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https://github.com/facebook/react-native.git
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59476d06f3
Summary: Original commit changeset: 77da78a29270 Original Phabricator Diff: D36990986 (https://github.com/facebook/react-native/commit/df80ed40c7cde6cf81a0974d78ef0a7cfcf19e5c) Reviewed By: mdvacca Differential Revision: D37074879 fbshipit-source-id: 82668c90d50b4cc6c53986aa9450eea7934402b3
451 lines
18 KiB
Java
451 lines
18 KiB
Java
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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package com.facebook.react.uimanager;
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import static com.facebook.react.uimanager.common.UIManagerType.FABRIC;
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import android.annotation.SuppressLint;
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import android.graphics.Matrix;
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import android.graphics.PointF;
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import android.graphics.Rect;
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import android.view.MotionEvent;
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import android.view.View;
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import android.view.ViewGroup;
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import androidx.annotation.Nullable;
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import com.facebook.react.bridge.JSApplicationIllegalArgumentException;
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import com.facebook.react.bridge.UiThreadUtil;
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import com.facebook.react.config.ReactFeatureFlags;
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import com.facebook.react.touch.ReactHitSlopView;
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import com.facebook.react.uimanager.common.ViewUtil;
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import java.util.ArrayList;
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import java.util.EnumSet;
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import java.util.List;
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import java.util.Objects;
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/**
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* Class responsible for identifying which react view should handle a given {@link MotionEvent}. It
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* uses the event coordinates to traverse the view hierarchy and return a suitable view.
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*/
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public class TouchTargetHelper {
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private static final float[] mEventCoords = new float[2];
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private static final PointF mTempPoint = new PointF();
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private static final float[] mMatrixTransformCoords = new float[2];
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private static final Matrix mInverseMatrix = new Matrix();
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/**
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* Find touch event target view within the provided container given the coordinates provided via
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* {@link MotionEvent}.
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*
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* @param eventX the X screen coordinate of the touch location
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* @param eventY the Y screen coordinate of the touch location
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* @param viewGroup the container view to traverse
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* @return the react tag ID of the child view that should handle the event
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*/
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public static int findTargetTagForTouch(float eventX, float eventY, ViewGroup viewGroup) {
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return findTargetTagAndCoordinatesForTouch(eventX, eventY, viewGroup, mEventCoords, null);
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}
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/**
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* Find touch event target view within the provided container given the coordinates provided via
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* {@link MotionEvent}.
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*
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* @param eventX the X screen coordinate of the touch location
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* @param eventY the Y screen coordinate of the touch location
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* @param viewGroup the container view to traverse
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* @param nativeViewId the native react view containing this touch target
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* @return the react tag ID of the child view that should handle the event
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*/
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public static int findTargetTagForTouch(
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float eventX, float eventY, ViewGroup viewGroup, @Nullable int[] nativeViewId) {
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return findTargetTagAndCoordinatesForTouch(
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eventX, eventY, viewGroup, mEventCoords, nativeViewId);
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}
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/**
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* Find touch event target view within the provided container given the coordinates provided via
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* {@link MotionEvent}.
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*
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* @param eventX the X screen coordinate of the touch location
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* @param eventY the Y screen coordinate of the touch location
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* @param viewGroup the container view to traverse
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* @param viewCoords an out parameter that will return the X,Y value in the target view
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* @param nativeViewTag an out parameter that will return the native view id
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* @return the react tag ID of the child view that should handle the event
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*/
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public static int findTargetTagAndCoordinatesForTouch(
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float eventX,
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float eventY,
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ViewGroup viewGroup,
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float[] viewCoords,
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@Nullable int[] nativeViewTag) {
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UiThreadUtil.assertOnUiThread();
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int targetTag = viewGroup.getId();
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// Store eventCoords in array so that they are modified to be relative to the targetView found.
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viewCoords[0] = eventX;
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viewCoords[1] = eventY;
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View nativeTargetView = findTouchTargetViewWithPointerEvents(viewCoords, viewGroup, null);
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if (nativeTargetView != null) {
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View reactTargetView = findClosestReactAncestor(nativeTargetView);
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if (reactTargetView != null) {
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if (nativeViewTag != null) {
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nativeViewTag[0] = reactTargetView.getId();
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}
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targetTag = getTouchTargetForView(reactTargetView, viewCoords[0], viewCoords[1]);
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}
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}
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return targetTag;
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}
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/**
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* Find touch event target view within the provided container given the coordinates provided via
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* {@link MotionEvent}.
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*
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* @param eventX the X screen coordinate of the touch location
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* @param eventY the Y screen coordinate of the touch location
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* @param viewGroup the container view to traverse
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* @param viewCoords an out parameter that will return the X,Y value in the target view
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* @return If a target was found, returns a {@link Lis<ViewTarget>} containing the path through
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* the view tree of all react tags and views that are a container for the touch target,
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* ordered from target to root (last element)
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*/
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@SuppressLint("ResourceType")
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public static List<ViewTarget> findTargetPathAndCoordinatesForTouch(
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float eventX, float eventY, ViewGroup viewGroup, float[] viewCoords) {
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UiThreadUtil.assertOnUiThread();
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// Store eventCoords in array so that they are modified to be relative to the targetView found.
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viewCoords[0] = eventX;
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viewCoords[1] = eventY;
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List<ViewTarget> pathAccumulator = new ArrayList<>();
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View targetView = findTouchTargetViewWithPointerEvents(viewCoords, viewGroup, pathAccumulator);
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if (targetView != null) {
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View reactTargetView = targetView;
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int firstReactAncestor = 0;
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// Same logic as findClosestReactAncestor but also track the index
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while (reactTargetView != null && reactTargetView.getId() <= 0) {
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reactTargetView = (View) reactTargetView.getParent();
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firstReactAncestor++;
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}
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if (firstReactAncestor > 0) {
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// Drop non-React views from the path trace
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pathAccumulator = pathAccumulator.subList(firstReactAncestor, pathAccumulator.size());
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}
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int targetTag = getTouchTargetForView(reactTargetView, eventX, eventY);
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if (targetTag != reactTargetView.getId()) {
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pathAccumulator.add(0, new ViewTarget(targetTag, (View) null));
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}
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}
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return pathAccumulator;
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}
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@SuppressLint("ResourceType")
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private static View findClosestReactAncestor(View view) {
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while (view != null && view.getId() <= 0) {
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view = (View) view.getParent();
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}
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return view;
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}
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/** Types of allowed return values from {@link #findTouchTargetView}. */
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private enum TouchTargetReturnType {
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/** Allow returning the view passed in through the parameters. */
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SELF,
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/** Allow returning children of the view passed in through parameters. */
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CHILD,
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}
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/**
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* Returns the touch target View that is either viewGroup or one if its descendants. This is a
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* recursive DFS since view the entire tree must be parsed until the target is found. If the
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* search does not backtrack, it is possible to follow a branch that cannot be a target (because
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* of pointerEvents). For example, if both C and E can be the target of an event: A
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* (pointerEvents: auto) - B (pointerEvents: box-none) - C (pointerEvents: none) \ D
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* (pointerEvents: auto) - E (pointerEvents: auto) If the search goes down the first branch, it
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* would return A as the target, which is incorrect. NB: This modifies the eventCoords to always
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* be relative to the current viewGroup. When the method returns, it will contain the eventCoords
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* relative to the targetView found.
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*/
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private static View findTouchTargetView(
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float[] eventCoords,
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View view,
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EnumSet<TouchTargetReturnType> allowReturnTouchTargetTypes,
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List<ViewTarget> pathAccumulator) {
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// We prefer returning a child, so we check for a child that can handle the touch first
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if (allowReturnTouchTargetTypes.contains(TouchTargetReturnType.CHILD)
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&& view instanceof ViewGroup) {
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ViewGroup viewGroup = (ViewGroup) view;
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if (!isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
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// We don't allow touches on views that are outside the bounds of an `overflow: hidden` and
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// `overflow: scroll` View.
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if (view instanceof ReactOverflowViewWithInset) {
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// If the touch point is outside of the overflowinset for the view, we can safely ignore
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// it.
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if (ViewUtil.getUIManagerType(view.getId()) == FABRIC
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&& ReactFeatureFlags.useOverflowInset
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&& !isTouchPointInViewWithOverflowInset(eventCoords[0], eventCoords[1], view)) {
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return null;
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}
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@Nullable String overflow = ((ReactOverflowViewWithInset) view).getOverflow();
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if (ViewProps.HIDDEN.equals(overflow) || ViewProps.SCROLL.equals(overflow)) {
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return null;
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}
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}
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// We don't allow touches on views that are outside the bounds and has clipChildren set to
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// true.
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if (viewGroup.getClipChildren()) {
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return null;
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}
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}
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int childrenCount = viewGroup.getChildCount();
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// Consider z-index when determining the touch target.
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ReactZIndexedViewGroup zIndexedViewGroup =
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viewGroup instanceof ReactZIndexedViewGroup ? (ReactZIndexedViewGroup) viewGroup : null;
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for (int i = childrenCount - 1; i >= 0; i--) {
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int childIndex =
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zIndexedViewGroup != null ? zIndexedViewGroup.getZIndexMappedChildIndex(i) : i;
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View child = viewGroup.getChildAt(childIndex);
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PointF childPoint = mTempPoint;
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getChildPoint(eventCoords[0], eventCoords[1], viewGroup, child, childPoint);
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// The childPoint value will contain the view coordinates relative to the child.
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// We need to store the existing X,Y for the viewGroup away as it is possible this child
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// will not actually be the target and so we restore them if not
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float restoreX = eventCoords[0];
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float restoreY = eventCoords[1];
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eventCoords[0] = childPoint.x;
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eventCoords[1] = childPoint.y;
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View targetView = findTouchTargetViewWithPointerEvents(eventCoords, child, pathAccumulator);
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if (targetView != null) {
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return targetView;
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}
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eventCoords[0] = restoreX;
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eventCoords[1] = restoreY;
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}
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}
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// Check if parent can handle the touch after the children
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if (allowReturnTouchTargetTypes.contains(TouchTargetReturnType.SELF)
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&& isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
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return view;
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}
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return null;
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}
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/**
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* Checks whether a touch at {@code x} and {@code y} are within the bounds of the View. Both
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* {@code x} and {@code y} must be relative to the top-left corner of the view.
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*/
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private static boolean isTouchPointInView(float x, float y, View view) {
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if (view instanceof ReactHitSlopView && ((ReactHitSlopView) view).getHitSlopRect() != null) {
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Rect hitSlopRect = ((ReactHitSlopView) view).getHitSlopRect();
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if ((x >= -hitSlopRect.left && x < (view.getWidth()) + hitSlopRect.right)
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&& (y >= -hitSlopRect.top && y < (view.getHeight()) + hitSlopRect.bottom)) {
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return true;
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}
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return false;
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} else {
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if ((x >= 0 && x < (view.getWidth())) && (y >= 0 && y < (view.getHeight()))) {
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return true;
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}
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return false;
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}
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}
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private static boolean isTouchPointInViewWithOverflowInset(float x, float y, View view) {
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if (!(view instanceof ReactOverflowViewWithInset)) {
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return false;
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}
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final Rect overflowInset = ((ReactOverflowViewWithInset) view).getOverflowInset();
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return (x >= overflowInset.left && x < view.getWidth() - overflowInset.right)
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&& (y >= overflowInset.top && y < view.getHeight() - overflowInset.bottom);
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}
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/**
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* Returns the coordinates of a touch in the child View. It is transform aware and will invert the
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* transform Matrix to find the true local points This code is taken from {@link
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* ViewGroup#isTransformedTouchPointInView()}
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*/
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private static void getChildPoint(
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float x, float y, ViewGroup parent, View child, PointF outLocalPoint) {
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float localX = x + parent.getScrollX() - child.getLeft();
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float localY = y + parent.getScrollY() - child.getTop();
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Matrix matrix = child.getMatrix();
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if (!matrix.isIdentity()) {
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float[] localXY = mMatrixTransformCoords;
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localXY[0] = localX;
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localXY[1] = localY;
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Matrix inverseMatrix = mInverseMatrix;
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matrix.invert(inverseMatrix);
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inverseMatrix.mapPoints(localXY);
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localX = localXY[0];
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localY = localXY[1];
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}
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outLocalPoint.set(localX, localY);
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}
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/**
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* Returns the touch target View of the event given, or null if neither the given View nor any of
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* its descendants are the touch target.
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*/
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private static @Nullable View findTouchTargetViewWithPointerEvents(
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float eventCoords[], View view, @Nullable List<ViewTarget> pathAccumulator) {
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PointerEvents pointerEvents =
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view instanceof ReactPointerEventsView
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? ((ReactPointerEventsView) view).getPointerEvents()
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: PointerEvents.AUTO;
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// Views that are disabled should never be the target of pointer events. However, their children
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// can be because some views (SwipeRefreshLayout) use enabled but still have children that can
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// be valid targets.
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if (!view.isEnabled()) {
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if (pointerEvents == PointerEvents.AUTO) {
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pointerEvents = PointerEvents.BOX_NONE;
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} else if (pointerEvents == PointerEvents.BOX_ONLY) {
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pointerEvents = PointerEvents.NONE;
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}
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}
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if (pointerEvents == PointerEvents.NONE) {
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// This view and its children can't be the target
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return null;
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} else if (pointerEvents == PointerEvents.BOX_ONLY) {
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// This view may be the target, its children don't matter
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View targetView =
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findTouchTargetView(
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eventCoords, view, EnumSet.of(TouchTargetReturnType.SELF), pathAccumulator);
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if (targetView != null && pathAccumulator != null) {
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pathAccumulator.add(new ViewTarget(view.getId(), view));
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}
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return targetView;
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} else if (pointerEvents == PointerEvents.BOX_NONE) {
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// This view can't be the target, but its children might.
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View targetView =
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findTouchTargetView(
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eventCoords, view, EnumSet.of(TouchTargetReturnType.CHILD), pathAccumulator);
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if (targetView != null) {
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if (pathAccumulator != null) {
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pathAccumulator.add(new ViewTarget(view.getId(), view));
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}
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return targetView;
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}
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// PointerEvents.BOX_NONE means that this react element cannot receive pointer events.
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// However, there might be virtual children that can receive pointer events, in which case
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// we still want to return this View and dispatch a pointer event to the virtual element.
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// Note that this currently only applies to Nodes/FlatViewGroup as it's the only class that
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// is both a ViewGroup and ReactCompoundView (ReactTextView is a ReactCompoundView but not a
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// ViewGroup).
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if (view instanceof ReactCompoundView
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&& isTouchPointInView(eventCoords[0], eventCoords[1], view)) {
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int reactTag = ((ReactCompoundView) view).reactTagForTouch(eventCoords[0], eventCoords[1]);
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// make sure we exclude the View itself because of the PointerEvents.BOX_NONE
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if (reactTag != view.getId()) {
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if (pathAccumulator != null) {
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pathAccumulator.add(new ViewTarget(view.getId(), view));
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}
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return view;
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}
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}
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return null;
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} else if (pointerEvents == PointerEvents.AUTO) {
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// Either this view or one of its children is the target
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if (view instanceof ReactCompoundViewGroup
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&& isTouchPointInView(eventCoords[0], eventCoords[1], view)
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&& ((ReactCompoundViewGroup) view).interceptsTouchEvent(eventCoords[0], eventCoords[1])) {
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if (pathAccumulator != null) {
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pathAccumulator.add(new ViewTarget(view.getId(), view));
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}
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return view;
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}
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View result =
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findTouchTargetView(
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eventCoords,
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view,
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EnumSet.of(TouchTargetReturnType.SELF, TouchTargetReturnType.CHILD),
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pathAccumulator);
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if (result != null && pathAccumulator != null) {
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pathAccumulator.add(new ViewTarget(view.getId(), view));
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}
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return result;
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} else {
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throw new JSApplicationIllegalArgumentException(
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"Unknown pointer event type: " + pointerEvents.toString());
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}
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}
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private static int getTouchTargetForView(View targetView, float eventX, float eventY) {
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if (targetView instanceof ReactCompoundView) {
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// Use coordinates relative to the view, which have been already computed by
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// {@link #findTouchTargetView()}.
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return ((ReactCompoundView) targetView).reactTagForTouch(eventX, eventY);
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}
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return targetView.getId();
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}
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public static class ViewTarget {
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private final int mViewId;
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private final @Nullable View mView;
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private ViewTarget(int viewId, @Nullable View view) {
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mViewId = viewId;
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mView = view;
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}
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public int getViewId() {
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return mViewId;
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}
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@Nullable
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public View getView() {
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return mView;
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}
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@Override
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public boolean equals(Object o) {
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// If the object is compared with itself then return true
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if (o == this) {
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return true;
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}
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// Check if o is an instance of ViewTarget. Note that "null instanceof ViewTarget" also
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// returns false.
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if (!(o instanceof ViewTarget)) {
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return false;
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}
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ViewTarget other = (ViewTarget) o;
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// We only need to compare view id, as we assume the same view id will always map to the same
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// view. TargetView is not mutable so this should be safe.
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return other.getViewId() == mViewId;
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}
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@Override
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public int hashCode() {
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return Objects.hashCode(mViewId);
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}
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}
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}
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