Files
react-native/ReactCommon/fabric/mounting/ShadowTreeRegistry.cpp
T
Valentin Shergin b42fdae3e7 Fabric: ShadowTreeRegistry::enumerate, the way to iterate over registered shadow trees
Summary: The new methods provides a way to iterate over all registered shadow trees.

Reviewed By: zackargyle, JoshuaGross, mdvacca

Differential Revision: D17175954

fbshipit-source-id: e4e6ee5a0e0a4e4e36b99d546f8724b99559c8c2
2019-09-04 23:16:56 -07:00

57 lines
1.4 KiB
C++

// Copyright (c) Facebook, Inc. and its affiliates.
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.
#include "ShadowTreeRegistry.h"
namespace facebook {
namespace react {
void ShadowTreeRegistry::add(std::unique_ptr<ShadowTree> &&shadowTree) const {
std::unique_lock<better::shared_mutex> lock(mutex_);
registry_.emplace(shadowTree->getSurfaceId(), std::move(shadowTree));
}
std::unique_ptr<ShadowTree> ShadowTreeRegistry::remove(
SurfaceId surfaceId) const {
std::unique_lock<better::shared_mutex> lock(mutex_);
auto iterator = registry_.find(surfaceId);
auto shadowTree = std::unique_ptr<ShadowTree>(iterator->second.release());
registry_.erase(iterator);
return shadowTree;
}
bool ShadowTreeRegistry::visit(
SurfaceId surfaceId,
std::function<void(const ShadowTree &shadowTree)> callback) const {
std::shared_lock<better::shared_mutex> lock(mutex_);
auto iterator = registry_.find(surfaceId);
if (iterator == registry_.end()) {
return false;
}
callback(*iterator->second);
return true;
}
void ShadowTreeRegistry::enumerate(
std::function<void(const ShadowTree &shadowTree, bool &stop)> callback)
const {
std::shared_lock<better::shared_mutex> lock(mutex_);
bool stop = false;
for (auto const &pair : registry_) {
callback(*pair.second, stop);
if (stop) {
break;
}
}
}
} // namespace react
} // namespace facebook