6717 Commits

Author SHA1 Message Date
Sebastian "Sebbie" Silbermann 89a803fcec [DevTools] Add breadcrumbs to Suspense tab (#34312) 2025-08-28 16:03:54 +02:00
Jack Pope 3434ff4f4b Add scrollIntoView to fragment instances (#32814)
This adds `experimental_scrollIntoView(alignToTop)`. It doesn't yet
support `scrollIntoView(options)`.

Cases:
- No host children: Without host children, we represent the virtual
space of the Fragment by attempting to scroll to the nearest edge by
using its siblings. If the preferred sibling is not found, we'll try the
other side, and then the parent.
- 1 or more host children: In order to handle the case of children
spread between multiple scroll containers, we scroll to each child in
reverse order based on the `alignToTop` flag.

Due to the complexity of multiple scroll containers and dealing with
portals, I've added this under a separate feature flag with an
experimental prefix. We may stabilize it along with the other APIs, but
this allows us to not block the whole feature on it.

This PR was previously implementing a much more complex approach to
handling multiple scroll containers and portals. We're going to start
with the simple loop and see if we can find any concrete use cases where
that doesn't suffice. 01f31d4301 is the
diff between approaches here.
2025-08-27 18:05:57 -04:00
Sebastian "Sebbie" Silbermann 213594860f [DevTools] Better scrolling in Suspense tab (#34299) 2025-08-27 16:00:06 +02:00
Hendrik Liebau 9c2e2b8475 [Flight] Don't drop debug info if there's only a readable debug channel (#34304)
When the Flight Client is waiting for pending debug chunks, it drops the
debug info if there is no writable side of the debug channel defined.
However, it should instead check if there's no readable side defined.

Fixing this is not only important for browser clients that don't want or
need a return channel, but it's also crucial for server-side rendering,
because the Node and Edge clients only accept a readable side of the
debug channel. So they can't even define a noop writable side as a
workaround.
2025-08-27 13:50:19 +02:00
Sebastian "Sebbie" Silbermann 4123f6b771 [Fizz] Skip past hidden inputs when attempting to hydrate hydration boundaries (#34302) 2025-08-26 17:28:36 +02:00
Sebastian "Sebbie" Silbermann cb1e73be04 [DevTools] Batch Suspense toggles when advancing the Suspense timeline (#34251) 2025-08-26 17:22:30 +02:00
Hendrik Liebau cacc20e37c [Flight] Wait for both streams to end before closing the response (#34301)
When a debug channel is defined, we must ensure that we don't close the
Flight Client's response when the debug channel's readable is done, but
the RSC stream is still flowing. Now, we wait for both streams to end
before closing the response.
2025-08-26 17:15:25 +02:00
Sebastian "Sebbie" Silbermann bb7c9c1b8a Create more realistic containers in DevTools fixture (#34296) 2025-08-26 17:13:37 +02:00
Sebastian "Sebbie" Silbermann 44f8451ede [DevTools] Avoid tearing Suspense store (#34294) 2025-08-26 17:09:55 +02:00
Sebastian "Sebbie" Silbermann ad4ecb6e6e [DevTools] Fix symbolication with Index Source Maps (#34300) 2025-08-26 15:18:20 +02:00
Jan Kassens 26e87b5f15 Fix Flow issue from land race (#34293)
A Flow upgrade removed the bundled library definitinos for
SynthaticEvent and we probably want to use our internal definitions.
Those are not properly typed at this point yet, but we can look into
that as a followup.
2025-08-25 12:58:12 -04:00
Sebastian "Sebbie" Silbermann 75dc0026d6 [DevTools] Initial version of Suspense timeline (#34233) 2025-08-25 17:47:29 +02:00
Jan Kassens df10309e2b Update Flow to 0.279 (#34277)
Multiple of these version upgrades required minor additional
annotations.
2025-08-25 11:02:56 -04:00
Sebastian "Sebbie" Silbermann e42f3d30ca [DevTools] Include name prop when highlighting host instances (#34258) 2025-08-25 16:40:56 +02:00
Sebastian "Sebbie" Silbermann 67e743fba5 [compiler] Fix missing dependency in eslint-plugin-react-hooks (#34287) 2025-08-25 16:39:23 +02:00
Jan Kassens 090777d78a Update Flow to 0.274 (#34275)
An exported needed explicit typing as it was inferred incorrectly.
2025-08-22 17:46:37 -04:00
Jan Kassens 4049cfeeab Update Flow to 0.273 (#34274)
This version introduces "Natural Inference" which requires a couple more
type annotations to make Flow pass.
2025-08-22 16:58:01 -04:00
Jan Kassens 06cfa99f37 Update Flow to 0.267 (#34272)
Changes to type inference require some more annotations.
2025-08-22 15:53:07 -04:00
Jan Kassens 05addfc663 Update Flow to 0.266 (#34271)
- replace `$ElementType` and `$PropertyType` with `T[K]` accesses.
- Use component types
2025-08-22 15:46:41 -04:00
Jan Kassens d260b0d8b8 Update Flow to 0.265 (#34270)
Looks like this version removed `Object.prototype` although I didn't see
that in the changelog. This is fine for this code here.
2025-08-22 15:22:22 -04:00
Jan Kassens 6de32a5a07 Update Flow to 0.263 (#34269)
This update was a bit more involved.

- `React$Component` was removed, I replaced it with Flow component
types.
- Flow removed shipping the standard library. This adds the environment
libraries back from `flow-typed` which seemed to have changed slightly
(probably got more precise and less `any`s). Suppresses some new type
errors.
2025-08-22 12:10:13 -04:00
Abdulwahab Omira 698bb4deb7 Add support for ARIA 1.3 attributes (#34264)
Co-authored-by: Abdulwahab Omira <abdulwahabomira@gmail.com>
Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
2025-08-22 16:22:18 +02:00
Sebastian Markbåge 11d7bcf88c [DevTools] Use source maps to infer name asynchronously (#34212) 2025-08-22 00:38:09 +02:00
Sebastian Markbåge a85ec041d6 [DevTools] Ignore List Stack Traces (#34210)
Co-authored-by: Sebastian Sebbie Silbermann <sebastian.silbermann@vercel.com>
2025-08-22 00:03:05 +02:00
Joseph Savona 7d29ecbeb2 [compiler] Aggregate error reporting, separate eslint rules (#34176)
NOTE: this is a merged version of @mofeiZ's original PR along with my
edits per offline discussion. The description is updated to reflect the
latest approach.

The key problem we're trying to solve with this PR is to allow
developers more control over the compiler's various validations. The
idea is to have a number of rules targeting a specific category of
issues, such as enforcing immutability of props/state/etc or disallowing
access to refs during render. We don't want to have to run the compiler
again for every single rule, though, so @mofeiZ added an LRU cache that
caches the full compilation output of N most recent files. The first
rule to run on a given file will cause it to get cached, and then
subsequent rules can pull from the cache, with each rule filtering down
to its specific category of errors.

For the categories, I went through and assigned a category roughly 1:1
to existing validations, and then used my judgement on some places that
felt distinct enough to warrant a separate error. Every error in the
compiler now has to supply both a severity (for legacy reasons) and a
category (for ESLint). Each category corresponds 1:1 to a ESLint rule
definition, so that the set of rules is automatically populated based on
the defined categories.

Categories include a flag for whether they should be in the recommended
set or not.

Note that as with the original version of this PR, only
eslint-plugin-react-compiler is changed. We still have to update the
main lint rule.

## Test Plan

* Created a sample project using ESLint v9 and verified that the plugin
can be configured correctly and detects errors
* Edited `fixtures/eslint-v9` and introduced errors, verified that the w
latest config changes in that fixture it correctly detects the errors
* In the sample project, confirmed that the LRU caching is correctly
caching compiler output, ie compiling files just once.

Co-authored-by: Mofei Zhang <feifei0@meta.com>
2025-08-21 14:53:34 -07:00
Sebastian Markbåge 253abc78a1 [Flight] Transfer Debug Info from a synchronous Reference to another Chunk (#34229) 2025-08-21 23:50:20 +02:00
Jan Kassens d73b6f1110 Update Flow to 0.261 (#34255)
- 0.261 required to pull out a constant to preserve refinement
- 0.259 needed some updated suppressions for hacky stuff
2025-08-21 15:02:49 -04:00
Jan Kassens d5586e2059 Update Flow to 0.258 (#34254)
Minor new suppressions only.
2025-08-21 14:17:13 -04:00
Jan Kassens ec5dd0ab3a Update Flow to 0.257 (#34253)
After an easy couple version with #34252, this version is less flexible
(and safer) on inferring exported types mainly.

We require to annotate some exported types to differentiate between
`boolean` and literal `true` types, etc.
2025-08-21 13:30:01 -04:00
Ruslan Lesiutin 8120753665 [DevTools] fix: always send a response to fetch-file request in the extension (#34235)
This fixes the displaying of "rendered by" section if owner stacks
contained any native frames. This regressed after
https://github.com/facebook/react/pull/34185, where we added the
Suspense boundary for the StackTraceView.

This fails because the Promise that is responsible for symbolication of
the source is never getting resolved or rejected.
Previously, we would just throw an Error without sending a corresponding
message to the `main` script, and it would just cache a Promise that is
never resolved, hence the Suspense boundary for "rendered by" section is
never resolved.

In a separate change, I think we need to update StackTraceView component
to display `native` as location, instead of `:0`:
<img width="712" height="118" alt="Screenshot 2025-08-20 at 00 20 42"
src="https://github.com/user-attachments/assets/c79735c9-fdd2-467c-96cd-2bc29d38c4e0"
/>
2025-08-21 18:28:33 +01:00
Jan Kassens 873f711299 Update Flow to 0.248 (#34248)
This update remove support for `%checks`.

Thanks @SamChou19815 for finding a close replacement that works.
2025-08-21 11:15:34 -04:00
Jan Kassens 5f06c3d22a Update Flow to 0.247 (#34245)
`$Call` was removed.
2025-08-20 22:19:57 -04:00
Jan Kassens 243a56b9a2 Update Flow to 0.246 (#34244)
Catching up Flow versions. Since there's plenty new errors, I'm taking
each version with breaking changes as a new PR.
2025-08-20 21:46:55 -04:00
Sebastian "Sebbie" Silbermann 03fda05d2c [DevTools] Fix display of stack frames with anonymous sources (#34237) 2025-08-20 17:31:42 +02:00
Hendrik Liebau 0bc71e67ab [Flight] Add debugChannel option to Edge and Node clients (#34236)
When a debug channel is used between the Flight server and a browser
Flight client, we want to allow the same RSC stream to be used for
server-side rendering. To support this, the Edge and Node Flight clients
also need to accept a `debugChannel` option. Without it, debug
information would be missing (e.g. for SSR error stacks), and in some
cases this could result in `Connection closed` errors.

This PR adds support for the `debugChannel` option in the Edge and Node
clients for ESM, Parcel, Turbopack, and Webpack. Unlike the browser
clients, these clients only support a one-way channel, since the Flight
server’s return protocol is not designed for multiple clients.

The implementation follows the approach used in the browser clients, but
excludes the writable parts.
2025-08-20 16:46:34 +02:00
Sebastian "Sebbie" Silbermann 3e20dc8b9c [DevTools] Fix crash when inspecting Components suspended on data awaited in anonymous functions (#34234) 2025-08-20 09:34:06 +02:00
Sebastian "Sebbie" Silbermann ae5c2f82b3 [DevTools] Handle reorders when resuspending while fallback contains Suspense (#34225) 2025-08-19 20:22:54 +02:00
Sebastian Markbåge 0bdb9206b7 [Fizz] If we haven't painted yet, wait to reveal everything until next paint (#34230)
Before the first rAF, we don't know if there has been other paints
before this and if so when. (We could get from performance observer.) We
can assume that it's not earlier than 0 so we used delay up until the
throttle time starting from zero but if the first paint is about to
happen that can be very soon after.

Instead, this reveals it during the next paint which should let us be
able to get into the first paint. If we can trust `rel="expect"` to have
done its thing we should schedule our raf before first paint but ofc
browsers can cheat and paint earlier if they want to.

If we're wrong, this is at least more batched than doing it
synchronously. However it will mean that things might get more flashy
than it should be if it would've been throttled. An alternative would be
to always throttle first reveal.
2025-08-18 20:22:40 -04:00
Sebastian Markbåge 0c89b160f6 [Flight] Add DebugInfo for Bundler Chunks (#34226)
This adds a "suspended by" row for each chunk that is referenced from a
client reference. So when you select a client component, you can see
what bundles will block that client component when loading on the
client.

This is only done in the browser build since if we added it on the
server, it would show up as a blocking resource and while it's possible
we expect that a typical server request won't block on loading JS.

<img width="664" height="486" alt="Screenshot 2025-08-17 at 3 45 14 PM"
src="https://github.com/user-attachments/assets/b1f83445-2a4e-4470-9a20-7cd215ab0482"
/>

<img width="745" height="678" alt="Screenshot 2025-08-17 at 3 46 58 PM"
src="https://github.com/user-attachments/assets/3558eae1-cf34-4e11-9d0e-02ec076356a4"
/>

Currently this is only included if it ends up wrapped in a lazy like in
the typical type position of a Client Component, but there's a general
issue that maybe hard references need to transfer their debug info to
the parent which can transfer it to the Fiber.
2025-08-18 11:34:00 -04:00
Benjamin 87a45ae37f [eslint-plugin-react-hooks][RulesOfHooks] handle React.useEffect in addition to useEffect (#34076)
## Summary

This is a fix for https://github.com/facebook/react/issues/34074

## How did you test this change?

I added tests in the eslint package, and ran `yarn jest`. After adding
the new tests, I have this:

On main | On this branch
-|-
<img width="356" height="88" alt="image"
src="https://github.com/user-attachments/assets/4ae099a1-0156-4032-b2ca-635ebadcaa3f"
/> | <img width="435" height="120" alt="image"
src="https://github.com/user-attachments/assets/b06c04b8-6cec-43de-befa-a8b4dd20500e"
/>

## Changes

- Add tests to check that we are checking both `CallExpression`
(`useEffect(`), and `MemberExpression` (`React.useEffect(`). To do that,
I copied the `getNodeWithoutReactNamespace(` fn from `ExhaustiveDeps.ts`
to `RulesOfHooks.ts`
2025-08-18 09:12:49 -04:00
Sebastian "Sebbie" Silbermann 01ed0e9642 [DevTools] Avoid uncached Promise when symbolicating sources in environments without file fetching (#34224) 2025-08-18 12:46:19 +02:00
Sebastian "Sebbie" Silbermann b58a8e3c40 [DevTools] Handle mount of disconnected Suspense boundaries (#34208) 2025-08-18 10:15:56 +02:00
Sebastian Markbåge 42b1b33a24 [DevTools] Add byteSize field to ReactIOInfo and show this in the tooltip (#34221)
This is intended to be used by various client side resources where the
transfer size is interesting to know how it'll perform in various
network conditions. Not intended to be added by the server.

For now it's only added internally by DevTools itself on img/css but
I'll add it from Flight Client too in a follow up.

This now shows this as the "transfer size" which is the encoded body
size + headers/overhead. Where as the "fileSize" that I add to images is
the decoded body size, like what you'd see on disk. This is what Chrome
shows so it's less confusing if you compare Network tab and this view.
2025-08-17 16:17:11 -04:00
Sebastian Markbåge 7a36dfedc7 [Fizz] Delay retrying hydration until after an animation frame (#34220)
The theory here is that when we reveal a boundary coming from the server
we want to paint that before hydrating it. Hydration gets scheduled in a
macrotask with the scheduler but it's in theory possible that it runs
before the paint. If that's the case, then the JS that runs before
yielding during hydration might slightly delay the paint and we might
miss a window to skip the previous paint.
2025-08-16 12:16:58 -04:00
Sebastian "Sebbie" Silbermann 546bac7281 [DevTools] Always attempt to mount dehydrated roots (#34209) 2025-08-16 10:45:39 +02:00
Sebastian "Sebbie" Silbermann 2cb8edbb05 [DevTools] Handle dehydrated Suspense boundaries (#34196) 2025-08-16 10:34:19 +02:00
Sebastian Markbåge 431bb0bddb [DevTools] Mark Unknown Reasons for Suspending with a Note (#34200)
We currently only track the reason something might suspend in
development mode through debug info but this excludes some cases. As a
result we can end up with boundary that suspends but has no cause. This
tries to detect that and show a notice for why that might be. I'm also
trying to make it work with old React versions to cover everything.

In production we don't track any of this meta data like `_debugInfo`,
`_debugThenable` etc. so after resolution there's no information to take
from. Except suspensey images / css which we can track in prod too. We
could track lazy component types already. We'd have to add something
that tracks after the fact if something used a lazy child, child as a
promise, hooks, etc. which doesn't exist today. So that's not backwards
compatible and might add some perf/memory cost. However, another
strategy is also to try to replay the components after the fact which
could be backwards compatible. That's tricky for child position since
there's so many rules for how to do that which would have to be
replicated.

If you're in development you get a different error. Given that we've
added instrumentation very recently. If you're on an older development
version of React, then you get a different error. Unfortunately I think
my feature test is not quite perfect because it's tricky to test for the
instrumentation I just added.
https://github.com/facebook/react/pull/34146 So I think for some
prereleases that has `_debugOwner` but doesn't have that you'll get a
misleading error.

Finally, if you're in a modern development environment, the only reason
we should have any gaps is because of throw-a-Promise. This will
highlight it as missing. We can detect that something threw if a
Suspense boundary commits with a RetryCache but since it's a WeakSet we
can't look into it to see anything about what it might have been. I
don't plan on doing anything to improve this since it would only apply
to new versions of React anyway and it's just inherently flawed. So just
deprecate it #34032.

Note that nothing in here can detect that we suspended Transition. So
throwing at the root or in an update won't show that anywhere.
2025-08-15 18:32:27 -04:00
Jack Pope 45a6532a08 Add compareDocumentPosition to Fabric FragmentInstance (#34103)
Stacked on https://github.com/facebook/react/pull/34069

Same basic semantics as the react-dom for determining document position
of a Fragment compared to a given node. It's simpler here because we
don't have to deal with inserted nodes or portals. So we can skip a
bunch of the validation logic.

The logic for handling empty fragments is the same so I've split out
`compareDocumentPositionForEmptyFragment` into a shared module. There
doesn't seem to be a great place to put shared DOM logic between Fabric
and DOM configs at the moment. There may be more of this coming as we
add more and more DOM APIs to RN.

For testing I've written Fantom tests internally which pass the basic
cases on this build. The renderer we have configured for Fabric tests in
the repo doesn't support the Element APIs we need like
`compareDocumentPosition`.
2025-08-15 15:07:42 -04:00
Sebastian "Sebbie" Silbermann 8dba9311e5 [DevTools] Handle fallback unmount in Suspense update path (#34199) 2025-08-15 19:40:35 +02:00
Sebastian "Sebbie" Silbermann 2d98b45d92 [DevTools] Fix Suspense boundaries always being marked as not suspended (#34206) 2025-08-15 19:39:59 +02:00