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b9cbc6c4d62633ac0567dae81b9a260877ff20cb
This fixes a long standing issue that controlled inputs gets out of sync
with the browser state if it's changed before we hydrate.
This resolves the issue by replaying the change events (click, input and
change) if the value has changed by the time we commit the hydration.
That way you can reflect the new value in state to bring it in sync. It
does this whether controlled or uncontrolled.
The idea is that this should be ok to replay because it's similar to the
continuous events in that it doesn't replay a sequence but only reflects
the current state of the tree.
Since this is a breaking change I added it behind
`enableHydrationChangeEvent` flag.
There is still an additional issue remaining that I intend to address in
a follow up. If a `useLayoutEffect` triggers an sync rerender on
hydration (always a bad idea) then that can rerender before we have had
a chance to replay the change events. If that renders through a input
then that input will always override the browser value with the
controlled value. Which will reset it before we've had a change to
update to the new value.
DiffTrain build for [587cb8f896](https://github.com/facebook/react/commit/587cb8f8967866139bbfdbae3f519cb37e68a054)
react-fbsource-import
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