Files
react-native/ReactCommon/react/renderer/scheduler/SynchronousEventBeat.cpp
T
David Vacca 3093010ea5 move fabric to ReactCommon/react/renderer
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice

Script: P137350694

changelog: [internal] internal refactor

Reviewed By: fkgozali

Differential Revision: D22852139

fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
2020-07-31 13:34:29 -07:00

51 lines
1.2 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#import "SynchronousEventBeat.h"
namespace facebook {
namespace react {
SynchronousEventBeat::SynchronousEventBeat(
RunLoopObserver::Unique uiRunLoopObserver,
RuntimeExecutor runtimeExecutor)
: EventBeat({}),
uiRunLoopObserver_(std::move(uiRunLoopObserver)),
runtimeExecutor_(std::move(runtimeExecutor)) {
uiRunLoopObserver_->setDelegate(this);
uiRunLoopObserver_->enable();
}
void SynchronousEventBeat::activityDidChange(
RunLoopObserver::Delegate const *delegate,
RunLoopObserver::Activity activity) const noexcept {
assert(delegate == this);
lockExecutorAndBeat();
}
void SynchronousEventBeat::induce() const {
if (!this->isRequested_) {
return;
}
if (uiRunLoopObserver_->isOnRunLoopThread()) {
this->lockExecutorAndBeat();
}
}
void SynchronousEventBeat::lockExecutorAndBeat() const {
if (!this->isRequested_) {
return;
}
executeSynchronouslyOnSameThread_CAN_DEADLOCK(
runtimeExecutor_, [this](jsi::Runtime &runtime) { beat(runtime); });
}
} // namespace react
} // namespace facebook