Summary:
D37801394 (https://github.com/facebook/react-native/commit/51f49ca9982f24de08f5a5654a5210e547bb5b86) attempted to fix an issue of TextInput values being dropped when an uncontrolled component is restyled, and a defaultValue is present. I had missed quite a bit of functionality, where TextInput may have child Text elements, which the native side flattens into a single AttributedString. `lastNativeValue` includes a lossy version of the flattened string produced from the child fragments, so sending it along with the children led to duplicating of the current input on each edit, and things blow up.
With some experimentation, I found that the text-loss behavior only happens on Fabric, and is triggered by a state update rather than my original assumption of the view manager command in the `useLayoutEffect` hook. `AndroidTextInputShadowNode` will compare the current and previous flattened strings, to intentionally allow the native value to drift from the React tree if the React tree hasn't changed. This `AttributedString` comparison includes layout metrics as of D20151505 (https://github.com/facebook/react-native/commit/061f54e89086af1c80e5b0460ec715533f99bdb7) meaning a restyle may cause a state update, and clear the text.
I do not have full understanding of the flow of state updates to layout, or the underlying issue that led to the equality check including layout information (since TextMeasurementCache seems to explicitly compare LayoutMetrics). D18894538 (https://github.com/facebook/react-native/commit/254ebab1d2b6fac859ab1ae0c9503328fc99a6d0) used a solution of sending a no-op state update to avoid updating text for placeholders, when the Attributed strings are equal (though as of now this code is never reached, since we return earlier on AttributedString equality). I co-opted this mechanism, to avoid sending text updates if the text content and attributes of the AttributedString has not changed, disregarding any layout information. This is how the comparison worked at the time of the diff.
I also updated the fragment hashing function to include layout metrics, since it was added to be part of the equality check, and is itself hashable.
Changelog:
[Android][Fixed] - Fix `AttributedString` comparison logic for TextInput state updates
Reviewed By: sammy-SC
Differential Revision: D37902643
fbshipit-source-id: c0f8e3112feb19bd0ee62b37bdadeb237a9f725e
Summary:
Renaming the `better` utilities to `butter`:
- to prevent claims that this library is superior to others - it really depends on use cases
- to indicate ease of use throughout the codebase, easily spread like butter
Changelog: [C++][Changed] Renaming C++ better util to butter, used by Fabric internals
Reviewed By: JoshuaGross
Differential Revision: D33242764
fbshipit-source-id: 26dc95d9597c61ce8e66708e44ed545e0fc5cff5
Summary:
changelog: [internal]
Use surfaceId type instead of raw int type in PropsParserContext
Reviewed By: RSNara
Differential Revision: D30667540
fbshipit-source-id: 2bf890b892851e785318e3566692ac72ec782b91
Summary:
This diff moves fabric C++ code from ReactCommon/fabric to ReactCommon/react/renderer
As part of this diff I also refactored components, codegen and callsites on CatalystApp, FB4A and venice
Script: P137350694
changelog: [internal] internal refactor
Reviewed By: fkgozali
Differential Revision: D22852139
fbshipit-source-id: f85310ba858b6afd81abfd9cbe6d70b28eca7415