Stacked on #29206 and #29221.
This disables appending owner stacks to console when
`console.createTask` is available in the environment. Instead we rely on
native "async" stacks that end up looking like this with source maps and
ignore list enabled.
<img width="673" alt="Screenshot 2024-05-22 at 4 00 27 PM"
src="https://github.com/facebook/react/assets/63648/5313ed53-b298-4386-8f76-8eb85bdfbbc7">
Unfortunately Chrome requires a string name for each async stack and,
worse, a suffix of `(async)` is automatically added which is very
confusing since it seems like it might be an async component or
something which it is not.
In this case it's not so bad because it's nice to refer to the host
component which otherwise doesn't have a stack frame since it's
internal. However, if there were more owners here there would also be a
`<Counter> (async)` which ends up being kind of duplicative.
If the Chrome DevTools is not open from the start of the app, then
`console.createTask` is disabled and so you lose the stack for those
errors (or those parents if the devtools is opened later). Unlike our
appended ones that are always added. That's unfortunate and likely to be
a bit of a DX issue but it's also nice that it saves on perf in DEV mode
for those cases. Framework dialogs can still surface the stack since we
also track it in user space in parallel.
This currently doesn't track Server Components yet. We need a more
clever hack for that part in a follow up.
I think I probably need to also add something to React DevTools to
disable its stacks for this case too. Since it looks for stacks in the
console.error and adds a stack otherwise. Since we don't add them
anymore from the runtime, the DevTools adds them instead.
Stacked on #29044.
To work with `console.createTask(...).run(...)` we need to be able to
run a function in the scope of the task.
The main concern with this, other than general performance, is that it
might add more stack frames on very deep stacks that hit the stack
limit. Such as with the commit phase where we recursively go down the
tree. These callbacks aren't really necessary in the recursive part but
only in the shallow invocation of the commit phase for each tag. So we
could refactor the commit phase so that only the shallow part at each
level is covered this way.
This one should be fully behind the `enableOwnerStacks` flag.
Instead of printing the parent Component stack all the way to the root,
this now prints the owner stack of every JSX callsite. It also includes
intermediate callsites between the Component and the JSX call so it has
potentially more frames. Mainly it provides the line number of the JSX
callsite. In terms of the number of components is a subset of the parent
component stack so it's less information in that regard. This is usually
better since it's more focused on components that might affect the
output but if it's contextual based on rendering it's still good to have
parent stack. Therefore, I still use the parent stack when printing DOM
nesting warnings but I plan on switching that format to a diff view
format instead (Next.js already reformats the parent stack like this).
__Follow ups__
- Server Components show up in the owner stack for client logs but logs
done by Server Components don't yet get their owner stack printed as
they're replayed. They're also not yet printed in the server logs of the
RSC server.
- Server Component stack frames are formatted as the server and added to
the end but this might be a different format than the browser. E.g. if
server is running V8 and browser is running JSC or vice versa. Ideally
we can reformat them in terms of the client formatting.
- This doesn't yet update Fizz or DevTools. Those will be follow ups.
Fizz still prints parent stacks in the server side logs. The stacks
added to user space `console.error` calls by DevTools still get the
parent stacks instead.
- It also doesn't yet expose these to user space so there's no way to
get them inside `onCaughtError` for example or inside a custom
`console.error` override.
- In another follow up I'll use `console.createTask` instead and
completely remove these stacks if it's available.
Updates Environment#getGlobalDeclaration() to only resolve "globals" if they are a true global or an import from react/react-dom. We still keep the logic to resolve hook-like names as custom hooks. Notably, this means that a local `Array` reference won't get confused with our Array global declaration, a local `useState` (or import from something other than React) won't get confused as `React.useState()`, etc.
I tried to write a proper fixture test to test that we react to changes to a custom setState setter function, but I think there may be an issue with snap and how it handles re-renders from effects. I think the tests are good here but open to feedback if we want to go down the rabbit hole of figuring out a proper snap test for this.
ghstack-source-id: 5e9a8f6e0d
Pull Request resolved: https://github.com/facebook/react/pull/29190
No-op refactor to make Environment#getGlobalDeclaration() take a NonLocalBinding instead of just a name. The idea is that in subsequent PRs we can use information about the binding to resolve a type more accurately. For example, we can resolve `Array` differently if its an import or local and not the global Array. Similar for resolving local `useState` differently than the one from React.
ghstack-source-id: c8063e6fb8
Pull Request resolved: https://github.com/facebook/react/pull/29189
We currently use `LoadGlobal` and `StoreGlobal` to represent any read (or write) of a variable defined outside the component or hook that is being compiled. This is mostly fine, but for a lot of things we want to do going forward (resolving types across modules, for example) it helps to understand the actual source of a variable.
This PR is an incremental step in that direction. We continue to use LoadGlobal/StoreGlobal, but LoadGlobal now has a `binding:NonLocalBinding` instead of just the name of the global. The NonLocalBinding type tells us whether it was an import (and which kind, the source module name etc), a module-local binding, or a true global. By keeping the LoadGlobal/StoreGlobal instructions, most code that deals with "anything not declared locally" doesn't have to care about the difference. However, code that _does_ want to know the source of the value can figure it out.
ghstack-source-id: e701d4ebc0
Pull Request resolved: https://github.com/facebook/react/pull/29188
Note: Despite the similar-sounding description, this fix is unrelated to
the issue where updates that occur after an `await` in an async action
must also be wrapped in their own `startTransition`, due to the absence
of an AsyncContext mechanism in browsers today.
---
Discovered a flaw in the current implementation of the isomorphic
startTransition implementation (React.startTransition), related to async
actions. It only creates an async scope if something calls setState
within the synchronous part of the action (i.e. before the first
`await`). I had thought this was fine because if there's no update
during this part, then there's nothing that needs to be entangled. I
didn't think this through, though — if there are multiple async updates
interleaved throughout the rest of the action, we need the async scope
to have already been created so that _those_ are batched together.
An even easier way to observe this is to schedule an optimistic update
after an `await` — the optimistic update should not be reverted until
the async action is complete.
To implement, during the reconciler's module initialization, we compose
its startTransition implementation with any previous reconciler's
startTransition that was already initialized. Then, the isomorphic
startTransition is the composition of every
reconciler's startTransition.
```js
function startTransition(fn) {
return startTransitionDOM(() => {
return startTransitionART(() => {
return startTransitionThreeFiber(() => {
// and so on...
return fn();
});
});
});
}
```
This is basically how flushSync is implemented, too.
Previously Suspensey recursion would only trigger if the
ShouldSuspendCommit flag was true. However there is a dependence on the
Visibility flag embedded in this logic because these flags share a bit.
To make it clear that the semantics of Suspensey resources require
considering both flags I've added it to the condition even though this
extra or-ing is a noop when the bit is shared
This is necessary to simplify the component stack handling to make way
for owner stacks. It also solves some hacks that we used to have but
don't quite make sense. It also solves the problem where things like key
warnings get silenced in RSC because they get deduped. It also surfaces
areas where we were missing key warnings to begin with.
Almost every type of warning is issued from the renderer. React Elements
are really not anything special themselves. They're just lazily invoked
functions and its really the renderer that determines there semantics.
We have three types of warnings that previously fired in
JSX/createElement:
- Fragment props validation.
- Type validation.
- Key warning.
It's nice to be able to do some validation in the JSX/createElement
because it has a more specific stack frame at the callsite. However,
that's the case for every type of component and validation. That's the
whole point of enableOwnerStacks. It's also not sufficient to do it in
JSX/createElement so we also have validation in the renderers too. So
this validation is really just an eager validation but also happens
again later.
The problem with these is that we don't really know what types are valid
until we get to the renderer. Additionally, by placing it in the
isomorphic code it becomes harder to do deduping of warnings in a way
that makes sense for that renderer. It also means we can't reuse logic
for managing stacks etc.
Fragment props validation really should just be part of the renderer
like any other component type. This also matters once we add Fragment
refs and other fragment features. So I moved this into Fiber. However,
since some Fragments don't have Fibers, I do the validation in
ChildFiber instead of beginWork where it would normally happen.
For `type` validation we already do validation when rendering. By
leaving it to the renderer we don't have to hard code an extra list.
This list also varies by context. E.g. class components aren't allowed
in RSC but client references are but we don't have an isomorphic way to
identify client references because they're defined by the host config so
the current logic is flawed anyway. I kept the early validation for now
without the `enableOwnerStacks` since it does provide a nicer stack
frame but with that flag on it'll be handled with nice stacks anyway. I
normalized some of the errors to ensure tests pass.
For `key` validation it's the same principle. The mechanism for the
heuristic is still the same - if it passes statically through a parent
JSX/createElement call then it's considered validated. We already did
print the error later from the renderer so this also disables the early
log in the `enableOwnerStacks` flag.
I also added logging to Fizz so that key warnings can print in SSR logs.
Flight is a bit more complex. For elements that end up on the client we
just pass the `validated` flag along to the client and let the client
renderer print the error once rendered. For server components we log the
error from Flight with the server component as the owner on the stack
which will allow us to print the right stack for context. The factoring
of this is a little tricky because we only want to warn if it's in an
array parent but we want to log the error later to get the right debug
info.
Fiber/Fizz has a similar factoring problem that causes us to create a
fake Fiber for the owner which means the logs won't be associated with
the right place in DevTools.
Repro of a case where we should ideally merge consecutive scopes, but where intermediate temporaries prevent the scopes from merging.
We'd need to reorder instructions in order to merge these.
ghstack-source-id: 4f05672604
Pull Request resolved: https://github.com/facebook/react/pull/29197
In MergeReactiveScopesThatInvalidateTogether when deciding which scopes were eligible for mergin at all, we looked specifically at the instructions whose lvalue produces the declaration. So if a scope declaration was `t0`, we'd love for the instruction where `t0` was the lvalue and look at the instruction type to decide if it is eligible for merging.
Here, we use the inferred type instead (now that the inferred types support the same set of types of instructions we looked at before). This allows us to find more cases where scopes can be merged.
ghstack-source-id: 0e3e05f24e
Pull Request resolved: https://github.com/facebook/react/pull/29157
Improves merging of consecutive scopes so that we now merge two scopes if the dependencies of the second scope are a subset of the previous scope's output *and* that dependency has a type that will always produce a new value (array, object, jsx, function) if it is re-evaluated.
To make this easier, we extend the set of builtin types to include ones for function expressions and JSX and to infer these types in InferTypes. This allows using the already inferred types in MergeReactiveScopesThatInvalidateTogether.
ghstack-source-id: e9119fc4e0
Pull Request resolved: https://github.com/facebook/react/pull/29156
React Compiler attempts to merge consecutive reactive scopes in order to reduce overhead. The basic idea is that if two consecutive scopes would always invalidate together then we should merge them. It gets more complicated, though, because values produced by the earlier scope may not always invalidate when their inputs do. For example, a scope that produces `fn(x)` may not invalidate on all changes to `x` if the function is `Math.max(x, 10)` (changing x from 8 to 9 won't change the output).
Previously we were conservative and only merged if either:
* the two scopes had the same dependencies
* the second scope's deps exactly matched the previous scope's outputs.
You can see this in the new fixture, where the second `<button>` gets its own scope, which happens because the preceding scope has an extra output that isn't a dep of the `<button>`'s scope.
ghstack-source-id: d869c8d4df
Pull Request resolved: https://github.com/facebook/react/pull/29155
This lets us expose the component stack to the error reporting that
happens here as `console.error` patching. Now if you just call
`console.error` in the error handlers it'll get the component stack
added to the end by React DevTools.
However, unfortunately this happens a little too late so the Fiber will
be disconnected with its `.return` pointer set to null already. So it'll
be too late to extract a parent component stack from but you can at
least get the stack from source to error boundary. To work around this I
manually add the parent component stack in our default handlers when
owner stacks are off. We could potentially fix this but you can also
just include it yourself if you're calling `console.error` and it's not
a problem for owner stacks.
This is not a problem for owner stacks because we'll still have those
and so for those just calling `console.error` just works. However, the
main feature is that by letting React add them, we can switch to using
native error stacks when available.
We previously had two slightly different concepts for "current fiber".
There's the "owner" which is set inside of class components in prod if
string refs are enabled, and sometimes inside function components in DEV
but not other contexts.
Then we have the "current fiber" which is only set in DEV for various
warnings but is enabled in a bunch of contexts.
This unifies them into a single "current fiber".
The concept of string refs shouldn't really exist so this should really
be a DEV only concept. In the meantime, this sets the current fiber
inside class render only in prod, however, in DEV it's now enabled in
more contexts which can affect the string refs. That was already the
case that a string ref in a Function component was only connecting to
the owner in prod. Any string ref associated with any non-class won't
work regardless so that's not an issue. The practical change here is
that an element with a string ref created inside a life-cycle associated
with a class will work in DEV but not in prod. Since we need the current
fiber to be available in more contexts in DEV for the debugging
purposes. That wouldn't affect any old code since it would have a broken
ref anyway. New code shouldn't use string refs anyway.
The other implication is that "owner" doesn't necessarily mean
"rendering" since we need the "owner" to track other debug information
like stacks - in other contexts like useEffect, life cycles, etc.
Internally we have a separate `isRendering` flag that actually means
we're rendering but even that is a very overloaded concept. So anything
that uses "owner" to imply rendering might be wrong with this change.
This is a first step to a larger refactor for tracking current rendering
information.
---------
Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
## Summary
We ran React compiler against part of our codebase and collected
compiler errors. One of the more common non-actionable errors is caused
by usage of the `!` TypeScript non-null assertion operation:
```
(BuildHIR::lowerExpression) Handle TSNonNullExpression expressions
```
It seems like React Compiler _should_ be able to support this by just
ignoring the syntax and using the underlying expression. I'm sure a lot
of our non-null assertion usage should not exist and I understand if
React Compiler does not want to support this syntax. It wasn't obvious
to me if this omission was intentional or if there are future plans to
use `TSNonNullExpression` as part of the compiler's analysis. If there
are no future plans it seems like just ignoring it should be fine.
## How did you test this change?
```sh
❯ yarn snap --filter
yarn run v1.17.3
$ yarn workspace babel-plugin-react-compiler run snap --filter
$ node ../snap/dist/main.js --filter
PASS non-null-assertion
1 Tests, 1 Passed, 0 Failed
```
In #29201 a fix was made to ensure we don't "forget" about some
listeners when handling cyclic chunks.
In #29204 another fix was made for a special case when the chunk already
has listeners before it first resolves.
This implements the followup fix for Flight Reply which was originally
missed in #29204
Co-authored-by: Janka Uryga <lolzatu2@gmail.com>
Updates Suspensey instances and resources to preload even during urgent
updates and to potentially suspend.
The current implementation is unchanged for transitions but for sync
updates if there is a suspense boundary above the resource/instance it
will be rendered in fallback mode instead.
Note: This behavior is not what we want for images once we make them
suspense enabled. We will need to have forked behavior here to
distinguish between stylesheets which should never commit when not
loaded and images which should commit after a small delay
Follow up to https://github.com/facebook/react/pull/29201. If a chunk
had listeners attached already (e.g. because `.then` was called on the
chunk returned from `createFromReadableStream`),
`wakeChunkIfInitialized` would overwrite any listeners added during
chunk initialization. This caused cyclic [path
references](https://github.com/facebook/react/pull/28996) within that
chunk to never resolve. Fixed by merging the two arrays of listeners.
Fixes#29200
The cyclic state might have added listeners that will still need to be
invoked. This happens if we have a cyclic reference AND end up blocked.
We have already cleared these before entering the parsing when we enter
the CYCLIC state so we they already have the right type. If listeners
are added during this phase they should carry over to the blocked state.
---------
Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
## Summary
```js
assertConsoleErrorDev([
['Hello', {withoutStack: true}]
])
```
now errors with a helpful diff message if the message mismatched. See
first commit for previous behavior.
## How did you test this change?
- `yarn test --watch
packages/internal-test-utils/__tests__/ReactInternalTestUtils-test.js`
## Summary
Enables the `disableStringRefs` and `enableRefAsProp` feature flags for
React Native (Meta).
## How did you test this change?
```
$ yarn test
$ yarn flow fabric
```
## Summary
Closes#29130
## How did you test this change?
Run the healthcheck in the compiler playground and the nodejs.org repo
for the next config with a `.mjs` extension. Sanity with Vite React
template.
Signed-off-by: abizek <abishekilango@protonmail.com>
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## Summary
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In the playground, it's hard to see at a glance what compiler passes are
involved in introducing changes.
This PR bolds every pass that introduces a change.
## How did you test this change?
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Before:
<img width="1728" alt="image"
src="https://github.com/facebook/react/assets/5144292/803ca786-0726-4456-b0db-520dc90a6771">
After:
<img width="1728" alt="image"
src="https://github.com/facebook/react/assets/5144292/38885644-00e9-4065-9c44-db533000d13a">
## Summary
- While rolling out RDT 5.2.0 on Fusebox, we've discovered that context
menus don't work well with this environment. The reason for it is the
context menu state implementation - in a global context we define a map
of registered context menus, basically what is shown at the moment (see
deleted Contexts.js file). These maps are not invalidated on each
re-initialization of DevTools frontend, since the bundle
(react-devtools-fusebox module) is not reloaded, and this results into
RDT throwing an error that some context menu was already registered.
- We should not keep such data in a global state, since there is no
guarantee that this will be invalidated with each re-initialization of
DevTools (like with browser extension, for example).
- The new implementation is based on a `ContextMenuContainer` component,
which will add all required `contextmenu` event listeners to the
anchor-element. This component will also receive a list of `items` that
will be displayed in the shown context menu.
- The `ContextMenuContainer` component is also using
`useImperativeHandle` hook to extend the instance of the component, so
context menus can be managed imperatively via `ref`:
`contextMenu.current?.hide()`, for example.
- **Changed**: The option for copying value to clipboard is now hidden
for functions. The reasons for it are:
- It is broken in the current implementation, because we call
`JSON.stringify` on the value, see
`packages/react-devtools-shared/src/backend/utils.js`.
- I don't see any reasonable value in doing this for the user, since `Go
to definition` option is available and you can inspect the real code and
then copy it.
- We already filter out fields from objects, if their value is a
function, because the whole object is passed to `JSON.stringify`.
## How did you test this change?
### Works with element props and hooks:
- All context menu items work reliably for props items
- All context menu items work reliably or hooks items
https://github.com/facebook/react/assets/28902667/5e2d58b0-92fa-4624-ad1e-2bbd7f12678f
### Works with timeline profiler:
- All context menu items work reliably: copying, zooming, ...
- Context menu automatically closes on the scroll event
https://github.com/facebook/react/assets/28902667/de744cd0-372a-402a-9fa0-743857048d24
### Works with Fusebox:
- Produces no errors
- Copy to clipboard context menu item works reliably
https://github.com/facebook/react/assets/28902667/0288f5bf-0d44-435c-8842-6b57bc8a7a24
By default, React Compiler will skip compilation if it cannot preserve existing memoization. Ie, if the code has an existing `useMemo()` or `useCallback()` and the compiler cannot determine that it is safe to keep that memoization — or do even better — then we'll leave the code alone. The actual compilation doesn't use any hints from existing memo calls, this is purely to check and avoid regressing any specific memoization that developers may have already applied.
However, we were accidentally reporting some false-positive _validation_ errors due to the StartMemoize and FinishMemoize instructions that we emit to track where the memoization was in the source code. This is now fixed.
Fixes#29131Fixes#29132
ghstack-source-id: 9f6b8dbc50
Pull Request resolved: https://github.com/facebook/react/pull/29154
Improves ValidateNoRefAccessInRender (still disabled by default) to properly ignore ref access within effects. This includes allowing ref access within functions that are only transitively called from an effect.
While I was here I also added some extra test fixtures for allowing global mutation in effects.
ghstack-source-id: fb6352a178
Pull Request resolved: https://github.com/facebook/react/pull/29151
As a fellow beginner to React, I didn't even know React runs on top of
Node when I started.
So, some beginners might get confused about what is Node and how to find
details about it or how to download it.
So, I thought to add a hyperlink to Node replacing the word Node in the
README.md file. I think this might be a valuable contribution.
- Januda
## Summary
The "Good First Issues" header in the README was missing a hyperlink
where the other similar headlines had one.
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## How did you test this change?
N/A
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