Commit Graph

1425 Commits

Author SHA1 Message Date
salazarm e7d0053e65 [fizz] Fix validateIterable call (#24166)
* fix validate iterable call

* supports iterable

* gate test by experimental
2022-03-25 14:03:06 -04:00
salazarm 6b85823b35 Clean up Selective Hydration / Event Replay flag (#24156)
* clean up selective hydration / replay flag

* dont export return_targetInst
2022-03-24 14:12:43 -04:00
Andrew Clark 2e0d86d221 Allow updating dehydrated root at lower priority without forcing client render (#24082)
* Pass children to hydration root constructor

I already made this change for the concurrent root API in #23309. This
does the same thing for the legacy API.

Doesn't change any behavior, but I will use this in the next steps.

* Add isRootDehydrated function

Currently this does nothing except read a boolean field, but I'm about
to change this logic.

Since this is accessed by React DOM, too, I put the function in a
separate module that can be deep imported. Previously, it was accessing
the FiberRoot directly. The reason it's a separate module is to break a
circular dependency between React DOM and the reconciler.

* Allow updates at lower pri without forcing client render

Currently, if a root is updated before the shell has finished hydrating
(for example, due to a top-level navigation), we immediately revert to
client rendering. This is rare because the root is expected is finish
quickly, but not exceedingly rare because the root may be suspended.

This adds support for updating the root without forcing a client render
as long as the update has lower priority than the initial hydration,
i.e. if the update is wrapped in startTransition.

To implement this, I had to do some refactoring. The main idea here is
to make it closer to how we implement hydration in Suspense boundaries:

- I moved isDehydrated from the shared FiberRoot object to the
HostRoot's state object.
- In the begin phase, I check if the root has received an by comparing
the new children to the initial children. If they are different, we
revert to client rendering, and set isDehydrated to false using a
derived state update (a la getDerivedStateFromProps).
- There are a few places where we used to set root.isDehydrated to false
as a way to force a client render. Instead, I set the ForceClientRender
flag on the root work-in-progress fiber.
- Whenever we fall back to client rendering, I log a recoverable error.

The overall code structure is almost identical to the corresponding
logic for Suspense components.

The reason this works is because if the update has lower priority than
the initial hydration, it won't be processed during the hydration
render, so the children will be the same.

We can go even further and allow updates at _higher_ priority (though
not sync) by implementing selective hydration at the root, like we do
for Suspense boundaries: interrupt the current render, attempt hydration
at slightly higher priority than the update, then continue rendering the
update. I haven't implemented this yet, but I've structured the code in
anticipation of adding this later.

* Wrap useMutableSource logic in feature flag
2022-03-20 16:18:51 -04:00
Sebastian Markbåge 1c44437355 Fix createRoot container signature (#24110)
The internal Container type represents the types of containers that React
can support in its internals that deal with containers.

This didn't include DocumentFragment which we support specifically for
rendering into shadow roots.

However, not all types makes sense to pass into the createRoot API.

One of those is comment nodes that is deprecated and we don't really fully
support. It really only exists for FB legacy.

For createRoot it doesn't make sense to pass a Document since that will try
to empty the document which removes the HTML tag which doesn't work.
Documents can only be passed to hydrateRoot.

Conversely I'm not sure we actually support hydrating a shadow root properly
so I excluded DocumentFragment from hydrateRoot.
2022-03-16 20:06:00 -04:00
salazarm ef23a9ee81 Flag for text hydration mismatch (#24107)
* flag for text hydration mismatch

* rm unused import
2022-03-16 10:12:59 -04:00
Sebastian Markbåge 796724086a Match select value against primitives to string but not undefined (#24077) 2022-03-12 13:34:55 -05:00
Andrew Clark 832e2987e0 Revert accdientally merged PR (#24081) 2022-03-11 21:31:23 -05:00
Andrew Clark 02b65fd8c5 Allow updates at lower pri without forcing client render
Currently, if a root is updated before the shell has finished hydrating
(for example, due to a top-level navigation), we immediately revert to
client rendering. This is rare because the root is expected is finish
quickly, but not exceedingly rare because the root may be suspended.

This adds support for updating the root without forcing a client render
as long as the update has lower priority than the initial hydration,
i.e. if the update is wrapped in startTransition.

To implement this, I had to do some refactoring. The main idea here is
to make it closer to how we implement hydration in Suspense boundaries:

- I moved isDehydrated from the shared FiberRoot object to the
HostRoot's state object.
- In the begin phase, I check if the root has received an by comparing
the new children to the initial children. If they are different, we
revert to client rendering, and set isDehydrated to false using a
derived state update (a la getDerivedStateFromProps).
- There are a few places where we used to set root.isDehydrated to false
as a way to force a client render. Instead, I set the ForceClientRender
flag on the root work-in-progress fiber.
- Whenever we fall back to client rendering, I log a recoverable error.

The overall code structure is almost identical to the corresponding
logic for Suspense components.

The reason this works is because if the update has lower priority than
the initial hydration, it won't be processed during the hydration
render, so the children will be the same.

We can go even further and allow updates at _higher_ priority (though
not sync) by implementing selective hydration at the root, like we do
for Suspense boundaries: interrupt the current render, attempt hydration
at slightly higher priority than the update, then continue rendering the
update. I haven't implemented this yet, but I've structured the code in
anticipation of adding this later.
2022-03-11 20:44:32 -05:00
Andrew Clark 83b941a519 Add isRootDehydrated function
Currently this does nothing except read a boolean field, but I'm about
to change this logic.

Since this is accessed by React DOM, too, I put the function in a
separate module that can be deep imported. Previously, it was accessing
the FiberRoot directly. The reason it's a separate module is to break a
circular dependency between React DOM and the reconciler.
2022-03-11 20:44:28 -05:00
Andrew Clark c8e4789e21 Pass children to hydration root constructor
I already made this change for the concurrent root API in #23309. This
does the same thing for the legacy API.

Doesn't change any behavior, but I will use this in the next steps.
2022-03-11 20:44:25 -05:00
Sebastian Markbåge 72a933d289 Gate legacy hidden (#24047)
* Gate legacy hidden

* Gate tests

* Remove export from experimental
2022-03-09 11:48:03 -05:00
Sebastian Markbåge c91892ec3c [Fizz] Don't flush empty segments (#24054)
Before this change, we would sometimes write segments without any content
in them. For example for a Suspense boundary that immediately suspends
we might emit something like:

<div hidden id="123">
  <template id="456"></template>
</div>

Where the outer div is just a temporary wrapper and the inner one is a
placeholder for something to be added later.

This serves no purpose.

We should ideally have a heuristic that holds back segments based on byte
size and time. However, this is a straight forward clear win for now.
2022-03-08 23:12:50 -05:00
Sebastian Silbermann a59f53a603 Fizz: Prevent UnhandledPromiseRejection if shell errors (#24043) 2022-03-08 09:13:47 -05:00
salazarm d5f1b067c8 [ServerContext] Flight support for ServerContext (#23244)
* Flight side of server context

* 1 more test

* rm unused function

* flow+prettier

* flow again =)

* duplicate ReactServerContext across packages

* store default value when lazily initializing server context

* .

* better comment

* derp... missing import

* rm optional chaining

* missed feature flag

* React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED ??

* add warning if non ServerContext passed into useServerContext

* pass context in as array of arrays

* make importServerContext nott pollute the global context state

* merge main

* remove useServerContext

* dont rely on object getters in ReactServerContext and disallow JSX

* add symbols to devtools + rename globalServerContextRegistry to just ContextRegistry

* gate test case as experimental

* feedback

* remove unions

* Lint

* fix oopsies (tests/lint/mismatching arguments/signatures

* lint again

* replace-fork

* remove extraneous change

* rebase

* 1 more test

* rm unused function

* flow+prettier

* flow again =)

* duplicate ReactServerContext across packages

* store default value when lazily initializing server context

* .

* better comment

* derp... missing import

* rm optional chaining

* missed feature flag

* React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED ??

* add warning if non ServerContext passed into useServerContext

* pass context in as array of arrays

* make importServerContext nott pollute the global context state

* merge main

* remove useServerContext

* dont rely on object getters in ReactServerContext and disallow JSX

* add symbols to devtools + rename globalServerContextRegistry to just ContextRegistry

* gate test case as experimental

* feedback

* remove unions

* Lint

* fix oopsies (tests/lint/mismatching arguments/signatures

* lint again

* replace-fork

* remove extraneous change

* rebase

* reinline

* rebase

* add back changes lost due to rebase being hard

* emit chunk for provider

* remove case for React provider type

* update type for SomeChunk

* enable flag with experimental

* add missing types

* fix flow type

* missing type

* t: any

* revert extraneous type change

* better type

* better type

* feedback

* change import to type import

* test?

* test?

* remove react-dom

* remove react-native-renderer from react-server-native-relay/package.json

* gate change in FiberNewContext, getComponentNameFromType, use switch statement in FlightServer

* getComponentNameFromTpe: server context type gated and use displayName if available

* fallthrough

* lint....

* POP

* lint
2022-03-08 07:55:32 -05:00
Josh Story e09518e5bb [Fizz] write chunks to a buffer with no re-use (#24034)
* write chunks to a buffer with no re-use

chunks were previously enqueued to a ReadableStream as they were written. We now write them to a view over an ArrayBuffer
and enqueue them only when writing has completed or the buffer's size is exceeded. In addition this copy now ensures
we don't attempt to re-send buffers that have already been transferred.

* refactor writeChunk to be more defensive and efficient

We now defend against overflows using the next views length instead of the current one. this protects us against a future where we use byobRequest and we get longer initial views than we might create after overflowing the first time. Additionally we add in an optimization when we have completely filled up the currentView where we avoid creating subarrays of the chunk to write since it lands exactly on a view boundary. Finally we move the view creation to beginWriting to avoid a runtime check on each write and because we want to reset the view on each beginWriting call in case a throw elsewhere in the program leaves the currentView in an unfinished state

* add tests to exercise codepaths dealing with buffer overlows
2022-03-07 10:34:11 -08:00
Sebastian Markbåge 14c2be8dac Rename Node SSR Callbacks to onShellReady/onAllReady and Other Fixes (#24030)
* I forgot to call onFatalError

I can't figure out how to write a test for this because it only happens
when there is a bug in React itself which would then be fixed if we found
it.

We're also covered by the protection of ReadableStream which doesn't leak
other errors to us.

* Abort requests if the reader cancels

No need to continue computing at this point.

* Abort requests if node streams get destroyed

This is if the downstream cancels is for example.

* Rename Node APIs for Parity with allReady

The "Complete" terminology is a little misleading because not everything
has been written yet. It's just "Ready" to be written now.

onShellReady
onShellError
onAllReady

* 'close' should be enough
2022-03-04 14:38:46 -05:00
Sebastian Markbåge cb1e7b1c6c Move onCompleteAll to .allReady Promise (#24025)
* Move onCompleteAll to .allReady Promise

The onCompleteAll callback can sometimes resolve before the promise that
returns the stream which is tough to coordinate. A more idiomatic API
for a one shot event is a Promise.

That way the way you render for SEO or SSG is:

const stream = await renderToReadableStream(...);
await stream.readyAll;
respondWith(stream);

Ideally this should be a sub-class of ReadableStream but we don't yet
compile these to ES6 and they'd had to be to native class to subclass
a native stream.

I have other ideas for overriding the .tee() method in a subclass anyway.
So this is inline with that strategy.

* Reject the Promise on fatal errors
2022-03-03 12:46:12 -05:00
Josh Story f0dd459e0d reassign src from props not the dom element src property (#23395)
The src property on the dom element will return a fully qualified name and this does not match the dom
src attribute or the props provided to react. instead of reading from the element and re-assigning the property we
assign the property from props which is how it was initially assigned during the render

Co-authored-by: Josh Story <story@hey.com>
2022-03-01 18:23:16 -05:00
Sebastian Markbåge 17806594cc Move createRoot/hydrateRoot to react-dom/client (#23385)
* Move createRoot/hydrateRoot to /client

We want these APIs ideally to be imported separately from things you
might use in arbitrary components (like flushSync). Those other methods
are "isomorphic" to how the ReactDOM tree is rendered. Similar to hooks.

E.g. importing flushSync into a component that only uses it on the client
should ideally not also pull in the entry client implementation on the
server.

This also creates a nicer parity with /server where the roots are in a
separate entry point.

Unfortunately, I can't quite do this yet because we have some legacy APIs
that we plan on removing (like findDOMNode) and we also haven't implemented
flushSync using a flag like startTransition does yet.

Another problem is that we currently encourage these APIs to be aliased by
/profiling (or unstable_testing). In the future you don't have to alias
them because you can just change your roots to just import those APIs and
they'll still work with the isomorphic forms. Although we might also just
use export conditions for them.

For that all to work, I went with a different strategy for now where the
real API is in / but it comes with a warning if you use it. If you instead
import /client it disables the warning in a wrapper. That means that if you
alias / then import /client that will inturn import the alias and it'll
just work.

In a future breaking changes (likely when we switch to ESM) we can just
remove createRoot/hydrateRoot from / and move away from the aliasing
strategy.

* Update tests to import from react-dom/client

* Fix fixtures

* Update warnings

* Add test for the warning

* Update devtools

* Change order of react-dom, react-dom/client alias

I think the order matters here. The first one takes precedence.

* Require react-dom through client so it can be aliased

Co-authored-by: Andrew Clark <git@andrewclark.io>
2022-03-01 00:13:28 -05:00
Sebastian Markbåge 75662d6a7d Remove hacky stream.locked check, declare as byte stream instead (#23387)
We used to check for stream.locked in pull to see if we've been passed to
something that reads yet.

This was a bad hack because it won't actually call pull again if that changes.

The source of this is because the default for "highWaterMark" is 1 on some
streams. So it always wants to add one "chunk" (of size 1).

If we leave our high water mark as 0, we won't fill up any buffers unless we're
asked for more.

This web API is somewhat odd because it would be way more efficient if it
just told us how much the recipient wants instead of calling us once per
chunk.

Anyway, I turns out that if we define ourselves as a "bytes" type of
stream, the default also happens to be a high water mark of 0 so we can
just use that instead.
2022-02-28 21:35:00 -05:00
Josh Story 086fa8ee2f re-trigger load events for img elements on commit (#23316)
early load events will be missed by onLoad handlers if they trigger before the tree is committed
to avoid this we reset the src property on the img element to cause the browser to re-load
the img.

Co-authored-by: Josh Story <story@hey.com>
2022-02-28 18:07:39 -05:00
Sebastian Markbåge a232744215 Remove flushControlled from experimental releases (#23384)
This brings the exports on npm to parity which simplifies things a bit.

We also don't plan to release this. It is used by Draft.js but that caller
will need to switch to flushSync.
2022-02-28 14:38:13 -05:00
Andrew Clark a82ef6d40b Add back skipUnmountedBoundaries flag only for www (#23383)
There are a few internal tests that still need to be updated, so I'm
adding this flag back for www only.

The desired behavior rolled out to 10% public, so we're confident there
are no issues.

The open source behavior remains (skipUnmountedBoundaries = true).
2022-02-28 11:14:30 -05:00
Andrew Clark f468816ef1 Fix false positive hydration warnings (#23364)
* Failing test for react#23331

* Don't warn on hydration mismatch if suspended

When something suspends during hydration, we continue rendering the
siblings to warm up the cache and fire off any lazy network requests.
However, if there are any mismatches while rendering the siblings, it's
likely a false positive caused by the earlier suspended component. So
we should suppress any hydration warnings until the tree no
longer suspends.

Fixes #23332

Co-authored-by: Marcel Laverdet <marcel@laverdet.com>
2022-02-25 18:10:10 -05:00
Andrew Clark 5d08a24c21 useId: Use 'H' to separate main id from hook index (#23363)
No id should be a subset of any other id. Currently, this is not true
when there are multiple hooks in the same component. We append the
hook index to the end of the id, except for the first one. So you get
this pattern.

Before this change:

- 1st hook's id: :R0:
- 2nd hook's id: :R0:1:

The first hook's id is a subset of all the other ids in the
same component.

The fix for this is to use a different character to separate the main
id from the hook index. I've chosen a captial 'H' for this because
capital letters are not part of the base 32 character set when encoding
with `toString(32)`.

After this change:

- 1st hook's id: :R0:
- 2nd hook's id: :R0H1:
2022-02-25 15:46:59 -05:00
Andrew Clark 3a60844a0f Update error message for suspending at sync priority (#23361)
Instead of adding a new Suspense boundary, the default recommendation
is to wrap the suspending update with startTransition.
2022-02-24 21:02:06 -05:00
Sebastian Markbåge 8d0d0e9a8a Deprecate renderToNodeStream (and fix textarea bug) (#23359)
* Deprecate renderToNodeStream

* Use renderToPipeableStream in tests instead of renderToNodeStream

This is the equivalent API. This means that we have way less test coverage
of this API but I feel like that's fine since it has a deprecation warning
in it and we have coverage on renderToString that is mostly the same.

* Fix textarea bug

The test changes revealed a bug with textarea. It happens because we
currently always insert trailing comment nodes. We should optimize that
away. However, we also don't really support complex children so we
should toString it anyway which is what partial renderer used to do.

* Update tests that assert number of nodes

These tests are unnecessarily specific about number of nodes.

I special case these, which these tests already do, because they're good
tests to test that the optimization actually works later when we do
fix it.
2022-02-24 20:09:03 -05:00
Andrew Clark efe4121ee2 Add : to beginning and end of every useId (#23360)
The ids generated by useId are unique per React root. You can create
additional ids by concatenating them with locally unique strings.

To support this pattern, no id will ever be a subset of another id. We
achieve this by adding a special character to the beginning and end.

We use a colon (":") because it's uncommon — even if you don't prefix
the ids using the `identifierPrefix` option, collisions are unlikely.

One downside of a colon is that it's not a valid character in DOM
selectors, like `querySelectorAll`. We think this is probably
fine because it's not a common use case in React, and there are
workarounds or alternative solutions. But we're open to reconsidering
this in the future if there's a compelling argument.
2022-02-24 20:07:41 -05:00
Sebastian Markbåge 68cb55f262 Add more warnings for second argument to root.render. (#23358)
We already had one for callbacks but containers is also an easy mistake.
2022-02-24 16:31:48 -05:00
Andrew Clark 8c4cd65cfa Add warnings for common root API mistakes (#23356)
For createRoot, a common mistake is to pass JSX as the second argument,
instead of calling root.render.

For hydrateRoot, a common mistake is to forget to pass children as
the second argument.

The type system will enforce correct usage, but since not everyone uses
types we'll log a helpful warning, too.
2022-02-24 10:57:37 -05:00
Andrew Clark a5b22155c8 Warn if renderSubtreeIntoContainer is called (#23355)
We already warn for all the other legacy APIs. Forgot to enable
this one.
2022-02-24 01:42:22 -05:00
Andrew Clark 52c393b5d2 Revert to client render on text mismatch (#23354)
* Refactor warnForTextDifference

We're going to fork the behavior of this function between concurrent
roots and legacy roots.

The legacy behavior is to warn in dev when the text mismatches during
hydration. In concurrent roots, we'll log a recoverable error and revert
to client rendering. That means this is no longer a development-only
function — it affects the prod behavior, too.

I haven't changed any behavior in this commit. I only rearranged the
code slightly so that the dev environment check is inside the body
instead of around the function call. I also threaded through an
isConcurrentMode argument.

* Revert to client render on text content mismatch

Expands the behavior of enableClientRenderFallbackOnHydrationMismatch to
check text content, too.

If the text is different from what was rendered on the server, we will
recover the UI by falling back to client rendering, up to the nearest
Suspense boundary.
2022-02-24 00:23:56 -05:00
Sebastian Markbåge 1ad8d81292 Remove object-assign polyfill (#23351)
* Remove object-assign polyfill

We really rely on a more modern environment where this is typically
polyfilled anyway and we don't officially support IE with more extensive
polyfilling anyway. So all environments should have the native version
by now.

* Use shared/assign instead of Object.assign in code

This is so that we have one cached local instance in the bundle.

Ideally we should have a compile do this for us but we already follow
this pattern with hasOwnProperty, isArray, Object.is etc.

* Transform Object.assign to now use shared/assign

We need this to use the shared instance when Object.spread is used.
2022-02-23 19:34:24 -05:00
Sebastian Markbåge 40351575d3 Split writeChunk into void and return value (#23343)
This function was modeled after Node streams where write returns a boolean
whether to keep writing or not. I think we should probably switch this
up and read desired size explicitly in appropriate places.

However, in the meantime, we don't have to return a value where we're
not going to use it. So I split this so that we call writeChunkAndReturn
if we're going to return the boolean.

This should help with the compilation so that they can be inlined.
2022-02-23 11:35:21 -05:00
Andrew Clark 419ccc2b19 Land skipUnmountedBoundaries experiment (#23322)
This has been rolled out to 10% of Facebook users for months without
any issues.
2022-02-17 21:43:25 -05:00
Andrew Clark 54f785bc51 Disallow comments as DOM containers for createRoot (#23321)
This is an old feature that we no longer support. `hydrateRoot` already
throws if you pass a comment node; this change makes `createRoot`
throw, too.

Still enabled in the Facebook build until we migrate the callers.
2022-02-17 16:44:22 -05:00
Luna Ruan e9aa9592c1 change ReactBatchConfig.transition
Previously, ReactBatchConfig.transition was an number (1 = there is a transition, 0 = there isn't one). This PR changes this to a transition object (object = there is a transition, null = there isn't one) in preparation for transition tracing changes.
2022-02-17 13:13:27 -08:00
Andrew Clark 51c8411d9d Log a recoverable error whenever hydration fails (#23319)
There are several cases where hydration fails, server-rendered HTML is
discarded, and we fall back to client rendering. Whenever this happens,
we will now log an error with onRecoverableError, with a message
explaining why.

In some of these scenarios, this is not the only recoverable error that
is logged. For example, an error during hydration will cause hydration
to fail, which is itself an error. So we end up logging two separate
errors: the original error, and one that explains why hydration failed.

I've made sure that the original error always gets logged first, to
preserve the causal sequence.

Another thing we could do is aggregate the errors with the Error "cause"
feature and AggregateError. Since these are new-ish features in
JavaScript, we'd need a fallback behavior. I'll leave this for a
follow up.
2022-02-17 15:16:17 -05:00
Andrew Clark 79ed5e18fd Delete vestigial RetryAfterError logic (#23312)
This code was originally added to force a client render after receiving
an error during hydration. Later we added the ForceClientRender to
implement the same behavior, but scoped to an individual Suspense
boundary instead of all the boundaries in the entire root. So it's
now redudant.

We had some test coverage already but I added another test specifically
for the case of throwing a recoverable hydration error in the shell.
2022-02-17 10:24:03 -05:00
Andrew Clark 80059bb730 Switch to client rendering if root receives update (#23309)
If a hydration root receives an update before the outermost shell has
finished hydrating, we should give up hydrating and switch to
client rendering.

Since the shell is expected to commit quickly, this doesn't happen that
often. The most common sequence is something in the shell suspends, and
then the user quickly navigates to a different screen, triggering a
top-level update.

Instead of immediately switching to client rendering, we could first
attempt to hydration at higher priority, like we do for updates that
occur inside nested dehydrated trees.

But since this case is expected to be rare, and mainly only happens when
the shell is suspended, an attempt at higher priority would likely end
up suspending again anyway, so it would be wasted effort. Implementing
it this way would also require us to add a new lane especially for root
hydration. For simplicity's sake, we'll immediately switch to client
rendering. In the future, if we find another use case for a root
hydration lane, we'll reconsider.
2022-02-16 13:15:25 -05:00
Andrew Clark f7f7ed089e Allow suspending in the shell during hydration (#23304)
* Allow suspending in the shell during hydration

Builds on behavior added in #23267.

Initial hydration should be allowed to suspend in the shell. In
practice, this happens because the code for the outer shell hasn't
loaded yet.

Currently if you try to do this, it errors because it expects there to
be a parent Suspense boundary, because without a fallback we can't
produce a consistent tree. However, for non-sync updates, we don't need
to produce a consistent tree immediately — we can delay the commit
until the data resolves.

In #23267, I added support for suspending without a parent boundary if
the update was wrapped with `startTransition`. Here, I've expanded this
to include hydration, too.

I wonder if we should expand this even further to include all non-sync/
discrete updates.

* Allow suspending in shell for all non-sync updates

Instead of erroring, we can delay the commit.

The only time we'll continue to error when there's no parent Suspense
boundary is during sync/discrete updates, because those are expected to
produce a complete tree synchronously to maintain consistency with
external state.
2022-02-16 12:47:50 -05:00
Luna Ruan 1fb0d06878 [Devtools][Transition Tracing] Add Transition callbacks to createRoot (#23276)
- Add the type of transition tracing callbacks
- Add transition tracing callbacks as an option to `createRoot`
- Add transition tracing callbacks on the root
- Add option to pass transition tracing callbacks to createReactNoop
2022-02-11 10:15:10 -08:00
Andrew Clark 64223fed82 Fix: Multiple hydration errors in same render (#23273)
I made a minor mistake in the original onRecoverableError PR that
only surfaces if there are hydration errors in two different Suspense
boundaries in the same render. This fixes it and adds a unit test.
2022-02-10 08:40:00 -08:00
Andrew Clark efd8f6442d Resolve default onRecoverableError at root init (#23264)
Minor follow up to initial onRecoverableError PR.

When onRecoverableError is not provided to `createRoot`, the
renderer falls back to a default implementation. Originally I
implemented this with a host config method, but what we can do instead
is pass the default implementation the root constructor as if it were
a user provided one.
2022-02-10 07:59:10 -08:00
Andrew Clark 9b5e0517b4 Remove deprecated wildcard folder mapping (#23256)
* Remove deprecated folder mapping

Node v16 deprecated the use of trailing "/" to define subpath folder
mappings in the "exports" field of package.json.

The recommendation is to explicitly list all our exports. We already do
that for all our public modules. I believe the only reason we have a
wildcard pattern is because our package.json files are also used at
build time (by Rollup) to resolve internal source modules that don't
appear in the final npm artifact.

Changing trailing "/" to "/*" fixes the warnings. See
https://nodejs.org/api/packages.html#subpath-patterns for more info.

Since the wildcard pattern only exists so our build script has access to
internal at build time, I've scoped the wildcard to "/src/*". Because
our public modules are located outside the "src" directory, this means
deep imports of our modules will no longer work: only packages that are
listed in the "exports" field.

The only two affected packages are react-dom and react. We need to be
sure that all our public modules are still reachable. I audited the
exports by comparing the entries to the "files" field in package.json,
which represents a complete list of the files that are included in the
final release artifact.

At some point, we should add an e2e packaging test to prevent
regressions; for now, we should have decent coverage because in CI we
run our Jest test suite against the release artifacts.

* Remove umd from exports

Our expectation is that if you're using the UMD builds, you're not
loading them through a normal module system like require or import.
Instead you're probably copying the files directly or loading them from
a CDN like unpkg.
2022-02-09 11:37:17 -08:00
Sebastian Markbåge a3bde7974c Exclude react-dom/unstable_testing entry point from stable releases (#23258)
* Use consistent naming for unstable_testing entry point

* Exclude the testing build from non-experimental builds except at FB

* FB builds shouldn't contribute to whether we include the npm files

* Exclude exports fields if we delete the files entry

* Move test to no longer be internal so we can test against the build

* Update the bundle artifact names since they've now changed

* Gate import since it doesn't exist
2022-02-08 23:12:31 -05:00
Sebastian Markbåge 5690932765 Add onErrorShell Callback (#23247)
This indicates that an error has happened before the shell completed and
there's no point in emitting the result of this stream.

This is not quite the same as other fatal errors that can happen even
after streaming as started.

It's also not quite the same as onError before onCompleteShell because
onError can be called for an error inside a Suspense boundary before the
shell completes.

Implement shell error handling in Node SSR fixtures

Instead of hanging indefinitely.

Update Browser Fixture

Expose onErrorShell to the Node build

This API is not Promisified so it's just a separate callback instead.

Promisify the Browser Fizz API

It's now a Promise of a readable stream. The Promise resolves when the
shell completes. If the shell errors, the Promise is rejected.
2022-02-08 22:38:14 -05:00
Sebastian Markbåge 0dedfcc681 Update the exports field (#23257)
* Add .browser and .node explicit entry points

This can be useful when the automatic selection doesn't work properly.

* Remove react/index

I'm not sure why I added this in the first place. Perhaps due to how our
builds work somehow.

* Remove build-info.json from files field
2022-02-08 21:07:26 -05:00
Sebastian Markbåge 7b541a980d Add exports field to react-dom (#23252)
This configures the exports field for react-dom.

Notably there are some conditions for the /server entry point where we pick
the export based on environments. Most environments now support Web Streams
which is preferred in those environments.

We already do this using the "browser" field so the "browser" condition
applies here too.

I don't think it's necessary, but I also specified "worker" explicitly
since this is for Service Workers and those are often targeted with
Web Pack's "webworker" target, which is also what Cloudflare currently
recommends.

I also added "deno" but deno is a bit special because this only works if
you run with the node compatibility since otherwise you have to specify
absolute URLs for the imports.
2022-02-08 17:19:52 -05:00
salazarm 1dece52350 Add back warning with component stack on Hydration mismatch (#23241)
* add back warning

* wrapper errorMock in __DEV__ flag

* lint
2022-02-07 17:25:33 -05:00