* Tests run in experimental mode by default
For local development, you usually want experiments enabled. Unless
the release channel is set with an environment variable, tests will
run with __EXPERIMENTAL__ set to `true`.
* Remove concurrent APIs from stable builds
Those who want to try concurrent mode should use the experimental
builds instead.
I've left the `unstable_` prefixed APIs in the Facebook build so we
can continue experimenting with them internally without blessing them
for widespread use.
* Turn on SSR flags in experimental build
* Remove prefixed concurrent APIs from www build
Instead we'll use the experimental builds when syncing to www.
* Remove "canary" from internal React version string
* prevent firefox marking required textareas invalid
Bug was caused by an IE10/IE11 bugfix dealing with the placeholder attribute and textContent. Solved by avoiding the IE bugfix when textContent was empty.
Closes#16402
* more explicit conditional check for textContent
re: @philipp-spiess code review
* clarify textarea test fixture's expected result
better describe the behavior we are testing for
re: @philipp-spiess code review
Concurrent/Batched mode tests should always be run with a mocked scheduler (v17 or not). This PR adds a warning for the same. I'll put up a separate PR to the docs with a page detailing how to mock the scheduler.
Given this snippet:
```jsx
TestRenderer.act(() => {
TestUtils.act(() => {
TestRenderer.create(<Effecty />);
});
});
```
We want to make sure that all work is only flushed on exiting the outermost act().
Now, naively doing this based on actingScopeDepth would work with a mocked scheduler, where flushAll() would flush all work across renderers.
This doesn't work without mocking the scheduler though; and where flushing work only works per renderer. So we disable this behaviour for a non-mocked scenario. This seems like an ok tradeoff.
* [fail] reset IsThisRendererActing correctly
I missed this in https://github.com/facebook/react/pull/16039. I'd pointed at the wrong previous state, corrupting it in further use. This PR fixes that, and adds a test to make sure it doesn't happen again.
* warn for unacted effects only in strict mode
* allow nested `act()`s from different renderers
There are usecases where multiple renderers need to oprate inside an act() scope
- ReactDOM.render being used inside another component tree. The parent component will be rendered using ReactTestRenderer.create for a snapshot test or something.
- a ReactDOM instance interacting with a ReactTestRenderer instance (like for the new devtools)
This PR changes the way the acting sigils operate to allow for this. It keeps 2 booleans, one attached to React, one attached to the renderer. act() changes these values, and the workloop reads them to decide what warning to trigger.
I also renamed shouldWarnUnactedUpdates to warnsIfNotActing
* s/ReactIsActing/IsSomeRendererActing and s/ReactRendererIsActing/IsThisRendererActing
* use toWarnDev for dom fixture tests
forks toWarnDev from root into fixture/dom, updates tes tests to use it
* disable act() warnings for react-art()
- For 'secondary' renderers like react-act, we don't want to fire missing act() warnings; the wrapping renderer will fire warnings anyway, and when it flushes, it flushes effects *across* renderers.
- I could have used isPrimaryRenderer as the flag, but this is marked as false for react-test-renderer, and we *do* want the warning to fire for it. Hence a new flag.
* add missing dependency `art` to fixtures/dom
* warn when using the wrong renderer's act around another renderer's updates
like it says. it uses a real object as the sigil (instead of just a boolean). specifically, it uses a renderer's flushPassiveEffects as the sigil. We also run tests for this separate from our main suite (which doesn't allow loading multiple renderers in a suite), but makes sure to run this in CI as well.
* unneeded (and wrong) comment
* run the dom fixture on CI
* update the sigil only in __DEV__
* remove the obnoxious comment
* use an explicit export for the sigil
* Set 'size' attribute to select tag if it occurs before appending options
* Add comment about why size is assigned on select create. Tests
I added some more clarification for why size must be set on select
element creation:
- In the source code
- In the DOM test fixture
- In a unit test
* Use let, not const in select tag stub assignment
* Hydration Fixture: Only load ReactDOMServer if it exists
Fixes an issue where the hydration fixture would try to load in
ReactDOMServer below version 14. In version 13, string markup methods
exist on the React namespace.
* DOM Fixtures: Use class component for App.js
This was breaking React 0.13.0.
* Hydration Fixture: better findDOMNode compatibility
This commit fixes an issue where the Hydration DOM fixture was
unusable in React 0.13.0 or lower because of newer API usage.
It fixes that by avoiding the use of refs to get the textarea
reference in the code editor component, using various versions of
findDOMNode as required.
* Hydration Fixture: Do not show dropdown for single-line errors
If an error showed for the hydration fixture, a detail element was
used even if no additional lines could display. In that case, this
commit changes the component such that it returns a div.
* Deeper React version support for hydration fixture
This commit adds support for versions 0.4.0 of React and higher for
the hydration fixture.
The DOM test fixtures themselves do not support down to React 0.4.0,
which would be exhaustive. Instead, the Hydration fixture can pick a
version to use for its own purposes. By default, this is the version
of React used by the fixtures.
In the process of doing this, I had to make some updates to the
renderer.html document associated with the hydration fixture, and I've
added some comments to better document the history of API changes.
* Add a checkbox to fixtures UI to choose React production build
* Assign header__label class name to label directly, instead of using a separate span
* center the production checkbox vertically
We are using it with lazy and the combination Suspense + lazy seems pretty
stable. maxDuration is not but that's only enabled when you're in
ConcurrentMode which is still unstable.
* Store the start time on `updateQueue` instead of `stateNode`
Originally I did this to free the `stateNode` field to store a second
set of children. I don't we'll need this anymore, since we use fragment
fibers instead. But I still think using `updateQueue` makes more sense
so I'll leave this in.
* Use fragment fibers to keep the primary and fallback children separate
If the children timeout, we switch to showing the fallback children in
place of the "primary" children. However, we don't want to delete the
primary children because then their state will be lost (both the React
state and the host state, e.g. uncontrolled form inputs). Instead we
keep them mounted and hide them. Both the fallback children AND the
primary children are rendered at the same time. Once the primary
children are un-suspended, we can delete the fallback children — don't
need to preserve their state.
The two sets of children are siblings in the host environment, but
semantically, for purposes of reconciliation, they are two separate
sets. So we store them using two fragment fibers.
However, we want to avoid allocating extra fibers for every placeholder.
They're only necessary when the children time out, because that's the
only time when both sets are mounted.
So, the extra fragment fibers are only used if the children time out.
Otherwise, we render the primary children directly. This requires some
custom reconciliation logic to preserve the state of the primary
children. It's essentially a very basic form of re-parenting.
* Use `memoizedState` to store various pieces of SuspenseComponent's state
SuspenseComponent has three pieces of state:
- alreadyCaptured: Whether a component in the child subtree already
suspended. If true, subsequent suspends should bubble up to the
next boundary.
- didTimeout: Whether the boundary renders the primary or fallback
children. This is separate from `alreadyCaptured` because outside of
strict mode, when a boundary times out, the first commit renders the
primary children in an incomplete state, then performs a second commit
to switch the fallback. In that first commit, `alreadyCaptured` is
false and `didTimeout` is true.
- timedOutAt: The time at which the boundary timed out. This is separate
from `didTimeout` because it's not set unless the boundary
actually commits.
These were previously spread across several fields.
This happens to make the non-strict case a bit less hacky; the logic for
that special case is now mostly localized to the UnwindWork module.
* Hide timed-out Suspense children
When a subtree takes too long to load, we swap its contents out for
a fallback to unblock the rest of the tree. Because we don't want
to lose the state of the timed out view, we shouldn't actually delete
the nodes from the tree. Instead, we'll keep them mounted and hide
them visually. When the subtree is unblocked, we un-hide it, having
preserved the existing state.
Adds additional host config methods. For mutation mode:
- hideInstance
- hideTextInstance
- unhideInstance
- unhideTextInstance
For persistent mode:
- cloneHiddenInstance
- cloneUnhiddenInstance
- createHiddenTextInstance
I've only implemented the new methods in the noop and test renderers.
I'll implement them in the other renderers in subsequent commits.
* Include `hidden` prop in noop renderer's output
This will be used in subsequent commits to test that timed-out children
are properly hidden.
Also adds getChildrenAsJSX() method as an alternative to using
getChildren(). (Ideally all our tests would use test renderer #oneday.)
* Implement hide/unhide host config methods for DOM renderer
For DOM nodes, we hide using `el.style.display = 'none'`.
Text nodes don't have style, so we hide using `text.textContent = ''`.
* Implement hide/unhide host config methods for Art renderer
* Create DOM fixture that tests state preservation of timed out content
* Account for class components that suspend outside concurrent mode
Need to distinguish mount from update. An unfortunate edge case :(
* Fork appendAllChildren between persistent and mutation mode
* Remove redundant check for existence of el.style
* Schedule placement effect on indeterminate components
In non-concurrent mode, indeterminate fibers may commit in an
inconsistent state. But when they update, we should throw out the
old fiber and start fresh. Which means the new fiber needs a
placement effect.
* Pass null instead of current everywhere in mountIndeterminateComponent
* Add home component. Async load fixtures.
This commit adds a homepage to the DOM fixtures that includes browser
testing information and asynchronously loads fixtures.
This should make it easier to find DOM testing information and keep
the payload size in check as we add more components to the fixtures.
* Adds experimental hydration fixture
This commit adds a first pass at a fixture that makes it easier to
debug the process of hydrating static markup. This is not complete:
1. It needs to be verified across multiple browsers
2. It needs to render with the current version of react
Still, it at least demonstrates the idea. A fixture like this will
also be helpful for debugging change events for hydrated inputs, which
presently do not fire if the user changes an input's text before
hydration.
* Tweak select width
* Manually join extra attributes in warning
This prevents a bug where Chrome reports `Array(n)` where `n` is the
size of the array.
* Transform with buble
* Eliminate dependencies
* Pull in react-live for better editing
* Handle encoding errors, pass react version
* Load the correct version of React
* Tweaks
* Revert style change
* Revert warning update
* Properly handle script errors. Fix dom-server CDN loading
* Fix 15.x releases
* Use postMessage to reduce latency, support older browsers
This commit makes a few tweaks to support older browsers and updates
the code transition process to use window.postMessage. This avoids
loading React on every single change.
* Fix fixture renamespacing bug
* Gracefully fallback to textarea in React 14
* Replace buble with babel, react-live with codemirror
* Simplify layout to resolve production code-mirror issues
* Tweak height rules for code-mirror
* Update theme to paraiso
* Format Code.js
* Adjust viewport to fix CodeMirror resize issue in production build
* Eliminate react-code-mirror
* Improve error state. Make full stack collapsable
* Add link to license in codemirror stylesheet
* Make code example more concise
* Replace "Hydrate" with "Auto-hydrate" for clarity
* Remove border below hydration header
* Rename query function in render.js
* Use Function(code) to evaluate hydration fixture
For clarity, and so that the Fixture component does not need to be
assigned to the window, this commit changes the way code is executed
such that it evaluates using a Function constructor.
* Extend hydration fixture to fill width. Design adjustments
This commit extends the hydration fixture such that it takes up the
full screen view. To accomplish this, the container that wraps all
fixtures has been moved to the FixtureSet component, utilized by all
other fixtures.
* Improve error scroll state
* Lazy load CodeMirror together before executing
This commit fixes an issue where CodeMirror wouldn't layout correctly
in production builds because the editor executes before the stylesheet
loaded. CodeMirror needs layout information, and was rendering
off-screen without correct CSS layout measurements.
* Fix indentation on error message
* Do not highlight errors from Babel. Add setPrototypeOf polyfill
This commit fixes an error in Safari 7.1 where Chalk highlighted Babel
errors caused a crash when setPrototypeOf was called within the
library.
This is also an issue on IE9, however this fix does not resolve issues
in that browser.
* Increase resilience to bad errors in Hydration fixture
- Reverts highlighting change. Polyfilling Safari 7.1 is sufficient
- Do not render a details tag in IE9
Before this change in development window.event was overridden
in invokeGuardedCallback.
After this change window.event is preserved in the browsers that
support it.
* Add home component. Async load fixtures.
This commit adds a homepage to the DOM fixtures that includes browser
testing information and asynchronously loads fixtures.
This should make it easier to find DOM testing information and keep
the payload size in check as we add more components to the fixtures.
* Update browser support fields
* Tweak select width
* Fix typo
* Report actual error when fixture fails to load
* Update browser information
* Update browserstack subscription info
* English
* Switch let for const in fixture loader
* Remove e.suppressReactErrorLogging check before last resort throw
It's unnecessary here. It was here because this method called console.error().
But we now rethrow with a clean stack, and that's worth doing regardless of whether the logging is silenced.
* Don't print error addendum if 'error' event got preventDefault()
* Add fixtures
* Use an expando property instead of a WeakSet
* Make it a bit less fragile
* Clarify comments
* Make sure that `select` has `multiple` attribute set to appropriate state before appending options
fixes#13222
* Add dom test fixture to test long multiple select scrolling to the first selected option
fixes#13222
* typo fix
* update comment
remove redundant conversion to bool type
* change a way of assigning property to domElement
* Remove unused ref on select fixture form
* Prefer node’s window and document over globals
* Support active elements in nested browsing contexts
* Avoid invoking defaultView getter unnecessarily
* Prefer node’s window and document over globals
* Support active elements in nested browsing contexts
* Avoid invoking defaultView getter unnecessarily
* Implement selection event fixtures
* Prefer node’s window and document over globals
* Avoid invoking defaultView getter unnecessarily
* Fix react-scripts to work with alphas after 16.0.0
The current logic just checks if the version is an alpha with a major version of 16 to account for weirdness with the 16 RC releases, but now we have alphas for newer minor releases that don't have weirdness
* Run prettier on new selection events fixtures
* Add fixture for onSelect in iframes, remove DraftJS fixture
The DraftJs fixture wasn't really working in all supported browsers anyways, so just drop it and try to cover our bases without using it directly
* Purge remnants of draft.js from fixtures
* Use prop-types import instead of window global
* Make fixtures’ Iframe component Firefox-compatible
* Fix switch case for SelectionEventsFixture
* Remove draft.js / immutable.js dependencies
* Cache owner doc as var to avoid reading it twice
* Add documentation for getActiveElementDeep to explain try/catch
Add documentation for getActiveElementDeep to explain try/catch
* Ensure getActiveElement always returns DOM element
* Tighten up isNode and isTextNode
* Remove ie8 compatibility
* Specify cross-origin example in getActiveElementDeep
* Revert back to returning null if document is not defined
* Make option children a text content by default
fix#11911
* Apply requested changes
- Remove meaningless comments
- revert scripts/rollup/results.json
* remove empty row
* Update comment
* Add a simple unit-test
* [WIP: no flow] Pass through hostContext
* [WIP: no flow] Give better description for test
* Fixes
* Don't pass hostContext through
It ended up being more complicated than I thought.
* Also warn on hydration
* Do not set selection when prior selection is undefined (#12062)
`restoreSelection` did not account for input elements that have changed
type after the commit phase. The new `text` input supported selection
but the old `email` did not and `setSelection` was incorrectly trying to
restore `null` selection state.
We also extend input type check in selection capabilities to cover cases
where input type is `search`, `tel`, `url`, or `password`.
* Add link to HTML spec for element types and selection
* Add reset button to ReplaceEmailInput
This commit adds a button to restore the original state of the
ReplaceEmailInput fixture so that it can be run multiple times without
refreshing the page.
This commit fixes an issue where assigning an empty string to required
text inputs triggers the invalid state in Firefox (~60.0.1).
It does this by first comparing the initial state value to the current
value property on the text element. This:
1. Prevents the validation issue
2. Avoids an extra DOM Mutation in some cases
* Add TopLevelEventTypes
* Fix `ReactBrowserEventEmitter`
* Fix EventPluginUtils
* Fix TapEventPlugin
* Fix ResponderEventPlugin
* Update ReactDOMFiberComponent
* Fix BeforeInputEventPlugin
* Fix ChangeEventPlugin
* Fix EnterLeaveEventPlugin
* Add missing non top event type used in ChangeEventPlugin
* Fix SelectEventPlugin
* Fix SimpleEventPlugin
* Fix outstanding Flow issues and move TopLevelEventTypes
* Inline a list of all events in `ReactTestUtils`
* Fix tests
* Make it pretty
* Fix completly unrelated typo
* Don’t use map constructor because of IE11
* Update typings, revert changes to native code
* Make topLevelTypes in ResponderEventPlugin injectable and create DOM and ReactNative variant
* Set proper dependencies for DOMResponderEventPlugin
* Prettify
* Make some react dom tests no longer depend on internal API
* Use factories to create top level speific generic event modules
* Remove unused dependency
* Revert exposed module renaming, hide store creation, and inline dependency decleration
* Add Flow types to createResponderEventPlugin and its consumers
* Remove unused dependency
* Use opaque flow type for TopLevelType
* Add missing semis
* Use raw event names as top level identifer
* Upgrade baylon
This is required for parsing opaque flow types in our CI tests.
* Clean up flow types
* Revert Map changes of ReactBrowserEventEmitter
* Upgrade babel-* packages
Apparently local unit tests also have issues with parsing JavaScript
modules that contain opaque types (not sure why I didn't notice
earlier!?).
* Revert Map changes of SimpleEventPlugin
* Clean up ReactTestUtils
* Add missing semi
* Fix Flow issue
* Make TopLevelType clearer
* Favor for loops
* Explain the new DOMTopLevelEventTypes concept
* Use static injection for Responder plugin types
* Remove null check and rely on flow checks
* Add missing ResponderEventPlugin dependencies
We want to start refactoring some of the event constants, but we don't
have a great way to confirm media events work as intended. This commit
adds a new DOM test fixture to verify that media events bubble.
* Use defaultValue instead of setAttribute('value')
This commit replaces the method of synchronizing an input's value
attribute from using setAttribute to assigning defaultValue. This has
several benefits:
- Fixes issue where IE10+ and Edge password icon disappears (#7328)
- Fixes issue where toggling input types hides display value on dates
in Safari (unreported)
- Removes mutationMethod behaviors from DOMPropertyOperations
* initialValue in Input wrapperState is always a string
* The value property is assigned before the value attribute. Fix related tests.
* Remove initial value tests in ReactDOMInput
I added these tests after removing the `value` mutation
method. However they do not add any additional value over existing
tests.
* Improve clarity of value checks in ReactDOMInput.postMountWrapper
* Remove value and defaultValue from InputWithWrapperState type
They are already included in the type definition for HTMLInputElement
* Inline stringification of value in ReactDOMInput
Avoids eagier stringification and makes usage more consistent.
* Use consistent value/defaultValue presence in postMountHook
Other methods in ReactDOMInput check for null instead of
hasOwnProperty.
* Add missing semicolon
* Remove unused value argument in ReactDOMInput test
* Address cases where a value switches to undefined
When a controlled input value switches to undefined, it reverts back
to the initial state of the controlled input.
We didn't have test coverage for this case, so I've added two describe
blocks to cover both null and undefined.
Fixes a case where changing the name and checked value of a radio button in the same update would lead to checking the wrong radio input. Also adds a DOM test fixture for related issue.
Related issues:
https://github.com/facebook/react/issues/7630
When testing range input change events, clicking the knob would cause
it to move if the click region wasn't precisely on the center of the
knob.
This is annoying! This commit adds a button to focus the range input
knob and takes a small pass at styling buttons.
A label would work here too, however it does not generate a focus ring
in all browsers.