ObjectExpressions
---
Currently, we're removing all reactive scopes containing object methods. This
could produce incorrect output as object method instructions may still be
included in other reactive scopes (and will lose their dependencies).
Builds on the utilities added previously to infer types from type annotations on
variable declarations. This is a limited form, where currently we only infer for
local identifiers (not function parameters) and only infer a type for the
variable initializer and not subsequent reassignments.
This PR uses the information from type cast expressions (`as` or `(variable:
type)`) to inform type inference. BuildHIR converts the type annotation to our
internal type format where possible, falling back to the generic `makeType()`.
This is then used in InferTypes to help set the value's type.
Extends the previous analysis to work for PropertyLoad and ComputedLoad, so that
if the object is a prop we track the resulting value as a signal. We also
disallow PropertyLoad/ComputedLoad outside of a reactive scope where the object
is a signal (since that would drop reactivity).
Previously the only way to replace a value was to override transformInstruction
and transformTerminal, and to be careful to find nested values. This PR adds
`ReactiveFunctionTransform#transformValue()` which allows returning an optional
new value, which if present will replace the value in whatever context it
appeared. ReactiveFunctionTransform now reimplements all the methods necessary
to replace any value anywhere in the AST. See the next PR for an example usage.
I realized this while working on Forest. When computing the dependencies of a
reactive scope we can omit setState functions in the general case (exception
described below). Currently that's implemented in PruneNonReactiveDependencies.
However, this causes us to miss some optimizations — a value isn't reactive if
its only dependency is a setState, and that may allow further downstreams values
to become non-reactive. We lose out on that by only filtering out setStates in
PruneNonReactiveDependencies — this logic really belongs in InferReactivePlaces.
So this PR moves the check for setState types to that pass. The updated fixtures
show that this already uncovers some wins. The _new_ fixtures covers the
exception. It's possible for a value to be typed as being a setState function,
but to still be reactive: if its a local that is conditionally assigned
different setState function values. Currently this test happens to work because
our phi type inference is incomplete (see #2296). I'm adding the test now though
to prevent regressions when we fix phi type inference.
In normal React certain operations don't allocate new objects (property loads,
binary expressions, etc) and therefore don't need a reactive scope in Forget.
For example, property loads only extract part of an existing value and don't
allocate something new, while binary expressions are known to produce primitive
values that don't allocate. We rely on the fact that whenever their inputs
change we will re-run the component/hook and propagate the result forward.
For Forest, the only way to propagate data is via reactive scopes: the component
code is equivalent to a "setup" function. This PR updates some of our passes to
ensure that we create (and don't prune) scopes for these types of operations. I
started with a conservative set for now.
The previous PR converts reactive scopes to normal instructions, so that Forest
mode won't have any scopes left by the time we reach codegen. This PR removes
the now-unused codegen logic for forest.
For Forest, we previously converted reactive scopes into derived signals during
Codegen. I'm moving this to a separate pass primarily to keep codegen simple
since there's enough complexity just dealing with core JS semantics. Ideally
we'd do a similar setup even for regular Forget, ie lower reactive scopes just
prior to codegen.
At the same time i also reordered the forget passes to be just before codegen,
and cleaned things up a bit. For state lowering, we now just rewrite `useState`
-> `createState`, because we actually need to keep around the setter function to
trigger scheduling updates in addition to writing the signal value.
It seems worthwhile to me to run a test to experiment with different
expiration times. This moves the expiration times for scheduler and
reconciler into FeatureFlags for the facebook build. Non-facebook should
not be affected by these changes.
Postponing in a promise that is being serialized to the client from the
server should be possible however prior to this change Flight treated
this case like an error rather than a postpone. This fix adds support
for postponing in this position and adds a test asserting you can
successfully prerender the root if you unwrap this promise inside a
suspense boundary.
Add a regression test for the [minimal
repro](https://codesandbox.io/s/react-18-suspense-state-never-resolving-bug-hmlny5?file=/src/App.js)
from @kassens
And includes the fix from @acdlite:
> This is another place we special-case Retry lanes to opt them out of
expiration. The reason is we rely on time slicing to unwrap uncached
promises (i.e. async functions during render). Since that ability is
still experimental, and enableRetryLaneExpiration is Meta-only, we can
remove the special case when enableRetryLaneExpiration is on, for now.
---------
Co-authored-by: Andrew Clark <git@andrewclark.io>
Small test similar to few tests added in #27740 , the `reactDom-input`
error message was just modified to match the error message, and the
`reactDomTextarea-test.js` has tests added to ensure more coverage.
I recently added generation of this file in #27786, which builds the
file in CircleCI, but missed actually copying it to the facebook build
on GitHub Actions.
This adds the later.
## Summary
Concurrent rendering has been the default since React 18 release.
ReactTestRenderer requires passing `{unstable_isConcurrent: true}` to
match this behavior, which means by default tests written with RTR use a
different rendering method than the code they test.
Eventually, RTR should only use ConcurrentRoot. As a first step, let's
add a version of the concurrent option that isn't marked unstable. Next
we will follow up with removing the unstable option when it is safe to
merge.
## How did you test this change?
`yarn test
packages/react-test-renderer/src/__tests__/ReactTestRendererAsync-test.js`
As part of the process of removing the deprecated `react-dom/test-utils`
package references to `act` from this module are replaced with
references to `unstable_act` in `react`. It is likely that the unstable
act implementation will be made stable. The test utils act is just a
reexport of the unstable_act implementation in react itself.
Found from eslint validator on www after doing a local sync + RunForget test of
#2432
P898168203
> New Errors:
> no-undef:'VARIABLE_NAME' is not defined.
---
I modeled guards as try-finally blocks to be extremely explicit. An alternative
implementation could flatten all nested hooks and only set / restore hook guards
when entering / exiting a React function (i.e. hook or component) -- this
alternative approach would be the easiest to represent as a separate pass
```js
// source
function Foo() {
const result = useHook(useContext(Context));
...
}
// current output
function Foo() {
try {
pushHookGuard();
const result = (() => {
try {
pushEnableHook();
return useHook((() => {
try {
pushEnableHook();
return useContext(Context);
} finally {
popEnableHook();
}
})());
} finally {
popEnableHook();
};
})();
// ...
} finally {
popHookGuard();
}
}
// alternative output
function Foo() {
try {
// check current is not lazyDispatcher;
// save originalDispatcher, set lazyDispatcher
pushHookGuard();
allowHook(); // always set originalDispatcher
const t0 = useContext(Context);
disallowHook(); // always set LazyDispatcher
allowHook(); // always set originalDispatcher
const result = useHook(t0);
disallowHook(); // always set LazyDispatcher
// ...
} finally {
popHookGuard(); // restore originalDispatcher
}
}
```
Checked that IG Web works as expected
Unless I add a sneaky useState:
<img width="705" alt="Screenshot 2023-12-05 at 6 44 59 PM"
src="https://github.com/facebook/react-forget/assets/34200447/3790bd76-7d71-44b5-a62e-f53256fb5736">
---
Prior to this PR, we were mutating functions after CodegenReactiveFunction
completes (in `Entrypoint/Program.ts`).
The reasoning for this separation was that we wanted to keep non-compiler logic
out of the core Pipeline. However, it made our code difficult to read and reason
about.
Open to other alternatives, like adding a pass after Codegen.
---
Currently on main, rollup does not inline source files
```js
// in packages/babel-plugin-react-forget
// $yarn build
// output
var CompilerError_1 = require("./CompilerError");
Object.defineProperty(exports, "CompilerError", { enumerable: true, get:
function () { return CompilerError_1.CompilerError; } });
// ...
```
I debugged a bit but not familiar with node or rollup.
- It seems that rollup fails to recognize source file imports with this setting,
as resolveId no longer gets called
- current `module` option defaults to `ESNext`, which works for some reason.
Let's revert for now to unblock syncs.
Sanity checked my repro by reinstalling node-modules and cleaning rollup cache.
I do not see references to these modules. Unless there's some dynamic
loading going on (hopefully we should see that in CI) these seem like
they can be removed.
I think these have been dead for a while now. If the purpose is
documentation, we should see if we need to improve `yarn test --help` or
something instead.
`hermes-parser` is recommended for all Flow files as it supports the
latest features. I noticed we were still using babel here.
Test Plan:
no diff in output before and after
Adds `isChildPublicInstance` method to both renderers (Fabric and
Paper), which will receive 2 public instances and return if first
argument is an ancestor of the second, based on fibers.
This will be used as a fallback when DOM node APIs are not available:
for Paper renderer or for Fabric without DOM node APIs.
How it is going to be used: to determine which `AppContainer` component
in RN is responsible for highlighting an inspected element on the
screen.