Summary: Prior to Android P things like setScaleX() allowed passing float values that were bogus such as Float.NaN. If the app is targeting Android P or later then passing these values will result in an exception being thrown. Since JS might still send Float.NaN, we want to keep the code backward compatible and continue using the fallback value if an invalid float is passed. `sanitizeFloatPropertyValue` is an exact copy of the private method with the same name in `android.view.View.java`.
Reviewed By: cpojer
Differential Revision: D17153279
fbshipit-source-id: 036acc4baa6f0b7f206488991b428a84374fa453
Summary:
Since react-native 0.58, I encountered some issues about snapshot with animated components. I opened an issue here : https://github.com/facebook/react-native/issues/25653
After hours of debugging, I finally found the problem:
In RN 0.57, an Animated View was created like this :
`View: AnimatedImplementation.createAnimatedComponent(View)`
And `AnimatedImplementation` was mock like this :
```
mock('../Libraries/Animated/src/AnimatedImplementation', () => {
const AnimatedImplementation = jest.requireActual('../Libraries/Animated/src/AnimatedImplementation');
const oldCreate = AnimatedImplementation.createAnimatedComponent;
AnimatedImplementation.createAnimatedComponent = function(
Component,
defaultProps,
) {
const Wrapped = oldCreate(Component, defaultProps);
Wrapped.__skipSetNativeProps_FOR_TESTS_ONLY = true;
return Wrapped;
};
return AnimatedImplementation;
})
```
So thanks to this mock, the animated component had a props `__skipSetNativeProps_FOR_TESTS_ONLY` set to `true` and this was used to forceUpdate the component
```
if (AnimatedComponent.__skipSetNativeProps_FOR_TESTS_ONLY || typeof this._component.setNativeProps !== 'function') {
this.forceUpdate();
}
```
But since RN 0.58, the way we create an animated component as changed into :
```
const View = require('View');
const createAnimatedComponent = require('createAnimatedComponent');
module.exports = createAnimatedComponent(View);
```
As you can see, we directly use `createAnimatedComponent`, we don't use it through `AnimatedComponent` like before.
This caused the animated component had not anymore the props `__skipSetNativeProps_FOR_TESTS_ONLY`, so the component doesn't forceUpdate during the animation and breaks the snapshot.
Mocking `createAnimatedComponent` fix the problem
## Changelog
[General] [Fixed] - Mock createAnimatedComponent to fix snapshot with animated component
Pull Request resolved: https://github.com/facebook/react-native/pull/26109
Test Plan: See the issue
Differential Revision: D17155134
Pulled By: cpojer
fbshipit-source-id: 892efc7e820e3db4eb670ddec8fcbf7702bb69bf
Summary:
Android implementation of the Appearance native module. Exposes the user's preferred color scheme: "dark" for Night theme ON, "light" for Night theme OFF.
Emits a `appearanceChanged` event when the current uiMode configuration changes.
To make your app handle Night mode changes, make sure to do the following:
* Declare your Activity can handle uiMode configuration changes (https://developer.android.com/preview/features/darktheme#java):
```
android:configChanges="uiMode"
```
* Make sure to pass the configuration changed activity lifecycle callback from your ReactActivity:
```
Override
protected void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged();
if (mReactInstanceManager != null) {
mReactInstanceManager.onConfigurationChanged(newConfig);
}
}
```
### RNTester
Adds the AppearanceExample to RNTester on Android.
Changelog:
[Android][Added] - New Appearance module exposes the user's current Night theme preference
Reviewed By: makovkastar
Differential Revision: D16942161
fbshipit-source-id: d24a8ff800a1c5f70f4efdec6891396c2078067e
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/26143
A new useColorScheme hook is provided as the preferred way of accessing the user's preferred color scheme (aka Dark Mode).
Changelog:
[General] [Added] - useColorScheme hook
Reviewed By: yungsters
Differential Revision: D16860954
fbshipit-source-id: 8a2b6c2624ed7cf431ab331158bc5456cde1f185
Summary: Export font weight type to use in typing
Reviewed By: panagosg7
Differential Revision: D17128236
fbshipit-source-id: baf9d5e5c5fa0b8aad4cf29ea94430adfe1e8b5f
Summary:
Initial conversion of RNTester to support light and dark themes. Theming is implemented by providing the desired color theme via context. Example:
```
const ThemedContainer = props => (
<RNTesterThemeContext.Consumer>
{theme => {
return (
<View
style={{
paddingHorizontal: 8,
paddingVertical: 16,
backgroundColor: theme.SystemBackgroundColor,
}}>
{props.children}
</View>
);
}}
</RNTesterThemeContext.Consumer>
);
```
As RNTester's design follows the base iOS system appearance, I've chosen light and dark themes based on the actual iOS 13 semantic colors. The themes are RNTester-specific, however, and we'd expect individual apps to build their own color palettes.
## Examples
The new Appearance Examples screen demonstrates how context can be used to force a theme. It also displays the list of colors in each RNTester theme.
https://pxl.cl/HmzW (screenshot: Appearance Examples screen on RNTester with Dark Mode enabled. Displays useColorScheme hook, and context examples.)
https://pxl.cl/HmB3 (screenshot: Same screen, with light and dark RNTester themes visible)
Theming support in this diff mostly focused on the main screen and the Dark Mode examples screen. This required updating the components used by most of the examples, as you can see in this Image example:
https://pxl.cl/H0Hv (screenshot: Image Examples screen in Dark Mode theme)
Note that I have yet to go through every single example screen to update it. There's individual cases, such as the FlatList example screen, that are not fully converted to use a dark theme when appropriate. This can be taken care later as it's non-blocking.
Reviewed By: zackargyle
Differential Revision: D16681909
fbshipit-source-id: e47484d4b3f0963ef0cc3d8aff8ce3e9051ddbae
Summary: Flow type for AndroidTextInput. This could theoretically be used for the interface codegen in the future, and I did use this to codegen the scaffolding for AndroidTextInput (see previous diffs).
Reviewed By: mdvacca
Differential Revision: D16926831
fbshipit-source-id: d01c2e041efb4151f6091dd0fea191989d133881
Summary:
The type is wrong in the constructor.
build-break
Differential Revision: D17145039
fbshipit-source-id: f6b80e38c05e60f04d029aa34baa0c55c237a39a
Summary: Support existing, backwards-compatible AndroidTextInput component for minimal support of TextInput on Android.
Reviewed By: shergin, mdvacca
Differential Revision: D17086758
fbshipit-source-id: 25726f22229e0d5dfe96eb36b386a5317601283d
Summary: Support for `sendAccessibilityEvent` in the FabricUIManager.
Reviewed By: shergin
Differential Revision: D17142507
fbshipit-source-id: 5c131d7caa1e4189fd41ecfb558d0027394b6a15
Summary:
The purpose of `EventBeat` is handling an asynchronous callback to itself which is being delivered on some different thread. That brings a challenge of ensuring that the `EventBeat` object stays valid during the timeframe of callback execution. The concept of Owner helps with that.
The owner is a shared pointer that retains (probably indirectly) the `EventBeat` object. To ensure the correctness of the call, `EventBeat` retains the owner (practically creating a retain cycle) during executing the callback. In case if the pointer to the owner already null, `EventBeat` skips executing the callback.
It's impossible to retain itself directly or refer to the shared pointer to itself from a constructor. `OwnerBox` is designed to work around this issue; it allows to store the pointer later, right after the creation of some other object that owns an `EventBeat`.
Reviewed By: JoshuaGross
Differential Revision: D17128549
fbshipit-source-id: 7ed34fd865430975157fd362f51c4a3d64214430
Summary:
Seems it's more logical and safe to store ShadowTreeRegistry in UIManager than in Scheduler. We also probably will move some functionality dealing with the registry to UIManager.
But most importantly we need it to manage the ownership properly. UIManager might overlive Scheduler and still get a call to process a shadow tree. In the current configuration, it causes a crash because the registry owns by Scheduler. Moving that to UIManager solves that.
Reviewed By: JoshuaGross
Differential Revision: D17128550
fbshipit-source-id: e6735acaa11f2ed82ca17f18a45e389d79aa1a08
Summary:
This diff changes the way how `UIManager`, `UIManagerBindging`, `Scheduler` and `EventDisaptcher` refer to each other which should help with stability and reliability.
Here is the node that describes the details:
# Retaining dilemma
# Players
We have many logical of moving pieces but most of them can be abstracted by following high-level components.
* **Scheduler**
`Scheduler` is the main representation of running React Native infrastructure. Creation of it means the creation of all React Native C++ subsystems (excluding RuntimeExecutor) and destruction of that means the destruction of all dependent parts. Both processes must be thread-safe.
* **UIManager**
UIManager is a module that contains the most high-level logic of managing shadow trees. All React Renderer calls are practically implemented there.
* **UIManagerBinding**
UIManagerBinding is a representation (aka `HostObject`) of UIManager in the JavaScript world.
* **EventDispatcher**
EventDispatcher is a class that implements all logic related to dispatching events: from calling event on any thread anywhere to executing a particular JavaScript handler responsible for handling that event.
Instances of those classes have complex relationships in terms of owning each other, order of creation and destruction. The configuration of these relationships is dictated by a set of constraints that those classes need to satisfy to be constructed, accessed, and destructed in a hostile multithreaded environment. Messing with that can cause deadlocks, random crashes, suboptimal performance or memory leaks. Make sure you consider all constraints and requirements before changing that.
# Goal
We need to have a safe and reliable way to construct and destroy those objects (on any thread, in any random moment). Keep in mind that all of those objects are being accessed from random threads and have random states in any particular moment. Switching threads happens all the time, so having some state in one place does not guarantee any state in other places.
# Caveats
Let's discuss all concrete constrains that the moving pieces have to satisfy.
* **UIManagerBinding is a HostObject**
Practically that means:
1. It must be constructed "on JavaScript thread" (with exclusive access to JavaScript VM);
2. It must not be retained by other parts of the system because overliving the VM will cause a crash.
3. It can be destructed on any thread (VM does not give any guarantees here). The particular configuration guarantees that the destruction cannot be run concurrently with any JS execution though (because we never clear the reference to the host object from JavaScript side).
* **UIManager needs to be connected with UIManagerBinding and vice-versa**
Those to modules call each other to perform some UI updates or deliver events.
* **Scheduler can be deallocated on any thread at any time**
Timing and thread are up to the application side. The Scheduler must be resilient to that.
* **EventDispatcher can call UIManager at any time**
Luckily, that happens only on JavaScript thread.
* **Using weak pointers cames at a cost**
`std::weak_ptr` is a concept for managing the non-owning relationships in a safe manner. Dereferencing such pointers cames at a cost (additional object construction and atomic counters bumps). So, we should use that carefully; we cannot use shared and week pointers everywhere and assume that will work magically.
# How does this blow up?
Without describing the current configuration, here are a variety of cases that we currently observe.
1. `Scheduler` was deallocated and destroyed UIManager but VM is still running. The VM calls the UIManagerBinding, UIManagerBinding calls a method on already deallocated UIManager. Boom.
2. VM is being deallocated and deletes all host object as part of this process. Some UI event is sill in flight on some thread. The event retains UIManagerBinding via UIManager. VM cannot destroy UIManagerBinding because it's being retained. Boom.
3. VM was deallocated. `Scheduler` was deallocated. But some native state update is still in flight. It retains EventDispatcher and eventually trying to access some shadow tree that was retained by Scheduler and already dead. Boom.
That's pretty much routine endless nightmare of any low-level framework. Luckily, the good proper decisions (and iterating on that!) can solve that.
# Proposed configuration
The configuration is based on those ideas:
1. Never retain `UIManagerBinging`.
2. Never recreate `UIManagerBinging`. Create once and load lazily from JS environment on demand.
3. Consider UIManager as an object with shared ownership between JS and native. That object must be able to overlive native infra or JS VM.
4. Use EventDispatcher as a single weak representation of the JavaScript world; Never retain it strongly except by the Scheduler.
5. `UIManagerBinging` and `UIManager` can be attached or detached. `UIManagerBinging` retains `UIManager`, `UIManager` does not retain `UIManagerBinging` back. Destroying `UIManagerBinging` nulls the raw pointer to that from `UIManager`.
6. All calls from native to JavaScript can validate the pointer from `UIManager` to `UIManagerBinging` to check that the call is possible. All that calls happen on JavaScript thread.
## Stages
* **Creation process**
Creation Scheduler creates `UIManager` and scheduler asynchronous call to JavaScript to create `UIManagerBinding` and attach them. At the same time `Scheduler` creates `EventDispatcher` and makes it retains `UIManager`.
* **JavaScript-to-native invocation**
`UIManagerBinding` has a shared pointer to `UIManager` and can cheaply and safely verify that the pointer is not nullptr. Any mutation of this pointer happens on the JavaScript thread or effectively on VM destruction (non-concurrently).
* **Native-to-JavaScript invocation**
The invocation starts from retaining `EventDispatcher` (converting a weak pointer to strong one), that retains `UIManager`. Later, on the JavaScript thread, `UIManager` checks the raw pointer to `UIManagerBinding` to verify that the call can be performed safely.
# Easy ways to break the fragile balance
- Never retain `EventDispatcher` as a shared pointer. That causes a leak of UIManager and associated resources.
- Access a shared pointer to `UIManager` by value only. The simple way to break that is to specify `[=]` capture block for a lambda and access an instance variable pointing to a `UIManager` (that does not retain the pointer; make a copy on the stack and copy that to the lambda).
Reviewed By: JoshuaGross
Differential Revision: D17120333
fbshipit-source-id: 83138657683e91ceb2f48f18f30e745199c83e82
Summary: We don't use it anymore. (And that was debug only concept.)
Reviewed By: sammy-SC
Differential Revision: D17115538
fbshipit-source-id: 20aac5457e37666cbf9ca9f62cdfca411026c219
Summary: We don't use it anymore.
Reviewed By: JoshuaGross
Differential Revision: D17115539
fbshipit-source-id: e1fa5cc023cd27e53307aa0ea8eae0bad5413be3
Summary: Storing a strong shared pointer to `ComponentDescriptor` can cause a memory leak. Therefore we enforce all call sides and params to be weak pointers. The only Scheduler preserves a retaining pointer to it (to prevent preliminary deallocation).
Reviewed By: sammy-SC
Differential Revision: D17115540
fbshipit-source-id: fdea7d19f742ff04d5ba5470dd9748a5b226aa7c
Summary:
Looks like we broke iOS redbox in D16812212. It stopped showing up because the feature detection stopped working, and we started calling noops. The fix is an explicit platform check.
Fixes#26260
Reviewed By: motiz88
Differential Revision: D17139310
fbshipit-source-id: 829eec23cbb49151ac250889c34ab28d36b05e6a
Summary: Instead of showing a thin gray line, don't render anything if no new architecture project is active.
Reviewed By: ejanzer
Differential Revision: D17142557
fbshipit-source-id: 644a8e515c04f84336d80bea00d641c2bfa3be41
Summary:
Implements the Appearance native module as discussed in https://github.com/react-native-community/discussions-and-proposals/issues/126.
The purpose of the Appearance native module is to expose the user's appearance preferences. It provides a basic get() API that returns the user's preferred color scheme on iOS 13 devices, also known as Dark Mode. It also provides the ability to subscribe to events whenever an appearance preference changes.
The name, "Appearance", was chosen purposefully to allow for future expansion to cover other appearance preferences such as reduced motion, reduced transparency, or high contrast modes.
Changelog:
[iOS] [Added] - The Appearance native module can be used to prepare your app for Dark Mode on iOS 13.
Reviewed By: yungsters
Differential Revision: D16699954
fbshipit-source-id: 03b4cc5d2a1a69f31f3a6d9bece23f6867b774ea
Summary: This diff removes the 'RCT' prefix (if it's present) from the names of the generated Java classes. The motivation is that we don't want to have any Java files having this prefix in the RN Android codebase.
Reviewed By: JoshuaGross
Differential Revision: D17123804
fbshipit-source-id: 31905d3141e0f58ea47cdbdb0cf77d2d105de9a9
Summary:
** Summary of failures encountered during the build **
Rule //fbandroid/java/com/facebook/catalyst/launcher:app_prod_debug FAILED because Command failed with exit code 1.
stderr: /java/InterfaceOnlyNativeComponentViewManagerDelegate.java:18: error: reference to setAccessibilityHint is ambiguous
mViewManager.setAccessibilityHint(view, value == null ? "" : (String) value);
^
both method setAccessibilityHint(T,java.lang.String) in com.facebook.react.uimanager.BaseViewManagerInterface and method setAccessibilityHint(T,java.lang.String) in com.facebook.react.viewmanagers.InterfaceOnlyNativeComponentViewManagerInterface match
/java/StringPropNativeComponentViewManagerDelegate.java:18: error: reference to setAccessibilityHint is ambiguous
mViewManager.setAccessibilityHint(view, value == null ? "" : (String) value);
^
both method setAccessibilityHint(T,java.lang.String) in com.facebook.react.uimanager.BaseViewManagerInterface and method setAccessibilityHint(T,java.lang.String) in com.facebook.react.viewmanagers.StringPropNativeComponentViewManagerInterface match
/java/StringPropNativeComponentViewManagerDelegate.java:21: error: reference to setAccessibilityRole is ambiguous
mViewManager.setAccessibilityRole(view, value == null ? null : (String) value);
^
both method setAccessibilityRole(T,java.lang.String) in com.facebook.react.uimanager.BaseViewManagerInterface and method setAccessibilityRole(T,java.lang.String) in com.facebook.react.viewmanagers.StringPropNativeComponentViewManagerInterface match
Errors: 3. Warnings: 0.
When running <javac_jar>.
When building rule //xplat/js/react-native-github/packages/react-native-codegen:generated_components_java-codegen_testsAndroid.
```
Reviewed By: mdvacca
Differential Revision: D17107929
fbshipit-source-id: 32bc553d450628c530e22cb13f305e3a3e0f45cd
Summary: Yoga is currently published in cocoapods. While we don't use the Yoga from Cocoapods in React Native, we should atleast try to follow that version, so that other integrations with Yoga are possible
Reviewed By: shergin
Differential Revision: D17127625
fbshipit-source-id: bca2e1e33ad775e2a0d7a6f1e4177c3b480c023a
Summary:
Needed to capitalize the name, since this is the convention used elsewhere too
## Changelog:
[iOS] [Changed] - Renamed yoga podspec to Yoga
Reviewed By: shergin
Differential Revision: D17127104
fbshipit-source-id: 14047bf452edda000037701f4ba7f4a02a0e717b
Summary:
In order to foster healthy open source communities, we're adopting the
[Contributor Covenant](https://www.contributor-covenant.org/). It has been
built by open source community members and represents a shared understanding of
what is expected from a healthy community.
Reviewed By: josephsavona, danobi, rdzhabarov
Differential Revision: D17104640
fbshipit-source-id: d210000de686c5f0d97d602b50472d5869bc6a49
Summary: This diff checks in the OSS view manager interfaces and delegates generated by the JS codegen. This is a temporary workaround since we don't have the JS codegen running in open source.
Reviewed By: fkgozali
Differential Revision: D17104816
fbshipit-source-id: 848afc081785c9a78891d3dc0740ebe858eb8891
Summary: This diff adds a missing copyright header and the `generated` annotation to the Java files generated by the JS codegen. Since we are going to check in the generated classes for the OSS components, we need to make sure the Lint formatter doesn't complain about formatting issues in those files.
Reviewed By: fkgozali
Differential Revision: D17101946
fbshipit-source-id: 1361a294b8c1538c0ea346b43ef623e843d7038d
Summary:
This is needed for use_frameworks! support with CocoaPods. Also, with recent changes to RCTImageLoader etc (moved to CoreModules), we need to add a dep to `React-RCTImage` pod.
If this approach works for 0.61 branch as well, it should be beneficial to pick. Note that https://github.com/facebook/react-native/pull/26151 attempts to fix similar things, but in 0.61 branch, not master.
Reviewed By: axe-fb
Differential Revision: D17120352
fbshipit-source-id: ca96a7a61a6422a6f9fc3a4bf3add51e6f33f4f1
Summary:
Android Gradle Plugin 3.5.0 released with a lot of improvements and bug fixes. It's important to have this change merged before 0.61 release. See https://developer.android.com/studio/releases/gradle-plugin
## Changelog
[Android] [Changed] - bump android gradle plugin to 3.5.0
Pull Request resolved: https://github.com/facebook/react-native/pull/26129
Test Plan: RNTester builds and runs as expected
Reviewed By: mdvacca
Differential Revision: D17091520
Pulled By: osdnk
fbshipit-source-id: 232b9209526e62a7344d74422fd8471a03dec7f4
Summary: `pullTransaction` can return an empty transaction. That's fine to interate over the empty collection and do nothing, but it's inneficient because we also call delegate methods around the loop (that can be expensive).
Reviewed By: sammy-SC
Differential Revision: D17053430
fbshipit-source-id: c78959d47ea22cd9bb99419f6a80de3ac8e89fd3
Summary: That was always part of design, that's okay to get a newer state from any other state. We will need it in the future diffs.
Reviewed By: sammy-SC
Differential Revision: D17053429
fbshipit-source-id: 2174e7d6e3a1ed231f7f6e238d216d0b09ec8797
Summary:
It's okay in Fabric model to commit some subtrees which are kinda obsolete (that's strange but technically it's not against the model), but it's not okay to commit some states that were already committed before.
This diff prevents that.
Reviewed By: JoshuaGross
Differential Revision: D17053428
fbshipit-source-id: fb3536312163b7b57011647b4ba7b931c2179d89
Summary: FlatList and VirtualizedList were typing this value as any instead of using the actual type from ScrollView. I started with that change and then fixed the type to solve the other callsites in the codebase.
Reviewed By: zackargyle
Differential Revision: D17089934
fbshipit-source-id: bfc22cec9993904d779cad37b1de7cb3c0484d2c
Summary:
Reverting D16909622 and D16909622 due to T53098065. This change made TouchableNativeFeedback a bit less resilient to non native components being passed as the child. We probably need to handle this migration a little bit safer.
Original commit changeset: 902528623742
Differential Revision: D17096765
fbshipit-source-id: e3fc1a21504459b6d7ea5442c4bc926bbd77379d
Summary:
The commit and batch points are just showing up as points in scuba relativity which isn't very useful - we want to know how long they take as well, so make them ranges.
Also adds view creation and update counts as annotations which can be handy for debugging regressions.
Reviewed By: JoshuaGross, axe-fb
Differential Revision: D17083058
fbshipit-source-id: dd29d12731734252930c9a4424bddbb98a8acccf
Summary: Bump eslint-plugin-relay version to 1.3.10 which contains fix for JS errors that blocks enabling the rules.
Reviewed By: kassens
Differential Revision: D17052055
fbshipit-source-id: 74867c16d128d2c0767e92861575ffcbe20370cc
Summary: Convert this to a UIManager command
Reviewed By: TheSavior
Differential Revision: D16973257
fbshipit-source-id: 0e129c17926229fc20d020e3c0e52a36b0b405d2
Summary:
We noticed a repro-able crash in Ride in T52804960 on Android Q due to NaN being passed into setCameraDistance
on View
see Oleg's related post: https://fb.workplace.com/groups/rn.support/permalink/2682537011794897/
It looks like a generic fix or wrapper around View setCameraDistance might be planned in T48580247
But in the meantime, it kind of maybe seems reasonable-ish to say, ~~if the value of an input node is NaN, don't use it in the math for this node?~~ if a one of the inputs for this node evaluates to NaN, update that input node first? But I'm not super familiar with the Animations library so maybe that's not a good idea, idk.
From what I can tell in our specific error, it's coming from an InterpolatedNode A based off an AdditionNode B which tried to add a ValueNode C + a InterpolatedNode D, but D had only just been created and not had it's first update, so it's value was NaN, and so when B runs it's update value of C + NaN means B's new values is also NaN, and A's subsequent update based on that now comes out to NaN. Atleast that's what it seems like based on Log statements.
Reviewed By: olegbl
Differential Revision: D16960177
fbshipit-source-id: 99c8ca35be4b5e99f7c21db6733ebd622ae39d07
Summary:
This Diff is being posted for discussion purposes. It will not be ready to land until React DevTools v4 has been published to NPM.
Update React Native to be compatible with the [new version 4 React DevTools extension](https://github.com/bvaughn/react-devtools-experimental).
**Note that this is a breaking change**, as the version 3 and version 4 backends are **not compatible**. Once this update ships (in React Native) users will be required to update their version of the [`react-devtools` NPM package](https://www.npmjs.com/package/react-devtools). The same will be true for IDEs like Nuclide as well as other developer tools like Flipper and [React Native Debugger](https://github.com/jhen0409/react-native-debugger).
Related changes also included in this diff are:
* Pass an explicit whitelist of style props for the React Native style editor (to improve developer experience when adding new styles).
* Update `YellowBox` console patching to coordinate with DevTools own console patching.
* Also improved formatting slightly by not calling `stringifySafe` for strings (since this adds visible quotation marks).
Regarding the console patching- component stacks will be appended by default when there's no DevTools frontend open. The frontend will provide an option to turn this behavior off though:
{F168852162}
React DevTools will detect if the new version is used with an older version of React Native, and offer inline upgrade instructions:
{F169306863}
**Note that the change to the `RCTEnableTurboModule` will not be included in this Diff**. I've just turned those off temporarily so I can use v8+Chrome for debugging.
Reviewed By: rickhanlonii
Differential Revision: D15973709
fbshipit-source-id: bb9d83fc829af4693e7a10a622acc95a411a48e4
Summary: This diff adds support from `ScrollView::scrollEventThrottle` property on iOS.
Reviewed By: JoshuaGross
Differential Revision: D17000397
fbshipit-source-id: 93f23919a6a2588000c0eeca869171d1036348b6
Summary:
```
Welcome to Gradle 5.6!
Here are the highlights of this release:
- Incremental Groovy compilation
- Groovy compile avoidance
- Test fixtures for Java projects
- Manage plugin versions via settings script
For more details see https://docs.gradle.org/5.6/release-notes.html
```
## Changelog
[Android] [Changed] - Gradle wrapper 5.6
Pull Request resolved: https://github.com/facebook/react-native/pull/26079
Test Plan: Ran build and tests locally.
Differential Revision: D17054310
Pulled By: mdvacca
fbshipit-source-id: de7ba3a6d04058e51b8bc6a21d5a3f828ef8bc25
Summary: This expands the existing FABRIC overlay to also indicate "TM" if turbomodule is active.
Reviewed By: yungsters
Differential Revision: D16999391
fbshipit-source-id: 42eedb697636c1172e595bc7c1ace2a9367a13b8