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Fix spinner is not shown on beginRefreshingProgrammatically on IOS (#27397)
Summary: It closes https://github.com/facebook/react-native/issues/24855 In the endRefreshProgrammatically of RCTRefreshControl.m there is calculation for content offset when spinner is shown CGPoint offset = {scrollView.contentOffset.x, scrollView.contentOffset.y - self.frame.size.height}; However self.frame.size.height is always 0 and therefore spinner is not visible This change should fix that Since the owner of the following PR is quite busy and won't be able to resolve the merge conflict anytime soon, I created this PR here to get the fix merged soon. Ref: https://github.com/facebook/react-native/pull/27236 Thanks to [IgnorancePulls](https://github.com/IgnorancePulls) ## Changelog [iOS] [Fixed] - Fix spinner visibility on beginRefreshingProgrammatically Pull Request resolved: https://github.com/facebook/react-native/pull/27397 Test Plan: IOS tests passed Check whether this issue is reproduced or not for the repro which is described inside the issue. https://github.com/facebook/react-native/issues/24855 Reviewed By: sammy-SC Differential Revision: D18801307 Pulled By: hramos fbshipit-source-id: d12af236778441a136dbe6b03dfd3495a465ae0f
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@@ -61,6 +61,8 @@ RCT_NOT_IMPLEMENTED(- (instancetype)initWithCoder:(NSCoder *)aDecoder)
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_refreshingProgrammatically = YES;
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// When using begin refreshing we need to adjust the ScrollView content offset manually.
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UIScrollView *scrollView = (UIScrollView *)self.superview;
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// Fix for bug #24855
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[self sizeToFit];
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CGPoint offset = {scrollView.contentOffset.x, scrollView.contentOffset.y - self.frame.size.height};
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// `beginRefreshing` must be called after the animation is done. This is why it is impossible
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