The attribute-behavior fixture now uses `createRoot().render()` and
`renderToReadableStream` instead of depdrecated APIs.
This revealed some changes to the snapshots that I annotated for
discussion.
I also added some new tests related to upcoming changes for easier
future diffing.
Also adds support for running the attribute-behavior fixture using Apple
Silicon chips (Apple MBP M-series).
To make React.startTransition more consistent with the hook form of
startTransition, we capture errors thrown by the scope function and pass
them to the global reportError function. (This is also what we do as a
default for onRecoverableError.)
This is a breaking change because it means that errors inside of
startTransition will no longer bubble up to the caller. You can still
catch the error by putting a try/catch block inside of the scope
function itself.
We do the same for async actions to prevent "unhandled promise
rejection" warnings.
The motivation is to avoid a refactor hazard when changing from a sync
to an async action, or from useTransition to startTransition.
## Summary
In the precendences Map every key is prefixed with `p`. This fixes one
case where this is missing.
## How did you test this change?
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This adds support for async actions to the "isomorphic" version of
startTransition (i.e. the one exported by the "react" package).
Previously, async actions were only supported by the startTransition
that is returned from the useTransition hook.
The interesting part about the isomorphic startTransition is that it's
not associated with any particular root. It must work with updates to
arbitrary roots, or even arbitrary React renderers in the same app. (For
example, both React DOM and React Three Fiber.)
The idea is that React.startTransition should behave as if every root
had an implicit useTransition hook, and you composed together all the
startTransitions provided by those hooks. Multiple updates to the same
root will be batched together. However, updates to one root will not be
batched with updates to other roots.
Features like useOptimistic work the same as with the hook version.
There is one difference from from the hook version of startTransition:
an error triggered inside an async action cannot be captured by an error
boundary, because it's not associated with any particular part of the
tree. You should handle errors the same way you would in a regular
event, e.g. with a global error event handler, or with a local
`try/catch`.
Before, we used to reset the thenable state and extract the previous
state very early so that it's only the retried task that can possibly
consume it. This is nice because we can't accidentally consume that
state for any other node.
However, it does add a lot of branches of code that has to pass this
around. It also adds extra bytes on the stack per node. Even though it's
mostly just null.
This changes it so that where ever we can create a thenable state (e.g.
entering a component with hooks) we first extract this from the task.
The principle is that whatever could've created the thenable state in
the first place, must always be rerendered so it'll take the same code
paths to get there and so we'll always consume it.
This refactors the Flight render loop to behave more like Fizz with
similar naming conventions. So it's easier to apply similar techniques
across both. This is not necessarily better/faster - at least not yet.
This doesn't yet implement serialization by writing segments to chunks
but we probably should do that since the built-in parts that
`JSON.stringify` gets us isn't really much anymore (except serializing
strings). When we switch to that it probably makes sense for the whole
thing to be recursive.
Right now it's not technically fully recursive because each recursive
render returns the next JSON value to encode. So it's kind of like a
trampoline. This means we can't have many contextual things on the
stack. It needs to use the Server Context `__POP` trick. However, it
does work for things that are contextual only for one sequence of server
component abstractions in a row. Since those are now recursive.
An interesting observation here is that `renderModel` means that
anything can suspend while still serializing the outer siblings.
Typically only Lazy or Components would suspend but in principle a Proxy
can suspend/postpone too and now that is left serialized by reference to
a future value. It's only if the thing that we rendered was something
that can reduce to Lazy e.g. an Element that we can serialize it as a
lazy.
Similarly to how Suspense boundaries in Fizz can catch errors, anything
that can be reduced to Lazy can also catch an error rather than bubbling
it. It only errors when the Lazy resolves. Unlike Suspense boundaries
though, those things don't render anything so they're otherwise going to
use the destructive form. To ensure that throwing in an Element can
reuse the current task, this must be handled by `renderModel`, not for
example `renderElement`.
## Overview
These tests are important for `ReactDOM.render`, so instead of just
re-writing them to `createRoot` and losing coverage:
- Moved the `.render` tests to `ReactLegacyUpdates`
- Re-wrote the tests in `ReactUpdates` to use `createRoot`
- Remove `unstable_batchedUpdates` from `ReactUpdates`
In a future PR, when I flag `batchedUpdates` with a Noop, I can add the
gate to just the tests in `ReactLegacyUpdates`.
To convert this file, I started replacing all the calls in line, and
quickly realized that we already have most of these tests covered in
other files. So I found the test that we didn't already have for
`create/hydrateRoot` and added them, then renamed `ReactMount` to
`ReactLegacyMount`.
If there are multiple updates inside an async action, they should all be
rendered in the same batch, even if they are separate by an async
operation (`await`). We currently implement this by suspending in the
`useTransition` hook to block the update from committing until all
possible updates have been scheduled by the action. The reason we did it
this way is so you can "cancel" an action by navigating away from the UI
that triggered it.
The problem with that approach, though, is that even if you navigate
away from the `useTransition` hook, the action may have updated shared
parts of the UI that are still in the tree. So we may need to continue
suspending even after the `useTransition` hook is deleted.
In other words, the lifetime of an async action scope is longer than the
lifetime of a particular `useTransition` hook.
The solution is to suspend whenever _any_ update that is part of the
async action scope is unwrapped during render. So, inside useState and
useReducer.
This fixes a related issue where an optimistic update is reverted before
the async action has finished, because we were relying on the
`useTransition` hook to prevent the optimistic update from finishing.
This also prepares us to support async actions being passed to the
non-hook form of `startTransition` (though this isn't implemented yet).
Convert ReactServerRenderingHydration-test to createRoot (partially)
Some tests seem to be specifically testing the legacy APIs, maybe we
need to keep those around. Keeping this PR to the simple updates.
Fix ReactFreshIntegration-test not running all tests as assumed
`testCommon` was executed twice without setting `compileDestructuring`
ever to true.
This fixes this and removes one layer of abstraction in this test by
using `describe.each`.