Summary: public
The dev mode override feature was built with the assumption that bunlded JS would be minified, and broke with unminified JS. This fixes that by using a more robust regex-based search.
Reviewed By: tadeuzagallo
Differential Revision: D2581240
fb-gh-sync-id: 4d4b45eb8573ceb956b7259550d80a9807f83d59
Summary: public
We've recently tweak `Config.js` so that it changes the current working directory to be able to keep track of it when running functions on the config instances. Turns out we can't do this as some commands rely on the current path (i.e.: `android`).
Although for this specific command we could fix the issue by using several `../` I feel like changing the cwd could bring other weird problems in the future, so I'm reverting the last update I did to D2565954.
Reviewed By: foghina
Differential Revision: D2572172
fb-gh-sync-id: 8cba62228b19a7729efcfe240a2f00e9becda61f
Summary: public
This has been broken for a while. The styles in the JS were being set on the container instead of the activity view itself.
Also, due to the way frames were set directly on layer properties instead of the view, resizing didn't work properly because the UIImageView inside the UIActivityView was not being realligned when the bounds changed. This also caused problems for other controls such as maps, where it was fixed with a method override, but the simpler solution is just to set the view center and bounds directly.
Before: {F23631143}
After: {F23631144}
Reviewed By: javache, tadeuzagallo
Differential Revision: D2575156
fb-gh-sync-id: e82e56d36648e7c924df77da1750e03037b5d5be
Summary: Set up the polyfills for console and process before initializing other modules. Some modules do work (e.g. call `invariant`) when they are first required, so requiring the DefaultInjection module at the beginning ensures we have a consistent JS environment.
Closes https://github.com/facebook/react-native/pull/3526
Reviewed By: spicyj
Differential Revision: D2560340
Pulled By: frantic
fb-gh-sync-id: 44c743e3212ff1dcdbe0169041dfd3ea8f1a54f7
Summary: Since we rely on a non npm version of `react-tools` which includes docs and other unnecessary files we need to make sure we blacklist some of them as otherwise the packager fails
Closes https://github.com/facebook/react-native/pull/3616
Reviewed By: svcscm
Differential Revision: D2572024
Pulled By: mkonicek
fb-gh-sync-id: 2082cd69e2ccddb275dfdc7db107d4ed6b826bbb
Summary: public
We're sending a lot of module config data when the app first starts, and much of this is redundant.
UIExplorer current sends 19061 bytes of module config JSON. This diff reduces that to 16104 (15% saving) by stripping modules that have no methods or constants, and removing method types unless method is async.
Reviewed By: tadeuzagallo, javache
Differential Revision: D2570010
fb-gh-sync-id: 8c0abbd1cdee3264b37a4f52e852008caaffb9c5
Summary: public
Fixes#2527
We were re-using the same invocation for every module's method, but calling
`[NSInvocation retainArguments]`, so the arguments would never be released.
Reviewed By: nicklockwood
Differential Revision: D2559997
fb-gh-sync-id: eafa3b3517c7cab3539954e26e250f7f668eee50
Internally we don't mirror `scripts` folder from GitHub, which means
when importing #3523 changes to `scripts/e2e-test.sh` will not make it to
GitHub. This commit contains those changes.
Summary: Right now `FormData` doesn't allow duplicate keys and uses the last value set for a duplicate key. I tested this in Chrome:
```
var formData = new FormData();
formData.append('key', 'value1');
formData.append('key', 'value2');
var request = new XMLHttpRequest();
request.open("POST", serverUrl);
request.send(formData);
```
and the request has both 'value1' and 'value2'.
I removed the duplicate key check in `FormData`. If people want to build appending or disallow duplicate keys, they can build either on top of this.
Closes https://github.com/facebook/react-native/pull/3556
Reviewed By: svcscm
Differential Revision: D2566999
Pulled By: nicklockwood
fb-gh-sync-id: 580e52e69376ebe9693e39a386cc540802b6d94f
This app was built using React Native and was created to provide a more optimized mobile experience for reading news articles. I would love to have it added to the showcase!
We get a bunch of bugs because people are running old versions of Node that don't support modern JS. We have "engines" entries in the package.json files to catch this earlier but printing an explicit error message will also make this clear.
Test Plan: Changed react-native's package.json to require Node >= 5 and got an error message when running the CLI with Node 4.
Summary: public
UIActionSheet no longer works on iPad when building with the iOS 9 SDK, as reported here: https://github.com/facebook/react-native/issues/3498
This diff implements an alernative code path that uses UIAlertController instead when its available.
Also added `anchor` support for action sheets (previously only supported for share sheet).
Reviewed By: javache
Differential Revision: D2560068
fb-gh-sync-id: feda20f6f1fee5e2ba624761fbeb812e23d96fff
Summary: Many emacs users will want to use the `emacsclient` command to launch emacs. This opens the file in an existing emacs session rather than opening up a new instance.
Closes https://github.com/facebook/react-native/pull/3536
Reviewed By: svcscm
Differential Revision: D2565189
Pulled By: pcottle
fb-gh-sync-id: be12782aa92281eb649710ac22db2ffa1486a08a
Summary: We need to keep both babel and babel-core top level. `npm-shrinkwrap` defines that to be at the top level but that's only used when cloning the github repo. When publishing to npm and installing from npm, it has no effect (it's not published anywhere).
This file assumes `babel-core` is at the top level: https://github.com/facebook/react-native/blob/master/packager/babelRegisterOnly.js
public
Reviewed By: davidaurelio
Differential Revision: D2565054
fb-gh-sync-id: 7d6a079d88e09c1ba0478cf4041948e330da639a
Summary: The first change is to remove the word 'Hybrid' to a lot of javascript developers the word Hybrid is normally referred to as a webview app (such as Cordova) and this may cause confusion.
The second change is to refer to the property within Navigator that allows a scene to be presented from the bottom of the screen (like a modal).
Closes https://github.com/facebook/react-native/pull/3173
Reviewed By: svcscm
Differential Revision: D2561886
Pulled By: javache
fb-gh-sync-id: e37e5d06869ffadc152abaf304f77c93b81f71a3
Summary: Fixes#2797 for me.
Most times git://github.com/facebook/react-tools times out. So adding
http as a fail-over so that if git protocol doesn't work while cloning
the react-tools repo as a dependency, http would atleast work and ensure
that a simple "react-native init myProject" doesn't fail.
Submitting a PR so that http is used as a failover when cloning. (I guess that is what git+http does in package.json)
Closes https://github.com/facebook/react-native/pull/3514
Reviewed By: svcscm
Differential Revision: D2561417
Pulled By: spicyj
fb-gh-sync-id: ac421a7f57474124875a5cabdc5a34801019f6cd
Summary: public
In Navigator, there are several places that mutate `this.state.presentedIndex`
with the express `this.state.presentedIndex = destIndex` instead of calling
`this.setState`, which creates the problem that not all internal states are
updated within the same React update cycle.
One of the symptoms is that over-swiping within the Navigator may throw JS error
due to `this.state.sceneConfigStack` and `this.state.presentedIndex` are not both
updated.
The workaround is to bypass the over-swiping gesture to avoid JS error.
Reviewed By: ericvicenti
Differential Revision: D2557140
fb-gh-sync-id: 1e5c9047ed17c04a63e2a568118848b00723fb1d
Summary: We have too many ways to start the packager:
- react-native start
- npm start
- ./packager/packager.sh
- ./packager/launchPackager.command
This removes yet another one. According to the [npm docs](https://docs.npmjs.com/files/package.json)
this creates `/usr/local/bin/react-native-start`. Let's kill it.
public
Reviewed By: martinbigio
Differential Revision: D2559953
fb-gh-sync-id: e3b41a0622e6168fe686cdf9c93714dbf02f5965
Summary: This was already implemented -- just documenting it in the CLI.
Closes https://github.com/facebook/react-native/pull/3246
Reviewed By: svcscm
Differential Revision: D2560211
Pulled By: martinbigio
fb-gh-sync-id: c4e4d974db28d6251636ff38bfcb0afdf5148de7
Summary: public
The image loader was previously returning on the main thread, which could lead to poor performance due to various call sites doing further image processing (resizing, cropping, etc.) directly in the completion block.
This diff modifies the loader to return on a background thread (the same one used to load the image), and updates the call sites to dispatch to the explicit thread they need.
Reviewed By: javache
Differential Revision: D2549774
fb-gh-sync-id: fed73b7c163fdf67ff65bae72ab1986327e75815
Summary: public
The profiler overrides all the methods of all the BridgeModules, and in order to
`start` and `end` the profiler at the function invocation time it used `NSInvocation`,
which is slow.
Replace it with a simple assembly method based on `objc_msgSend`.
Reviewed By: jspahrsummers
Differential Revision: D2550807
fb-gh-sync-id: 88ca08f9d6bfcd3035bda9304c93566c8818b46f
Summary: public
If the frame is set, or the image view moves to a window, we should attempt to load the "real" image. The sizing logic shouldn't kick in if we're only displaying the default image.
Resolves https://github.com/facebook/react-native/issues/3460.
Reviewed By: tadeuzagallo
Differential Revision: D2555316
fb-gh-sync-id: c0c13070ee080bad2b30ca01d9d5173bead406e3
Summary: Adds the API that enables the navigation events capturing and bubbling which is the feature
that is enabled if the nested navigation contexts is created by the navigator.
This would allow developer to observe or reconcile navigation events within the navigation tree.
public
./Libraries/FBReactKit/jest
Reviewed By: zjj010104
Differential Revision: D2546451
fb-gh-sync-id: dfc9d16defaa563b9e80fd751a20570f6e524b74
Summary: public
Added RCTDataRequestHandler, which is responsible for loading data URLs. This moves the logic for data URL handling out of RCTImageDownloader (no longer needed) and into the RCTNetwork library, where it makes more sense.
This also means that it is now possible to load data URLs via XHR, and use them for purposes other than just images.
Reviewed By: javache
Differential Revision: D2540964
fb-gh-sync-id: 4f0418bd6b9186f047cc8297276bb970795af104
Summary: public
Implement the iOS side of the optmisation previously implemented in android
(D2485402)
Depends on D2540746
Reviewed By: javache
Differential Revision: D2541118
fb-gh-sync-id: f3590600a6defa2da75c5b7b2cced6ad8bfea6cb
Summary: This adds gradle tasks that call `react-native bundle` with the correct args to bundle dev/release JS and assets. The dev task is disabled by default, as in dev mode people only use reload JS in most cases.
Submitting this as a pull request to have community visibility, although we have this code internally as well now and this will require an import.
* generate a project with `react-native init`, add some assets, run `./gradlew assembleRelease`, sign & zipalign generated APK, run it -> works
* enable dev bundling task, run `./gradlew installDebug` (not `react-native run-android` so as to not start the packager) -> works
Reviewed By: svcscm
Differential Revision: D2555071
Pulled By: foghina
fb-gh-sync-id: c3d9fcd4c77862e6a4db4e4d8d8cc39ee9dff3ab
Summary: The Obj-C API is usually easier to work with, and also makes it very easy to use the C API when necessary (performance, for example). This diff just switches the designated initializer of RCTContextExecutor to take a JSContext instead of JSGlobalContextRef, but the old initializer still works if needed.
I was doing some memory leak investigation and it is easier with ARC so I wanted to incrementally move the executor to Obj-C.
Closes https://github.com/facebook/react-native/pull/2159
Reviewed By: svcscm
Differential Revision: D2554890
Pulled By: tadeuzagallo
fb-gh-sync-id: 75b96d04cddff68fa3daf5d0fafdffad21dae307
Summary: public
There was a race condition issue in RCTDownLoadTask whereby the request handler would sometimes call one of the delegate methods before setup was complete, causing an error to be logged because the request token had not been set, and causing te request to fail because the class was not yet set up.
This diff fixes that issue by adding an explicit `start` method to RCTDownloadTask, and changing the setup order to allow for the request to call back immediately without this being treated as an error.
Reviewed By: tadeuzagallo
Differential Revision: D2553628
fb-gh-sync-id: 5ca4e791574a632ccbf2e873e28ac88bffdf851d
Summary: While we shouldn't invoke `bridge.devMenu` in production, doing it will result into a crash.
1. `devMenu` internally calls `RCTBridgeModuleNameForClass([RCTDevMenu class])`
2. `RCTBridgeModuleNameForClass()` calls `moduleName`
3. In the release code `RCTDevMenu` doesn't export the `moduleName` class method.
Closes https://github.com/facebook/react-native/pull/2910
Reviewed By: svcscm
Differential Revision: D2550797
Pulled By: tadeuzagallo
fb-gh-sync-id: 5dfbf905e5a02d9fd3b52f8b3d6eefc4e3ff30b2
Summary: We don't need babel the CLI tool... just babel-core suffices. Remove babel, which speeds up npm install, and just use babel-core.
Closes https://github.com/facebook/react-native/pull/2476
Reviewed By: svcscm
Differential Revision: D2550081
Pulled By: martinbigio
fb-gh-sync-id: 4390a48ff4cc4ea78217e8af00322b7342e98c95
Summary: public
Benchmarking our startup path has shown we spend a lot of time decoding strings (iPhone 4S / iPhone 5):
* reading a 2MB JS bundle: 35ms / 15ms
* decoding is to an `NSString`: 186ms / 78ms
* transforming that to a `JSString`: 29ms / 10ms
Instead of going through an `NSString` transformation, we generate a null-terminated bundle (0.1ms / 0.05ms to copy the data) and use `JSStringCreateWithUTF8CString` (121ms / 53ms) to generate the string. That makes decoding 70% faster.
Reviewed By: javache
Differential Revision: D2541140
fb-gh-sync-id: 09a016b8edfd46a9b62682c76705564d2024e75e
Summary: Partially fixes#3316 by addressing 16 linter warnings:
- Strings should be singlequote
- Missing semicolon
Travis build jobs 1.1 through 1.4 complete successfully. 1.5 fails through what appears to be an unrelated issue on master.
Closes https://github.com/facebook/react-native/pull/3332
Reviewed By: @svcscm
Differential Revision: D2531718
Pulled By: @javache
fb-gh-sync-id: ca22fbeac5fe3b4f725775a72f21b6dd7a75d94b
Summary: Updated the commands provided in the comments to re-generate the static bundle in the Movies and UIExplorer examples, making them match the URL used in `sourceURL` while in dev mode.
Closes https://github.com/facebook/react-native/pull/3132
Reviewed By: @svcscm
Differential Revision: D2547140
Pulled By: @vjeux
fb-gh-sync-id: 450049d3c3d4eb9919d0a3a6bd6c611e90d0f958
Summary: @public
Lets also make this more generic to allow to generate the template for any platform code.
Reviewed By: @vjeux
Differential Revision: D2536821
fb-gh-sync-id: 6fb99c6dc546b8e1f9839c96a473dc08b0f5285c
React Native's packager now relies on modern V8 so it depends on modern Node. The CLI tools actually run with older versions of Node but the version constraint in the CLI's package.json accomplishes two things:
- Lets us rely on modern V8 in the CLI so we don't have to think about which JS features we can use
- Fails faster up front. So if someone has Node 0.10 for example they will get an error when setting up the CLI tools instead of later on in the process.
Summary: Adds a new option to animation configs so that animations can be marked as non-interactions. This solves the "loading indicator problem" where an animated loading screen would deadlock as it waits for all interactions to complete.
As for the API, what we really want long term is better scheduling. This needs to be built at the runtime level (into the RN bridge) and take care of things like priority donation that are probably overkill right now. Basically this API is a medium-term fix and I won't be upset if it gets replaced with a finer-grained scheduler.
Closes https://github.com/facebook/react-native/pull/3433
Reviewed By: @svcscm
Differential Revision: D2545300
Pulled By: @vjeux
fb-gh-sync-id: c1216bf69bfbbbae00c76c4697183fe96a6a01dd
Summary: Current code is checking presence of touchableGetPressRectOffset method but fails immediately on trying to get 'left' value of null.
Closes https://github.com/facebook/react-native/pull/3438
Reviewed By: @svcscm
Differential Revision: D2545068
Pulled By: @javache
fb-gh-sync-id: d16cb46af1fc6eae02f56b2096c2169ce475e022
In #3421 we created a new folder but it didn't get picked up by the publish script.
```
Untracked files:
(use "git add <file>..." to include in what will be committed)
js/
```
The reason is that `git diff-index --quiet HEAD --` returns 0 for untracked files. But, if we add before, it returns 1.
It still returns 0 if we add but there's nothing changed
Summary: @public
When de-batching the calls from native -> JS, some calls were being dispatched
before the bridge had finished loading, which would cause lost calls when running
on the `ContextExecutor` and redbox when running in the Chrome debugger
Reviewed By: @javache
Differential Revision: D2540746
fb-gh-sync-id: ece29406648d3cbcb42cef3b32b8774ff0c15fd8
Summary: I was just implementing push notifications for my iOS app and was very confused why the `register` event wasn't working.
[Eventually I ran across this tutorial](https://medium.com/@DannyvanderJagt/how-to-use-push-notifications-in-react-native-41e8b14aadae) that explained that I needed to update my AppDelegate to make that event work.
I've updated the documentation to include that note within the actual file.
Closes https://github.com/facebook/react-native/pull/3390
Reviewed By: @svcscm
Differential Revision: D2537853
Pulled By: @javache
fb-gh-sync-id: 1e8860173c38f6b2d7f9d273019f201e4cc9c0f2
Summary: This allows the use of different bundle URLs & ports in Dev mode. (ie. ngrok url shared with a team member)
The bundle URL can be changed via the normal Dev Menu, or programmatically by setting the `debug_http_host` shared preference key.
For example, in your apps `MainActivity.java` before creating your `ReactRootView`:
```java
SharedPreferences mPreferences = PreferenceManager.getDefaultSharedPreferences(getApplication());
SharedPreferences.Editor editor = mPreferences.edit();
editor.putString("debug_http_host", "my.customurlandport.com:8888");
editor.commit();
```
**Breaking change**: Custom bundle URLs added via the Dev Menu will need to also include the port. This has been noted in the documentation and also on the preference description in the Dev Menu.
Addresses: https://github.com/facebook/react-native/issues/2704
Closes https://github.com/facebook/react-native/pull/2824
Reviewed By: @svcscm
Differential Revision: D2540450
Pulled By: @javache
fb-gh-sync-id: a053de91e3095bb67640bb0f1b8761e55775bc9c
Summary: Check that the WS state is set to OPEN before trying to close it when the ```websocketFailed``` event fires. Otherwise the app throws an error at the Android level.
Fixes#3346
Closes https://github.com/facebook/react-native/pull/3347
Reviewed By: @svcscm
Differential Revision: D2535807
Pulled By: @mkonicek
fb-gh-sync-id: bb70c551ea2e582cfaa80139a265dbbca6d990d2
Summary: @public
The idea was to depend on a fixed version from Maven to make running the examples easy, however that only works if we depend on both fixed version of JS and the Android artifacts.
The current way leads to version mismatches and causes confusion: https://github.com/facebook/react-native/issues/3329
This commit makes the Android examples consistent with iOS (always build the latest JS and native code from master).
Added docs here: https://github.com/facebook/react-native/commit/8abfb5e0e2015a0b8a80cba81ccf249df275adcb
Reviewed By: @foghina
Differential Revision: D2531525
fb-gh-sync-id: 7c0844b63ddeb94ad008a3f0e7a43e1af69031c4
*.sh) have normal Unix LF line endings even on Windows. This change is needed
so gradlew, packager.sh, and other Bash scripts can run on Windows (under cygwin).
On Windows the rest of the source files will typically have CR+LF endings (Git
default), but Bash scripts need to have LF endings to work, thus this override
to force that.
Summary: @public
The implementation wasn't working. Lets remove this for now and revisit if we trully want to support this.
Reviewed By: @frantic
Differential Revision: D2536442
fb-gh-sync-id: 4aca2d1d2584cd15ac855d69e6e9a5a08abf778e
Summary: @public
We need to start using the `private-cli` for the new asset system. Note this is a breaking change! People will have to upgrade their workflows/scripts to start using the new cli. Otherwise we'd need to build a thin adapter that is aware of both APIs which is something we;d like to avoid. The major API changes are:
- API is now `entry-file` based instead of `url` based.
- /s/--out/--bundle-output
- /s/--out/--sourcemap-output
Also these parameters have no longer default values, you need to specify them. For instance, if you want to generate the sourcemaps you need to pass in the `--sourcemap-output` option
Lastly, additional project roots or asset roots need to be specified on the `rn-cli.config.js`.
Reviewed By: @frantic
Differential Revision: D2533877
fb-gh-sync-id: a45f9095fdf9442a9106ea7bb6a6b7f651d25273
Summary: @public
We've been forgiving unresolved modules errors in the past but we've realized that doing so makes the codebase a bit unstable as people don't make sure to fix these errors. From now on we'll early fail and stop the packager when any module cannot be resolved (including assets)
Reviewed By: @amasad
Differential Revision: D2518076
fb-gh-sync-id: e170d95b905cc29afbe46e24b65425ddd887f77c
We are using React Native on our app's homepage for the Daily Fashion Feed - a curated list of content to discover inspiring content. We recently went live to 100% and happy to share this news with the community.
Also, we are doing JS updates on the fly to our customers and loving it!
Summary: @public
We previously discovered that using an NSURLSessionDataTask to load local files is noticably less efficient than using regular filesystem methods.
This diff adds RCTFileRequestHandler as a replacement for RCTHTTPRequestHandler when loading local files. This reduces loading time when loading local files via XMLHttpRequest, as well as improving the performance for some image load requests.
Reviewed By: @javache
Differential Revision: D2531710
fb-gh-sync-id: 259714baac131784de494d24939f42ad52bff41a
Summary: Corrected computation of RCText element height with padding (padding was counted twice).
See also issue #2466.
Closes https://github.com/facebook/react-native/pull/2838
Reviewed By: @svcscm
Differential Revision: D2535924
Pulled By: @nicklockwood
fb-gh-sync-id: b9527803c0a5a6eed1db7e37c98b628750ab2045
Summary: @public
The legacy 'isStatic' property for image sources is no longer used anywhere in our codebase, but was still being generated by the packager and referenced in the JS in various places.
This diff removes all the remaining references.
Reviewed By: @frantic
Differential Revision: D2531263
fb-gh-sync-id: 0bba0bb8473b1baa908ef7507cbf6d83efb0d9ee
Summary: @public
Take a step back and de-batch the bridge calls so we can have better profiling data and a better starting point to work on future optimisations. Also gave a 10~15% win on first render.
Reviewed By: @javache
Differential Revision: D2493674
fb-gh-sync-id: 05165fdd00645bdf43e844bb0c4300a2f63e7038
Summary: @public
We're rolling out a replacement for `local-cli`. As part of the process we moved many hardcoded values into a JS based configuration file.
Reviewed By: @vjeux
Differential Revision: D2533111
fb-gh-sync-id: 7250bddee9989b089ded409104e098ef15d79498
Summary: @public We're moving all the operation from `local-cli` to the `private-cli` and improving the code in the process. On this diff we introduce the `server` command which will be use to start the packager server. On follow up diffs we'll make changes to start using it from `local-cli`.
Reviewed By: @vjeux
Differential Revision: D2531443
fb-gh-sync-id: 5f7f12a250895265d83d1b076f6bbddb5cbdc257
Copy method names by double clicking added platform name to clipboard.
Annoyed me couple of times. Now double clicking on method name in documentation will only select the name of the method.
Summary: @public
The message we were showing before didn't include correctly the commands the private cli had.
Reviewed By: @vjeux
Differential Revision: D2530164
fb-gh-sync-id: 2b00c74cb41441686587588632815c5948f3a864
Summary: @public
We need to tweak the resolution algorithm to start looking for the config file at the directory where the node script is running. This is needed to make development easier as internally we'll need 2 config files, one for open source and other one for internal use. This won't affect oss as for they we'll generate this file as part of the `init` command.
Reviewed By: @vjeux
Differential Revision: D2530161
fb-gh-sync-id: 17c21a56a26a91f2671197e8daa36c19adcea8ee
Summary: @public
jest is running the polyfill multiple times on the same environment (cc @cpojer, need to fix that!). By default jest doesn't have XMLHttpRequest polyfilled so it'll define a property with writable to be false. It'll fatal the second time it tries to override XMLHttpRequest.
The hacky workaround is to make properties that do not exist with writable: true. But the long term fix would be to make jest stop running the polyfill multiple times.
Reviewed By: @javache
Differential Revision: D2532019
fb-gh-sync-id: a82abf69541781a64a0744798c736f90833e28cb
Summary: This was a confusing place for them. BoundingDimensions, Position, and Touchable were only used in Touchable; StaticContainer I moved to Libraries/Components.
@public
Reviewed By: @vjeux
Differential Revision: D2530730
fb-gh-sync-id: e636a6b7259c2bd3ab52c82ebd59a6c66c9e7e7a
Summary: @public
See the discussion in https://github.com/facebook/react-native/pull/3019
This is temporary Gradle output and can be huge (>100MB).
Reviewed By: @foghina
Differential Revision: D2531612
fb-gh-sync-id: 8874d39b1a9b35dc4b4ce465dd149589db75bb29
Summary: @public
This diff unifies the logic for detecting when images refer to XCAsset files into a single function (RCTXCAssetNameForURL) and uses it for both +[RCTConvert UIImage:] and RCTImageLoader.
I've also tightened the definition of XCAssets so that it only applies to images inside .car files, not any image inside the main bundle. This avoids using the +[UIImage imageNamed:] when not strictly necessary, which is desirable since that method is not thread-safe, and has undocumented caching behavior that is difficult to reason about.
Reviewed By: @javache
Differential Revision: D2526400
fb-gh-sync-id: 7199c2a44f1d55ff236d2c38a0a9368739b993d5
Summary: This allows for the iOS-style navigation bar on Android and vice versa in order to simplify design. It is entirely optional in that NavigationBars will continue to defauly to their platform-specific style, but you can override it with the `navigationStyles` prop:
```js
<Navigator.NavigationBar
navigationStyles={Navigator.NavigationBar.StylesIOS}
/>
```
Fixes#2995.
Closes https://github.com/facebook/react-native/pull/3028
Reviewed By: @svcscm
Differential Revision: D2527902
Pulled By: @ericvicenti
fb-gh-sync-id: c7b1bfac200b5e03fc0d9dfb8acc8b916c825595
Summary: When you try to install these with old Node you'll now get a message from npm telling you that your version of Node is old. This makes it more obvious what's going on and hopefully reduces the number of issues we get due to people using an old version of Node.
Closes https://github.com/facebook/react-native/pull/3296
Reviewed By: @svcscm
Differential Revision: D2526500
Pulled By: @vjeux
fb-gh-sync-id: 036e10a8d1819ea082e419cd328a458202f0e071
Summary: I found the problem with building react-native-fbsdk (https://github.com/facebook/react-native-fbsdk) libraries when I used cocoapods.
When we use the option 'header_mappings_dir = "."' , header files of React will be copied with subfolders structures, not into one folder "${PODS_ROOT}/Headers/Public/React". And we should add recursive search and write "${PODS_ROOT}/Headers/Public/React/**". However writing code in auto-generated files is not good idea.
Closes https://github.com/facebook/react-native/pull/3248
Reviewed By: @svcscm
Differential Revision: D2528021
Pulled By: @vjeux
fb-gh-sync-id: 4ea76eac4035f0bd7c5894f604f84f903714a4e3
Summary: The most common cases is either that nothing changed or that only one part of
an array changed.
@public
Reviewed By: @spicyj
Differential Revision: D2516385
fb-gh-sync-id: 0cd09b95ebac37ee1b575025d23ae2f2e6e2fb47
Summary: @public
When doing node <script> some es6 features like const seem to work. But when we extracted some of them into other files and require them through babels require infra it started failing because the paths where those files are located where not on the `only` whitelist.
Reviewed By: @vjeux
Differential Revision: D2525557
fb-gh-sync-id: 79752c4f9b8ff2d20f73cfe27d6a2f3706959d95
Summary: @public
This was a hard one, bare with me on the full story of what happened.
We recently started writting additional JS scripts in ES6 for the cli. These code needs to be transformed by babel before we execute it as we don't run node with `--harmony`. To do so we removed the `only` attribute on the `babel-register`. Turns out this broke the packager on oss as if no `only` not `ignore` parameter is specified babel will ignore `node_modules`. Since on oss when a project is created `react-native-github` is located inside of `node_modules` we started getting syntax errors.
The fix is to include separately all the different paths we need to make sure babel transforms each of them. We cannot simply have a single `babel-core/register` as we need to include paths that belong both to oss and internal only. So, we need to have multiple `register` invocations. Since babel does not accumulate the `only` you send on every invocation we need to build a small wrapper to do so.
Reviewed By: @frantic
Differential Revision: D2522426
fb-gh-sync-id: 379a7bb169c7d5cb3002268742de269238bba766
Summary: @kmagiera @mkonicek - made a mistake while updating it, removed the `margin` style for some reason on the inner Text (it was 1am, ¯\_(ツ)_/¯). This also makes the example nicer looking - style the navigation with a white background, center the text in the main content view.


Closes https://github.com/facebook/react-native/pull/2682
Reviewed By: @svcscm
Differential Revision: D2454465
Pulled By: @mkonicek
fb-gh-sync-id: 2fa17366b34ae31c490d37791ad693c17ac3f128
Summary: @public
RCTJavaScriptLoader was using an NSURLSessionDataTask to load local bundle.js files. While this works, it was non-optimal from a performance point of view.
Reviewed By: @tadeuzagallo
Differential Revision: D2522598
fb-gh-sync-id: b32981b3be4c336512d1462d3f4943b5aad34ae0
Summary: @public
This diff implements inline image support for <Text> nodes. Images are specified using <Image> tags, however all properties of the image are currently ignored apart from the source (including width/height styles).
Images are loaded asyncronously, and will trigger a text re-layout when they have loaded.
Reviewed By: @javache
Differential Revision: D2507725
fb-gh-sync-id: 59d0696d00a1bc531915cc35242a16b2dec96e85
Summary: When you reload and create a new bridge, one of the things that happens during setup is that the RCTAccessibilityManager fires a notification. The old bridge would receive this notification from the new bridge's RCTAccessibilityManager, which we don't want, especially because the two are running on different shadow queues.
I believe this led to a gnarly crash in NSConcreteTextStorage because RCTMeasure in RCTShadowText.m was getting called for the old RCTText (getting destroyed) from a notification fired from the new shadow queue. The fix is for the UIManager to handle notifications only from its bridge's RCTAccessibilityManager. See #2001 for the kinds of crashes we were seeing.
Closes https://github.com/facebook/react-native/pull/3279
Reviewed By: @svcscm
Differential Revision: D2521652
Pulled By: @nicklockwood
fb-gh-sync-id: a4ffe3ef8304667727e573e2a2e8b716e1d2f3e1
Summary: This is related to the discussion in #3155.
I've documented the methods in this mixin, and pointed to other appropriate documentation where necessary as well.
I didn't end up adding any examples. I wanted to add a `focus()`/`blur()` example to the UIExplorer app, but the app seems to be broken on master at the moment (`Requiring unknown module "event-target-shim"`) and I didn't bother trying to fix it. I think the last thing necessary for making the usage of these methods clear is an example of calling one or more of them on a `ref` or view captured in some other way. However, `setNativeProps` is well documented in the "Direct Manipulation" guide, which I link to from this page, so by extension it should be possible to figure out the functionality of the other methods.
cc @mkonicek @astreet
Closes https://github.com/facebook/react-native/pull/3238
Reviewed By: @svcscm
Differential Revision: D2517187
Pulled By: @mkonicek
fb-gh-sync-id: 4e68b2bc44ace83f06ae2e364ca0c23a7c461b20
Summary: The JavaScript code for Android is same as the iOS counterpart, I just added few new lines and used arrow functions instead of binding `this`.
Closes https://github.com/facebook/react-native/pull/2839
Reviewed By: @svcscm, @vjeux
Differential Revision: D2498703
Pulled By: @mkonicek
fb-gh-sync-id: 3fe958dd5af0efba00df07515f8e33b5d87eb05b
Summary: These were accidentally supported because they were merged at a lower
level. That's an implementation detail. setNativeProps should still
normalize the API.
I fixed some callers.
Setting props the normal way used to ignore these. Unfortunately we can't
warn for those cases because lots of extra props are spread. (The classic
transferPropsTo issue.)
@public
Reviewed By: @vjeux
Differential Revision: D2514228
fb-gh-sync-id: 00ed6073827dc1924da20f3d80cbdf68d8a8a8fc
Summary: Also fixed the extra slash before first-party in that path (it was ...//first-party
and is now .../first-party). The $dir funct always produces a result that ends with
a /, so APP_MK_DIR always ends in a / and no extra / is needed when appending to it.
With these two changes all of React Native for Android, including C++, seems to
build OK on Windows 😄
Closes https://github.com/facebook/react-native/pull/2961
Reviewed By: @svcscm
Differential Revision: D2512239
Pulled By: @kmagiera
fb-gh-sync-id: 4fbc9fc85bab455b8ed1e07a8ac299a48921753e
Summary: Decouple processStyle from the main reconciliation. It is now a process
extension to the style attribute `transform`. This effectively decouples a
large portion of special cases and helper dependencies from the reconciler.
The transform attribute becomes translated into the transformMatrix attribute on
the native side so this becomes a little weird in that I have to special case
it. I don't think it is worth while having a general solution for this so I
intend to rename the native attribute to `transform` and just have it accept the
resolved transform. Then I can remove the special cases.
The next step is generalizing the flattenStyle function and optimizing it.
@public
Reviewed By: @vjeux
Differential Revision: D2460465
fb-gh-sync-id: 243e7fd77d282b401bc2c028aec8d57f24522a8e
Summary: Move the ViewAttributes and StyleAttributes configuration into the
Components library since they're coupled and change with the
native component configuration.
This also decouples StyleAttributes from the reconciler by adding it
to the ReactViewAttributes.
To do that, I refactored the property diffing to allow for recursive
configurations. Now an attribute configuration can be a nested object,
a custom configuration (diff/process) or true.
The requireNativeComponent path incorrectly gets its attributes set up
on the root validAttributes instead of the nested style object.
So I also have to add the nested form. Effectively these currently allow
these attributes on props or nested.
@public
Reviewed By: @vjeux
Differential Revision: D2456842
fb-gh-sync-id: cd5405bd8316c2fcb016d06c61244ce7719c26c0
Summary: Concolidate the creation of the "update payload" into
ReactNativeAttributePayload which now has a create
and a diff version. The create version can be used by
both mountComponent and setNativeProps. This means that
diffRawProperties moves into ReactNativeAttributePayload.
Instead of storing previousFlattenedStyle as memoized
state in the component tree, I recalculate it every
time. This allows better use of the generational GC.
However, it is still probably a fairly expensive
technique so I will follow it up with a diff that
walks both nested array trees to do the diffing in a
follow up.
This is the first diff of several steps.
@public
Reviewed By: @vjeux
Differential Revision: D2440644
fb-gh-sync-id: 1d0da4f6e2bf716f33e119df947c044abb918471
Summary: @public
UIManagerStatTracker now provides allTime and perBatch stats so it's easy to see
how bit each batch is.
Reviewed By: @vjeux
Differential Revision: D2506218
fb-gh-sync-id: 635556185245d2bd6cb149497ea60b503b2523ce
Summary: @public
Sometimes we want to load a very small number of rows initially and want the
onEndReached callback to be called immediately to trigger more data to be
loaded without waiting for the user to scroll at all. This diff makes that
happen by also checking on mount instead of only when scrolling.
Reviewed By: @vjeux
Differential Revision: D2507184
fb-gh-sync-id: ea8e47667d00387a935a426dd45afe978fd6d8cd
The readme is basically empty but contributing has a ton of useful information. Github's interface show everything in readme inline when you open the folder, so might as well make this information more visible.
Summary: @public
The source maps generated by uglify are already stringified, and therefore were
being stringified twice.
Reviewed By: @martinbigio
Differential Revision: D2498242
Summary: 1. Should I add an example of this to the UIExplorer Animation example?
2. Should I support mixing hex and rgba values in outputRange? It is possible with this implementation, but may cause confusion
Closes https://github.com/facebook/react-native/pull/3177
Reviewed By: @svcscm
Differential Revision: D2506947
Pulled By: @vjeux
Summary: @public
Dead-lock trying to read package.json because it's both a "module" and a "package". in `Module.getName` it uses the cache key "name" and tries to call `Package.getName` which uses the same cache key and we end up returning the same promise that we're trying to resolve resulting in a dead-lock.
This changes the cache keys for the packages that adds a prefix "package-".
Reviewed By: @vjeux
Differential Revision: D2506979
Summary: Enables building RN Android from source while keeping it in sync with the iOS distribution.
Closes https://github.com/facebook/react-native/pull/3019
Reviewed By: @svcscm
Differential Revision: D2506390
Pulled By: @vjeux
Summary: Users should use Node 4.0 instead of io.js. This isn't a hard requirement since io.js still works but it's simpler if everyone is on the latest version.
Closes https://github.com/facebook/react-native/pull/2547
Reviewed By: @svcscm
Differential Revision: D2506388
Pulled By: @vjeux
Summary: The StyleSheet merging algorithm was modeled after `Object.assign` and the native spread operator. This diff converts `flattenStyle` to actually use `Object.assign`.
Closes https://github.com/facebook/react-native/pull/3048
Reviewed By: @svcscm
Differential Revision: D2506387
Pulled By: @vjeux
Summary: This pull request fixes a glitch that occurred when scrolling horizontally, as described in the #3060.
Closes https://github.com/facebook/react-native/pull/3169
Reviewed By: @svcscm
Differential Revision: D2500186
Pulled By: @mkonicek
Summary: @public
Jest has an issue where if you export `Symbol` it crashes badly. Since event-target-shim does that, it breaks everything. Mocking that module fixes the issue until @cpojer comes back from vacation and fixes the bug in Jest itself.
Reviewed By: @jingc
Differential Revision: D2503562
Summary: @public
The RCTDevMenu always calls the handler, even with the state hasn't changed.
Guard against it.
Reviewed By: @javache
Differential Revision: D2499034
Summary: @public
Fix analyser error on RCTConvert where a key used to subscript an
NSMutableDictionary could possibly be nil.
Reviewed By: @alexeylang, @jspahrsummers
Differential Revision: D2498988
Summary: @public
Update packager entry and profiler pre-built dylib +
Update makefile to make it easier to use different versions of Xcode
and shortcircuit when using the wrong version.
Reviewed By: @jspahrsummers
Differential Revision: D2498157
Summary: *This is a PR to fix#1939 (DependencyResolver fails to handle ES6 modules import statements with new lines)*
**This PR includes:**
- A fix to the problematic regular expression
- Updated tests that support the new line style.
**Summary:**
We found out that while the packager does its module wrapping thing for lines like this:
```js
import theDefault, { named1, named2 } from 'src/mylib';
```
It fails to do the same for multi line imports:
```js
import theDefault, {
named1,
named2
} from 'src/mylib';
```
We've tracked done the issue to a [faulty regular expression in replacePatterns.js](https://github.com/facebook/react-native/blob/master/packager/react-packager/src/DependencyResolver/replacePatterns.js#L12)
You can see various import statements with the problematic regular expression [here](http://regexr.com/3bc8m)
We've figure out a better regular expression (you can play around with it [here](http://regexr.com/3bd3s))Closes https://github.com/facebook/react-native/pull/1940
Reviewed By: @svcscm
Differential Revision: D2498519
Pulled By: @vjeux
Summary: This is an updated copy of #1993, which was approved by @vjeux but hasn't been rebased. It whitelists the es6 module syntax and updates the JS Environment docs to match. cc @ide @hkjorgensenCloses https://github.com/facebook/react-native/pull/3175
Reviewed By: @svcscm
Differential Revision: D2498360
Pulled By: @vjeux
Summary: I previously added this check to make the test complete waits until all teardown completed but if you're running tests with any other executor than the JSC one, this would crash.
@public
Reviewed By: @jspahrsummers
Differential Revision: D2493967
Summary: @public
This moves us from warnings on name collisions to errors. If the error happens in initialization it will fatal out.
However, if the error happens while working (after initialization) then I did my best to make it recoverable. The rational behind this is that if you're working and you're changing names, you may introduce a duplication while moving things around. It will suck if you have to restart the server every time you do that.
Reviewed By: @frantic
Differential Revision: D2493098
Summary: * wrap code snippet in TextInput Comment in backticks ```
* unless there is a way to omit portions of comments from reaching the
docs this is less confusingCloses https://github.com/facebook/react-native/pull/3085
Reviewed By: @svcscm
Differential Revision: D2495630
Pulled By: @frantic
Summary: @cesarandreu pointed out running eslint on react-native resulted in `t.isReferencedIdentifier is not a function` issues on the babel #linting channel on slack.
- update eslint, babel-eslint, eslint-plugin-react
- fix eslint errors: `Error - t.isReferencedIdentifier is not a function`
- fix lint npm script
I see there's also https://github.com/facebook/react-native/pull/1736 from @ide which would fix it tooCloses https://github.com/facebook/react-native/pull/1874
Reviewed By: @vjeux
Differential Revision: D2495878
Pulled By: @frantic
Summary: **Problem**
Using push notifications in IOS 8 will throw this error:
`registerForRemoteNotificationTypes: is not supported in iOS 8.0 and later.`
The problem is that the check is running on compile instead of runtime.
**Solution**
If have changed the compile if statement to a runtime if statement. The fix is tested on: IOS 7.1 and 8.* and everything is working now.
This solution is also discussed in: https://github.com/facebook/react-native/issues/1613 and it was part of https://github.com/facebook/react-native/pull/1979. (is being separated to keep things moving)
Please let me know what you think.Closes https://github.com/facebook/react-native/pull/2332
Reviewed By: @svcscm
Differential Revision: D2490987
Pulled By: @ericvicenti
Summary: When `RCTImageView` is removed from the view hierarchy, it clears out its `image` to save memory. This makes sense, except that it gets removed from the window (view hierarchy) even when becoming the child of another view.
This fixes the logic so that it only clears out the image if the view hasn't been moved somewhere else within one frame.
@public
Reviewed By: @javache
Differential Revision: D2493849
Summary: @public
Since we added packager-managed assets -- internally we still think of asset dependency as a single "module". In reality there are multiple files that represent this module. This becomes important with the `getDependencies` API which is used by Buck to inform it on what to rebuild. Since `getDependencies` deals with modules, and is more of an internal API, I've introduced a new one and would go on to deprecate this.
Reviewed By: @frantic
Differential Revision: D2487207
Summary: @public
Have a top-level debug namespace: `ReactNativePackager`
And add a couple of debugs in the transformer. This is ground work for adding a verbose option.
Reviewed By: @DmitrySoshnikov
Differential Revision: D2489960
Summary: The sample app's code has been converted to Yeoman generator templates. Tell people to run the UIExplorer instead, or the `react-native init` project (which is the same as the SampleApp). This will slightly reduce the size of the npm package and cleans up unused files.
Closes https://github.com/facebook/react-native/pull/3025
Reviewed By: @svcscm
Differential Revision: D2484901
Pulled By: @foghina
Summary: This function was declared, but never defined, so calling it would crash your application.
I also took this opportunity to ensure that the logging threshold is given a default value upon initialization, not just the first time `RCTGetLogThreshold()` is called.
@public
Reviewed By: @tadeuzagallo
Differential Revision: D2475622
Summary: Explained that Modal is for hybrid apps and suggest using a top-level Navigator in pure RN apps.
Closes https://github.com/facebook/react-native/pull/2663
Reviewed By: @svcscm
Differential Revision: D2483626
Pulled By: @sahrens
Summary: In javascriptcore(ios9), this code will run as expected(output 0 1):
```js
for(let i=0; i<2; i++) {
const data = i;
console.log(data);
}
```
But when debug in chrome, the above code will fail without `use strict` prologue (if you add prologue, rn will fail with red screen `Const declarations are not supported in strict mode`): https://code.google.com/p/v8/issues/detail?id=4432.
So it's better to transpile contant by default.
Closes https://github.com/facebook/react-native/pull/2955
Reviewed By: @svcscm
Differential Revision: D2483398
Pulled By: @vjeux
Summary: @public
Fix the haste resolution algorithm. Changed the map data structure from a list of modules, to a list of modules grouped by platform.
This considerably simplifies the "getModule" method and makes it easy to properly warn about colliding module names.
This also fixes a bug where we used to include `.web` files when we shouldn't (see task).
Reviewed By: @vjeux
Differential Revision: D2482969
Summary: @public
@amasad added a warning when there are two @providesModule with the same name. This removes all those warnings by blacklisting the internal version of those files. Once we get of the big react-tools/ hack, we'll be able to remove all those :)
Reviewed By: @amasad
Differential Revision: D2482521
Summary: This sort of logging helped me identify issues with reloading images too frequently (and for trivial reasons), so leaving it in might be useful for future optimization work, or for anyone building apps using these components.
@public
Reviewed By: @alexeylang
Differential Revision: D2475613
Summary: @public
The issue of colliding haste modules have came up many times and have wasted countless engineering hours. This will start warning about it and will also start selecting modules at random so that people don't depend on undefined behavior.
Additionally, this surfaced an issue where with assets we may fatally throw if the directory doesn't exist. This is fixed by checking the existence of the directory before trying to match files in it.
Reviewed By: @jingc
Differential Revision: D2478480
Summary: This adds support for animated GIFs on Android! Looking forward to some meme apps :)
Also, Fresco is awesome.
Closes#2997.
@public
Reviewed By: @mkonicek
Differential Revision: D2477540
committer: Service User <svcscm@fb.com>
Summary: This API is defined only on iOS 8 and newer. There is a warning that the function is defined when checking if it exists since it is always defined in the iOS 8 SDK but not necessarily on iOS 7 phones. Use pragmas to silence the warning.
Closes https://github.com/facebook/react-native/pull/2475
Reviewed By: @trunkagent, @vjeux
Differential Revision: D2443432
Pulled By: @tadeuzagallo
Summary: I noticed that sometimes the batched bridge would be valid before `[self enqueueApplicationScript:url:onComplete:]` but then become invalid in the completion callback. This diff checks `self.isValid` inside of the callback.
Closes https://github.com/facebook/react-native/pull/2016
Reviewed By: @trunkagent, @jspahrsummers
Differential Revision: D2443438
Pulled By: @tadeuzagallo
Summary: The `react.displayName` transform was added in 93b9329b75.
That diff missed to update the `.babelrc` where the comment says it should stay
in sync (I'm not sure where it's used though). I added a comment in the other
direction so this can be prevented in the future.
I also updated the `cacheVersion` so we actually transform the code again to add
the missing displayName properties to unchanged components.
Closes https://github.com/facebook/react-native/pull/2905
Reviewed By: @vjeux
Differential Revision: D2473447
Pulled By: @kassens
Summary: To make the chrome debugger environment consisten with the JSC executer environment,
where there is no `window.document`, make the chrome debugger run the javascript inside a web worker.
This fixes#1473
Closes https://github.com/facebook/react-native/pull/1632
Reviewed By: @martinbigio
Differential Revision: D2471710
Pulled By: @vjeux
Summary: @public
Add method `stopPropagation` and `stop` to NavigationEvent so we can stop event easily once event bubbling and capturing is supported.
Reviewed By: @fkgozali
Differential Revision: D2471903
Summary: Ex. When `console.log` or similar is called, this will call
the original method, which can be quite useful.
For example, under iOS, this will log to the Safari console debugger,
which has an expandable UI for inspecting objects, etc., and is also
just useful if you are using that as a REPL.
I don't believe this incurs a meaningful performance penalty unless
the console is open, but it would be easy to stick behind a flag
if that is a problem.
Closes https://github.com/facebook/react-native/pull/2486
Reviewed By: @svcscm
Differential Revision: D2472470
Pulled By: @vjeux
The packager and cli tests now run independently of the RN JS tests. When the packager moves to its own repo we can just remove the packager entry from .travis.yml.
The cli tests are also marked as allowed to fail for now.
Summary: @public
It's less important to reload for downscaling than upscaling, so increase the threshold in that direction. Also, this now considers each dimension separately, and a big enough change either way should result in a reload.
Finally, this considers both the current image size and the inflight target size, so we don't reload if either is already good.
Reviewed By: @tadeuzagallo
Differential Revision: D2470911
Summary: `ScrollView.scrollWithoutAnimationTo` is supported on iOS but not Android. This is an existing API, and this diff adds Android support.
Closes https://github.com/facebook/react-native/pull/2695
Reviewed By: @svcscm
Differential Revision: D2452630
Pulled By: @mkonicek
Summary: but the NDK build command can't be found in that directory. This
more explicit error now shows the full NDK path where it's looking
and (importantly) includes a hint that backslashes need to be escaped
on Windows for ndk.dir. When I built on Windows the first time,
I didn't realize ndk.dir backslashes needed to be escaped and the
generic "not found" error made the root cause harder to track
down. This change should help others that build on Windows & run into
the same.
Closes https://github.com/facebook/react-native/pull/2960
Reviewed By: @svcscm
Differential Revision: D2470761
Pulled By: @kmagiera
- Uses the Xcode 7 image
- The new image includes xctool 0.2.5 (current)
- Removes the `brew update` command, which needed to fetch a lot of data
- Disables the npm spinner before installing flow-bin
- Uses `$TMPDIR` instead of spinning up Node
Summary: @public
We swallow errors like it's nobody's business :(
Having an error handler that `reject`s after the promise has been resolved is a no-op. In node, if there is no `error` event handler then the error would throw.
So after we start listening and we want to resolve the promise, we remove the error listener so that we make sure errors actually throw.
Finally, I made the `uncaughtError` handler log `error.stack` so we can get an idea of what's going on.
Reviewed By: @martinbigio
Differential Revision: D2468472
Summary: The component will crash if the prop is not provided. This helps with a better
error message in the console output.
Closes https://github.com/facebook/react-native/pull/2894
Reviewed By: @svcscm
Differential Revision: D2461752
Pulled By: @ericvicenti
Summary: @public
I've noticed that the logs can be sometimes misleading, as when an Activity ends it doesn't log immediatly. A sync `console.log` would log before it although the Acitivity should've finished before.
Turns out we wait before writing out the logs to the console. I don't see any reason for this. Looking at the `Activity` module it's over-engineered. This diff makes logging sync and simplfies the module.
Reviewed By: @martinbigio
Differential Revision: D2467922
Summary: This PR bumps fetch to 0.9.0, the latest release and fixes broken feature detection originating in that self is not referring to `window.self` but an empty object. Assigning that object to window.self or GLOBAL won't work in the chrome dev tools because of CORS restrictions. This is a pragmatic solution but maybe not ideal.
Background to the problem can be read here: https://github.com/facebook/react-native/issues/2376
Closes https://github.com/facebook/react-native/pull/2587
Reviewed By: @trunkagent, @svcscm
Differential Revision: D2438341
Pulled By: @vjeux
Summary: @public
When we updated eslint, some of the rules have been renamed and are spamming everytime someone adds a new js file. It turns out that the rules that those have been deprecated to were already present in the current eslint config and enabled, so I just needed to remove them.
Reviewed By: @jingc
Differential Revision: D2467315
Summary: @public
This diff does a couple of things:
- Move all the code in a src/ folder
- Move bezier.js in the Animated folder
- Rename Animated.js into AnimatedImplementation.js and adds two entry points: AnimatedReactNative.js and AnimatedWeb.js
- Implement very dumb polyfills for flattenStyle, Set and InteractionManager
- Import my work in progress demo.html file to make sure that the code is actually working.
Everything is not working correctly:
- It calls forceUpdate on every frame and doesn't use bindings because setNativeProps is not implemented
- None of the style: {transform} are working because React web doesn't know about the array notation for transform
- The demo need more work
Reviewed By: @sahrens
Differential Revision: D2464277
Summary: This adds workarounds for the code that was preventing React from compiling when linked against an iOS App Extension target.
Some iOS APIs are unavailable to App Extensions, and Xcode's static analysis will catch attempts to use methods that have been flagged as unavailable.
React currently uses two APIs that are off limits to extensions: `[UIApplication sharedApplication]` and `[UIAlertView initWith ...]`.
This commit adds a helper function to `RCTUtils.[hm]` called `RCTRunningInAppExtension()`, which returns `YES` if, at runtime, it can be determined that we're running in an app extension (by checking whether the path to `[NSBundle mainBundle]` has the `"appex"` path extension).
It also adds a `RCTSharedApplication()` function, which will return `nil` if running in an App Extension. If running in an App, `RCTSharedApplication()` calls `sharedApplication` by calling `performSelector:` on the `UIApplication` class. This passes the static analysis check, and, in my opinion, obeys the "spirit of th
Closes https://github.com/facebook/react-native/pull/1895
Reviewed By: @svcscm
Differential Revision: D2224128
Pulled By: @nicklockwood
Summary: I think packager on different platform should generate same output if possible. So packager should replace '\\' in module name with '/' on Windows.
Closes https://github.com/facebook/react-native/pull/2813
Reviewed By: @svcscm
Differential Revision: D2458634
Pulled By: @martinbigio
Summary: - Includes the error cookie with soft exceptions as well since they too can be updated (requires tiny Android change too)
- Passes the error cookie through instead of leaving it unused
Closes https://github.com/facebook/react-native/pull/2198
Reviewed By: @svcscm
Differential Revision: D2455391
Pulled By: @sahrens
Summary: beeper node modules has a `return` statement outside of a function which doesn't parse. To fix it, we mock it. Also, setupEnvPolyfills is no longer being used.
Closes https://github.com/facebook/react-native/pull/2770
Reviewed By: @svcscm
Differential Revision: D2448882
Pulled By: @vjeux
Summary: @public
RCTNetworking currently relies on network responses to include an accurate text encoding, otherwise it is unable to convert the response data to text unless it's encoded as UTF8.
See: https://github.com/facebook/react-native/issues/1780#issuecomment-139334294 for details.
This diff makes use of a new feature in iOS8 to detect the encoding of the text authomatically
Reviewed By: @sahrens
Differential Revision: D2443446
Summary: I can't find anywhere these are being used by the bridge / native
views anymore. I don't think they work anymore. ART has a similar
API but uses a different code path.
We might as well clean this up. Makes it easier to reason about.
@public
Reviewed By: @vjeux
Differential Revision: D2445353
Summary: @public
The server dies after 30 seconds if it has no jobs on it's queue. The problem is that the jobs counter gets decreased before returning the bytes to the client. As a consequence, it's possible that the server dies while it's returning the bytes to the client, or just after it finished returning the bytes to the client.
To avoid both issues lets move the counter decrease a few lines below and bump the timer to make sure we have time to fully write the bytes on the socket and let the client close the connection before the server dies.
Reviewed By: @vjeux
Differential Revision: D2445264
Lots of people keep asking why they get a red screen telling them to connect to a dev server when using their device. Most have followed the "Getting Started" guide, but didn't notice the "Running on Device" section since it is kinda buried in the sidebar and isn't linked to from anywhere.
Jest 0.5.2 ships with a fix for bound functions, which RN exercises. And with this Travis change, the automated tests will install Node 4.x with nvm before running.
Test Plan:`nvm use 4 && npm i && npm test`
See if Travis tests pass.
Summary: When the touch gets terminated, it is not guaranteed that there is an active gesture. It looks like this was causing crashes
@public
Reviewed By: @chaceliang
Differential Revision: D2441469
Summary: @public
Using the saved state of the toggle button, this starts profiling automatically when the `RCTContextExecutor` is set up, if it was profiling before.
Reviewed By: @tadeuzagallo
Differential Revision: D2429026
The io.js codebase has been rebranded as "Node.js", so moving forward everyone should install the latest version of Node. The name "io.js" is no longer.
This is an early release and there are several things that are known
not to work if you're porting your iOS app to Android.
See the Known Issues guide on the website.
We will work with the community to reach platform parity with iOS.
Summary: There are a few small bugs with the code that launches the editor from the packager:
* First of all, the filepath is not escaped which means tokens like `(` or spaces will mess up the process execution. Dropbox unfortunately decided to use spaces in its enterprise product, so I was getting this error:

* Next, the line number argument formatting was assumed to be in a specific format (`:%d`) which actually errors out vim and other editors.
* Lastly, the process was started synchronously but not attached to the stdin / stdout of the parent process. This means that only editors like mvim, sublime, and others would work since they spawn a new window. Editors like emacs, vi, nano, etc wouldn't work and instead just hang at the command line.
So I whipped up this diff to fix a number of these issues, demo here:
http://recordit.co/M6zwiUj7hp
The demo shows both
Closes https://github.com/facebook/react-native/pull/1957
Reviewed By: @vjeux, @pcottle
Differential Revision: D2420941
Pulled By: @frantic
Summary: As per discussion in #2423 - possible fix for crash. (cc: @javache)
Please share feedback regarding the PR, we are going to be using this diff in production to see if it fixes the crashes we are seeing.
(fixes#2423)
Closes https://github.com/facebook/react-native/pull/2494
Reviewed By: @javache
Differential Revision: D2433515
Pulled By: @nicklockwood
Summary: @public
Invoking an extra promise caused failures in the promise-based tests. This fixes them.
Reviewed By: @vjeux
Differential Revision: D2432431
Summary: @public
When using bundled JS the `__DEV__` flag is set to false by default, which can cause errors to be missed if used for testing. This diff adds logic to override the `__DEV__` value when running in RCT_DEBUG configuration, so that the JS debug checks are enabled.
Reviewed By: @tadeuzagallo
Differential Revision: D2429533
Summary: @public
Migrate scripts to open source and add new route on the packager
to directly convert profiler outputs to a devtools compatible format.
Reviewed By: @jspahrsummers
Differential Revision: D2425740
Summary: @public
* Change the JSON generation and remove the dependency on YAJL since it had a
128 depth limit
* Enable the profiler bytecode generation to fix missing frames
* Save the output to a file on the tmp dir instead of outputting it to the console
Reviewed By: @jspahrsummers
Differential Revision: D2420754
Summary: @public
Make the flow type of TimingAnimationConfig and TimingAnimation the same as SpringAnimationConfig and SpringAnimation.
This is a more accurate flow type as both are multiplexed through maybeVectorAnim().
Reviewed By: @sahrens
Differential Revision: D2410166
Summary: how did this ever work?
All build jobs must pass in the platform argument.
This also turns the "platform" argument into a required one.
I added a task to infer the platform argument from the filename here: t8306875
Reviewed By: @martinbigio
Differential Revision: D2425114
The instructions as given did not work. The reason they did not work was that, while my .bashrc was made aware of nvm, my running bash process did not know about nvm until I ran ". ~/bashrc", after which things worked as expected.
Summary: When we updated joi, the error message was changed. I removed the content to prevent similar errors in the future.
Reviewed By: @amasad
Differential Revision: D2424048
Summary: @public
The profiler helper shouldn't live inside the packager itself, move
it to the packager.js file with other middlewares.
Reviewed By: @martinbigio
Differential Revision: D2424878
Summary: Importing JS changes to fbobjc which should be maintained as a source of truth
for React Native JS files. For more details about this change, please refer to
the original diff in fbandroid repo: D2410797
Reviewed By: @andreicoman11
Differential Revision: D2424679
Summary:
We had an old version of connect internally and a new version on github. Unfortunately, internally we picked up the od one and externally we picked the new one. This diff removes the internal version and downgrades the external version. It also updates package.json to make sure we have the same versions that are installed, somehow they mismatch!?
Summary:
The CameraRoll-related APIs were mixed in with the Image classes due to legacy coupling issues. Now that the APIs have been decoupled, it makes more sense for the CameraRoll classes to live in a separate library.
This will be a breaking change for apps using the CameraRoll or related APIs. Fix is to add the RCTCameraRoll lib to your project.
Summary:
There was some recent changes to the Makefile, but the open source
build phase script wasn't update. Update it to copy the files to
the right location.
Summary:
1. When the server starts up, it only gives itself 30 second to live before receiving any connections/jobs
2. There is a startup cost with starting the server and handshaking
3. The server dies before the client has a chance to connect to it
Solution:
1. While the server should die pretty fast after it's done it's work, we should have a longer timeout for starting it
2. I also added accompanying server logs with client connection errors
This new README talks more about the react-native project, repository, and contribution process (the old one was more focused on technical details). @brentvatne and I want people to get help and file issues & PRs more effectively. Here's a first draft that we believe helps with that.
Summary:
We don't currently support platform extensions in asset modules.
This adds supports for it:
```
require('./a.png');
```
Will require 'a.ios.png' if it exists and 'a.png' if it doesn't.
Summary:
GIF images are currently loaded as a CAKeyframeAnimation, however returning this animation directly from RCTImageLoader was dangerous, as any code that expected a UIImage would crash.
This diff changes RCTGIFImageLoader to return a UIImage of the first frame, with the keyframe animation attached as an associated object. This way, code that is not expecting an animation will still work correctly.
Summary:
Previously the bridge sometimes never fired RCTJavaScriptDidLoadNotification or RCTJavaScriptDidFailToLoadNotification if there was an error (for example, if the source code loaded but we couldn't inject the JSON config). This diff moves the error handling into a method called `stopLoadingWithError` that the bridge can call whenever there is an error.
Also if the script failed to load, the BatchedBridge still called `executeSourceCode`. With this diff the `_loading` flag is set to NO when the script fails to load, and `executeSourceCode` returns immediately when `_loading` is false. This way the bridge does not try to execute JS when there is a loading error.
Closes https://github.com/facebook/react-native/pull/2520
Github Author: James Ide <ide@jameside.com>
Summary:
Saw an issue with a build because of an ENONT error: https://fb.facebook.com/groups/716936458354972/permalink/923628747685741/
My hypothesis:
1. We issue a ping to the socket (in SocketInterface/index.js) a decides if the available socket is alive
2. We see that it's alive but by the time we actually connect to it the server would've died
Solution:
1. The server shouldn't die as long as there are clients connected to it (currently it only stay alive as long as there are jobs)
2. The "ping" should only disconnect once the client is connected
3. Finally, have a better error message than ENOENT
Summary:
We currently wait until after views have been updated on the main thread before sending layout events. This means that any code that relies on those events to update the UI will lag the atual layout by at least one frame.
This changes the RCTUIManager to send the event immediately after layout has occured on the shadow thread. This noticably improves the respinsiveness of the layout example in UIExplorer, which now updates the dimension labels immediately instead of waiting until after the layout animation has completed.
Summary:
Sourcemap urls were generated as just the pathname (no options) which meant that they generated source for the wrong bundle.
Even worse, there exists a race condition when multiple request to the same bundle has different types of paltform arguments (in this case one could be 'ios' and the other is undefined). The fix will this will come later as it's more involved -- will need to refactor the dependency resolver to have a per-request state.
Summary:
The previous version of stacktrace-parser 0.1.2 had an line in its package.json file that required Node <= 2.x. That line was removed, so it no longer warns on io.js 3.x or Node 4.x.
Similarly, ws 0.8.0 was published with support for the new V8, so it compiles with io.js 3.x and therefore should work with Node 4.x.
Updated the Travis file as well to run on io.js 3.x.
Fixes#2258, #2455
Closes https://github.com/facebook/react-native/pull/2398
Github Author: James Ide <ide@jameside.com>
Summary:
The makefile for the JSCLegacyProfiler was really messy, clean it up a bit,
remove duplicate code, and make targets be actual files rather than dummy targets
so it can actually cache things instead of re-downloading everything every time.
Summary:
Currently, the system for mapping JS event handlers to blocks is quite clean on the JS side, but is clunky on the native side. The event property is passed as a boolean, which can then be checked by the native side, and if true, the native side is supposed to send an event via the event dispatcher.
This diff adds the facility to declare the property as a block instead. This means that the event side can simply call the block, and it will automatically send the event. Because the blocks for bubbling and direct events are named differently, we can also use this to generate the event registration data and get rid of the arrays of event names.
The name of the event is inferred from the property name, which means that the property for an event called "load" must be called `onLoad` or the mapping won't work. This can be optionally remapped to a different property name on the view itself if necessary, e.g.
RCT_REMAP_VIEW_PROPERTY(onLoad, loadEventBlock, RCTDirectEventBlock)
If you don't want to use this mechanism then for now it is still possible to declare the property as a BOOL instead and use the old mechanism (this approach is now deprecated however, and may eventually be removed altogether).
The `Animated` module exposes a lot of functionality, including internal
classes. This diff extracts properties and classes from modules and renders them
recursively.
This also adds `Animated` to the autogen docs now that they more capable,
although it needs way more docblocks and such which will come later.
The previous version of stacktrace-parser 0.1.2 had an line in its package.json file that required Node <= 2.x. That line was removed, so it no longer warns on io.js 3.x or Node 4.x.
Similarly, ws 0.8.0 was published with support for the new V8, so it compiles with io.js 3.x and therefore should work with Node 4.x.
Updated the Travis file as well to run on io.js 3.x.
Test Plan:
```
$ nvm use iojs-v3
Now using io.js v3.1.0 (npm v2.13.3)
$ npm i
<no compiler errors>
```
Summary:
Supports `onLayout` for Touchable*` by piping onLayout
through to the native component inside since only native components support
it by default.
Summary:
Two of the allocation were disabled due to eventual failures on Travis, but
haven't failed internally nor locally. I'm bumping the time out and re-enabling
them to see if that was the case.
Summary:
Fixes#2464
After the bridge parallelisation of the bridge initialisation the executors
were being `setUp` in a background thread, and the `RCTWebViewExecutor` was
crashing when creating a `UIWebView` out of the main thread.
Wrap the `UIWebView` creation in a call to the main thread.
Summary:
Now that UITextViews have a delegate, they consume the "tap to scroll to top" gesture. This diff restores the original behavior of letting the top-level scroll view (if any) scroll to top instead.
I tried exposing scrollsToTop as a prop and was semi-successful in that I could turn scroll-to-top on and off for the top-level scroll view scroll, but the text view itself would never scroll to top. So instead of exposing it as a prop, this diff sets scrollsToTop always to NO, which is how TextInput behaved previously.
Closes https://github.com/facebook/react-native/pull/2333
Github Author: James Ide <ide@jameside.com>
Summary:
When bridge calls are made, they should be dispatched to their
destination GCD queue in the same order they were made. (It
looks like this invariant broke in 336e18d, which caused call
order to depend on the iteration of `NSMapTable` keys
whenever there are calls to multiple modules that share a queue)
Fixes#1941 (in which RCTUIManager createView addUIBlock
blocks were sometimes running after other blocks that depended
on them)
I'm a react-native/iOS/objc newbie, so please excuse any
ignorance this commit may well contain :)
Closes https://github.com/facebook/react-native/pull/2488
Github Author: Ted Suzman <ted@suzman.net>
Summary:
1) Makes params more intuitive (only one now, bounciness, which maps intuitively to number of oscillations).
2) Satisfies boundary conditions (f(0) = 0, f(1) = 1) so animation actually goes where you tell it (before it would finish at a random location depending on the input params).
3) Simple test to verify boundary conditions.
Summary:
Fix failing test that matches the exact error string to match using `contains`.
I was under the impression that jest tests were running in CI -- turns out not yet.
Summary:
Some messages are special and are intended for the devtools, like `{$open: id}` and `{$error: id}`. The main debugger-ui page can't handle these and thinks something is wrong when `object.method` is undefined. This diff handles messages only if they specify a method.
Fixes#2377
Closes https://github.com/facebook/react-native/pull/2405
Github Author: James Ide <ide@jameside.com>
Summary:
Add JSC profiler to the dev menu and rename the pre-existent one to systrace.
For now it just outputs to the console, but a better workflow is on the way.
Summary:
This will throw an error message with the problematic callback module/method. Previously we would get an invariant in this case when we try to access `callback.apply` later in the method.
Summary:
A few potential races to fix:
1. Multiple clients maybe racing to delete a zombie socket
2. Servers who should die because other servers are already listening are taking the socket with them (move `process.on('exit'` code to after the server is listening
3. Servers which are redundant should immediatly die
Summary:
Buck (our build system) currently starts multiple packager instances for each target and may build multiple targets in parallel. This means we're paying startup costs and are duplicating the work. This enables us to start one instance of the packager and connect to it via socket to do all the work that needs to be done.
The way this is structured:
1. SocketServer: A server that listens on a socket path that is generated based on the server options
2. SocketClient: Interfaces with the server and exposes the operations that we support as methods
3. SocketInterface: Integration point and responsible for forking off the server
Summary:
TabBarItemIOS supports setting the scale for base64-encoded images using an optional scale parameter, however this was broken due to the JS code only passing the uri, not the whole source object, to the native side.
(See: https://github.com/facebook/react-native/issues/2413)
Summary:
This suppresses this output from npm:
```
npm ERR! Failed at the react-native@0.9.0 start script './packager/packager.sh'.
npm ERR! This is most likely a problem with the react-native package,
npm ERR! not with npm itself.
npm ERR! Tell the author that this fails on your system:
npm ERR! ./packager/packager.sh
npm ERR! You can get their info via:
npm ERR! npm owner ls react-native
```
We don't seem to have any automated scripts that rely on the exit code of npm start (or even call it at all).
Closes https://github.com/facebook/react-native/pull/2415
Github Author: Ben Alpert <balpert@fb.com>
Summary:
The transform step in currently the longest one in the bundling process. This adds a progress bar to track the transform progress.
{F23096660}
Summary:
The path to the iOS 8.3 SDK does not exist when only Xcode 6.4 is installed. This uses a more general folder name, which (at least) the 8.4 SDK symlinks to.
I haven't verified this on Xcode 6.3, so I'd appreciate it if someone could confirm that this path exists there too! :)
Summary:
There are two fs steps and it wasn't clear why. This now puts the right label:
```
[9:38:25 PM] <START> Building in-memory fs for JavaScript
[9:38:27 PM] <END> Building in-memory fs for JavaScript (2030ms)
[9:38:27 PM] <START> Building in-memory fs for Assets
[9:38:27 PM] <END> Building in-memory fs for Assets (615ms)
```
There was a problem where NVM_DIR wasn't correctly configured, which meant that `npm install` was using whatever version of Node was on the system (0.12 in this case) despite having run `nvm use iojs-v2`. Fixing up NVM_DIR fixes the `npm install` errors and builds the native npm packages for the right version of Node.
Summary:
The `BundlesLayout` will be used as a persistent index. As such, it would be easier to avoid having dependencies to `Module`, `Package`, `Asset`, etc. We're not using that information for now and if we happen to need to use it we could always fetch it using the `ModuleCache`.
Summary:
We've decided to move the syntax for asynchronously requiring async dependencies. The new syntax works better with promises and therefore withe async/await as well. The new syntax looks like this: `System.import('moduleA').then(moduleA => {...});` or if you're using async/await you could simply do:
let moduleA = await System.import('moduleA');
new moduleA().someFunction();
If you need to require multiple dependencies just do:
Promise
.all([System.import('moduleA'), System.import('moduleB')])
.then((moduleA, moduleB) => {...})
or the equivalent using async/await
Summary:
We want to be able to access the touch data within our components' event handlers, so we need to thread the event object all the way through to them.
Summary:
Fix error in the template string (no plus, thinks it's a function).
And bump the timeout to 30 seconds because a file is taking more than 10 seconds `js/RKJSModules/Libraries/FBComponents/FBFed/FeedStoryFragments.js`
Summary:
Since JS doesn't have the guarantee that once a bundle is loaded it will stay in memory (and this is something we actually don't want to enforce to keep memmory usage low), we need to keep track of parent/child relationships on the packager to pass it down to native. As part of this diff, we also introduced an ID for each bundle. The ID for a child bundle is shynthetized as the bundleID of the parent module + an index which gets incremented every time a new bundle is created. For instance given this tree:
a,b
c f
d e g
the ID for `d` will be `bundle.0.1.2`, the one for e will be `bundle.0.1.3` and the one for `g` will be `bundle.0.5.6`. This information will be useful to figure out which bundles need to be loaded when a `require.ensure` is re-written.
Summary:
require('./image.jpg') returns a number and therefore the propType is wrong. Adding it to the propType to fix the warning and dealing with flow which is completely broken for this.
Summary:
There were two issues:
(1) it was using /Users/sahrens as a path
(2) needed to remove RCTAnimationExperimental which doesn't exist anymore and add RCTWebSocket
Summary:
There's been a case where Babel can hang indefinitely on a file parse/transform. Possibly related to https://github.com/babel/babel/issues/2211
This adds a timeout to transform jobs and throws an error informing the user of the offending file. The timeout interval defaults to 10 seconds, but can be changed via an option.
Summary:
D2319999 introduced a regression where we stopped waiting for the "build haste map" step to finish before we accept any requests. This makes sure that we block on that.
Need to unbreak with this, but will follow up with a test to catch this in the future.
Summary:
AnimationExperimental is gone; remove it. The Image subspec now depends on the networking code, so we have to pull in those files. These changes were necessary to publish 0.10.0-rc to CocoaPods, so would be convenient to get them into master for 0.11.
Fixes#2354
Closes https://github.com/facebook/react-native/pull/2341
Github Author: James Ide <ide@jameside.com>
Summary:
The test runner relied on checking the current error message in the RCTRedbox, which is a singleton (yay, shared mutable state!). This lead to some tests that worked individually but failed when run together due to error messages in RCTRedBox left over from previous tests.
I've replaced the call to -[RCTRedBox currentErrorMessage] by injecting a custom logging function to intercept the errors at source, which is a much more reliable solution.
Summary:
The arg block for handling structs did not return a value, which was being intepreted as failure. This diff returns YES for success, and also adds an error log for this case so future regressions won't fail silently.
Summary:
`view.screen` can be nil if the view has not yet been added to the view hierarchy (e.g. new view), so we should use `[UIScreen mainScreen]` instead.
In the future, if we need to support multiple screens, one possible fix is to set the rasterization scale in didMoveToWindow/Superview. For now we have just one screen, though.
Closes https://github.com/facebook/react-native/pull/2334
Github Author: James Ide <ide@jameside.com>
Summary:
There's no good reason for initialProperties to be mutable after the RCTRootView has been created. Passing it in through the constructor means we can skip one dispatch_async.
Summary:
Currently the platform selection is controlled by the blacklist. However, since we want to use the same server instance for cross-platform development, we need this to be controlled per request.
One outstanding issue, is that the DependencyGraph class wasn't designed that way and it doesn't have a per-request state. This means that with the current design race conditions is possible. If we got a request for a different platfrom while processing the previous request, we may change the outcome of the previous request.
To fix this a larger refactor is needed. I'll follow up a diff to do that.
Finally, so I don't break the universe like last time, I'll leave it up to the RN guys to update the call sites.
Summary:
This sets NODE_ENV based on the value of the `dev` option when bundling the apps. This would then be inlined by the node-env-inline babel plugin. And finally -- if unreachable -- will be dead-code-eliminated by uglify.
This is not used in development because we set NODE_ENV to the value of __DEV__, which can be switched via a query param. However, the plugin has minimal overhead and to avoid complexity in the transformers I just enabled it by default.
Summary:
This plugin resolves __DEV__ to the value of `NODE_ENV === 'development'`. This can then be evaluated and dead code can be removed by uglifyjs.
Summary:
Not that at the moment a module can be present in multiple bundles, so the new API will return only one of them. In the near future we'll impose the invariant that a module can only be present in a single bundle so this API will return the exact bundle in which it is.
Summary:
Check in the `process.env.NODE_ENV` inline plugin. This will be used in conjuction with uglifyjs to eliminate dead code resulting from environment checks.
Summary:
Instead of using plain objects and having to convert to and from them we just use the `Module` class across the codebase.
This seems cleaner and can enforce the type as opposed to fuzzy objects.
Summary:
We're hitting an issue with large code size and `Maximum call stack size exceeded` error. https://github.com/mishoo/UglifyJS2/issues/414
We're seeing on inconsistently failing on landcastle.
Summary:
Introduce a Bundler capable of generating the layout of modules for a given entry point. The current algorithm is the most trivial we could come up with: (1)it puts all the sync dependencies into the same bundle and (2) each group of async dependencies with all their dependencies into a separate bundle. For async dependencies we do this recursivelly, meaning that async dependencies could have async dependencies which will end up on separate bundles as well.
The output of of the layout is an array of bundles. Each bundle is just an array for now with the dependencies in the order the requires where processed. Using this information we should be able to generate the actual bundles by using the `/path/to/entry/point.bundle` endpoint. We might change the structure of this json in the future, for instance to account for parent/child bundles relationships.
The next step will be to improve this algorithm to avoid repeating quite a bit dependencies across bundles.
Summary:
This freezes the app in the UIExplorer because we try to push a new view controller onto the screen before the navigator finishes loading. This was exacerbated by @tadeuzagallo's diff that made the loading even faster. Hehe
Summary:
This diff removes calls to `-updateClippedSubviews` by only re-clipping when the scroll view moves by a certain number of pixels.
leeway = 50pt => 46.9% of calls removed
leeway = 10pt => 13.2% " " "
Summary:
With a multiline TextInput, the text is initially rendered correctly but once you try to edit it, the cursor slides off the top of the view and out of its bounds. Also if the TextInput is scrollable, you can scroll the text out of the bounds of the view, which looks buggy unless you clip the overflow. This occurs because the top content inset is applied to the RCTTextView instead of the UITextView's text container.
This diff fixes both bugs by applying the vertical insets to the UITextView's textContainerInset instead of the RCTTextView's frame (which is a wrapper around a real UITextView).
The left inset is still applied to the frame because there is a bug with the text rendering when the left textContainerInset is negative: the initial text doesn't show up until you focus the text view. The bug doesn't occur when setting the right textContainerInset, so I apply this workaround to only the left inset.
Closes https://github.com/facebook/react-native/pull/2297
Github Author: James Ide <ide@jameside.com>
Summary:
This is the first step to add support for splitting the JS bundle into multiple ones. This diff adds support for keeping track of the async dependencies each module has. To do so we introduce the following syntax:
require.ensure(['dep1', 'dep2, ..., 'depN'], callback);
Where the callback function is asynchronously invoked once all the indicated modules are loaded.
Internally, the packager keeps track of every set of async dependencies a module has. So for instance if a module looks like this:
require.ensure(['dep1'], () => {...});
require.ensure(['dep2'], () => {...});
the `Module` object will keep track of each set of dependencies separately (because we might want to put them on separate bundles).
Summary:
The word Package is overloaded, it may mean npm package, or may mean a collection of bundles. Neither is what we mean. We mean `bundle`.
This renames it and modernize some of the Bundler code.
Summary:
stacktrace-parser used to list only Node 0.10 under its list of supported engines. This new version includes Node 1.x and 2.x (i.e. io.js) as well, which addresses the warning during `npm install`.
There's no problem with using the older version of stacktrace-parser; this just clears the warning.
Closes https://github.com/facebook/react-native/pull/1738
Github Author: James Ide <ide@jameside.com>
Summary:
Our events all follow a common pattern, so there's no good reason why the configuration should be so verbose. This diff eliminates that redundancy, and gives us the freedom to simplify the underlying mechanism in future without further churning the call sites.
Summary:
Addresses #1534
When an image has a known width, but a height of 0 (which can happen if `flex: 1` is set on the `Image` element), `RCTDownloadManager` attempts to scale it to an invalid size, which results in a `NULL` `CGContextRef` and some scary warnings from UIKit:
```
<Error>: CGContextTranslateCTM: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
```
This adds a check for zero width or height to the `RCTClipRect` function. If either dimension is zero, it is calculated based on the aspect ratio of the source image. This ensures that we don't try to create an invalid `CGContextRef`, and that images with an unknown dimension are still scaled, blended, etc.
Closes https://github.com/facebook/react-native/pull/2278
Github Author: Yusef Napora <yusef@napora.org>
Summary:
In the latest 0.9.0-rc of React Native, the default image won't load due to a typo and a missing condition in `setImage`. This PR contains fixes for both of them.
Closes https://github.com/facebook/react-native/pull/2269
Github Author: Tom Hastjarjanto <tom@intellicode.nl>
Summary:
The cache is only used for JSTransformer at the moment. We're doing IO and some computation to get each module's name, whether is a haste or node module and it's dependencies. This work happens on startup so by caching this value we shouldbe able to reduce the start up time. Lets promote the Cache to the Packager level to be able to use it by any of the components of the packager. For now, on this diff we'll start using it to cache the mentioned fields.
Also we had to introduce the concept of fields in the cache as manually merging the date we had for each path is not possible as we're using promisses all around. With the new API, each field is a promise.
@amasad and I did some manual testing to measure the impact of this change and looks like it's saves 1 second when building the haste map (which represents 50% of the time). Overall this reduces 1 second of start up time which was currently about 8s on my mac book pro.
nvm is way better than homebrew for managing node installations:
- can install multiple versions
- can choose which version of node to install
- easy to clean up under ~/.nvm
- there are still some rough edges with /usr/local on El Cap -- nvm avoids those altogether
Summary:
When React DevTools is not installed, React prints a tiny warning to the console.
However, in debugger.html we have a lot of free space we could use to promote
React DevTools more actively.
Summary:
The module's methodQueue wasn't being created when accessing the modules directly
on the bridge, without going through JS. Preload the queue for now to fix internal
breakages, but I'll figure out a better way to keep it lazy afterwards.
We are annotating platform-specific props with a special @platform tag in the docblocks. This pull request adds a little [ios] tag before the name and sorts the props such as generic ones are before platform-specific ones.
Summary:
Moved the view creation & property binding logic out of RCTUIManager into a separate RCTComponentData class - this follows the pattern used with the bridge.
I've also updated the property binding to use pre-allocated blocks for setting the values, which is more efficient than the previous system that re-contructed the selectors each time it was called. This should improve view update performance significantly.
Summary:
When mutation of a stack happens, we'd like to compute the diff of the stacks (before and after) so that
we can know which routes are removed in the new stack.
This diff adds a new method `substract` which does what we need.
Summary:
- Enables async/await in .babelrc and transformer.js
- Adds regenerator to package.json. Users still need to explicitly require the regenerator runtime -- this is so that you only pay for what you use.
- Update AsyncStorage examples in UIExplorer to use async/await
- Update promise tests in UIExplorer to use async/await in addition to the promise API
Closes https://github.com/facebook/react-native/pull/1765
Github Author: James Ide <ide@jameside.com>
Summary:
Teach the resolver about platform-based resolution. The platform extension is inferred from the entry point.
It works for haste modules, as well as node-based resolution.
Summary:
We already reimplement the spring computation, we were only using rebound for the tension/friction conversion. Turns out that it is quite small so we can just embed it. I'm doing this as I'm preparing for doing a web version of the feature and I'm trying to minimize the number of dependencies.
https://github.com/facebook/rebound-js/blob/master/rebound.js#L932
Summary:
Some of the log statements inside argument blocks in RCTModuleMethod were directly accessing ivars, thereby causing a retain cycle that retained the class. I've fixed this by making the access explicit via weakSelf.
Summary:
If the bundleURL has no port(default 80) , the profile request URL will be `<scheme>://<host>:<null>/profile`, that will not work. So we should decide if the port exsits first.
Closes https://github.com/facebook/react-native/pull/2131
Github Author: =?UTF-8?q?=E9=9A=90=E9=A3=8E?= <yinfeng.fcx@alibaba-inc.com>
Currently all the pages have the same title, making it hard to
tell which page is while when user has multiple tabs opened.
This adds 'title' to Site so a page title can be passed in and
prepended to the default title
Summary:
Dynamic Text Sizes for Text component.
Text gains new prop - allowFontScaling (false by default).
There is also AccessibilityManager module that allows you to tune multipliers per each content size category.
Summary:
The bridge implementation on React Android does not currently support boxed numeric/boolean types (the equivalent of NSNumber arguments on iOS), nor does Java support Objective-C's nil messaging system that transparently casts nil to zero, false, etc for primitive types.
To avoid platform incompatibilities, we now treat all primitive arguments as non-nullable rather than silently converting NSNull -> nil -> 0/false.
We also now enforce that NSNumber * objects must be explicitly marked as `nonnull` (this restriction may be lifted in future if/when Android supports boxed numbers).
Other object types are still assumed to be nullable unless specifically annotated with `nonnull`.
Summary:
Disabling the scene this way would make the scene height go to zero and mess up the scroll position. By setting the bottom to the same distance, the view does not get resized and the scroll position is preserved through a scene disable cycle.
Summary:
`RCTDevLoadingView` was being created from a constructor function and creating
a `UIWindow` when the bridge started loading. The `UIWindow` was crashing on
the unit tests since there's no host app.
Summary:
# Summary
Add a method `keyOf` to NavigationRouteStack.
The method `keyOf` returns a key that is associated with the route.
The a route is added to a stack, the stack creats an unique key for it and
will keep the key for the route until the route is rmeoved from the stack.
The stack also passes the keys to its derived stack (the new stack created by the
mutation API such as `push`, `pop`...etc).
The key for the route persists until the initial stack and its derived stack no longer
contains this route.
# Why Do We Need This?
Navigator has needs to use an unique key to manage the scenes rendered.
The problem is that `route` itself isn't a very reliable thing to be used as the key.
Consider this example:
```
// `scene_1` animates into the viewport.
navigator.push('scene_1');
setTimeout(() => {
// `scene_1` animates off the viewport.
navigator.pop();
}, 100);
setTimeout(() => {
// Should we bring in a new scene or bring back the one that was previously popped?
navigator.push('scene_1');
}, 200);
```
Because we currently use `route` itself as a key for the scene, we'd have to block a route
until its scene is completely off the components tree even the route itself is no longer
in the stack otherwise we'd see strange animation of jumping scenes.
# What's Next
We're hoping that we can build pure reactive view for NavigationRouteStack easily.
The naive implementation of NavigationRouteStackView may look like this:
```
class NavigationRouteStackView {
constructor() {
this.state = {
staleScenes: {},
};
}
componentWillReceiveProps(nextProps) {
if (nextProps.stack !== this.props.stack) {
var stale;
var staleScenes = {...this.state.staleScenes};
this.props.stack.forEach((route, index, key) => {
if (nextProps.stack.keyOf(route) !== key) {
stale = true;
staleScenes[key] = {route, index, key, stale};
}
});
if (stale) {
this.setState({
staleScenes,
});
}
}
}
render() {
var scenes = [];
this.props.stack.forEach((route, index, key) => {
scenes.push({route, index, key});
});
Object.keys(this.state.staleScenes).forEach(key => {
scenes.push(this.state.staleScenes[key]);
});
scenes.sort(stableSortByIndex);
return <View>{scenes.map(renderScene)}</View>;
}
}
```
Clarify that io.js is the modern version of Node and explain a little more about how to get set up with nvm, and that it lets you switch between multiple io.js/node versions.
Summary:
If user taps the back button quickly, the app crashes becuase "pop"
internally only checks `this.state.presentedIndex` which does not
always update when transtion happens.
This diff addresses this issue.
Summary:
This diff adds support for enforcing nullability in the arguments for exported methods.
We previously supported use of the nullable/nonnull attributes on method arguments, but didn't do anything to ensure that they were respected.
Now, if an argument is marked as nonnull, and a null value is sent for that argument, it will display a redbox.
In future, nonnull will be assumed by default, but for now we assume that un-annotated arguments can be null (to avoid breaking existing code).
Summary:
Add a new bridge delegate protocol to allow a more flexible bridge configuration.
For now it just support the pre-existent configurations + providing the JavaScript
source to the bridge, that should allow pre-loading sources.
Summary:
Fixes#2126
`RCTBatchedBridge` didn't implement `bundleURL`, that was available on the public
bridge interface, so it'd always be `nil`, and setting it would just be ignored.
Summary:
Currently minor version babel updates add and remove transforms, but internal
version is checked in and pinned to 5.6.4. Until we figure out how to update
internal deps systematically, we need to make sure OSS edition of RN matches
internal, otherwise we get test failures due to package version mismatches.
Summary:
For some reason we're now spamming the logs everytime we render an Image because overflow is not defined in the whitelist. overflow: 'hidden' is needed for network images with cover mode.
The way we currently define those is not optimal where we try to factor as many things as possible into distinct propTypes. However for Text we're not even using this but we are getting all the ones from View (which many do not apply) and remove some that aren't needed.
It may be useful to cleanup this in the future but in the short term, it's better to remove this warning that doesn't have much value anyway.
Summary:
In preparation for open sourcing React Native for Android, document which parts of the `CameraRoll` API are platform-specific.
Renders like this: http://imgur.com/rbpXHKf
We should improve docs generation for `@param`s.
This is in preparation for open sourcing React Native for Android.
Also add hyphens to URLs for consistency. This can break people's
browser bookmarks but it's better to be consistent and we can
redirect to docs: https://github.com/facebook/react-native/issues/2137
Test plan: Ran the website locally using `cd website; npm start`
and checked all pages render correctly.
http://i.imgur.com/RrPNgRr.png
Will update "Getting Started", "Tutorial", "Debugging" and
"Testing" separately.
Summary:
This is a quick fix for the RCTDownloadTaskWrapper crashing on iOS 7. The issue was that the object returned by -[NSURLSession downloadTaskWithURL:] on iOS was not actually a subclass of NSURLSessionTask, so the category that adds associated blocks was not working. I've fixed that by making it a category on NSObject instead.
Summary:
Occasionally people create RCTBridgeModule subclasses or base classes that are not intended to be accessed from JS, and so they don't export them. This was previously flagged as an error by the system. I've now downgraded this error to a warning at startup, and deferred the redbox error until the module is directly accessed by native or JS code.
Summary:
Previously the text highlight overlay did not take padding into account in its positioning, so it would be misaligned for padded text. This fixes that.
Summary:
Hides disabled scenes using `top` instead of `left`, which fixes a bug with the native UITabBar. When the UITabBar's width is zeroed because the scene has `left: SCREEN_WIDTH, right: 0` applied, this triggers a bug with the kerning of the tab titles. Instead, zeroing the height by setting `top: SCREEN_HEIGHT` avoids the bug.
Also applies `pointerEvents="none"` to disabled scenes so that views in the off-screen scenes definitely don't receive touches, which was occurring before.
Fixes#1401, fixes#2011
Closes https://github.com/facebook/react-native/pull/2104
Github Author: James Ide <ide@jameside.com>
Summary:
This diff implements highlighting of tapped text subranges for the iOS `<Text>` component, styled to match how iOS webkit views highlight links (translucent grey overlay with rounded corners).
Highlighting is enabled by default for any `<Text>` component which has an onPress handler. To disable the highlight, add `suppressHighlighting={true}` to the component props.
Summary:
Added the ability to turn on and off the network activity indicator using:
```
StatusBarIOS.setNetworkActivityIndicatorVisible(true)
```
and
```
StatusBarIOS.setNetworkActivityIndicatorVisible(false)
```
Also added an example to the UIExplorer example app.
Fix#986
Closes https://github.com/facebook/react-native/pull/2079
Github Author: Mark Miyashita <negativetwelve@gmail.com>
Summary:
Animated.spring is not guarantee to stabilize at exactly toValue (determined by restDisplacementThreshold). It is a bit annoying that the last value is not toValue, it makes the logs harder to read and also prevents you from writing code like value === toValue. Instead you need to track it down somewhere else.
Summary:
Some of the examples relied on the fact that TextInput wasn't a controlled
component before. This introduces a new `initialValue` prop which behaves the
way the `value` prop used to - that is, you could type without updating it and
it wouldn't get reset, thus acting as just an initial value - and switches the
examples to use it where appropriate.
Summary:
This introduces event counts to make sure JS doesn't set out of date values on
native text inputs, which can cause dropped characters and can mess with
autocomplete, and obviates the need for the input buffering which added lag and
complexity to the component. Made sure to test simulated super-slow JS text
event processing to make sure characters aren't dropped, as well as typing
obviously correctable words and making sure autocomplete works as expected.
TextInput is now a controlled input by default without causing any issues for
most cases, so I removed the `controlled` prop.
Fixes selection state jumping by restoring it after setting new text values, so
highlighting the middle of some text in the new ReWrite example and hitting
space will replace that selection with an underscore and keep the cursor at a
sensible position as expected, instead of jumping to the end.
Ads `maxLength` prop to support the most commonly needed syncronous behavior:
preventing the user from typing too many characters. It can also be used to
prevent users from continuing to type after entering special characters by
changing it to the current length after a regex match. Made sure to verify it
works well with pasted input (including in the middle of existing text),
truncating it and collapsing the selection the same way it does on the web.
Fixes bug in TextEventsExample where it wouldn't show the submit and end events,
even though there were firing correctly.
Summary:
Re-landing D2229686 after fixing bugs mentioned in D2250586
onItemRef is old and no longer needed now that the parent renders the scenes. This removes it from Navigator and all of our clients.
This is a breaking change to users of Navigator, but it is easy to transition to a ref in renderScene instead
Summary:
Update to https://github.com/facebook/react-native/pull/1969
--
Recent improvements allow RCTImageLoader to select a more appropriate sized image based on the layout dimensions. Sizes:
- asset.thumbnail
- asset.aspectRatioThumbnail
- asset.defaultRepresentation.fullScreenImage
- asset.defaultRepresentation.fullResolutionImage
Prior, only the fullResolutionImage was used. This was memory intensive and resulted in crashes when loading several large images at once. The updated implementation works well, but can be made more efficient:
Consider loading 10 8MP (3264x2448) images in 150x150 pixel containers. The target size (150x150) is larger than asset.thumbnail (approx 100x100), therefore the fullScreenImage representation is used instead (approx 1334x1000).
This commit will scale the asset to the minimum size required while taking into account original aspect ratio and device scale. Memory usage is considerably lower and many more images can be loaded in
sequence without having to worry
Closes https://github.com/facebook/react-native/pull/2008
Github Author: Adam Roth <adamjroth@gmail.com>
Summary:
While adeveloper requests the emitter to emit an event, the emitter
may not emit the event immediately instead of putting the request
into a queue and process it later.
This diff allows the developer to provide a callback which will be called
when the event has been emitted.
For instance:
```
class NavigationContext {
push(nextRoute) {
var nextStack = this._stack.push(nextRoute);
this.emit(
'change',
{
reason: 'push',
nextStack: nextStack,
nextRoute: nextRoute,
},
this._onPush
);
}
_onPush(event){
if (event.defaultPrevented) {
return;
}
this._stack = event.nextStack;
this.emit('change');
}
}
```
Summary:
`NSProcessInfo operatingSystemVersion` was being used to check the system version
for the Legacy Profiler on `RCTContextExecutor` but it's only available on iOS8+
Change it to `[UIDevice systemVersion]`
Summary:
Because we don't want to integrate Animated inside of the core of React, we can only pass Animated.Value to styles of <Animated.View>. TouchableOpacity unfortunately used cloneElement. This means that we should have asked every single call site to replace their children to Animated.View. This isn't great.
The other solution is to stop using cloneElement and instead wrap the children inside of an <Animated.View>. This has many advantages:
- We no longer use cloneElement so we're no longer messing up with elements that are not our own.
- Refs are now working correctly for children elements
- No longer need to enforce that there's only one child and that this child is a native element
The downside is that we're introducing a <View> into the hierarchy. Sadly with CSS there is no way to have a View that doesn't affect layout. What we need to do is to remove the inner <View> and transfer all the styles to the TouchableOpacity. It is annoying but fortunately a pretty mechanical process.
I think that having a wrapper is the best solution. I will investigate to see if we can make wrappers on TouchableHighliht and TouchableWithoutFeedback as well.
**Upgrade Path:**
If the child is a View, move the style of the View to TouchableOpacity and remove the View itself.
```
<TouchableOpacity onPress={...}>
<View style={...}>
...
</View>
</TouchableOpacity>
-->
<TouchableOpacity onPress={...} style={...}>
...
</TouchableOpacity>
```
If the child is an Image or Text, on all the examples at Facebook it worked without any change. But it is a great idea to double check them anyway.
Summary:
React Native will now use JSONKit if it's already available in the project, otherwise it will fall back to using NSJSONSerialization as before. This provides a small performance boost to JSON parsing in some cases.
Summary:
The context wasn't being explicitly released before, since it'd be immediately
released. Now that the executors are bridge modules, it was only being deallocated
when the modules were released, what caused the threads to not be released at all.
Summary:
idStack is going away soon. This removes all references to it. Looking at the internal state of navigator will make you have a bad time.
The biggest change is switching to the new component-freezing techinique in the navigation bars. This way we avoid dependence on the idStack to provide a scalar ID for each route.
Summary:
dispatch_semaphore_wait with DISPATCH_TIME_NOW don't wait for the semaphore. It just test whether there's a signal and return the result.
So the line "dispatch_semaphore_wait(semaphore, DISPATCH_TIME_NOW);" does nothing here. It seems like a bug, but each executing in js thread will be queued, so it's safe to remove the unused semaphore instead of wait for it.
Closes https://github.com/facebook/react-native/pull/1915
Github Author: DengYun <tdzl2003@gmail.com>
Summary:
RCTNetworkImageView and RCTStaticImage had significant overlap in functionality, but each had a different subset of features and bugs.
This diff merges most of the functionality of RCTNetworkImageView into RCTStaticImage, eliminating some bugs in the former, such as constant redrawing when properties were changed.
I've also removed the onLoadAbort event for now (as it wasn't implemented), and renamed the other events to match the web specs for `<img>` and XHMLHttpRequest. The API is essentially what Adobe proposed here: http://blogs.adobe.com/webplatform/2012/01/13/html5-image-progress-events/
The following features have not yet been ported from RCTNetworkImageView:
- Background color compositing. It's not clear that this adds much value and it increases memory consumption, etc.
- Image request cancelling when images are removed from view. Again, it's not clear if this is a huge benefit, but if it is it should be combined with other optimisations, such as unloading offscreen images.
(Note that this only affects the open source fork. For now, internal apps will still use FBNetworkImageView for remote images.)
Summary:
Added Gzip function to RCTUtils. This uses dlopen to load the zlib library at runtime so there's no need to link it into your project.
The main reason for this feature is to support gzipping of HTTP request bodies. Now, if you add 'Content-Encoding:gzip' to your request headers when using XMLHttpRequest, your request body will be automatically gzipped on the native side before sending.
(Note: Gzip decoding of *response* bodies is handled automatically by iOS, and was already available).
Summary:
By default, the edges of rotated layers on iOS have jagged edges because they are not antialiased. Setting `allowsEdgeAntialiasing` makes them look a lot nicer by smoothing out the jaggies. This is particularly important for UIs like Tinder cards, for example.
Closes https://github.com/facebook/react-native/pull/1999
Github Author: James Ide <ide@jameside.com>
Summary:
Infinite scrolling in horizontal ListViews. Rather than just using height and Y offset to determine when to load more rows, it checks `props.horizontal` and switches between width/height and offset X/Y accordingly.
This changed required some renaming. However, the only change external to `ListView.js` is exporting `contentSize` instead of `contentHeight` from the `getMetrics()` function. (This is not part of the API, but is used "for perf investigations or analytics" and isn't reference in the repo).
I believe this change works as expected (and the xcode tests pass) though it's possible that there may more complexity in this issue that I have overlooked.
Closes https://github.com/facebook/react-native/pull/1786
Github Author: Mr Speaker <mrspeaker@gmail.com>
Summary:
Clicking on a TextField with editable set to false still would trigger a keyboard event.
In this case that the TextField was a multiline, it would scroll you down to the bottom.
Closes https://github.com/facebook/react-native/pull/1855
Github Author: Christopher <hello@blick-labs.com>
Summary:
Remove `RCTGetExecutorID` and `RCTSetExecutorID`, it wasn't used anymore since
the bridge was refactored into `RCTBridge` and `RCTBatchedBridge`.
Summary:
Every once in a while a guard is forgotten somewhere and the redbox is gone. I
want to remove the guards, but for that the stack traces have to be symbolicated
on the native side. So for now it just adds yet another check, in case a guard
is missing on JS.
Summary:
onItemRef is old and no longer needed now that the parent renders the scenes. This removes it from Navigator and all of our clients.
This is a breaking change to users of Navigator, but it is easy to transition to a ref in renderScene instead
Summary:
RCTImageDownloader was ignoring server response codes. When receiving a response other than 200 it would treat this as success, meaning the image would never load, nor report failure.
This diff fixes that by treating responses with non-200 status as an error so that error handler is called.
Summary:
These are the changes needed for full interop with the (as yet unreleased) new
version of React Devtools.
- the on-device inspector is minimized when devtools is open
- devtools highlight -> device and device touch -> devtools select works
- editing react native styles :)
Summary:
Add local notifications to the push library.
```
var PushNotificationIOS = React.PushNotificationIOS;
PushNotificationIOS.requestPermissions();
var notification = {
"fireDate": Date.now() + 10000,
"alertBody":"Whats up pumpkin"
};
PushNotificationIOS.scheduleLocalNotification(notification);
//lock screen or move away from app
```
Apple has another api for pushing immediately instead of scheduling, like when your background delegate has been called with some new data (bluetooth, location, etc)
```
var PushNotificationIOS = React.PushNotificationIOS;
PushNotificationIOS.requestPermissions();
var notification = {
"alertBody":"Whats up pumpkin"
};
PushNotificationIOS.presentLocalNotification(notification);
//lock screen or move away from app
```
Closed https://github.com/facebook/react-native/pull/843 looks related:
See https://developer.apple.com/library/ios/documentation/iPhone/Reference/UILocalNotification_Class/ for much more available in
Closes https://github.com/facebook/react-native/pull/1616
Github Author: Jacob Rosenthal <jakerosenthal@gmail.com>
Summary:
RCTCache had really bad insertion performance when the cache was full due to having to LRU-sort the entries. This was making color
animations very slow.
I've fixed this in two ways:
1) by removing the sort and doing a linear search to remove old entries, which changes insertion perf to O(n) in the worst case instead of O(n log n) or even (n2).
2) by reducing the size of the color cache to 128 from 1024, which should be fine for normal use, without penalising animation performance.
Separately, border colors were not being retained, which caused crashes when the color cache was cleared. I've fixed that by retaining the border colors inside RCTView.
Summary:
Merged RCTStaticImage with our internal RKStaticImage and ported over logic where assets are loaded at the optimal size and reloaded if the view size changes.
Summary:
Dynamic Text Sizes for Text component.
Text gains new prop - allowFontScaling (true by default).
There is also AccessibilityManager module that allows you to tune multipliers per each content size category, but predefined multipliers are there.
This could potentially break some apps so please test carefully.
Summary:
When composing scroll views, `this.refs[SCROLLVIEW_REF]` may refer to another higher-order scroll component instead of a ScrollView. This can cause issues if you expect to need it to be a ScrollView backed by an RCTScrollView.
The solution is to call `getScrollResponder()` - as long as all higher-order scroll components implement this method, it will make its way down to the true ScrollView, which is what ListView wants here.
Closes https://github.com/facebook/react-native/pull/1927
Github Author: James Ide <ide@jameside.com>
@@ -21,7 +21,8 @@ The core team will be monitoring for pull requests. When we get one, we'll run s
3. If you've changed APIs, update the documentation.
4. Ensure tests pass on Travis.
5. Make sure your code lints (`node linter.js <files touched>`).
6.If you haven't already, complete the CLA.
6.Squash your commits (`git rebase -i`).
7. If you haven't already, complete the CLA.
### Contributor License Agreement (CLA)
@@ -33,7 +34,7 @@ In order to accept your pull request, we need you to submit a CLA. You only need
### Where to Find Known Issues
We will be using GitHub Issues for our public bugs. We will keep a close eye on this and try to make it clear when we have an internal fix in progress. Before filing a new task, try to make sure your problem doesn't already exist.
We are using GitHub Issues for our public bugs. We keep a close eye on this and try to make it clear when we have an internal fix in progress. Before filing a new task, try to make sure your problem doesn't already exist.
### Reporting New Issues
@@ -45,8 +46,8 @@ Facebook has a [bounty program](https://www.facebook.com/whitehat/) for the safe
## How to Get in Touch
* IRC - [#reactnative on freenode](http://webchat.freenode.net/?channels=reactnative)
The Movies app is a demonstration of basic concepts, such as fetching data, rendering a list of data including images, and navigating between different screens.
## Running this app
Before running the app, make sure you ran:
cd react-native
npm install
### Running on iOS
Mac OS and Xcode are required.
- Open `Examples/Movies/Movies.xcodeproj` in Xcode
- Hit the Run button
See [Running on device](https://facebook.github.io/react-native/docs/running-on-device-ios.html) if you want to use a physical device.
### Running on Android
You'll need to have all the [prerequisites](https://github.com/facebook/react-native/tree/master/ReactAndroid#prerequisites) (SDK, NDK) for Building React Native installed.
Start an Android emulator ([Genymotion](https://www.genymotion.com) is recommended).
_Note: Building for the first time can take a while._
Open the Movies app in your emulator.
See [Running on Device](https://facebook.github.io/react-native/docs/running-on-device-android.html) in case you want to use a physical device.
## Built from source
Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.
This is different from apps created using `react-native init` which have a dependency on a specific version of React Native JS and native code, declared in a `package.json` file (and `build.gradle` for Android apps).
The UIExplorer is a sample app that showcases React Native views and modules.
## Running this app
Before running the app, make sure you ran:
cd react-native
npm install
### Running on iOS
Mac OS and Xcode are required.
- Open `Examples/UIExplorer/UIExplorer.xcodeproj` in Xcode
- Hit the Run button
See [Running on device](https://facebook.github.io/react-native/docs/running-on-device-ios.html) if you want to use a physical device.
### Running on Android
You'll need to have all the [prerequisites](https://github.com/facebook/react-native/tree/master/ReactAndroid#prerequisites) (SDK, NDK) for Building React Native installed.
Start an Android emulator ([Genymotion](https://www.genymotion.com) is recommended).
_Note: Building for the first time can take a while._
Open the UIExplorer app in your emulator.
See [Running on Device](https://facebook.github.io/react-native/docs/running-on-device-android.html) in case you want to use a physical device.
## Built from source
Building the app on both iOS and Android means building the React Native framework from source. This way you're running the latest native and JS code the way you see it in your clone of the github repo.
This is different from apps created using `react-native init` which have a dependency on a specific version of React Native JS and native code, declared in a `package.json` file (and `build.gradle` for Android apps).
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