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feat: radial gradient iOS (#50266)
Summary: Adds iOS changes for radial gradient. Previous PR - https://github.com/facebook/react-native/pull/50209 ## Changelog: [IOS] [ADDED] - Radial gradient <!-- Help reviewers and the release process by writing your own changelog entry. Pick one each for the category and type tags: For more details, see: https://reactnative.dev/contributing/changelogs-in-pull-requests Pull Request resolved: https://github.com/facebook/react-native/pull/50266 Test Plan: - Added tests in `processBackgroundImage-test.js` in https://github.com/facebook/react-native/pull/50268 - Merge this, https://github.com/facebook/react-native/pull/50268 and check examples in `RadialGradientExample.js` Reviewed By: joevilches Differential Revision: D71898565 Pulled By: jorge-cab fbshipit-source-id: ac00c7c3cc7dcbe9116c2d60dac8eb1a87153908
This commit is contained in:
committed by
Facebook GitHub Bot
parent
867858df65
commit
d7533dce1c
+10
@@ -18,6 +18,7 @@
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#import <React/RCTConversions.h>
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#import <React/RCTLinearGradient.h>
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#import <React/RCTLocalizedString.h>
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#import <React/RCTRadialGradient.h>
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#import <react/featureflags/ReactNativeFeatureFlags.h>
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#import <react/renderer/components/view/ViewComponentDescriptor.h>
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#import <react/renderer/components/view/ViewEventEmitter.h>
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@@ -1011,6 +1012,15 @@ static RCTBorderStyle RCTBorderStyleFromOutlineStyle(OutlineStyle outlineStyle)
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backgroundImageLayer.zPosition = BACKGROUND_COLOR_ZPOSITION;
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[self.layer addSublayer:backgroundImageLayer];
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[_backgroundImageLayers addObject:backgroundImageLayer];
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} else if (std::holds_alternative<RadialGradient>(backgroundImage)) {
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const auto &radialGradient = std::get<RadialGradient>(backgroundImage);
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CALayer *backgroundImageLayer = [RCTRadialGradient gradientLayerWithSize:self.layer.bounds.size
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gradient:radialGradient];
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[self shapeLayerToMatchView:backgroundImageLayer borderMetrics:borderMetrics];
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backgroundImageLayer.masksToBounds = YES;
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backgroundImageLayer.zPosition = BACKGROUND_COLOR_ZPOSITION;
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[self.layer addSublayer:backgroundImageLayer];
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[_backgroundImageLayers addObject:backgroundImageLayer];
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}
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}
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}
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@@ -0,0 +1,21 @@
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#include <Foundation/Foundation.h>
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#include <react/renderer/graphics/ColorStop.h>
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#import <vector>
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NS_ASSUME_NONNULL_BEGIN
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@interface RCTGradientUtils : NSObject
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+ (std::vector<facebook::react::ProcessedColorStop>)getFixedColorStops:
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(const std::vector<facebook::react::ColorStop> &)colorStops
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gradientLineLength:(CGFloat)gradientLineLength;
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@end
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NS_ASSUME_NONNULL_END
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@@ -0,0 +1,204 @@
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#import "RCTGradientUtils.h"
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#import <React/RCTAnimationUtils.h>
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#import <React/RCTConversions.h>
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#import <react/utils/FloatComparison.h>
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#import <vector>
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using namespace facebook::react;
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static std::optional<Float> resolveColorStopPosition(ValueUnit position, CGFloat gradientLineLength)
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{
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if (position.unit == UnitType::Point) {
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return position.resolve(0.0f) / gradientLineLength;
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}
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if (position.unit == UnitType::Percent) {
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return position.resolve(1.0f);
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}
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return std::nullopt;
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}
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// Spec: https://drafts.csswg.org/css-images-4/#coloring-gradient-line (Refer transition hint section)
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// Browsers add 9 intermediate color stops when a transition hint is present
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// Algorithm is referred from Blink engine
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// [source](https://github.com/chromium/chromium/blob/a296b1bad6dc1ed9d751b7528f7ca2134227b828/third_party/blink/renderer/core/css/css_gradient_value.cc#L240).
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static std::vector<ProcessedColorStop> processColorTransitionHints(const std::vector<ProcessedColorStop> &originalStops)
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{
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auto colorStops = std::vector<ProcessedColorStop>(originalStops);
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int indexOffset = 0;
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for (size_t i = 1; i < originalStops.size() - 1; ++i) {
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// Skip if not a color hint
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if (originalStops[i].color) {
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continue;
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}
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size_t x = i + indexOffset;
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if (x < 1) {
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continue;
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}
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auto offsetLeft = colorStops[x - 1].position.value();
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auto offsetRight = colorStops[x + 1].position.value();
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auto offset = colorStops[x].position.value();
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auto leftDist = offset - offsetLeft;
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auto rightDist = offsetRight - offset;
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auto totalDist = offsetRight - offsetLeft;
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SharedColor leftSharedColor = colorStops[x - 1].color;
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SharedColor rightSharedColor = colorStops[x + 1].color;
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if (facebook::react::floatEquality(leftDist, rightDist)) {
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colorStops.erase(colorStops.begin() + x);
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--indexOffset;
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continue;
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}
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if (facebook::react::floatEquality(leftDist, .0f)) {
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colorStops[x].color = rightSharedColor;
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continue;
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}
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if (facebook::react::floatEquality(rightDist, .0f)) {
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colorStops[x].color = leftSharedColor;
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continue;
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}
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std::vector<ProcessedColorStop> newStops;
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newStops.reserve(9);
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// Position the new color stops
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if (leftDist > rightDist) {
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for (int y = 0; y < 7; ++y) {
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ProcessedColorStop newStop{SharedColor(), offsetLeft + leftDist * ((7.0f + y) / 13.0f)};
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newStops.push_back(newStop);
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}
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ProcessedColorStop stop1{SharedColor(), offset + rightDist * (1.0f / 3.0f)};
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ProcessedColorStop stop2{SharedColor(), offset + rightDist * (2.0f / 3.0f)};
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newStops.push_back(stop1);
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newStops.push_back(stop2);
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} else {
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ProcessedColorStop stop1{SharedColor(), offsetLeft + leftDist * (1.0f / 3.0f)};
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ProcessedColorStop stop2{SharedColor(), offsetLeft + leftDist * (2.0f / 3.0f)};
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newStops.push_back(stop1);
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newStops.push_back(stop2);
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for (int y = 0; y < 7; ++y) {
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ProcessedColorStop newStop{SharedColor(), offset + rightDist * (y / 13.0f)};
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newStops.push_back(newStop);
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}
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}
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// calculate colors for the new color hints.
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// The color weighting for the new color stops will be
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// pointRelativeOffset^(ln(0.5)/ln(hintRelativeOffset)).
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auto hintRelativeOffset = leftDist / totalDist;
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const auto logRatio = log(0.5) / log(hintRelativeOffset);
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auto leftColor = RCTUIColorFromSharedColor(leftSharedColor);
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auto rightColor = RCTUIColorFromSharedColor(rightSharedColor);
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NSArray<NSNumber *> *inputRange = @[ @0.0, @1.0 ];
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NSArray<UIColor *> *outputRange = @[ leftColor, rightColor ];
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for (auto &newStop : newStops) {
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auto pointRelativeOffset = (newStop.position.value() - offsetLeft) / totalDist;
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auto weighting = pow(pointRelativeOffset, logRatio);
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if (!std::isfinite(weighting) || std::isnan(weighting)) {
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continue;
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}
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auto interpolatedColor = RCTInterpolateColorInRange(weighting, inputRange, outputRange);
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auto alpha = (interpolatedColor >> 24) & 0xFF;
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auto red = (interpolatedColor >> 16) & 0xFF;
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auto green = (interpolatedColor >> 8) & 0xFF;
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auto blue = interpolatedColor & 0xFF;
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newStop.color = facebook::react::colorFromRGBA(red, green, blue, alpha);
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}
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// Replace the color hint with new color stops
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colorStops.erase(colorStops.begin() + x);
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colorStops.insert(colorStops.begin() + x, newStops.begin(), newStops.end());
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indexOffset += 8;
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}
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return colorStops;
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}
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@implementation RCTGradientUtils
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// https://drafts.csswg.org/css-images-4/#color-stop-fixup
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+ (std::vector<ProcessedColorStop>)getFixedColorStops:(const std::vector<ColorStop> &)colorStops
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gradientLineLength:(CGFloat)gradientLineLength
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{
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std::vector<ProcessedColorStop> fixedColorStops(colorStops.size());
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bool hasNullPositions = false;
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auto maxPositionSoFar = resolveColorStopPosition(colorStops[0].position, gradientLineLength);
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if (!maxPositionSoFar.has_value()) {
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maxPositionSoFar = 0.0f;
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}
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for (size_t i = 0; i < colorStops.size(); i++) {
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const auto &colorStop = colorStops[i];
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auto newPosition = resolveColorStopPosition(colorStop.position, gradientLineLength);
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if (!newPosition.has_value()) {
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// Step 1:
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// If the first color stop does not have a position,
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// set its position to 0%. If the last color stop does not have a position,
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// set its position to 100%.
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if (i == 0) {
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newPosition = 0.0f;
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} else if (i == colorStops.size() - 1) {
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newPosition = 1.0f;
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}
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}
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// Step 2:
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// If a color stop or transition hint has a position
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// that is less than the specified position of any color stop or transition hint
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// before it in the list, set its position to be equal to the
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// largest specified position of any color stop or transition hint before it.
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if (newPosition.has_value()) {
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newPosition = std::max(newPosition.value(), maxPositionSoFar.value());
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fixedColorStops[i] = ProcessedColorStop{colorStop.color, newPosition};
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maxPositionSoFar = newPosition;
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} else {
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hasNullPositions = true;
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}
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}
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// Step 3:
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// If any color stop still does not have a position,
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// then, for each run of adjacent color stops without positions,
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// set their positions so that they are evenly spaced between the preceding and
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// following color stops with positions.
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if (hasNullPositions) {
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size_t lastDefinedIndex = 0;
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for (size_t i = 1; i < fixedColorStops.size(); i++) {
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auto endPosition = fixedColorStops[i].position;
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if (endPosition.has_value()) {
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size_t unpositionedStops = i - lastDefinedIndex - 1;
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if (unpositionedStops > 0) {
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auto startPosition = fixedColorStops[lastDefinedIndex].position;
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if (startPosition.has_value()) {
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auto increment = (endPosition.value() - startPosition.value()) / (unpositionedStops + 1);
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for (size_t j = 1; j <= unpositionedStops; j++) {
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fixedColorStops[lastDefinedIndex + j] =
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ProcessedColorStop{colorStops[lastDefinedIndex + j].color, startPosition.value() + increment * j};
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}
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}
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}
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lastDefinedIndex = i;
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}
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}
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}
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return processColorTransitionHints(fixedColorStops);
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}
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@end
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@@ -11,6 +11,7 @@
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#import <React/RCTConversions.h>
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#include <react/renderer/graphics/ValueUnit.h>
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#import <react/utils/FloatComparison.h>
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#import "RCTGradientUtils.h"
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using namespace facebook::react;
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@@ -40,8 +41,8 @@ using namespace facebook::react;
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CGFloat dx = endPoint.x - startPoint.x;
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CGFloat dy = endPoint.y - startPoint.y;
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CGFloat gradientLineLength = sqrt(dx * dx + dy * dy);
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const auto processedStops = getFixedColorStops(gradient.colorStops, gradientLineLength);
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const auto colorStops = processColorTransitionHints(processedStops);
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const auto colorStops = [RCTGradientUtils getFixedColorStops:gradient.colorStops
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gradientLineLength:gradientLineLength];
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CGContextRef context = rendererContext.CGContext;
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NSMutableArray *colors = [NSMutableArray array];
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@@ -138,194 +139,4 @@ static CGFloat getAngleForKeyword(GradientKeyword keyword, CGSize size)
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}
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}
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// Spec: https://drafts.csswg.org/css-images-4/#coloring-gradient-line (Refer transition hint section)
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// Browsers add 9 intermediate color stops when a transition hint is present
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// Algorithm is referred from Blink engine
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// [source](https://github.com/chromium/chromium/blob/a296b1bad6dc1ed9d751b7528f7ca2134227b828/third_party/blink/renderer/core/css/css_gradient_value.cc#L240).
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static std::vector<ProcessedColorStop> processColorTransitionHints(const std::vector<ProcessedColorStop> &originalStops)
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{
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auto colorStops = std::vector<ProcessedColorStop>(originalStops);
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int indexOffset = 0;
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for (size_t i = 1; i < originalStops.size() - 1; ++i) {
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// Skip if not a color hint
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if (originalStops[i].color) {
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continue;
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}
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size_t x = i + indexOffset;
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if (x < 1) {
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continue;
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}
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auto offsetLeft = colorStops[x - 1].position.value();
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auto offsetRight = colorStops[x + 1].position.value();
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auto offset = colorStops[x].position.value();
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auto leftDist = offset - offsetLeft;
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auto rightDist = offsetRight - offset;
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auto totalDist = offsetRight - offsetLeft;
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SharedColor leftSharedColor = colorStops[x - 1].color;
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SharedColor rightSharedColor = colorStops[x + 1].color;
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if (facebook::react::floatEquality(leftDist, rightDist)) {
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colorStops.erase(colorStops.begin() + x);
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--indexOffset;
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continue;
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}
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if (facebook::react::floatEquality(leftDist, .0f)) {
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colorStops[x].color = rightSharedColor;
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continue;
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}
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if (facebook::react::floatEquality(rightDist, .0f)) {
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colorStops[x].color = leftSharedColor;
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continue;
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}
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std::vector<ProcessedColorStop> newStops;
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newStops.reserve(9);
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// Position the new color stops
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if (leftDist > rightDist) {
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for (int y = 0; y < 7; ++y) {
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ProcessedColorStop newStop{SharedColor(), offsetLeft + leftDist * ((7.0f + y) / 13.0f)};
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newStops.push_back(newStop);
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}
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ProcessedColorStop stop1{SharedColor(), offset + rightDist * (1.0f / 3.0f)};
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ProcessedColorStop stop2{SharedColor(), offset + rightDist * (2.0f / 3.0f)};
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newStops.push_back(stop1);
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newStops.push_back(stop2);
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} else {
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ProcessedColorStop stop1{SharedColor(), offsetLeft + leftDist * (1.0f / 3.0f)};
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ProcessedColorStop stop2{SharedColor(), offsetLeft + leftDist * (2.0f / 3.0f)};
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newStops.push_back(stop1);
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newStops.push_back(stop2);
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for (int y = 0; y < 7; ++y) {
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ProcessedColorStop newStop{SharedColor(), offset + rightDist * (y / 13.0f)};
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newStops.push_back(newStop);
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}
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}
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// calculate colors for the new color hints.
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// The color weighting for the new color stops will be
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// pointRelativeOffset^(ln(0.5)/ln(hintRelativeOffset)).
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auto hintRelativeOffset = leftDist / totalDist;
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const auto logRatio = log(0.5) / log(hintRelativeOffset);
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auto leftColor = RCTUIColorFromSharedColor(leftSharedColor);
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auto rightColor = RCTUIColorFromSharedColor(rightSharedColor);
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NSArray<NSNumber *> *inputRange = @[ @0.0, @1.0 ];
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NSArray<UIColor *> *outputRange = @[ leftColor, rightColor ];
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for (auto &newStop : newStops) {
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auto pointRelativeOffset = (newStop.position.value() - offsetLeft) / totalDist;
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auto weighting = pow(pointRelativeOffset, logRatio);
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if (!std::isfinite(weighting) || std::isnan(weighting)) {
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continue;
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}
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auto interpolatedColor = RCTInterpolateColorInRange(weighting, inputRange, outputRange);
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auto alpha = (interpolatedColor >> 24) & 0xFF;
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auto red = (interpolatedColor >> 16) & 0xFF;
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auto green = (interpolatedColor >> 8) & 0xFF;
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auto blue = interpolatedColor & 0xFF;
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newStop.color = facebook::react::colorFromRGBA(red, green, blue, alpha);
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}
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// Replace the color hint with new color stops
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colorStops.erase(colorStops.begin() + x);
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colorStops.insert(colorStops.begin() + x, newStops.begin(), newStops.end());
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indexOffset += 8;
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}
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return colorStops;
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}
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// https://drafts.csswg.org/css-images-4/#color-stop-fixup
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static std::vector<ProcessedColorStop> getFixedColorStops(
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const std::vector<ColorStop> &colorStops,
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CGFloat gradientLineLength)
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{
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std::vector<ProcessedColorStop> fixedColorStops(colorStops.size());
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bool hasNullPositions = false;
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auto maxPositionSoFar = resolveColorStopPosition(colorStops[0].position, gradientLineLength);
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if (!maxPositionSoFar.has_value()) {
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maxPositionSoFar = 0.0f;
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}
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for (size_t i = 0; i < colorStops.size(); i++) {
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const auto &colorStop = colorStops[i];
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auto newPosition = resolveColorStopPosition(colorStop.position, gradientLineLength);
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if (!newPosition.has_value()) {
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// Step 1:
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// If the first color stop does not have a position,
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// set its position to 0%. If the last color stop does not have a position,
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// set its position to 100%.
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if (i == 0) {
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newPosition = 0.0f;
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} else if (i == colorStops.size() - 1) {
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newPosition = 1.0f;
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}
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}
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// Step 2:
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// If a color stop or transition hint has a position
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// that is less than the specified position of any color stop or transition hint
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// before it in the list, set its position to be equal to the
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// largest specified position of any color stop or transition hint before it.
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if (newPosition.has_value()) {
|
||||
newPosition = std::max(newPosition.value(), maxPositionSoFar.value());
|
||||
fixedColorStops[i] = ProcessedColorStop{colorStop.color, newPosition};
|
||||
maxPositionSoFar = newPosition;
|
||||
} else {
|
||||
hasNullPositions = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Step 3:
|
||||
// If any color stop still does not have a position,
|
||||
// then, for each run of adjacent color stops without positions,
|
||||
// set their positions so that they are evenly spaced between the preceding and
|
||||
// following color stops with positions.
|
||||
if (hasNullPositions) {
|
||||
size_t lastDefinedIndex = 0;
|
||||
for (size_t i = 1; i < fixedColorStops.size(); i++) {
|
||||
auto endPosition = fixedColorStops[i].position;
|
||||
if (endPosition.has_value()) {
|
||||
size_t unpositionedStops = i - lastDefinedIndex - 1;
|
||||
if (unpositionedStops > 0) {
|
||||
auto startPosition = fixedColorStops[lastDefinedIndex].position;
|
||||
if (startPosition.has_value()) {
|
||||
auto increment = (endPosition.value() - startPosition.value()) / (unpositionedStops + 1);
|
||||
for (size_t j = 1; j <= unpositionedStops; j++) {
|
||||
fixedColorStops[lastDefinedIndex + j] =
|
||||
ProcessedColorStop{colorStops[lastDefinedIndex + j].color, startPosition.value() + increment * j};
|
||||
}
|
||||
}
|
||||
}
|
||||
lastDefinedIndex = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return fixedColorStops;
|
||||
}
|
||||
|
||||
static std::optional<Float> resolveColorStopPosition(ValueUnit position, CGFloat gradientLineLength)
|
||||
{
|
||||
if (position.unit == UnitType::Point) {
|
||||
return position.resolve(0.0f) / gradientLineLength;
|
||||
}
|
||||
|
||||
if (position.unit == UnitType::Percent) {
|
||||
return position.resolve(1.0f);
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <react/renderer/components/view/ViewProps.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
@interface RCTRadialGradient : NSObject
|
||||
|
||||
+ (CALayer *)gradientLayerWithSize:(CGSize)size gradient:(const facebook::react::RadialGradient &)gradient;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
@@ -0,0 +1,229 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
#import "RCTRadialGradient.h"
|
||||
#import <React/RCTAnimationUtils.h>
|
||||
#import <React/RCTConversions.h>
|
||||
#include <react/renderer/graphics/ValueUnit.h>
|
||||
#import <react/utils/FloatComparison.h>
|
||||
#import "RCTGradientUtils.h"
|
||||
|
||||
using namespace facebook::react;
|
||||
|
||||
namespace {
|
||||
using RadiusVector = std::pair<CGFloat, CGFloat>;
|
||||
|
||||
static RadiusVector RadiusToSide(
|
||||
CGFloat centerX,
|
||||
CGFloat centerY,
|
||||
CGFloat width,
|
||||
CGFloat height,
|
||||
bool isCircle,
|
||||
RadialGradientSize::SizeKeyword size)
|
||||
{
|
||||
CGFloat radiusXFromLeftSide = centerX;
|
||||
CGFloat radiusYFromTopSide = centerY;
|
||||
CGFloat radiusXFromRightSide = width - centerX;
|
||||
CGFloat radiusYFromBottomSide = height - centerY;
|
||||
CGFloat radiusX;
|
||||
CGFloat radiusY;
|
||||
|
||||
if (size == RadialGradientSize::SizeKeyword::ClosestSide) {
|
||||
radiusX = std::min(radiusXFromLeftSide, radiusXFromRightSide);
|
||||
radiusY = std::min(radiusYFromTopSide, radiusYFromBottomSide);
|
||||
} else {
|
||||
radiusX = std::max(radiusXFromLeftSide, radiusXFromRightSide);
|
||||
radiusY = std::max(radiusYFromTopSide, radiusYFromBottomSide);
|
||||
}
|
||||
|
||||
if (isCircle) {
|
||||
CGFloat radius;
|
||||
if (size == RadialGradientSize::SizeKeyword::ClosestSide) {
|
||||
radius = std::min(radiusX, radiusY);
|
||||
} else {
|
||||
radius = std::max(radiusX, radiusY);
|
||||
}
|
||||
return {radius, radius};
|
||||
}
|
||||
|
||||
return {radiusX, radiusY};
|
||||
}
|
||||
|
||||
static RadiusVector EllipseRadius(CGFloat offsetX, CGFloat offsetY, CGFloat aspectRatio)
|
||||
{
|
||||
if (aspectRatio == 0 || std::isinf(aspectRatio) || std::isnan(aspectRatio)) {
|
||||
return {0, 0};
|
||||
}
|
||||
// Ellipse that passes through a point formula: (x-h)^2/a^2 + (y-k)^2/b^2 = 1
|
||||
// a = semi major axis length
|
||||
// b = semi minor axis length = a / aspectRatio
|
||||
// x - h = offsetX
|
||||
// y - k = offsetY
|
||||
CGFloat a = std::sqrt(offsetX * offsetX + offsetY * offsetY * aspectRatio * aspectRatio);
|
||||
return {a, a / aspectRatio};
|
||||
}
|
||||
|
||||
static RadiusVector RadiusToCorner(
|
||||
CGFloat centerX,
|
||||
CGFloat centerY,
|
||||
CGFloat width,
|
||||
CGFloat height,
|
||||
bool isCircle,
|
||||
RadialGradientSize::SizeKeyword keyword)
|
||||
{
|
||||
std::array<CGPoint, 4> corners = {{{0, 0}, {width, 0}, {width, height}, {0, height}}};
|
||||
|
||||
size_t cornerIndex = 0;
|
||||
CGFloat distance = hypot(centerX - corners[cornerIndex].x, centerY - corners[cornerIndex].y);
|
||||
bool isClosestCorner = keyword == RadialGradientSize::SizeKeyword::ClosestCorner;
|
||||
|
||||
for (size_t i = 1; i < corners.size(); ++i) {
|
||||
CGFloat newDistance = hypot(centerX - corners[i].x, centerY - corners[i].y);
|
||||
if (isClosestCorner) {
|
||||
if (newDistance < distance) {
|
||||
distance = newDistance;
|
||||
cornerIndex = i;
|
||||
}
|
||||
} else {
|
||||
if (newDistance > distance) {
|
||||
distance = newDistance;
|
||||
cornerIndex = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isCircle) {
|
||||
return {distance, distance};
|
||||
}
|
||||
|
||||
// https://www.w3.org/TR/css-images-3/#typedef-radial-size
|
||||
// Aspect ratio of corner size ellipse is same as the respective side size ellipse
|
||||
const RadiusVector sideRadius = RadiusToSide(
|
||||
centerX,
|
||||
centerY,
|
||||
width,
|
||||
height,
|
||||
false,
|
||||
isClosestCorner ? RadialGradientSize::SizeKeyword::ClosestSide : RadialGradientSize::SizeKeyword::FarthestSide);
|
||||
return EllipseRadius(
|
||||
corners[cornerIndex].x - centerX, corners[cornerIndex].y - centerY, sideRadius.first / sideRadius.second);
|
||||
}
|
||||
|
||||
static RadiusVector GetRadialGradientRadius(
|
||||
bool isCircle,
|
||||
const RadialGradientSize &size,
|
||||
CGFloat centerX,
|
||||
CGFloat centerY,
|
||||
CGFloat width,
|
||||
CGFloat height)
|
||||
{
|
||||
if (std::holds_alternative<RadialGradientSize::Dimensions>(size.value)) {
|
||||
const auto &dimensions = std::get<RadialGradientSize::Dimensions>(size.value);
|
||||
CGFloat radiusX = dimensions.x.resolve(width);
|
||||
CGFloat radiusY = dimensions.y.resolve(height);
|
||||
if (isCircle) {
|
||||
CGFloat radius = std::max(radiusX, radiusY);
|
||||
return {radius, radius};
|
||||
}
|
||||
return {radiusX, radiusY};
|
||||
}
|
||||
|
||||
if (std::holds_alternative<RadialGradientSize::SizeKeyword>(size.value)) {
|
||||
const auto &keyword = std::get<RadialGradientSize::SizeKeyword>(size.value);
|
||||
if (keyword == RadialGradientSize::SizeKeyword::ClosestSide ||
|
||||
keyword == RadialGradientSize::SizeKeyword::FarthestSide) {
|
||||
return RadiusToSide(centerX, centerY, width, height, isCircle, keyword);
|
||||
}
|
||||
|
||||
if (keyword == RadialGradientSize::SizeKeyword::ClosestCorner) {
|
||||
return RadiusToCorner(centerX, centerY, width, height, isCircle, keyword);
|
||||
}
|
||||
}
|
||||
|
||||
// defaults to farthest corner
|
||||
return RadiusToCorner(centerX, centerY, width, height, isCircle, RadialGradientSize::SizeKeyword::FarthestCorner);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
@implementation RCTRadialGradient
|
||||
|
||||
+ (CALayer *)gradientLayerWithSize:(CGSize)size gradient:(const RadialGradient &)gradient
|
||||
{
|
||||
UIGraphicsImageRenderer *renderer = [[UIGraphicsImageRenderer alloc] initWithSize:size];
|
||||
UIImage *gradientImage = [renderer imageWithActions:^(UIGraphicsImageRendererContext *_Nonnull rendererContext) {
|
||||
CGContextRef context = rendererContext.CGContext;
|
||||
|
||||
CGPoint centerPoint = CGPointMake(size.width / 2.0, size.height / 2.0);
|
||||
|
||||
if (gradient.position.top) {
|
||||
centerPoint.y = gradient.position.top->resolve(size.height);
|
||||
} else if (gradient.position.bottom) {
|
||||
centerPoint.y = size.height - gradient.position.bottom->resolve(size.height);
|
||||
}
|
||||
|
||||
if (gradient.position.left) {
|
||||
centerPoint.x = gradient.position.left->resolve(size.width);
|
||||
} else if (gradient.position.right) {
|
||||
centerPoint.x = size.width - gradient.position.right->resolve(size.width);
|
||||
}
|
||||
|
||||
bool isCircle = (gradient.shape == RadialGradientShape::Circle);
|
||||
auto [radiusX, radiusY] =
|
||||
GetRadialGradientRadius(isCircle, gradient.size, centerPoint.x, centerPoint.y, size.width, size.height);
|
||||
|
||||
CGFloat scale = 1.0;
|
||||
if (radiusX != radiusY && gradient.shape != RadialGradientShape::Circle) {
|
||||
scale = radiusX / radiusY;
|
||||
CGContextSaveGState(context);
|
||||
// Scale the context to make the circular gradient appear elliptical
|
||||
CGContextTranslateCTM(context, centerPoint.x, centerPoint.y);
|
||||
CGContextScaleCTM(context, 1.0, 1.0 / scale);
|
||||
CGContextTranslateCTM(context, -centerPoint.x, -centerPoint.y);
|
||||
radiusX = std::max(radiusX, radiusY * scale);
|
||||
}
|
||||
|
||||
const auto colorStops = [RCTGradientUtils getFixedColorStops:gradient.colorStops gradientLineLength:radiusX];
|
||||
|
||||
NSMutableArray *colors = [NSMutableArray array];
|
||||
CGFloat locations[colorStops.size()];
|
||||
|
||||
for (size_t i = 0; i < colorStops.size(); ++i) {
|
||||
const auto &colorStop = colorStops[i];
|
||||
CGColorRef cgColor = RCTCreateCGColorRefFromSharedColor(colorStop.color);
|
||||
[colors addObject:(__bridge id)cgColor];
|
||||
locations[i] = std::max(std::min(colorStop.position.value(), 1.0), 0.0);
|
||||
}
|
||||
|
||||
CGGradientRef cgGradient = CGGradientCreateWithColors(NULL, (__bridge CFArrayRef)colors, locations);
|
||||
|
||||
CGContextDrawRadialGradient(
|
||||
context,
|
||||
cgGradient,
|
||||
centerPoint,
|
||||
0,
|
||||
centerPoint,
|
||||
radiusX,
|
||||
kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
|
||||
|
||||
// Restore the context state if we scaled it
|
||||
if (radiusX != radiusY && gradient.shape != RadialGradientShape::Circle) {
|
||||
CGContextRestoreGState(context);
|
||||
}
|
||||
|
||||
for (id color in colors) {
|
||||
CGColorRelease((__bridge CGColorRef)color);
|
||||
}
|
||||
CGGradientRelease(cgGradient);
|
||||
}];
|
||||
|
||||
CALayer *gradientLayer = [CALayer layer];
|
||||
gradientLayer.contents = (__bridge id)gradientImage.CGImage;
|
||||
|
||||
return gradientLayer;
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -1180,6 +1180,44 @@ inline void fromRawValue(
|
||||
}
|
||||
|
||||
std::string type = (std::string)(typeIt->second);
|
||||
std::vector<ColorStop> colorStops;
|
||||
auto colorStopsIt = rawBackgroundImageMap.find("colorStops");
|
||||
|
||||
if (colorStopsIt != rawBackgroundImageMap.end() &&
|
||||
colorStopsIt->second.hasType<std::vector<RawValue>>()) {
|
||||
auto rawColorStops =
|
||||
static_cast<std::vector<RawValue>>(colorStopsIt->second);
|
||||
|
||||
for (const auto& stop : rawColorStops) {
|
||||
if (stop.hasType<std::unordered_map<std::string, RawValue>>()) {
|
||||
auto stopMap =
|
||||
static_cast<std::unordered_map<std::string, RawValue>>(stop);
|
||||
auto positionIt = stopMap.find("position");
|
||||
auto colorIt = stopMap.find("color");
|
||||
|
||||
if (positionIt != stopMap.end() && colorIt != stopMap.end()) {
|
||||
ColorStop colorStop;
|
||||
if (positionIt->second.hasValue()) {
|
||||
auto valueUnit = toValueUnit(positionIt->second);
|
||||
if (!valueUnit) {
|
||||
result = {};
|
||||
return;
|
||||
}
|
||||
colorStop.position = valueUnit;
|
||||
}
|
||||
if (colorIt->second.hasValue()) {
|
||||
fromRawValue(
|
||||
context.contextContainer,
|
||||
context.surfaceId,
|
||||
colorIt->second,
|
||||
colorStop.color);
|
||||
}
|
||||
colorStops.push_back(colorStop);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (type == "linearGradient") {
|
||||
LinearGradient linearGradient;
|
||||
|
||||
@@ -1213,43 +1251,88 @@ inline void fromRawValue(
|
||||
}
|
||||
}
|
||||
|
||||
auto colorStopsIt = rawBackgroundImageMap.find("colorStops");
|
||||
if (colorStopsIt != rawBackgroundImageMap.end() &&
|
||||
colorStopsIt->second.hasType<std::vector<RawValue>>()) {
|
||||
auto rawColorStops =
|
||||
static_cast<std::vector<RawValue>>(colorStopsIt->second);
|
||||
if (colorStops.empty()) {
|
||||
linearGradient.colorStops = colorStops;
|
||||
}
|
||||
|
||||
for (const auto& stop : rawColorStops) {
|
||||
if (stop.hasType<std::unordered_map<std::string, RawValue>>()) {
|
||||
auto stopMap =
|
||||
static_cast<std::unordered_map<std::string, RawValue>>(stop);
|
||||
auto positionIt = stopMap.find("position");
|
||||
auto colorIt = stopMap.find("color");
|
||||
backgroundImage.emplace_back(std::move(linearGradient));
|
||||
} else if (type == "radialGradient") {
|
||||
RadialGradient radialGradient;
|
||||
auto shapeIt = rawBackgroundImageMap.find("shape");
|
||||
if (shapeIt != rawBackgroundImageMap.end() &&
|
||||
shapeIt->second.hasType<std::string>()) {
|
||||
auto shape = (std::string)(shapeIt->second);
|
||||
radialGradient.shape = shape == "circle" ? RadialGradientShape::Circle
|
||||
: RadialGradientShape::Ellipse;
|
||||
}
|
||||
|
||||
if (positionIt != stopMap.end() && colorIt != stopMap.end()) {
|
||||
ColorStop colorStop;
|
||||
if (positionIt->second.hasValue()) {
|
||||
auto valueUnit = toValueUnit(positionIt->second);
|
||||
if (!valueUnit) {
|
||||
result = {};
|
||||
return;
|
||||
}
|
||||
colorStop.position = valueUnit;
|
||||
}
|
||||
if (colorIt->second.hasValue()) {
|
||||
fromRawValue(
|
||||
context.contextContainer,
|
||||
context.surfaceId,
|
||||
colorIt->second,
|
||||
colorStop.color);
|
||||
}
|
||||
linearGradient.colorStops.push_back(colorStop);
|
||||
}
|
||||
auto sizeIt = rawBackgroundImageMap.find("size");
|
||||
if (sizeIt != rawBackgroundImageMap.end()) {
|
||||
if (sizeIt->second.hasType<std::string>()) {
|
||||
auto sizeStr = (std::string)(sizeIt->second);
|
||||
if (sizeStr == "closest-side") {
|
||||
radialGradient.size.value =
|
||||
RadialGradientSize::SizeKeyword::ClosestSide;
|
||||
} else if (sizeStr == "farthest-side") {
|
||||
radialGradient.size.value =
|
||||
RadialGradientSize::SizeKeyword::FarthestSide;
|
||||
} else if (sizeStr == "closest-corner") {
|
||||
radialGradient.size.value =
|
||||
RadialGradientSize::SizeKeyword::ClosestCorner;
|
||||
} else if (sizeStr == "farthest-corner") {
|
||||
radialGradient.size.value =
|
||||
RadialGradientSize::SizeKeyword::FarthestCorner;
|
||||
}
|
||||
} else if (sizeIt->second
|
||||
.hasType<std::unordered_map<std::string, RawValue>>()) {
|
||||
auto sizeMap = static_cast<std::unordered_map<std::string, RawValue>>(
|
||||
sizeIt->second);
|
||||
auto xIt = sizeMap.find("x");
|
||||
auto yIt = sizeMap.find("y");
|
||||
if (xIt != sizeMap.end() && yIt != sizeMap.end()) {
|
||||
RadialGradientSize sizeObj;
|
||||
sizeObj.value = RadialGradientSize::Dimensions{
|
||||
toValueUnit(xIt->second), toValueUnit(yIt->second)};
|
||||
radialGradient.size = sizeObj;
|
||||
}
|
||||
}
|
||||
|
||||
auto positionIt = rawBackgroundImageMap.find("position");
|
||||
if (positionIt != rawBackgroundImageMap.end() &&
|
||||
positionIt->second
|
||||
.hasType<std::unordered_map<std::string, RawValue>>()) {
|
||||
auto positionMap =
|
||||
static_cast<std::unordered_map<std::string, RawValue>>(
|
||||
positionIt->second);
|
||||
|
||||
auto topIt = positionMap.find("top");
|
||||
auto bottomIt = positionMap.find("bottom");
|
||||
auto leftIt = positionMap.find("left");
|
||||
auto rightIt = positionMap.find("right");
|
||||
|
||||
if (topIt != positionMap.end()) {
|
||||
auto topValue = toValueUnit(topIt->second);
|
||||
radialGradient.position.top = topValue;
|
||||
} else if (bottomIt != positionMap.end()) {
|
||||
auto bottomValue = toValueUnit(bottomIt->second);
|
||||
radialGradient.position.bottom = bottomValue;
|
||||
}
|
||||
|
||||
if (leftIt != positionMap.end()) {
|
||||
auto leftValue = toValueUnit(leftIt->second);
|
||||
radialGradient.position.left = leftValue;
|
||||
} else if (rightIt != positionMap.end()) {
|
||||
auto rightValue = toValueUnit(rightIt->second);
|
||||
radialGradient.position.right = rightValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
backgroundImage.push_back(std::move(linearGradient));
|
||||
if (colorStops.empty()) {
|
||||
radialGradient.colorStops = colorStops;
|
||||
}
|
||||
|
||||
backgroundImage.emplace_back(std::move(radialGradient));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,10 +9,11 @@
|
||||
|
||||
#include <react/renderer/graphics/ColorComponents.h>
|
||||
#include <react/renderer/graphics/LinearGradient.h>
|
||||
#include <react/renderer/graphics/RadialGradient.h>
|
||||
#include <vector>
|
||||
|
||||
namespace facebook::react {
|
||||
|
||||
using BackgroundImage = std::variant<LinearGradient>;
|
||||
using BackgroundImage = std::variant<LinearGradient, RadialGradient>;
|
||||
|
||||
}; // namespace facebook::react
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <react/renderer/graphics/Color.h>
|
||||
#include <react/renderer/graphics/Float.h>
|
||||
#include <react/renderer/graphics/ValueUnit.h>
|
||||
|
||||
namespace facebook::react {
|
||||
|
||||
struct ColorStop {
|
||||
bool operator==(const ColorStop& other) const = default;
|
||||
SharedColor color;
|
||||
ValueUnit position;
|
||||
};
|
||||
|
||||
struct ProcessedColorStop {
|
||||
bool operator==(const ProcessedColorStop& other) const = default;
|
||||
SharedColor color;
|
||||
std::optional<Float> position;
|
||||
};
|
||||
|
||||
}; // namespace facebook::react
|
||||
@@ -7,6 +7,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <react/renderer/graphics/ColorStop.h>
|
||||
#include <react/renderer/graphics/Float.h>
|
||||
#include <react/renderer/graphics/ValueUnit.h>
|
||||
#include <string>
|
||||
@@ -33,18 +34,6 @@ struct GradientDirection {
|
||||
}
|
||||
};
|
||||
|
||||
struct ColorStop {
|
||||
bool operator==(const ColorStop& other) const = default;
|
||||
SharedColor color;
|
||||
ValueUnit position;
|
||||
};
|
||||
|
||||
struct ProcessedColorStop {
|
||||
bool operator==(const ProcessedColorStop& other) const = default;
|
||||
SharedColor color;
|
||||
std::optional<Float> position;
|
||||
};
|
||||
|
||||
struct LinearGradient {
|
||||
GradientDirection direction;
|
||||
std::vector<ColorStop> colorStops;
|
||||
|
||||
@@ -0,0 +1,92 @@
|
||||
/*
|
||||
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <react/renderer/graphics/ColorStop.h>
|
||||
#include <react/renderer/graphics/Float.h>
|
||||
#include <react/renderer/graphics/ValueUnit.h>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
namespace facebook::react {
|
||||
|
||||
enum class RadialGradientShape { Circle, Ellipse };
|
||||
|
||||
struct RadialGradientSize {
|
||||
enum class SizeKeyword {
|
||||
ClosestSide,
|
||||
FarthestSide,
|
||||
ClosestCorner,
|
||||
FarthestCorner
|
||||
};
|
||||
|
||||
struct Dimensions {
|
||||
ValueUnit x;
|
||||
ValueUnit y;
|
||||
|
||||
bool operator==(const Dimensions& other) const {
|
||||
return x == other.x && y == other.y;
|
||||
}
|
||||
bool operator!=(const Dimensions& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
};
|
||||
|
||||
std::variant<SizeKeyword, Dimensions> value;
|
||||
|
||||
bool operator==(const RadialGradientSize& other) const {
|
||||
if (std::holds_alternative<SizeKeyword>(value) &&
|
||||
std::holds_alternative<SizeKeyword>(other.value)) {
|
||||
return std::get<SizeKeyword>(value) == std::get<SizeKeyword>(other.value);
|
||||
} else if (
|
||||
std::holds_alternative<Dimensions>(value) &&
|
||||
std::holds_alternative<Dimensions>(other.value)) {
|
||||
return std::get<Dimensions>(value) == std::get<Dimensions>(other.value);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator!=(const RadialGradientSize& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
};
|
||||
|
||||
struct RadialGradientPosition {
|
||||
std::optional<ValueUnit> top;
|
||||
std::optional<ValueUnit> left;
|
||||
std::optional<ValueUnit> right;
|
||||
std::optional<ValueUnit> bottom;
|
||||
|
||||
bool operator==(const RadialGradientPosition& other) const {
|
||||
return top == other.top && left == other.left && right == other.right &&
|
||||
bottom == other.bottom;
|
||||
}
|
||||
|
||||
bool operator!=(const RadialGradientPosition& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
};
|
||||
|
||||
struct RadialGradient {
|
||||
RadialGradientShape shape;
|
||||
RadialGradientSize size;
|
||||
RadialGradientPosition position;
|
||||
std::vector<ColorStop> colorStops;
|
||||
|
||||
bool operator==(const RadialGradient& other) const {
|
||||
return shape == other.shape && size == other.size &&
|
||||
position == other.position && colorStops == other.colorStops;
|
||||
}
|
||||
bool operator!=(const RadialGradient& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
};
|
||||
|
||||
}; // namespace facebook::react
|
||||
Reference in New Issue
Block a user