Files
react-native/ReactCommon/react/renderer/element/ComponentBuilder.cpp
T
Samuel Susla 6db19b036e Introduce Element<>.stateData API
Summary:
Changelog: [Internal]

Previous interface `Element<>.state` wasn't usable because creating ConcreteState  requires ownership of component descriptor and family. Family isn't created until later and it isn't accessible to the caller.

To work around this shortcoming, we create `stateData` rather than state.

Reviewed By: JoshuaGross

Differential Revision: D23028296

fbshipit-source-id: fba35ea8e6986b77379b1dddaa37012f4234f86e
2020-08-10 12:52:22 -07:00

68 lines
2.1 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ComponentBuilder.h"
namespace facebook {
namespace react {
ComponentBuilder::ComponentBuilder(
ComponentDescriptorRegistry::Shared const &componentDescriptorRegistry)
: componentDescriptorRegistry_(componentDescriptorRegistry){};
ShadowNode::Unshared ComponentBuilder::build(
ElementFragment const &elementFragment) const {
auto &componentDescriptor =
componentDescriptorRegistry_->at(elementFragment.componentHandle);
auto children = ShadowNode::ListOfShared{};
children.reserve(elementFragment.children.size());
for (auto const &childFragment : elementFragment.children) {
children.push_back(build(childFragment));
}
auto family = componentDescriptor.createFamily(
ShadowNodeFamilyFragment{
elementFragment.tag, elementFragment.surfaceId, nullptr},
nullptr);
auto state = componentDescriptor.createInitialState(
ShadowNodeFragment{elementFragment.props}, family);
auto constShadowNode = componentDescriptor.createShadowNode(
ShadowNodeFragment{
elementFragment.props,
std::make_shared<ShadowNode::ListOfShared const>(children),
state},
family);
if (elementFragment.stateCallback) {
auto newState = componentDescriptor.createState(
*family, elementFragment.stateCallback());
constShadowNode = componentDescriptor.cloneShadowNode(
*constShadowNode,
ShadowNodeFragment{ShadowNodeFragment::propsPlaceholder(),
ShadowNodeFragment::childrenPlaceholder(),
newState});
}
auto shadowNode = std::const_pointer_cast<ShadowNode>(constShadowNode);
if (elementFragment.referenceCallback) {
elementFragment.referenceCallback(shadowNode);
}
if (elementFragment.finalizeCallback) {
elementFragment.finalizeCallback(*shadowNode);
}
return shadowNode;
}
} // namespace react
} // namespace facebook