* Fixes a bug in the cancellation logic. The cancel events are now correctly listened to on the root.
* Fixes cancellation in Safari by using the dragstart event as a proxy for cancellation (i.e., the event dispatched when move-during-press occurs on an anchor tag)
Called when focus visibility changes. Focus is only considered visible if a
focus event occurs after keyboard navigation. This provides a way for people to
provide visual focus styles for keyboard accessible UIs without those styles
appearing if focus is triggered by mouse, touch, pen.
This patch fixes an issue related to determining whether the end event occurs
within the responder region. Previously we only checked if the event target was
within the responder region for moves, otherwise we checked if the target was
within the event component. Since the dimensions of the child element can
change after activation, we need to recalculate the responder region before
deactivation as well if the target is not within the event component.
Refactor of Press and additional regression coverage.
The logic for "start", "move", "end", and "cancel" events is consolidated into a single block to reduce duplication and improve consistency of the UX across input-types. Also reduces code size.
The bailout logic for anchor tags is removed since we preventDefault for click by default. We can discuss scenarios where it makes sense to limit functionality around interactions on anchor tags.
The logic for ignoring emulated events is simplified and improved. Pointer events can produce emulated touch (immediately after pointer) and mouse events (delayed) which is now accounted for and tested.
This patch makes a change to the Focus module so that it only reports
focus/blur on the host node that's a direct child of the event component. This
brings the expected behaviour in line with the browser default of focus/blur
events not bubbling for Pressable.
The Pointer Events spec mentions that the value of `button` in a nativeEvent
can be anything between 0 and 5 for "down" events. We only care about those
with a value of 0.
1. Fix hiding context menu for longpress via touch.
2. Fix scrolling of viewport for longpress via spacebar key.
3. Add tests for anchor-related behaviour and preventDefault.
4. Add a deactivation delay for forced activation
5. Add pointerType to Press events.
NOTE: this currently extends pointerType to include `keyboard`.
NOTE: React Native doesn't have a deactivation delay for forced activation, but this is possibly because of the async bridge meaning that the events aren't dispatched sync.
This implementation differs from equivalents in React Native in the following ways:
1. A move during a press will not cancel onLongPress.
2. A move to outside the retention target will cancel the press and not
reactivate when moved back within the retention target.