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Summary: That's essential for debugging touch events. Reviewed By: mdvacca Differential Revision: D15498192 fbshipit-source-id: 4a8e0a2b84a1935722518fdce03c10ba277f5702
37 lines
1021 B
C++
37 lines
1021 B
C++
/**
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "Touch.h"
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namespace facebook {
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namespace react {
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#if RN_DEBUG_STRING_CONVERTIBLE
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std::string getDebugName(Touch const &touch) {
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return "Touch";
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}
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std::vector<DebugStringConvertibleObject> getDebugProps(
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Touch const &touch,
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DebugStringConvertibleOptions options) {
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return {
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{"pagePoint", getDebugDescription(touch.pagePoint, options)},
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{"offsetPoint", getDebugDescription(touch.offsetPoint, options)},
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{"screenPoint", getDebugDescription(touch.screenPoint, options)},
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{"identifier", getDebugDescription(touch.identifier, options)},
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{"target", getDebugDescription(touch.target, options)},
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{"force", getDebugDescription(touch.force, options)},
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{"timestamp", getDebugDescription(touch.timestamp, options)},
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};
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}
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#endif
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} // namespace react
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} // namespace facebook
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