) * t * c1
|
||||
value += 3 * (1-t) * pow(t, 2) * c2
|
||||
value += pow(t, 3) * y
|
||||
return value
|
||||
}
|
||||
|
||||
static func getMidPoint(point1: CGPoint, point2: CGPoint) -> CGPoint {
|
||||
return CGPoint(
|
||||
x: point1.x + (point2.x - point1.x) / 2,
|
||||
y: point1.y + (point2.y - point1.y) / 2
|
||||
)
|
||||
}
|
||||
|
||||
func dist(to: CGPoint) -> CGFloat {
|
||||
return sqrt((pow(self.x - to.x, 2) + pow(self.y - to.y, 2)))
|
||||
}
|
||||
|
||||
static func midPointForPoints(p1:CGPoint, p2:CGPoint) -> CGPoint {
|
||||
return CGPoint(x:(p1.x + p2.x) / 2,y: (p1.y + p2.y) / 2)
|
||||
}
|
||||
|
||||
static func controlPointForPoints(p1:CGPoint, p2:CGPoint) -> CGPoint {
|
||||
var controlPoint = CGPoint.midPointForPoints(p1:p1, p2:p2)
|
||||
let diffY = abs(p2.y - controlPoint.y)
|
||||
|
||||
if (p1.y < p2.y){
|
||||
controlPoint.y += diffY
|
||||
} else if (p1.y > p2.y) {
|
||||
controlPoint.y -= diffY
|
||||
}
|
||||
return controlPoint
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ struct PieSlice: Identifiable {
|
||||
var id = UUID()
|
||||
var startDeg: Double
|
||||
var endDeg: Double
|
||||
var value: Int
|
||||
var value: Double
|
||||
var normalizedValue: Double
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
import SwiftUI
|
||||
|
||||
public struct PieChartRow : View {
|
||||
var data: [Int]
|
||||
var data: [Double]
|
||||
var backgroundColor: Color
|
||||
var accentColor: Color
|
||||
var slices: [PieSlice] {
|
||||
|
||||
@@ -9,15 +9,20 @@
|
||||
import SwiftUI
|
||||
|
||||
public struct PieChartView : View {
|
||||
public var data: [Int]
|
||||
public var data: [Double]
|
||||
public var title: String
|
||||
public var legend: String?
|
||||
public var style: ChartStyle
|
||||
public init(data: [Int], title: String, legend: String? = nil, style: ChartStyle = Styles.pieChartStyleOne ){
|
||||
public var formSize:CGSize
|
||||
public var dropShadow: Bool
|
||||
|
||||
public init(data: [Double], title: String, legend: String? = nil, style: ChartStyle = Styles.pieChartStyleOne, form: CGSize? = ChartForm.medium, dropShadow: Bool? = true){
|
||||
self.data = data
|
||||
self.title = title
|
||||
self.legend = legend
|
||||
self.style = style
|
||||
self.formSize = form!
|
||||
self.dropShadow = dropShadow!
|
||||
}
|
||||
|
||||
public var body: some View {
|
||||
@@ -25,7 +30,7 @@ public struct PieChartView : View {
|
||||
Rectangle()
|
||||
.fill(self.style.backgroundColor)
|
||||
.cornerRadius(20)
|
||||
.shadow(color: Color.gray, radius: 12)
|
||||
.shadow(color: self.style.dropShadowColor, radius: self.dropShadow ? 12 : 0)
|
||||
VStack(alignment: .leading){
|
||||
HStack{
|
||||
Text(self.title)
|
||||
@@ -46,7 +51,7 @@ public struct PieChartView : View {
|
||||
}
|
||||
|
||||
}
|
||||
}.frame(width: self.style.chartFormSize.width, height: self.style.chartFormSize.height)
|
||||
}.frame(width: self.formSize.width, height: self.formSize.height)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 445 KiB |