I realized a pattern of global mutations that we don't currently detect (both in the old and new inference models). If you hide the mutation inside a function returned from another function, we lose track of it:
```js
const f = () => () => {
global.property = true;
};
f()();
```
Roughly speaking, we need to track that if the return value of `f` is mutated, that it should count as triggering some effects. Right now we encode the idea that a function specifically can have side effects if it is mutated, but other values don't have a way to represent this. I'm thinking that we change the shape of the `Create` effect a bit, and allow room for an optional "mutation effects" array. Then, InferMutationAliasingRanges can visit these effects like it does when trying to find transitive function effects.
If you have a local helper function that itself returns a function (`() => () => { ... }`), we currently infer the return effect of the outer function as `Create mutable`. We correctly track the aliasing, but we lose some precision because we don't understand that a function specifically is being returned.
Here, we do some extra analysis of which values are returned in InferMutationAliasingRanges, and if the sole return value is a function we infer a `CreateFunction` effect. We also infer an `Assign` (instead of a Create) if the sole return value was one of the context variables or parameters.
In InferReferenceEffects we used `InstructionValue` as the key to represent values, since each time we process an instruction this object will be the same. However this was always a bit of a hack, and in the new model and InferMutationAliasingEffects we can instead use the (creation) effect as the stable value. This avoids an extra layer of memoization since the effects are already interned anyway.
## Summary
Part 1 of adding a "Config Override" panel to the React compiler
playground. The panel is placed to the left of the current input
section, and supports converting the comment pragmas in the input
section to a JavaScript-based config. Backwards sync has not been
implemented yet.
NOTE: I have added support for a new `OVERRIDE` type pragma to add
support for Map and Function types. (For now, the old pragma format is
still intact)
## Testing
Example of the config overrides synced to the source code:
<img width="1542" height="527" alt="Screenshot 2025-08-28 at 3 38 13 PM"
src="https://github.com/user-attachments/assets/d46e7660-61b9-4145-93b5-a4005d30064a"
/>
In #34125 I added a hint where if you assign to the .current property of
a frozen object, we suggest naming the variable as `ref` or `-Ref`.
However, the tracking for mutations that assign to .current specifically
wasn't propagated past function expression boundaries, which meant that
the hint only showed up if you mutated the ref in the main body of the
component/hook. That's less likely to happen since most folks know not
to access refs in render. What's more likely is that you'll (correctly)
assign a ref in an effect or callback, but the compiler will throw an
error. By showing a hint in this case we can help people understand the
naming pattern.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34298).
* #34276
* __->__ #34298
This adds `experimental_scrollIntoView(alignToTop)`. It doesn't yet
support `scrollIntoView(options)`.
Cases:
- No host children: Without host children, we represent the virtual
space of the Fragment by attempting to scroll to the nearest edge by
using its siblings. If the preferred sibling is not found, we'll try the
other side, and then the parent.
- 1 or more host children: In order to handle the case of children
spread between multiple scroll containers, we scroll to each child in
reverse order based on the `alignToTop` flag.
Due to the complexity of multiple scroll containers and dealing with
portals, I've added this under a separate feature flag with an
experimental prefix. We may stabilize it along with the other APIs, but
this allows us to not block the whole feature on it.
This PR was previously implementing a much more complex approach to
handling multiple scroll containers and portals. We're going to start
with the simple loop and see if we can find any concrete use cases where
that doesn't suffice. 01f31d4301 is the
diff between approaches here.
I happened to notice that I forgot to cache playwright in
run_devtools_e2e_tests, so it would try to install it every time which
can randomly take a while to complete (I'm not sure why it's not
deterministic, but the dependencies appear to be installed
inconsistently across multiple workflows).
This PR adds the same cache we use for other steps that use playwright,
which should shave off some time from this workflow when the cache is
warm.
Additionally I omitted the standalone install-deps command as it appears
to be redundant and adds a lot of extra time to CI, due to the fact that
it installs many unrelated dependencies.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/34320).
* #34321
* __->__ #34320
We currently assume that any functions passes as props may be event
handlers or effect functions, and thus don't check for side effects such
as mutating globals. However, if a prop is a function that returns JSX
that is a sure sign that it's actually a render helper and not an event
handler or effect function. So we now emit a `Render` effect for any
prop that is a JSX-returning function, triggering all of our render
validation.
This required a small fix to InferTypes: we weren't correctly populating
the `return` type of function types during unification. I also improved
the printing of types so we can see the inferred return types.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33647).
* #33643
* #33650
* #33642
* __->__ #33647
When the Flight Client is waiting for pending debug chunks, it drops the
debug info if there is no writable side of the debug channel defined.
However, it should instead check if there's no readable side defined.
Fixing this is not only important for browser clients that don't want or
need a return channel, but it's also crucial for server-side rendering,
because the Node and Edge clients only accept a readable side of the
debug channel. So they can't even define a noop writable side as a
workaround.
When a debug channel is defined, we must ensure that we don't close the
Flight Client's response when the debug channel's readable is done, but
the RSC stream is still flowing. Now, we wait for both streams to end
before closing the response.
A Flow upgrade removed the bundled library definitinos for
SynthaticEvent and we probably want to use our internal definitions.
Those are not properly typed at this point yet, but we can look into
that as a followup.
This is the last version before "Natural Inference" change to Flow that
will require more changes, so doing a quick fast-forward PR here.
- Disabled a new Flow lint against unsafe `Object.assign`.
The docs site is in a separate repo, but this gives us a semi-automated
way to update the docs about our lint rules. The script generates
markdown files from the rule definitions which we can then manually
copy/paste into the docs site somewhere. In the future we can automate
this fully.
This update was a bit more involved.
- `React$Component` was removed, I replaced it with Flow component
types.
- Flow removed shipping the standard library. This adds the environment
libraries back from `flow-typed` which seemed to have changed slightly
(probably got more precise and less `any`s). Suppresses some new type
errors.
NOTE: this is a merged version of @mofeiZ's original PR along with my
edits per offline discussion. The description is updated to reflect the
latest approach.
The key problem we're trying to solve with this PR is to allow
developers more control over the compiler's various validations. The
idea is to have a number of rules targeting a specific category of
issues, such as enforcing immutability of props/state/etc or disallowing
access to refs during render. We don't want to have to run the compiler
again for every single rule, though, so @mofeiZ added an LRU cache that
caches the full compilation output of N most recent files. The first
rule to run on a given file will cause it to get cached, and then
subsequent rules can pull from the cache, with each rule filtering down
to its specific category of errors.
For the categories, I went through and assigned a category roughly 1:1
to existing validations, and then used my judgement on some places that
felt distinct enough to warrant a separate error. Every error in the
compiler now has to supply both a severity (for legacy reasons) and a
category (for ESLint). Each category corresponds 1:1 to a ESLint rule
definition, so that the set of rules is automatically populated based on
the defined categories.
Categories include a flag for whether they should be in the recommended
set or not.
Note that as with the original version of this PR, only
eslint-plugin-react-compiler is changed. We still have to update the
main lint rule.
## Test Plan
* Created a sample project using ESLint v9 and verified that the plugin
can be configured correctly and detects errors
* Edited `fixtures/eslint-v9` and introduced errors, verified that the w
latest config changes in that fixture it correctly detects the errors
* In the sample project, confirmed that the LRU caching is correctly
caching compiler output, ie compiling files just once.
Co-authored-by: Mofei Zhang <feifei0@meta.com>
After an easy couple version with #34252, this version is less flexible
(and safer) on inferring exported types mainly.
We require to annotate some exported types to differentiate between
`boolean` and literal `true` types, etc.
This fixes the displaying of "rendered by" section if owner stacks
contained any native frames. This regressed after
https://github.com/facebook/react/pull/34185, where we added the
Suspense boundary for the StackTraceView.
This fails because the Promise that is responsible for symbolication of
the source is never getting resolved or rejected.
Previously, we would just throw an Error without sending a corresponding
message to the `main` script, and it would just cache a Promise that is
never resolved, hence the Suspense boundary for "rendered by" section is
never resolved.
In a separate change, I think we need to update StackTraceView component
to display `native` as location, instead of `:0`:
<img width="712" height="118" alt="Screenshot 2025-08-20 at 00 20 42"
src="https://github.com/user-attachments/assets/c79735c9-fdd2-467c-96cd-2bc29d38c4e0"
/>
Because we sync built artifacts into Meta, we can't support edits from
inside www/fbsource to be synced back into OSS as it would cause merge
conflicts for future OSS PRs.
We have a workflow that should automatically catch and close these PRs,
but it looks like this one was missing one permission.
When a debug channel is used between the Flight server and a browser
Flight client, we want to allow the same RSC stream to be used for
server-side rendering. To support this, the Edge and Node Flight clients
also need to accept a `debugChannel` option. Without it, debug
information would be missing (e.g. for SSR error stacks), and in some
cases this could result in `Connection closed` errors.
This PR adds support for the `debugChannel` option in the Edge and Node
clients for ESM, Parcel, Turbopack, and Webpack. Unlike the browser
clients, these clients only support a one-way channel, since the Flight
server’s return protocol is not designed for multiple clients.
The implementation follows the approach used in the browser clients, but
excludes the writable parts.