This is mostly to kick off conversation, i think we should go with a modified version of the implemented approach that i'll describe here.
The playground currently serves two roles. The primary one we think about is for verifying compiler output. We use it for this sometimes, and developers frequently use it for this, including to send us repros if they have a potential bug. The second mode is to help developers learn about React. Part of that includes learning how to use React correctly — where it's helpful to see feedback about problematic code — and also to understand what kind of tools we provide compared to other frameworks, to make an informed choice about what tools they want to use.
Currently we primarily think about the first role, but I think we should emphasize the second more. In this PR i'm doing the worst of both: enabling all the validations used by both the compiler and the linter by default. This means that code that would actually compile can fail with validations, which isn't great.
What I think we should actually do is compile twice, one in "compilation" mode and once in "linter" mode, and combine the results as follows:
* If "compilation" mode succeeds, show the compiled output _and_ any linter errors.
* If "compilation" mode fails, show only the compilation mode failures.
We should also distinguish which case it is when we show errors: "Compilation succeeded", "Compilation succeeded with linter errors", "Compilation failed".
This lets developers continue to verify compiler output, while also turning the playground into a much more useful tool for learning React. Thoughts?
Uses the new diagnostic type for errors created during mutation/aliasing inference, such as errors for mutating immutable values like props or state, reassigning globals, etc.
Uses the new diagnostic infrastructure for this validation, which lets
us provide a more targeted message on the text that we highlight (eg
"This dependency may be mutated later") separately from the overall
error message.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33759).
* #33981
* #33777
* #33767
* #33765
* #33760
* __->__ #33759
* #33758
This PR uses the new diagnostic type for most of the error messages
produced in our explicit validation passes (`Validation/` directory).
One of the validations produced multiple errors as a hack to showing
multiple related locations, which we can now consolidate into a single
diagnostic.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33758).
* #33981
* #33777
* #33767
* #33765
* #33760
* #33759
* __->__ #33758
This is mostly to kick off conversation, i think we should go with a modified version of the implemented approach that i'll describe here.
The playground currently serves two roles. The primary one we think about is for verifying compiler output. We use it for this sometimes, and developers frequently use it for this, including to send us repros if they have a potential bug. The second mode is to help developers learn about React. Part of that includes learning how to use React correctly — where it's helpful to see feedback about problematic code — and also to understand what kind of tools we provide compared to other frameworks, to make an informed choice about what tools they want to use.
Currently we primarily think about the first role, but I think we should emphasize the second more. In this PR i'm doing the worst of both: enabling all the validations used by both the compiler and the linter by default. This means that code that would actually compile can fail with validations, which isn't great.
What I think we should actually do is compile twice, one in "compilation" mode and once in "linter" mode, and combine the results as follows:
* If "compilation" mode succeeds, show the compiled output _and_ any linter errors.
* If "compilation" mode fails, show only the compilation mode failures.
We should also distinguish which case it is when we show errors: "Compilation succeeded", "Compilation succeeded with linter errors", "Compilation failed".
This lets developers continue to verify compiler output, while also turning the playground into a much more useful tool for learning React. Thoughts?
Uses the new diagnostic type for errors created during mutation/aliasing inference, such as errors for mutating immutable values like props or state, reassigning globals, etc.
Uses the new diagnostic infrastructure for this validation, which lets us provide a more targeted message on the text that we highlight (eg "This dependency may be mutated later") separately from the overall error message.
This PR uses the new diagnostic type for most of the error messages produced in our explicit validation passes (`Validation/` directory). One of the validations produced multiple errors as a hack to showing multiple related locations, which we can now consolidate into a single diagnostic.
Work in progress, i'm experimenting with revamping our diagnostic infra.
Starting with a better format for representing errors, with an ability
to point ot multiple locations, along with better printing of errors. Of
course, Babel still controls the printing in the majority case so this
still needs more work.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33751).
* #33981
* #33777
* #33767
* #33765
* #33760
* #33759
* #33758
* __->__ #33751
* #33752
* #33753
When destructuring, spread creates a new mutable object that _captures_
part of the original rvalue. This new value is safe to modify.
When making this change I realized that we weren't inferring array
pattern spread as creating an array (in type inference) so I also added
that here.
This is mostly to kick off conversation, i think we should go with a modified version of the implemented approach that i'll describe here.
The playground currently serves two roles. The primary one we think about is for verifying compiler output. We use it for this sometimes, and developers frequently use it for this, including to send us repros if they have a potential bug. The second mode is to help developers learn about React. Part of that includes learning how to use React correctly — where it's helpful to see feedback about problematic code — and also to understand what kind of tools we provide compared to other frameworks, to make an informed choice about what tools they want to use.
Currently we primarily think about the first role, but I think we should emphasize the second more. In this PR i'm doing the worst of both: enabling all the validations used by both the compiler and the linter by default. This means that code that would actually compile can fail with validations, which isn't great.
What I think we should actually do is compile twice, one in "compilation" mode and once in "linter" mode, and combine the results as follows:
* If "compilation" mode succeeds, show the compiled output _and_ any linter errors.
* If "compilation" mode fails, show only the compilation mode failures.
We should also distinguish which case it is when we show errors: "Compilation succeeded", "Compilation succeeded with linter errors", "Compilation failed".
This lets developers continue to verify compiler output, while also turning the playground into a much more useful tool for learning React. Thoughts?
Uses the new diagnostic type for errors created during mutation/aliasing inference, such as errors for mutating immutable values like props or state, reassigning globals, etc.
Uses the new diagnostic infrastructure for this validation, which lets us provide a more targeted message on the text that we highlight (eg "This dependency may be mutated later") separately from the overall error message.
This PR uses the new diagnostic type for most of the error messages produced in our explicit validation passes (`Validation/` directory). One of the validations produced multiple errors as a hack to showing multiple related locations, which we can now consolidate into a single diagnostic.
Work in progress, i'm experimenting with revamping our diagnostic infra. Starting with a better format for representing errors, with an ability to point ot multiple locations, along with better printing of errors. Of course, Babel still controls the printing in the majority case so this still needs more work.
Enable more validations to help catch bad patterns, but only in the linter. These rules are already enabled by default in the compiler _if_ violations could produce unsafe output.
When destructuring, spread creates a new mutable object that _captures_ part of the original rvalue. This new value is safe to modify.
When making this change I realized that we weren't inferring array pattern spread as creating an array (in type inference) so I also added that here.
I broke Firefox DevTools extension in #33968.
It turns out the Firefox has a placeholder object for the sources panel
which is empty. We need to detect the actual event handler.
Fixes two related cases of mutation of potentially frozen values.
The first is method calls on frozen values. Previously, we modeled unknown function calls as potentially aliasing their receiver+args into the return value. If the receiver or argument were known to be frozen, then we would downgrade the `Alias` effect into an `ImmutableCapture`. However, within a function expression it's possible to call a function using a frozen value as an argument (that gets `Alias`-ed into the return) but where we don't have the context locally to know that the value is frozen.
This results in cases like this:
```js
const frozen = useContext(...);
useEffect(() => {
frozen.method().property = true;
^^^^^^^^^^^^^^^^^^^^^^^^ cannot mutate frozen value
}, [...]);
```
Within the function we would infer:
```
t0 = MethodCall ...
Create t0 = mutable
Alias t0 <- frozen
t1 = PropertyStore ...
Mutate t0
```
And then transitively infer the function expression as having a `Mutate 'frozen'` effect, which when evaluated against the outer context (`frozen` is frozen) is an error.
The fix is to model unknown function calls as _maybe_ aliasing their receiver/args in the return, and then considering mutations of a maybe-aliased value to only be a conditional mutation of the source:
```
t0 = MethodCall ...
Create t0 = mutable
MaybeAlias t0 <- frozen // maybe alias now
t1 = PropertyStore ...
Mutate t0
```
Then, the `Mutate t0` turns into a `MutateConditional 'frozen'`, which just gets ignored when we process the outer context.
The second, related fix is for known mutation of phis that may be a frozen value. The previous inference model correctly recorded these as errors, the new model does not. We now correctly report a validation error for this case in the new model.
Fixes two related cases of mutation of potentially frozen values.
The first is method calls on frozen values. Previously, we modeled unknown function calls as potentially aliasing their receiver+args into the return value. If the receiver or argument were known to be frozen, then we would downgrade the `Alias` effect into an `ImmutableCapture`. However, within a function expression it's possible to call a function using a frozen value as an argument (that gets `Alias`-ed into the return) but where we don't have the context locally to know that the value is frozen.
This results in cases like this:
```js
const frozen = useContext(...);
useEffect(() => {
frozen.method().property = true;
^^^^^^^^^^^^^^^^^^^^^^^^ cannot mutate frozen value
}, [...]);
```
Within the function we would infer:
```
t0 = MethodCall ...
Create t0 = mutable
Alias t0 <- frozen
t1 = PropertyStore ...
Mutate t0
```
And then transitively infer the function expression as having a `Mutate 'frozen'` effect, which when evaluated against the outer context (`frozen` is frozen) is an error.
The fix is to model unknown function calls as _maybe_ aliasing their receiver/args in the return, and then considering mutations of a maybe-aliased value to only be a conditional mutation of the source:
```
t0 = MethodCall ...
Create t0 = mutable
MaybeAlias t0 <- frozen // maybe alias now
t1 = PropertyStore ...
Mutate t0
```
Then, the `Mutate t0` turns into a `MutateConditional 'frozen'`, which just gets ignored when we process the outer context.
The second, related fix is for known mutation of phis that may be a frozen value. The previous inference model correctly recorded these as errors, the new model does not. We now correctly report a validation error for this case in the new model.
We currently throw away the Error once we've used to the owner stack of
a Fiber once. This maybe helps a bit with memory and redoing it but we
really don't expect most Fibers to hit this at all. It's not very hot.
If we throw away the Error, then we can't use native debugger protocols
to inspect the native stack. Instead, we'd have to maintain a url to
resource map indefinitely like what Chrome DevTools does to map a url to
a resource. Technically it's not even technically correct since the file
path might not be reversible and could in theory conflict.
This adds a "Code Editor" pane for the Chrome extension in the bottom
right corner of the "Sources" panel. If you end up getting linked to the
"Sources" panel from stack traces in console, performance tab, stacks in
React Component tab like the one added in #33954 basically everywhere
there's a link to source code. Then going from there to open in a code
editor should be more convenient. This adds a button to open the current
file.
<img width="1387" height="389" alt="Screenshot 2025-07-22 at 10 22
19 PM"
src="https://github.com/user-attachments/assets/fe01f84c-83c2-4639-9b64-4af1a90c3f7d"
/>
This only makes sense in the extensions since in standalone it needs to
always open by default in an editor. Unfortunately Firefox doesn't
support extending the Sources panel.
Chrome is also a bit buggy where it doesn't send a selection update
event when you switch tabs in the Sources panel. Only when the actual
cursor position changes. This means that the link can be lagging behind
sometimes. We also have some general bugs where if React DevTools loses
connection it can break the UI which includes this pane too.
This has a small inline configuration too so that it's discoverable:
<img width="559" height="143" alt="Screenshot 2025-07-22 at 10 22 42 PM"
src="https://github.com/user-attachments/assets/1270bda8-ce10-4f9d-9fcb-080c0198366a"
/>
<img width="527" height="123" alt="Screenshot 2025-07-22 at 10 22 30 PM"
src="https://github.com/user-attachments/assets/45848c95-afd8-495f-a7cf-eb2f46e698f2"
/>
Since we can't add a separate link to open-in-editor or open-in-sources
everywhere I plan on adding an option to open in editor by default in a
follow up. That option needs to be even more discoverable.
I moved the configuration from the Components settings to the General
settings since this is now a much more general features for opening
links to resources in all types of panes.
<img width="673" height="311" alt="Screenshot 2025-07-22 at 10 22 57 PM"
src="https://github.com/user-attachments/assets/ea2c0871-942c-4b55-a362-025835d2c2bd"
/>
If a `file:///` path is specified as the url of a file, like after
source mapping into an ESM file, then we should be able to open it in a
code editor.