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Fix ScrollView centerContent losing taps and causing jitter on iOS (#47591)
Summary: The React Native `<ScrollView>` has a peculiar `centerContent` prop. It solves a common need — keeping the image "centered" while it's not fully zoomed in (but then allowing full panning after it's sufficiently zoomed in). This prop sort of works but it has a few wonky behaviors: - If you start tapping immediately after pinch (and don't stop), the taps will not be recognized until a second after you stop tapping. I suspect this is because the existing `centerContent` implementation hijacks the `contentOffset` setter, but the calling UIKit code _does not know_ it's being hijacked, and so the calling UIKit code _thinks_ it needs to do a momentum animation. This (invisible) momentum animation causes the scroll view to keep eating the tap touches. - While you're zooming in, once you cross the threshold where `contentOffset` hijacking stops adjusting values, there will be a sudden visual jump during the pinch. This is because the "real" `contentOffset` tracks the accumulated translation from the pinch gesture, and once it gets taken into account with no "correction", the new offset snaps into place. - While not sufficiently pinched in, the vertical axis is completely rigid. It does not have the natural rubber banding. The solution to all of these issues is described [here](https://petersteinberger.com/blog/2013/how-to-center-uiscrollview/). Instead of hijacking `contentOffset`, it is more reliable to track zooming, child view, and frame changes, and adjust `contentInsets` instead. This solves all three issues: - UIKit isn't confused by the content offset changing from under it so it doesn't mistrigger a faux momentum animation. - There is no sudden jump because it's the insets that are being adjusted. - Rubber banding just works. ## Changelog: <!-- Help reviewers and the release process by writing your own changelog entry. Pick one each for the category and type tags: [ANDROID|GENERAL|IOS|INTERNAL] [BREAKING|ADDED|CHANGED|DEPRECATED|REMOVED|FIXED|SECURITY] - Message For more details, see: https://reactnative.dev/contributing/changelogs-in-pull-requests --> [IOS] [FIXED] - Fixed centerContent losing taps and causing jitter Pull Request resolved: https://github.com/facebook/react-native/pull/47591 Test Plan: I'm extracting this from [a patch we're applying to Bluesky](https://github.com/bluesky-social/social-app/blob/2ef697fe3d7dec198544ed6834553f33b95790b3/patches/react-native%2B0.74.1.patch). I'll be honest — I have not tested this in isolation, and it likely requires some testing to get merged in. I do not, unfortuntately, have the capacity to do it myself so this is more of a "throw over the wall" kind of patch. Maybe it will be helpful to somebody else. I've tested these in our real open source app (https://github.com/bluesky-social/social-app/pull/6298). You can reproduce it in any of the lightboxes in the feed or the profile. ### Before the fix Observe the failing tap gestures, sudden jump while pinching, lack of rubber banding. https://github.com/user-attachments/assets/c9883201-c9f0-4782-9b80-8e0a9f77c47c ### After the fix Observe the natural iOS behavior. https://github.com/user-attachments/assets/c025e1df-6963-40ba-9e28-d48bfa5e631d Unfortunately I do not have the capacity to verify this fix in other scenarios outside of our app. Reviewed By: sammy-SC Differential Revision: D66093472 Pulled By: javache fbshipit-source-id: 064f0415b8093ff55cb51bdebab2a46ee97f8fa9
This commit is contained in:
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@@ -67,28 +67,52 @@
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* ScrollView, we force it to be centered, but when you zoom or the content otherwise
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* becomes larger than the ScrollView, there is no padding around the content but it
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* can still fill the whole view.
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* This implementation is based on https://petersteinberger.com/blog/2013/how-to-center-uiscrollview/.
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*/
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- (void)centerContentIfNeeded
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{
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if (!_centerContent) {
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return;
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}
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CGSize contentSize = self.contentSize;
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CGSize boundsSize = self.bounds.size;
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if (CGSizeEqualToSize(contentSize, CGSizeZero) || CGSizeEqualToSize(boundsSize, CGSizeZero)) {
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return;
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}
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CGFloat top = 0, left = 0;
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if (contentSize.width < boundsSize.width) {
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left = (boundsSize.width - contentSize.width) * 0.5f;
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}
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if (contentSize.height < boundsSize.height) {
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top = (boundsSize.height - contentSize.height) * 0.5f;
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}
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self.contentInset = UIEdgeInsetsMake(top, left, top, left);
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}
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- (void)setContentOffset:(CGPoint)contentOffset
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{
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if (_isSetContentOffsetDisabled) {
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return;
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}
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if (_centerContent && !CGSizeEqualToSize(self.contentSize, CGSizeZero)) {
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CGSize scrollViewSize = self.bounds.size;
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if (self.contentSize.width <= scrollViewSize.width) {
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contentOffset.x = -(scrollViewSize.width - self.contentSize.width) / 2.0;
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}
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if (self.contentSize.height <= scrollViewSize.height) {
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contentOffset.y = -(scrollViewSize.height - self.contentSize.height) / 2.0;
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}
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}
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super.contentOffset = CGPointMake(
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RCTSanitizeNaNValue(contentOffset.x, @"scrollView.contentOffset.x"),
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RCTSanitizeNaNValue(contentOffset.y, @"scrollView.contentOffset.y"));
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}
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- (void)setFrame:(CGRect)frame
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{
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[super setFrame:frame];
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[self centerContentIfNeeded];
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}
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- (void)didAddSubview:(UIView *)subview
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{
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[super didAddSubview:subview];
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[self centerContentIfNeeded];
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}
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- (BOOL)touchesShouldCancelInContentView:(UIView *)view
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{
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if ([_overridingDelegate respondsToSelector:@selector(touchesShouldCancelInContentView:)]) {
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@@ -258,6 +282,11 @@
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}
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}
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- (void)scrollViewDidZoom:(__unused UIScrollView *)scrollView
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{
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[self centerContentIfNeeded];
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}
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#pragma mark -
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- (BOOL)isHorizontal:(UIScrollView *)scrollView
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@@ -159,26 +159,8 @@
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return !shouldDisableScrollInteraction;
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}
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/*
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* Automatically centers the content such that if the content is smaller than the
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* ScrollView, we force it to be centered, but when you zoom or the content otherwise
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* becomes larger than the ScrollView, there is no padding around the content but it
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* can still fill the whole view.
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*/
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- (void)setContentOffset:(CGPoint)contentOffset
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{
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UIView *contentView = [self contentView];
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if (contentView && _centerContent && !CGSizeEqualToSize(contentView.frame.size, CGSizeZero)) {
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CGSize subviewSize = contentView.frame.size;
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CGSize scrollViewSize = self.bounds.size;
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if (subviewSize.width <= scrollViewSize.width) {
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contentOffset.x = -(scrollViewSize.width - subviewSize.width) / 2.0;
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}
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if (subviewSize.height <= scrollViewSize.height) {
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contentOffset.y = -(scrollViewSize.height - subviewSize.height) / 2.0;
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}
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}
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super.contentOffset = CGPointMake(
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RCTSanitizeNaNValue(contentOffset.x, @"scrollView.contentOffset.x"),
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RCTSanitizeNaNValue(contentOffset.y, @"scrollView.contentOffset.y"));
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@@ -433,6 +415,12 @@ static inline void RCTApplyTransformationAccordingLayoutDirection(
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// Does nothing
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}
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- (void)setFrame:(CGRect)frame
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{
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[super setFrame:frame];
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[self centerContentIfNeeded];
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}
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- (void)insertReactSubview:(UIView *)view atIndex:(NSInteger)atIndex
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{
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[super insertReactSubview:view atIndex:atIndex];
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@@ -450,6 +438,8 @@ static inline void RCTApplyTransformationAccordingLayoutDirection(
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RCTApplyTransformationAccordingLayoutDirection(_contentView, self.reactLayoutDirection);
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[_scrollView addSubview:view];
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}
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[self centerContentIfNeeded];
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}
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- (void)removeReactSubview:(UIView *)subview
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@@ -658,9 +648,45 @@ static inline void RCTApplyTransformationAccordingLayoutDirection(
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}
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RCT_SCROLL_EVENT_HANDLER(scrollViewWillBeginDecelerating, onMomentumScrollBegin)
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RCT_SCROLL_EVENT_HANDLER(scrollViewDidZoom, onScroll)
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RCT_SCROLL_EVENT_HANDLER(scrollViewDidScrollToTop, onScrollToTop)
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- (void)scrollViewDidZoom:(UIScrollView *)scrollView
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{
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[self centerContentIfNeeded];
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RCT_SEND_SCROLL_EVENT(onScroll, nil);
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RCT_FORWARD_SCROLL_EVENT(scrollViewDidZoom : scrollView);
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}
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/*
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* Automatically centers the content such that if the content is smaller than the
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* ScrollView, we force it to be centered, but when you zoom or the content otherwise
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* becomes larger than the ScrollView, there is no padding around the content but it
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* can still fill the whole view.
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* This implementation is based on https://petersteinberger.com/blog/2013/how-to-center-uiscrollview/.
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*/
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- (void)centerContentIfNeeded
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{
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if (!_scrollView.centerContent) {
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return;
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}
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CGSize contentSize = self.contentSize;
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CGSize boundsSize = self.bounds.size;
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if (CGSizeEqualToSize(contentSize, CGSizeZero) || CGSizeEqualToSize(boundsSize, CGSizeZero)) {
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return;
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}
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CGFloat top = 0, left = 0;
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if (contentSize.width < boundsSize.width) {
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left = (boundsSize.width - contentSize.width) * 0.5f;
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}
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if (contentSize.height < boundsSize.height) {
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top = (boundsSize.height - contentSize.height) * 0.5f;
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}
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_scrollView.contentInset = UIEdgeInsetsMake(top, left, top, left);
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}
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- (void)addScrollListener:(NSObject<UIScrollViewDelegate> *)scrollListener
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{
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[_scrollListeners addObject:scrollListener];
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@@ -939,6 +965,7 @@ RCT_SCROLL_EVENT_HANDLER(scrollViewDidScrollToTop, onScrollToTop)
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CGSize contentSize = self.contentSize;
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if (!CGSizeEqualToSize(_scrollView.contentSize, contentSize)) {
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_scrollView.contentSize = contentSize;
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[self centerContentIfNeeded];
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}
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}
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