Summary:
These dynamic_casts aren't really giving us much (they have never fired once in dev! and don't run in prod anyway). They also prevent us from disabling RTTI. So, let's get rid of them.
Changelog: [Internal]
Reviewed By: philIip
Differential Revision: D31634895
fbshipit-source-id: 4a9b259837127feb324f64fa3e9e23eb1cc481a6
Summary:
changelog: [internal]
Use surfaceId type instead of raw int type in PropsParserContext
Reviewed By: RSNara
Differential Revision: D30667540
fbshipit-source-id: 2bf890b892851e785318e3566692ac72ec782b91
Summary:
See previous diffs for context. This updates all of the relevant props structs.
Changelog: [Internal]
Reviewed By: mdvacca
Differential Revision: D29855426
fbshipit-source-id: 30177c3380ef82ecf8f2a4321f128cfbe8a576e0
Summary:
See react_native_assert.{h,cpp}. Because of the BUCK+Android issue where NDEBUG is always defined, we use react_native_assert instead of assert to enable xplat asserts in debug/dev mode.
This migrates most of the codebase, but probably not 100%. The goal is to increase assertion coverage on Android, not to get to 100% (yet).
Changelog: [Internal]
Reviewed By: RSNara
Differential Revision: D26562866
fbshipit-source-id: a7bf2055b973e1d3650ed8d68a6d02d556604af9
Summary:
ConcreteStateTeller is being replaced with a new built-in state autorepeat mechanism.
Changelog: [Internal] Fabric-specific internal change.
Reviewed By: sammy-SC
Differential Revision: D25687692
fbshipit-source-id: a89d0a4d63b9c97775a312afa3df43f26b5ecc08
Summary:
Changelog: [internal]
# What is Teller?
Teller is a bank's employee who deals with the customer on behalf of the bank. In Fabric's scenario it is a class that on behalf of the view deals with State.
# Why do we need it?
Dealing with `ConcreteState` can be complicated and patterns are often repeated among different component views. `ConcreteStateTeller` aims to resolve these issues. Examples:
- You can call teller's methods without checking for nullptr (we have had crashes because of this before).
- Methods are save to be called on any thread.
- Mechanism to retry state update if it fails is built in.
It is designed to be used from ComponentView so views don't have to talk directly to `ConcreteState`.
Reviewed By: JoshuaGross, shergin
Differential Revision: D23216865
fbshipit-source-id: 90a50702e036eac084f89743ebab687a67182dc0
Summary:
Changelog: [Internal]
If `ConcreteShadowNode::setStateData` is called and the node is cloned before it is mounted, the cloned node will have old state before `setStateData` was called.
To solve this, simply call `setMostRecentState` on the family inside `ConcreteShadowNode::setStateData`.
Reviewed By: JoshuaGross
Differential Revision: D23283560
fbshipit-source-id: f9822fb69e4234f776d512fc02fe13ea7de64897
Summary:
This diff removes the inner folder of react/renderer/core, moving all its files into react/renderer/core
This is necessary to simplify the compilation of Fabric in OSS
More details: https://fb.quip.com/amaRA631DX3K
changelog: [internal] Internal
Reviewed By: fkgozali, JoshuaGross
Differential Revision: D22875854
fbshipit-source-id: e2d969c3ec67eab1bbdc9288e5a4285c740fa944