Summary:
changelog: [internal]
Add more clang tidy rules to prevent common class of bugs.
Reviewed By: javache
Differential Revision: D39245194
fbshipit-source-id: 5521c5c4653d7005b96ebba494e810ba5075afbc
Summary:
Changelog: [iOS][Internal] - Add iOS implementation of the button property of the PointerEvent object
This implements the `button` property on the PointerEvent object by storing the button which caused the down event in the `ActiveTouch` and reporting that button through `pointerdown` and `pointerup` events and -1 on all others. This diff also includes a small fix to the `pressure` property which was introduced due to `button` being correctly implemented.
Reviewed By: yungsters
Differential Revision: D38632543
fbshipit-source-id: 9dbbb23a9251f2e661faf37fdf206b9f0b26bc5f
Summary:
Changelog: [iOS][Internal] - Add isPrimary property implementation to the PointerEvent object
This diff adds the `isPrimary` property to the PointerEvent object iOS implementation. In addition this adds a related change where we "reserve" the 0 touch identifier for mouse events and the 1 identifier for apple pencil events. This is an easy way to ensure that these pointers are always consistent no matter what happens. Since mouse & pencil pointers should always be considered the primary pointer, that allows us to focus the more advanced primary pointer differentiation purely on touch events.
The logic for this touch event primary pointer differentiation is essentially setting the first touch it recieves as a primary pointer, setting it on touch registration, and sets all subsequent touchs (while the first touch is down) as not the primary pointers. When that primary pointer is lifted, the class property keeping track of the primary pointer is reset and then the **next** pointer (secondary pointers which had already started before the previous primary pointer was lifted are not "upgraded" to primary) is marked as primary. A new platform test is also included in this diff in order to verify the aforementioned behavior.
Reviewed By: lunaleaps
Differential Revision: D37961707
fbshipit-source-id: ae8b78c5bfea6902fb73094fca1552e4e648ea44
Summary:
Changelog: [iOS][Internal] - Add key modifier properties to the PointerEvent interface
This diff adds implementations of the `ctrlKey`, `shiftKey`, `altKey`, and `metaKey` properties on the PointerEvent interface for iOS.
Reviewed By: lunaleaps
Differential Revision: D37869377
fbshipit-source-id: b187bae93fbfc97b6ca1d8d9786ad85343484b3d
Summary:
Changelog: [iOS][Internal] - Implement offsetX/offsetY properties on the PointerEvent interface
Simple diff implementing the offsetX/offsetY properties on PointerEvent — thankfully the touch events already kept track of these so it was mostly a matter of forwarding that data to the pointer events.
Reviewed By: lunaleaps
Differential Revision: D37830139
fbshipit-source-id: 77f33a99393350d32cbe449e6a009bdeb2a12d08
Summary:
Changelog: [iOS][Internal] - Implement screenX/screenY properties on the PointerEvent interface
This diff implements the screenX/screenY properties which report the position of a pointer in the device's physical screen coordinates.
Reviewed By: lunaleaps
Differential Revision: D37794415
fbshipit-source-id: 6c39c3651812f99e66b93647579a2935598ef6f2
Summary:
Changelog: [iOS][internal] - Add twist property to PointerEvent interface
This adds the twist property to the PointerEvent implementation on iOS which similarly to tangentialPressure doesn't really apply so we default to a hard-coded value of 0.
Reviewed By: lunaleaps
Differential Revision: D37760511
fbshipit-source-id: f1fccfd6b5d07024cea83d86925a9bfc2e6cc8cf
Summary:
Changelog: [iOS][internal] - Add tangentialPressure property to PointerEvent interface
This diff adds the tangentialPressure property to the PointerEvent implementation on iOS. This one is pretty simple considering iOS doesn't have the concept of tangential pressure so we just hard code it to 0 as defined by the spec.
Reviewed By: lunaleaps
Differential Revision: D37759634
fbshipit-source-id: 7ca0e47267f5fde76ace2b96d05ea2e154cb4b8f
Summary:
Changelog: [iOS][Internal] - Add `buttons` implementation to the PointerEvent interface
This diff adds an implementation of the `buttons` property by leveraging `UIEvent`'s `buttonMask` property.
Reviewed By: lunaleaps
Differential Revision: D37430270
fbshipit-source-id: 69fd3aebcb403e665349a24283a04c0eb82ff3e2