Summary:
<!-- Explain the **motivation** for making this change. What existing problem does the pull request solve? -->
Fixes a crash in `RCTDeviceInfo.interfaceOrientationDidChange` when `application.delegate.window` is nil. This crash affects multiple modern iOS app architectures where the traditional window property may not be set:
- **SwiftUI apps using `main`** instead of traditional AppDelegate
- **Brownfield React Native integrations** where the host app manages windows
- **Scene-based lifecycle apps** (iOS 13+) using SceneDelegate
- **Custom window management** setups
**The Problem:**
```
*** Terminating app due to uncaught exception 'NSInvalidArgumentException',
reason: '-[MyApp.AppDelegate window]: unrecognized selector sent to instance'
```
This occurs when trying to access `.frame` on a nil window object during orientation changes. Modern iOS development patterns don't always require setting `application.delegate.window`, but React Native's RCTDeviceInfo assumes this property exists.
**The Solution:**
Replace direct `application.delegate.window` access with `RCTKeyWindow()` and add nil-safe fallback:
```objc
// Before (crashes in modern apps)
BOOL isRunningInFullScreen =
CGRectEqualToRect(application.delegate.window.frame, application.delegate.window.screen.bounds);
// After (safe for all app configurations)
UIWindow *delegateWindow = RCTKeyWindow();
BOOL isRunningInFullScreen = delegateWindow ?
CGRectEqualToRect(delegateWindow.frame, delegateWindow.screen.bounds) : YES;
```
This approach:
- Uses `RCTKeyWindow()` pattern already established elsewhere in RCTDeviceInfo
- Provides safe fallback defaulting to fullscreen when window state is unknown
- Maintains existing multitasking detection behavior (Split View, Slide Over)
- Is backward compatible with traditional React Native apps
## Changelog:
<!-- Help reviewers and the release process by writing your own changelog entry.
Pick one each for the category and type tags:
[ANDROID|GENERAL|IOS|INTERNAL] [BREAKING|ADDED|CHANGED|DEPRECATED|REMOVED|FIXED|SECURITY] - Message
For more details, see:
https://reactnative.dev/contributing/changelogs-in-pull-requests
-->
[IOS][FIXED] - Fix RCTDeviceInfo crash when application.delegate.window is nil in modern iOS app architectures
Pull Request resolved: https://github.com/facebook/react-native/pull/53645
Test Plan:
### Manual Testing
**1. SwiftUI main App Test:**
```bash
# Created SwiftUI app with main lifecycle
# Integrated React Native component
# Result: No crash during orientation changes, fullscreen detection works
✅ PASS: Orientation changes handled safely
✅ PASS: Multitasking detection stable
```
**2. Traditional React Native App:**
```bash
# Tested with standard RN template app
# Verified existing behavior unchanged
✅ PASS: Existing functionality preserved
✅ PASS: No regressions in dimension reporting
```
**3. Brownfield Integration:**
```bash
# Integrated RN in existing iOS app without window property
# Triggered orientation changes and multitasking transitions
✅ PASS: No crashes during orientation events
✅ PASS: Split View and Slide Over work correctly
```
**4. Scene-based Lifecycle App:**
```bash
# Created app using SceneDelegate for window management
# Tested orientation and multitasking scenarios
✅ PASS: Proper handling when SceneDelegate manages windows
✅ PASS: No crashes during app lifecycle transitions
```
### Edge Case Testing
**RCTKeyWindow() Returns Nil:**
- Confirmed defaults to `YES` (fullscreen)
- No crashes when no key window available
- Multitasking detection remains stable
**Multiple Window Scenarios:**
- Tested with iPad multiple windows
- Uses correct key window for measurements
- Proper behavior in complex window hierarchies
**Orientation During Transitions:**
- App backgrounding/foregrounding during orientation
- Multitasking mode changes during rotation
- No crashes or inconsistent states
### Automated Testing
```bash
# All existing tests pass
yarn test
✅ RCTDeviceInfoTests pass
# Code style compliance
yarn lint
✅ Follows React Native Objective-C guidelines
```
### Impact Verification
**Before Fix:**
- Crash in SwiftUI apps using main
- Crash in Scene-based lifecycle apps
- Crash in brownfield integrations
**After Fix:**
- All app architectures work safely
- Multitasking detection preserved
- Backward compatibility maintained
- No performance impact
Rollback Plan:
Reviewed By: javache
Differential Revision: D81931754
Pulled By: cipolleschi
fbshipit-source-id: c3ea1a2922b1d48ca6bc1fc32861b490322fd254
Summary:
Fixes: https://github.com/facebook/react-native/issues/53887
Fixes: https://github.com/expo/expo/issues/39480
In the latest Android 16 update, requesting permissions does not always change the app's state (the `onPause` and `onResume` functions aren't called). For instance, when you deny permission 3 times, the last promise won't resolve until you move the app to the background. The current logic inside the `ReactActivityDelegate` assumes that Android will call `onResume` after receiving permission state information from the system, which is no longer the case.
Probably connected with [this commit](https://android.googlesource.com/platform/packages/modules/Permission/%2B/5dca0ccb26f2b99d706a1d3e9402f851e849c913)
## Changelog:
[ANDROID] [FIXED] - Fix request permission not always resolving in Android 16
Pull Request resolved: https://github.com/facebook/react-native/pull/53898
Test Plan:
- I've tested it in the RNTester by denying the camera permission three times.
- I've also checked if the patch works with the Expo permissions code.
Reviewed By: javache
Differential Revision: D83059478
Pulled By: cortinico
fbshipit-source-id: 7bf33b379a1b6606ad2da2f75d337bf951e3986b
Summary:
When using gnu coreutils, installation of ReactNativeDependenices on iOS fails at compile time with errors like in the following issue (in the Expo repo):
https://github.com/expo/expo/issues/38992
This is caused by a missing `.` in the end of the path name that the built-in MacOS cp command handles well, but that will create an extra Headers folder when using cp from gnu coreutils.
This commit fixes this by adding the missing `.`
## Changelog:
[IOS] [FIXED] - Fixed issue when using gnu coreutils cp command when using precompiled binaries causing compilation error
Pull Request resolved: https://github.com/facebook/react-native/pull/54063
Test Plan:
- Verify that you're running gnu coreutils (`cp --version`)
- Create new expo app `npx create-expo-app`
- Build on iOS - should error without this fix, should work with the fix.
Reviewed By: christophpurrer
Differential Revision: D83964083
Pulled By: javache
fbshipit-source-id: 46dc074ca9b7fc97fa5a37ef48d68a895e3310ff
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/53978
Inconsistency between the previous and old version of `processTransform` - if frameSize is 0, the transform was being ignored, which is not correct when considering a fixed transform origin and a rotation animation for example. Instead, always apply the transform origin if it's set.
Changelog: [Android][Fixed] Fixed representation of transforms when view is originally zero-sized
Reviewed By: mdvacca
Differential Revision: D83469083
fbshipit-source-id: e9ae1500f64c700708edb00b2d5871e3f224fb07
Summary:
Follow-up to https://github.com/facebook/react-native/issues/53503 for a regression
When no React Native module is present this bail condition stops us from generating the artifacts podspec that's needed to complete build.
## Changelog:
[IOS] [FIXED] - Fix regression that skips artifacts code generation
Pull Request resolved: https://github.com/facebook/react-native/pull/53690
Test Plan:
- Create an app **without** any React Native modules, run `pod install`; without this fix the podspec will be missing and the build will fail
- With expo this can be reproduced using `create-expo-app --template blank-typescript@next` on `react-native@0.81.2`
- With the community CLI this can be reproduced using `npx react-native-community/cli@latest init test --skip-install --version 0.81.2` and uninstalling `react-native-safe-area-context`
Reviewed By: javache
Differential Revision: D82103491
Pulled By: cipolleschi
fbshipit-source-id: 3d9619b5a935ca920220824b3963a9a107f926ca
Summary:
Resolves https://github.com/facebook/react-native/issues/53501
This is a pretty major oversight of (presumably) the old autolinking refactor. The iOS autolinking's second stage, invoked in `use_react_native!` does not accept the `react-native-config` sub-command's `react-native-config` output. This is only invoked and used in the prior step, `use_native_modules`.
The second step instead invokes old code that does something _similar_ to the new autolinking in `scripts/generate-artifacts-executor`, and happens to align in most cases. (But it does "autolinking" from scratch). tl;dr: When the results don't match up, things go wrong.
Instead, we now write the autolinking (react native config) results to a file, then read the output back in the second step.
This doesn't affect Android/Gradle, which are implemented correctly.
[IOS] [FIXED] - Use autolinking-generated react-native-config output in second step of cocoapods linking that generates artifacts and generated source
Pull Request resolved: https://github.com/facebook/react-native/pull/53503
Test Plan:
- See https://github.com/facebook/react-native/issues/53501 for failing repro
- Clone for working repro: https://github.com/byCedric/react-native-codegen-ios-autolinking/tree/fix-54503
- Note: Contains this PR's changes as a patch
- `bun install`
- `bun expo run:ios`
Reviewed By: cortinico
Differential Revision: D81490755
Pulled By: cipolleschi
fbshipit-source-id: eefe786a116404f4ed24bd7125dfb108a811f71e
* Use native implementation of equals in ReadableNativeArray (#52611)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/52611
We compare the current transform (represented as a ReadableArray) with the incoming one to know whether to invalidate. This can be expensive as it requires to materialize the entire transform data structure over JNI. Instead, we can delegate this comparison to native code, which can compare the underlying folly::dynamic directly.
Changelog: [Internal]
Reviewed By: NickGerleman
Differential Revision: D78340288
fbshipit-source-id: f44a054e234694c316fb080fe2dbc2017780123a
* Use native helpers to accelerate transform processing (#52603)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/52603
Processing transforms is expensive in Java, as it requires bridging the entire ReadableNativeArray/Map. Instead, we can use the existing parser logic `resolveTransform` logic to perform this operation in C++.
Ideally, we actually re-use the existing parsed transform from Props, that could be something we revisit after Props 2.0.
As a follow-up, we should consider also moving the matrix decomposition logic from MatrixMathHelper here, and make that the only information we send back to Java.
Changelog: [Internal]
Reviewed By: NickGerleman
Differential Revision: D78298588
fbshipit-source-id: a698ac8587ccfb2be04665747082398ccdde9294
* Add TransformHelper.cpp to `reactnativejni_common` (#52640)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/52640
Not having `TransformHelper.cpp` included in CMake is causing the C++ code to fail compiling.
This diff fixes it.
Changelog:
[Internal] [Changed] -
Reviewed By: cipolleschi, javache
Differential Revision: D78414015
fbshipit-source-id: 4900427a86eb38bfec10e5e385296d89c73e9051
* [LOCAL] Unbreak compilation due to CMake dependencies
---------
Co-authored-by: Pieter De Baets <pieterdb@meta.com>
* Migrate RNTester to use `{usesCleartextTraffic}` Manifest Placeholder (#52620)
Summary:
This creates a `debugOptimized` build type for React Native Android, meaning that we can run C++ optimization on the debug build, while still having the debugger enabled. This is aimed at improving the developer experience for folks developing on low-end devices or emulators.
Users that intend to debug can still use the `debug` variant where the full debug symbols are shipped.
## Changelog:
[ANDROID] [ADDED] - Create a debugOptimized buildType for Android
Pull Request resolved: https://github.com/facebook/react-native/pull/52620
Test Plan:
Tested locally with RNTester by doing:
```
./gradlew installDebugOptimized
```
This is the output of the 3 generated .aar. The size difference is a proof that we're correctly stripping out the C++ debug symbols:
<img width="193" height="54" alt="Screenshot 2025-07-15 at 17 49 50" src="https://github.com/user-attachments/assets/584a0e8d-2d17-40d4-ac29-da09049d6554" />
<img width="235" height="51" alt="Screenshot 2025-07-15 at 17 49 39" src="https://github.com/user-attachments/assets/eda8f9e7-3509-4334-8c16-990e55caa04d" />
<img width="184" height="52" alt="Screenshot 2025-07-15 at 17 49 32" src="https://github.com/user-attachments/assets/a5c94385-bc00-4484-b43e-088ee039827f" />
Rollback Plan:
Reviewed By: cipolleschi
Differential Revision: D78351347
Pulled By: cortinico
fbshipit-source-id: 568a484ba8d2ee6e089cabc95451938e853fbc54
* Create a debugOptimized buildType for Android (#52648)
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/52648
This creates a `debugOptimized` build type for React Native Android, meaning that we can run C++ optimization on the debug build, while still having the debugger enabled. This is aimed at improving the developer experience for folks developing on low-end devices or emulators.
Users that intend to debug can still use the `debug` variant where the full debug symbols are shipped.
Changelog:
[ANDROID] [ADDED] - Create a debugOptimized buildType for Android
Reviewed By: cipolleschi
Differential Revision: D78425138
fbshipit-source-id: c1e9ea3608e7df10fb871a5584352f0747cf560b
Summary:
Follow-up to https://github.com/facebook/react-native/issues/53194
This wasn't previously visible in testing without prebuilds and without a release build. This doesn't show up in debug builds.
When testing more against paths that contain spaces, I noticed that release builds can still run into trouble due to the use of `execSync` without escaping paths. While, in other scripts that aren't used in user-projects (afaict), we often escape with quotes and rely on `execSync` calling the shell (due to its `shell: true` default), in some scripts we don't have quote escapes.
That said, since paths could in theory contain quotes, adding quotes wouldn't be sufficient. Instead, since the affected `tar` calls are really trivial, we can instead use `spawnSync` with the `shell: false` default, which escapes arguments automatically.
## Changelog:
[IOS] [FIXED] - fix Node scripts related to prebuilt tarball extraction for paths containing whitespaces
Pull Request resolved: https://github.com/facebook/react-native/pull/53540
Test Plan: - Create a project in a folder `with spaces` and build a release build
Reviewed By: cipolleschi, cortinico
Differential Revision: D81406841
Pulled By: robhogan
fbshipit-source-id: 08bb06b2cd2b15dc17c2f95fab9024129deca6f3
Summary:
Resolves https://github.com/facebook/react-native/issues/53501
This is a pretty major oversight of (presumably) the old autolinking refactor. The iOS autolinking's second stage, invoked in `use_react_native!` does not accept the `react-native-config` sub-command's `react-native-config` output. This is only invoked and used in the prior step, `use_native_modules`.
The second step instead invokes old code that does something _similar_ to the new autolinking in `scripts/generate-artifacts-executor`, and happens to align in most cases. (But it does "autolinking" from scratch). tl;dr: When the results don't match up, things go wrong.
Instead, we now write the autolinking (react native config) results to a file, then read the output back in the second step.
This doesn't affect Android/Gradle, which are implemented correctly.
[IOS] [FIXED] - Use autolinking-generated react-native-config output in second step of cocoapods linking that generates artifacts and generated source
Pull Request resolved: https://github.com/facebook/react-native/pull/53503
Test Plan:
- See https://github.com/facebook/react-native/issues/53501 for failing repro
- Clone for working repro: https://github.com/byCedric/react-native-codegen-ios-autolinking/tree/fix-54503
- Note: Contains this PR's changes as a patch
- `bun install`
- `bun expo run:ios`
Reviewed By: cortinico
Differential Revision: D81490755
Pulled By: cipolleschi
fbshipit-source-id: eefe786a116404f4ed24bd7125dfb108a811f71e
Summary:
When running a project in a path that contains any spaces, the scripts have several escape patterns that don't handle this path correctly. For example, `"/absolute/path/with spaces"` may be rendered as `/absolute/path/with spaces` and this shows as an output error such as `No such file or directory /absolute/path/with`
This was likely a longstanding issue, but is unexpected for some beginners that first try out React Native. While it's not recommended to create a path like this, it's certainly not hard to make this mistake.
## Changelog:
[IOS] [FIXED] - fix scripts for paths containing whitespaces
Pull Request resolved: https://github.com/facebook/react-native/pull/53194
Test Plan: tested locally; create a React Native or Expo project in a folder containing a space (e.g. `/my/path/with spaces/new-app` and build the project. With changes applied, the build should succeed. (There's related failures in `expo/expo` that need fixing too)
Reviewed By: robhogan
Differential Revision: D79993537
Pulled By: cipolleschi
fbshipit-source-id: b32697ce2405c403c410b3ceaed7e161e4a48537
Summary:
Symbol files wasn't copied correctly when building - as with bundles we did overwrite the files and ended up with only the last symbol file.
This commit fixes this by mapping the framework build folder architecture type to the xcframework slices creating the correct file structure under the Symbols folder.
- Each slice gets a folder with the architecture name under Symbols containing the dSym folder for that slice
- Refactored getting correct architecture folder into a separate function.
- Refactored target folder lookup in copyBundles
- Removed unused async modifier on function
## Changelog:
[IOS] [FIXED] - Fixed how we copy and build the Symbols folder when precompiling ReactNativeDependencies
Pull Request resolved: https://github.com/facebook/react-native/pull/53353
Test Plan: Run nightlies and verify that ReactNativeDependencies.framework.dSym files contains symbol files for all architectures.
Reviewed By: cortinico
Differential Revision: D80692019
Pulled By: cipolleschi
fbshipit-source-id: 77983bc29d1965edf3bc0fcbd9cb3177071991d3
Summary:
When building the xcframeworks on iOS we're including the file `jsi/jsi.cpp` in the Swift Package. This file is also included in Hermes and React Native should use the hermes version of these symbols. This is even described (but overlooked) in the React-jsi podspec file.
This causes the error seen in the bug addressed by this commit.
The fix is to exclude the `jsi/jsi.cpp` file from the jsi target in our swift package.
Fixes https://github.com/facebook/react-native/issues/53257
## Changelog:
[IOS] [FIXED] - Fixed wrong jsi symbols in use when using React.xcframework
Pull Request resolved: https://github.com/facebook/react-native/pull/53266
Test Plan: Tested using a precompiled xcframework in the reproduction repository.
Reviewed By: rshest
Differential Revision: D80252131
Pulled By: cipolleschi
fbshipit-source-id: 915e94a1d80c2f45575e58d8054239484e861285
Summary:
When copying bundle files from the platform folders in the .build output, the script had a bug where all bundles were copied - meaning that only the last one would be in the resulting xcframework output.
This caused an issue when we tried to publish an app built with precompiled binaries to AppStore where the field `CFBundleSupportedPlatforms` was wrong and caused the submission to be rejected. This was caused by the script copying the wrong bundle file into the final xcframework outputs.
This issue is described here:
https://github.com/react-native-community/discussions-and-proposals/discussions/923#discussioncomment-14089245
This commit fixes the above error by using the iOS 15 `vtool` to show the actual platform for a given framework and then making sure we don't copy bundles in the wrong way.
Testing this on my local machine for iOS/iOS-simulator/MacOS/catalyst yields the following results (before/after this fix):
**Before:**
```bash
Copying bundles to the framework...
../.build/Build/Products/Debug/ReactNativeDependencies_glog.bundle → ios-arm64
../.build/Build/Products/Debug/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug/ReactNativeDependencies_glog.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug/ReactNativeDependencies_boost.bundle → ios-arm64
../.build/Build/Products/Debug/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug/ReactNativeDependencies_boost.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug/ReactNativeDependencies_folly.bundle → ios-arm64
../.build/Build/Products/Debug/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug/ReactNativeDependencies_folly.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_glog.bundle → ios-arm64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_glog.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_boost.bundle → ios-arm64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_boost.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_folly.bundle → ios-arm64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_folly.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_glog.bundle → ios-arm64
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_glog.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_boost.bundle → ios-arm64
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_boost.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_folly.bundle → ios-arm64
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_folly.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_glog.bundle → ios-arm64
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_glog.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_boost.bundle → ios-arm64
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_boost.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_folly.bundle → ios-arm64
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_folly.bundle → macos-arm64_x86_64
```
**After:**
```bash
Copying bundles to the framework...
../.build/Build/Products/Debug/ReactNativeDependencies_glog.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug/ReactNativeDependencies_boost.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug/ReactNativeDependencies_folly.bundle → macos-arm64_x86_64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_glog.bundle → ios-arm64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_boost.bundle → ios-arm64
../.build/Build/Products/Debug-iphoneos/ReactNativeDependencies_folly.bundle → ios-arm64
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-iphonesimulator/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-simulator
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_glog.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_boost.bundle → ios-arm64_x86_64-maccatalyst
../.build/Build/Products/Debug-maccatalyst/ReactNativeDependencies_folly.bundle → ios-arm64_x86_64-maccatalyst
```
## Changelog:
[IOS] [FIXED] - Fixed copying bundles correctly to xcframeworks when precompiling ReactNativeDependencies.xcframework
Pull Request resolved: https://github.com/facebook/react-native/pull/53325
Test Plan: Ensure that the info.plist files in the nightlies for the ReactNativeDepdendencies.xcframework has the correct bundles for its targets.
Reviewed By: andrewdacenko
Differential Revision: D80457335
Pulled By: cipolleschi
fbshipit-source-id: aeb4166f66218f72bdd29b6fc579fcc7b6d12844
Summary:
After fixing an isssue with ReactnativeDependencies and how it built symbols (https://github.com/facebook/react-native/issues/53353) this commit will align the output of the Symbols folder for the two frameworks.
Previously we had an output in the Symbols folder that looked like this (from a local build on my machine)
- catalyst
- iphone
- iphonesimulator
After this we now have the more correct arcitecture names on these folders:
- ios-arm64
- ios-arm64_x86_64-simulator
- ios-arm64_x86_64-maccatalyst
This is in line with how the ReactNativeDependencies Symbol folder is set up.
## Changelog:
[IOS] [FIXED] - Aligned Symbols folder in React.xcframework symbols with ReactNativeDependencies.xcframework symbols.
Pull Request resolved: https://github.com/facebook/react-native/pull/53354
Test Plan: Nightlies
Reviewed By: cortinico
Differential Revision: D80692098
Pulled By: cipolleschi
fbshipit-source-id: e952b087d5dbdeb929b45d9e6d3d7e077c9d05cc
Summary:
XCode 26 introduces building explicit swift modules turned on (SWIFT_ENABLE_EXPLICIT_MODULES). This breaks building with precompiled binaries.
This commit fixes this by adding a step when not building from source where we explicitly set the `SWIFT_ENABLE_EXPLICIT_MODULES` flag to `NO`.
## Changelog:
[IOS] [FIXED] - Added setting SWIFT_ENABLE_EXPLICIT_MODULES=NO when using precompiled to support Xcode 26
Pull Request resolved: https://github.com/facebook/react-native/pull/53457
Test Plan:
```bash
npx react-native-community/cli init MyApp --version nightly --skip-install
cd MyApp
yarn
cd ios
bundle install
RCT_USE_RN_DEP=1 RCT_USE_PREBUILT_RNCORE=1 bundle exec pod install
```
Build above app with Xcode 26 and verify that it no longer fails
Reviewed By: motiz88
Differential Revision: D81025367
Pulled By: cipolleschi
fbshipit-source-id: 1db7c4d7de07d62f43b355aa784d7d9de478023c
Summary:
When running `RCT_USE_PREBUILT_RNCORE=1 RCT_USE_RN_DEP=1 pod install` I'm getting an error: `cp: framework/packages/react-native/..: File exists`
This is not seen consistently by everyone but I've seen in reported one more time at Expo. Could be related to running MacOS 26.
Somehow, apparently, the `..` is being treated as a literal directory name and cp is trying to create a directory named `..` inside `framework/packages/react-native/` which is not what we want. Using `/.` avoids that.
---
What also seemed to work(around) was to change `mkdir -p framework/packages/react-native` to `mkdir -p framework/packages/` and then `cp` can create the `framework/packages/react-native/..` folder. But this is definitely more confusing.
## Changelog:
Pick one each for the category and type tags:
[IOS] [FIXED] - fix "file exists" error in `ReactNativeDependencies.podspec`
Pull Request resolved: https://github.com/facebook/react-native/pull/53136
Test Plan: tested locally, and in CI on older macOS: https://github.com/expo/expo/pull/38631 (the ios build succeeds)
Reviewed By: rshest
Differential Revision: D79990895
Pulled By: cipolleschi
fbshipit-source-id: 44ff9034800d3acd4e55ec39aabfb326382372cb
Summary:
The `aria-label` prop was ignored on `TextInput` component. Which resulted in screen reader not able to read it.
This PR forwards `aria-label` to `accessibilityLabel` in a manner similar to e.g. `View` and `Text`
## Changelog:
<!-- Help reviewers and the release process by writing your own changelog entry.
Pick one each for the category and type tags:
[ANDROID|GENERAL|IOS|INTERNAL] [BREAKING|ADDED|CHANGED|DEPRECATED|REMOVED|FIXED|SECURITY] - Message
For more details, see:
https://reactnative.dev/contributing/changelogs-in-pull-requests
-->
[GENERAL] [FIXED] - a11y: fix `aria-label` on `TextInput`
Pull Request resolved: https://github.com/facebook/react-native/pull/53051
Test Plan:
Run RNTester => TextInput => Accessibility section under Accessibility Inspector or screen reader.
iOS fixed:
https://github.com/user-attachments/assets/68c3a2ef-7dfe-479c-97fc-cbe72108c45c
iOS baseline:
https://github.com/user-attachments/assets/2e8372ba-10dc-47d2-b6b1-9f664000de7d
Reviewed By: andrewdacenko
Differential Revision: D79635413
Pulled By: rshest
fbshipit-source-id: dd2f583d67c6c6c6393e02c5fe534308e1e2f921
Summary:
`#include <ReactCommon/RuntimeExecutor.h>` stopped working in react-native 0.81 when using frameworks because it is not part of ReactCommon anymore when the split happened for iOS.
to fix this I am including RuntimeExecutor in search headers same way we include ReactCommon.
## Changelog:
[IOS] [FIXED] - Fix import RuntimeExecutor.h with USE_FRAMEWORKS
Pull Request resolved: https://github.com/facebook/react-native/pull/53099
Test Plan:
You can enable USE_FRAMEWORKS and do `#include <react/renderer/uimanager/UIManager.h>` (which react-native-reanimated is doing).
Build will fail complaining that it can't find ReactCommon/RuntimeExecutor.h which is included in UIManager.h
Add my patch, it will work and build successfully
Reviewed By: cortinico
Differential Revision: D79796637
Pulled By: cipolleschi
fbshipit-source-id: f8bb669cfb9f4414653655ed98d2cc6bb431a3e5
Summary:
The `react-native/metro-config` peer was added in https://github.com/facebook/react-native/commit/fe2bcbf4ba7ce983fac0cd09727c165517b6337f / https://github.com/facebook/react-native/issues/51836 by robhogan
Side-note: It's pulled in via `react-native/community-cli-plugin` which is a direct dependency of `react-native` for the `scripts/bundle.js` script. While, for expo, we'd love to find a way to make this an optional dependency (to avoid excessive deps that `expo` replaces otherwise), for now, it's a direct dependency.
The problem here is that this isn't optional, which means:
- with auto-installing peer dependencies it is directly fulfilled (while `react-native-community/cli` is already marked as optional and skipped)
- with legacy/non-auto peer-dependencies it is flagged as missing, but in an Expo project it wouldn't make sense to install directly
This causes a **package manager regression in the form of either a peer dependency warning**, that shouldn't be fulfilled in an Expo project, or (in the best case scenario) pulls in dependencies [that a user does not need](https://npmgraph.js.org/?q=%40react-native%2Fmetro-config#zoom=w&select=exact%3A%40react-native%2Fmetro-config%400.81.0).
An error message is already in place to inform the user of this being missing when it's not installed, so marking it as optional seems appropriate.
## Changelog:
[INTERNAL] [FIXED] Mark added `react-native/metro-config` peer dependency as optional
<!-- Help reviewers and the release process by writing your own changelog entry.
Pick one each for the category and type tags:
[ANDROID|GENERAL|IOS|INTERNAL] [BREAKING|ADDED|CHANGED|DEPRECATED|REMOVED|FIXED|SECURITY] - Message
For more details, see:
https://reactnative.dev/contributing/changelogs-in-pull-requests
Pull Request resolved: https://github.com/facebook/react-native/pull/53314
Test Plan:
Warnings like the following won't occur in fresh Expo (54/preview/`next`) projects
```
warning "workspace-aggregator-484d9ec3-587b-43cb-97de-4dcce3876578 > microfoam-mobile > react-native > react-native/community-cli-plugin@0.81.0" has unmet peer dependency "react-native/metro-config@*".
```
Reviewed By: cortinico
Differential Revision: D80450287
Pulled By: robhogan
fbshipit-source-id: c622fd4c24025676c0ec74de826f863f1e291669
* [ios][precompile] Add use_frameworks resolve method
To be able to handle cocoapods USE_FRAMEWORKS with both dynamic/static linkage and precompiled we needed a common way to resolve this.
The issue was that when using precompiled and USE_FRAMEWORKS our precompiled framework caused the resulting Pods project to only include header files - hence there where no need to change the header_mappings_dir which a lot of the podspecs did.
A method was added that handles this in a common way.
* [ios][precompile] added resolve_use_frameworks to podspecs
Replaced logic for resolving header mappings and module name using the new method `resolve_use_frameworks` in all podspecs.
Also added `React-oscompat` dependency on `React-jsiinspector_modern` which failed when linkage was "dynamic".
* [ios][precompile] added explicit handling of ReactCoden
When using precompiled and building with frameworks (USE_FRAMEWORKS) we need to explicitly add the correct path to ReactCodegen when calling `create_header_search_path_for_frameworks` to ensure libraries can access their codegen files.
This commit adds an explicit check to make sure we add the correct path when using frameworks and the pod is ReactCodegen.
Added includes in the NativeCXXModuleExample.cpp file to test this.
* Update packages/react-native/scripts/cocoapods/utils.rb
Co-authored-by: Riccardo Cipolleschi <cipolleschi@meta.com>
* codereview: removed test include files
* codereview: fixed issue in ruby.rb
After a github `suggestion` we had a superfluous `end`. Sorry for that.
---------
Co-authored-by: Christian Falch <christian.falch@gmail.com>
Co-authored-by: Christian Falch <875252+chrfalch@users.noreply.github.com>
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/53013
Quick fix to restore CI on `main`. `actions/setup-node` is now pulling Node.js `24.5.0`, which introduces a bug affecting `packages/dev-middleware/src/__tests__/` Jest tests.
Changelog: [Internal]
Reviewed By: cipolleschi
Differential Revision: D79551277
fbshipit-source-id: 51951ad8ffe376a478da268b50aa54ac2d9bba03
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/52803
I've just realized that our build suffer from a race condition. Specifically
libraries codegen needs to be executed before the app starts the evaluating CMake files.
Otherwise this could lead to a lot of missing files or folders.
Changelog:
[Android] [Fixed] - **rngp:** Fix a race condition with codegen libraries missing sources
Reviewed By: huntie
Differential Revision: D78886347
fbshipit-source-id: f59c201d2eab651bc4a08cf5a795acd379d18186
Summary:
bypass-github-export-checks
Pull Request resolved: https://github.com/facebook/react-native/pull/52783
This change reverts D78158734 which was a patch to make the dynamic frameworks work properly because we were not exporting the FBReactNativeSpec headers in prebuilds correctly.
This change fixes this, by exposritng those headers correctly.
[Internal] -
bypass-github-export-checks
Reviewed By: cortinico
Differential Revision: D78803425
fbshipit-source-id: 5613ed0c790455ea86668eeb436f7b78a0c80918