Now that the throttling mechanism applies more often, we've decided to
lower this a tad to ensure it's not noticeable. The idea is it should be
just large enough to prevent jank when lots of different parts of the UI
load in rapid succession, but not large enough to make the UI feel
sluggish. There's no perfect number, it's just a heuristic.
DiffTrain build for [f8de255e94](https://github.com/facebook/react/commit/f8de255e94540f9018d8196b3a34da500707c39b)
The throttling mechanism for fallbacks should apply to both their
appearance _and_ disappearance.
This was mostly addressed by #26611. See that PR for additional context.
However, a flaw in the implementation is that we only update the the
timestamp used for throttling when the fallback initially appears. We
don't update it when the real content pops in. If lots of content in
separate Suspense trees loads around the same time, you can still get
jank.
The issue is fixed by updating the throttling timestamp whenever the
visibility of a fallback changes. Not just when it appears.
DiffTrain build for [4bfcd02b2c](https://github.com/facebook/react/commit/4bfcd02b2cebcb390f5aff0d7747c60a55012d5d)
This automatically exposes `$$FORM_ACTIONS` on Server References coming
from Flight. So that when they're used in a form action, we can encode
the ID for the server reference as a hidden field or as part of the name
of a button.
If the Server Action is a bound function it can have complex data
associated with it. In this case this additional data is encoded as
additional form fields.
To process a POST on the server there's now a `decodeAction` helper that
can take one of these progressive posts from FormData and give you a
function that is prebound with the correct closure and FormData so that
you can just invoke it.
I updated the fixture which now has a "Server State" that gets
automatically refreshed. This also lets us visualize form fields.
There's no "Action State" here for showing error messages that are not
thrown, that's still up to user space.
DiffTrain build for [aef7ce5547](https://github.com/facebook/react/commit/aef7ce5547c9489dc48e31f69b002cd17206e0cb)
E.g. if we suspend (throw a promise) in pushStartInstance today we might
have already pushed some chunks (or even child segments potentially). We
should revert back to where we were.
This doesn't usually happen because when we suspend in a component it
doesn't write anything itself, it'll always defer to som host instance
to do the writing.
There was a todo about this already but I'm not 100% sure it's always
safe when suspending. It should be safe when suspending just regularly
because it's just a noop. We might not even want "throwing a promise" in
this mechanism to be supported longer term but for now that's how a
suspend in internals.
DiffTrain build for [c10010a6a0](https://github.com/facebook/react/commit/c10010a6a00911fe99452bc561dd47c3e15f4eb8)
Stacked on top of #26735.
This allows a framework to add a `$$FORM_ACTION` property to a function.
This lets the framework return a set of props to use in place of the
function but only during SSR. Effectively, this lets you implement
progressive enhancement of form actions using some other way instead of
relying on the replay feature.
This will be used by RSC on Server References automatically by
convention in a follow up, but this mechanism can also be used by other
frameworks/libraries.
DiffTrain build for [559e83aebb](https://github.com/facebook/react/commit/559e83aebb2026035d47aa0ebf842f78d4cd6757)
This allows us to emit extra ephemeral data that will only be used on
server rendered forms.
First I refactored the shouldSkip functions to now just do that work
inside the canHydrate methods. This makes the Config bindings a little
less surface area but it also helps us optimize a bit since we now can
look at the code together and find shared paths.
canHydrate returns the instance if it matches, that used to just be
there to refine the type but it can also be used to just return a
different instance later that we find. If we don't find one, we'll bail
out and error regardless so no need to skip past anything.
DiffTrain build for [67f4fb0213](https://github.com/facebook/react/commit/67f4fb02130b1fe1856289e3b66bb0b8cca57ff7)
in https://github.com/facebook/react/pull/26738 we added nonce to the
ResponseState. Initially it was used in a variety of places but the
version that got merged only included it with the external fizz runtime.
This PR updates the config for the external fizz runtime so that the
nonce is encoded into the script chunks at request creation time.
The rationale is that for live-requests, streaming is more likely than
not so doing the encoding work at the start is better than during flush.
For cases such as SSG where the runtime is not required the extra
encoding is tolerable (not a live request). Bots are an interesting case
because if you want fastest TTFB you will end up requiring the runtime
but if you are withholding until the stream is done you have already
sacrificed fastest TTFB and the marginal slowdown of the extraneous
encoding is hopefully neglibible
I'm writing this so later if we learn that this tradeoff isn't worth it
we at least understand why I made the change in the first place.
DiffTrain build for [8ea96ef84d](https://github.com/facebook/react/commit/8ea96ef84d8f08ed1846dec9e8ed20d2225db0d3)
This adds an experimental hook tentatively called useOptimisticState.
(The actual name needs some bikeshedding.)
The headline feature is that you can use it to implement optimistic
updates. If you set some optimistic state during a transition/action,
the state will be automatically reverted once the transition completes.
Another feature is that the optimistic updates will be continually
rebased on top of the latest state.
It's easiest to explain with examples; we'll publish documentation as
the API gets closer to stabilizing. See tests for now.
Technically the use cases for this hook are broader than just optimistic
updates; you could use it implement any sort of "pending" state, such as
the ones exposed by useTransition and useFormStatus. But we expect
people will most often reach for this hook to implement the optimistic
update pattern; simpler cases are covered by those other hooks.
DiffTrain build for [491aec5d61](https://github.com/facebook/react/commit/491aec5d6113ce5bae7c10966bc38a4a8fc091a8)
Currently there is no way to provide a nonce when using
`ReactDOM.preinit(..., { as: 'script' })`
This PR adds `nonce?: string` as an option
While implementing this PR I added a test to also show you can pass
`integrity`. This test isn't directly related to the nonce change.
DiffTrain build for [b12bea62d9](https://github.com/facebook/react/commit/b12bea62d9cfd9a925f28cb2c93daeda3865a64e)
## Summary
We added some post-processing in the build for RN in #26616 that broke
for users on Windows due to how line endings were handled to the regular
expression to insert some directives in the docblock. This fixes that
problem, reported in #26697 as well.
## How did you test this change?
Verified files are still built correctly on Mac/Linux. Will ask for help
to test on Windows.
DiffTrain build for [f87e97a0a6](https://github.com/facebook/react/commit/f87e97a0a67fa7cfd7e6f2ec985621c0e825cb23)
- Refactor some controlled component stuff (#26573)
- Don't update textarea defaultValue and input checked unnecessarily (#26580)
- Diff properties in the commit phase instead of generating an update payload (#26583)
- Move validation of text nesting into ReactDOMComponent (#26594)
- Remove initOption special case (#26595)
- Use already extracted values instead of reading off props for controlled components (#26596)
- Fix input tracking bug (#26627)
DiffTrain build for [ded4a785b875d384f78efa28279550d86d93f54f](https://github.com/facebook/react/commit/ded4a785b875d384f78efa28279550d86d93f54f)
This is mainly renaming some stuff. The behavior change is
hasOwnProperty to nullish check.
I had a bigger refactor that was a dead-end but might as well land this
part and see if I can pick it up later.
DiffTrain build for [e48e771805c44929e0beb6fa138822a20765a3aa](https://github.com/facebook/react/commit/e48e771805c44929e0beb6fa138822a20765a3aa)
I accidentally made a behavior change in the refactor. It turns out that
when switching off `checked` to an uncontrolled component, we used to
revert to the concept of "initialChecked" which used to be stored on
state.
When there's a diff to this computed prop and the value of props.checked
is null, then we end up in a case where it sets `checked` to
`initialChecked`:
https://github.com/facebook/react/blob/5cbe6258bc436b1683080a6d978c27849f1d9a22/packages/react-dom-bindings/src/client/ReactDOMInput.js#L69
Since we never changed `initialChecked` and it's not relevant if
non-null `checked` changes value, the only way this "change" could
trigger was if we move from having `checked` to having null.
This wasn't really consistent with how `value` works, where we instead
leave the current value in place regardless. So this is a "bug fix" that
changes `checked` to be consistent with `value` and just leave the
current value in place. This case should already have a warning in it
regardless since it's going from controlled to uncontrolled.
Related to that, there was also another issue observed in
https://github.com/facebook/react/pull/26596#discussion_r1162295872 and
https://github.com/facebook/react/pull/26588
We need to atomically apply mutations on radio buttons. I fixed this by
setting the name to empty before doing mutations to value/checked/type
in updateInput, and then set the name to whatever it should be. Setting
the name is what ends up atomically applying the changes.
---------
Co-authored-by: Sophie Alpert <git@sophiebits.com>
DiffTrain build for [1f248bdd71](https://github.com/facebook/react/commit/1f248bdd7199979b050e4040ceecfe72dd977fd1)
In
https://github.com/facebook/react/pull/26573/commits/2019ddc75f448292ffa6429d7625514af192631b,
we changed to set .defaultValue before .value on updates. In some cases,
setting .defaultValue causes .value to change, and since we only set
.value if it has the wrong value, this resulted in us not assigning to
.value, which resulted in inputValueTracking not knowing the right
value. See new test added.
My fix here is to (a) move the value setting back up first and (b)
narrowing the fix in the aforementioned PR to newly remove the value
attribute only if it defaultValue was previously present in props.
The second half is necessary because for types where the value property
and attribute are indelibly linked (hidden checkbox radio submit image
reset button, i.e. spec modes default or default/on from
https://html.spec.whatwg.org/multipage/input.html#dom-input-value-default),
we can't remove the value attribute after setting .value, because that
will undo the assignment we just did! That is, not having (b) makes all
of those types fail to handle updating props.value.
This code is incredibly hard to think about but I think this is right
(or at least, as right as the old code was) because we set .value here
only if the nextProps.value != null, and we now remove defaultValue only
if lastProps.defaultValue != null. These can't happen at the same time
because we have long warned if value and defaultValue are simultaneously
specified, and also if a component switches between controlled and
uncontrolled.
Also, it fixes the test in https://github.com/facebook/react/pull/26626.
DiffTrain build for [b433c379d5](https://github.com/facebook/react/commit/b433c379d55d9684945217c7d375de1082a1abb8)
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## Summary
Browsers restore state like forms and scroll position right after the
popstate event. To make sure the page work as expected on back or
forward button, we need to flush transitions scheduled in a popstate
synchronously, and only yields if it suspends.
This PR adds a new HostConfig method to check if `window.event ===
'popstate'`, and `scheduleMicrotask` if a transition is scheduled in a
`PopStateEvent`.
## How did you test this change?
yarn test
DiffTrain build for [d121c67004](https://github.com/facebook/react/commit/d121c67004a2e6b0bb5d341843663ef213f64863)
If a Suspense fallback is shown, and the data finishes loading really
quickly after that, we throttle the content from appearing for 500ms to
reduce thrash.
This already works for successive fallback states (like if one fallback
is nested inside another) but it wasn't being applied to the final step
in the sequence: if there were no more unresolved Suspense boundaries in
the tree, the content would appear immediately.
This fixes the throttling behavior so that it applies to all renders
that are the result of suspended data being loaded. (Our internal jargon
term for this is a "retry".)
DiffTrain build for [8256781fdf](https://github.com/facebook/react/commit/8256781fdf3ae1947a7f27ddc78ae11b9989c2cd)
Since `props.x` is a possibly megamorphic access, it can be slow to
access and trigger recompilation.
When we are looping over the props and pattern matching every key,
anyway, we've already done this work. We can just reuse the same value
by stashing it outside the loop in the stack.
This only makes sense for updates in diffInCommitPhase since otherwise
we don't have the full set of props in that loop.
We also have to be careful not to skip over equal values since we need
to extract them anyway.
DiffTrain build for [6b90976bc1](https://github.com/facebook/react/commit/6b90976bc10f325146b193286435a4b5015ef605)
This traces back to https://github.com/facebook/react/pull/6449 and then
another before that.
I think that back then we favored the property over the attribute, and
setting the property wouldn't be enough. However, the default path for
these are now using attributes if we don't special case it. So we don't
need it.
The only difference is that we currently have a divergence for
symbol/function behavior between controlled values that use the
getToStringValue helpers which treat them as empty string, where as
everywhere else they're treated as null/missing.
Since this comes with a warning and is a weird error case, it's probably
fine to change.
DiffTrain build for [343a45ffa4](https://github.com/facebook/react/commit/343a45ffa48065e60699bbe68f82d7b62fa02840)
Updates that are marked as part of a transition are allowed to block a
render from committing. Generally, other updates cannot — however,
there's one exception that's leftover from a previous iteration of our
Suspense architecture. If an update is not the result of a known urgent
event type — known as "Default" updates — then we allow it to suspend
briefly, as long as the delay is short enough that the user won't
notice. We refer to this delay as a "Just Noticable Difference" (JND)
delay. To illustrate, if the user has already waited 400ms for an update
to be reflected on the screen, the theory is that they won't notice if
you wait an additional 100ms. So React can suspend for a bit longer in
case more data comes in. The longer the user has already waited, the
longer the JND.
While we still believe this theory is sound from a UX perspective, we no
longer think the implementation complexity is worth it. The main thing
that's changed is how we handle Default updates. We used to render
Default updates concurrently (i.e. they were time sliced, and were
scheduled with postTask), but now they are blocking. Soon, they will
also be scheduled with rAF, too, which means by the end of the next rAF,
they will have either finished rendering or the main thread will be
blocked until they do. There are various motivations for this but part
of the rationale is that anything that can be made non-blocking should
be marked as a Transition, anyway, so it's not worth adding
implementation complexity to Default.
This commit removes the JND delay for Default updates. They will now
commit immediately once the render phase is complete, even if a
component suspends.
DiffTrain build for [0b931f90e8](https://github.com/facebook/react/commit/0b931f90e8964183f08ac328e7350d847abb08f9)