Commit Graph
14518 Commits
Author SHA1 Message Date
Andrew Clark 029fdcebbf root.hydrate -> root.isDehydrated (#22420)
I think this naming is a bit clearer. It means the root is currently
showing server rendered content that needs to be hydrated.

A dehydrated root is conceptually the same as what we call dehydrated
Suspense boundary, so this makes the naming of the root align with the
naming of subtrees.
2021-09-24 10:45:46 -07:00
Brian Vaughn 1c73ceed5f Scheduling Profiler marks should include thrown Errors (#22419) 2021-09-24 12:56:27 -04:00
Brian Vaughn af87f5a83d Scheduling Profiler marks should include thrown Errors (#22417)
The scheduling profiler markComponentRenderStopped method is supposed to be called when rendering finishes or when a value is thrown (Suspense or Error). Previously we were calling this in a Suspense-only path of `throwException`.

This PR updates the code to handle errors (or non-Thenables) thrown as well.

It also moves the mark logic the work loop `handleError` method, with Suspense/Error agnostic cleanup.
2021-09-24 12:32:37 -04:00
Brian Vaughn b1a1cb1168 DevTools: Lazily parse indexed map sections (#22415)
Indexed maps divide nested source maps into sections, annotated with a line and column offset. Since these sections are JSON and can be quickly parsed, we can easily separate them without doing the heavier base64 and VLQ decoding process. This PR updates our sourcemap parsing code to defer parsing of an indexed map section until we actually need to retrieve mappings from it.
2021-09-24 11:09:42 -04:00
Brian Vaughn a01cdbf813 Update Yarn build-for-devtools script to account for build/build2 changes (#22418) 2021-09-24 10:54:57 -04:00
Sebastian Markbåge d47339ea36 [Fizz] Remove assignID mechanism (#22410)
* Remove pushEmpty

This is only used to support the assignID mechanism.

* Remove assignID mechanism

This effectively isn't used anyway because we always insert a dummy tag
into the fallback.

* Emit the template tag with an ID directly in pending boundaries

This ensures that assigning the ID is deterministic since it's done during
writing.

This also avoids emitting it for client rendered boundaries that start as
client rendered since we never need to refer to them.

* Move lazy ID initialization to the core implementation

We never need an ID before we write a pending boundary. This also ensures
that ID generation is deterministic by moving it to the write phase.

* Simplify the inserted scripts

We can assume that there are no text nodes before the template tag so this
simplifies the script that finds the comment node. It should be the direct
previous child.
2021-09-24 10:22:02 -04:00
Damian Cyntler 1c58cfab95 Update Node.js to latest v14.17.6 LTS (#22401) 2021-09-24 00:30:12 +01:00
Andrew Clark 3a50d95573 Never attach ping listeners in legacy Suspense (#22407)
I noticed a weird branch where we attach a ping listener even in legacy
mode. It's weird because this shouldn't be necessary. Fallbacks always
synchronously commit in legacy mode, so pings never happen. (A "ping" is
when a suspended promise resolves before the fallback has committed.)

It took me a moment to remember why this case exists, but it's related
to React.lazy.

There's a special case where we suspend while reconciling the children
of a Suspense boundary's inner Offscreen wrapper fiber. This happens
when a React.lazy component is a direct child of a Suspense boundary.

Suspense boundaries are implemented as multiple fibers, but they are a
single conceptual unit. The legacy mode behavior where we pretend the
suspended fiber committed as `null` won't work, because in this case the
"suspended" fiber is the inner Offscreen wrapper.

Because the contents of the boundary haven't started rendering yet (i.e.
nothing in the tree has partially rendered) we can switch to the
regular, concurrent mode behavior: mark the boundary with ShouldCapture
and enter the unwind phase.

However, even though we're switching to the concurrent mode behavior, we
don't need to attach a ping listener. So I refactored the logic so that
it doesn't escape back into the regular path.

It's not really a big deal that we attach an unncessary ping listener,
since this case is so unusual. The motivation is not performance related
— it's to make the logic clearer, because I'm about to add another case
where we trigger a Suspense boundary without attaching a ping listener.
2021-09-23 11:07:38 -07:00
Brian Vaughn d174d063d1 DevTools: Hook names optimizations (#22403)
This commit dramatically improves the performance of the hook names feature by replacing the source-map-js integration with custom mapping code built on top of sourcemap-codec. Based on my own benchmarking, this makes parsing 3-4 times faster. (The bulk of these changes are in SourceMapConsumer.js.)

While implementing this code, I also uncovered a problem with the way we were caching source-map metadata that was causing us to potential parse the same source-map multiple times. (I addressed this in a separate commit for easier reviewing. The bulk of these changes are in parseSourceAndMetadata.js.)

Altogether these changes dramatically improve the performance of the hooks parsing code.

One additional thing we could look into if the source-map download still remains a large bottleneck would be to stream it and decode the mappings array while it streams in rather than in one synchronous chunk after the full source-map has been downloaded.
2021-09-22 20:17:57 -04:00
Andrew Clark 95502f7b25 Update CodeSandbox to pull build artifacts from CI (#22400)
Instead of building them from source.

The `download-experimental-build` script polls CI until the build
has finished.
2021-09-22 11:35:56 -07:00
Andrew Clark 51e017c523 Revert "[Old server renderer] Retry error on client (#22399)"
Going to revert this until we figure out error reporting. It looks like
our downstream infra already supports some type of error recovery so
we might not need it here.
2021-09-22 12:32:28 -04:00
Andrew Clark 5a06072780 [Old server renderer] Retry error on client (#22399)
We're still in the process of migrating to the Fizz server renderer. In
the meantime, this makes the error semantics on the old server renderer
match the behavior of the new one: if an error is thrown, it triggers a
Suspense fallback, just as if it suspended (this part was already
implemented). Then the errored tree is retried on the client, where it
may recover and finish successfully.
2021-09-22 08:45:55 -07:00
Andrew Clark 82c8fa90be Add back useMutableSource temporarily (#22396)
Recoil uses useMutableSource behind a flag. I thought this was fine
because Recoil isn't used in any concurrent roots, so the behavior
would be the same, but it turns out that it is used by concurrent
roots in a few places.

I'm not expecting it to be hard to migrate to useSyncExternalStore, but
to de-risk the change I'm going to roll it out gradually with a flag. In
the meantime, I've added back the useMutableSource API.
2021-09-21 20:38:24 -07:00
Andrew Clark 8fcfdfff7e Scrape warning messages in CI (#22393)
There's a downstream workflow that runs the `print-warnings` command. We
can make it faster by scraping the warnings in CI and storing the
result as a build artifact.
2021-09-21 19:03:01 -07:00
Andrew Clark ba07042c86 Fix sizebot mistakenly detecting deleted files (#22394) 2021-09-21 18:55:47 -07:00
Andrew Clark d56947eb2c Increase polling threshold for publish-prereleases (#22392)
The publish-preleases command prints the URL of the publish workflow
so that you can visit the page and follow along.

But it can take a few seconds before the workflow ID is available, after
you create the pipeline. So the script polls the workflow endpoint
until it's available.

The current polling limit is too low so I increased it.

I also updated the error message to provide more info.
2021-09-21 18:43:59 -07:00
Luna Ruan 5b57bc6e31 [Draft] don't patch console during first render (#22308)
Previously, DevTools always overrode the native console to dim or supress StrictMode double logging. It also overrode console.log (in addition to console.error and console.warn). However, this changes the location shown by the browser console, which causes a bad developer experience. There is currently a TC39 proposal that would allow us to extend console without breaking developer experience, but in the meantime this PR changes the StrictMode console override behavior so that we only patch the console during the StrictMode double render so that, during the first render, the location points to developer code rather than our DevTools console code.
2021-09-21 15:00:11 -07:00
Andrew Clark cf07c3df12 Delete all but one build2 reference (#22391)
This removes all the remaining references to the `build2` directory
except for the CI job that stores the artifacts. We'll keep the
`build2` artifact until downstream scripts are migrated to `build`.
2021-09-21 13:15:41 -07:00
Andrew Clark bb0d069359 [build2 -> build] Local scripts
Update all our local scripts to use `build` instead of `build2`.

There are still downstream scripts that depend on `build2`, though, so
we can't remove it yet.
2021-09-21 15:14:09 -04:00
Andrew Clark 162bb8c978 [build -> build2] Sizebot 2021-09-21 15:07:16 -04:00
Andrew Clark 2375670a91 Delete unused CI jobs
These were replaced by the `build_combined` job.
2021-09-21 15:06:09 -04:00
Andrew Clark f35287dda4 [build2 -> build] -> download-build-artifacts 2021-09-21 13:47:40 -04:00
Andrew Clark e3c9cd9f41 Add COMMIT_SHA to build directory 2021-09-21 13:41:58 -04:00
Andrew Clark 0c81d347b6 Write artifacts to build instead of build2
Now that all the CI jobs have been migrated to the new build script,
we can start renaming the `build2` directory to `build`.

Since there are lots of scripts that reference `build2`, including
downstream scripts that live outside this repo, I'm going to keep
the `build2` directory around as a copy of `build`.

Then once all the references are updated, I will delete the copy.
2021-09-21 12:23:48 -04:00
Andrew Clark baff3f2005 Move build_devtools_and_process_artifacts (#22388)
This is the last CI job that needs to be migrated to the new workflow.
2021-09-21 08:51:51 -07:00
Andrew Clark 7c6049695f Move lint job to new, combined CI workflow (#22386)
* Move lint job to new, combined CI workflow

Moves the lint job our new, combined CI workflow.

After this, there is only one job remaining to be migrated. Then we
can delete the old workflow and build script.

* Remove "stable" CI workflow

This workflow is now empty so we can remove it
2021-09-21 08:16:26 -07:00
salazarm 4da03c9fbd useSyncExternalStore React Native version (#22367) 2021-09-21 11:07:56 -04:00
BowenandBowen Li 48d475c9ed correct typos (#22294)
Co-authored-by: Bowen Li <bowen31337@gmail.com>
2021-09-21 11:05:41 -04:00
Andrew Clark fc57432966 Move DOM fixtures test job to main CI workflow (#22385)
Moves the RELEASE_CHANNEL_stable_yarn_test_dom_fixtures job to our new,
combined CI workflow.

After this, there are only two jobs remaining to be migrated. Then we
can delete the old workflow and build script.
2021-09-21 08:00:28 -07:00
Sebastian Silbermann cb6c619c07 Remove Fiber fields that were used for hydrating useMutableSource (#22368) 2021-09-20 21:12:30 +01:00
salazarm 64e70f82e9 [Fizz] add avoidThisFallback support (#22318) 2021-09-20 15:44:48 -04:00
38elements cbf6178ed3 Fix links in packages/react-devtools/README.md (#22356) 2021-09-20 15:10:29 -04:00
Konstantin Popov acf8ada4c0 Fix typo in types.js (react-devtools-shared) (#22299)
Fix typo:

becuase -> because
2021-09-20 15:09:59 -04:00
BIKI DAS c62d5831d3 react-devtools\OVERVIEW.md --> fixed typos (#22372) 2021-09-20 15:09:37 -04:00
Brian Vaughn 7e8fb98e14 Enabled enableProfilerChangedHookIndices feature flag for all builds (#22365) 2021-09-20 13:10:50 -04:00
Sebastian Silbermann 3ee7a004e5 devtools: Display actual ReactDOM API name in root type (#22363) 2021-09-20 11:44:21 -04:00
Andrew Clark 79b8fc6670 Implement getServerSnapshot in userspace shim (#22359)
* Convert useSES shim tests to use React DOM

Idea is that eventually we'll run these tests against an actual build of
React DOM 17 to test backwards compatibility.

* Implement getServerSnapshot in userspace shim

If the DOM is not present, we assume that we are running in a server
environment and return the result of `getServerSnapshot`.

This heuristic doesn't work in React Native, so we'll need to provide
a separate native build (using the `.native` extension). I've left this
for a follow-up.

We can't call `getServerSnapshot` on the client, because in versions of
React before 18, there's no built-in mechanism to detect whether we're
hydrating. To avoid a server mismatch warning, users must account for
this themselves and return the correct value inside `getSnapshot`.

Note that none of this is relevant to the built-in API that is being
added in 18. This only affects the userspace shim that is provided
for backwards compatibility with versions 16 and 17.
2021-09-20 08:32:13 -07:00
Andrew Clark 86b3e2461d Implement useSyncExternalStore on server (#22347)
Adds a third argument called `getServerSnapshot`.

On the server, React calls this one instead of the normal `getSnapshot`.
We also call it during hydration.

So it represents the snapshot that is used to generate the initial,
server-rendered HTML. The purpose is to avoid server-client mismatches.
What we render during hydration needs to match up exactly with what we
render on the server.

The pattern is for the server to send down a serialized copy of the
store that was used to generate the initial HTML. On the client, React
will call either `getSnapshot` or `getServerSnapshot` on the client as
appropriate, depending on whether it's currently hydrating.

The argument is optional for fully client rendered use cases. If the
user does attempt to omit `getServerSnapshot`, and the hook is called
on the server, React will abort that subtree on the server and
revert to client rendering, up to the nearest Suspense boundary.

For the userspace shim, we will need to use a heuristic (canUseDOM)
to determine whether we are in a server environment. I'll do that in
a follow up.
2021-09-20 08:31:02 -07:00
Brian Vaughn 57e4d6872f replace-fork: Cleanup after failure if no unstaged changes (#22364) 2021-09-20 11:10:17 -04:00
Andrew Clark 293059e52b replace-fork should not clear uncommitted changes (#22348)
The replace-fork script depends on ESLint to fix the reconciler imports
— `.old` -> `.new` or vice versa. If ESLint crashes, it can leave the
imports in an incorrect state.

As a convenience, @bvaughn updated the script to automatically run
`git checkout -- .` if the ESLint command fails. An unintended
consequence of the strategy is that if the working directory is not
clean, then any uncommitted changes will be lost.

We need a better strategy for this that prevents the accidental loss of
work. One option is to exit early if the working directory is not clean
before you run the script, though that affects the usability of
the script.

An ideal solution would reset the working directory back to whatever
state it was in before the script ran, perhaps by stashing all the
changes and restoring them if the script aborts.

Until we think of something better, I've commmented out the branch.
2021-09-20 10:07:25 -04:00
Andrew Clark 8209de2695 Delete useMutableSource implementation (#22292)
This API was replaced by useSyncExternalStore
2021-09-19 21:11:50 -07:00
Brian Vaughn f50ff357cf DevTools: Fix memory leak via alternate Fiber pointer (#22346) 2021-09-17 12:53:07 -04:00
Brian Vaughn bc9bb87c2b Clear performance marks after measuring (#22345) 2021-09-17 10:46:42 -04:00
Juan 1090ccd019 [DevTools] Enable hook names in standalone app (#22320) 2021-09-17 10:21:54 -04:00
Brian Vaughn f2fd1b80d5 Updated the utfDecodeString() method to avoid call stack exceeded error (#22330) 2021-09-17 09:52:52 -04:00
BIKI DAS b0803f255b VerticalScrollView -> fixed typos (#22341) 2021-09-17 09:05:09 -04:00
Ikko Ashimine a7da457e6b Scheduling profiler: Fix typo in View.js (#22337) 2021-09-17 09:04:51 -04:00
Juan a8cabb5648 [DevTools] Fix runtime error when inspecting an element times out (#22329) 2021-09-15 17:19:10 -04:00
Abhay Gupta e8feb11b62 Fixed issue for better bundles,chunks and workers name in devtools-extensions. (#22322) 2021-09-15 13:51:33 -04:00
Brian Vaughn f4ac680c7a Fixed broken build script --unsafe-partial flag (#22324)
This flag was broken due to a buggy race case in the ncp() command. The fix is amittedly a hack but improves on the existing behavior (of leaving the workspace in a broken state).
2021-09-15 13:32:09 -04:00