Files
react-native/ReactCommon/react/renderer/mounting/ShadowTreeRegistry.cpp
T
Samuel Susla a9815286c2 Remove redundant parameter from ShadowTreeRegistry::enumerate
Summary:
Changelog: [internal]

Nothing was using `stop` parameter, let's get rid of it.

Reviewed By: philIip

Differential Revision: D32669018

fbshipit-source-id: dc2d52048a2f7dd3785dd959270087001c778962
2021-11-30 04:32:02 -08:00

65 lines
1.6 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include "ShadowTreeRegistry.h"
#include <react/debug/react_native_assert.h>
namespace facebook {
namespace react {
ShadowTreeRegistry::~ShadowTreeRegistry() {
react_native_assert(
registry_.empty() && "Deallocation of non-empty `ShadowTreeRegistry`.");
}
void ShadowTreeRegistry::add(std::unique_ptr<ShadowTree> &&shadowTree) const {
std::unique_lock<better::shared_mutex> lock(mutex_);
registry_.emplace(shadowTree->getSurfaceId(), std::move(shadowTree));
}
std::unique_ptr<ShadowTree> ShadowTreeRegistry::remove(
SurfaceId surfaceId) const {
std::unique_lock<better::shared_mutex> lock(mutex_);
auto iterator = registry_.find(surfaceId);
if (iterator == registry_.end()) {
return {};
}
auto shadowTree = std::unique_ptr<ShadowTree>(iterator->second.release());
registry_.erase(iterator);
return shadowTree;
}
bool ShadowTreeRegistry::visit(
SurfaceId surfaceId,
std::function<void(const ShadowTree &shadowTree)> callback) const {
std::shared_lock<better::shared_mutex> lock(mutex_);
auto iterator = registry_.find(surfaceId);
if (iterator == registry_.end()) {
return false;
}
callback(*iterator->second);
return true;
}
void ShadowTreeRegistry::enumerate(
std::function<void(const ShadowTree &shadowTree)> callback) const {
std::shared_lock<better::shared_mutex> lock(mutex_);
for (auto const &pair : registry_) {
callback(*pair.second);
}
}
} // namespace react
} // namespace facebook