The goal is to simplify our CI pipeline so that all configurations
are built and tested in a single workflow.
As a first step, this adds a new build script entry point that builds
both the experimental and stable release channels into a single
artifacts directory.
The script works by wrapping the existing build script (which only
builds a single release channel at a time), then post-processing the
results to match the desired filesystem layout. A future version of the
build script would output the files directly without post-processing.
Because many parts of our infra depend on the existing layout of the
build artifacts directory, I have left the old workflows untouched.
We can incremental migrate to the new layout, then delete the old
workflows after we've finished.
Passive flags are a new concept that is tricky to get right. We've
already found two bugs related to PassiveStatic. Let's remove this
optimization for now, and add it back once the main part of the effects
refactor lands.
As per Seb's comment in #20465, we need to do the same thing in React Native as we do in Relay.
When `parseModel` suspends because of missing dependencies, it will exit and retry to parse later. However, in the relay implementation, the model is an object that we modify in place when we parse it, so when we we retry, part of the model might be parsed already into React elements, which will error because the parsing code expect a Flight model. This diff clones instead of mutating the original model, which fixes this error.
When `parseModel` suspends because of missing dependencies, it will exit and retry to parse later. However, in the relay implementation, the model is an object that we modify in place when we parse it, so when we we retry, part of the model might be parsed already into React elements, which will error because the parsing code expect a Flight model. This diff clones instead of mutating the original model, which fixes this error.
@sebmarkbage reminded me that the complete phase of SuspenseList
will sometimes enter the begin phase of the children without calling
`createWorkInProgress` again, instead calling `resetWorkInProgress`.
This was raised in the context of considering whether #20398 might
have accidentally caused a SuspenseList bug. (I did look at this code
at the time, but considering how complicated SuspenseList is it's not
hard to imagine that I made a mistake.)
Anyway, I think that PR is fine; however, reviewing it again did lead me
to find a different bug. This new bug is actually a variant of the bug
fixed by #20398.
`resetWorkInProgress` clears a fiber's static flags. That's wrong, since
static flags -- like PassiveStatic -- are meant to last the lifetime of
the component.
In more practical terms, what happens is that if a direct child of
SuspenseList contains a `useEffect`, then SuspenseList will cause the
child to "forget" that it contains passive effects. When the child
is deleted, its unmount effects are not fired :O
This is the second of this type of bug I've found, which indicates to me
that it's too easy to accidentally clear static flags.
Maybe we should only update the `flags` field using helper functions,
like we do with `lanes`.
Or perhaps we add an internal warning somewhere that detects when a
fiber has different static flags than its alternate.
We replay errors so you can break on paused exceptions. This is done in
the second pass so that the first pass can ignore suspense.
Originally this threw the original error. For suppression purposes
we copied the flag onto the original error.
https://github.com/facebook/react/blob/f1dc626b29b8bf0f14c75a8525e8650b7ea94a47/packages/react-reconciler/src/ReactFiberScheduler.old.js#L367-L369
During this refactor it changed to just throw the retried error:
https://github.com/facebook/react/pull/15151
We're not sure exactly why but it was likely just an optimization or
clean up.
So we can go back to throwing the original error. That helps in the case
where a memoized function is naively not rethrowing each time such as
in Node's module system.
Unfortunately this doesn't fix the problem fully.
Because invokeGuardedCallback captures the error and logs it to the browser.
So you still end up seeing the wrong message in the logs.
This just fixes so that the error boundary sees the first one.
* Don't allocate the inner cache unnecessarily
We only need it when we're asking for text. I anticipate I'll want to avoid allocating it in other methods too when it's not strictly necessary.
* Add fs.access
* Add fs.lstat
* Add fs.stat
* Add fs.readdir
* Add fs.readlink
* Add fs.realpath
* Rename functions to disambiguate two caches
We originally added a new DEV behavior of double-invoking effects during mount to our new reconciler fork in PRs #19523 and #19935 and later refined it to only affect modern roots in PR #20028. This PR adds that behavior to the old reconciler fork with a small twist– the behavior applies to StrictMode subtrees, regardless of the root type.
This commit also adds a few additional tests that weren't in the original commits.
* [Flight] Add rudimentary FS binding
* Throw for unsupported
* Don't mess with hidden class
* Use absolute path as the key
* Warn on relative and non-normalized paths
This was added in a later step of the refactor but since `deletions`
array already landed, clearing it should, too.
I think it's unlikely that this causes GC problems but worth
adding anyway.
* Move files
* Update paths
* Rename import variables
* Rename /server to /writer
This is mainly because "React Server Server" is weird so we need another
dimension.
* Use "react-server" convention to enforce that writer is only loaded in a server
* Bump all versions
* Switch to CJS mode
* Revert "Switch to CJS mode"
This reverts commit b3c4fd92dc.
* Fix ES mode
* Add nodemon to restart the server on edits
* Ignore /server/ from compilation