Commit Graph

464 Commits

Author SHA1 Message Date
Sebastian Markbåge 6ebfd5b082 [Flight] Source Map Server Actions to their Server Location (#30741)
This uses a similar technique to what we use to generate fake stack
frames for server components. This generates an eval:ed wrapper function
around the Server Reference proxy we create on the client. This wrapper
function gets the original `name` of the action on the server and I also
add a source map if `findSourceMapURL` is defined that points back to
the source of the server function.

For `"use server"` on the server, there's no new API. It just uses the
callsite of `registerServerReference()` on the Server. We can infer the
function name from the actual function on the server and we already have
the `findSourceMapURL` on the client receiving it.

For `"use server"` imported from the client, there's two new options
added to `createServerReference()` (in addition to the optional
[`encodeFormAction`](#27563)). These are only used in DEV mode. The
[`findSourceMapURL`](#29708) option is the same one added in #29708. We
need to pass this these references aren't created in the context of any
specific request but globally. The other weird thing about this case is
that this is actually a case where the compiled environment is the
client so any source maps are the same as for the client layer, so the
environment name here is just `"Client"`.

```diff
  createServerReference(
    id: string,
    callServer: CallServerCallback,
    encodeFormAction?: EncodeFormActionCallback,
+   findSourceMapURL?: FindSourceMapURLCallback, // DEV-only
+   functionName?: string, // DEV-only
  )
```

The key is that we use the location of the
`registerServerReference()`/`createServerReference()` call as the
location of the function. A compiler can either emit those at the same
locations as the original functions or use source maps to have those
segments refer to the original location of the function (or in the case
of a re-export the original location of the re-export is also a fine
approximate). The compiled output must call these directly without a
wrapper function because the wrapper adds a stack frame. I decided
against complicated and fragile dev-only options to skip n number of
frames that would just end up in prod code. The implementation just
skips one frame - our own. Otherwise it'll just point all source mapping
to the wrapper.

We don't have a `"use server"` imported from the client implementation
in the reference implementation/fixture so it's a bit tricky to test
that. In the case of CJS on the server, we just use a runtime instead of
compiler so it's tricky to source map those appropriately. We can
implement it for ESM on the server which is the main thing we're testing
in the fixture. It's easier in a real implementation where all the
compilation is just one pass. It's a little tricky since we have to
parse and append to other source maps but I'd like to do that as a
follow up. Or maybe that's just an exercise for the reader.

You can right click an action and click "Go to Definition".

<img width="1323" alt="Screenshot 2024-08-17 at 6 04 27 PM"
src="https://github.com/user-attachments/assets/94d379b3-8871-4671-a20d-cbf9cfbc2c6e">

For now they simply don't point to the right place but you can still
jump to the right file in the fixture:

<img width="1512" alt="Screenshot 2024-08-17 at 5 58 40 PM"
src="https://github.com/user-attachments/assets/1ea5d665-e25a-44ca-9515-481dd3c5c2fe">

In Firefox/Safari given that the location doesn't exist in the source
map yet, the browser refuses to open the file. Where as Chrome does
nearest (last) line.
2024-08-18 12:31:45 -04:00
Josh Story 7954db9398 [Fizz] handle throwing after abort during render (#30730)
It is possible to throw after aborting during a render and we were not
properly tracking this. We use an AbortSigil to mark whether a rendering
task needs to abort but the throw interrupts that and we end up handling
an error on the error pathway instead.

This change reworks the abort-while-rendering support to be robust to
throws after calling abort
2024-08-16 18:29:18 -07:00
Josh Story 7b41cdc093 [Flight][Static] Implement halting a prerender behind enableHalt (#30705)
enableHalt turns on a mode for flight prerenders where aborts are
treated like infinitely stalled outcomes while still completing the
prerender. For regular tasks we simply serialize the slot as a promise
that never settles. For ReadableStream, Blob, and Async Iterators we
just never advance the serialization so they remain unfinished when
consumed on the client.

When enableHalt is turned on aborts of prerenders will halt rather than
error. The abort reason is forwarded to the upstream produces of the
aforementioned async iterators, blobs, and ReadableStreams. In the
future if we expose a signal that you can consume from within a render
to cancel additional work the abort reason will also be forwarded there
2024-08-16 14:21:57 -07:00
Josh Story fa6eab5854 [Flight] Implement prerender (#30686)
Prerendering in flight is similar to prerendering in Fizz. Instead of
receiving a result (the stream) immediately a promise is returned which
resolves to the stream when the prerender is complete. The promise will
reject if the flight render fatally errors otherwise it will resolve
when the render is completed or is aborted.
2024-08-15 14:28:28 -07:00
Sebastian Markbåge 19bd26beb6 [Flight/DevTools] Pass the Server Component's "key" as Part of the ReactComponentInfo (#30703)
Supports showing the key in DevTools on the Server Component that the
key was applied to. We can also use this to reconcile to preserve
instance equality when they're reordered.

One thing that's a bit weird about this is that if you provide an
explicit key on a Server Component that alone doesn't have any
semantics. It's because we pass the key down and let the nearest child
inherit the key or get prefixed by the key.

So you might see the same key as a prefix on the child of the Server
Component too which might be a bit confusing. We could remove the prefix
from children but that might also be a bit confusing if they collide.

The div in this case doesn't have a key explicitly specified. It gets it
from the Server Component parent.

<img width="1107" alt="Screenshot 2024-08-14 at 10 06 36 PM"
src="https://github.com/user-attachments/assets/cfc517cc-e737-44c3-a1be-050049267ee2">

Overall keys get a bit confusing when you apply filter. Especially since
it's so common to actually apply the key on a Host Instance. So you
often don't see the key.
2024-08-15 11:04:53 -04:00
Josh Story 8b08ee08a1 [Flight] reorganize code for forked entrypoints (#30702)
This commit updates the file locations and bulid configurations for
flight in preparation for new static entrypoints. This follows a
structure similar to Fizz which has a unified build but exports methods
from different top level entrypoints. This PR doesn't actually add the
new top level entrypoints however, that will arrive in a later update.
2024-08-14 18:10:40 -07:00
Sebastian Silbermann 5c9243d153 Rename renderToMarkup to renderToHTML (#30689) 2024-08-14 19:35:16 +02:00
Sebastian Silbermann e0a0e65412 Move react-html to react-markup (#30688) 2024-08-14 19:22:44 +02:00
Josh Story 2a540194ad [Flight] do not emit error after abort (#30683)
When synchronously aborting in a non-async Function Component if you
throw after aborting the task would error rather than abort because
React never observed the AbortSignal.

Using a sigil to throw after aborting during render isn't effective b/c
the user code itself could throw so insteead we just read the request
status. This is ok b/c we don't expect any tasks to still be pending
after the currently running task finishes.

However I found one instance where that wasn't true related to
serializing thenables which I've fixed so we may find other cases. If we
do, though it's almost certainly a bug in our task bookkeeping so we
should just fix it if it comes up.

I also updated `abort` to not set the status to ABORTING unless the
status was OPEN. we don't want to ever leave CLOSED or CLOSING status
2024-08-13 20:59:45 -07:00
Josh Story f6d1df6648 [Flight] erroring after abort should not result in unhandled rejection (#30675)
When I implemented the ability to abort synchronoulsy in flight I made
it possible for erroring async server components to cause an unhandled
rejection error. In the current implementation if you abort during the
synchronous phase of a Function Component and then throw an error in the
synchronous phase React will not attach any promise handlers because it
short circuits the thenable treatment and throws an AbortSigil instead.
This change updates the rendering logic to ignore the rejecting
component.
2024-08-13 13:42:10 -07:00
Jan Kassens 65903583d2 Remove flag enableUseDeferredValueInitialArg (#30595)
This is enabled everywhere for a while and I don't think we'd be backing
this out of 19. Seems like it's good to clean up to me.
2024-08-05 11:25:05 -04:00
Sebastian Markbåge ba6a9e94ed [Flight] Warn for keyless fragments in an array (#30588)
Conceptually this is the same as rendering this as if it was a built-in
Server Component.
2024-08-02 20:08:08 -04:00
Josh Story a7d1240c96 [Fizz] Update postpone abort semantics when prerendering (#30541)
When aborting with a postpone value in Fizz if any tasks are still
pending in the root while prerendering the prerender will fatally error.
This is different from postponing imperatively in a root task and really
the semantics should be the same. This change updates React to treat an
abort with a postpone value as a postponed root rather than a fatal
error.
2024-07-31 08:33:43 -07:00
Sebastian Markbåge 12e9579099 [Flight] Enable owner stacks on the client when replaying logs (#30473)
There's a special case that happens when we replay logs on the client
because this doesn't happen within the context of any particular
rendered component. So we need to reimplement things that would normally
be handled by a full client like Fiber.

The implementation of `getOwnerStackByComponentInfoInDev` is the
simplest version since it doesn't have any client components in it so I
move it to `shared/`. It's only used by Flight but both `react-server/`
and `react-client/` packages. The ReactComponentInfo type is also more
generic than just Flight anyway.

In a follow up I still need to implement this in React DevTools when
native tasks are not available so that it appends it to the console.
2024-07-31 07:56:15 -04:00
Josh Story a451de014c [Fizz] Allow aborting during render (#30488)
Currently if you abort a Fizz render during rendering the render will
not complete correctly because there are inconsistencies with task
counting. This change updates the abort implementation to allow you to
abort from within a render itself. We already landed a similar change
for Flight in #29764
2024-07-29 13:18:15 -07:00
Josh Story 9938e248fe [Fizz] Don't perform work when closing (#30497)
When a Fizz render is closing but not yet closed it's possible that
pinged tasks can spawn more work. The point of the closing state is to
allow time to start piping/reading the underlying stream but
semantically the render is finished at that point so work should no
longer happen.
2024-07-29 11:09:54 -07:00
Josh Story d17e9d1ce5 [Fizz] Prerender fallbacks before children (#30483)
When prerendering it can be convenient to abort the prerender while
rendering. However if any Suspense fallbacks have not yet rendered
before the abort happens the fallback itself will error and cause the
nearest parent Suspense boundary to render a fallback instead.
Prerenders are by definition not time critical so the prioritization of
children over fallbacks which makes sense for render isn't similarly
motivated for prerender. Given this, this change updates fallback
rendering during a prerender to attempt the fallback before attempting
children.
2024-07-26 14:06:47 -07:00
Sebastian Markbåge e8df0cf9f7 Switch to binding the console with badging instead of calling it directly (#30461)
This is a major nit but this avoids an extra stack frame when we're
replaying logs.

Normally the `printToConsole` frame doesn't show up because it'd be
ignore listed.

<img width="421" alt="Screenshot 2024-07-25 at 11 49 39 AM"
src="https://github.com/user-attachments/assets/81334c2f-e19e-476a-871e-c4db9dee294e">

When you expand to show ignore listed frames a ton of other frames show
up.

<img width="516" alt="Screenshot 2024-07-25 at 11 49 47 AM"
src="https://github.com/user-attachments/assets/2ab8bdfb-464c-408d-9176-ee2fabc114b6">

The annoying thing about this frame is that it's at the top of the stack
where as typically framework stuff ends up at the bottom and something
you can ignore. The user space stack comes first.

With this fix there's no longer any `printToConsole` frame.

<img width="590" alt="Screenshot 2024-07-25 at 12 09 09 PM"
src="https://github.com/user-attachments/assets/b8365d53-31f3-43df-abce-172d608d3c9c">

Am I wiling to eat the added complexity and slightly slower performance
for this nit? Definitely.
2024-07-25 12:32:16 -04:00
Sebastian Markbåge e5d22459ff [Flight] Include environment name both in the virtual URL and findSourceMapURL (#30452)
This way you can use the environment to know where to look for the
source map in case you have multiple server environments.

This becomes part of the public protocol since it's part of what you'll
parse out of the `rsc://React/` prefixed URLs inside of
`captureOwnerStack`.
2024-07-25 11:14:24 -04:00
Sebastian Markbåge 4b62400765 [Flight] Add filterStackFrame options to the RSC Server (#30447)
This lets you customize the filter, for example allowing node_modules or
filter out additional functions that you don't want to include when
sending the stack to the client.

Notably this doesn't filter out Server Components out of the parent
stack. Those are just like a view of the tree by name. Not virtual stack
frames.
2024-07-25 10:50:56 -04:00
Sebastian Silbermann c0b76a6831 [Flight] Allow parens in filenames when parsing stackframes (#30396) 2024-07-24 20:02:20 +02:00
Sebastian Markbåge 5b37af7daa Stop filtering owner stacks (#30438)
We still filter them before passing from server to client in Flight
Server but when presenting a native stack, we don't need to filter them.
That's left to ignore listing in the presentation.

The stacks are pretty clean regardless thanks to the bottom stack
frames.

We can also unify the owner stack formatters into one shared module
since Fizz/Flight/Fiber all do the same thing. DevTools currently does
the same thing but is forked so it can support multiple versions.
2024-07-24 13:01:07 -04:00
Sebastian Markbåge f83615ad30 Reverse engineer original stack frames when virtual frames are re-serialized (#30416)
Stacked on #30410.

If we've parsed another RSC stream on the server from a different RSC
server, while using `findSourceMapURL`, the Flight Client ends up adding
a `rsc://React/` prefix and a numeric suffix to the URL. It's a virtual
file that represents the virtual eval:ed frame in that environment.

If we then see that same stack again, we'd serialize a virtual frame to
another virtual. Meaning `findSourceMapURL` on the client would see the
virtual frame of the intermediate server and it would have to strip it
to figure out what source map to use.

This PR strips it in the Server if we see a virtual frame. At each new
client it always refers to the original stack.

We don't have to do this. We could leave it to each `findSourceMapURL`
implementation and `captureOwnerStack` parser to recursively strip each
layer. It could maybe be useful to have the environment name in the
virtual frame to know which server to look for the source map in.
2024-07-22 18:50:14 -04:00
Jan Kassens b7e7f1a3fa [BE] upgrade prettier to 3.3.3 (#30420)
Mostly just changes in ternary formatting.
2024-07-22 16:09:01 -04:00
Sebastian Markbåge 06763852de [Flight] Parse Stack on the Server and Transfer Structured Stack (#30410)
Stacked on #30401.

Previously we were transferring the original V8 stack trace string to
the client and then parsing it there. However, really the server is the
one that knows what format it is and it should be able to vary by server
environment.

We also don't use the raw string anymore (at least not in
enableOwnerStacks). We always create the native Error stacks.

The string also made it unclear which environment it is and it was
tempting to just use it as is.

Instead I parse it on the server and make it a structured stack in the
transfer format. It also makes it clear that it needs to be formatted in
the current environment before presented.
2024-07-22 11:18:55 -04:00
Sebastian Markbåge b15c1983dc [Flight] Normalize Stack Using Fake Evals (#30401)
Stacked on https://github.com/facebook/react/pull/30400 and
https://github.com/facebook/react/pull/30369

Previously we were using fake evals to recreate a stack for console
replaying and thrown errors. However, for owner stacks we just used the
raw string that came from the server.

This means that the format of the owner stack could include different
formats. Like Spidermonkey format for the client components and V8 for
the server components. This means that this stack can't be parsed
natively by the browser like when printing them as error like in
https://github.com/facebook/react/pull/30289. Additionally, since
there's no source file registered with that name and no source mapping
url, it can't be source mapped.

Before:

<img width="1329" alt="before-firefox"
src="https://github.com/user-attachments/assets/cbe03f9c-96ac-48fb-b58f-f3a224a774f4">

Instead, we need to create a fake stack like we do for the other things.
That way when it's printed as an Error it gets source mapped. It also
means that the format is consistently in the native format of the
current browser.

After:

<img width="753" alt="after-firefox"
src="https://github.com/user-attachments/assets/b436f1f5-ca37-4203-b29f-df9828c9fad3">

So this is nice because you can just take the result from
`captureOwnerStack()` and append it to an `Error` stack and print it
natively. E.g. this is what React DevTools will do.

If you want to parse and present it yourself though it's a bit awkward
though. The `captureOwnerStack()` API now includes a bunch of
`rsc://React/` URLs. These don't really have any direct connection to
the source map. Only the browser knows this connection from the eval.
You basically have to strip the prefix and then manually pass the
remainder to your own `findSourceMapURL`.

Another awkward part is that since Safari doesn't support eval sourceURL
exposed into `error.stack` - it means that `captureOwnerStack()` get an
empty location for server components since the fake eval doesn't work
there. That's not a big deal since these stacks are already broken even
for client modules for many because the `eval-source-map` strategy in
Webpack doesn't work in Safari for this same reason.

A lot of this refactoring is just clarifying that there's three kind of
ReactComponentInfo fields:

- `stack` - The raw stack as described on the original server.
- `debugStack` - The Error object containing the stack as represented in
the current client as fake evals.
- `debugTask` - The same thing as `debugStack` but described in terms of
a native `console.createTask`.
2024-07-22 11:03:15 -04:00
Sebastian Markbåge 792f192114 Tag all user space call sites with the "react-stack-bottom-frame" name (#30369)
Ideally we wouldn't need to filter out React internals and it'd just be
covered by ignore listing by any downstream tool. E.g. a framework using
captureOwnerStack could have its own ignore listing. Printed owner
stacks would get browser source map ignore-listing. React DevTools could
have its own ignore list for internals. However, it's nice to be able to
provide nice owner stacks without a bunch of noise by default.
Especially on the server since they have to be serialized.

We currently call each function that calls into user space and track its
stack frame. However, this needs code for checking each one and doesn't
let us work across bundles.

Instead, we can name each of these frame something predictable by giving
the function a name.

Unfortunately, it's a common practice to rename functions or inline them
in compilers. Even if we didn't, others downstream from us or a dev-mode
minifier could. I use this `.bind()` trick to avoid minifying these
functions and ensure they get a unique name added to them in all
browsers. It's not 100% fool proof since a smart enough compiler could
also discover that the `this` value is not used and strip out the
function and then inline it but nobody does this yet at least.

This lets us find the bottom stack easily from stack traces just by
looking for the name.
2024-07-22 10:47:38 -04:00
Sebastian Markbåge f603426f91 [Flight] Consistently flag debugOwner field (#30400)
This is available outside `enableOwnerStack` but we weren't consistently
using it and so it has different hidden classes.
2024-07-19 21:13:03 -04:00
Sebastian Markbåge 400e822277 Remove Component Stack from React Logged Warnings and Error Reporting (#30308)
React transpiles some of its own `console.error` calls into a helper
that appends component stacks to those calls. However, this doesn't
cover user space `console.error` calls - which includes React helpers
that React has moved into third parties like createClass and prop-types.

The idea is that any user space component can add a warning just like
React can which is why React DevTools adds them too if they don't
already exist. Having them appended in both places is tricky because now
you have to know whether to remove them from React's logs.

Similarly it's often common for server-side frameworks to forget to
cover the `console.error` logs from other sources since React DevTools
isn't active there. However, it's also annoying to get component stacks
clogging the terminal - depending on where the log came from.

In the future `console.createTask()` will cover this use case natively
and when available we don't append them at all.

The new strategy relies on either:

- React DevTools existing to add them to React logs as well as third
parties.
- `console.createTask` being supported and surfaced.
- A third party framework showing the component stack either in an Error
Dialog or appended to terminal output.

For a third party to be able to implement this they need to be able to
get the component stack. To get the component stack from within a
`console.error` call you need to use the `React.captureOwnerStack()`
helper which is only available in `enableOwnerStacks` flag. However,
it's possible to polyfill with parent stacks using internals as a stop
gap. There's a question of whether React 19 should just go out with
`enableOwnerStacks` to expose this but regardless I think it's best it
doesn't include component stacks from the runtime for consistency.

In practice it's not really a regression though because typically either
of the other options exists and error dialogs don't implement
`console.error` overrides anyway yet. SSR terminals might miss them but
they'd only have them in DEV warnings to begin with an a subset of React
warnings. Typically those are either going to happen on the client
anyway or replayed.

Our tests are written to assert that component stacks work in various
scenarios all over the place. To ensure that this keeps working I
implement a "polyfill" that is similar to that expected a server
framework might do - in `assertConsoleErrorDev` and `toErrorDev`.

This PR doesn't yet change www or RN since they have their own forks of
consoleWithStackDev for now.
2024-07-12 13:02:22 -04:00
Jan Kassens af28f480e8 Feature flag to disable legacy context for function components (#30319)
While the goal is to remove legacy context completely, I think we can
already land the removal of legacy context for function components. I
didn't even know this feature existed until reading the code recently.

The win is just a couple of property lookups on function renders, but it
trims down the API already as the full removal will likely still take a
bit more time.

www: Starting with enabled test renderer and a feature flag for
production rollout.

RN: Not enabled, will follow up on this.
2024-07-11 16:21:12 -04:00
Jan Kassens 8e00cf04de easy: add link to legacy context warning (#30315)
Missed this when adding the link to other places of the same warning in
https://github.com/facebook/react/commit/378b305958eb7259cacfce8ad0e66eec07e07074
2024-07-11 10:42:37 -04:00
Jan Kassens 378b305958 Warn about legacy context when legacy context is not disabled (#30297)
For environments that still have legacy contexts available, this adds a
warning to make the remaining call sites easier to locate and encourage
upgrades.
2024-07-10 11:53:00 -04:00
Sebastian Markbåge 14fdd0e21c [Flight] Serialize rate limited objects in console logs as marker an increase limit (#30294)
This marker can then be emitted as a getter. When this object gets
accessed we use a special error to let the user know what is going on.

<img width="1350" alt="Screenshot 2024-07-08 at 10 13 46 PM"
src="https://github.com/facebook/react/assets/63648/e3eb698f-e02d-4394-a051-ba9ac3236480">

When you click the `...`:
<img width="1357" alt="Screenshot 2024-07-08 at 10 13 56 PM"
src="https://github.com/facebook/react/assets/63648/4b8ce1cf-d762-49a4-97b9-aeeb1aa8722c">

I also increased the object limit in console logs. It was arbitrarily
set very low before.

These limits are per message. So if you have a loop of many logs it can
quickly add up a lot of strain on the server memory and the client. This
is trying to find some tradeoff. Unfortunately we don't really do much
deduping in these logs so with cyclic objects it ends up maximizing the
limit and then siblings aren't logged.

Ideally we should be able to lazy load them but that requires a lot of
plumbing to wire up so if we can avoid it we should try to. If we want
to that though one idea is to use the getter to do a sync XHR to load
more data but the server needs to retain the objects in memory for an
unknown amount of time. The client could maybe send a signal to retain
them until a weakref clean up but even then it kind of needs a heartbeat
to let the server know the client is still alive. That's a lot of
complexity. There's probably more we can do to optimize deduping and
other parts of the protocol to make it possible to have even higher
limits.
2024-07-10 00:15:15 -04:00
Jan Kassens 39e69dc665 Dedupe legacy context warnings (#30299)
Similar to other warnings about legacy APIs, only raise a warning once per component.
2024-07-09 19:55:09 -04:00
Sebastian Markbåge b73dcdc04f [Fizz] Refactor Component Stack Nodes (#30298)
Component stacks have a similar problem to the problem with keyPath
where we had to move it down and set it late right before recursing.
Currently we work around that by popping exactly one off when something
suspends. That doesn't work with the new server stacks being added which
are more than one. It also meant that we kept having add a single frame
that could be popped when there shouldn't need to be one.

Unlike keyPath component stacks has this weird property that once
something throws we might need the stack that was attempted for errors
or the previous stack if we're going to retry and just recreate it.

I've tried a few different approaches and I didn't like either but this
is the one that seems least problematic.

I first split out renderNodeDestructive into a retryNode helper. During
retries only retryNode is called. When we first discover a node, we pass
through renderNodeDestructive.

Instead of add a component stack frame deep inside renderNodeDestructive
after we've already refined a node, we now add it before in
renderNodeDestructive. That way it's only added once before being
attempted. This is similar to how Fiber works where in ChildFiber we
match the node once to create the instance and then later do we attempt
to actually render it and it's only the second part that's ever retried.

This unfortunately means that we now have to refine the node down to
element/lazy/thenables twice. To avoid refining the type too I move that
to be done lazily.
2024-07-09 15:44:01 -04:00
Sebastian Markbåge 8aafbcf115 [Flight] Fully support serializing Map/Set in console logs (#30295)
Currently we serialize Map/Set through our regular flow and not the
console serialization. The console one is more forgiving than the
regular one.
2024-07-09 14:22:50 -04:00
Jan Kassens ba95cf4b8f Remove propTypes on instance warning (#30296)
`propTypes` are no longer supported at all in React 19, remove this
outdated warning.
2024-07-09 13:29:50 -04:00
Sebastian Markbåge c3cdbec0a7 [Flight] Add context for non null prototype error (#30293)
We already added this for other thrown errors, not just console.errors.
There's a production form of this. We just missed adding this context.

Mainly the best context is the line number though which comes from owner
stacks.
2024-07-08 22:51:59 -04:00
Jan Kassens 094041495b Upgrade flow to 0.234.0 (#30117)
See [Flow
changelog](https://github.com/facebook/flow/blob/main/Changelog.md) for
changes in this version.
2024-07-08 14:00:00 -04:00
Sebastian Markbåge df783f9ea1 Add unknown location information to component stacks (#30290)
This is the same change as in #30289 but for the main runtime - e.g.
parent stacks in errorInfo.componentStack, appended stacks to
console.error coming from React itself and when we add virtual frames to
owner stacks.

Since we don't add location information these frames look weird to some
stack parsers - such as the native one. This is an existing issue when
you want to use some off-the-shelf parsers to parse production component
stacks for example.

While we won't add Error objects to logs ourselves necessarily, some
third party could want to do the same thing we do in DevTools and so we
should provide the same capability to just take this trace and print it
using an Error object.
2024-07-08 11:54:14 -04:00
Sebastian Markbåge f38c22b244 [Flight] Set Current Owner / Task When Calling console.error or invoking onError/onPostpone (#30206)
Stacked on #30197.

This is similar to #30182 and #21610 in Fizz.

Track the current owner/stack/task on the task. This tracks it for
attribution when serializing child properties.

This lets us provide the right owner and createTask when we
console.error from inside Flight itself. This also affects the way we
print those logs on the client since we need the owner and stack. Now
console.errors that originate on the server gets the right stack on the
client:

<img width="760" alt="Screenshot 2024-07-03 at 6 03 13 PM"
src="https://github.com/facebook/react/assets/63648/913300f8-f364-4e66-a19d-362e8d776c64">

Unfortunately, because we don't track the stack we never pop it so it'll
keep tracking for serializing sibling properties. We rely on "children"
typically being the last property in the common case anyway. However,
this can lead to wrong attribution in some cases where the invalid
property is a next property (without a wrapping element) and there's a
previous element that doesn't. E.g. `<ClientComponent title={<div />}
invalid={nonSerializable} />` would use the div as the attribution
instead of ClientComponent.

I also wrap all of our own console.error, onError and onPostpone in the
context of the parent component. It's annoying to have to remember to do
this though.

We could always wrap the whole rendering in such as context but it would
add more overhead since this rarely actually happens. It might make
sense to track the whole current task instead to lower the overhead.
That's what we do in Fizz. We'd still have to remember to restore the
debug task though. I realize now Fizz doesn't do that neither so the
debug task isn't wrapping the console.errors that Fizz itself logs.
There's something off about that Flight and Fizz implementations don't
perfectly align.
2024-07-04 12:31:23 -04:00
Sebastian Markbåge 0b5835a46f [Flight] Implement captureStackTrace and owner stacks on the Server (#30197)
Wire up owner stacks in Flight to the shared internals. This exposes it
to `captureOwnerStack()`.

In this case we install it permanently as we only allow one RSC renderer
which then supports async contexts. Same thing we do for owner.

This also ends up adding it to errors logged by React through
`consoleWithStackDev`. The plan is to eventually remove that but this is
inline with what we do in Fizz and Fiber already.

However, at the same time we've instrumented the console so we need to
strip them back out before sending to the client. This lets the client
control whether to add the stack back in or allowing
`console.createTask` to control it.

This is another reason we shouldn't append them from React but for now
we hack it by removing them after the fact.
2024-07-04 12:15:51 -04:00
Sebastian Markbåge 6e169fc65d [Flight] Allow String Chunks to Passthrough in Node streams and renderToMarkup (#30131)
It can be efficient to accept raw string chunks to pass through a stream
instead of encoding them into a binary copy first.

Previously our Flight parsers didn't accept receiving string chunks.
That's partly because we sometimes need to encode binary chunks anyway
so string only transport isn't enough but some chunks can be strings.
This adds a partial ability for chunks to be received as strings.

However, accepting strings comes with some downsides. E.g. if the
strings are split up we need to buffer it which compromises the perf for
the common case. If the chunk represents binary data, then we'd need to
encode it back into a typed array which would require a TextEncoder
dependency in the parser. If the string chunk represents a byte length
encoded string we don't know how many unicode characters to read without
measuring them in terms of binary - also requiring a TextEncoder.

This PR is mainly intended for use for pass-through within the same
memory. We can simplify the implementation by assuming that any string
chunk is passed as the original chunk. This requires that the server
stream config doesn't arbitrarily concatenate strings (e.g. large
strings should not be concatenated which is probably a good heuristic
anyway). It also means that this is not suitable to be used with for
example receiving string chunks on the client by passing them through
SSR hydration data - except if the encoding that way was only used with
chunks that were already encoded as strings by Flight.

Web streams mostly just work on binary data anyway so they can't use
this.

In Node.js streams we concatenate precomputed and small strings into
larger buffers. It might make sense to do that using string ropes
instead. However, in the meantime we can at least pass large strings
that are outside our buffer view size as raw strings. There's no benefit
to us eagerly encoding those.

Also, let Node accept string chunks as long as they're following our
expected constraints. This lets us test the mixed protocol using
pass-throughs. This can also be useful when the RSC server is in the
same environment as the SSR server as they don't have to go from strings
to typed arrays back to strings.

Now we can also use this in the pass-through used in renderToMarkup.
This lets us avoid the dependency on TextDecoder/TextEncoder in that
package.
2024-07-03 13:25:04 -04:00
Sebastian Markbåge 3db98c9177 [Fizz] Track Current debugTask and run it for onError Callbacks (#30182)
Stacked on #30174.

This tracks the current debugTask on the Task so that when an error is
thrown we can use it to run the `onError` (and `onShellError` and
`onFatalError`) callbacks within the Context of that task. Ideally it
would be associated with the error object but neither console.error [nor
reportError](https://crbug.com/350426235) reports this as the async
stack so we have to manually restore it.

That way when you inspect Fizz using node `--inspect` we show the right
async stack.

<img width="616" alt="Screenshot 2024-07-01 at 10 52 29 PM"
src="https://github.com/facebook/react/assets/63648/db68133e-124e-4509-8241-c67160db94fc">

This is equivalent to how we track the task that created the parent
server component or the Fiber:


https://github.com/facebook/react/blob/6d2a97a7113dfac2ad45067001b7e49a98718324/packages/react-reconciler/src/ReactChildFiber.js#L1985

Then use them when invoking the error callbacks:


https://github.com/facebook/react/blob/6d2a97a7113dfac2ad45067001b7e49a98718324/packages/react-reconciler/src/ReactFiberThrow.js#L104-L108

---------

Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
2024-07-02 19:46:18 -04:00
Sebastian Markbåge cfb8945f51 [Fizz] Implement debugInfo (#30174)
Stacked on #30170.

This lets us track Server Component parent stacks in Fizz which also
lets us track the correct owner stack for lazy.

In Fiber we're careful not to make any DEV only fibers but since the
ReactFizzComponentStack data structures just exist for debug meta data
anyway we can just expand on that.
2024-07-02 18:26:32 -04:00
Sebastian Markbåge e60063d9e7 [Fizz] Include a component stack in prod but only lazily generate it (#30132)
When we added component stacks to Fizz in prod it severely slowed down
common cases where you intentionally are throwing error for purposes of
client rendering. Our parent component stack generation is very slow
since call components with fake errors to generate them.

Therefore we disabled them in prod but included them in prerenders.
https://github.com/facebook/react/pull/27850

However, we still kept generating data structures for them and the code
still exists there for the prerenders. We could stop generating the data
structures which are not completely free but also not crazy bad.

What we can do instead is just lazily generate the component stacks.
This is in fact what plain stacks do anyway. This doesn't work as well
in Fiber because the data structures are live but on the server they're
immutable so it's fine to do it later as well.

That way you can choose to not read this getter for intentionally thrown
errors - after inspecting the Error object - yet still get component
stacks in prod for other errors.
2024-07-02 16:05:20 -04:00
Sebastian Markbåge 6d2a97a711 [Fizz] Gate legacyContext field on disableLegacyContext (#30173)
We're running out of fields and this one we can avoid at runtime in any
modern builds.
2024-07-01 15:30:00 -04:00
Sebastian Markbåge 315109b02b [Fizz] Enable owner stacks for SSR (#30152)
Stacked on #30142.

This tracks owners and their stacks in DEV in Fizz. We use the
ComponentStackNode as the data structure to track this information -
effectively like ReactComponentInfo (Server) or Fiber (Client). They're
the instance.

I then port them same logic from ReactFiberComponentStack,
ReactFiberOwnerStack and ReactFiberCallUserSpace to Fizz equivalents.

This gets us both owner stacks from `captureOwnerStack()`, as well as
appended to console.errors logged by Fizz, while rendering and in
onError.
2024-07-01 10:27:52 -04:00
Sebastian Markbåge e6783e7cc9 [Fizz] Run console.createTask during SSR when available (#30142)
Same as #30140 but for Fizz.

This is rarely used but it does allow seeing component stacks when
inspecting the Node.js server running Fizz using `--inspect` and the
Chrome DevTools.

<img width="504" alt="Screenshot 2024-06-29 at 4 08 22 PM"
src="https://github.com/facebook/react/assets/63648/f89bdf89-2598-42b4-8623-3b87f03326c4">
2024-07-01 09:50:45 -04:00
Sebastian Markbåge d40ea875a4 [Flight Server] Run Server Components in console.createTask when available (#30140)
Same as #30142 but for Flight Server.

This is rarely used but it does allow seeing component stacks when
inspecting the Node.js server running Flight using `--inspect` and the
Chrome DevTools.

<img width="595" alt="Screenshot 2024-06-29 at 1 08 47 PM"
src="https://github.com/facebook/react/assets/63648/7f643e1e-a251-4e4d-b015-22a22a47031d">
2024-07-01 09:26:29 -04:00