Summary:
We need to break up the `uimanager` module in order to solve circular dependencies problem (which future diff would have otherwise).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D20885163
fbshipit-source-id: 08eb1ba1d408fc0948e8d0da62380786a40973af
Summary:
`fbsource//xplat` and `//xplat` are equivalent for FB BUCK targets. Removing extra prefix for consistency.
Changelog: [Internal]
Reviewed By: scottrice
Differential Revision: D20495655
fbshipit-source-id: a57b72f694c533e2e16dffe74eccb8fdec1f55f5
Summary:
The new name is get_preprocessor_flags_for_build_mode.
Changelog: [Internal]
Reviewed By: d16r
Differential Revision: D20351718
fbshipit-source-id: 67628ce81e7244f0f72af2d00d92842a649ff619
Summary:
Before this change the Element<> API didn't allow to specify state objects and crashed during instantiation of non-null states.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: JoshuaGross
Differential Revision: D19816358
fbshipit-source-id: 95ba5e03ea98c0260593462146e8523c95245e2b
Summary:
Systraces were disabled a year ago in D14019272 because we suspected they can negatively affect perf. We don't think this is the case anymore.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D19786284
fbshipit-source-id: 185ed45b134fdcadf131cfddfcf8faf37537a684
Summary:
This is a quite fragile and important part of the render engine. We need to dirty Yoga node only in cases where a change affects layout. In the case of over-dirtying, we can kill performance. In the case of under-dirtying, we can produce an incorrect layout.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D19596279
fbshipit-source-id: 9f2ac67c44cb35c8ba44be1025b94b7921b74e17
Summary:
It makes perfect sense because `Builder` builds totally new shadow trees, so those are not sealed or used by anyone yet.
Assigning it to const shared pointer will do logical sealing (and it does not requires const-cast).
Fewer const-casts in the code, fewer bugs.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D19596284
fbshipit-source-id: 75d1c706034958ba7e4bc80a68af75a57c46eb6f
Summary:
Before this change `Element<X>` cannot have children of `Element<Y>` which was wrong because we don't have such limitation in Fabric.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D19596283
fbshipit-source-id: 9002f5dd42b3d05e7cf492499499399c97b58152
Summary:
Changelog: [internal]
1. Creates `ShadowNodeFamily` inside `ComponentDescriptor`.
2. As a side effect of this, we no longer need `ComponentDescriptor::createEventEmitter` so it is removed.
This is a step in order to merge `StateCoordinator` into `ShadowNodeFamily` and use it as target for state updates.
Reviewed By: shergin
Differential Revision: D19514906
fbshipit-source-id: 04ad3c621886be56925acd76f9b35a09d8c5e15a
Summary:
Changelog: [internal]
1. Use `ShadowNode::Shared` instead of `SharedShadowNode`.
2. Initialise `ShadowNodeFamily` before `ShadowNode`.
Why?
This is a step in order to merge `StateCoordinator` into `ShadowNodeFamily` and use it as target for state updates.
Reviewed By: shergin
Differential Revision: D19471399
fbshipit-source-id: 2f67901c901349d238c711f9eeaadb19fe7c1110
Summary:
This is a part of migration staterted in D19390813.
There is no need to have those as `const`. The whole `*Props` object is usually `const` (and when it's not, props should not be too).
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: mdvacca
Differential Revision: D19583582
fbshipit-source-id: 9c680268f944cdf08669fce7e997b05f23a02667
Summary:
The reason for this change is that it is the primary root that we want people to be using and the naming should reflect that.
#nocancel
build-break
overriding_review_checks_triggers_an_audit_and_retroactive_review
Changelog: [Internal]
Oncall Short Name: fbobjc_sheriff
Differential Revision: D19431128
fbshipit-source-id: c7208e20ed0f5f5eb6c2849428c09a6d4af9b6f3
Summary:
`Element` is an abstraction layer that allows describing component hierarchy in a declarative way. Creating `Element`s themself does not create a component tree (aka `ShadowNode` tree) but describes some hierarchical structure that might be used to build an actual component tree (similar to XML Elements).
`Element<>` provides some basic type-safety guarantees: all modifications of element objects require using objects (such as Props or State) of compatible type.
For now, the only useful application of that is building tests.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D19512392
fbshipit-source-id: eb0711c2a537865fa5454dbede53412a135058cf