Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44097
There are two places where we use a feature specific to the system version of 'cp', the:
-X Do not copy Extended Attributes (EAs) or resource forks.
This feature isn't available in GNU's cp, which is commonly installed on macOS using:
brew install coreutils && brew link coreutils
We can avoid the problem alltogether by being specific about the path of the system cp.
Changelog: [General][Fixed] don't break script phase and codegen when coreutils installed on macOS
Reviewed By: cipolleschi
Differential Revision: D56143216
fbshipit-source-id: f1c1ef9ea2f01614d6d89c4e9eedf43113deb80c
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/44294
**Problem:**
It was discovered while testing 3 party library, generated member variables in a C++ `struct` in `Props.h` is not initialized.
Also `WithDefault` would not work as well.
(For the problematic case it was a `boolean` but would also apply to other primitive types.)
If there is no default initialization and the component prop is optional and the user of the native component does not set the prop then the variable is never initialized and this is problematic for primitive types in C++ where no initialization results in an undefined behavior.
**Proposed solution:**
(Following C++Core Guideline of [always initialize](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Res-always).)
Reusing `generatePropsString()` used by `ClassTemplate` to generate props for `StructTemplate` as well.
updated relevant test snapshots.
This change is only concerning the `Props.h` file.
**Changelog:**
[General][Fixed] - fixed `Props.h` created from codegen missing default initializers in C++ `struct`
Reviewed By: cipolleschi
Differential Revision: D56659457
fbshipit-source-id: 0d21ad20c0491a7e8bb718cd3156da65def72f23
Summary:
After discussing with mdvacca, we prefer to undo the change of `TurboModule` package to `.internal` as this is a quite aggressive breaking change for the ecosystem.
Moreover: users should not invoke `TurboModule.class.isAssignableFrom` because `TurboModule` is `.internal`. Therefore I'm exposing another API to check if a class is a TurboModule as a static field of `ReactModuleInfo`.
## Changelog:
[INTERNAL] - Do not use TurboModule.class.isAssignableFrom
Pull Request resolved: https://github.com/facebook/react-native/pull/43219
Test Plan: Tests are attached
Reviewed By: mdvacca, cipolleschi
Differential Revision: D54280882
Pulled By: cortinico
fbshipit-source-id: 9443c8aa23cf70dd5cfe574fe573d83313134358
Summary:
Autolinking local app fabric component requires user to manipulate the C++ code.
This removes this requirement by generating the code necessary to register all the discovered Fabric Components.
I've updated the RN-Tester Android setup to use this mechanism also.
Changelog:
[Android] [Fixed] - Fix autolinking for local app Fabric components
Reviewed By: cipolleschi
Differential Revision: D53710676
fbshipit-source-id: 667af4bcf7fa99563081330aa64d072faf50863b
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42962
Autolinking local app fabric component requires user to manipulate the C++ code.
This removes this requirement by generating the code necessary to register all the discovered Fabric Components.
I've updated the RN-Tester Android setup to use this mechanism also.
Changelog:
[Android] [Fixed] - Fix autolinking for local app Fabric components
Reviewed By: RSNara
Differential Revision: D53661231
fbshipit-source-id: 28c376fbd08c326f117f8d420485d63e2b4b1241
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42812
There is a way of defining events where you specify additional string type parameter in the EventHandler in the spec. This additional type parameter is an overridden top level event name, that can be completely unrelated to the event handler name.
More context here D16042065.
Let's say we have
```
onLegacyStyleEvent?: ?BubblingEventHandler<LegacyStyleEvent, 'alternativeLegacyName'>
```
This will produce the following entry in the view config:
```
topAlternativeLegacyName: {
phasedRegistrationNames: {
captured: 'onLegacyStyleEventCapture',
bubbled: 'onLegacyStyleEvent'
}
}
```
This means that React expects `topAlternativeLegacyName`.
But the generated EventEmitter looks like this:
```
void RNTMyNativeViewEventEmitter::onLegacyStyleEvent(OnLegacyStyleEvent $event) const {
dispatchEvent("legacyStyleEvent", [$event=std::move($event)](jsi::Runtime &runtime) {
auto $payload = jsi::Object(runtime);
$payload.setProperty(runtime, "string", $event.string);
return $payload;
});
}
```
The native component will emit `legacyStyleEvent` (`topLegacyStyleEvent` after normalization) that React will not be able to handle.
This issue only happens on iOS because Android doesn't use EventEmitter currently.
To address this issue we'll use `paperTopLevelNameDeprecated` for the generated EventEmitters if it is defined.
Changelog: [iOS][Fixed] - Fixed support for event name override in component specs.
Reviewed By: cortinico, mdvacca, cipolleschi
Differential Revision: D53310654
fbshipit-source-id: 018d5b11d8d36e2ecf900b9d8d6fe3e2ed71f80b
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42956
In the component codegen system, when the header prefix is an empty string, we generate includes using angle brackets, like this:
```
#include <EventEmitter.h>
```
This fails to compile in buck.
If we instead generate includes using quotations, buck compiles again.
```
#include "EventEmitter.h"
```
So, changes: if the headerPrefix is an empty string, generate includes using quotes.
This is a followup to D51811596.
Changelog: [Internal]
Reviewed By: fkgozali, dmytrorykun
Differential Revision: D53487111
fbshipit-source-id: e90a8b9fd4f8a2a93a0f4ad0ed989af26ad122c5
Summary:
This PR fixes a specific case pointed out by dmytrorykun, where there might be no platform or `deployment_target` specified at all and in that case we assume that this library supports every platform (same as Cocoapods).
## Changelog:
[IOS] [FIXED] - Don't add compiler conditionals when no platforms are specified
Pull Request resolved: https://github.com/facebook/react-native/pull/42867
Test Plan:
Test running codegen when library doesn't specify a `platform`:
```
require 'json'
package = JSON.parse(File.read(File.join(__dir__, 'package.json')))
Pod::Spec.new do |s|
s.name = 'OSSLibraryExample'
s.version = package['version']
s.summary = package['description']
s.description = package['description']
s.homepage = package['homepage']
s.license = package['license']
s.author = 'Meta Platforms, Inc. and its affiliates'
s.source = { :git => package['repository'], :tag => '#{s.version}' }
s.source_files = 'ios/**/*.{h,m,mm,cpp}'
install_modules_dependencies(s)
end
```
Check generated `RCTThirdPartyFabricComponentsProvider`
Reviewed By: cortinico
Differential Revision: D53405625
Pulled By: dmytrorykun
fbshipit-source-id: 0f6917c56b84f0fa29807f516acdbd8d15aa5b46
Summary:
### The problem
1. We have a library that's supported on iOS but doesn't have support for visionOS.
2. We run pod install
3. Codegen runs and generates Code for this library and tries to reference library class in `RCTThirdPartyFabricComponentsProvider`
4. Example:
```objc
Class<RCTComponentViewProtocol> RNCSafeAreaProviderCls(void) __attribute__((used)); // 0
```
This is an issue because the library files are not linked for visionOS platform (because code is linked only for iOS due to pod supporting only iOS).
### Solution
Make codegen take Apple OOT platforms into account by adding compiler macros if the given platform doesn't explicitly support this platform in the native package's podspec file.
Example generated output for library supporting only `ios` and `visionos` in podspec:

I used compiler conditionals because not every platform works the same, and if in the future let's say react-native-visionos were merged upstream compiler conditionals would still work.
Also tvOS uses Xcode targets to differentiate which platform it builds so conditionally adding things to the generated file wouldn't work.
## Changelog:
[IOS] [ADDED] - make codegen take OOT Apple platforms into account
Pull Request resolved: https://github.com/facebook/react-native/pull/42047
Test Plan:
1. Generate a sample app with a template
5. Add third-party library (In my case it was https://github.com/callstack/react-native-slider)
6. Check if generated codegen code includes compiler macros
Reviewed By: cipolleschi
Differential Revision: D52656076
Pulled By: dmytrorykun
fbshipit-source-id: c827f358997c70a3c49f80c55915c28bdab9b97f
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42360
In cases where you merge out-of-tree platforms like react-native-windows with react-native mobile JS files, codegen awareness of the Windows suffix is useful. This helps prevent the creation of generated code for iOS and Android in mixed out-of-tree platform folders.
## Changelog
[Internal]
Reviewed By: mdvacca
Differential Revision: D52873212
fbshipit-source-id: ad6b1471e63d68057f54c79141123fb15f8aab5e
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42259
At the end of last year, we reduce build fragmentation in iOS making sure that we were always building both architecture.
In the process, we break the semantic od RCt_NEW_ARCH_ENABLED flag, making several libs stop working in one of the two archs.
This change should restore the semantic, so libraries that were using RCT_NEW_ARCH_ENABLED to run conditional code will still work in the same way. While doing so, I also removed the new USE_NEW_ARCH as we don't want unnecessary flags
## CHANGELOG:
[iOS][Fixed] - Bring the old RCT_NEW_ARCH_ENABLED semantic back for compatibility
Reviewed By: cortinico
Differential Revision: D52727792
fbshipit-source-id: e211b10e7885eada83dd2886375575133ca76c8c
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/42122
This diff introduces the `TypeUtils` directory where we can put platform-specific, context-independent type transformations.
Changelog: [Internal]
Reviewed By: cipolleschi
Differential Revision: D52291837
fbshipit-source-id: 561b9c494aab5bfee3b3c668d3346bbd320e5266
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/41956
By default, generated Cxx sources for components all end up in same directory. However the include declarations in them look like this:
```
#include <react/renderer/components/${libraryName}/ShadowNodes.h>
```
And not like this:
```
#include "ShadowNodes.h"
```
This works fine with Buck because it supports header prefixes.
To get this working with CocoaPods we define additional `HEADER_SEARCH_PATHS` for our `React-Codegen` pod.
This approach will not work if we want to generate code at the library level and check in the artifacts. That's because we don't have control over the Podspec there, and can't inject those additional `HEADER_SEARCH_PATHS`.
This diff adds the `headerPrefix` argument to the codegen entry point. It is `react/renderer/components/${libraryName}` by default, but can become empty if we want to generate code at the library level, and don't want to deal with this nested header structure.
*Note:* `RNCodegen` runs all the generators [in a loop](https://github.com/facebook/react-native/blob/main/packages/react-native-codegen/src/generators/RNCodegen.js#L263-L275), assuming that the all have same function signature So I had to add the `headerPrefix` argument to all the generators, even to the ones that don't really need it.
Changelog: [General][Added] - Introduce "headerPrefix" codegen option.
Reviewed By: zeyap
Differential Revision: D51811596
fbshipit-source-id: c5c3e1e571c7c4ea2f5354eb9a7b0df6b917fc0c
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/41924
`utils.parseArgs` are only available in Node >=18.3, we can't use this function because we target Node >=18.0.
This diff replaces `utils.parseArgs` with `yargs`.
Changelog: [Internal]
Reviewed By: cipolleschi
Differential Revision: D52117818
fbshipit-source-id: 79223997874b6cfdea2ce38243b615a0dbb704a6
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/41923
Changelog: [Internal][BREAKING] Use C++ enum classes in C++ Turbo Modules
Problem:
Using **C styles** `enums` can easily cause compiliation errors if symbol names collide. This code does not compile:
```
enum CustomEnumInt { A = 23, B = 42 };
static int A = 22;
```
This **C++ code**, using `enum classes` compiles:
```
enum class CustomEnumInt : int32_t { A = 23, B = 42 };
static int A = 22;
```
Reviewed By: rshest
Differential Revision: D52098598
fbshipit-source-id: c919bd2e41970c83a032fec91b0537cd6fae8397
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/41866
Direct recursive member types require infinite memory and aren't possible with current hardware.
Throw parser error to make this visible.
Changelog: [Internal]
Reviewed By: rshest
Differential Revision: D51999832
fbshipit-source-id: 671f87325f33dd24f70ff3e2229c9d0b888d7445
Summary:
Pull Request resolved: https://github.com/facebook/react-native/pull/41771
Changelog: [Internal]
Since we are already enforcing C++20 (and 17), we can set the namespace declaration to the C++17 style
Reviewed By: NickGerleman
Differential Revision: D51789991
fbshipit-source-id: 165d7d4e652d60ab200e2355e084010a02f470a4