mirror of
https://github.com/facebook/react-native.git
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3093010ea5
Summary: This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice Script: P137350694 changelog: [internal] internal refactor Reviewed By: fkgozali Differential Revision: D22852139 fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415
186 lines
6.7 KiB
C++
186 lines
6.7 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <react/renderer/attributedstring/AttributedString.h>
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#include <react/renderer/attributedstring/ParagraphAttributes.h>
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#include <react/renderer/textlayoutmanager/TextLayoutManager.h>
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#ifdef ANDROID
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#include <folly/dynamic.h>
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#endif
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namespace facebook {
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namespace react {
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/*
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* State for <Paragraph> component.
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* Represents what to render and how to render.
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*/
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class AndroidTextInputState final {
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public:
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int64_t mostRecentEventCount{0};
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/*
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* All content of <TextInput> component represented as an `AttributedString`.
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*/
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AttributedString attributedString{};
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/*
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* All content of <TextInput> component represented as an `AttributedString`.
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* This stores the previous computed *from the React tree*. This usually
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* doesn't change as the TextInput contents are being updated. If it does
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* change, we need to wipe out current contents of the TextInput and replace
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* with the new value from the tree.
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*/
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AttributedString reactTreeAttributedString{};
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/*
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* Represents all visual attributes of a paragraph of text represented as
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* a ParagraphAttributes.
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*/
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ParagraphAttributes paragraphAttributes{};
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/**
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* Default TextAttributes used if we need to construct a new Fragment.
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* Only used if text is inserted into an AttributedString with no existing
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* Fragments.
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*/
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TextAttributes defaultTextAttributes;
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/**
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* Default parent ShadowView used if we need to construct a new Fragment.
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* Only used if text is inserted into an AttributedString with no existing
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* Fragments.
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*/
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ShadowView defaultParentShadowView;
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/*
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* `TextLayoutManager` provides a connection to platform-specific
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* text rendering infrastructure which is capable to render the
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* `AttributedString`.
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*/
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SharedTextLayoutManager layoutManager{};
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/**
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* Communicates Android theme padding back to the ShadowNode / Component
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* Descriptor for layout.
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*/
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float defaultThemePaddingStart{NAN};
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float defaultThemePaddingEnd{NAN};
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float defaultThemePaddingTop{NAN};
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float defaultThemePaddingBottom{NAN};
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#ifdef ANDROID
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AttributedString updateAttributedString(
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TextAttributes const &defaultTextAttributes,
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ShadowView const &defaultParentShadowView,
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AttributedString const &original,
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folly::dynamic const &data) {
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if (data["textChanged"].empty()) {
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return original;
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}
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// TODO: parse other attributes besides just string?
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// on the other hand, not much should be driven from Java
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// TODO: it'd be really nice to treat these as operational transforms
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// instead of having to pass the whole string across.
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// Unfortunately we don't have a good way of communicating from Java to C++
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// *which* version of the State changes should be applied to; and if there's
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// a conflict, we don't have any recourse of any way to bail out of a
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// commit.
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auto str = AttributedString{};
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int i = 0;
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folly::dynamic fragments = data["textChanged"]["fragments"];
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for (auto const &fragment : original.getFragments()) {
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str.appendFragment(AttributedString::Fragment{
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fragments.size() > i ? fragments[i]["string"].getString() : "",
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fragment.textAttributes,
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fragment.parentShadowView});
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i++;
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}
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if (fragments.size() > original.getFragments().size()) {
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for (; i < fragments.size(); i++) {
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str.appendFragment(
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AttributedString::Fragment{fragments[i]["string"].getString(),
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defaultTextAttributes,
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defaultParentShadowView});
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}
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}
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return str;
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}
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AndroidTextInputState(
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int64_t mostRecentEventCount,
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AttributedString const &attributedString,
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AttributedString const &reactTreeAttributedString,
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ParagraphAttributes const ¶graphAttributes,
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TextAttributes const &defaultTextAttributes,
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ShadowView const &defaultParentShadowView,
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SharedTextLayoutManager const &layoutManager,
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float defaultThemePaddingStart,
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float defaultThemePaddingEnd,
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float defaultThemePaddingTop,
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float defaultThemePaddingBottom)
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: mostRecentEventCount(mostRecentEventCount),
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attributedString(attributedString),
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reactTreeAttributedString(reactTreeAttributedString),
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paragraphAttributes(paragraphAttributes),
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defaultTextAttributes(defaultTextAttributes),
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defaultParentShadowView(defaultParentShadowView),
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layoutManager(layoutManager),
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defaultThemePaddingStart(defaultThemePaddingStart),
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defaultThemePaddingEnd(defaultThemePaddingEnd),
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defaultThemePaddingTop(defaultThemePaddingTop),
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defaultThemePaddingBottom(defaultThemePaddingBottom) {}
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AndroidTextInputState() = default;
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AndroidTextInputState(
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AndroidTextInputState const &previousState,
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folly::dynamic const &data)
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: mostRecentEventCount(data.getDefault(
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"mostRecentEventCount",
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previousState.mostRecentEventCount)
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.getInt()),
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attributedString(updateAttributedString(
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previousState.defaultTextAttributes,
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previousState.defaultParentShadowView,
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previousState.attributedString,
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data)),
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reactTreeAttributedString(previousState.reactTreeAttributedString),
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paragraphAttributes(previousState.paragraphAttributes),
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defaultTextAttributes(previousState.defaultTextAttributes),
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defaultParentShadowView(previousState.defaultParentShadowView),
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layoutManager(previousState.layoutManager),
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defaultThemePaddingStart(data.getDefault(
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"themePaddingStart",
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previousState.defaultThemePaddingStart)
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.getDouble()),
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defaultThemePaddingEnd(data.getDefault(
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"themePaddingEnd",
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previousState.defaultThemePaddingEnd)
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.getDouble()),
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defaultThemePaddingTop(data.getDefault(
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"themePaddingTop",
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previousState.defaultThemePaddingTop)
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.getDouble()),
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defaultThemePaddingBottom(
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data.getDefault(
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"themePaddingBottom",
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previousState.defaultThemePaddingBottom)
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.getDouble()){};
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folly::dynamic getDynamic() const;
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#endif
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};
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} // namespace react
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} // namespace facebook
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