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1eebbbc803
Summary: Changelog: [iOS][Internal] - Implement offsetX/offsetY properties on the PointerEvent interface Simple diff implementing the offsetX/offsetY properties on PointerEvent — thankfully the touch events already kept track of these so it was mostly a matter of forwarding that data to the pointer events. Reviewed By: lunaleaps Differential Revision: D37830139 fbshipit-source-id: 77f33a99393350d32cbe449e6a009bdeb2a12d08
45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include "PointerEvent.h"
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namespace facebook {
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namespace react {
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#if RN_DEBUG_STRING_CONVERTIBLE
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std::string getDebugName(PointerEvent const &pointerEvent) {
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return "PointerEvent";
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}
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std::vector<DebugStringConvertibleObject> getDebugProps(
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PointerEvent const &pointerEvent,
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DebugStringConvertibleOptions options) {
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return {
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{"pointerId", getDebugDescription(pointerEvent.pointerId, options)},
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{"pressure", getDebugDescription(pointerEvent.pressure, options)},
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{"pointerType", getDebugDescription(pointerEvent.pointerType, options)},
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{"clientPoint", getDebugDescription(pointerEvent.clientPoint, options)},
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{"screenPoint", getDebugDescription(pointerEvent.screenPoint, options)},
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{"offsetPoint", getDebugDescription(pointerEvent.offsetPoint, options)},
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{"width", getDebugDescription(pointerEvent.width, options)},
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{"height", getDebugDescription(pointerEvent.height, options)},
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{"tiltX", getDebugDescription(pointerEvent.tiltX, options)},
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{"tiltY", getDebugDescription(pointerEvent.tiltY, options)},
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{"detail", getDebugDescription(pointerEvent.detail, options)},
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{"buttons", getDebugDescription(pointerEvent.buttons, options)},
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{"tangentialPressure",
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getDebugDescription(pointerEvent.tangentialPressure, options)},
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{"twist", getDebugDescription(pointerEvent.twist, options)},
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};
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}
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#endif
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} // namespace react
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} // namespace facebook
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