Updates useFormState to allow a sync function to be passed as an action.
A form action is almost always async, because it needs to talk to the
server. But since we support client-side actions, too, there's no reason
we can't allow sync actions, too.
I originally chose not to allow them to keep the implementation simpler
but it's not really that much more complicated because we already
support this for actions passed to startTransition. So now it's
consistent: anywhere an action is accepted, a sync client function is a
valid input.
DiffTrain build for commit https://github.com/facebook/react/commit/77c4ac2ce88736bbdfe0b29008b5df931c2beb1e.
creating the root after closing the response can lead to a promise that
never rejects. This is not intended use of the decodeReply API but if
pathalogical cases where you pass a raw FormData into this fucntion with
no zero chunk it can hang forever. This reordering causes a connection
error instead
---------
Co-authored-by: Zack Tanner <zacktanner@gmail.com>
DiffTrain build for commit https://github.com/facebook/react/commit/08a39539fc6922cdb9e2405029127a1911b1b809.
This script is used on CI in `yarn_lint` job. With current `glob` call
settings, it includes a bunch of build files, which are actually ignored
by listing them in `.prettierignore`. This check is not failing only
because there is no build step before it.
If you run `node ./scripts/prettier/index` with build files present, you
will see a bunch of files listed as non-formatted. These changes add a
simple logic to include all paths listed in `.prettierignore` to ignore
list of `glob` call with transforming them from gitignore-style to
glob-style.
This should unblock CI for https://github.com/facebook/react/pull/27612,
where `flow-typed` directory will be added, turned out that including it
in `.prettierignore` is not enough.
DiffTrain build for commit https://github.com/facebook/react/commit/0c6348758f89be250070560972e736171201f82d.
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
Updated the typo in test description
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
## How did you test this change?
NA, correct test description improves readability of the code and
confusion for anyone who is new to the codebase.
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
DiffTrain build for commit https://github.com/facebook/react/commit/0965fbcab3616523086d05c1069492cc171cbb80.
This was missed that we track the child index on the task. The
equivalent in retryRenderTask already has this.
The effect is that a lazy node that suspends gets its child index reset
to -1 even though it should resume in the index it left off.
DiffTrain build for commit https://github.com/facebook/react/commit/8c8ee9ee618eace9199b7c80f4cd2d6f20ecfb73.
The loading state tracking for suspensey CSS is too complicated. Prior
to this change it had a state it could enter into where a stylesheet was
already in the DOM but the loading state did not know it was inserted
causing a later transition to try to insert it again.
This fix is to add proper tracking of insertions on the codepaths that
were missing it. It also modifies the logic of when to suspend based on
whether the stylesheet has already been inserted or not.
This is not 100% correct semantics however because a prior commit could
have inserted a stylesheet and a later transition should ideally be able
to wait on that load before committing. I haven't attempted to fix this
yet however because the loading state tracking is too complicated as it
is and requires a more thorough refactor. Additionally it's not
particularly valuable to delay a transition on a loading stylesheet when
a previous commit also relied on that stylesheet but didn't wait for it
b/c it was sync. I will follow up with an improvement PR later
fixes: https://github.com/facebook/react/issues/27585
DiffTrain build for commit https://github.com/facebook/react/commit/a9985529f1aa55477f0feafe2398d36707cf6108.
I neglected to update the "last" pointer of the action queue. Since the
queue is circular, rather than dropping the update, the effect was to
add the update to the front of the queue instead of the back. I didn't
notice earlier because in my demos/tests, the actions would either
resolve really quickly or the actions weren't order dependent (like
incrementing a counter).
DiffTrain build for commit https://github.com/facebook/react/commit/b8e47d988eb3ba547c102c0b12c351250ed955e0.
When we postpone a prerender in the shell, we should just leave an empty
prelude and resume from the root. While preserving any options passed
in.
Since we haven't flushed anything we can't assume we've already emitted
html/body tags or any resources tracked in the resumable state. This
introduces a resetResumableState function to reset anything we didn't
flush.
This is a bit hacky. Ideally, we probably shouldn't have tracked it as
already happened until it flushed or something like that.
Basically, it's like restarting the prerender with the same options and
then immediately aborting. When we add the preload headers, we'd track
those as preload() being emitted after the reset and so they get readded
to the resumable state in that case.
DiffTrain build for commit https://github.com/facebook/react/commit/05fbd1aab036ecbd14469d6376024439bc931f68.
By default, partial hydration is given the lowest possible priority,
because until a tree is updated, the server-rendered HTML is assumed to
match the final resolved HTML.
However, this isn't completely true because a component may choose to
"upgrade" itself upon hydration. The simplest example is a component
that calls setState in a useEffect to switch to a richer implementation
of the UI. Another example is a component that doesn't have a server-
rendered implementation, so it intentionally suspends to force a client-
only render.
useDeferredValue is an example, too: the server only renders the first
pass (the initialValue) argument, and relies on the client to upgrade to
the final value.
What we should really do in these cases is emit some information into
the Fizz stream so that Fiber knows to prioritize the hydration of
certain trees. We plan to add a mechanism for this in the future.
In the meantime, though, we can at least ensure that the priority of the
upgrade task is correct once it's "discovered" during hydration. In this
case, the priority of the task spawned by useDeferredValue should have
Transition priority, not Offscreen priority.
DiffTrain build for commit https://github.com/facebook/react/commit/779d59374e8e852ce00728d895156a7574e1b456.
During a popstate event, we attempt to render updates synchronously even
if they are transitions, to preserve scroll position if possible. We do
this by entangling the transition lane with the Sync lane.
However, if rendering the transition spawns additional transition
updates (e.g. a setState inside useEffect), there's no reason to render
those synchronously, too. We should use the normal transition behavior.
This fixes an issue where useDeferredValue during a popstate event would
spawn a transition update that was itself also synchronous.
DiffTrain build for commit https://github.com/facebook/react/commit/6db7f4209e6f32ebde298a0b7451710dd6aa3e19.
Now that we no longer support Server Context, we can now deduplicate
objects. It's not completely safe for useId but only in the same way as
it's not safe if you reuse elements on the client, so it's not a new
issue.
This also solves cyclic object references.
The issue is that we prefer to inline objects into a plain JSON format
when an object is not going to get reused. In this case the object
doesn't have an id. We could potentially serialize a reference to an
existing model + a path to it but it bloats the format and complicates
the client.
In a smarter flush phase like we have in Fizz we could choose to inline
or outline depending on what we've discovered so far before a flush. We
can't do that here since we use native stringify. However, even in that
solution you might not know that you're going to discover the same
object later so it's not perfect deduping anyway.
Instead, I use a heuristic where I mark previously seen objects and if I
ever see that object again, then I'll outline it. The idea is that most
objects are just going to be emitted once and if it's more than once
it's fairly likely you have a shared reference to it somewhere and it
might be more than two.
The third object gets deduplicated (or "detriplicated").
It's not a perfect heuristic because when we write the second object we
will have already visited all the nested objects inside of it, which
causes us to outline every nested object too even those weren't
reference more than by that parent. Not sure how to solve for that.
If we for some other reason outline an object such as if it suspends,
then it's truly deduplicated since it already has an id.
DiffTrain build for commit https://github.com/facebook/react/commit/f172fa74610df623f1e82997ba66337452deeaa1.
Code organization PR.
It looks like the `ReactServerStreamConfigFB` is only used in the
`relay-server` package. This PR moves it to `react-server` from
`react-server-dom-fb` (similar to how we have config for bun, for
example). This avoids cross-package imports from `react-server` to
`react-server-dom-fb.`
DiffTrain build for commit https://github.com/facebook/react/commit/b67ddaa434d590f312fee6f9acee24accd064192.
In https://github.com/facebook/react/pull/27541 I added tests to assert
that the write after close bug was fixed. However the Node
implementation has an abort behavior preventing reproduction of the
original issue and the Browser build does not use AsyncLocalStorage
which also prevents reproduction. This change moves the Browser test to
a Edge runtime where AsyncLocalStorage is polyfilled. In this
implementation the test does correctly fail when the patch is removed.
DiffTrain build for commit https://github.com/facebook/react/commit/9617d39eca1fbac58afe73a23580d781ea20211d.
Float methods can hang on to a reference to a Request after the request
is closed due to AsyncLocalStorage. If a Float method is called at this
point we do not want to attempt to flush anything. This change updates
the closing logic to also call `stopFlowing` which will ensure that any
checks against the destination properly reflect that we cannot do any
writes. In addition it updates the enqueueFlush logic to existence check
the destination inside the work function since it can change across the
work scheduling gap if it is async.
fixes: https://github.com/facebook/react/issues/27540
DiffTrain build for commit https://github.com/facebook/react/commit/601e5c38505ebc0ee099d8666b2f7a8b03159ac4.
### Based on #27509
Revealing a prerendered tree (hidden -> visible) is considered the same
as mounting a brand new tree. So, when an initialValue argument is
passed to useDeferredValue, and it's prerendered inside a hidden tree,
we should first prerender the initial value.
After the initial value has been prerendered, we switch to prerendering
the final one. This is the same sequence that we use when mounting new
visible tree. Depending on how much prerendering work has been finished
by the time the tree is revealed, we may or may not be able to skip all
the way to the final value.
This means we get the benefits of both prerendering and preview states:
if we have enough resources to prerender the whole thing, we do that. If
we don't, we have a preview state to show for immediate feedback.
DiffTrain build for commit https://github.com/facebook/react/commit/75c1bd7ee7e4a87a4dd0f560e157c57957ef823b.
### Based on https://github.com/facebook/react/pull/27505
If a parent render spawns a deferred task with useDeferredValue, but the
parent render suspends, we should not wait for the parent render to
complete before attempting to render the final value.
The reason is that the initialValue argument to useDeferredValue is
meant to represent an immediate preview of the final UI. If we can't
render it "immediately", we might as well skip it and go straight to the
"real" value.
This is an improvement over how a userspace implementation of
useDeferredValue would work, because a userspace implementation would
have to wait for the parent task to commit (useEffect) before spawning
the deferred task, creating a waterfall.
DiffTrain build for commit https://github.com/facebook/react/commit/b2a68a65c84b63ac86930d88ae5c84380cbbdeb6.
This code is executed once React DevTools panels are mounted, basically
when user opens browser's DevTools. Based on this fact, session in this
case is defined by browser's DevTools session, while they are open. A
session can involve debugging multiple React pages. `crypto.randomUUID`
is used to generate random user id.
Corresponding logger config changes -
[D50267871](https://www.internalfb.com/diff/D50267871).
DiffTrain build for commit https://github.com/facebook/react/commit/9abf6fa31cd7ff4c6e54de75950620e203c59ebf.
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
Changes `before before` to `before` in error messages.
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
I want to improve error logs
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
DiffTrain build for commit https://github.com/facebook/react/commit/67cc9ba8789335b9da0838a446137c1be62adbcd.
A small refactor to how the lane entanglement mechanism works. We can
now distinguish between the lane that "spawned" a render task (i.e. a
new update) versus the lanes that it's entangled with. Both the update
lane and the entangled lanes will be included while rendering, but by
keeping them separate, we don't lose the original priority.
In practical terms, this means we can now entangle a low priority update
with a higher priority lane while rendering at the lower priority.
To do this, lanes that are entangled at the root are now tracked using
the same variable that we use to track the "base lanes" when revealing a
previously hidden tree — conceptually, they are the same thing. I also
renamed this variable (from subtreeLanes to entangledRenderLanes) to
better reflect how it's used.
My primary motivation is related to useDeferredValue, which I'll address
in a later PR.
DiffTrain build for commit https://github.com/facebook/react/commit/309c8ad9688c491e5b17beb07ab01d65594914ce.
This is the same problem as we had with keyPath before where if the
element itself suspends, we have to restore the replay node to what it
was before, however, if something below the element suspends we
shouldn't pop it because that will pop it back up the stack.
Instead of passing replay as an argument to every renderElement
function, I use a hack to compare if the node is still the same as the
one we tried to render, then that means we haven't stepped down into the
child yet. Maybe this is not quite correct because in theory you could
have a recursive node that just renders itself over and over until some
context bails out.
This solves an issue where if you suspended in an element it would retry
trying to replay from that element but using the postponed state from
the root.
DiffTrain build for commit https://github.com/facebook/react/commit/09fbee89d62bc1c4a00e64474346cb9bc87682cb.
<!--
Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
provide enough information so that others can review your pull request.
The three fields below are mandatory.
Before submitting a pull request, please make sure the following is
done:
1. Fork [the repository](https://github.com/facebook/react) and create
your branch from `main`.
2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
10. If you haven't already, complete the CLA.
Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->
## Summary
<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->
aligned the typing for `ReactNativeViewConfigRegistry` in
`react-native-host-hooks.js`
continuation of https://github.com/facebook/react/pull/27508
## How did you test this change?
<!--
Demonstrate the code is solid. Example: The exact commands you ran and
their output, screenshots / videos if the pull request changes the user
interface.
How exactly did you verify that your PR solves the issue you wanted to
solve?
If you leave this empty, your PR will very likely be closed.
-->
DiffTrain build for commit https://github.com/facebook/react/commit/1b4ba7489978247fc955a99f01537f6fc79ffd97.
The `enableCustomElementPropertySupport` flag changes React's handling
of custom elements in a way that is more useful that just treating every
prop as an attribute. However when server rendering we have no choice
but to serialize props as attributes. When this flag is on and React
supports more prop types on the client like functions and objects the
server implementation needs to be a bit more naunced in how it renders
these components. With this flag on `false`, function, and object props
are omitted entirely and `true` is normalized to `""`. There was a bug
however in the implementation which caused children more complex than a
single string to be omitted because it matched the object type filter.
This change reorganizes the code a bit to put these filters in the
default prop handline case, leaving children, style, and innerHTML to be
handled via normal logic.
fixes: https://github.com/facebook/react/issues/27286
DiffTrain build for commit https://github.com/facebook/react/commit/bb778528d1ca22b44dad832f0258aaa4c0e6d4a4.
## Summary
When transpiling `react-native` with `swc` this file caused some trouble
as it mixes ESM and CJS import/export syntax. This PR addresses this by
converting CJS exports to ESM exports. As
`ReactNativeViewConfigRegistry` is synced from `react` to `react-native`
repository, it's required to make the change here. I've also aligned the
mock of `ReactNativeViewConfigRegistry` to reflect current
implementation.
Related PR in `react-native`:
https://github.com/facebook/react-native/pull/40787
DiffTrain build for commit https://github.com/facebook/react/commit/ea8a8619ce51a0f8f0a78f87485e4e2a6f9d8c27.
We only allow plain objects that can be faithfully serialized and
deserialized through JSON to pass through the serialization boundary.
It's a bit too expensive to do all the possible checks in production so
we do most checks in DEV, so it's still possible to pass an object in
production by mistake. This is currently exaggerated by frameworks
because the logs on the server aren't visible enough. Even so, it's
possible to do a mistake without testing it in DEV or just testing a
conditional branch. That might have security implications if that object
wasn't supposed to be passed.
We can't rely on only checking if the prototype is `Object.prototype`
because that wouldn't work with cross-realm objects which is
unfortunate. However, if it isn't, we can check wether it has exactly
one prototype on the chain which would catch the common error of passing
a class instance.
DiffTrain build for commit https://github.com/facebook/react/commit/e61a60fac02d205ad928bff6de2449f00646a92c.
Adds a second argument to useDeferredValue called initialValue:
```js
const value = useDeferredValue(finalValue, initialValue);
```
During the initial render of a component, useDeferredValue will return
initialValue. Once that render finishes, it will spawn an additional
render to switch to finalValue.
This same sequence should occur whenever the hook is hidden and revealed
again, i.e. by a Suspense or Activity, though this part is not yet
implemented.
When initialValue is not provided, useDeferredValue has no effect during
initial render, but during an update, it will remain on the previous
value, then spawn an additional render to switch to the new value. (This
is the same behavior that exists today.)
During SSR, initialValue is always used, if provided.
This feature is currently behind an experimental flag. We plan to ship
it in a non-breaking release.
DiffTrain build for commit https://github.com/facebook/react/commit/be67db46b60d94f9fbefccf2523429af25873e5b.
There are not so many changes, most of them are changing imports,
because I've moved types for UI in a single file.
In https://github.com/facebook/react/pull/27357 I've added support for
pausing polling events: when user inspects an element, we start polling
React DevTools backend for updates in props / state. If user switches
tabs, extension's service worker can be killed by browser and this
polling will start spamming errors.
What I've missed is that we also have a separate call for this API, but
which is executed only once when user selects an element. We don't
handle promise rejection here and this can lead to some errors when user
selects an element and switches tabs right after it.
The only change here is that this API now has
`shouldListenToPauseEvents` param, which is `true` for polling, so we
will pause polling once user switches tabs. It is `false` by default, so
we won't pause initial call by accident.
https://github.com/hoxyq/react/blob/af8beeebf63b5824497fcd0bb35b7c0ac8fe60a0/packages/react-devtools-shared/src/backendAPI.js#L96
DiffTrain build for commit https://github.com/facebook/react/commit/77ec61885fb19607cdd116a6790095afa40b5a94.
## Summary
Currently when cloning nodes in Fabric, we reset a node's children on
each clone, and then repeatedly call appendChild to restore the previous
list of children (even if it was quasi-identical to before). This causes
unnecessary invalidation of the layout state in Fabric's ShadowNode data
(which in turn may require additional yoga clones) and extra JSI calls.
This PR adds a feature flag to pass in the children as part of the clone
call, so Fabric always has a complete view of the node that's being
mutated.
This feature flag requires matching changes in the react-native repo:
https://github.com/facebook/react-native/pull/39817
## How did you test this change?
Unit test added demonstrates the new behaviour
```
yarn test -r www-modern ReactFabric-test
yarn test ReactFabric-test.internal
```
Tested a manual sync into React Native and verified core surfaces render
correctly.
DiffTrain build for commit https://github.com/facebook/react/commit/151e75a128d0fd436dce365335b96c5686f704d4.
in #27461 the experimental prefix was added back for `useFormState` and
`useFormStatus` in react-dom. However these functions are also exported
from the server rendering stub too and when using the stub with
experimental prefixes their absence causes unexpected errors.
This change adds back the experimental prefix for these two hooks to
match the experimental build of react-dom.
DiffTrain build for commit https://github.com/facebook/react/commit/546178f9109424f6a0176ea8702a7620c4417569.