Summary: Bump Android Build Tools to Version 28.0.3, Gradle to 4.10.2, and the Android Gradle Plugin to 3.2.1.
Reviewed By: mdvacca
Differential Revision: D13631120
fbshipit-source-id: 709aa25a7a8e1ff0bfc0a969ba6e7cd92850bc0f
* Restore __tests__ folder in HelloWorld template
PR #18019 Removed __tests__ and __fixtures__ folders from npm package.
But it also effectively removed __tests__ folder from initial project
template. This commit restores __tests__ in template application.
It applicable only to 0.58-stable branch because in master, templates
was moved to another location. I think we should recheck what is ignored
in master after this landed.
* Use babel.config.js in template HelloWorld application
* Add babel-core@^7.0.0-bridge.0 to jest dependencies when react-native init new project. This should fix tests with babel7.
Summary:
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On iOS, the cache is enabled by default but it's not the case on Android. This PR adds 10Mo of HTTP cache by default. 10Mo was chosen arbitrarily.
Fixes#16795
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I wrote it so there's no breaking change for those already using the `OkHttpClientProvider.createClient` and `OkHttpClientProvider.createClientBuilder` public methods.
1. react-native init TestAndroidCache
2. Followed https://facebook.github.io/react-native/docs/android-building-from-source.html to build with this branch as react-native
3. Added the following code in the App.js (with correct URL_WITH_CACHE_CONTROL)
4. Made sure the debugger is closed
5. Throttled my mac's network speed with the `Network link conditioner` (edge)
6. Tapped "Fetch", it shows ~4000
7. Tapped "Fetch" again, it shows ~6
```js
import React, { Component } from 'react';
import {
StyleSheet,
Alert,
View,
Button
} from 'react-native';
type Props = {};
export default class App extends Component<Props> {
fetch = () => {
const start = Date.now();
fetch('{URL_WITH_CACHE_CONTROL}').then(() => {
const diff = Date.now() - start;
Alert.alert(diff.toString());
});
};
render() {
return (
<View style={styles.container}>
<Button title={"fetch"} onPress={this.fetch} />
</View>
);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#F5FCFF',
},
});
```
None
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CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [-{Component}-]
[ INTERNAL ] [ ENHANCEMENT ] [ {File} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
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[CATEGORY] [TYPE] [LOCATION] - MESSAGE
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
[ANDROID] [FEATURE] [Networking] Add HTTP caching
Pull Request resolved: https://github.com/facebook/react-native/pull/18348
Differential Revision: D13680430
Pulled By: hramos
fbshipit-source-id: 1e49cf75702db72b20a316e9cdd971605f8fe7e0
Summary: This diff upgrades the Android Support Library to use version 28.0.0
Reviewed By: cpojer
Differential Revision: D13737512
fbshipit-source-id: 7b3d9c384df0b25e5ce48e769e1ff0ac9be9f104
Summary:
Changelog:
----------
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[General] [Deprecated] - Deprecation warning for WebView as it has been extracted from core.
Pull Request resolved: https://github.com/facebook/react-native/pull/22980
Differential Revision: D13664505
Pulled By: hramos
fbshipit-source-id: 0cfc06015e77c52bed9eeebd97c8cbca6eacd8ce
Summary:
Android App Bundle builds use the packageBundle and bundle tasks instead
of the package and assemble tasks the APK builds use. Because of this,
the resources and js bundles weren't getting copied into the final
artifact. In an App Bundle build, the merged assets must be present
during the buildPreBundle step in order to arrive in the App Bundle.
Pull Request resolved: https://github.com/facebook/react-native/pull/21738
Differential Revision: D13669288
Pulled By: cpojer
fbshipit-source-id: 0e985983f04504b69e447dbc1f3f34cf8f4eb927
Summary:
This PR adds filtering functionality to individual example screens of RNTester. This is useful for Detox testing of RNTester, since Detox requires elements to be visible on the screen before they can be interacted with. Instead of needing to scroll an arbitrary amount, the test can enter the name of the example to be tested, just as is done on the main screen. This will lead to simpler and more reliable E2E tests for long example screens. This PR doesn't add any automated tests using the filter; those will be added in a separate PR.
This is implemented by extracting the existing filtering functionality out of `RNTesterExampleList` into a shared `RNTesterExampleFilter` component that can be used both within `RNTesterExampleList` (the main screen) and `RNTesterExampleContainer` (the example screen).


Changelog:
----------
[General] [Added] - Added filtering to RNTester example screens
Pull Request resolved: https://github.com/facebook/react-native/pull/22777
Reviewed By: TheSavior
Differential Revision: D13561744
Pulled By: rickhanlonii
fbshipit-source-id: cb120626a8e2b8440f88b871557c0b92fbef5edc
Summary:
Switch E2E tests have been failing on master, although they pass locally.
Changelog:
----------
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[General] [Fixed] - Fix failing Switch E2E tests
Pull Request resolved: https://github.com/facebook/react-native/pull/22698
Differential Revision: D13511917
Pulled By: hramos
fbshipit-source-id: b2f5cac1927531a855699e34e1a37036773f0aad
Summary:
Previously the RNTester app saved what screen you were on and what filter text was entered into the initial screen. This made e2e testing complex, as each test needed to manually restore the state to the home screen. If the state ever got out of sync with the test's expectations, it could lead to multiple failed tests.
There is still one specific component that uses persistence: `RNTesterSettingSwitchRow`. Persistence can be removed from this component next time tests for it are updated. As a result, `RNTesterStatePersister` is not yet entirely removed from the app.
Pull Request resolved: https://github.com/facebook/react-native/pull/22596
Differential Revision: D13413457
Pulled By: cpojer
fbshipit-source-id: 3faa26a94139397b4bce6b62ff43e9c2f870b145
Summary:
The following tests are disabled in this PR:
- testTimersTest is failing due to undefined this.setTimeout, probably introduced back in 61346d3. Tracking a fix in https://github.com/facebook/react-native/issues/22695
- testTheTester_ExpectError is failing as RCTTestRunner is not properly passing through the error. Tracking a fix in https://github.com/facebook/react-native/issues/22697
I've added a comment regarding testWebSocketTest and how to ensure it passes locally.
This PR also fixes all remaining snapshot tests, which were failing due to the use of iPhone XS as a iOS Simulator on Circle CI. We are using iPhone 6s for SST internally, and this allows us to be consistent.
Pull Request resolved: https://github.com/facebook/react-native/pull/22720
Differential Revision: D13532788
Pulled By: hramos
fbshipit-source-id: 75681236032839bf88180611ee68826b53cc96eb
Summary:
The iOS snapshots have been out of date for months, but the failure was not caught in open source's `test_objc` job because `xcpretty` was swallowing the non-zero error code.
To fix this, I enabled recording mode in RNTesterSnapshotTests.m temporarily, and re-ran the tests in order to update the snapshots. I've also switched the test device used by Circle CI to iPhone 6s to be consistent with the snapshot tests that run internally at Facebook.
Integration tests are not fully fixed yet, but I can confirm the following tests are fixed by this diff:
```
-[RNTesterIntegrationTests testImageSnapshotTest]
-[RNTesterIntegrationTests testSimpleSnapshotTest]
-[RNTesterSnapshotTests testARTExample]
-[RNTesterSnapshotTests testLayoutExample]
-[RNTesterSnapshotTests testSliderExample]
-[RNTesterSnapshotTests testSwitchExample]
-[RNTesterSnapshotTests testTabBarExample]
-[RNTesterSnapshotTests testTextExample]
-[RNTesterSnapshotTests testViewExample]
```
I've also fixed a few shellcheck warnings in related scripts.
Reviewed By: fkgozali
Differential Revision: D13506865
fbshipit-source-id: dab985130c2ff3cb9dea19d1f87c8ee65d8c141e
Summary:
Use Xcode 10.1 and iOS 12.1 SDK to run iOS tests on an iOS 12.1 iPhone XS Simulator, all of which are available on a default Xcode 10.1 install.
Note that we were previously running iOS tests using Xcode 10.1 and the 12.1 SDK in a separate `test_xcode10` workflow on Circle CI. This was in place to allow us to track Xcode 10 compatibility during the Xcode 10 beta. Now that Xcode 10 has been public for a while, we can drop the compatibility check and use Xcode 10 in our main iOS test workflow.
Reviewed By: TheSavior
Differential Revision: D13317891
fbshipit-source-id: 04c17bf3a2e9d3617f14a46b4ed30a5491a4f4a4
Summary:
Currently, if you load an animated gif using the standard `Image` component, it will not correctly respect the loop count property found in the Netscape App Extension block of the file. The issues are as follows:
1) If the App Extension isn't present, the animated gif loops indefinitely when it should not loop at all.
2) If the App Extension is present, the animated gif loops one less time than it should.
The other issue is that once the looping completes, the image doesn't pause at the last frame but instead, loops back to the beginning of the animation e.g. frame 1.
The fix does a few things:
1) If there is _no_ App Extension present, the image doesn't loop at all
2) If there _is_ an App Extension present, it loops the correct amount of times. For instance, if the loop count is 1, it means the gif should loop _once_ after it finishes playing, for a total of _two_ total loops.
3) Once the number of loops completes (assuming loop count isn't set to 0 which means infinite), the animation pauses on the last frame.
Pull Request resolved: https://github.com/facebook/react-native/pull/21999
Differential Revision: D13287005
Pulled By: hramos
fbshipit-source-id: f7210ad40e0e76c9ec454953b8a067569d3feaaa
Summary:
iOS-specific.
For languages with complex input (such as Japanese or Chinese), a user has to type multiple characters that are then merged into a single one.
If `-[UITextView setAttributedString:]` is used while the user is still typing, it resets the input and characters are not being treated as typed together.
This PR avoids calling this method if possible, replacing it by just copying the attributes if the string has not been changed. That preserves the state and user can continue to type Korean or Chinese characters.
Fixes#19339
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Essentially, the steps to reproduce are described in [the issue](https://github.com/facebook/react-native/issues/19339):
1. Type some Korean characters in TextInput, such as "하늘" (buttons `ㅎ`,`ㅏ`,`ㄴ`,`ㅡ`,`ㄹ`).
2. Then move the cursor to the beginning of the text, type "파란" (buttons `ㅍ`,`ㅏ`,`ㄹ`,`ㅏ`,`ㄴ`) this time.
**Behaviour before this fix (broken)**
Actual text: `ㅍㅏㄹㅏㄴ하늘`.
Expected text: `파란하늘`.
Characters aren't combined properly.

**Behaviour after this fix (correct)**
Actual text: `파란하늘`.
Expected text: `파란하늘`.
Characters are combined, the same behaviour is in vanilla iOS `UITextView`.

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[IOS] [BUGFIX] [TextView] - Fix Korean/Chinese/Japanese input for multiline TextView on iOS.
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**INTERNAL and MINOR tagged notes will not be included in the next version's final release notes.**
CATEGORY
[----------] TYPE
[ CLI ] [-------------] LOCATION
[ DOCS ] [ BREAKING ] [-------------]
[ GENERAL ] [ BUGFIX ] [ {Component} ]
[ INTERNAL ] [ ENHANCEMENT ] [ {Filename} ]
[ IOS ] [ FEATURE ] [ {Directory} ] |-----------|
[ ANDROID ] [ MINOR ] [ {Framework} ] - | {Message} |
[----------] [-------------] [-------------] |-----------|
EXAMPLES:
[IOS] [BREAKING] [FlatList] - Change a thing that breaks other things
[ANDROID] [BUGFIX] [TextInput] - Did a thing to TextInput
[CLI] [FEATURE] [local-cli/info/info.js] - CLI easier to do things with
[DOCS] [BUGFIX] [GettingStarted.md] - Accidentally a thing/word
[GENERAL] [ENHANCEMENT] [Yoga] - Added new yoga thing/position
[INTERNAL] [FEATURE] [./scripts] - Added thing to script that nobody will see
-->
Pull Request resolved: https://github.com/facebook/react-native/pull/19809
Differential Revision: D13326614
Pulled By: shergin
fbshipit-source-id: 6a5cab3f7290f0f623a6f4c29353a573eb321b0b
Summary: I want the same instrumentation we did for the JS thread for the NM thread. This diff adds thread cpu time.
Reviewed By: alexeylang
Differential Revision: D13328876
fbshipit-source-id: 7b310956c52907ffbd881f864e1f8e774853d7f5
Summary:
`instance.hasOwnProperty` has potential danger because of some object could be eliminate own prototype chain. Update code be more reliable.
This PR is solution of #22308 issue. (Fixes#22308)
Pull Request resolved: https://github.com/facebook/react-native/pull/22348
Differential Revision: D13334882
Pulled By: cpojer
fbshipit-source-id: 9b9310a972e933af1962666d7b0c683ff43cc5b2
Summary:
Fixes#22530
As described in the issue, the previous behavior for the `RCTFatal` macro was to truncate the `reason` on the resulting `NSException` to 75 characters. This would ensure the reason would fit on a single line, but resulted in issues debugging errors that occurred in the wild, as many crash logging tools (like Sentry) discard the `name` value of the exception and use the `reason` as their primary identifier. At 75 characters, useful information like the location of the error would usually be truncated.
- [x] This extends the truncation threshold to 175 characters, which should be short enough to prevent full-screen-takeover length errors, but long enough to provide useful context to the error.
- [x] This adds a `userInfo` value to the resulting `NSException`. It copies over the `userInfo` from the `NSError` passed to the macro, and adds an "untruncated message" value that contains the untruncated version of the `NSException`'s reason.
[iOS] [Changed] - RCTFatalExceptions now include more information in their reason and a userInfo.
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- [iOS]
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Pull Request resolved: https://github.com/facebook/react-native/pull/22532
Differential Revision: D13373469
Pulled By: cpojer
fbshipit-source-id: ac140d14ce76e1664869437c2c178bdd65ab6e0e
Summary:
Promise semantics per JS should allow calling resolve or reject repeatedly without crashing. Only the first one should do anything, but others should be allowed. This change fixes the Java bridge for Android. A separate change is needed for iOS.
Issue #20262
Pull Request resolved: https://github.com/facebook/react-native/pull/20303
Differential Revision: D13396975
Pulled By: cpojer
fbshipit-source-id: 81f14f73654fa7c44e043f574a39fda481ace44b
Summary: This change attempts to fix a crash within RCTImageCache's new dateWithHeaderString method. This is a speculative fix as there aren't any concrete repro steps.
Reviewed By: hramos
Differential Revision: D13278666
fbshipit-source-id: cdb69b1296c946d89e14c074329280994d87ddcd